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![[Post New]](/s/i/i.gif) 2022/03/29 11:02:25
Subject: Chaos Space Marine codex rumours
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Liche Priest Hierophant
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Tau also has more than just the Railgun; Bor'kan has a strat the gives any single weapon Invul Ignore and there's also the unqiue Prototype Plasma Rifle any Sept can have
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This message was edited 2 times. Last update was at 2022/03/29 11:02:55
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![[Post New]](/s/i/i.gif) 2022/03/29 12:35:30
Subject: Re:Chaos Space Marine codex rumours
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Gore-Drenched Khorne Chaos Lord
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Some bits from Clockworkchris on B&C that I think we missed:
Regards lord loadouts
Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons.
More disco lord info:
Oh and also disco lord now has 6a base
Yes its for every wound on that vehicules datasheet. Leaker said for example you cant double corrupt a knight to go fishing for 12 MW.
Also quick reminder that discolords are characters so they can get marks. Mark of khorne says hello.
Its in the command phase
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![[Post New]](/s/i/i.gif) 2022/03/29 12:52:12
Subject: Re:Chaos Space Marine codex rumours
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Decrepit Dakkanaut
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Dudeface wrote:Some bits from Clockworkchris on B&C that I think we missed: Regards lord loadouts Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons. *Looks at all my Chaos Lords armed with NOT Plasma Pistols* Well, at least you aren't required to WYSIWYG mandatory equipment, I GUESS.
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This message was edited 1 time. Last update was at 2022/03/29 12:52:42
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![[Post New]](/s/i/i.gif) 2022/03/29 13:33:04
Subject: Re:Chaos Space Marine codex rumours
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Pulsating Possessed Space Marine of Slaanesh
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Platuan4th wrote:Dudeface wrote:Some bits from Clockworkchris on B&C that I think we missed:
Regards lord loadouts
Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons.
*Looks at all my Chaos Lords armed with NOT Plasma Pistols*
Well, at least you aren't required to WYSIWYG mandatory equipment, I GUESS.
I don't think I have a single chaos lord with a plasma pistol lol
I always considered them overpriced and always stuck to the bolt pistol, unless my Lord had twin claws.
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This message was edited 1 time. Last update was at 2022/03/29 13:33:55
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![[Post New]](/s/i/i.gif) 2022/03/29 13:55:55
Subject: Chaos Space Marine codex rumours
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The Dread Evil Lord Varlak
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Yay, just had 2 chaos lords invalidated
Is regression now applicable?
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This message was edited 1 time. Last update was at 2022/03/29 13:57:10
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2022/03/29 13:57:53
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
Germany
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Platuan4th wrote:Dudeface wrote:Some bits from Clockworkchris on B&C that I think we missed:
Regards lord loadouts
Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons.
*Looks at all my Chaos Lords armed with NOT Plasma Pistols*
Well, at least you aren't required to WYSIWYG mandatory equipment, I GUESS.
Rydria wrote: Platuan4th wrote:Dudeface wrote:Some bits from Clockworkchris on B&C that I think we missed:
Regards lord loadouts
Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons.
*Looks at all my Chaos Lords armed with NOT Plasma Pistols*
Well, at least you aren't required to WYSIWYG mandatory equipment, I GUESS.
I don't think I have a single chaos lord with a plasma pistol lol
I always considered them overpriced and always stuck to the bolt pistol, unless my Lord had twin claws.
B-but think of the new players!
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This message was edited 1 time. Last update was at 2022/03/29 13:58:51
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/03/29 14:03:25
Subject: Re:Chaos Space Marine codex rumours
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Regular Dakkanaut
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Platuan4th wrote:Dudeface wrote:Some bits from Clockworkchris on B&C that I think we missed:
Regards lord loadouts
Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons.
*Looks at all my Chaos Lords armed with NOT Plasma Pistols*
Well, at least you aren't required to WYSIWYG mandatory equipment, I GUESS.
Lol, the old 3rd Ed metal Chaos Lords I have are about to get a glow up. Never thought they'd make their way back to the tabletop (still might not but it'll be an interesting mini-project now I am a better painter and 20 years older!)
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![[Post New]](/s/i/i.gif) 2022/03/29 14:08:21
Subject: Chaos Space Marine codex rumours
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The Dread Evil Lord Varlak
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So a Latd Command squad / R&H command squad, except where once we had the option to make the demagogue into any of the options we got now, we get a squad of a priest a banner bearer and psyker.... everytime, that can't be more than 5?!? in a game where atm the average LoS ignoring firepower will just casually wipe that squad
Chaos lords that somehow chose to not use combiweapons anymore`, because shooting is for loyalists?
cursed weaponry as a catch all and lost heavy weapon slots on chosen.
Nothing about the "new traitorguard/ cultists" in regards to equipment options seemingly?
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2022/03/29 14:38:10
Subject: Re:Chaos Space Marine codex rumours
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Pestilent Plague Marine with Blight Grenade
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Just putting it out there that the rumor did not specifically say that the Lord cannot take any other guns.
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![[Post New]](/s/i/i.gif) 2022/03/29 14:59:43
Subject: Chaos Space Marine codex rumours
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Fresh-Faced New User
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Accursed cultists
-T4 1w
- 3-6 big models per unit
- 5-10 small models per unit
Vanilla cultists
- 10-20
IW stratagem
5+++ vs MW
--1 damage for core infantry & daemonkin.
NL stratagem
So i got clarification on the forst turn deepstrike strat
-units in deepstrike or strategic reserves count themselves as 1 turn earlier. 1cp fo infantry & bikers; 2cp for daemonkin
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![[Post New]](/s/i/i.gif) 2022/03/29 15:00:57
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
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ArcaneHorror wrote:Just putting it out there that the rumor did not specifically say that the Lord cannot take any other guns.
How many guns does the Chaos Lord kit cone with?
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![[Post New]](/s/i/i.gif) 2022/03/29 15:33:37
Subject: Chaos Space Marine codex rumours
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Painlord Titan Princeps of Slaanesh
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Sorry, I just couldn't help but think that this was the start of a joke....Oh wait.
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![[Post New]](/s/i/i.gif) 2022/03/29 15:45:02
Subject: Chaos Space Marine codex rumours
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Blood-Raging Khorne Berserker
Dallas, Tx
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Thank you Clockwork!
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ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+ |
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![[Post New]](/s/i/i.gif) 2022/03/29 16:21:31
Subject: Re:Chaos Space Marine codex rumours
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Gore-Drenched Khorne Chaos Lord
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None, but then it doesn't come with any other melee weapons either. I'd wager either the plasma pistol is free now so no net loss beyond ripping a hand off, or you can still swap the pistol out for a bigger gun.
But yes, this is a regression now Not Online
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![[Post New]](/s/i/i.gif) 2022/03/29 18:10:49
Subject: Re:Chaos Space Marine codex rumours
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Pestilent Plague Marine with Blight Grenade
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It only comes with the pistol, but in the Death Guard, the vanilla Chaos Lord can take all weapons, with the exception of the hammer being replaced with the balesword. And that basically makes conversion a necey.
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![[Post New]](/s/i/i.gif) 2022/03/29 19:04:10
Subject: Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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I remember when fears about a new codex did not include losing half a model's wargear options.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/29 19:45:11
Subject: Re:Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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clockworkchris9 wrote:Accursed cultists
-T4 1w
- 3-6 big models per unit
- 5-10 small models per unit
Vanilla cultists
- 10-20
IW stratagem
5+++ vs MW
--1 damage for core infantry & daemonkin.
NL stratagem
So i got clarification on the forst turn deepstrike strat
-units in deepstrike or strategic reserves count themselves as 1 turn earlier. 1cp fo infantry & bikers; 2cp for daemonkin
So it isn’t just for jump pack units? Interesting. Weird that it costs more for Daemonkin. That's oddly arbitrary.
NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
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![[Post New]](/s/i/i.gif) 2022/03/29 19:53:45
Subject: Chaos Space Marine codex rumours
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Fixture of Dakka
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NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
LOL, HALF? Dark Eldar Archons would love to have half the options they once did.
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![[Post New]](/s/i/i.gif) 2022/03/29 20:01:16
Subject: Re:Chaos Space Marine codex rumours
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Hellacious Havoc
The Realm of Hungry Ghosts
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Gadzilla666 wrote:clockworkchris9 wrote:Accursed cultists
NL stratagem
So i got clarification on the forst turn deepstrike strat
-units in deepstrike or strategic reserves count themselves as 1 turn earlier. 1cp fo infantry & bikers; 2cp for daemonkin
So it isn’t just for jump pack units? Interesting. Weird that it costs more for Daemonkin. That's oddly arbitrary.
Oblits are daemonkin, though. And if Warp Talons can tie down the enemy, deep striking them in straight away turn 1 (with a +1 to charge because Night Lords) seems really nasty.
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Bharring wrote:At worst, you'll spend all your time and money on a hobby you don't enjoy, hate everything you're doing, and drive no value out of what should be the best times of your life. |
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![[Post New]](/s/i/i.gif) 2022/03/29 20:19:57
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
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![[Post New]](/s/i/i.gif) 2022/03/29 20:33:10
Subject: Re:Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Snugiraffe wrote: Gadzilla666 wrote:clockworkchris9 wrote:Accursed cultists
NL stratagem
So i got clarification on the forst turn deepstrike strat
-units in deepstrike or strategic reserves count themselves as 1 turn earlier. 1cp fo infantry & bikers; 2cp for daemonkin
So it isn’t just for jump pack units? Interesting. Weird that it costs more for Daemonkin. That's oddly arbitrary.
Oblits are daemonkin, though. And if Warp Talons can tie down the enemy, deep striking them in straight away turn 1 (with a +1 to charge because Night Lords) seems really nasty.
Fair point. I'm definitely looking forward to using Warp Talons with that new ability.
EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
Dark Apostles already can't have jump packs. This change would specifically apply to Chaos Lords and Sorcerers, both of which have been able to have jump packs for over 20 years. I don't see how it would be a balance issue now. Especially given that many other factions have similar units with high mobility. I'd say that your former explanation makes more sense. At least " gw sense" anyways.
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![[Post New]](/s/i/i.gif) 2022/03/29 20:34:59
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
Nice one !
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/29 21:05:39
Subject: Re:Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
What do you think people kitbash options with? It isn't older direct-only or oop sculpts. Allow a Dark Apostle to take Terminator armor and people will buy the character AND a terminator character/unit to do the conversion.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/29 21:16:26
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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NinthMusketeer wrote:What do you think people kitbash options with? It isn't older direct-only or oop sculpts. Allow a Dark Apostle to take Terminator armor and people will buy the character AND a terminator character/unit to do the conversion.
GW logic is not my logic. I do exactly the same with my conversions. A lot of the time it is because you don't really want to field two identical Dark Apostles, so you will need a second kit to bash onto a Dark Apostle, or a second model as the base with chaos bits put on the top. It is different for my Necrons though, as they are robots I am much more comfortable fielding three copies of the same exact thing (3 Plasmancers, 3 Skorpekh Lords, 3 Reanimators, 18 Skorpekhs are 6 x 3 sculpts, 40 Warriors are basically 4 x 10 of the same model, etc).
I do think this is the way GW wants us to do it, you buy their kits (from them at full price if they can get you to do it), build them exactly how they are meant to be built, paint them, play with them, post social media to give them free advertising, buy more... consume more...
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![[Post New]](/s/i/i.gif) 3000/06/04 10:25:57
Subject: Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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Well yeah, GW is a company that exists to sell product. That is self evident.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/29 21:42:29
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
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EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
So why is it gameplay balance for Dark Apostles but not Chaplains, whom get Jump Pack access and a LOT more litanies to spew?
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![[Post New]](/s/i/i.gif) 2022/03/29 21:58:33
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
Germany
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EviscerationPlague wrote:EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
So why is it gameplay balance for Dark Apostles but not Chaplains, whom get Jump Pack access and a LOT more litanies to spew?
So why is it gameplay balance for the Flying Librarian Dreadnought or Chaplain Dreadnoughts to exist?
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/03/29 22:11:17
Subject: Re:Chaos Space Marine codex rumours
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Dakka Veteran
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EviscerationPlague wrote:EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
So why is it gameplay balance for Dark Apostles but not Chaplains, whom get Jump Pack access and a LOT more litanies to spew?
I think you missed the dripping sarcasm there, given the oblique reference to the Primaris Chaplain on Bike.
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![[Post New]](/s/i/i.gif) 2022/03/29 22:18:26
Subject: Re:Chaos Space Marine codex rumours
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Growlin' Guntrukk Driver with Killacannon
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EightFoldPath wrote: Gadzilla666 wrote:NinthMusketeer wrote:I remember when fears about a new codex did not include losing half a model's wargear options.
No kidding. The whole "characters don't get jump packs" thing would invalidate every character that I have except for my ONE Terminator Lord. That bit of "no model no rules" insanity could be a deal breaker for me.
It is very GW though. They want you to buy the new HQs they made in the last few years, Dark Apostle, Lord Discordant, Master of Possessions, Sorcerer on Foot, Monopose Chaos Lord. A new Warpsmith has also just been added. They don't want the best HQs to be Kitbashed Jump Sorc and Legacy Chaos Lord with Jump Pack.
There is some gameplay balance behind it too, e.g. limiting a powerful buff character like a Dark Apostle to just a foot build is very sensible. Could you imagine if GW was run by fools and they released a Dark Apostle on a huge 90mm oval base and gave him a move characteristic of 14" so he could apply his buffs too easily? You would probably not see the foot version in a game again.
Yeah I was thinking the same thing. It's in their best financial interests to have the best units be a recent kit to drive sales, having the best unit be a potentially OOP model or require kitbashing instead of buying a new stand-alone makes it harder to sell the new thing.
I've got the BSF models but I've also got three other Chaos Lords and I'll have to see which are legal now. I'm hoping jetpack lords don't go away.
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![[Post New]](/s/i/i.gif) 2022/03/29 22:26:49
Subject: Re:Chaos Space Marine codex rumours
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Slaanesh Chosen Marine Riding a Fiend
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Rydria wrote: Platuan4th wrote:Dudeface wrote:Some bits from Clockworkchris on B&C that I think we missed:
Regards lord loadouts
Just got confirmation, basic loadout is the blackstone fortress loadout (hammer, plasma pistol) but he has access to all melee weapons.
*Looks at all my Chaos Lords armed with NOT Plasma Pistols*
Well, at least you aren't required to WYSIWYG mandatory equipment, I GUESS.
I don't think I have a single chaos lord with a plasma pistol lol
I always considered them overpriced and always stuck to the bolt pistol, unless my Lord had twin claws.
The same as there's no good reason to upgrade their ranged weapon. That said if he can't take a bolt pistol they can't even take the codex EC relic Blissgiver. I mean its ass but still.
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"Fear the cute ones." |
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