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Tank Heaven For Little Girls: Sororitas Predators, Oriflamme Scout Tanks, & Exorcist Ammo Options  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Preacher of the Emperor






I love Sisters. I love tanks. Given the lack of proper turreted main battle tanks in Sisters codices to date, these two loves have torn me in twain – but no longer!

[UPDATE: The final (?) versions of all these units -- and two dozen others -- are now in my Sororitas fandex/expandnex]


tl,dr:
- Oriflamme Scout Tank: basically an underarmoured Hellhound that has BS:4 and can Scout (and therefore costs more).
- Sororitas Predator: Basically a Predator Infernus that can upgrade to an Inferno Cannon (as on the IG Devil Dog) or, worse yet, an Avenger Bolt Cannon (yes, the thing that Navy strike fighters carry).
- Exorcists get a host of alternative ammo options, including small blasts, Skyfire, extended range, and a short-range “melta missile” with Armourbane.
- Firing flamers at Cruising Speed is back! (“Drive-By Purification” SR).
- Laud Hailers are back!
- 6++ save is no longer free (sorry) but can be bought as an upgrade (“Sacramental Armour”).

Constructive criticism is welcomed, vitriolic abuse is tolerated, and glowing compliments are encouraged.

[EDIT: These rules have been significantly revised in response to the great feedback from this thread: The new versions are on page three.]


Army Special Rules

Armour of Contempt
Spoiler:

The holy warriors of the Ecclesiarchy are taught that no assault on body, mind, or soul is greater than the power of the God-Emperor to protect -- or to damn -- and they repel their enemies' blows, both physical and psychic, with contempt.
Every model with the Armour of Contempt special rule has a 6++ invulnerable save.
Every unit in which more than half the models have Armour of Contempt gains a +1 bonus to Deny the Witch rolls. (This bonus is separate from, and cumulative with, Adamantium Will: A unit with both SRs would get +2 to Deny the Witch). However, no friendly psyker may ever use psychic powers on such a unit, and any friendly psyker within 6" suffers a -1 to psychic tests.
Design note: Sisters vehicles do not get this for free under these proposed rules (sorry folks, but free 6++ was a steal); instead they must buy it as an upgrade.


Drive-By Purification
Spoiler:

The Sisters’ skill with flamer weapons is equalled only by that of the Space Marine Salamanders – and their zeal for martyrdom makes them willing to do things the long-lived Salamanders do not, such as firing flamers from fast-moving vehicles despite the risk of blowback.
A vehicle with the Drive-By Purification special rule may fire one Template weapon when moving at Cruising Speed, but the weapon gains the Gets Hot! rule for that shot.
(This rule does not apply to Fast vehicles).



Vehicles

Oriflamme Scout Tank (Fast Attack): 150 points
Oriflamme BS:4 Armour:12/11/10 Hull Points:3
Spoiler:

An ancient design used during the Great Crusade but then lost for millennia until the Sisters recovered an STC and gave it to the Adeptus Mechanicus in exchange for exclusive rights to the vehicles produced, a similar arrangement to that with the Immolator. The two vehicles were the inspiration for the Imperial Guard’s Hellhound tanks. With its lighter armour and heavier suspension, however, the Oriflamme has superior cross-country mobility, enabling it to scout ahead of the main force and conduct wide flanking movements.

Unit Composition:
1 Oriflamme

Unit Type:
Vehicle (Fast Tank)

Wargear:
Melta Cannon (in turret)
Twin-Linked Heavy Bolters (front of hull)
Searchlight
Smoke launchers

Special Rules:
Scout

Options:
May replace twin-linked heavy bolters with
- Heavy flamer: free
- Multi-melta: 15 points
May replace Melta Cannon with an Inferno Cannon: 10 points
May take any Sororitas vehicle upgrade (see below)

Design Notes:
Basically an Imperial Guard Devil Dog (120 points) with
- AV-1 on side: -10 points
- BS+1: +20 points
- Scout: +20 points
- Upgrading from the Melta Cannon to the Inferno Gun costs +10 points, same as upgrading from a Devil Dog to a Hellhound, and from TL heavy bolters to a heavy flamer costs nothing, same as for the Hellhound family, because Drive-By Purification counterbalances the fact that the BS+1 doesn’t make a difference with flamer weapons.


Sororitas Predator (Heavy Support): 100 points
Sororitas Predator: BS4 Armour: 13/11/10 Hull Points:3
Spoiler:

The Sororitas fell in love with the Predator Infernus design at first sight, but over the centuries they have gotten the Adeptus Mechanicus to add more weaponry options. These include the powerful Avenger Bolt Cannon, namesake weapon of the Avenger Strike Fighter, whose effect on Frateris Templars in power armour made it a favorite weapon of Sebastian Thor’s forces in the Age of Apostasy. Sisters fondly nickname this extraordinary exemplar of bolter weaponry “the ABC gun,” “the alphabet cannon,” and “the Marinator” (for its effect on power-armoured Space Marines). When they first began to use it as a ground weapon is unclear, but there are several records of Sisters protecting Imperial Navy airbases under siege either salvaging Avenger cannon from wrecked fighters or, in at least one case, taxiing an Avenger to the base perimeter to repel attackers as a last-ditch defense. By M38, the Sisters were jury-rigging Avenger cannon to the Predator chassis, and by M40 they had convinced the Mechanicus to build a turreted version.

Unit Composition: 1 Sororitas Predator

Unit Type: Vehicle (Tank)

Wargear:
Flamestorm Cannon (turret)
Twin-linked heavy bolters (front of hull)
Searchlight
Smoke Launcher

Options:
A Sororitas Predator may exchange its Flamestorm Cannon for
- an Inferno Cannon: +10 points
- a Magna Melta cannon: +30 points
- an Avenger Bolt Cannon: +30 points
May replace twin-linked heavy bolters with
- Heavy flamer: free
- Multi-melta: 15 points
May take a pair of sponsons with
- Heavy Flamers: 20 points
- Heavy Bolters: 20 points
- Multi-Meltas: 30 points
A Sororitas Predator may take any Sororitas vehicle upgrade (see below).

Design notes:
Basically a Predator Infernus with better weaponry options.


Exorcist alternative ammunition
Any Exorcist may load its Exorcist Missile Launcher with one and only one of the following types of ammunition, changing the weapon’s profile:
Spoiler:

- Frag missiles: 48" S:4 AP:4 Heavy 1D6, Blast: free
- Skyfire missiles: 48" S:7 AP:5 Heavy 1D6, Skyfire, Interceptor: 15 points
- Melta missiles: 12"-36" S:8 AP:1 Heavy 1D6, Armourbane: 15 points
- Long-range missiles: 60" S:4 AP:4 Heavy 1D6: 15 points
An Exorcist may take any Sororitas Vehicle Upgrade (see below)

Design Note:
Pricing is frankly a SWAG on these options. The “melta missile” has a minimum range and a short maximum range because I conceive of it as not being able to ignite its melta effect until well clear of the launcher and then burning out quickly.



Sororitas vehicle upgrades:
Spoiler:

Hunter-killer missile: +10 points
Dozer Blade: +5 points
Extra Armour: +10 points
Pintle-Mounted Storm Bolter: +5 points

Rear Armour Bustle: +15 points
The Sisters’ entire inventory of vehicles is based on the Predator chassis, which is notoriously under-armoured in back: A defect that is tolerable for fast-moving Space Marines is too dangerous in the close-quarters urban warfare often waged by the Sisters of Battle, where a heretic with a krak grenade or directional mine can all too easily sneak up on a vehicle from behind.
Accordingly, Ecclesiarchical technicans frequently modify Sororitas vehicles with additional armour plating on the back: The distinctive bump made by this crude modification is nicknamed a “bustle.” The Adeptus Mechanicus and Astartes Techmarines considers this heresy because the extra armour traps heat from the engine, reducing service life and potentially causing breakdowns at high speed.

A vehicle with a Rear Armour Bustle gains +1 AV on the rear but must roll 1d6 whenever it moves Flat-Out: On a roll of 1, the vehicle is immobilized.

Sacramental Armour: +15 points
Lavishly decorated with pious paintings, symbols, and the embedded bones of saints, this armour gives Sororitas vehicles the same spiritual protection as their infantry.
The vehicle gains the Armour of Contempt special rule.

Laud Hailer: +20 points
All enemy units within 6” of the vehicle suffer -1 to all Leadership tests; all friendly units gain +1.

This message was edited 4 times. Last update was at 2014/12/22 03:49:06


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Hallowed Canoness





The Void

We approve of this.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
Preacher of the Emperor






Thanks, Kalashnikov -- that's one of my favorite weapons too (you can bury it in sand, retrieve it years later, clean it, & it still fires!), a fine example of Russian engineering, but even better is the T-34/85, the best tank of World War II.....

Yes, I love tanks. Did I mention that?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Badass "Sister Sin"






Camas, WA

Why would we have to pay for the 6++?

Why does the pred have both front and sponson weapons, out of curiosity?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Calculating Commissar





England

 pretre wrote:
Why would we have to pay for the 6++?

Why does the pred have both front and sponson weapons, out of curiosity?

Wanted to mention the pred hull weapons too. Also, the design notes for the oriflamme state that the disadvantage of the heavy flamer not benefiting from the +1 BS is offset by the drive-by rule, yet the drive-by rule says it doesn't affect fast vehicles, so the oriflamme wouldn't benefit. Should it be any vehicle moving over 12" doesn't benefit- that would solve the issue?
Oh, and 10pts to upgrade a S6 AP3 flamer to a S6 AP4 flamer, with torrent, seems a lot. More range, but worse AP. 5pts maybe?

I also don't think I would ever take the long range missiles, for up to 6 S4 shots with no blast. Seems way worse than the standard missiles, for 15pts. Maybe keep them as S8, with the reduced AP? Or possibly improve the AP too, AP3 maybe.

This message was edited 1 time. Last update was at 2013/10/09 15:39:40


 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Preacher of the Emperor






All good points... including a whoops on my part with costing.

As for why no free 6++: Because no other army gets a free save on its tanks -- as long as the Sisters tank selections were horribly limited , free 6++ seemed a reasonable consolation prize, but with a proper tank inventory, it seems a bit much. Also "Armour of Contempt" includes a Deny the Witch bonus, not just 6++, so it's worth more.

Very good point about sponsons being the go-to for Predators' secondary weapons -- I'm probably thinking too much in WWII and modern terms, where every MBT has coaxial and/or hull-mounted MGs, but arguably I should nix that....

Thanks all! Keep the critiques coming, I learn from every one.

This message was edited 1 time. Last update was at 2013/10/09 15:41:54


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Calculating Commissar





England

 SisterSydney wrote:
Very good point about sponsons being the go-to for Predators' secondary weapons -- I'm probably thinking too much in WWII and modern terms, where every MBT has coaxial and/or hull-mounted MGs, but arguably I should nix that....

Well, also in IG terms, all Russes get hull pintle and sponson mounts, the Vanquisher and Conqueror can get co-ax mounts too with FW rules One hell of a lot of dakka can come out of one Russ...

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in gb
Mighty Vampire Count






UK

Vehicle upgrades

Suggest adding Searchlight plus

Holy Icon: Any friendly unit within 6” of the vehicle adds 1 to its Leadership for the purposes of Morale and Pinning
checks up to a maximum of 10. Multiple Holy Icons are not cumulative

Truesilver Armour: If a Daemon or psyker succeeds in hitting this vehicle in close combat, it suffers a Strength 6 hit for each hit once damage has been resolved against the vehicle.


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Badass "Sister Sin"






Camas, WA

 SisterSydney wrote:
As for why no free 6++: Because no other army gets a free save on its tanks -- as long as the Sisters tank selections were horribly limited , free 6++ seemed a reasonable consolation prize, but with a proper tank inventory, it seems a bit much. Also "Armour of Contempt" includes a Deny the Witch bonus, not just 6++, so it's worth more.

It is a defining feature of the army now though. Also, I wouldn't pay 15 points for it.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Preacher of the Emperor






Looks allright to me. Like I said, I can't help too much with the rules, but they seem decent enough. Lots of options, which is nice.

Also, typo in Drive by Purification. You said "is equally only by".

Order of the Righteous Armour - 542 points so far. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

There is a limit on how far you can change a pred and still call it by that name. One turret system and a pair of sponsons behind an AV13 front plate. Drop the pair of hull mounted HBs, they break the mold of what can be done on that chassis. IMHO Sisters should stick with the rhino chassis, with all the baggage that come with it. It's not the be-all of armor, but if you want heavy MBTs, call in the guard, that's their job. Sisters share the same MO as marines, which puts a limit on what kind of tanks you should field.

I'd also drop the rear armor bustle. Rear weak armor is found on a lot of tanks. It's a balancing factor in the game. Having an upgrade that lets you ignore one of the primary weakness of armor is not a good idea. For what it's worth, I feel the same way about ceremite armor, which a lot of people slap on tanks. I'd actually be OK with sisters getting ceramite, ironically. If anyone knows the need to protect armor from meltas, it's the gals of the SoB.

   
Made in us
Badass "Sister Sin"






Camas, WA

That's actually not a bad idea. Ceramite armored tanks. Something new.

Maybe:
12/11/10 with Ceramite Plating

Makes a nice mid range that is resistant to melta.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

I'm with Petre, the 6++ is coming from the crew in the tank, not the tank itself, so why are we paying for it? Grey Knights don't pay to use psychic powers in their vehicles.

Rules look alright, but the Pred should be cheaper and make the sponsons optional so they can be taken at lower point games.

I don't see a point in bringing up Salamanders honestly in your fluff. It just seems like your biting your thumb at them for no reason (especially when Blood Angels are the ones with a Fast Flamer tank).

That said, Gets Hot is meh in my mind. The old rule was flamers didn't need to be as precisely aimed because their AOE weapons, making them easier to get in the right "general direction", even at speed. Gets Hot tells me that somehow the weapon is getting hotter, but even when moving the liquid fuel in a flamethrower goes where you aim it because it's being forced out in that direction, it doesn't magically fire backwards on you. And where the fuel goes, the fire follows.

Make them fast when using Flamers instead. It's much less pants.
   
Made in us
Badass "Sister Sin"






Camas, WA

Oh yeah, and points are a bit too high across the board but that's just me.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 pretre wrote:
That's actually not a bad idea. Ceramite armored tanks. Something new.

Maybe:
12/11/10 with Ceramite Plating

Makes a nice mid range that is resistant to melta.


I had an idea for a FA slot tank that had that statline (not the Ceramite Plating though). Idea was that it was a modification of the Immolator that traded the carry capacity for extra gun and armor. The idea was that the Avenger Bolt Cannons, Inferno Cannon and Melta Cannon were its weapon options.

All three are fluffy weapon types and are heavier than what is "standard" so it seemed fitting to go with them.

I think the Flamer one also exploded bigger and had a chance to explode even when wrecked (offset by a lower points cost)

I never did come up with a good name for it, and "Heavy Immolator" sounds silly.

This message was edited 2 times. Last update was at 2013/10/09 16:42:29


 
   
Made in us
Preacher of the Emperor






Lots of good ideas here. I'll definitely drop the hull-mounted heavy bolters on the Predator and stick to sponsons (and those are optional, by the way), and I'll probably drop the "gets hot" bit in the "Drive-By Purification" rule.

I'll still tempted by the AV+1 to rear armor upgrade, though. There's definitely a precedent in some of the Leman Russ variants -- although of course that's a significantly bigger tank.

Also, it still strikes me as odd that vehicles get a 6++ for free: That makes a Sororitas Rhino, for example, significantly better than a Marine Rhino that costs the same number of points.

For infantry models, the benefit of army-wide special rules is supposed to be considered towards their points cost, right? So why not for vehicles? Or do I truly misunderstand how that works?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Calculating Commissar





England

 ClockworkZion wrote:
I never did come up with a good name for it, and "Heavy Immolator" sounds silly.

How about Conflagrator?

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 SisterSydney wrote:
Lots of good ideas here. I'll definitely drop the hull-mounted heavy bolters on the Predator and stick to sponsons (and those are optional, by the way), and I'll probably drop the "gets hot" bit in the "Drive-By Purification" rule.

I'll still tempted by the AV+1 to rear armor upgrade, though. There's definitely a precedent in some of the Leman Russ variants -- although of course that's a significantly bigger tank.

Also, it still strikes me as odd that vehicles get a 6++ for free: That makes a Sororitas Rhino, for example, significantly better than a Marine Rhino that costs the same number of points.

For infantry models, the benefit of army-wide special rules is supposed to be considered towards their points cost, right? So why not for vehicles? Or do I truly misunderstand how that works?


Marine rhinos can get some army wide options as well, depending on chapter tactics. IWND from Iron Hands or Scout for being the DT of a ravenguard squad. We also get smoke/searchlights for free, not sure if you still need to pay for those.

   
Made in us
Preacher of the Emperor






That's a very good point about Chapter Tactics, and the Faith rules are basically our equivalent of those. I Exalt thee.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 SisterSydney wrote:
That's a very good point about Chapter Tactics, and the Faith rules are basically our equivalent of those. I Exalt thee.


I'd like to re-point out that Grey Knights pay no extra fee for their ability to use psychic powers on their vehicles either (removes shaken/stunned).

So yeah, it's really not that odd for it to be basically free.
   
Made in us
Preacher of the Emperor






Ok, I'm convinced.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Preacher of the Emperor






Sydney, that typo is still there!

Yes, that sort of thing bothers me.

Order of the Righteous Armour - 542 points so far. 
   
Made in us
Preacher of the Emperor






I started life as a copy-editor and then married one, so I appreciate the importance of stamping out typos. (My current editor, on the other hand....). Fixed it now.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Hallowed Canoness





Between

Not all the suggested fixes have been incorporated (The Predator still has the hull-bolters), for example. :p

My main problem is with the Avenger Bolt Cannons. That thing is massive. I could see it being put in as a Hull Mount, like the Vindicator's Demolisher Cannon, but attempting to Turret it? The turret would be the same length as the tank!

Thus, rather than your Sororitas Predator with ABC turret, I propose the following;

Sororitas Supressor (Heavy Support): 120 points
Sororitas Supressor: BS4 Armour: 13/11/10 Hull Points:3
Spoiler:


The Sisterhoods' reliance on the Holy Trinity of Bolter, Melta and Flamer has, on occasion, left them lacking in appropriate weapons against certain enemies, such as the corrupted hordes of the Chaos Legions. It was during the 12th Black Crusade that a Naval Airbase was deprived of its pilots by a Changeling Assassin. The Order of the Wounded Heart had been despatched to protect the base only the day before, and arrived to find a funeral pyre and a large number of demoralised ground crew and armsmen.

Without pilots, the base's Avengers and Thunderbolts could not fly, but Canoness Merita refused to give up the valuable equipment. She had the ground crews work with her Sisters to taxi the holy aircraft into position around the perimeter of the airbase and used their weapons as fixed turret mounts, teams of servitor-assisted Sisters lifting the tailplane and holding the Avengers in place as the heavy guns hosed down the approaching World Eaters.

While this improvised defence was effective, there presence of Cultists soon began to press the defenders. It wasn't until the remaining Sisters emerged from the hangars and maintenance bays that the horde was stymied - accompanied as they were by a bevy of converted Repressors, their cupola mounts replaced with Bolt Cannons built from the spare parts in the maintenance bays.

Unit Composition: 1 Sororitas Supressor

Unit Type: Vehicle (Tank)

Wargear:
Avenger Bolt Cannon (Hull)
Heavy Flamer (Pintle)
Siege Shield
Smoke Launcher

Special Rules
Shield of Faith (vehicles can't Deny the Witch)
Cleansing Flame (May move 12" and still fire template weapons)

Options:
May replace Avenger Bolt Cannon with a Flamestorm Cannon (free)
May take a pair of sponsons with
- Heavy Flamers: 20 points
- Heavy Bolters: 20 points
- Multi-Meltas: 30 points
A Sororitas Supressor may take any Sororitas vehicle upgrade (see below).


Since I'm here, I may as well throw this one at you.

Infernus Assault Vehicle (100 pts) Fast Attack, or Dedicated Transport for a Dominion squad.
BS4; Armour: 13/12/10 Hull Points:3
Spoiler:

The Infernus Assault Vehicle started life as a modified Mk1 Predator, and some say is the origin of the more modern and popular Immolator design. The first true Infernus Assault Vehicles came into service during the Second Siege of the Emperor's Palace, however, as a forgotten cache of late prototypes was found by Sister Serendipity of the Brides of the Emperor. Until then, the Brides had lacked any true sally capability, as their rhinos and chimeras lacked the heavy armour to survive more than a few seconds outside the palace walls.

Unit Composition:
1-3 Infernus Assault Vehicles as a Fast Attack choice
1 Infernus Assault Vehicle as a Dedicated Transport choice.

Type:
Vehicle (Tank, Fast)

Transport Capacity:
6.

Fire Points:
Two

Access Points:
One (rear ramp)

Wargear:
Two Sponson-Mounted Heavy Flamers
Smoke Launchers

Special Rules
Shield of Faith
Cleansing Flame
Fire Control (may fire 1 sponson weapon at a separate target if transporting at least 1 model)

Options:
May exchange sponsons for:
Heavy Bolters (free)
Multi-Meltas (10 points)
Hurricane Bolters (20 points)
May take:
- Laud Hailers (15 points)
- Siege Shield (DB + 5 points)
- Pintle-mounted weapon;
- - Storm Bolter: 10 points
- - Heavy Flamer: 15 points
- - TL Meltagun: 15 points
- Standard Upgrades (as codex)
- Repressor Troop Bay (+4 transport) (15 points)

This message was edited 1 time. Last update was at 2013/10/10 08:18:26




"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Preacher of the Emperor






Some very nice ideas.

I spent a fair bit of time trying to figure out the length of the Avenger cannon and whether it could fit in a turret, actually -- if anyone has an Avenger fighter model and could measure that'd be very helpful, I couldn't figure out from pics whether it went most of the length of the aircraft (as on its inspiration the A-10) or not. That would determine if it's turretable.

And the Sisters definitely need an assault transport, albeit not a Marine-only monster like the Land Raider.

I'm not sure the Repressor works as a chassis for either , though, since the engine is presumably in front, which blocks any assault ramp or a forward-firing cannon....

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Terrifying Rhinox Rider





Re: predator guns

The autocannon originated as the predator's main gun, at a time when predators were GW's only turreted, conventional looking tank. It absolutely wrecked marines.

I get that the predator does not seem like it has a real tank gun. It really really does, though, it's just that the AP system makes it seem impotent against marines. OFC, the autocannon is currently used as a anti aircraft gun, and power armor is basically the weight of aircraft armor.

anyway, the avenger cannon seems a bit big.

The bustle can be automatically included, instead of an option, the way all blood angels' tanks have lucifer pattern engines. I think if a rule is not very closely themed for fire or nuns, the list shouldn't make players spend a lot of time thinking about it.

If you're going to keep uparmored tanks, just make all tanks come that way.

I think one reason rhinos have only side armor 11, despite being very good technology, is the structural consequences of having pocket doors in the side. If they are going to have riot armor, they should just get bonuses against low str, high ap, or close-range attacks.
   
Made in gb
Hallowed Canoness





Between

 SisterSydney wrote:
Some very nice ideas.

I spent a fair bit of time trying to figure out the length of the Avenger cannon and whether it could fit in a turret, actually -- if anyone has an Avenger fighter model and could measure that'd be very helpful, I couldn't figure out from pics whether it went most of the length of the aircraft (as on its inspiration the A-10) or not. That would determine if it's turretable.

And the Sisters definitely need an assault transport, albeit not a Marine-only monster like the Land Raider.

I'm not sure the Repressor works as a chassis for either , though, since the engine is presumably in front, which blocks any assault ramp or a forward-firing cannon....


The IAV isn't an assault transport, lol. Its ramp is at the back - the idea is that it breaks through the blockade and the troops inside only disembark when they get to their high-value target.

Anyway, the Repressor is a Rhino chassis, and the Vindicator proves that you can hull mount a large gun on a Rhino chassis, meaning that the engine is not, in fact, at the front.

I believe the old cutaway art showed that the Rhino in fact has two engines, situated above the tracks in the side panels.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

I don't have any FW books. Is the avenger cannon you are talking about the same one that the DA flyer uses? Because that one looks stubby enough to pack into a turret.

   
Made in us
Preacher of the Emperor






Many good points (and doh is me about Furyou's Repressor variant not having "assault vehicle," I read that before I had my coffee...).

1.
I don't have access to a Dark Angels codex, but the Avenger I'm talking about is an Imperial Navy flier I've only seen in Imperial Armour Aeronautica thus far; the gun is basically a super heavy bolter with 36" range and 7 shots. (Mods, please note, I did not give away all the stats there, you'd have to reference an official publication for Strength and AP).

2.
As for engines blocking guns and ramps, once again I'm thinking too much in terms of modern AFVs with fossil-fuel engines and bulky transmissions. Heck, even the Army's prototype hybrid-electric Future Combat System AFV had two engines, one on each side above the track.

3.
And bustles make sense as an automatic upgrade from the standard Predator, without the finicky little rule about potential immobilization. That makes it worth a few more points, since you can now Flat Out without fear.

4.
The standard Predator options don't fit the Sisters: they don't use autocannons or lascannons.


Finally, I realize the many Brits on this board may misinterpret me because of our not-quite-shared language. When I say someone's ideas are "interesting," I mean that in the American sense of "I am interested in what you say and it may change my thinking on this matter," not in the English sense of "your remarks are so imbecilic that I wish you an agonizing death but am I too well-bred to say so." I had a lovely English girlfriend (Northerner) long ago and she was stricken when I told her something she said was "interesting."

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Hallowed Canoness





The Void

I always said the GAU-8 Avenger (the real 30mm auto cannon) should have been mounted to vehicles. That's pure feth off at the rapid rate.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
 
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