Are there different difficulty levels of play? How are they incorporating frontline military top tier TAGS in with ostensibly civilian mining equipment?
Cronch wrote: Pity they tucked it away in the expansion pack that is only available as the 250 euro All-In pack, I'd pay ~10 euro for a pdf of that.
You can buy it a for 70 euro add on if you REALLY want it. Definitely interesting though.
Automatically Appended Next Post:
warboss wrote: Are there different difficulty levels of play? How are they incorporating frontline military top tier TAGS in with ostensibly civilian mining equipment?
TAGs drop in equipped with just a chain rifle I believe and procure stronger weapons on site. Likely still the case for military TAGs for raisins.
Looks like the Pan-O hacker is the one remaining to be unlocked. That would take the core box up to 16 metal minis, the Shai-Hulud ( yeah Stoorworm, but really, we know.) and 4 mining TAGs, along with all the trimmings. At this point, it is more than a battle box's amount of goodies, for which CB wants €120, same as the core pledge.
The platinum pledge is the one to get though, with 8 more minis coming.
I am now mildly intrigued. I'll have to read the rules and think about it. Temptation intensifies, to my surprise.
Does anyone here play Aristeia? I picked up the Maximus model and wanted to convert him to have a weapon (sabre or lance) instead of just a rage fist (sans tactical rock/box). I saw he conveniently has an alternate skin fig with a spear which works for me. I don't know anything about the game but it looks like the card stats are identical from the official website. Does the spear actually do something in game?
I wonder if the incorporation of main game HI was planned from the get-go and just not revealed so as to maintain the mining focus/theme or if it in response to feedback.
It does provide partial cover. And an elevated position. It would do fine on the table.
The pledge amount is nearing USD $300k, and the core mini stretch goals are completed, so we'll start seeing the platinum minis now. I wonder at what level we see that Van Zant (based on the silhouette), which appears to be the last mini to be unlocked.
It certainly plays like a nice beer and pretzels game with the ability to have 3+ players, according to the play through video.
Shipping is just 1 wave this time. I must say, Temptation intensifies.
I missed defiance which had some great Combined Army stuff - so I'm on the fence with this one. I'm very tempted to back (esp as its only the miner tags and the big things that are plastic) this with a tiny amount and cross my fingers that I can afford to actually pledge when the PM hits in the future (or at least by the end date).
Looks like Dakka backs the wrong horsey this time as Van Zant won (though not by that much)
Minerbot will be an unlockable goal so really it was just a fight for the order of attainment.
Completely massaging the goals here but...honeslty I have no problem with it.
Minerbot is unlocked. An extra set of translucent dice, and a Van Zant mission, these goals round things out. I'm pretty sure the stretch goals are done. Less than 24 hours to the end.
It does look like fun, and very pretty, but I'm asking myself, will I get ~ USD $150 - USD $300 (w/shipping) worth of fun?
I was thinking that exact though Red Harvest.
For me it is only for the miniatures rather than the game, and with the same things being brought up I have decided to back and then just sell off the factions I dont use/like when it comes in to subsidise the investment.
The inclusion of multiple profiles being used and the Hacker/Engineer models being great fits already I think it hits my break point for that.
(The Stoorworm and Stiendragon will be kept for D&D though)
My problem is I really only want a few of the models - and I don't have the budget now so its one of those " throw in money now and then wait and see if I can save up before the PM ends" kind of deals.
Eh I might just have to cross my fingers that some appear on ebay for the ones I want; or just pass and if they do a late-backers option go for that if I've the cash.
January 2022 releases are:
-Beta troopers ( 3 betas and a bot)
-Laofang Long Ya (Yu Jing chicken bot)
-Noctifer (but no stairs :( )
-JSA action pack (Hmm, ACTION PACK! given how '80's it sounds)
-Blackjack repack into a Code One box
-Szalamandra repack into a Code One box
Three new and 3 repacks.
For February 2022:
-Shaolin Warrior Monk w/shock ccw -Yuan Yuan w/DAccw -Malignos Hacker
-Vargar Maximum Security Team box
-Fuzzbots box
-PanOceania Action Pack
-Yu Jing Action Pack
Quick summary:
-January releases previewed
-previews of fuzzbot, Valerya Gromoz & yuan yuan.
-New Fireteam rules... finally.
-New ITS rules etc.
Action pack for Adepticon (if there is an Adepticon. Omicron may have a say in the matter. Or not.) Faction not specified.
A new book.
A new Code One Battle pack for GenCon. Factions not specified, but Haqq and ALEPH are the only factions not currently available.
The classic Yuan Yuan is coming in February. Almost a 1:1 resculpt.
This is the way to do 'homage' resculpts. It'll round out my Yuan yuan collection nicely.
Hey look Ma! Double post The new ITS is called Blast from the Past. It contains 2 random LE minis (or 1 random LETAG) from past ITS seasons. It also has the outrage Manga and some other stuff left over from previous years. But each box is different. Ah, so CB has finally read that Marie Kondo book.
Images of the february releases under the spoiler
Spoiler:
For February 2022:
-Shaolin Warrior Monk w/shock ccw -Yuan Yuan w/DAccw -Malignos Hacker
-Vargar Maximum Security Team box
Also not shown and/or contents unknown to a certain science:
-Fuzzbots box
-PanOceania Action Pack
-Yu Jing Action Pack
The Vargar are interesting but that Yuan Yuan wins, wins and wins.
Morats were, imo, one of the best ranges in the game. I’m intrigued to see what they do with them, but I’m not convinced it was the best use of resources to redo the whole range for a second time.
The game is large enough it really doesn't need new stuff. Resculpt lines let them get new product out without bloating the game in a way that brings in new players. Makes sense in the current age where you can't really sell anything that's more than a couple years old and works well with rubber molds that wear out pretty quick.
It's also better than when they drop whole lines to add new ones. Eg Aleph recently lost a how fairly newer block of models from their line.
If they hit a practical upper limit of releases then revamping an existing line is superior to removing them and replacing them with a totally new line which only bloats the game rules and means that people have to hunt for secondhand copies or proxies (both of which don't earn the company any money and might even lose them money as secondhand might well cost more than new so people are spending more and more hobby money away from Infinity).
The whole "couple of years old" thing is really something that not so much gamers push but Distributors do so that could certainly be a valid reason for them wanting to flip models with upgraded sculpts. And heck new designs can sell. When they started out I thought Aleph looked the best and Combined Arm had a few nice models but were rubbishy.
Now I feel like Aleph lacks creativity (everythings kinda the same barring one or two); whilst Combined Army is one of their best looking
“Infinity: Raveneye” is an expansion for Infinity that broadens its universe and background, focusing on the Military Orders of PanOceania, Ariadna’s Kosmoflot and its new territory of Khurland, the Nomad mothership Corregidor, and the Morat Aggression Forces of the Combined Army, as well as mercenaries for NA2. It also includes three narrative scenarios that recreate the assault on this orbital station, which can be played as a campaign or independently, in addition to painting tutorials for the Military Orders, Corregidor, Kosmoflot, and Morat basic troops.
Connect now and lead your elite force into the most dangerous war zones of the Human Sphere!
As long as the stats are available as a pdf to download, it would be okay, but the stats are not available, so bad CB, bad. Even the sectorials lists are jpegs. A downloadable version of the army builder, like they used to do, would be acceptable.
Yes, I know there is a way to DIY the stats, but tedious.
I like the Chernobog. I'll have to rewatch this not on a small screen. Is that Ariadna?
Automatically Appended Next Post: The Diablo looks cool. Damn, now I will have to rewatch with audio instead of fast forwarding on a small screen. I know it's inspired by the Matt Damon Elysium movie but I can't not see a Rifts Juicer. The heavily armored thing afterwards is pretty nice looking as well.
The new bonuses are certainly interesting. Curious to see how high a BS can be reached. I prefer the mechanics of mixed fireteams personally so I'm a little apprehensive, though apparently there's a new [Unit] tag that makes it not completely spam focused.
.Mikes. wrote: Ariadna TAG. More faction homogenisation.
If you boil it down to just those two words and exclude everything else that sets this TAG apart from others stylistically and functionally, I suppose that's true in that most basic way.
Video going over some concept and promotional artwork of models coming in the future, including both reworked and new things!
Also he talks about how they've a strong plan for releasing the updated Morat range in much better order than previous drop and re-release schedules. So its sounds like not only have they a complete 2 year or so plan (based on year 1 that they've shown I'd wager its at least a 2 year plan) but also sounds like they've covered the entire range of the update so it should be a complete update instead of spotty.
Apparently the army builder has been updated to include some of the new units (at least on the web browser portal side). No idea about the downloadable app though.
Now I just have to wait and see the preview renders of the Diablos minis. Sometimes I find myself getting more excited by the concept art than the mini itself. Most recently the bubble domed heavy armor (or TAG?) that looks like a Starcraft Marine in the latest preview above would be an example.
That new Marut is fantastic! The old one is cool but the new one looks really really sweet. Aleph always kinda felt like a force that started out really strong in the original Infinity and since then, creatively, they felt like they never really went anywhere. Good models but lacking some sense of flare.
That model really shows the flare that I think has been missing and I really hope its the kind that carries on.
I've loved seeing them evolve the Combined Army and the new stuff for the CA has blown away much of the original; I'd love the same to be true of Aleph as well.
Apparently they did and soon will be again. I remember seeing the brand over a decade ago but didn't pay attention to it. In fairness though, the same was true for me personally of Infinity for the most part as well pre-N3.
I don't remember the fantasy, but their sculpting has evolved a lot over the years to. Some of the early Combined Army models just looked bad/uninteresting. some looked fantastic and still do today, heck most of Aleph looks great and much of that is still first generation or near enough.
But CA have come a long long way so I'd be really interested to see their take on fantasy.
Overread wrote: I don't remember the fantasy, but their sculpting has evolved a lot over the years to. Some of the early Combined Army models just looked bad/uninteresting. some looked fantastic and still do today, heck most of Aleph looks great and much of that is still first generation or near enough.
But CA have come a long long way so I'd be really interested to see their take on fantasy.
I agree. While there were some figs that absolutely astounded me almost a decade ago when I first noticed Infinity, most have been redone better in the years since thankfully. The first fig that I remember noticing was this 2e PanO guy that I thought was a fantastic sculpt as an RPG character model. I'm not sure if he's been redone digitally in the years since.
warboss wrote: Apparently they did and soon will be again. I remember seeing the brand over a decade ago but didn't pay attention to it. In fairness though, the same was true for me personally of Infinity for the most part as well pre-N3.
Yeah, they did some fantasy models back in the day. This is unrelated, though. A friend is working on the setting, and he is quite excited, now that he can actually talk a bit about it ^^.
Yes, Romans, Iberians and other ancients in 15mm. The fantasy line was called WarCrow and was 28mm. You can find examples if you search.
Rumor is the Dungeon Crawler on KS will have the pvc plastic minis. Boo! The regular War Crow minis will be SioCast, or SioCast 2.0. If the minis are PVC, that is a discouragement to pledging for me.
Kirpal Singh was discontinued when the Acontecimento sectorial went "On Hiatus". I have the mini. It is very good. I'd like to see ASA return. I'd like to see QK return too. Ah well.
I don't see a problem in discussing the WarCorw news here, for now.
Quick notes from the Adepticon seminar:
-new stuff for TAG raid. Photos of actual miniatures.
-Raveneye discussion.
-Morat release schedule and previews including the new TAG the Bultrak
-ITS 13, "Frozen Roads" (...take me home, to the place where I belong...) preview with 3 SiCast minis. Fiddler, Sargosh (Jayth) and a Zeta TAG.
-New Code One Battlepack at GenCon with Haqqislam (Bahram) and ALEPH (Steel Phalanx). Okay, now I'm interested. This means all factions except the NA2 and Tohaa will be in Code One. So, next year will be the Year of the Tohaa. Ha-ha. or Ja-ja.
- For N4: - Mini previews; new Shinobu Kitsune, Wolfgang Wolff, Tian Guo (Yu Jing), yet another Uxia McNeill ( ), Bluecoat, Military Orders Curator (Machinist drop-in), Nokken, Karhu, New Marut (Nice mini)
-WarCrow announcement. Game release at GenCon 2023. Kickstarter this fall. I dunno about announcing this 1.5 years in advance of the game release, unless CB plans to release minis before the actual game, which would be cool. There is always a market for good fantasy minis.
Images are in the video, I didn't bother including them in the post.
I actually have a few of the old warcrow minis but they clearly show their age in terms of assembly and sculpts compared to what CB is doing now. Interested to see what comes of this.
I still have some of the original Warcrow minis. I kept the ones that stand up to other company’s standards. I’m kind of interested but just as wary. I’d love some stylized fantasy minis like the old Warcrow, but a lot of the modern digitally sculpted Infinity minis have left me cold.
Red Harvest wrote: Facebook link requires a login, and thus a facebook account. Maybe someone could post the image here for those of us who are not on FB?
It's nice to see that there are optometrists and opticians in Lindwurm. Even pointy eared people can get myopia. :p
Geez... that map reminds me of the pics online where you're supposed to look at it and record what you see first (either an old man, a boat, or a woman under a bridge, etc) and it's supposed to tell you something about your personality. I think I found Waldo though.
Danke. The colors, and much else, reminds me of Malifaux art. I guess that the swirlies represent water? It looks very much based on Europe, and surrounding lands, but it is missing the British Isles. Yawn. However, the game will be the thing. The map is really not important unless there is a RPG coming.
It's a strange map as they've gone really normal with the land, but very stylish with the water that sort of makes it clash and appear not as water, esp when viewed larger.
Also its a map without any names or scale or contextual information. I think that's what they are missing. Less arty, but putting place names, cities, towns, settlements, forests, woods, mystical regions.
Heck go further put place names, roadways, territories of various kingdoms and provinces.
You know some meat on the bones of the map to orientate people to what the setting holds and what is where. Plus all that kind of stuff to generate chatter about what the different factions might be and regions might contain etc...
A Warcrow N&R should happen when the KS launches in a few months. Until then, discussing it here is fine. There is certainly plenty of Infinity news too, if one just goes back one page.
I'll mention that there are updates to the N4 rulebook a few weeks ago, and an update to the Fireteam rules about a month ago. I already posted that info, but here it is again.
There is a forthcoming Studio Update later this week, but it may be more WarCrow teasers... yeah, it will be more WarCrow teasers, but it should have some Infinity news too. Maybe some MO news, including the Kyle Hawkins mini. Vamos a ver.
May releases. Morats and the ITS pack, Frozen Roads ( take me home, to the place where I belong...) are new. Everything else is a repack.
June Releases
-Nokken spitfire
-ADHL Bluecoat
-Bultrak Morat TAG -Marut
-Shinobu Kitsune with head options, hat and no hat
In July there will be a Pan-O character box, with the MO Grandmaster (Grandmistress, actually, and not a playable profile, just a HVT. We can call her Jaqueline de Molay) the MO Curator (Curatrix) and Kyle Hawkins. The box is a variant on the Dire Foes template.
Spoiler:
This Kyle Hawkins mini. Not to my taste. That pose is insipid. The mini is too Space Marinesque. Ah well, at least he is not bald and screaming.
There is also the Shikami
Spoiler:
This is definitely the display case version not the take to tournaments version.
I don't know if there is any official ruling or intrathread consensus whether this is a CB news thread or Infinity only but the first (that I know of) 3d model render pic for Warcrow is at about the 9:25 mark.
Automatically Appended Next Post: Apparently made in pvc plastic. No idea if that references the Aristeia style or the more recent Siocast.
warboss wrote: I don't know if there is any official ruling or intrathread consensus whether this is a CB news thread or Infinity only but the first (that I know of) 3d model render pic for Warcrow is at about the 9:25 mark.
Automatically Appended Next Post: Apparently made in pvc plastic. No idea if that references the Aristeia style or the more recent Siocast.
Well, all of these teaser have left me rather uninterested.
Only skipped through the video without sound, are the coloured stats explained? Are these different special dice and not normal Dx dice? Because the card, ability and PVC sure sound like a board game, and not like a wargame.
That's also a very boring sculpt imo. Mix of WarCraft and Warmachine aesthetics, vanilla screaming pose.
Was hoping for their usual art style just fantasy-fied (Or better yet, going really anime like their Full Metal Kozmo figure from the Aristeia line), not a clunky Warmahordes rip-off.
Hopefully that's just the style of that particular faction and the rest are better, but that's really dented my enthusiasm.
Interesting, because my first thought looking at it (and the rest of my group, really) was "we were hoping for something a bit more than infinity-but-fantasy".
Apparently made in pvc plastic. No idea if that references the Aristeia style or the more recent Siocast.
I thought they said it will be siocast? As to the model - I am not a fan. Hopefully others will be more interesting.
Thanks. Honestly, I fast forwarded after the first minute when I thought it might be more cringey content like the last half dozen videos. I stopped at the render preview and listened for a bit hearing the PVC part and then fast forwarded again to the end looking for more pics.
Hanskrampf wrote: Well, all of these teaser have left me rather uninterested. Only skipped through the video without sound, are the coloured stats explained?
I'm even worse. I fast forwarded (skips every 10s) as mentioned above so I went without sound and 90% of the video, lol.
warboss wrote: I don't know if there is any official ruling or intrathread consensus whether this is a CB news thread or Infinity only but the first (that I know of) 3d model render pic for Warcrow is at about the 9:25 mark.
Automatically Appended Next Post: Apparently made in pvc plastic. No idea if that references the Aristeia style or the more recent Siocast.
Well, all of these teaser have left me rather uninterested.
Only skipped through the video without sound, are the coloured stats explained? Are these different special dice and not normal Dx dice? Because the card, ability and PVC sure sound like a board game, and not like a wargame.
That's also a very boring sculpt imo. Mix of WarCraft and Warmachine aesthetics, vanilla screaming pose.
The first game released in this setting is a board game; a dungeon crawler. They've said this multiple times, and that the models in that game will be PVC. After the dungeon crawler will be a full wargame, with models to be released in SioCast. I seem to remember them mentioning at the Adepticon announcement that the boardgame/dungeon crawler models would be possibly usable in the wargame, but no real details.
As for the colored stats, yes, they mentioned that they're all d8 and the colors have a different set of symbols on it. So, for the dungeon crawler at least, this sounds like custom dice. There's no indication on whether or not the eventual wargame will use the same dice or stats, though.
FWIW, I personally am not interested in the dungeon crawler/boardgame, but holding a "wait and see" attitude for the wargame. They did say at Adepticon as well that is is not just a fantasy reskin of Infinity, so if you're expecting the same Action/ARO system, it will not be there.
warboss wrote: I don't know if there is any official ruling or intrathread consensus whether this is a CB news thread or Infinity only but the first (that I know of) 3d model render pic for Warcrow is at about the 9:25 mark.
Automatically Appended Next Post: Apparently made in pvc plastic. No idea if that references the Aristeia style or the more recent Siocast.
Well, all of these teaser have left me rather uninterested.
Only skipped through the video without sound, are the coloured stats explained? Are these different special dice and not normal Dx dice? Because the card, ability and PVC sure sound like a board game, and not like a wargame.
That's also a very boring sculpt imo. Mix of WarCraft and Warmachine aesthetics, vanilla screaming pose.
The first game released in this setting is a board game; a dungeon crawler. They've said this multiple times, and that the models in that game will be PVC. After the dungeon crawler will be a full wargame, with models to be released in SioCast. I seem to remember them mentioning at the Adepticon announcement that the boardgame/dungeon crawler models would be possibly usable in the wargame, but no real details.
As for the colored stats, yes, they mentioned that they're all d8 and the colors have a different set of symbols on it. So, for the dungeon crawler at least, this sounds like custom dice. There's no indication on whether or not the eventual wargame will use the same dice or stats, though.
FWIW, I personally am not interested in the dungeon crawler/boardgame, but holding a "wait and see" attitude for the wargame. They did say at Adepticon as well that is is not just a fantasy reskin of Infinity, so if you're expecting the same Action/ARO system, it will not be there.
Well I'm very glad you guys aren't in charge of designing this game because I like what little they've shown for it. Not sure why you guys think it's "too Warcraft, not anime enough", she's about as 90s fantasy anime as you get. Looks exactly like how I'd expect dwarves in heavy armor to look ike in Record of Lodoss War or Slayers, like a heavier and more detailed version of Parn or Ashram's half-plate armor. And she looks very much in place with contemporary anime-inspired shows like The Dragon Prince. I dig it.
And I dig the PVC choice, my Defiance stuff is STILL all sitting in the box untouched because I don't want to fiddle with all that metal, meanwhile I've painted almost a dozen HIPS and PVC games. If every game could just come out in ASoIaF quality PVC figures I'd be the happiest gamer ever.
I'm not sure what people were really expecting? Looks very much like if CB designed a fantasy game, hard sharp edges everywhere for example, but one model doesn't really tell us much. I think the only thing that I wasn't expecting was the over designed weapon that steps away from their more practical weapon design.
Kalamadea wrote: Well I'm very glad you guys aren't in charge of designing this game because I like what little they've shown for it. Not sure why you guys think it's "too Warcraft, not anime enough", she's about as 90s fantasy anime as you get. Looks exactly like how I'd expect dwarves in heavy armor to look ike in Record of Lodoss War or Slayers, like a heavier and more detailed version of Parn or Ashram's half-plate armor. And she looks very much in place with contemporary anime-inspired shows like The Dragon Prince. I dig it.
And I dig the PVC choice, my Defiance stuff is STILL all sitting in the box untouched because I don't want to fiddle with all that metal, meanwhile I've painted almost a dozen HIPS and PVC games. If every game could just come out in ASoIaF quality PVC figures I'd be the happiest gamer ever.
Garbage anime design is exactly what I was hoping it wouldn't be. If I remember correctly (and I may not) Warcrow was originally an historical 15mm game. Just because Infinity is anime doesn't mean everything they put out should be.
If someone would put out fantasy PVC figures with ASoIF quality DESIGNS, I'd be the happiest gamer ever. lol
Kalamadea wrote: Well I'm very glad you guys aren't in charge of designing this game because I like what little they've shown for it. Not sure why you guys think it's "too Warcraft, not anime enough", she's about as 90s fantasy anime as you get. Looks exactly like how I'd expect dwarves in heavy armor to look ike in Record of Lodoss War or Slayers, like a heavier and more detailed version of Parn or Ashram's half-plate armor. And she looks very much in place with contemporary anime-inspired shows like The Dragon Prince. I dig it.
And I dig the PVC choice, my Defiance stuff is STILL all sitting in the box untouched because I don't want to fiddle with all that metal, meanwhile I've painted almost a dozen HIPS and PVC games. If every game could just come out in ASoIaF quality PVC figures I'd be the happiest gamer ever.
Garbage anime design is exactly what I was hoping it wouldn't be. If I remember correctly (and I may not) Warcrow was originally an historical 15mm game. Just because Infinity is anime doesn't mean everything they put out should be.
If someone would put out fantasy PVC figures with ASoIF quality DESIGNS, I'd be the happiest gamer ever. lol
Warcrow wasn't the 15mm historical line but 28mm "garbage" anime designs as I have a bunch from the old line.
examples from that old line to set expectations for the new line appear to be needed:
Warcrow wasn't the 15mm historical line but 28mm "garbage" anime designs as I have a bunch from the old line.
examples from that old line to set expectations for the new line appear to be needed:
I was misremembering then. Still, those examples are crappy Rackham knock offs. Rackham replacements already exist (and Confrontation is coming back it seems), so no real reason to go that direction either. Either way, seems this won't be for me so I'll bow out of the thread for now.
Seams like what you're really hoping is for Dark Sword Minis to make a plastic line as they do all the ASoIF mini designs and a lot of their other lines look similar.
Monkeysloth wrote: Seams like what you're really hoping is for Dark Sword Minis to make a plastic line as they do all the ASoIF mini designs and a lot of their other lines look similar.
I would indeed not mind that.
I also wouldn't mind well sculpted Rackham-esque figures. The examples you provided are showing their age quite a bit. I just don't see much point in CB doing that when there are others (including official ones) out there already. My preference however leans much more heavily towards realistic designs, true.
My jury is still out on this, but I'm generally a fan of dice pool mechanics, custom dice or no. I rather liked the Defiance mechanics for their Infinity "dungeon crawler."
As for the style of the first mini, yes, very Warmachine-esque, but then again, there are only so many ways to do hex-tech dwarves.
We'll see when further mini previews are available.
Haven't been blown away by any of the Warcrow stuff so far really, but the app integration for the dungeon crawler sounds really promising. Shame I have no interest in dungeon crawlers, really.
.Mikes. wrote: Haven't been blown away by any of the Warcrow stuff so far really, but the app integration for the dungeon crawler sounds really promising. Shame I have no interest in dungeon crawlers, really.
Got to admit the same. However that new beast they showed did grab my attention! That looks very twisted and cool
.Mikes. wrote: Haven't been blown away by any of the Warcrow stuff so far really, but the app integration for the dungeon crawler sounds really promising. Shame I have no interest in dungeon crawlers, really.
I think the main problem is that they're trying to sell a whole new world with single figure teasers. We're not getting any context to make the characters interesting without being able to see the setting their dropped into, so mentally they just get filed into generic fantasy tropes and forgotten. Of course, its possible that's all they are, but I haven't really been blown away either.
.Mikes. wrote: Haven't been blown away by any of the Warcrow stuff so far really, but the app integration for the dungeon crawler sounds really promising. Shame I have no interest in dungeon crawlers, really.
I think the main problem is that they're trying to sell a whole new world with single figure teasers. We're not getting any context to make the characters interesting without being able to see the setting their dropped into, so mentally they just get filed into generic fantasy tropes and forgotten. Of course, its possible that's all they are, but I haven't really been blown away either.
Also Infinity miniatures have great character and finesse while these seem just amateurish in comparison.
Infinity has established a very solid style for itself and their model quality has evolved a lot over time.
These new fantasy models, some kind of feel like they are going back to the early days of Infinity. Or that they are being made by designers who aren't quite yet sure or settled into the new designs.
I do agree that teasing out one model at a time can be a problem, even GW has issues with that if the one model teased isn't as popular. Or if the models look great in a unit together but less so when hyper focused on.
Overread wrote: Infinity has established a very solid style for itself and their model quality has evolved a lot over time.
These new fantasy models, some kind of feel like they are going back to the early days of Infinity. Or that they are being made by designers who aren't quite yet sure or settled into the new designs.
I do agree that teasing out one model at a time can be a problem, even GW has issues with that if the one model teased isn't as popular. Or if the models look great in a unit together but less so when hyper focused on.
I entirely agree. The artwork is very early cartoony Infinity. Which is fine. But the lead up campaign has been waaaay too thin and spread out. A month or two blitz with new reveals every week would have had more impact I think.
I also question why they're going with the dungeon crawler first. I would have thought the skirmish game would get more interest and would bleed through to the crawler rather than vice versa.
.Mikes. wrote: .
I entirely agree. The artwork is very early cartoony Infinity. Which is fine. But the lead up campaign has been waaaay too thin and spread out. A month or two blitz with new reveals every week would have had more impact I think.
I also question why they're going with the dungeon crawler first. I would have thought the skirmish game would get more interest and would bleed through to the crawler rather than vice versa.
100% agree, these reveals have just been slowly killing my hype.
As for why dungeon crawler before skirmish, they are releasing Warcrow as a kickstarter arent they? I dont have data to back this up, but in my experience, boardgames/dungeon crawlers typically bring in far more money than skirmish/wargames. The "collect/build/paint an army then battle your friend's army" part of the hobby doesnt seem to jive with the kickstarter model.
From a business perspective the way they're doing it does seem practical. CB probably cant afford to invest in an entirely new original IP miniatures game. Instead, they'll make a ton of money from a kickstarter dungeon crawler, then use that money to fund the skirmish game which becomes a new range added to the CB catalogue.
The issue with wargames and skirmish games can be multiple things. A big one is that the way they are pitched and the way people approach them means that you need at least 2 people backing locally to get a game and ideally more. It all hinges on the game continuing after the KS is over if you want to get more people in your club playing and even those that do continue after a KS can take ages to get into general production and shipping of product.
They also can cost more (or appear to on the surface) and the purchasing can be more complicated because you've got lots of different core parts and then factions and faction options etc..
Boardgame you get 1 box and you're done. You have everything in that box to play with however many players the game supports. Additional boxes are generally expansion packs so super easy - you get another box you get more expanded content and you only need one of each expansion box. Simple, easy and 1 person can buy and run it all locally at the club. No one else needs to buy in; you don't have to wait for things to go retail; you don't have a complicated purchasing system.
I think its no surprise that a lot of the models now are being sold through boardgames as PVC models. Even Infinity has run their last 2 campaigns that bolt onto Infinity, as fully stand alone Boardgames.
I wonder if they sent those figs to him or if he bought them himself. I could see a risk of cherry picking the best in terms of detail and lack of mould lines if it's the former.
Yeah the Steel Phalanx are great, and I really like the Hassassins too apart from maybe the drop troop whos armour I’m not sold on and looks a bit awkward with the tactical debris.
I love the look of Helen. She is a fantastic model. The new Steel Phalax models look good also. They are giving me that Appleseed/Section 9 Ghost in the shell vibe which I just love.
I really got to get off my lazy ass and get my nomads painted and start to get some games in.
CB knocking it out of the park again. Good on them.
Yep! Achilles’ heavy armour model is specifically called ‘Hoplite Armour’ so I kind of assumed we’d get them at some point. Thyreos is also new, and the rest are resculpts for SP.
I haven't seen much interest in Code One. Not that it doesn't see play at all, just that after using it to learn the game people quickly want to play something that's not Code One and realize there's not enough difference to be worth sticking to the more limited game.
In my area Code One is good for people who don't have an experienced friend to guide them through the learning process, and then they look for more players and graduate to N4 to get more games against people beyond the friend they bought in with.
It isn't taking anything away from Infinity and offers a channel for newbies into the game so I have no issue with it.
All the Code One model sets are fully compatible with N4, so it really isn't a case of cannibalizing their own lines. I believe eventually these bundled sets wind up available separately; they're kinda like various "starter" bundles from what I can tell.
Is N4 the most played version, or has CODE ONE taken over?
Infinity seems to be "quieter" than ever, if that makes sense?
In terms of promotion, it seems like they're focusing on their upcoming fantasy game for the past couple of months. I haven't counted but, now that you mention it, it does feel like there are less new Infinity release videos on my youtube feed since Spring but admittedly that might just be subjective on my part.
Has the monthly release quantity changed for Infinity? They're definitely still releasing new models every month.
How many of the releases are new and how many are resculpting older stuff,
i'm not a player and dont follow Infinity too closely but the feeling i get is there's more fiddling with existing stuff and less brand new content which, however good it is, doesn't generate the same level of excitement
i'm not a player and dont follow Infinity too closely but the feeling i get is there's more fiddling with existing stuff and less brand new content which, however good it is, doesn't generate the same level of excitement
I stopped playing with N4 as Code One wasn't enough of a simplification for me and the game was too lifestyle for my friends and I to keep playing and it's really felt that the majority of the stuff since N4 has just been resculpts. You can only get so excited about yet another Morat redesign.
It feels like they hit their SKU limit and have been treading water keeping the game a manageable size for retail and trying to go the side game route but those are all Kickstarter Exclusive stuff that only generates excitement during the campaign and maybe around delivery so there's a lot of dead air until the Tag game gets delivered and they run another Kickstarter. I'd love to have a smaller game in their world, less models, less complex -- this is something GW has been doing very well. But CB doesn't seam interested in that.
i'm not a player and dont follow Infinity too closely but the feeling i get is there's more fiddling with existing stuff and less brand new content which, however good it is, doesn't generate the same level of excitement
I'm ok with them refreshing sculpts since the rules are free and you can still use your old minis no problem. I don't personally distinguish between a resculpt of an old model/unit and a completely new one but admittedly I don't play so....
I stopped playing with N4 as Code One wasn't enough of a simplification for me and the game was too lifestyle for my friends and I to keep playing and it's really felt that the majority of the stuff since N4 has just been resculpts. You can only get so excited about yet another Morat redesign.
I was conflicted about Code One. By design, it's supposed to be a simplification but it just felt pruned and not a better, simpler game. I was just missing things (especially units/models). I don't think I'll be able to adequately express what I was hoping for but it wasn't just N4 with whole sections/paragraphs digitally cut out. I was expecting a similar game that played more simply and with less nonsensical linguistic complexity just for the sake of complexity. Instead, it feels like you're just playing an intro version with parts left out on purpose which is what they were going for. YMMV. As for the Morat redesign, I'm actually excited about those for what it's worth just like the other resculpts.
It feels like they hit their SKU limit and have been treading water keeping the game a manageable size for retail and trying to go the side game route but those are all Kickstarter Exclusive stuff that only generates excitement during the campaign and maybe around delivery so there's a lot of dead air until the Tag game gets delivered and they run another Kickstarter. I'd love to have a smaller game in their world, less models, less complex -- this is something GW has been doing very well. But CB doesn't seam interested in that.
True. I had mentioned the fantasy game above as part of why it feels a bit less dynamic as of late but didn't think to mention the other kickstarters. Except for a few sculpts, the TAG crowdfunder was a miss for me just like Defiance.
N3 games generally took 3 to 3.5 hours to play for my group. That was playing at least once a month for a year. That way too long for my tastes. 60min is about ideal.
Smaller game would be easier to fit in that time frame but simplified rules would be much better. But with 5 parsecs from home being a thing that's likely where I'll use my infinity stuff.
"When did that get too big?" When Ariadna camo spam became a thing. Just tedious to play against. I have no idea how N4 plays, since I have not had a chance to even try it. :(
Try the limited insertion format for a quicker game. Single battlegroup, limited to 10 models total. Still worth playing at 300 that way; you just end up with more power armor and the like.
Agree.
They are focusing so much on the Heores but we know that they will be from multiple factions.
The bad guys will all belong to the same faction. Their group shot is the best preview of an army we can get by now.
They should make a group shot of the enemies so we can decide if we like the looks of that.
If I see a cool looking army that might be another reason to consider backing the KS campaign.
Hanskrampf wrote: I love basically all the enemies, the heroes are super bland and app-controlled enemies/stories/events are a total turnoff. I think I'll pass.
Pretty much my thoughts too. I'm fine with app based stuff if the app was open source so the community could maintain it as soon as the company that made it looses intrest (as apple/google tend to have a 5 year cycle where unmaintained apps get removed from the stores and are no longer usable).
Watched video for 44 seconds... app controlled? Nope, just skip it. I dont need phones, mobiles, computers in my tabletop life, just spoils all the immersion.
Love the system for WCA. The initiative system stands out as particularly good.
Not terribly thrilled with the app, but it looks like it simply supplies fog of war for the game. Should be pretty easy to circumvent with a little creativity.
Admittedly, I don't follow too closely but have non-crowdfunded releases slowed down a bit? I used to see multiple outlets previewing upcoming minis on youtube every month and I don't really see that anymore. Are they focusing more on the crowdfunded games like TAG RAID and the upcoming/ongoing Warcrow?
I remember being impressed by the Diablos previewed a while back and didn't see anything under that name pop up in a search of their webstore. I've love to get my hands on one of these fine gentlemen for RPG purposes!
Automatically Appended Next Post: Looks like just an observation bias on my part due to a lack of videos on my feed. Releases are still coming out at a fast monthly pace but no diablos (or even renders?) that I've found so far.
And the furries rejoiced! Group scritch, everybody!
Lol. It's a nice model and a remake of one of the three models I first remember seeing for Infinity personally (the other two being orcs and the sikh commandos/character). Did the original date back to first edition or second? I remember seeing it during second initially.
Ahh good point on them bundling up to a new support pack! That would make more sense indeed - its just I now CB has removed stuff before - heck Aleph lost a bunch of their newer Phoenix group models semi-recently.
Yeah, this stuff has been in an odd place in terms of SKUs for a while. Some kind of repack to bring it more in line with the rest of the revamped line makes sense.
Ive only had the siocast for the small shotguns on wheels that come with Fiddler and the Zeta TAG.
Mine were very well cast and I had no personal problem at all.
One of my friends got a siocast Gator and his looked pretty rough after he tried to clean it up, but not sure on how it looked before the cleanup was attempted.
I am actually excited on not having so much paint chip on these larger minis, but definitely agree that they need to get the consistency up before moving more to it.
Automatically Appended Next Post: Update for this month with December releases including the previously posted furry and a robot in disguise. No Diablos in 2022 though Nomads do get some remakes/love. :(
The Roadbot is a neat concept, but the bipedal sculpt could have looked a bit more dynamic, akin to the concept art. Given that it's a robot, converting the pose should be easy though, so I'm probably going to pick one up. Locking the Sidebot behind this kit is a bad old CB move.
MC Morrough looks weird to me, but I can't really put my finger on it. Duroc and even the old dog warriors seem like better sculpts in comparison.
Morans look really nice imo, not too flashy, but taking their little cape/coat away does detract from the new designs imo.
Scots Guard look solid to me.
Lei Gong is very dynamic and I hope that won't impede his practicality on the table too much.
Morats are whatever to me, I don't like most of their new designs. Taryots look fine but not spectacular, especially the head look strange.
MC Morrough looks weird to me, but I can't really put my finger on it. Duroc and even the old dog warriors seem like better sculpts in comparison.
The old version always looked a bit more cartoony to me and this one does as well compared with the dog warriors of the past couple of years. I just assumed they were purposely continuing that. The face is a bit off though compared with other releases (both anthropomorphic and normal) as it looks like a traditional 90's hand sculpt moreso than a digital 3d model one to me.
MC Morrough looks weird to me, but I can't really put my finger on it. Duroc and even the old dog warriors seem like better sculpts in comparison.
The old version always looked a bit more cartoony to me and this one does as well compared with the dog warriors of the past couple of years. I just assumed they were purposely continuing that. The face is a bit off though compared with other releases (both anthropomorphic and normal) as it looks like a traditional 90's hand sculpt moreso than a digital 3d model one to me.
Yeah, that's a good point. Likely a deliberate design decision but it does look somewhat out of place.
They have really come a long way from when I played back a few years ago.
I've got a couple of base forces still in the back room, can you just jump right back in, or are there any updated cards for the old figures available?
Grot 6 wrote: What is the starter set for these figures?
They have really come a long way from when I played back a few years ago.
I've got a couple of base forces still in the back room, can you just jump right back in, or are there any updated cards for the old figures available?
Grot 6 wrote: What is the starter set for these figures?
They have really come a long way from when I played back a few years ago.
I've got a couple of base forces still in the back room, can you just jump right back in, or are there any updated cards for the old figures available?
The latest starter is Operation blackwind (ALEPH vs Haqqislam). These figures mostly work for Ariadna, Nomads and O12. You might still find Operation Crimson stone which is a starter starring the first 2 , though it's technically no longer produced
Even if you don't want the 2 player starter, there are the Code One Action Packs that bundle the 2 player starter content for one side of them available.
What bad experiences have you personally had with the siocast models?
I personally have not touched an Infinity model since I got the Polaris team. That F$%$#^g bear broke so many times in every spot you can think of. I've been building models for nigh on 40 years now, people pay me to assemble their models on occasion. That stuff is the most brittle crap. The detail was fine, no flash to speak of. But glue it to a base.... no way boss, gonna break right here on my ankles, and again on my ankles, pin it, fine I'll break further up the leg, corner of the rock hanging off the base... broken. Hammer, broken, Shotgun, broken. Never again will I purchase a Siocast model.
What bad experiences have you personally had with the siocast models?
I personally have not touched an Infinity model since I got the Polaris team. That F$%$#^g bear broke so many times in every spot you can think of. I've been building models for nigh on 40 years now, people pay me to assemble their models on occasion. That stuff is the most brittle crap. The detail was fine, no flash to speak of. But glue it to a base.... no way boss, gonna break right here on my ankles, and again on my ankles, pin it, fine I'll break further up the leg, corner of the rock hanging off the base... broken. Hammer, broken, Shotgun, broken. Never again will I purchase a Siocast model.
I hadn't thought about that problem though I should have. Usually I worry about miscasts and mould lines with resin. I recall Siocast initially had two material types and that sounds more like the harder one that is supposed to hold more fine detail as opposed to the more flexible one.
What bad experiences have you personally had with the siocast models?
I personally have not touched an Infinity model since I got the Polaris team. That F$%$#^g bear broke so many times in every spot you can think of. I've been building models for nigh on 40 years now, people pay me to assemble their models on occasion. That stuff is the most brittle crap. The detail was fine, no flash to speak of. But glue it to a base.... no way boss, gonna break right here on my ankles, and again on my ankles, pin it, fine I'll break further up the leg, corner of the rock hanging off the base... broken. Hammer, broken, Shotgun, broken. Never again will I purchase a Siocast model.
I hadn't thought about that problem though I should have. Usually I worry about miscasts and mould lines with resin. I recall Siocast initially had two material types and that sounds more like the harder one that is supposed to hold more fine detail as opposed to the more flexible one.
I think those are the to "base" formulas that you can buy but people can mix things to get their own blend. I don't have any infinity Siocast but I have Thermoplastics from Reaper (which I think are Siocast), sio cast from Redbox (which is more bendy), and then thermoplastics from Flying Frog games and I believe some from Wyrd, that I just got and really looks like it, and they're all quite different but none are brittle. The stuff from Flying Frog Games is really good. I think people would be really surprised if you picked one up, not knowing the material, and finding out it was nylon basically as durable resin is the best description I have for those two models from them.
I can understand Justyn's frustration with the brittle siocast -- I would be annoyed to if I got something like that. But so far I haven't had any experiences like that across 4 companies now.
Alpharius wrote: Any one have a summary of whatever was announced for 2023 in that 24 minute long video?
From Reddit:
Bakunin rework starting with an Action Pack at Adepticon, big revamp as the Observance of St Mary Of the Knife starts to dominate the mothership in an attempt to combat corruption and degeneracy. Very topical to have the narrative of libertarian free for all becoming co-opted by Christofascists IMO.
No new 2-player starter this year, Blackwind will remain the flagship Battle Pack, Gen Con might see a new graphic novel and a new N4 sourcebook working titled "End Of Days" with accompanying army updates.
Gen Con should also have Warcrow Skirmish available for demo, with planned release at Essen Spiel.
Ramper Designs (who make Takkure, originally based on an Infinity fan spin-off) might also have their new game in the Infinity universe available for preview at Adepticon.
Possible new Infinity spinoff coming at Gen Con as well that was previously developed with a partner but delayed during the pandemic.
Bakunin rework starting with an Action Pack at Adepticon, big revamp as the Observance of St Mary Of the Knife starts to dominate the mothership in an attempt to combat corruption and degeneracy. Very topical to have the narrative of libertarian free for all becoming co-opted by Christofascists IMO.
I see whoever wrote that forgot to mention the rabid misandry. Given how very much of a defining characteristic it is for the Observance, that's quite a bit of an oversight.
(and yes, I'm guessing that you didn't write that, since you quoted from Reddit)
Nomads was my force back when I played. Unfortunately, it was brief and the game appears to be dead right now at my FLGS. Plus, I've got my hands full right now with life-related stuff. But more Nomads stuff does have me feeling that itch again.
I like the Shakush and think it's a cool addition to the line. The Agamennon is ok as well but it gives off that scifi warmachine followup game vibes to me more than Infinity.