36276
Post by: Zweischneid
Ravajaxe wrote:Thank you krazynadechukr, for these alternative manufacturers I did not know about.
Well, I seen other alternatives of futuristic light transports, but these ones are nice.
The Taurox pictures raised more than disappointment : rejection, on various forums. I do not like it at all, among others.
I know it is a bit soon to say that, but the Taurox may reveal a bad move for GW.
I mean, why pay the GW's price for a Taurox, when nicer futuristic light transport are plentiful elsewhere ?
If there is a niche in using this light transport despite its unimpressive profile, it will open a breech for alternatives to be played in 40k.
In my opinion, there were many light transport of brands X/Y/Z, while not fitting alternatives for the Chimera, that just waited for a rule support from GW.
GW is just opening the doors for them !
???
The Chimera is wide open to people using just about historical/military miniature-kit, say for the M2 A2 Bradley, the SPZ Marder, etc..
Arguably, that's always (formerly?) been the point of the IG as a whole... get people from the historical collection/wargaming side into the 40K-threadmill, possibly with their miniatures.
The new Astra Militarum releases no longer truly allow this. Yes, there are a few specialized not- GW kits that can be substituted, but nothing even remotely comparable to the historical tank-model kit market that competes with "old-school" IG kits. The "alternative kit" options are far, far, far, far more limited (and closer to GW in price too).
That said, Guard Players aren't price sensitive... Before Forge World discovered the Horus Heresy, they ran 95% of their business on overpriced IG-tank variants. DKOK-armies, etc.., Nobody throws insane money at GW like IG-players
494
Post by: H.B.M.C.
Red__Thirst wrote:Do you play Catachan? Get X and Y additional rules at the expense of losing Z thing/rule.
Do you play Valhallan? Get X special order but may never issue Y general order.
Do you play Vostroyan? Infantry squads may purchase X squad upgrade not normally available if you choose.
No, no, no. Rules that are "Gain X and Y if you give up Z" are inherently bad because you end up in a situation where you're "giving up" something you never intended to take in the first place, so there's no actual penalty to the bonus you've chosen.
3687
Post by: Red__Thirst
H.B.M.C. wrote: Red__Thirst wrote:Do you play Catachan? Get X and Y additional rules at the expense of losing Z thing/rule.
Do you play Valhallan? Get X special order but may never issue Y general order.
Do you play Vostroyan? Infantry squads may purchase X squad upgrade not normally available if you choose.
No, no, no. Rules that are "Gain X and Y if you give up Z" are inherently bad because you end up in a situation where you're "giving up" something you never intended to take in the first place, so there's no actual penalty to the bonus you've chosen.
Just offering examples there HBMC, the point was that the Regiments get a slightly different feel for them that is optional to the player, versus just having the entire army play as either Cadians or Catachans as has been the rumor.
Heck, make it even easier and you may purchase X Regiment rules when you purchase the Company Command Squad/Company Commander and if you pay those points your army has whatever Regiments rules you chose and paid the points to purchase.
I realize I may be in the minority in the grand scheme of I.G. players around here, but I like a little flavor to my force, and would welcome the opportunity to square off against another I.G. regiment and have them be even a little bit different on the tabletop (Not drastically, obviously, as it's still guard, but it would be interesting at least).
My thoughts.
- RT-
79777
Post by: Rostere
Red__Thirst wrote:
Do you play Catachan? Get X and Y additional rules at the expense of losing Z thing/rule.
Do you play Valhallan? Get X special order but may never issue Y general order.
Do you play Vostroyan? Infantry squads may purchase X squad upgrade not normally available if you choose.
etc. etc. etc.
I want the different regiments to play similar, but not exactly like each other. Did you choose to collect and paint up some Mordian Iron Guard? Then here's a neat way you can choose to use them if you like. I think tha'd be pretty awesome, personally.
YES PLEASE.
We need more of this.
2326
Post by: shasolenzabi
Sorry, some models are not good at 1/72 as the doors are so small
494
Post by: H.B.M.C.
Red__Thirst wrote:I realize I may be in the minority in the grand scheme of I.G. players around here, but I like a little flavor to my force, and would welcome the opportunity to square off against another I.G. regiment and have them be even a little bit different on the tabletop (Not drastically, obviously, as it's still guard, but it would be interesting at least).
I don't think you're in the minority. The only people arguing for less flavour in their forces are the kind of people that keep telling us that Chaos Legions shouldn't have rules (yet scream bloody murder when you suggest rolling the Blood Angels back into the standard Marine Codex). Having different flavours of Guard is a very good thing, but I'd rather they do it like the Chapter Tactics rather than tying it to special characters or to a "have X, give up Y" system.
5951
Post by: Ravajaxe
Zweischneid wrote: Ravajaxe wrote:Thank you krazynadechukr, for these alternative manufacturers I did not know about.
Well, I seen other alternatives of futuristic light transports, but these ones are nice.
The Taurox pictures raised more than disappointment : rejection, on various forums. I do not like it at all, among others.
I know it is a bit soon to say that, but the Taurox may reveal a bad move for GW.
I mean, why pay the GW's price for a Taurox, when nicer futuristic light transport are plentiful elsewhere ?
If there is a niche in using this light transport despite its unimpressive profile, it will open a breech for alternatives to be played in 40k.
In my opinion, there were many light transport of brands X/Y/Z, while not fitting alternatives for the Chimera, that just waited for a rule support from GW.
GW is just opening the doors for them !
???
The Chimera is wide open to people using just about historical/military miniature-kit, say for the M2 A2 Bradley, the SPZ Marder, etc..
Arguably, that's always (formerly?) been the point of the IG as a whole... get people from the historical collection/wargaming side into the 40K-threadmill, possibly with their miniatures.
The new Astra Militarum releases no longer truly allow this. Yes, there are a few specialized not- GW kits that can be substituted, but nothing even remotely comparable to the historical tank-model kit market that competes with "old-school" IG kits. The "alternative kit" options are far, far, far, far more limited (and closer to GW in price too).
That said, Guard Players aren't price sensitive... Before Forge World discovered the Horus Heresy, they ran 95% of their business on overpriced IG-tank variants. DKOK-armies, etc.., Nobody throws insane money at GW like IG-players 
Marder and Bradley tanks are OK IFV, but are too modern, and don't fit with WH40k grimdark weird conception of dual heavy-weapon tanks with rear fire points.
Plus 1/72 scale models are way too small, while 1/48 not easily available.
Plus they don't look Valhallan !
3687
Post by: Red__Thirst
H.B.M.C. wrote: Red__Thirst wrote:I realize I may be in the minority in the grand scheme of I.G. players around here, but I like a little flavor to my force, and would welcome the opportunity to square off against another I.G. regiment and have them be even a little bit different on the tabletop (Not drastically, obviously, as it's still guard, but it would be interesting at least).
I don't think you're in the minority. The only people arguing for less flavour in their forces are the kind of people that keep telling us that Chaos Legions shouldn't have rules (yet scream bloody murder when you suggest rolling the Blood Angels back into the standard Marine Codex). Having different flavours of Guard is a very good thing, but I'd rather they do it like the Chapter Tactics rather than tying it to special characters or to a "have X, give up Y" system.
I can respect that, and truth be told, I would prefer a chapter tactics kind of set up for the Regiments.
C'est-la-vie. Guess we'll see what we can see once codex finally drops.
See y'all soon.
-Red__Thirst-
77029
Post by: Bull0
H.B.M.C. wrote:(yet scream bloody murder when you suggest rolling the Blood Angels back into the standard Marine Codex)
*Bull0 takes a deep breath*
"NEVAAAAAAAR!"
3687
Post by: Red__Thirst
Bull0 wrote: H.B.M.C. wrote:(yet scream bloody murder when you suggest rolling the Blood Angels back into the standard Marine Codex)
*Bull0 takes a deep breath*
"NEVAAAAAAAR!"
As a fellow Blood Angels player, I echo and endorse Bull0's statement. Also, hoping we get some more news and info on rules and models coming out this week. When does the weekly white dwarf go on sale again?
Take it easy.
-Red__Thirst-
24567
Post by: Kroothawk
More from the same source:
anonymous source on Faeit 212 wrote:The battle cannon on the Taurox Prime is a 'Taurox Battle Cannon'. I don't want to rain on anyone's parade but it is just Str 7 Ap4 Blast. It can be upgraded for the price of a sergeant to the Gatling Cannon which is Heavy 10 Str 4 AP - or a further sergeant to get the Missile Launcher which is your standard Heavy 2 Frag/Krak combo. The Prime also comes with a mounted Hotshot Volley Gun like the Scions can take which is TL Salvo 2/4 Str 4 Ap 3. Both the Taurox and Taurox prime have 2 additional firing points.
Scions also come with Deep Strike and Move Through Cover. 5 of them come in at the same cost as a 5 man marine tac squad, additional models are 1 Eldar Ranger each. The Scion command squad is the same cost as a 5 man Assault squad, can be upgraded with a Medic, Vox Caster and Banner. The Tempestor is Ldr 9 and all Tempestus squads within 18 inches can use his leadership for morale, pinning, etc. In addition, the Tempestor is considered a junior officer and can give 1 command as per current IG rules. Any command squad models not upgraded may replace their Hotshot Lasguns with Hotshot Volley Guns, Meltaguns or Plasma Guns.
And the Taurox Prime can be taken by regular Scions as well, I had made an error in the previous bit.
722
Post by: Kanluwen
Hotshot Volley Gun sounds like a Nerf gun.
494
Post by: H.B.M.C.
Oh Christ can we just use the points values! AHHH!!!
47547
Post by: CthuluIsSpy
What exactly is a "hot-shot volley gun?"
Is it meant to be some sort of laser shot-gun or automatic lasrifle?
39827
Post by: scarletsquig
It's a Warhammer Empire Helblaster Volley Gun.
Codex author finally ran out of crappy names for things and started thumbing through the Warhamster books to find something to borrow, changing the name a little to make it sound more stupid while he was at it.
722
Post by: Kanluwen
CthuluIsSpy wrote:What exactly is a "hot-shot volley gun?"
Is it meant to be some sort of laser shot-gun or automatic lasrifle?
It's a Cruddace creation. It's probably a bunch of "hotshot" lasguns duct taped together and put in a turret.
3828
Post by: General Hobbs
H.B.M.C. wrote:Seems like a modern take on the Chimero/Chimadon/Chimerax, without making them Chimera variants.
General Hobbs wrote:Are you kidding? LATD was one of the more overpowered cheese lists back in 3rd and 4th edition. I was very happy when it went away.
So you're ok with people with LatD lists losing their armies?
Ok then...
Yeah, actually, I was. Ok with losing their army as it had previously been made. I'd have been ok with a LATD list that didn't allow Daemon Princes and Blood thirsters to pop up. It was a broken list. And they didn't "lose" their army, they could always play traitor guard or make a daemon army etc. There will eventually be a nerf bat taken to Eldar, Riptides, Heldrakes etc. Will those people be "losing" their armies?
494
Post by: H.B.M.C.
It's the "people already own models for this, so let's create a new weapon that they don't have so they have to get them" gun. They've done it in the past (Fusion weapons on Stealth Suits, the Tesla Cannons on Immortals).
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Post by: BlaxicanX
I'm not blaming Cruddace for this one. Codex authors don't get to make new things, just write the stats for them and the existing ones.
It sounds completely ridiculous though. "Hot-shot volley gun"? Really? Between these ridiculous new names for everything and the look of the new Ogryns, I'm really wondering what sort of theme GW is trying to make for the Guard.
494
Post by: H.B.M.C.
General Hobbs wrote:And they didn't "lose" their army, they could always play traitor guard or make a daemon army
Yeah, 'cause all my mutants, Chaos Marines and Daemons sure make a great Traitor Guard army.  Yes. People lost their armies. Just like Inquisitorial players lost their armies when the DH and WH Codices went away. 'Counts As' is not a solution. I mean, if Blood Angels got rolled into the Marine 'Dex you wouldn't tell them to just 'Counts As'. People with LatD lost their armies. Just because you thought the army was broken doesn't make that any less true.
Where are you getting that from?
65784
Post by: Mr.Omega
Well, the Battle Cannon sucks. You're a pillock If you take it.
Honestly, the TL HSVG sounds the best option, the Gatling cannon sounds about as crap as expected. 4 TL S4 AP3 shots at BS4 is interesting and reasonable for a transport.
Not sure about stormies. 130 points for a ten man squad with no upgrades is an improvement, though losing infiltrate and scout sucks, and relying on Deep strike, presumably with 2D6, isn'y great.
51881
Post by: BlaxicanX
It's GW who makes the models. The codex authors just write the rules for them. I doubt Phil Kelly called GW Corporate and put fourth the idea of the Wraithknight.
494
Post by: H.B.M.C.
BlaxicanX wrote:It's GW who makes the models. The codex authors just write the rules for them. I doubt Phil Kelly called GW Corporate and put fourth the idea of the Wraithknight.
Wait... you think GW Corporate put forth the idea of the Wraithknight rather than the guys who design the game?
No.
GW and the "Codex authors" aren't separate entities. The design studio is a singular group, and will include the miniature and rules designers who would work in concert with one another to create units.
51881
Post by: BlaxicanX
So you think Phil Kelly did call up Games Workshop and say "hey guys, I got this great idea for a new unit for Eldar, you should make a model for it"?
5951
Post by: Ravajaxe
This would be much clearer. Some people think of point values as a bastion of editor's IP material. It's just a mere numerical value.
Not intricate rules with actual content, or photographs. They will be spread all over the forums in lists section anyway !
So if I'm not mistaken :
Scion squad : 70 points for 5 dudes with hellguns (apparently sergeant is included).
additional scion model : 12 points each
Scion command squad : 85 points for 5 dudes, the boss included (Tempestor @ Ld:9)
The price is not as steep as in V5 codex.
494
Post by: H.B.M.C.
BlaxicanX wrote:So you think Phil Kelly did call up Games Workshop and say "hey guys, I got this great idea for a new unit for Eldar, you should make a model for it"?
Why would Phil Kelly need to "call up" Games Workshop and pitch an idea? He works for them. It would have likely been a bunch of people - the main concept artists/miniature designers as well as rules creators that came up with the concepts.
51881
Post by: BlaxicanX
So are you saying that the Wraithknight was Phil Kelly's idea, or not? Saying "he had a hand in it" isn't really answering the question. I think it's likely that, as a rules creator, he probably had a hand in creating the rules for it. But it's Games Workshop who submits the idea of having a new unit in the first place. No rules creator or artist can introduce the concept of a new thing, it's the corporate part of GW that says "We want something new in the Eldar codex to sell to Eldar players- get the sculpters and writers to whip us up something". Case in point, iirc you wrote some parts of the Lathe Worlds book. But did you give FFG the idea of the Lathe Worlds book in the first place, or was writing it a task given to you by Fantasy Flight Games?
81093
Post by: Bronzefists42
I'm tempted to get a bunch of those Aliens inspired APCs, paint them in Pre-Heresy World Eater colors and just use them as rhinos.
EDIT: aw it's twice as expensive  ... well as of now I guess.
44272
Post by: Azreal13
BlaxicanX wrote:So are you saying that the Wraithknight was Phil Kelly's idea, or not? Saying "he had a hand in it" isn't really answering the question.
I think it's likely that, as a rules creator, he probably had a hand in creating the rules for it. But it's Games Workshop who submits the idea of having a new unit in the first place. No rules creator or artist can introduce the concept of a new thing, it's the corporate part of GW that says "We want something new in the Eldar codex to sell to Eldar players- get the sculpters and writers to whip us up something".
Case in point, iirc you wrote some parts of the Lathe Worlds book. But did you give FFG the idea of the Lathe Worlds book in the first place, or was writing it a task given to you by Fantasy Flight Games?
What the hell is 'Games Workshop' in this context?!
I've got this weird idea that you think there's some immense dragon sat on a pile of money somewhere in Lenton.
Conventional wisdom says the design studio makes the model, then the writers create the rules to fit, but I'm sure there's examples where it has worked the other way around.
494
Post by: H.B.M.C.
Who is this monolithic "Games Workshop" you keep referring to, as if there's some sort of ideas think-tank separate from the design studio that comes up with concepts? That's the job of the people like Phil Kelly. As I have said, the design studio comes up with the ideas. Whether the Wraith Knight was Phil's own idea completely from him is largely irrelevant. I can assure you that every new thing would have started along the lines of “Why don’t we try X”, and then people would have spun ideas (artists would have done concept work, the writers thought up rules, and so on). As far as work with FFG, yeah, we get to invent new things all the time. Sometimes it comes from a brief, but the brief is usually just that – brief. We don’t get handed a list of weapons they want to write and are then told “now go write the rules peon!”. It’s a collaborative effort that starts with a pitch document (something that the writers in the design studio would put together, not some unknowing faceless “Games Workshop” sitting above the design guys) and then goes from there. I don’t know where you’re getting the idea that the guys who write the Codices just write the Codices and have nothing to do with the design and creation of units. The way you describe it sounds like they sit around waiting for an unthinking machine to spit out a concept and the first one to get to it gets to write the rules.
59265
Post by: BunkerBob
Ravajaxe wrote:
This would be much clearer. Some people think of point values as a bastion of editor's IP material. It's just a mere numerical value.
Not intricate rules with actual content, or photographs. They will be spread all over the forums in lists section anyway !
So if I'm not mistaken :
Scion squad : 70 points for 5 dudes with hellguns (apparently sergeant is included).
additional scion model : 12 points each
Scion command squad : 85 points for 5 dudes, the boss included (Tempestor @ Ld:9)
The price is not as steep as in V5 codex.
Thank you for the numerical input.
4001
Post by: Compel
I've got to say, I imagine that the Volley Gun was less inspired by the Warhammer Fantasy one but more the historical Nock Volley Gun.
It was famously used by Sergeant Patrick Harper in the Sharpe novels and films. It'd actually not be entirely ridiculous since the Scions do seem heavily inspired by cuirassiers.
As for the game, doesn't GW quite regularly say. "The designers and sculptors make the models based on what they think is cool first, then once the model is done do we only hand them off to the codex writers to make rules for them."
51881
Post by: BlaxicanX
H.B.M.C. wrote:Who is this monolithic "Games Workshop" you keep referring to, as if there's some sort of ideas think-tank separate from the design studio that comes up with concepts? That's the job of the people like Phil Kelly.
As I have said, the design studio comes up with the ideas. Whether the Wraith Knight was Phil's own idea completely from him is largely irrelevant. I can assure you that every new thing would have started along the lines of “Why don’t we try X”, and then people would have spun ideas (artists would have done concept work, the writers thought up rules, and so on).
As far as work with FFG, yeah, we get to invent new things all the time. Sometimes it comes from a brief, but the brief is usually just that – brief. We don’t get handed a list of weapons they want to write and are then told “now go write the rules peon!”. It’s a collaborative effort that starts with a pitch document (something that the writers in the design studio would put together, not some unknowing faceless “Games Workshop” sitting above the design guys) and then goes from there.
I don’t know where you’re getting the idea that the guys who write the Codices just write the Codices and have nothing to do with the design and creation of units. The way you describe it sounds like they sit around waiting for an unthinking machine to spit out a concept and the first one to get to it gets to write the rules.
I feel like we're talking around each other.
59265
Post by: BunkerBob
H.B.M.C. wrote:Who is this monolithic "Games Workshop" you keep referring to, as if there's some sort of ideas think-tank separate from the design studio that comes up with concepts? That's the job of the people like Phil Kelly.
As I have said, the design studio comes up with the ideas. Whether the Wraith Knight was Phil's own idea completely from him is largely irrelevant. I can assure you that every new thing would have started along the lines of “Why don’t we try X”, and then people would have spun ideas (artists would have done concept work, the writers thought up rules, and so on).
As far as work with FFG, yeah, we get to invent new things all the time. Sometimes it comes from a brief, but the brief is usually just that – brief. We don’t get handed a list of weapons they want to write and are then told “now go write the rules peon!”. It’s a collaborative effort that starts with a pitch document (something that the writers in the design studio would put together, not some unknowing faceless “Games Workshop” sitting above the design guys) and then goes from there.
I don’t know where you’re getting the idea that the guys who write the Codices just write the Codices and have nothing to do with the design and creation of units. The way you describe it sounds like they sit around waiting for an unthinking machine to spit out a concept and the first one to get to it gets to write the rules.
You might have just discovered how the taurox was born...
494
Post by: H.B.M.C.
If I knew what you were trying to say, I might agree.
494
Post by: H.B.M.C.
No, these are new. Nice find!
53886
Post by: Ignatius
Ravajaxe wrote:The Taurox pictures raised more than disappointment : rejection, on various forums. I do not like it at all, among others.
I know it is a bit soon to say that, but the Taurox may reveal a bad move for GW.
I mean, why pay the GW's price for a Taurox, when nicer futuristic light transport are plentiful elsewhere ?
Because the pictures posted as alternatives on page 70 that you are praising are hideous (to me at least) and I much prefer the Taurox. I love opinions.
Also, the more pictures of these Scions I see the more I become convinced I'm going to be broke come early April
4001
Post by: Compel
All of them really do continue to look utterly awful to me. The cuirass just looks ridiculous.
35006
Post by: Medium of Death
I like those covered heads that the Storm Trooper kit has. The Taurox doesn't look as bad in those other pictures. The colour really kills it at the moment.
59265
Post by: BunkerBob
I believe whom-ever talked about two hellguns duct taped together was spot on, because thats what it looks like  .
79243
Post by: Swastakowey
Wow, those new light vehicles actually look pretty good from different angles. And boy those new men look good. Im interested in this new book now... So cool.
39502
Post by: Slayer le boucher
Din't see this pic on the thread might have missed it, but still din't see it on page 1.
The battle cannon on the Taurox Prime is a 'Taurox Battle Cannon'. I don't want to rain on anyone's parade but it is just Str 7 Ap4 Blast. It can be upgraded for the price of a sergeant to the Gatling Cannon which is Heavy 10 Str 4 AP - or a further sergeant to get the Missile Launcher which is your standard Heavy 2 Frag/Krak combo. The Prime also comes with a mounted Hotshot Volley Gun like the Scions can take which is TL Salvo 2/4 Str 4 Ap 3. Both the Taurox and Taurox prime have 2 additional firing points.
Scions also come with Deep Strike and Move Through Cover. 5 of them come in at the same cost as a 5 man marine tac squad, additional models are 1 Eldar Ranger each. The Scion command squad is the same cost as a 5 man Assault squad, can be upgraded with a Medic, Vox Caster and Banner. The Tempestor is Ldr 9 and all Tempestus squads within 18 inches can use his leadership for morale, pinning, etc. In addition, the Tempestor is considered a junior officer and can give 1 command as per current IG rules. Any command squad models not upgraded may replace their Hotshot Lasguns with Hotshot Volley Guns, Meltaguns or Plasma Guns.
And the Taurox Prime can be taken by regular Scions as well, I had made an error in the previous bit.
47547
Post by: CthuluIsSpy
Kanluwen wrote: CthuluIsSpy wrote:What exactly is a "hot-shot volley gun?" Is it meant to be some sort of laser shot-gun or automatic lasrifle?
It's a Cruddace creation. It's probably a bunch of "hotshot" lasguns duct taped together and put in a turret. So...what a mek made one day when he was sleepwalking then? This is the best Ork release ever Seriously though, I like the new stormtroopers. They look a lot better with helmets on. The Taurox was not quite as large as I thought it would be. It's certainly tall, but not quite the Ogryn carrying SWAT van I was expecting. Also, there's a picture of the volley gun...it was not as orky as I hoped
4001
Post by: Compel
They still look pants to me. I don't actually mind the volley gun as a look, to be honest... But it isn't what I'd call a 'volley gun' - it looks more like some sort of alternate flamer.
51866
Post by: Bobthehero
Yeah, I am liking that kit, the ''beret + armor sucks!'' argument is pretty much void.
82422
Post by: Zengu
I just hope that the transport isn't 11-10-10 or 12-10-10 even if it was free it would be hard to be worth it.... Its to the point now that I don't even look for fire blood anymore because I know my chimeras are the first to die every time...
34243
Post by: Blacksails
Still don't like the truck.
Look, it has guns on the rear track fender! Why are the guns there? What a completely absurd place to mount a weapon.
59265
Post by: BunkerBob
I would also like to point out that in the far future of tomorrow with millions of years ahead of our time. We still must use a hand held phone pickup for our vox unit.
4001
Post by: Compel
I don't mind and actually like the beret. The armour design of still sucks though!
34243
Post by: Blacksails
Zengu wrote:I just hope that the transport isn't 11-10-10 or 12-10-10 even if it was free it would be hard to be worth it.... Its to the point now that I don't even look for fire blood anymore because I know my chimeras are the first to die every time...
The rules were posted on the previous page.
Spoiler, its 11/10/10.
79243
Post by: Swastakowey
What is the gun on the third Taurox thing in the first image? Cant quite make anything out of it.
34243
Post by: Blacksails
Swastakowey wrote:What is the gun on the third Taurox thing in the first image? Cant quite make anything out of it.
In the turret?
Or in the completely ridiculous mounting over the rear track fender?
44138
Post by: Saxon
I want to like the Taurox but the tracks put me off completely, the rest of the model is rather nice.
The Troopers are nice.
33846
Post by: Leprousy
I'm still meh on the Taurox. It's a pretty ugly model with poorly balanced rules (rumored rules). Not to thrIlled about the Scions either. They've still got badly posed stumpy bodies. The Karskin were/are better.
More and more I'm leaning towards offloading my IG army. I'll wait till the new codex to see if I want to bother playing again, since I still haven't gotten a game of 6ed in yet.
Maybe there will be a rush to buy/trade IG when the new codex launches!
47547
Post by: CthuluIsSpy
Blacksails wrote:Still don't like the truck.
Look, it has guns on the rear track fender! Why are the guns there? What a completely absurd place to mount a weapon.
Oh wow, I didn't even notice that. Yeah, that is a silly place. I mean, I'd hate to be the poor guy who has to exit the vehicle when that autocannon is still firing.
Maybe that's why the Bullgryn need shields...
79243
Post by: Swastakowey
? The third taurox, the last one visible in the convoy. I cant see what weapon its got. Just wondering if someone who knows more about 40k weapons will recognize it, or with keener eye site.
47547
Post by: CthuluIsSpy
Swastakowey wrote:What is the gun on the third Taurox thing in the first image? Cant quite make anything out of it. Looks like another missile array, like on the first. Might just be the back ground though.
34243
Post by: Blacksails
Swastakowey wrote:? The third taurox, the last one visible in the convoy. I cant see what weapon its got. Just wondering if someone who knows more about 40k weapons will recognize it, or with keener eye site.
Looks like an autocannon.
Alternatively, it could be the rumoured baby battlecannon.
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Post by: MrMoustaffa
Ugh, I hate the "costs as much as a space marine tac squad, additional men can be added for the cost of one ranger each" and other such shenanigans.
Why bother trying to not break GW policy by posting points costs if you're going to break a MUCH MORE SERIOUS POLICY of leaking rumors?
Does anyone have a link that just straight up has the points costs? If the guy had used IG or Ork costs I could figure it out. What possessed him to use Space Marine and Eldar prices is beyond me.
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Post by: Swastakowey
Sorry, looked at the other image with the three of them on it, and yea some kind of mini cannon.
The autoguns look like the are resting there rather than used for shooting. Like the crew has to store its heavy weapons externally?
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Post by: CthuluIsSpy
Swastakowey wrote:Sorry, looked at the other image with the three of them on it, and yea some kind of mini cannon.
The autoguns look like the are resting there rather than used for shooting. Like the crew has to store its heavy weapons externally?
That would make more sense, yes.
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Post by: Bobthehero
MrMoustaffa wrote:Ugh, I hate the "costs as much as a space marine tac squad, additional men can be added for the cost of one ranger each" and other such shenanigans.
Why bother trying to not break GW policy by posting points costs if you're going to break a MUCH MORE SERIOUS POLICY of leaking rumors?
Does anyone have a link that just straight up has the points costs? If the guy had used IG or Ork costs I could figure it out. What possessed him to use Space Marine and Eldar prices is beyond me.
Points cost on last page, 12 for extra members and from 70 to 85 for the squad, can't remember it now xd
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Post by: MrMoustaffa
Thanks, sorry I missed it.
Have they posted anything solid on the abomination-er I mean taurox? I've seen some weapon stats and the armor value but that's it. Nothing on costs
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Post by: Blacksails
MrMoustaffa wrote:Thanks, sorry I missed it.
Have they posted anything solid on the abomination-er I mean taurox? I've seen some weapon stats and the armor value but that's it. Nothing on costs
Page 69 has some info.
45-50 is what someone gathered for the base Taurox with AC. Re-rolls failed dangerouns terrain tests.
Prime is another 30pts and can upgrade to various other weapons in 10pts increments.
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Post by: Peregrine
MrMoustaffa wrote:Why bother trying to not break GW policy by posting points costs if you're going to break a MUCH MORE SERIOUS POLICY of leaking rumors?
Because people like to congratulate themselves on how "clever" they're being by finding a "loophole" in GW's policies. More sensible people would just post the point costs openly, alongside a link to an explanation of the fact that point costs are game rules, can't be copyrighted, and can be posted freely no matter how much GW likes to pretend that their lawyers are entitled to invent new laws every time someone does something that GW doesn't like.
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Post by: Kanluwen
Compel wrote:They still look pants to me. I don't actually mind the volley gun as a look, to be honest... But it isn't what I'd call a 'volley gun' - it looks more like some sort of alternate flamer.
Bwhahaha, I love that I was not far off the mark at all on the volley gun.
Well, now I have four of my Kasrkin earmarked to have the barrels on their Hellguns altered to have "Volley" Hellguns.
Also it looks like this was GW responding to requests from players over the years for Stormtroopers to have access to "Multilasers" as a special weapon.
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Post by: Slayer le boucher
The problem with the taurox is that actually , GW have "finally" listened to us.
i mean its been decades that we says that people can't think of a way to squeeze 10 Marines in a rhino, be it the 1St-3rd Ed rhinos or the actual Rhino.
And here, they gave us a Tank that is properly proportionate to how manu models it can fit in!!!.
Its our fault actually, they did it, they did a vehicle that can actually fit 10 models, but they did it poorly once again, and so it look like crap.
if it was a bit more "flat" even the threads should be a little less high, then it might look "okay-ish".
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Post by: plastictrees
The width of the Taurox, assuming the pics aren't super distorted, redeems it a bit to me. Drop it down with wheels and there might be something there in the 'crazy gothic vehicle' vein.
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Post by: Gitzbitah
azreal13 wrote: BlaxicanX wrote:So are you saying that the Wraithknight was Phil Kelly's idea, or not? Saying "he had a hand in it" isn't really answering the question.
I think it's likely that, as a rules creator, he probably had a hand in creating the rules for it. But it's Games Workshop who submits the idea of having a new unit in the first place. No rules creator or artist can introduce the concept of a new thing, it's the corporate part of GW that says "We want something new in the Eldar codex to sell to Eldar players- get the sculpters and writers to whip us up something".
Case in point, iirc you wrote some parts of the Lathe Worlds book. But did you give FFG the idea of the Lathe Worlds book in the first place, or was writing it a task given to you by Fantasy Flight Games?
I've got this weird idea that you think there's some immense dragon sat on a pile of money somewhere in Lenton.
This seems a proper British myth to me. And when the Lost and the Damned next manage to sneak a codex out, it will awaken and blast apart its hill before wreaking fiery vengeance upon the land!
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Post by: shade1313
Slayer le boucher wrote:Din't see this pic on the thread might have missed it, but still din't see it on page 1.
The battle cannon on the Taurox Prime is a 'Taurox Battle Cannon'. I don't want to rain on anyone's parade but it is just Str 7 Ap4 Blast. It can be upgraded for the price of a sergeant to the Gatling Cannon which is Heavy 10 Str 4 AP - or a further sergeant to get the Missile Launcher which is your standard Heavy 2 Frag/Krak combo. The Prime also comes with a mounted Hotshot Volley Gun like the Scions can take which is TL Salvo 2/4 Str 4 Ap 3. Both the Taurox and Taurox prime have 2 additional firing points.
Scions also come with Deep Strike and Move Through Cover. 5 of them come in at the same cost as a 5 man marine tac squad, additional models are 1 Eldar Ranger each. The Scion command squad is the same cost as a 5 man Assault squad, can be upgraded with a Medic, Vox Caster and Banner. The Tempestor is Ldr 9 and all Tempestus squads within 18 inches can use his leadership for morale, pinning, etc. In addition, the Tempestor is considered a junior officer and can give 1 command as per current IG rules. Any command squad models not upgraded may replace their Hotshot Lasguns with Hotshot Volley Guns, Meltaguns or Plasma Guns.
And the Taurox Prime can be taken by regular Scions as well, I had made an error in the previous bit.
Okay, with these pics, I'm kind of digging the new Stormtroopers. Helmets look pretty snacky. The stupid wannabe MRAP still needs those tracks gone in favor of wheels, and to be stripped of the overornamentation.
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Post by: HisDivineShadow
Is the base Taurox really so bad? I hate the model, but rules wise. .. We've wanted a Salamander. Which was Chimera chassis. AC. Open topped and transports 6.
This, while an armor point lower has all that, holds more and has a built in dozer blade. I'll admit I can't remember what Sally costed, but it couldn't have been much cheaper the Taurox.
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Post by: Rostere
I think I might make some conversions with the new Scions, these respirators and some Cadian torsos.
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Post by: Orthon
This needs to be renamed Codex: Gets Crushed by Wave Serpents.
AV11/10/10 vehicles with no save and T3/4+ save models are just not going to cut it when tons of people are spamming wave serpents.
Are these at least assault vehicles or something?
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Post by: Azreal13
Gitzbitah wrote: azreal13 wrote: BlaxicanX wrote:So are you saying that the Wraithknight was Phil Kelly's idea, or not? Saying "he had a hand in it" isn't really answering the question.
I think it's likely that, as a rules creator, he probably had a hand in creating the rules for it. But it's Games Workshop who submits the idea of having a new unit in the first place. No rules creator or artist can introduce the concept of a new thing, it's the corporate part of GW that says "We want something new in the Eldar codex to sell to Eldar players- get the sculpters and writers to whip us up something".
Case in point, iirc you wrote some parts of the Lathe Worlds book. But did you give FFG the idea of the Lathe Worlds book in the first place, or was writing it a task given to you by Fantasy Flight Games?
I've got this weird idea that you think there's some immense dragon sat on a pile of money somewhere in Lenton.
This seems a proper British myth to me. And when the Lost and the Damned next manage to sneak a codex out, it will awaken and blast apart its hill before wreaking fiery vengeance upon the land!
Believe me when I say there are places in the British Isles that will make you swear that magic must have existed once upon a time, Tintagel (Camelot) in Cornwall, Dunluce Castle in Northern Ireland (Cair Paravel in the Narnia books was inspired by it) the Welsh mountains, the Scottish Highlands, Stonehenge.....
Nottingham is not one of those places!
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Post by: Swastakowey
"The Prime also comes with a mounted Hotshot Volley Gun like the Scions can take which is TL Salvo 2/4 Str 4 Ap 3"
"Any command squad models not upgraded may replace their Hotshot Lasguns with Hotshot Volley Guns, Meltaguns or Plasma Guns."
Does the above sound right? I saw it on a blog.
That command squad sounds deadly. Salvo means if it doesnt move it gets full RoF right? My rank and file gunlines would love this gun so much.
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Post by: Azreal13
Until you find out it has a 12" range!
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Post by: Swastakowey
Oh... Maybe not then. Not a gunline weapon for me then.
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Post by: MajorStoffer
I'm liking the stormtroopers somewhat, sans the gaudy, terrible paint scheme they've chosen for them.
However, they're still $70 for ten.
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Post by: Sabotage!
MajorStoffer wrote:I'm liking the stormtroopers somewhat, sans the gaudy, terrible paint scheme they've chosen for them.
However, they're still $70 for ten.
I agree, I'm a really big fan of the helmets. I actually like them quite a lot in the new images, but I think they would look much better with a different paint scheme.
I might actually pick up a box to make some Inquisitorial stormtroopers for my ITEN skirmish force. Jeez, if I do that would be the first 40k product I've bought in almost two years.
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Post by: Azreal13
Can't say it does, but I haven't seen a range listed yet, and GW does like to balance out a good gun by giving it an arse range.
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Post by: Brother SRM
Oh baby, I LOVE these. I also really like the missile racks on the back of the truck - it'll make for a great Katyusha rocket launcher for my Valhallans!
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Post by: combat engineer
That ugly vehicle may make an appearance in my Ork horde.
Mat
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Post by: derling
H.B.M.C. wrote:Who is this monolithic "Games Workshop" you keep referring to, as if there's some sort of ideas think-tank separate from the design studio that comes up with concepts? That's the job of the people like Phil Kelly. As I have said, the design studio comes up with the ideas. Whether the Wraith Knight was Phil's own idea completely from him is largely irrelevant. I can assure you that every new thing would have started along the lines of “Why don’t we try X”, and then people would have spun ideas (artists would have done concept work, the writers thought up rules, and so on). this is 'somewhat close' to how things work in the deign studio in my experience. there ARE external influences affecting games design on the studio... and then internal studio dynamics, current project managers and their ideas, and the ever fluid 'studio philosophies of the day' play a big hand in what gets delivered in a codex before the "lead writer" gets to fill in the remaining blanks. to either praise or shame an GW employee individual based on his name being the main one on a given book though is of minimum truth. Some studio names get lucky and others don't. Hope that helps. Last remaining external 40k playtester (last of the "honorable order of the Techpriest') from 2004 Tau 4th edition Codex until 2012 Tau 5th edition army list and those army lists and game editions in between.
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Post by: the_Armyman
I don't particulalrly like the aesthetics of the Taurox, which pretty much means I won't buy the model, but I feel like we're missing more info at this point regarding its rules. Nothing about it seems significantly more desirable than a bog standard Chimera. Assuming it has a BS4, it can put out some dakka against GEQs, but even equipped with the AP3 volley-doohickey and with 2 firepoints, it just seems lacking against power armor.
Maybe it has some special rule(s) that makes it an interesting choice? Possibly being able to issue orders from inside the vehicle?
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Post by: Swastakowey
Any one know if these guys will be able to deepstrike?
As to the new codices and models etc I would have thought everyone would meet in the concept stages and planned. So all the advertising guys, money watchers, sculptors, writers and so on get together and figure out a rough plan and go from there. When a rough plan is made each group goes off and does its specific thing. Thats how it works when I do the adverts at my business. Everyone even slightly involved has to hear the plan and when they have the info they need I send them to do their thing and it goes from there. So everyone has a bit to do with it id imagine.
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Post by: Chief Librarian Mephiston
According to rumors, they have both Deep Strike and Move Through Cover.
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Post by: spacewolf407
Looks like the trailer video is up at the GW website.
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Post by: krazynadechukr
drool...those scions....ooooh....all helmeted army of these!
1
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Post by: GusPorterhouse
dat cuirass
Seriously, I don't see why the cuirass is getting so much hate. It definitely fits with the medievalists-in-SPESS theme of 40K. Taurox is kind of a mess though.
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Post by: krazynadechukr
you can use those torsos to make French cavalry for warhammer fantasy!
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Post by: krazynadechukr
Kinda diggin the taurox...... only because it resembles the trucks seen in Titanfall..... conversions are in order....
3
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Post by: HisDivineShadow
And now looking back at the original Taurox pic you can see the Volley lasgun mounted on the rear fender like the ACs. That's apparently where they go. Not just for looks.
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Post by: Pascucci
I'll be sticking with my Chimeras for now, the tracks make me throw up in my mouth a little bit. I do love the scions, though.
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Post by: portugus
Having 3 weapons on a vehicle is nice and all but remember you'll be firing 2 of those as Snap Shots. It does not look like a "Heavy" or "Fast" vehicle to me.
Maybe the unit being transported can fire the side sponsons as well as using the fire ports.
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Post by: Swastakowey
hmmmmmmmmmmmmmm doubled some how? - ignore
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Post by: AllSeeingSkink
I'd like to see some conversions of the Taurox with wheels, though I feel it's going to look odd because the front track guard is too long for a single wheel and the rear track guard looks too short for 2 wheels.
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Post by: Chief Librarian Mephiston
portugus wrote:Having 3 weapons on a vehicle is nice and all but remember you'll be firing 2 of those as Snap Shots. It does not look like a "Heavy" or "Fast" vehicle to me.
Maybe the unit being transported can fire the side sponsons as well as using the fire ports.
Actually, according to reports, the Taurox Prime is a Fast Vehicle.
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Post by: General Hobbs
It is going to be really irritating listening to Gamers mispronounce Tempestus Scions. I was really hoping that was just the High Gothic name and they would be referred to as stormtroopers......
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Post by: shade1313
General Hobbs wrote:
It is going to be really irritating listening to Gamers mispronounce Tempestus Scions. I was really hoping that was just the High Gothic name and they would be referred to as stormtroopers......
They still will be, by many of us.
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Post by: General Hobbs
shade1313 wrote:General Hobbs wrote:
It is going to be really irritating listening to Gamers mispronounce Tempestus Scions. I was really hoping that was just the High Gothic name and they would be referred to as stormtroopers......
They still will be, by many of us.
I know I will be
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Post by: plastictrees
My Time Scones will be the scourge of my gaming group.
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Post by: krazynadechukr
Let's try not to descend THIS far into tastelessness. --Janthkin
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Post by: Lockark
HisDivineShadow wrote:Is the base Taurox really so bad? I hate the model, but rules wise. .. We've wanted a Salamander. Which was Chimera chassis. AC. Open topped and transports 6.
This, while an armor point lower has all that, holds more and has a built in dozer blade. I'll admit I can't remember what Sally costed, but it couldn't have been much cheaper the Taurox.
Wait the normal Taurox is open topped?
Has then been any pitchers of it? I've only seen the prime posted.
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Post by: MajorWesJanson
General Hobbs wrote:
It is going to be really irritating listening to Gamers mispronounce Tempestus Scions. I was really hoping that was just the High Gothic name and they would be referred to as stormtroopers......
Yeah, I plan to mispronounce mine as Skitarii...
Rules and appearance with the mask heads will make them perfect stand-ins for Mechanicus troops. Enhanced humans with high tech gear. And the armor looks perfect to paint up in colors matching my Knight and Titans.
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Post by: Agent_Tremolo
So... Fast, built-in dozer blades reinforced ram and armed with... a Killkannon???
The Taurox is the bastard lovechild of a Trukk and a Battlewagon. This is definitely an ork release!
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Post by: Happygrunt
I am actually liking the taurox MORE now that we got some good shots. I honestly see it in a "fire support" role with the missiles and auto cannon. Around the same price as a chimera for increased firepower and speed but decreased survivability and troop transport potential. Have the chimeras move up, transporting troops while the taurox sits in the back and gives mobile fire support.
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Post by: Chief Librarian Mephiston
Well, as it so happens, I'm not a total illiterate and I'm fully capable of pronouncing Militarum Tempestus correctly, so I could call them that if I wanted to. :p But they're called Scions, so I'll just call them that instead.
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Post by: krazynadechukr
I'm going to run my 5 salamanders as tauroxes and my dkok grenadiers as scions....
1
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Post by: MajorWesJanson
Blacksails wrote: Swastakowey wrote:? The third taurox, the last one visible in the convoy. I cant see what weapon its got. Just wondering if someone who knows more about 40k weapons will recognize it, or with keener eye site.
Looks like an autocannon.
Alternatively, it could be the rumoured baby battlecannon.
The rumored baby battle cannon may be the Macrocannon from the BRB.
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Post by: Chief Librarian Mephiston
Nah, the Taurox Battlecannon is Heavy 1, Blast while the Macro-Cannon is Heavy 2, Large Blast.
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Post by: Bödeln
Wow those "Stormtroopers" must be some of GWs ugliest models i have ever seen!
Im sticking too elysians and the old stormies instead.
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Post by: MWHistorian
Goes to show that you can't please everyone. I love these new storm trooper kits. Those breastplates and helmets are what I've been wanting.
But as the above poster said, "Skitarii." They'd make a great Mechanicum force.
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Post by: AllSeeingSkink
I'm mostly indifferent on the Storm Troopers, they look alright, but they aren't doing anything exciting for me either. I'm just going to stick to DKOK Grenadiers or Kasrkin. Mostly indifferent on the Ogryns as well. Hate the Taurox. Indifferent on the Hydra. We'll see if it comes as a dual kit and what the other option is if it does.
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Post by: tau tse tung
The Taurox looks good with the rocket spontoons on the back, really fits my Valhallans
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Post by: timd
Chief Librarian Mephiston wrote: portugus wrote:Having 3 weapons on a vehicle is nice and all but remember you'll be firing 2 of those as Snap Shots. It does not look like a "Heavy" or "Fast" vehicle to me.
Maybe the unit being transported can fire the side sponsons as well as using the fire ports.
Actually, according to reports, the Taurox Prime is a Fast Vehicle.
LOL! Seriously? Brilliant! A turtle might be faster. Go GW, go...
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Post by: BlaxicanX
I don't really see how it's speed is going to matter all that much, considering it'll be blown up first turn unless you hide it behind stuff.
First person to argue that it's a good distraction/target saturation unit is getting smacked.
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Post by: amanita
I am surprised that the taurox is such a bad looking model. The concept is okay, but is there a single person who doesn't see the ridiculous treads as off-putting? For a 'models first' company that doesn't care too much about its rules this is a disaster. I don't expect complete realism from the grimdark manifesto of 40K, but c'mon already! The treads are bad enough but I also enjoy the fender mounted auto-cannon and I gotta admit the exhaust getting piped back into the crew cabin is a nice touch!
So it's not just the rules GW wants people to fix - it's their models as well. Perhaps it's brilliant marketing again; people end up paying more in desperation to fix an inferior product? I admit I bought the storm raven when it came out as a challenge to make it look less ridiculous. I don't think this will happen again.
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Post by: insaniak
amanita wrote:The concept is okay, but is there a single person who doesn't see the ridiculous treads as off-putting?
Quite a few, going by the number of comments in this thread from people who like it.
The fender guns are a tad silly, though. They would be replacing their headlights on a fairly regular basis, I suspect.
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Post by: Chief Librarian Mephiston
BlaxicanX wrote:I don't really see how it's speed is going to matter all that much, considering it'll be blown up first turn unless you hide it behind stuff.
I don't play on empty tables, so that's not an issue.
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Post by: BlaxicanX
It should be an issue because if they can't see you then won't be seeing them either, and if you're hiding then you're not transporting troops up the field.
Thus, that "transport with a large gun on it" is neither transporting nor gunning. So why is there?
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Post by: Chief Librarian Mephiston
BlaxicanX wrote:It should be an issue because if they can't see you then won't be seeing them either, and if you're hiding then you're not transporting troops up the field.
Thus, that "transport with a large gun on it" is neither transporting nor gunning. So why is there?
I take it you just started playing? If you maneuver properly then you can advance up the board while staying out of sight of most if not all of the opposing force. There is terrain in the middle of the board, after all. Terrain isn't restricted to deployment zones. And if you want to make use of that gun then, depending on the terrain, you can do so while only being in sight of A) something you can destroy with your fire, B) something you can sufficiently weaken with your fire, and/or C) something which isn't a serious threat to you. So even if you want to shoot something up, that doesn't necessarily require you being out in the open for every single enemy unit to be able to draw line of sight to you. Moreover, most of the time shooting things every turn doesn't necessarily contribute to your winning the game. What's more important is being in a position to achieve a strategic goal at the right time. For instance, a Taurox Prime carrying a squad of Scions on it which does nothing the first four turns of the game is well worth it if, on the fifth turn, it zooms out and blasts an enemy Scoring Unit off an objective and denies them the Victory Points needed to win the game.
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Post by: HisDivineShadow
Happygrunt wrote:I am actually liking the taurox MORE now that we got some good shots. I honestly see it in a "fire support" role with the missiles and auto cannon. Around the same price as a chimera for increased firepower and speed but decreased survivability and troop transport potential. Have the chimeras move up, transporting troops while the taurox sits in the back and gives mobile fire support.
So ooooooo you are excited about the speed of the vehicle. .. And plan on having it sit back as fire support?
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Post by: BlaxicanX
Chief Librarian Mephiston wrote:I take it you just started playing? If you maneuver properly then you can advance up the board while staying out of sight of most if not all of the opposing force. There is terrain in the middle of the board, after all. Terrain isn't restricted to deployment zones. And if you want to make use of that gun then, depending on the terrain, you can do so while only being in sight of A) something you can destroy with your fire, B) something you can sufficiently weaken with your fire, and/or C) something which isn't a serious threat to you. So even if you want to shoot something up, that doesn't necessarily require you being out in the open for every single enemy unit to be able to draw line of sight to you. So under the best possible conditions you could possibly have, it has have a sort of/kind of use. Inspiring.
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Post by: Chief Librarian Mephiston
BlaxicanX wrote:So under the best possible conditions you could possibly have, it has have a sort of/kind of use.
Inspiring.
No, just the circumstances which regularly occur because apparently, unlike you it seems, I actually make use of terrain and don't play on barren game tables.
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Post by: BlaxicanX
Apparently you play against idiots and set up a massive line of LOS terrain that covers 60% of the board. I mean, since you feel like mud-slinging, for whatever reason.
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Post by: Happygrunt
HisDivineShadow wrote: Happygrunt wrote:I am actually liking the taurox MORE now that we got some good shots. I honestly see it in a "fire support" role with the missiles and auto cannon. Around the same price as a chimera for increased firepower and speed but decreased survivability and troop transport potential. Have the chimeras move up, transporting troops while the taurox sits in the back and gives mobile fire support.
So ooooooo you are excited about the speed of the vehicle. .. And plan on having it sit back as fire support?
Speed makes it more mobile, so yes, I am going to use it as fire support, because I wont have to worry about not having the shot I want. I will be able to move the apc around and have it shoot what I want to from where I want to (with careful planning). And it is a transport with (rumored) firepoints, so I could have a small unit inside and move them around if I needed too.
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Post by: Chief Librarian Mephiston
BlaxicanX wrote:Apparently you play against idiots and set up a massive line of LOS terrain that covers 60% of the board.
I mean, since you feel like mud-slinging, for whatever reason.
No, I just have a shred of common sense and understand rudimentary geometry. Your point's silly altogether, though. What was your original comment, again? "I don't really see how it's speed is going to matter all that much, considering it'll be blown up first turn unless you hide it behind stuff." Under that definition, EVERYTHING is garbage, because anything and everything left out in the open on Turn 1 can potentially die. Even a Revenant Titan can get greased on Turn 1 if it's left out in the open. So what's the point?
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Post by: BlaxicanX
Mmmm, no. Because not everything is a 11/10/10 transport whose primary role is to move troops up the board and, ideally, provide fire-support once it gets there. If you have it cowering behind cover in your deployment zone, it's not doing its job. So, like you said, if you have LOS blocking terrain lined up right so you can move it up the board safely, and your opponent has the right deployment to let you you take potshots at his weak crappy units, than... I guess you can do something. But if conditions are that good then why even bother with the unit in the first place? As a Guard player I have already transports that won't die when someone sneezes at them, and better fire-support options. What hole in the Guard codex is the Taurox plugging, here?
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Post by: Swastakowey
BlaxicanX wrote:Apparently you play against idiots and set up a massive line of LOS terrain that covers 60% of the board.
I mean, since you feel like mud-slinging, for whatever reason.
Hmmm, you are a boring player. Empty tables, no cover, no tactics. Sitting and shooting is wasteful in the open unless you have some serious armour or hard troops. Even then I always rely on cover as most players tend to. If the enemy is blowing you up on turn one you need to rethink your map designs and points sizes in my opinion.
But if thats how you like to play, then yes get used to your stuff dying on turn one. You wont find anything but the heaviest of units useful in a game like that.
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Post by: BlaxicanX
Mmmm, I'm glad you play against fluff-bunny beer n pretzels players who proxy half their units and let you smother the board with LOS blocking terrain so no one can shoot anything past 12''. Hey, I can make silly ad hominems too!
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Post by: Swastakowey
BlaxicanX wrote:Mmmm, I'm glad you play against fluff-bunny beer n pretzels players who proxy half their units and let you smother the board with LOS blocking terrain.
Hey, I can make silly ad hominems too!
Good for you. Enjoy your clearly great gaming experience, because we all suck and thats why we have fun
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Post by: BlaxicanX
Hey man, same to you. Meanwhile, i'll be playing competent players and having fun.
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Post by: Swastakowey
BlaxicanX wrote:Hey man, same to you. Meanwhile, i'll be playing competent players and having fun.
If you are having fun, stop whining about a unit that hasnt come out yet and we dont know the full details of. Assuming makes an ass out of everyone involved.
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Post by: BlaxicanX
Is the guy who's only input in this discussion is insulting me and making assumptions about how I play the game telling me to not make assumptions? Hilarious. Take some of your own advice, friend. =)
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Post by: Swastakowey
No I have been asking questions earlier. People like you just make us look like angry monkeys in a cage. If you dont like a unit, why make a fuss. It clearly doesnt fit in with your army or ideas. But it may for someone else.
So let it go.
If you had kept the conversation positive instead of voicing rage over a model, then everyone will be speculating and building excitement happily and normally.
Anyways, as you probably want, I shall no longer respond. I like others, clearly can find a use for such vehicle for whatever reason. We dont even know what this can do, let alone how much it can carry. So saying it sucks isnt really necessary yet.
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Post by: Red__Thirst
So this is what an internet slap fight looks like.
Good to know. Now, can' t we all just get along?
-Red__Thirst-
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Post by: Swastakowey
Red__Thirst wrote:So this is what an internet slap fight looks like.
Good to know. Now, can' t we all just get along?
-Red__Thirst-
Very true, sorry :(
Anyone else see some cool but expensive rough rider conversions form those storm troopers?
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Post by: BlaxicanX
Swastakowey wrote:No I have been asking questions earlier. People like you just make us look like angry monkeys in a cage. If you dont like a unit, why make a fuss. It clearly doesnt fit in with your army or ideas. But it may for someone else. So let it go. If you had kept the conversation positive instead of voicing rage over a model, then everyone will be speculating and building excitement happily and normally. Anyways, as you probably want, I shall no longer respond. I like others, clearly can find a use for such vehicle for whatever reason. We dont even know what this can do, let alone how much it can carry. So saying it sucks isnt really necessary yet. Why make a fuss about me making a fuss? It seems rather hypocritical of you to say this. I have no obligation to lie and "keep the discussion positive". The rules from what we know, are ass, and it's within my rights to voice that. I'm not the only person in the past few pages to have done so. If you have something to actually contribute to the topic of the unit's rules, feel free, I welcome all opinions. If all you have to contribute is insults, well. You can keep those to yourself, I guess.
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Post by: Grimskul
Swastakowey wrote: Red__Thirst wrote:So this is what an internet slap fight looks like.
Good to know. Now, can' t we all just get along?
-Red__Thirst-
Very true, sorry :(
Anyone else see some cool but expensive rough rider conversions form those storm troopers?
If rough riders still exist, :( we can only hope. Someone already mentioned how their cuirasses could be used for Bretonnian knight models.
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Post by: Swastakowey
I will admit, the armour on a horse with matching armour would look very cool. But I too worry about the future of the modest rough rider. I doubt they will be gone though. (well hope at least)
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Post by: Commissar Benny
I have to agree with Blaxican on this new vehicle. What role will this Taurox vehicle provide in the IG codex that is not already fulfilled? A battle cannon on a light vehicle is something new, but is it worth the point cost with its low survivability? I rarely ever see Chimeras fielded anymore due to their low survivability & the Taurox has even less armor. I can't see why anyone would use them to transport stormtroopers as they can deep strike & even if you choose not to dropping them from a Valkyrie is likely also a better alternative.
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Post by: SJM
Red__Thirst wrote:So this is what an internet slap fight looks like.
Good to know. Now, can' t we all just get along?
-Red__Thirst-
Shhhhhh, they were just about to get onto "who has the bigger tank", and "You cant kill me because of my PeW!PeW! shield!!"
3687
Post by: Red__Thirst
I'm debating taking some LoTR models I could get for not a lot of money and ordering the hunting lances from Victoria Miniatures and then greenstuffing the giant furry hats onto them so they look suitably Vostroyan. Not sure yet, but it's an idea.
We'll see I suppose. I for one hope Rough Riders stay in the codex, as they're a cool unit and one I'd enjoy using one day if I can convert some up.
Just my thoughts, take it easy for now.
-Red__Thirst-
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Post by: Bobthehero
Barrage weapon says hello!
At least, mine do, I could afford to divert an Earthshaker or two to fire at those transport and have a decent chance to blow them or cripple them.
Still go the Thudd guns to shoot at squishy stuff.
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Post by: Miguelsan
17 different heads!? I usually lambast GW like crazy but this time I'm impressed. Hope there are all kind of bits inside.
M.
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Post by: BrookM
I kinda want both the codex and a Taurox now, the Taurox actually wouldn't look half that bad with the turret and missile rack left off, keeping the actual vehicle as more of a grim-dark version of the Morris Humber or *insert name of the replacement for the Hummer here*, making for a rather neat riot control vehicle with the guns and Imperial Guard lion icons left off.
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Post by: shade1313
The purse swinging is stupid and a very distracting tangent.
Can you two please stop indulging your Jerry Springer impulses in the thread, now?
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Post by: BlaxicanX
Who are you talking to? Grimskul wrote: If rough riders still exist, :( we can only hope. Someone already mentioned how their cuirasses could be used for Bretonnian knight models. Still crossing fingers for a points reduction and maybe power lances.
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Post by: Happygrunt
40163
Post by: UNCLEBADTOUCH
Wow those Taurus pictures actually make it look even worse.
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Post by: BlaxicanX
>"Rugged" support vehicle.
>Less armor than a chimera.
I like that chainsaw gun in panel 4. Even if I skip out on the Stormtrooper codex itself, the models might be worth the pick-up.
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Post by: shade1313
The green one looks much, much better...no lion or skull bling. Still needs the tracks replaced, but it's a step in the right direction.
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Post by: BrookM
That green Taurox actually made me go "woah!", nice!
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Post by: Happygrunt
BlaxicanX wrote:>"Rugged" support vehicle.
>Less armor than a chimera.
I like that chainsaw gun in panel 4. Even if I skip out on the Stormtrooper codex itself, the models might be worth the pick-up.
I think they meant "rugged" like it can go over terrain really well. I have heard jeeps as being refereed to as "rugged", however those are clearly not heavily armored.
Honestly, I kinda like the Taurox now. The missles, auto cannon turret and the green scheme really sold me.
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Post by: Peregrine
Nope, still looks stupid. I don't think anything is going to salvage this abomination. I do love the chainsaw pistol, because why not?
And I have to laugh at the "the lion is the traditional symbol of the our-lawyers-told-us-we-couldn't-trademark-imperial-guard army" bit. I guess if by "traditional" you mean "we decided to add it to the new kit" then it's traditional...
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Post by: NoggintheNog
The green one doesnt even sit right on a flat surface, the front tracks are way off.
It is that sort of poor presentation that bugs me most, they are a multi million pound international company, charging premium prices for a premium (ish) product, and that is how they present it?
Model maker shouldnt have made it like that, photographer shouldnt have taken an image of a model like that, and passed it through to marketing, and the WD editor should never have allowed it in the book.
That aside, the scions have soem nice options, I think in a more understated paint scheme they wouldnt look as over the top and would fit into the IG quite well.
The truck is all kinds of awful, wonky tracks or not.
7375
Post by: BrookM
I think the chainsaw Hellgun is part of the medical equipment the medic carries.
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Post by: Happygrunt
BrookM wrote:I think the chainsaw Hellgun is part of the medical equipment the medic carries.
Might be similar to the chainsaw arm that marine apothecaries carry.
And I do agree, the presentation on the Taurox themselves is bad. Those are clearly warped kits. However, I can see what they were going for and what they will look like when assembled properly and I like it.
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Post by: Bonde
The much more plain green variant (the regular Taurox I think) looks MUCH better than the overblinged baby blue variants shown so far. Actually the only thing I would change would be giving it 4 or 6 wheels instead of the small track sections.
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Post by: OneManNoodles
The green one, they assembled it wrong! and guns bolted to the side ... SERIOUSLY!?
It looks like something you'd see from a toy manufacturer making things to accompany a cartoon show, like He-man or something.
The A-team can make better designed vehicles locked in a barn with duct tape.
The only thing in those images I like is the right most centre head, just because it looks like grumpy cat.
Edit: Thanks for the new pics.
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Post by: shade1313
At least six wheels...maybe 8, as a sort of cross between a LAV-25/Stryker style vehicle and an MRAP.
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Post by: Red__Thirst
Ok, this particular variant I can almost justify having in my I.G. if it's an option.
I agree, the tracks being off-kilter a little bugs me, but that's not necessarily the kit, but he modeler who put the kit together.
Painted up in Vostroyan colors, I can see this being a nice addition to my I.G. May convert mine to have some big wheels on the front of it, in lieu of the front tracks so it resembles a half-track, but overall it's not as bad in this configuration as the original images made it out to be.
We'll see, I suppose. That paint job does help it substantially, and it may go from a 'no way' to a 'possible' in the future, depending on how the rules for it work.
That's all I've got for now. Thanks for the new pictures.
-Red__Thirst-
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Post by: AllSeeingSkink
The less blinged out Taurox looks better... now it only looks crap instead of completely and utterly crap
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Post by: alphaecho
Miguelsan wrote:17 different heads!? I usually lambast GW like crazy but this time I'm impressed. Hope there are all kind of bits inside.
M.
That line and the box price for five figures might hint that its at the Sternguard Veteran level of bits. You can only make five actual figures but you can bling out/ convert a load of others you might have spare.
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Post by: Happygrunt
Red__Thirst wrote:
Painted up in Vostroyan colors, I can see this being a nice addition to my I.G. May convert mine to have some big wheels on the front of it, in lieu of the front tracks so it resembles a half-track, but overall it's not as bad in this configuration as the original images made it out to be.
We'll see, I suppose. That paint job does help it substantially, and it may go from a 'no way' to a 'possible' in the future, depending on how the rules for it work.
See, I think that was GW's mistake when painting this thing for display. NO ONE has baby-blue IG vehicals, so its hard to see yourself owning one. But put it in dark greens and greys and now people can see how it might look in their own force.
Now all we need are some solid rules info and we are in business!
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Post by: Red__Thirst
Apparently it's a transport vehicle, with 11/10/10 on the armor profile. It can re-roll failed difficult terrain tests (a handy feature for sure) and costs 50 points for the basic Taurox.
From Bell of Lost Souls rumor leak
Taurox
AV: 11/10/10
Reroll Difficult Terrain tests
Transport Capacity: 10
Autocannon
50pts
As for what the basic Taurox comes with, if you get a (twinlinked? It looks like it would be TL in the picture) autocannon with it, I'd be happy to pay 50 points for a decent transport option with a twinlinked autocannon.
Sure the armor is thinner, but I'm accustomed to my transports being thinly armored on the sides and rear after using Chimeras for so long. So having 11 front armor doesn't bug me quite so much as it might others.
I'm not saying I'll get one, but the possibility is much stronger now compared to what it was a couple of weeks ago. The question I have is do I get a third chimera, or do I opt for this transport as my third transport option. We'll see.
That's all I've got for now. Take it easy everyone.
-RT-
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Post by: shade1313
I think it'll be fun to make one or two to go with my FW chaos guard.
Can't see it fitting in with either my Elysians or DKoK.
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Post by: streetsamurai
Those storm troopers, so Perfect. I think I just shed a tear of joy. The taurox looks pretty good in green, seems that the ridiculous paintjob was the problem. Really tempted to start an imperial guard or storm troopers army. So little money and so many plastic miniatures to buy
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Post by: UNCLEBADTOUCH
Rule wise if it is 50 points for the twin autocannon version with the rules posted above then this is far better value than either a razorback or rhino. Still looks like ass though, think it's the number of divergent angular lines on it that make it look more disproportionate. Unfortunately that's an inherent flaw that no amount of de-blinding will fix.
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Post by: UNCLEBADTOUCH
As for the medics cool looking chainsaw pistol, note to self "do not get ill or wounded around this chap".
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Post by: NTRabbit
There's nowhere for the chainsaw teeth to go on that pistol, they're literally running into a hard part of the stock, nor is there room for a motor to power it, looks like a low rent conversion job. They could have thought that one out just a little bit better.
As for the Taurox, it wouldn't look so ridiculously bad if it was an inch shorter, then it would actually resemble one of those real life British vehicles, which it currently in no way does. Right now it resembles the Herkimer Battle Jitney from Mystery Men
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Post by: thenoobbomb
UNCLEBADTOUCH wrote:As for the medics cool looking chainsaw pistol, note to self "do not get ill or wounded around this chap".
 Should give FNP to his unit due to this - I wanted to give my Iron Warrior (Khornate) Apothecary a similar rule due to that!
But damn, those Stormtroopers are awesome. I like the Taurox, too
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Post by: Pedro Kantor
but I'd rather they do it like the Chapter Tactics.
100% this. For me it would be the way to go, keeping the SC's in the book and they can have a little extra with them, the same as the SC's in C: SM.
71038
Post by: Kerrathyr
Well, this
is definitely proof that less is more...
Now... If we could go "a bit less" on the tracks' height...
As a side note, is it my impression, or the front track is not level with the ground?
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Post by: Wolf
Well that green Torax has actually made it look like a better model to me, like it's been said before, swap out the front tracks for wheels and I have an okay-ish half track.
The helmeted heads on the scions looks really good, the rest of them are still meh.
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Post by: Medium of Death
I like that the Taurox can be built without all that extra detailing crap. I quite like it now.
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Post by: Pedro Kantor
Medium of Death wrote:I like that the Taurox can be built without all that extra detailing crap. I quite like it now.
Me too. Definitely the way to go for Taurox Prime, the extra weapon options will distinguish it from the base Taurox.
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Post by: Kroothawk
I like the Taurox in the middle:
Everyone exiting on the sides will be shot by fender gun, everyone looking though the top exit will be shot by rockets
After the first salvo, the Taurox counts as open-topped
( BTW how did those three trucks get there!)
Reminds me of the gun turret of the tau flyer replacing the rudder and the tentaclids ripping the wings of the Hive Crone.
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Post by: Leprousy
Is it just me, or are the silly real fender mounts the "secondary weapon system" of twin linked AC that can be switched out for the volley guns? The picture with three lined up show 2 with AC and one with what I think is the volley gun. Worst gun mount position ever.
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Post by: Flashman
Hmm... new pics do not improve the look of the silly tank. It gets worse with each new gun iteration.
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Post by: Perfect Organism
So, the Taurox Prime mounts a battlecannon on some kind of pod on the side of the turret? That just looks daft. The side-mounted guns are stupid too. That model just looks worse and worse with better images.
The standard Taurox makes a lot more sense. The turret looks plausible and there are no passenger-killing side guns. I personally didn't mind all the extra decoration, but it seems to be getting a more positive response for not having that too. Only the tracks are a problem now, although it's a big problem to me.
Looking at the reflection of the underside, it seems that each track unit might possibly be connected by a flexible suspension system, so they could be merely awful at crossing terrain rather than truly incapable. Still ridiculous for a vehicle that is meant to be designed for rough terrain to have such a stupid drivetrain.
The Tempestus Scions look great. They wouldn't fit in any of my armies, but I'm almost tempted to buy some just to paint up as display models.
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Post by: warboss
BrookM wrote:I kinda want both the codex and a Taurox now, the Taurox actually wouldn't look half that bad with the turret and missile rack left off, keeping the actual vehicle as more of a grim-dark version of the Morris Humber or *insert name of the replacement for the Hummer here*, making for a rather neat riot control vehicle with the guns and Imperial Guard lion icons left off.
It wouldn't look half bad if you did that AND replaced the stupid tracks AND chapterhouse made an extended cab conversion kit like with the Storm Raven.
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Post by: alphaecho
Perfect Organism wrote:
The Tempestus Scions look great. They wouldn't fit in any of my armies, but I'm almost tempted to buy some just to paint up as display models.
I'm curious as to why you think they wouldn't fit (not a criticism, just curious). Is it visual aesthetic or choice of play style?
The whole background of Storm Troopers/ Tempestus Scions is that they do not belong to any IG Regt so will always look separate.
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Post by: AllSeeingSkink
alphaecho wrote: Perfect Organism wrote:
The Tempestus Scions look great. They wouldn't fit in any of my armies, but I'm almost tempted to buy some just to paint up as display models.
I'm curious as to why you think they wouldn't fit (not a criticism, just curious). Is it visual aesthetic or choice of play style?
The whole background of Storm Troopers/ Tempestus Scions is that they do not belong to any IG Regt so will always look separate.
I'm not a fan of that background, I prefer Kasrkin and DKOK Grenadiers that simply look like elite versions within the same army. I'm all about unity in my army, not a fan of individualistic units.
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Post by: insaniak
Red__Thirst wrote:I agree, the tracks being off-kilter a little bugs me, but that's not necessarily the kit, but he modeler who put the kit together.
Combined with the visible warping on the mudguards, the front bumper and the roof panel (most obvious on the blue missile variant) it does suggest some issues with the casting of this kit.
20880
Post by: loki old fart
Someone needs to photoshop the green one with eight wheels. See how that looks.
33846
Post by: Leprousy
I guess I the odd man out with the storm troopers. I realize that they're not guard per se, but for a military force that looks military they are overly decorative. I guess I am also sick of the super deformed "hero scale". Proportion humans properly dang it. I'm sick of fat arms and legs with big heads and no necks.
The berets are also dumb, and most of the face masks make them look noiseless.
I was hoping for inspiration to paint and play 40k again. Oh well...
56122
Post by: Perfect Organism
alphaecho wrote: Perfect Organism wrote:
The Tempestus Scions look great. They wouldn't fit in any of my armies, but I'm almost tempted to buy some just to paint up as display models.
I'm curious as to why you think they wouldn't fit (not a criticism, just curious). Is it visual aesthetic or choice of play style?
The whole background of Storm Troopers/ Tempestus Scions is that they do not belong to any IG Regt so will always look separate.
My 'guard' army are meant to be renegades and mercenaries (so I can easily justify fighting against imperial forces and allying with aliens). I've avoided giving them Imperial-specific units like Stormtroopers, Commissars and Priests to reinforce that theme.
47547
Post by: CthuluIsSpy
Leprousy wrote:I guess I the odd man out with the storm troopers. I realize that they're not guard per se, but for a military force that looks military they are overly decorative. I guess I am also sick of the super deformed "hero scale". Proportion humans properly dang it. I'm sick of fat arms and legs with big heads and no necks. The berets are also dumb, and most of the face masks make them look noiseless. I was hoping for inspiration to paint and play 40k again. Oh well... You must be new to the Imperium What a nice statue on that warship! Very practical. In future, Cathedral demolishes you! Bright Colors and gold trim is standard military, right? Fear the Furry Hats of the Emperor! The IoM are not known to be modest when it comes to decorations, especially when it comes to the military. The Scions are quite plain, really.
39502
Post by: Slayer le boucher
Did a quick mock up on paint to see how it would look if you just "trimmed" a bit the tracks.
look a bit less obnoxious, but you can do only so much, with out doing a full on overhaul, i think that the hull need to be lowered a good 1 or 2 inches.
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Post by: kronk
Agreed. Crap model with crap rules.
I'll take 10.
1478
Post by: warboss
I think the bigger concern is why he has a half dozen cash register receipt paper rolls attached to his power armor.
44654
Post by: Lone Cat
Perfect Organism wrote:So, the Taurox Prime mounts a battlecannon on some kind of pod on the side of the turret? That just looks daft. The side-mounted guns are stupid too. That model just looks worse and worse with better images.
The standard Taurox makes a lot more sense. The turret looks plausible and there are no passenger-killing side guns. I personally didn't mind all the extra decoration, but it seems to be getting a more positive response for not having that too. Only the tracks are a problem now, although it's a big problem to me.
Looking at the reflection of the underside, it seems that each track unit might possibly be connected by a flexible suspension system, so they could be merely awful at crossing terrain rather than truly incapable. Still ridiculous for a vehicle that is meant to be designed for rough terrain to have such a stupid drivetrain.
The Tempestus Scions look great. They wouldn't fit in any of my armies, but I'm almost tempted to buy some just to paint up as display models.
IT has to be Hitech. rather than 1930s look of standard IG vehicle.
Also standard Taurox with Fleur de Lys track bogie is not convincing me enough, removing it makes vehicle looks smarter meow~
Yet it is high speed vehicle now meowmeow~
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Post by: warboss
kronk wrote:
Agreed. Crap model with crap rules.
I'll take 10.
I'd believe you if it was a "limited edition" like the crappy looking void shield generator. It is now a proven fact that crap models plus limited supply = GW sold out in minutes. :(
47547
Post by: CthuluIsSpy
warboss wrote:
I think the bigger concern is why he has a half dozen cash register receipt paper rolls attached to his power armor.
Well...toilet paper isn't easy to come by on the battlefield...
494
Post by: H.B.M.C.
BrookM wrote:That green Taurox actually made me go "woah!", nice!
Yeah me too. That Autocannon turret is sexy.
33846
Post by: Leprousy
CthuluIsSpy wrote: Leprousy wrote:I guess I the odd man out with the storm troopers. I realize that they're not guard per se, but for a military force that looks military they are overly decorative. I guess I am also sick of the super deformed "hero scale". Proportion humans properly dang it. I'm sick of fat arms and legs with big heads and no necks.
The berets are also dumb, and most of the face masks make them look noiseless.
I was hoping for inspiration to paint and play 40k again. Oh well...
You must be new to the Imperium
Bright Colors and gold trim is standard military, right?
Fear the Furry Hats of the Emperor!
The IoM are not known to be modest when it comes to decorations, especially when it comes to the military.
The Scions are quite plain, really.
The guard have always been different though. When they were pompous and over dressed it was always based on interesting pompous and over dressed period military uniforms. So, yes bright colors and gold trim are VERY military. The Scions are moving into pure fantasy/gothic lite.
Theres a reason I never started space dude army before.
40163
Post by: UNCLEBADTOUCH
kronk wrote:
Agreed. Crap model with crap rules.
I'll take 10.
Compare it to a razorback or rhino, the rules are good. The model however......
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Post by: Perfect Organism
1
494
Post by: H.B.M.C.
Ok now with just wheels on the front.
1918
Post by: Scottywan82
Much improved! Danke! Automatically Appended Next Post:
Moon on a stick, much, HBMC?
8617
Post by: Hulksmash
insaniak wrote: Red__Thirst wrote:I agree, the tracks being off-kilter a little bugs me, but that's not necessarily the kit, but he modeler who put the kit together.
Combined with the visible warping on the mudguards, the front bumper and the roof panel (most obvious on the blue missile variant) it does suggest some issues with the casting of this kit.
Since it's pretty well known that new models that are painted are normally the step before full production models and GW hasn't had a plastic kit that's been off in quite a while I think it's not worth worrying about.
In general not a fan of the side guns but love the standard one. I don't even mind the front tracks but I also wouldn't object to swapping them out for wheels.
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Post by: Necroagogo
Wheeled version looks wholly acceptable. Third party manufacturers ... start your engines!
56122
Post by: Perfect Organism
1
44654
Post by: Lone Cat
Does it has amphibious ability??
18698
Post by: kronk
1000x better.
Still fugly, but better.
84375
Post by: Fabio Bile
I haven't commented on the minis yet, so:
I think the Taurox's butt-ugly, regardless of how pimped out it is or isn't. It's the awkward track sections and especially the stubby front that don't work for me, though even aside from that it's at best a servicable model. (Perfect Organism's wheeled edit is a big improvement, but it doesn't make me a fan of the Taurox.) What really gets me is that Forgeworld have done a whole bunch of Imperial Guard vehicles that do look good.
The price on the Scions is about acceptable for a command squad, but not for army building. I really like the minis themselves though. I love the Perry's old metal Guard, but if these new Storm Troopers are an indication of where the infantry's going I'm cool with that. Both the helmets and the bare heads look great, and I can dig the trims and the fitched cross motif, although I wouldn't paint them to be that contrasting.
Hydra (from that one pic) looks basic and straightforward, as well it should. Ogryns are probably decent plastics behind those paint jobs, but I'd hoped for a substantial redesign. The concept of 40K ogres (or hobbits) has never really done it for me. At least hiding their faces behind gasmasks helps a bit.
41203
Post by: Insurgency Walker
Necroagogo wrote:Wheeled version looks wholly acceptable. Third party manufacturers ... start your engines!
Did you hear this Chapterhouse?
I don't know what to think of this beast. I kind of like the ugliness of the kit, if I don't look at the tracks to closely. I don't see it fitting in well with the rest of the IG aesthetic. I want to see it next to some chimera and LRBT, it looks like it could shoot over them both!
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Post by: Anpu42
Insurgency Walker wrote: Necroagogo wrote:Wheeled version looks wholly acceptable. Third party manufacturers ... start your engines!
Did you hear this Chapterhouse?
I don't know what to think of this beast. I kind of like the ugliness of the kit, if I don't look at the tracks to closely. I don't see it fitting in well with the rest of the IG aesthetic. I want to see it next to some chimera and LRBT, it looks like it could shoot over them both!
I am probably going to get mine from the $.99 stores.
41203
Post by: Insurgency Walker
Anpu42 wrote: Insurgency Walker wrote: Necroagogo wrote:Wheeled version looks wholly acceptable. Third party manufacturers ... start your engines!
Did you hear this Chapterhouse?
I don't know what to think of this beast. I kind of like the ugliness of the kit, if I don't look at the tracks to closely. I don't see it fitting in well with the rest of the IG aesthetic. I want to see it next to some chimera and LRBT, it looks like it could shoot over them both!
I am probably going to get mine from the $.99 stores.
Actually I was thinking Lego. Baby will role fast with those! But I'll try all the wheels I have kicking around too.
80111
Post by: Kosake
Yes, it looks equally ugly on land, sea and outer space.
16689
Post by: notprop
How about we go back to two axles at the back and one at the front? Like a Deuce and a half. (wow this is what its like to be a client that can't make up his mind...  )
8546
Post by: krazynadechukr
notprop wrote:
How about we go back to two axles at the back and one at the front? Like a Deuce and a half.
(wow this is what its like to be a client that can't make up his mind...  )
this is already a double deuce Of a model. Big smelly deuce.
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Post by: sennacherib
The Turox still looks to me like a ready made ork battlewagon with extra armor. Just slap some random plates on it and its good to go. Stll thinking the design team flubbed that one.
Rest of the stuff looks kinda cool.
8546
Post by: krazynadechukr
$16.50
1
8546
Post by: krazynadechukr
$9 for 6 space marine bike tires
1
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Post by: sennacherib
Greatly improved over the stupid GW model.
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Post by: General Hobbs
Just got a set of these wheels, HORRIBLY warped. Will never buy them again.
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Post by: angelofvengeance
Having seen the new pics of the Taurox just now, I'm actually warming up to it. Pretty sweet armament it's packing. Loving the scions too.
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Post by: butchyboy73
Austin Powers drove them in
Automatically Appended Next Post:
Austin Powers drove them in  looking at them from this angle the turrets don't appear to have a 360 degree option; they look to have a rather limited arc of fire
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Post by: Agent_Tremolo
Way better in green, certainly.
Strangely, the more I come to accept this vehicle as part of the guard roster, the less inclined I am to loot one for my orks. I'll be getting those scions for my inquisitorial detachment, but I think I'll pass on the Taurox for now. Automatically Appended Next Post: BTW, what about those red barricades on the pic with the three Tauroxes(?)? I don't think they're part of the Wall of Martyrs set... new?
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Post by: Redemption
Drove in from the left and turned on the spot with their tracks?
Agent_Tremolo wrote:BTW, what about those red barricades on the pic with the three Tauroxes(?)? I don't think they're part of the Wall of Martyrs set... new?
Look like regular Wall of Martyrs sections painted red to me.
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Post by: Turalon
The new truck is starting to grow on me, but I think that the baby blue colour scheme looks terrible.
Maybe if I get one and do it with an urban camo scheme it will look better.
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Post by: SlaveToDorkness
Yep.
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Post by: Perfect Organism
butchyboy73 wrote:looking at them from this angle the turrets don't appear to have a 360 degree option; they look to have a rather limited arc of fire
A limited rotation turret would be fine if they could manage 180 degrees or so, but it looks suspiciously like the one with the gatling cannons is turned about as far as it can go, so maybe 90 degrees at best. At that point, you have to wonder why bother with a turret at all, when you could just have a hull-mounted weapon?
It's not like there's even a reason for the hull bit which gets in the way of the turret to be that tall. Just bad design.
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Post by: krazynadechukr
Ah, good to know! Thanks!
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Post by: Brother SRM
If you think the treads look silly, you'll be in for a rude awakening if you think these will look good. They'll be hysterically tiny.
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Post by: dkellyj
So we see the "new vehicle about the size of a Land raider" is nothing more than an ugly Rhino with weapon options (that will bleed First Blood points) built for a splinter Codex..
Meaning no new assault vehicle for Ogryns??
Making Ogryns uselessness continue into the new codex?
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Post by: krazynadechukr
Wells Fargo & Loomis are getting serious about their cash pick ups!
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Post by: godswildcard
The group shots have helped me scale the Taurox in my mind. I think I'll be picking up this release to start my Ultramar System Defense Force.
I will have to fiddle with the Taurox a bit though. Not a big deal as it will give me an excuse to try some new modeling techniques.
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Post by: reds8n
Just a general reminder folks :
We know it seems daft but can we please not attach to dakka images of the new kits, at least until they're officially unveiled.
Thank you.
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Post by: lord marcus
So hold on, is the imperial guard being completely renamed astra militarum?
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Post by: Theduke07
Orthon wrote:This needs to be renamed Codex: Gets Crushed by Wave Serpents.
AV11/10/10 vehicles with no save and T3/4+ save models are just not going to cut it when tons of people are spamming wave serpents.
Are these at least assault vehicles or something?
Get used to losing to Eldar. I believe GW said the power levels of Tau and Eldar were a mistake and to not expect similar in the future.
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Post by: Goresaw
You just need to forge a narrative where no weapons in 40k are over str 5.
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Post by: timd
NoggintheNog wrote:The green one doesnt even sit right on a flat surface, the front tracks are way off.
Model maker shouldnt have made it like that, photographer shouldnt have taken an image of a model like that, and passed it through to marketing, and the WD editor should never have allowed it in the book.
Absolutely. Whoever built that kit should have chucked it in the waste bin instead of building it
Looks like they used a badly cast resin prototype. The whole hull appears to be warped/curved from front to rear and side to side. Front and rear fenders should be parallel to each other. The bottom edge of the hood should be parallel with the rear fender and the top of the panel above it. For side to side, the leading edges of the front fenders should be parallel to each other, but they are not even close.
The blue trucks do not seem to have this problem, although the missile launcher is badly warped.
This truck had the potential to be a cool vehicle, but GW grossly overdid it, turning it into a silly cartoon truck. Even if someone gave me one for free, its far too much work to even begin to fix it.
T
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Post by: Uriels_Flame
lord marcus wrote:So hold on, is the imperial guard being completely renamed astra militarum?
Welcome to page 78 of this thread!
On a good note - my gasmask stormtroopers will fit in very nicely and no additional purchases seem to be in order.
Now it will be a choice of which rule set I like better - Scions/Astra.
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Post by: lord marcus
Uriels_Flame wrote: lord marcus wrote:So hold on, is the imperial guard being completely renamed astra militarum?
Welcome to page 78 of this thread!
On a good note - my gasmask stormtroopers will fit in very nicely and no additional purchases seem to be in order.
Now it will be a choice of which rule set I like better - Scions/Astra.
I'm assuming this means yes.
which still makes the situation BS. 20 years of the guard and now they change the name. way to screw with established worlds, fiction, etc.
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Post by: Flashman
They decided Astra Militarum was easier to pronounce than Imperial Guard. It just rolls off the tongue.
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Post by: ph34r
Ok, while I hated the original lopsided turret design I actually like this auto cannon one a fair amount. The wheels in front also improve the look. Still not 100% on it but this is better.
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Post by: AllSeeingSkink
Nah, still think it looks ugly with the wheels. Maybe with a bunch of conversion work to make it look like they were supposed to be there, but just sticking wheels on without any other major modification isn't going to cut it. Maybe if you used plasticard to enclose the track sections similar to existing IG tanks and then reduced the height of the track sections by maybe like 30%. So the whole thing would sit lower and most the tracks would be hidden. Or maybe do lower tracks that have the sides exposed, buy a tank track kit from somewhere and whack it on.
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Post by: UlrikDecado
Time for coming out... On the new photos I began to like Taurox. Yeas, front tracks are horrible, but IMO the vehicle is longer than it seemed on the first photo and without horde of heraldics and ornaments its solid WH-like miliatry half-truck.
Yeah...I like Taurox. Its true. And Im not ashamed of it!
Almost...
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Post by: Inquisitor Jex
Flashman wrote:They decided Astra Militarum was easier to pronounce than Imperial Guard. It just rolls off the tongue.
It also looks better with a small print ' TM' right after it
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Post by: krazynadechukr
double post? hm.
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Post by: krazynadechukr
I've got 5 squads of these...They'll work just fine as Scions... Guess I will have multiple codex lists for this army!
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Post by: Nevie
So did anybody hear that the Astra Temptus is supposed to be a supplement type deal?
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Post by: Inquisitor Jex
I hope it is moslty just an extra add on to have Storm troopers as troops and HQ, with the 'standard' elite choice in the codex.
Because really, after all those changes, I'll be bummed out if my 2-3 boxes of the brand new STs are only usable if you buy the supplement codex at 40$; and since they go out the week before the codex (or so I read) that's a good way to milk the wallets.
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Post by: insaniak
Hulksmash wrote: insaniak wrote:Combined with the visible warping on the mudguards, the front bumper and the roof panel (most obvious on the blue missile variant) it does suggest some issues with the casting of this kit.
Since it's pretty well known that new models that are painted are normally the step before full production models ....
For their metals, yes, they used to run off resin test models before pushing them through to metal production. I've never heard of that being the case with their plastics.
But even if it is, it means they're using some fairly dreadful casts to show off this new model. Whether they're the production version or not, they're the first impression that customers are going to get of this model.
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Post by: Happygrunt
insaniak wrote: Hulksmash wrote: insaniak wrote:Combined with the visible warping on the mudguards, the front bumper and the roof panel (most obvious on the blue missile variant) it does suggest some issues with the casting of this kit.
Since it's pretty well known that new models that are painted are normally the step before full production models ....
For their metals, yes, they used to run off resin test models before pushing them through to metal production. I've never heard of that being the case with their plastics.
But even if it is, it means they're using some fairly dreadful casts to show off this new model. Whether they're the production version or not, they're the first impression that customers are going to get of this model.
This isn't the first time they have shown models of less than top quality for display. We have seen broken baneblades and leman russes with the sponson weapons on upside down.
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Post by: Storm Shadow
those scions look so sick. 18 head options for a box of 5? awesome.
i'm envisioning the officer in a beret w/ mask, and the 4 others with the full face masks / helmets.
so, the tempestus scions are all of the following?
1. stand alone force
2. imperial guard force
3. imperial guard allies
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Post by: Rewdan
Would like to see the scions next to regular guardsmen. The scions look catachan sized.
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Post by: loki old fart
Thanks for that.
These three look like they should be towing fairground rides about
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Post by: thesilverback
Now thats a armored truck, I could live with and really want.
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Post by: insaniak
Happygrunt wrote:This isn't the first time they have shown models of less than top quality for display. We have seen broken baneblades and leman russes with the sponson weapons on upside down.
Sure, but neither of those are problems with the kit itself... just problems with whoever put it together (or whoever broke it and fixed it for the photo) not knowing how to assemble it properly.
The warpage visible in these pictures is a serious issue with the kit itself.
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Post by: krazynadechukr
Wow, first the masks remind me of Gears of War, now I saw they have chainsaws on their guns! Can I resist a COG army?
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Post by: Storm Shadow
i rather like the taurox, very steam punkish.
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Post by: NuggzTheNinja
The green Taurox looks OK. It's a shame that the rules for it seem fairly craptastic.
Eldar gets cheap skimmers that can fire off D6 high S ignores cover shots or basically ignore penetrating hits, while IG gets a low AV vehicle with weapons options found everywhere else in the codex. Greeeeeeat...
Hopefully rules-wise the rest of the codex has some teeth. This thing seems like a waste of time.
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Post by: General Hobbs
I hate that they are making 40K so steampunkish. I mean, I loathe steam punk, itt killed DnD for me (Eberron), but 40K was its own niche. Grimdark is something all on its own.
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Post by: Platuan4th
krazynadechukr wrote:Wow, first the masks remind me of Gears of War, now I saw they have chainsaws on their guns! Can I resist a COG army?
That's not a gun. The "chainsaw gun" is simply a Narthecium with a pistol grip mounting rather than the marine version's wrist mounting.
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Post by: alarmingrick
NuggzTheNinja wrote:The green Taurox looks OK. It's a shame that the rules for it seem fairly craptastic.
Eldar gets cheap skimmers that can fire off D6 high S ignores cover shots or basically ignore penetrating hits, while IG gets a low AV vehicle with weapons options found everywhere else in the codex. Greeeeeeat...
Hopefully rules-wise the rest of the codex has some teeth. This thing seems like a waste of time.
Agreed. I see no reason to replace the Chimera, yet.....
It'll get a big price (points wise) increase or axed!
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Post by: krazynadechukr
Platuan4th wrote: krazynadechukr wrote:Wow, first the masks remind me of Gears of War, now I saw they have chainsaws on their guns! Can I resist a COG army?
That's not a gun. The "chainsaw gun" is simply a Narthecium with a pistol grip mounting rather than the marine version's wrist mounting.
 now I gotta buy 7 to 21 of those bits...
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Post by: Happygrunt
insaniak wrote: Happygrunt wrote:This isn't the first time they have shown models of less than top quality for display. We have seen broken baneblades and leman russes with the sponson weapons on upside down.
Sure, but neither of those are problems with the kit itself... just problems with whoever put it together (or whoever broke it and fixed it for the photo) not knowing how to assemble it properly.
The warpage visible in these pictures is a serious issue with the kit itself.
See, I can only see it on the green taurox and the missile version. It might have been that batch was bad and it isn't a fundamental problem with the kit (kinda grasping for hope here, I really like this kit).
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Post by: Storm Shadow
thinking these would look good painted with a scheme similar to the old executioners.
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Post by: plastictrees
First company to produce a drop in front track replacement solution that addresses some of the inherent wheel well issues gets my money.
I'm heading towards 'like' territory here.
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Post by: Alpharius
I'm with you!
Only I want that sweet all wheeled version - 8 wheels FTW!
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Post by: Las
"Alright, Scions, you are the best of the best; the cream of a galaxy spanning military culture and culled from the dead heroes of the Astra Milithing. You are trained for rapid insertion into the fiercest of combat zones. Uralite IV is on the cusp of falling to the Plague Lord Kharnon and it is your job to neutralize him in the name of the God-Emperor. We have two possible methods of deployment. We can drop you via grav-chute from the screaming mouth of a vendetta gunship directly into a prepared firing position.
The other option is you drive there in this big truck."
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Post by: Tennants Lager
While not an IG/ AM/Whatever you want to call them player... must comment on that Taurox...
At first I truly detested due to those pathetic looking tracks it but it's warmed on me a tad with the new pics. Certainly it would look better with wheels in front as has been mocked up. I will say tho, that with a bit of work in the key areas it COULD make a really good base for a troop carrying Ork looted wagon.  The bulk and engine/exhaust details lend itself to that, so long as the ornate stuff was suitably ruined & orkified obv. Would be a job, but could be worth it, particularly for a Blood Axe warband.
The Scions look truly great tho. Very nice indeed.
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Post by: creeping-deth87
I think the Taurox would look really good as a half track, though I also wouldn't mind all wheels. Pretty much anything is better than its current configuration.
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Post by: Storm Shadow
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Post by: Platuan4th
Dammit, Storm Shadow, now I wanna do a third IG army in Cobra colors.
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Post by: schadenfreude
It would look ok as a half track or great as an ork half track.
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Post by: Ravajaxe
plastictrees wrote:First company to produce a drop in front track replacement solution that addresses some of the inherent wheel well issues gets my money.
I'm heading towards 'like' territory here.
Alternatives will certainly flourish soon, but here are some current suggestions for you :
http://chapterhousestudios.com/index.php?route=product/product&path=77&product_id=221
http://www.kromlech.eu/kromlech-products/vehicles-c13/krvb006-buggy-wheels-g147.html
http://bitspudlo.com/products/wheels-x6
Take what pleases you, but remember you have to put identical tyres on a given axle.
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Post by: Storm Shadow
Platuan4th wrote:Dammit, Storm Shadow, now I wanna do a third IG army in Cobra colors.
that's sort of the theme i'm having commissioned for with my guard.
now i just need to add a squad of scions to it!
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Post by: GuardRalph
Hmmm, looks good. Like it so far, good twist on what we have seen before.
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Post by: Kanluwen
Really not sure what to think of the Taurox Prime/Taurox yet.
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Post by: Ghiest1
Chapter House get to making some wheels for those Taurox!
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Post by: H.B.M.C.
Kanluwen wrote:Really not sure what to think of the Taurox Prime/Taurox yet.
I was 95% against it to begin with, because it looks stupid, but 40K-y enough to work as an Arbite transport and would be good for the 40K RPG. Then the green one changed my mind, and putting wheels on the front makes it even better.
So I'm coming around.
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Post by: pretre
Wow. Better pictures are making me feel better about these.
73480
Post by: ultimentra
Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
I think its a funny and interesting development.
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Post by: H.B.M.C.
ultimentra wrote:Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
The non-Devastator Centurions still look stupid though, and like the Baby-Carrier before it, model is still terrible when compared to the artwork.
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Post by: Kanluwen
H.B.M.C. wrote: Kanluwen wrote:Really not sure what to think of the Taurox Prime/Taurox yet.
I was 95% against it to begin with, because it looks stupid, but 40K-y enough to work as an Arbite transport and would be good for the 40K RPG. Then the green one changed my mind, and putting wheels on the front makes it even better.
So I'm coming around.
You're coming around quicker than I am, you apologist.
I'm not feeling wheels for it though. I like tracked vehicles more than wheeled vehicles, but I'm not sure I can find a track set up for a Taurox that I would like.
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Post by: timetowaste85
So, I've said in the past that I think IG models are awful...but I think these new Storm Troopers (or w/e they want to call them now) are the best infantry GW makes!! Holy crap, they're fantastic!! Super impressed, nicely done GW!
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Post by: insaniak
ultimentra wrote:Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
From what I saw, most people still disliked them with better pics.
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Post by: Breotan
Ghiest1 wrote:Chapter House get to making some wheels for those Taurox!
I think they should wait for the kit so they can get the right size wheels, build the axels, and make the bit that allows everything to attach to the GW kit. Otherwise they'll just be wasting their time or wind up making a sub-par product.
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Post by: aka_mythos
I have a vested interest in seeing them done right. Don't worry.
H.B.M.C. wrote: Kanluwen wrote:Really not sure what to think of the Taurox Prime/Taurox yet.
I was 95% against it to begin with, because it looks stupid, but 40K-y enough to work as an Arbite transport and would be good for the 40K RPG. Then the green one changed my mind, and putting wheels on the front makes it even better.
So I'm coming around.
We're on the same page. Once this is out I think I'll go back to Chapterhouse with an adapter to mount the wheels I did for them on to the Taurox, for no other reason than my Arbite army. I'm imagining a bunch of wheeled Taurox riding along with my wheeled Chimeras. I just hope the Taurox isn't as squishy as rumored.
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Post by: alarmingrick
11/10/10 is too squishy for me. No matter how cool it looks/awful it looks, those stats will keep it out of my lists.
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Post by: BlaxicanX
ultimentra wrote:Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
I think its a funny and interesting development.
There are people who say that Centurions look good?
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Post by: ultimentra
insaniak wrote: ultimentra wrote:Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
From what I saw, most people still disliked them with better pics.
Never said they didn't, by say "oh okay" its more like people kind of calmed down with the criticism. People starting talking about how the kit was salvageable or can have some good looks rather than it being absolutely gak.
There are people who say that Centurions look good?
Look above dude, never said that.
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Post by: Peregrine
ultimentra wrote:Never said they didn't, by say "oh okay" its more like people kind of calmed down with the criticism.
Probably because writing endless rants about how much a model sucks gets boring, and everything that could be said had already been said. That doesn't mean anyone really improved their opinion of the model.
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Post by: Lockark
With out the supid bling the Taurox looks alot better.
The tracks are still stupid looking, but the tacky bling wasn't helping it.
60791
Post by: Sean_OBrien
Peregrine wrote: ultimentra wrote:Never said they didn't, by say "oh okay" its more like people kind of calmed down with the criticism.
Probably because writing endless rants about how much a model sucks gets boring, and everything that could be said had already been said. That doesn't mean anyone really improved their opinion of the model.
This, in spades.
GW has had more design misses than hits in the past 4 years or so. Rarely is something so bad to get a comment. However, after that comment, I normally go back to ignoring them till the next huge miss comes out again.
What usually gets people to swallow their distaste are rules which make them impossible to ignore. In the superlative realm of GW rules writers, that generally means that if you play competatively you will need to pick up the latest bit, no matter how ugly it might be.
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Post by: AllSeeingSkink
ultimentra wrote:Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
I think its a funny and interesting development.
Thought it was ugly from the first pics and still think it is ugly. Also thought Centurions looked stupid from the first time I saw them and still think they look stupid. I'm usually pretty good at deciding I dislike a model from the blurry pics  At most I might learn to live with it but still think it looks bad.
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Post by: Lockark
That just fixed the modle for me.
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Post by: portugus
I wonder if the regular one can get the hull mounted autocannons as well as having that X-linked one on top. I would actually consider scratch building my own for that. I loved hydras in 5th and want to have some light dakka tanks. We'll see I guess.
44924
Post by: Zande4
BlaxicanX wrote: ultimentra wrote:Anyone else having deja-vu from the whole Centurion debacle? Everyone was like "Rah rah rah these are gak and terrible and made of AIDS and pig disgusting rah rah rah" when the pics first came out with terrible color schemes. Then when better pics came out people were like, "oh okay."
I think its a funny and interesting development.
There are people who say that Centurions look good?
I like them. But I'm the antithesis of 99% of Dakka as I also like: Dreadknights, Storm Ravens (Post CHS Conversion), Storm Talons, Forge/Maulerfiends, Heldrakes, Doom/Nightscythes, Biovores and the infamous Lord of Skulls (It looks better in person). Whereas I dislike 99% of all SoB models and all the Dark Eldar models with out helmets, infact barring FW's Primarchs I strongly dislike every model that's Human, Eldar or Tau with out a helmet and/or mask.
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Post by: Bishop F Gantry
Any chance of seing ork battlewagon treads on the rear?
Wait a Moment!!!
Ork Battlewagons are looted Tauroxes
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Post by: AllSeeingSkink
I do think if the suspension and wheels were exposed the Taurox would look a lot better, can't think of where you'd get reasonably cheap parts to do the conversion though.
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Post by: RazakelXIII
I could almost get behind the Taurox if it was for an Arbites codex or something, but as a Guard vehicle it seems horribly out of place. I like the autocannon turret a lot more than... whatever the other one was, but the missile pods just look silly and wheels don't really improve it for me. It still just looks like a toy.
That said, those Scions are gonna make for some swanky Traitor Guard conversions...
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Post by: shasolenzabi
I am amused that they showcased a variant of the model, but used one that is obviously warped due to being taken out of the mold still too hot and not allowed to cool, settle, and hold a better shape, I had some deformed Tau devilfish like that, but 30 bucks per devilfish, and greenstuff, no need to complain.
Likely they will charge a lot more for that beast and I am sorry, but it is already ugly enough as sin for the insane overcharge it will likely have attached to be sold in such poor condition. Of course they are counting on enough little Timmies who won't know quality vs crap to help push the things, as well as some of the fanbase here who know better, but still drool over that abomination worthy only of Orkification (which would be my only reason for spending cash for it).
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