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![[Post New]](/s/i/i.gif) 2021/07/14 23:12:09
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Growlin' Guntrukk Driver with Killacannon
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Jadenim wrote:I’m just hoping that they remembered to add “Dakka weapons also count as assault” in the codex, because at the moment, that’s not what it says. So good luck getting into half range when you can’t advance and shoot…
This!!!
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![[Post New]](/s/i/i.gif) 2021/07/14 23:16:20
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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blaktoof wrote:The rokkit launcher on a vehicle looks really solid, basically getting twice as many shots as before on average. I think that is the real winner here, along with KMB
Did you check what vehicles actually have rokkits?
- SJD, which often advances to jump
- kanz
- koptas, which now got their much better KMB variant back
- nauts
- scrapjet
So outside of kanz and maybe koptas, there really isn't anyone benefiting greatly from the change.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/15 04:11:14
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Flashy Flashgitz
North Carolina
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If only trukks could still take a rokkit...
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![[Post New]](/s/i/i.gif) 2021/07/15 04:26:35
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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What unit/s have the Rokkit Kannon?
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![[Post New]](/s/i/i.gif) 2021/07/15 04:27:19
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Gargantuan Gargant
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I'm pretty sure it's just the Megatrakk Scrapjets.
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![[Post New]](/s/i/i.gif) 2021/07/15 04:41:22
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
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Battlewagon Driver with Charged Engine
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Although it would be rather fun on other units. Imagine it as a special weapon in a unit of warbikers! :
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![[Post New]](/s/i/i.gif) 2021/07/15 04:56:15
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Correct, megatrakk scrapjet only.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/15 07:23:20
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Ridin' on a Snotling Pump Wagon
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We might see it dished out to Gorkanaughts too, given it’s Rokkit Array?
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![[Post New]](/s/i/i.gif) 2021/07/15 07:34:39
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Or they'll turn that weapon into a new thing completely.
I mean we have about 30 different types of Bolter, so why not start in with the Orks next?
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![[Post New]](/s/i/i.gif) 2021/07/15 08:49:27
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Bonkers Buggy Driver with Rockets
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ceorron wrote: Jadenim wrote:I’m just hoping that they remembered to add “Dakka weapons also count as assault” in the codex, because at the moment, that’s not what it says. So good luck getting into half range when you can’t advance and shoot…
This!!!
Also my biggest concern. Along with Rokkits being Heavy is a big nerf to Tankbustas. Always hated fishing for 6's, it's such a boring mechanic.
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![[Post New]](/s/i/i.gif) 2021/07/15 09:00:37
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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That rokkit arrays is just a regular twin rokkitlauncha - the idea is (was?) that each rokkit can only be shot once, so almost all vehicles have extra rokkits to be able to shoot more than once without needing to reload. Who wants to be reloading when you can be shooting or fighting instead? SJD, koptas or kanz/dreads all have more rokktis than shots as well, that's just how orks are. The rokkit kannon is a belt-fed machine gun, except it shoots rokkits instead of bullets.
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This message was edited 3 times. Last update was at 2021/07/15 09:13:37
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/15 09:15:13
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Gore-Drenched Khorne Chaos Lord
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Briefly out of retirement to leave an info dump I had passed my way:
https://imgur.com/a/927YwRE
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![[Post New]](/s/i/i.gif) 2021/07/15 10:39:43
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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'Nauts are LoW? Yay...
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![[Post New]](/s/i/i.gif) 2021/07/15 10:43:47
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Stabbin' Skarboy
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Jidmah wrote:blaktoof wrote:The rokkit launcher on a vehicle looks really solid, basically getting twice as many shots as before on average. I think that is the real winner here, along with KMB
Did you check what vehicles actually have rokkits?
- SJD, which often advances to jump
- kanz
- koptas, which now got their much better KMB variant back
- nauts
- scrapjet
So outside of kanz and maybe koptas, there really isn't anyone benefiting greatly from the change.
Yeah we dont really have a lot of vehicles that have or are caked in Rokkits. We no longer have it as an option for Battlewagons, Big Trakks cant take them, neither can Trukks. And even then we might get the silly ruling of whats in the kits is what you can have, so 1 in 3 Kans having a Rokkit Launcha, Dreads having max of 2. Im not fond of the heavy change on Rokkits, I dont think it was needed and doesnt not suit the weapon itself. Dakka weapons.... yeah thats a whole nother issue....
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2021/07/15 10:54:29
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
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Gore-Drenched Khorne Chaos Lord
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It's the monolith situation all over again
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![[Post New]](/s/i/i.gif) 2021/07/15 11:04:07
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I'm not too worried about it costing an extra CP or detachment, but losing clan cultures really hurts a lot.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/15 11:08:26
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Trazyn's Museum Curator
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So...Dethskulls got nerfed, and Snakebites are pretty filthy now.
I guess GW really wants us to play Snakebites.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2021/07/15 12:17:50
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Oozing Plague Marine Terminator
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CthuluIsSpy wrote:
So...Dethskulls got nerfed, and Snakebites are pretty filthy now.
I guess GW really wants us to play Snakebites.
Snagga Warboss only buffing Snagga boyz...
And Wartrike Boss possibly only buffing Speed Freaks? (not in this leak, but would be logical somehow...)
Not really helpful when you can only take one Warboss per detachment.
Snakebite bonus only helps against S6 and S7 weapons... which won't really help boyz but the beast riders possibly, as they'll get some heavier weapons pointed at them probably.
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![[Post New]](/s/i/i.gif) 2021/07/15 13:23:47
Subject: Re:40K Beast Snaggas - new info on pp7. T5 Boyz.
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Flashy Flashgitz
North Carolina
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Those leaks have been accurate so far so believe it.
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![[Post New]](/s/i/i.gif) 2021/07/15 13:24:42
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Foxy Wildborne
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New article just confirmed Snakebite rules from the leak.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/07/15 13:46:48
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Gargantuan Gargant
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Yuuuuup, as I said in the main Orks tactics thread, there's going to be a lot of negative change ups in the Ork tool box.
No more mob rule.
6+ invuln KFF (booooo)
Generally underwhelming Klan traits (Goffs and Snakebitez seem the best ones shown so far, poor Blood Axes didn't even get a second look at their traits, they really needed a better secondary one, the 18" range staying is just salt on the wound)
Warboss aura of run and charge is gone, +1 to hit instead, which makes me wonder what they're doing to the WAAAGH! Banner Nob rules.
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![[Post New]](/s/i/i.gif) 2021/07/15 14:12:59
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Longtime Dakkanaut
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Man, this isn't looking great for the green lads so far. Just hoping all the stuff we've seen is offset by some other stuff improving.
The only thing I really wanted from the new Codex was something similar to what Dark Eldar get to allow Clan-mixing in the same Detachment. Single Clan warbands are lame.
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![[Post New]](/s/i/i.gif) 2021/07/15 14:13:33
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Flashy Flashgitz
North Carolina
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Klan and relic rumors: https://imgur.com/a/ItWAwVv
No idea if it’s the same source that has been correct so far
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![[Post New]](/s/i/i.gif) 2021/07/15 14:16:36
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Stealthy Grot Snipa
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Nazrak wrote:Man, this isn't looking great for the green lads so far. Just hoping all the stuff we've seen is offset by some other stuff improving.
The only thing I really wanted from the new Codex was something similar to what Dark Eldar get to allow Clan-mixing in the same Detachment. Single Clan warbands are lame.
Seems like a lot of these changes are just... change for the sake of change? And not necessarily for the better, but it's like someone at GW looked at the 8e codex and made the executive decision that the 9th edition one needs NEW THINGS. So far I'm not impressed by what I'm hearing. Morkanauts as Lords of War? KFF moving to 6+? ugh.
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![[Post New]](/s/i/i.gif) 2021/07/15 14:35:35
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Longtime Dakkanaut
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Mr. Grey wrote: Nazrak wrote:Man, this isn't looking great for the green lads so far. Just hoping all the stuff we've seen is offset by some other stuff improving.
The only thing I really wanted from the new Codex was something similar to what Dark Eldar get to allow Clan-mixing in the same Detachment. Single Clan warbands are lame.
Seems like a lot of these changes are just... change for the sake of change? And not necessarily for the better, but it's like someone at GW looked at the 8e codex and made the executive decision that the 9th edition one needs NEW THINGS. So far I'm not impressed by what I'm hearing. Morkanauts as Lords of War? KFF moving to 6+? ugh.
Yeah, I was pretty excited for the new book given what a good job the recent Codices seem to have done at evening things out – toning down the auto-take stuff, boosting up the stuff that struggled – but a lot of this just feels like musical-chairsing a bunch of stuff that was actually fine to begin with around just for the sake of it. Obviously we won't have the full picture until (hopefully) Saturday, but I'm a bit nervous at the moment.
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![[Post New]](/s/i/i.gif) 2021/07/15 14:42:20
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Stealthy Grot Snipa
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Very much the same.
Nevermind the supposed new "buggies need to maintain coherency" rule. With bases the size that they're on, that's incredibly difficult if you want to actually move them anywhere instead of just parking them in an empty spot on the board.
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![[Post New]](/s/i/i.gif) 2021/07/15 14:48:39
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Well, today there finally seem to be some good news. The squig riders actually seem decent and come in packs of six, the stratagem is good enough and my favorite relic, the shiney shoota, is coming back. Automatically Appended Next Post: Mr. Grey wrote:Very much the same.
Nevermind the supposed new "buggies need to maintain coherency" rule. With bases the size that they're on, that's incredibly difficult if you want to actually move them anywhere instead of just parking them in an empty spot on the board.
Yeah, if that rule turns out to be true, units of 3 buggies will be a thing of the past - which would mean the buggy list is dead and buried.
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This message was edited 1 time. Last update was at 2021/07/15 14:54:27
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/15 14:55:59
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Longtime Dakkanaut
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Jidmah wrote:
Well, today there finally seem to be some good news. The squig riders actually seem decent and come in packs of six, the stratagem is good enough and my favorite relic, the shiney shoota, is coming back.
Would def be glad to see the Shiny Shoota and the Gobshot stick about; just wondering now whether they'll be options for the Mega-armoured boss, given that he seems to have delegated shooting duties to his little shoulder-mounted mate. Automatically Appended Next Post: Going to try and pick up the box when it goes up for pre-order as I really like the Squig Boy models, but if the Codex is really as much of a damp squib as all this stuff would seem to indicate, it's going on Ebay with all the other bits from the box I don't want/care about and I'll maybe pick it up down the line when I can be bothered.
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This message was edited 1 time. Last update was at 2021/07/15 14:58:27
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![[Post New]](/s/i/i.gif) 2021/07/15 15:21:15
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Tzeentch Veteran Marine with Psychic Potential
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So, I don't play Orks (I am watching the changes just because I enjoy seeing the overall changes to the game and like having some idea of what opposing armies will be like) so I don't know if these changes are good or bad. But I would say that Ork players should re-read the Dark Eldar and Admec N&R threads from the spring about how "bad" those armies were going to be prior to having all the rules released. Maybe the Ork book will be the first bust of 9th. I would not bet on that however, as so far every 9th book has been an improvement over the 8th book. And most are top dog when they are released. I hope that is what Ork players get, as everyone deserves time in the sun (until the next codex release lol)
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![[Post New]](/s/i/i.gif) 2021/07/15 15:23:14
Subject: 40K Beast Snaggas - new info on pp7. T5 Boyz.
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Longtime Dakkanaut
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xeen wrote:So, I don't play Orks (I am watching the changes just because I enjoy seeing the overall changes to the game and like having some idea of what opposing armies will be like) so I don't know if these changes are good or bad. But I would say that Ork players should re-read the Dark Eldar and Admec N&R threads from the spring about how "bad" those armies were going to be prior to having all the rules released. Maybe the Ork book will be the first bust of 9th. I would not bet on that however, as so far every 9th book has been an improvement over the 8th book. And most are top dog when they are released. I hope that is what Ork players get, as everyone deserves time in the sun (until the next codex release lol)
You're right of course – like I said, we won't have the whole picture til Saturday at the earliest. But as things currently stand I'm a little apprehensive. I'd gladly be proven wrong though.
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