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Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

 Jadenim wrote:
I’m just hoping that they remembered to add “Dakka weapons also count as assault” in the codex, because at the moment, that’s not what it says. So good luck getting into half range when you can’t advance and shoot…


This!!!

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






blaktoof wrote:
The rokkit launcher on a vehicle looks really solid, basically getting twice as many shots as before on average. I think that is the real winner here, along with KMB


Did you check what vehicles actually have rokkits?
- SJD, which often advances to jump
- kanz
- koptas, which now got their much better KMB variant back
- nauts
- scrapjet

So outside of kanz and maybe koptas, there really isn't anyone benefiting greatly from the change.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Flashy Flashgitz




North Carolina

If only trukks could still take a rokkit...
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

What unit/s have the Rokkit Kannon?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Gargantuan Gargant






 H.B.M.C. wrote:
What unit/s have the Rokkit Kannon?


I'm pretty sure it's just the Megatrakk Scrapjets.
   
Made in au
Battlewagon Driver with Charged Engine





Although it would be rather fun on other units. Imagine it as a special weapon in a unit of warbikers! :
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Grimskul wrote:
 H.B.M.C. wrote:
What unit/s have the Rokkit Kannon?


I'm pretty sure it's just the Megatrakk Scrapjets.


Correct, megatrakk scrapjet only.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Ridin' on a Snotling Pump Wagon






We might see it dished out to Gorkanaughts too, given it’s Rokkit Array?

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Mad Doc Grotsnik wrote:
We might see it dished out to Gorkanaughts too, given it’s Rokkit Array?
Or they'll turn that weapon into a new thing completely.

I mean we have about 30 different types of Bolter, so why not start in with the Orks next?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

 ceorron wrote:
 Jadenim wrote:
I’m just hoping that they remembered to add “Dakka weapons also count as assault” in the codex, because at the moment, that’s not what it says. So good luck getting into half range when you can’t advance and shoot…


This!!!


Also my biggest concern. Along with Rokkits being Heavy is a big nerf to Tankbustas. Always hated fishing for 6's, it's such a boring mechanic.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Mad Doc Grotsnik wrote:
We might see it dished out to Gorkanaughts too, given it’s Rokkit Array?


That rokkit arrays is just a regular twin rokkitlauncha - the idea is (was?) that each rokkit can only be shot once, so almost all vehicles have extra rokkits to be able to shoot more than once without needing to reload. Who wants to be reloading when you can be shooting or fighting instead?
SJD, koptas or kanz/dreads all have more rokktis than shots as well, that's just how orks are.

The rokkit kannon is a belt-fed machine gun, except it shoots rokkits instead of bullets.

This message was edited 3 times. Last update was at 2021/07/15 09:13:37


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Briefly out of retirement to leave an info dump I had passed my way:

https://imgur.com/a/927YwRE
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

'Nauts are LoW? Yay...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Stabbin' Skarboy





crewe

 Jidmah wrote:
blaktoof wrote:
The rokkit launcher on a vehicle looks really solid, basically getting twice as many shots as before on average. I think that is the real winner here, along with KMB


Did you check what vehicles actually have rokkits?
- SJD, which often advances to jump
- kanz
- koptas, which now got their much better KMB variant back
- nauts
- scrapjet

So outside of kanz and maybe koptas, there really isn't anyone benefiting greatly from the change.


Yeah we dont really have a lot of vehicles that have or are caked in Rokkits. We no longer have it as an option for Battlewagons, Big Trakks cant take them, neither can Trukks. And even then we might get the silly ruling of whats in the kits is what you can have, so 1 in 3 Kans having a Rokkit Launcha, Dreads having max of 2. Im not fond of the heavy change on Rokkits, I dont think it was needed and doesnt not suit the weapon itself. Dakka weapons.... yeah thats a whole nother issue....

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 H.B.M.C. wrote:
'Nauts are LoW? Yay...


It's the monolith situation all over again
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Dudeface wrote:
 H.B.M.C. wrote:
'Nauts are LoW? Yay...


It's the monolith situation all over again


I'm not too worried about it costing an extra CP or detachment, but losing clan cultures really hurts a lot.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Dudeface wrote:
Briefly out of retirement to leave an info dump I had passed my way:

https://imgur.com/a/927YwRE


So...Dethskulls got nerfed, and Snakebites are pretty filthy now.
I guess GW really wants us to play Snakebites.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
Oozing Plague Marine Terminator





 CthuluIsSpy wrote:
Dudeface wrote:
Briefly out of retirement to leave an info dump I had passed my way:

https://imgur.com/a/927YwRE


So...Dethskulls got nerfed, and Snakebites are pretty filthy now.
I guess GW really wants us to play Snakebites.


Snagga Warboss only buffing Snagga boyz...
And Wartrike Boss possibly only buffing Speed Freaks? (not in this leak, but would be logical somehow...)
Not really helpful when you can only take one Warboss per detachment.
Snakebite bonus only helps against S6 and S7 weapons... which won't really help boyz but the beast riders possibly, as they'll get some heavier weapons pointed at them probably.
   
Made in us
Flashy Flashgitz




North Carolina

 H.B.M.C. wrote:
'Nauts are LoW? Yay...


Those leaks have been accurate so far so believe it.
   
Made in si
Foxy Wildborne







New article just confirmed Snakebite rules from the leak.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in ca
Gargantuan Gargant






Yuuuuup, as I said in the main Orks tactics thread, there's going to be a lot of negative change ups in the Ork tool box.

No more mob rule.
6+ invuln KFF (booooo)
Generally underwhelming Klan traits (Goffs and Snakebitez seem the best ones shown so far, poor Blood Axes didn't even get a second look at their traits, they really needed a better secondary one, the 18" range staying is just salt on the wound)
Warboss aura of run and charge is gone, +1 to hit instead, which makes me wonder what they're doing to the WAAAGH! Banner Nob rules.
   
Made in gb
Longtime Dakkanaut






Man, this isn't looking great for the green lads so far. Just hoping all the stuff we've seen is offset by some other stuff improving.

The only thing I really wanted from the new Codex was something similar to what Dark Eldar get to allow Clan-mixing in the same Detachment. Single Clan warbands are lame.
   
Made in us
Flashy Flashgitz




North Carolina

Klan and relic rumors: https://imgur.com/a/ItWAwVv

No idea if it’s the same source that has been correct so far
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

 Nazrak wrote:
Man, this isn't looking great for the green lads so far. Just hoping all the stuff we've seen is offset by some other stuff improving.

The only thing I really wanted from the new Codex was something similar to what Dark Eldar get to allow Clan-mixing in the same Detachment. Single Clan warbands are lame.


Seems like a lot of these changes are just... change for the sake of change? And not necessarily for the better, but it's like someone at GW looked at the 8e codex and made the executive decision that the 9th edition one needs NEW THINGS. So far I'm not impressed by what I'm hearing. Morkanauts as Lords of War? KFF moving to 6+? ugh.
   
Made in gb
Longtime Dakkanaut






 Mr. Grey wrote:
 Nazrak wrote:
Man, this isn't looking great for the green lads so far. Just hoping all the stuff we've seen is offset by some other stuff improving.

The only thing I really wanted from the new Codex was something similar to what Dark Eldar get to allow Clan-mixing in the same Detachment. Single Clan warbands are lame.


Seems like a lot of these changes are just... change for the sake of change? And not necessarily for the better, but it's like someone at GW looked at the 8e codex and made the executive decision that the 9th edition one needs NEW THINGS. So far I'm not impressed by what I'm hearing. Morkanauts as Lords of War? KFF moving to 6+? ugh.

Yeah, I was pretty excited for the new book given what a good job the recent Codices seem to have done at evening things out – toning down the auto-take stuff, boosting up the stuff that struggled – but a lot of this just feels like musical-chairsing a bunch of stuff that was actually fine to begin with around just for the sake of it. Obviously we won't have the full picture until (hopefully) Saturday, but I'm a bit nervous at the moment.
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

Very much the same.

Nevermind the supposed new "buggies need to maintain coherency" rule. With bases the size that they're on, that's incredibly difficult if you want to actually move them anywhere instead of just parking them in an empty spot on the board.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Dendarien wrote:
Klan and relic rumors: https://imgur.com/a/ItWAwVv

No idea if it’s the same source that has been correct so far


Well, today there finally seem to be some good news. The squig riders actually seem decent and come in packs of six, the stratagem is good enough and my favorite relic, the shiney shoota, is coming back.


Automatically Appended Next Post:
 Mr. Grey wrote:
Very much the same.

Nevermind the supposed new "buggies need to maintain coherency" rule. With bases the size that they're on, that's incredibly difficult if you want to actually move them anywhere instead of just parking them in an empty spot on the board.


Yeah, if that rule turns out to be true, units of 3 buggies will be a thing of the past - which would mean the buggy list is dead and buried.

This message was edited 1 time. Last update was at 2021/07/15 14:54:27


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Longtime Dakkanaut






 Jidmah wrote:
 Dendarien wrote:
Klan and relic rumors: https://imgur.com/a/ItWAwVv

No idea if it’s the same source that has been correct so far


Well, today there finally seem to be some good news. The squig riders actually seem decent and come in packs of six, the stratagem is good enough and my favorite relic, the shiney shoota, is coming back.

Would def be glad to see the Shiny Shoota and the Gobshot stick about; just wondering now whether they'll be options for the Mega-armoured boss, given that he seems to have delegated shooting duties to his little shoulder-mounted mate.


Automatically Appended Next Post:
Going to try and pick up the box when it goes up for pre-order as I really like the Squig Boy models, but if the Codex is really as much of a damp squib as all this stuff would seem to indicate, it's going on Ebay with all the other bits from the box I don't want/care about and I'll maybe pick it up down the line when I can be bothered.

This message was edited 1 time. Last update was at 2021/07/15 14:58:27


 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





So, I don't play Orks (I am watching the changes just because I enjoy seeing the overall changes to the game and like having some idea of what opposing armies will be like) so I don't know if these changes are good or bad. But I would say that Ork players should re-read the Dark Eldar and Admec N&R threads from the spring about how "bad" those armies were going to be prior to having all the rules released. Maybe the Ork book will be the first bust of 9th. I would not bet on that however, as so far every 9th book has been an improvement over the 8th book. And most are top dog when they are released. I hope that is what Ork players get, as everyone deserves time in the sun (until the next codex release lol)
   
Made in gb
Longtime Dakkanaut






 xeen wrote:
So, I don't play Orks (I am watching the changes just because I enjoy seeing the overall changes to the game and like having some idea of what opposing armies will be like) so I don't know if these changes are good or bad. But I would say that Ork players should re-read the Dark Eldar and Admec N&R threads from the spring about how "bad" those armies were going to be prior to having all the rules released. Maybe the Ork book will be the first bust of 9th. I would not bet on that however, as so far every 9th book has been an improvement over the 8th book. And most are top dog when they are released. I hope that is what Ork players get, as everyone deserves time in the sun (until the next codex release lol)

You're right of course – like I said, we won't have the whole picture til Saturday at the earliest. But as things currently stand I'm a little apprehensive. I'd gladly be proven wrong though.
   
 
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