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Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:21:40


Post by: Roknar


Well you can still take any other csm formation or cad to use the rest of the dex and forgeworld. It's not like they don't exist.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:31:36


Post by: BoomWolf


Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:36:49


Post by: casvalremdeikun


 BoomWolf wrote:
Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.
Agreed. And the book probably allows for squadrons of those tanks, so Monster Hunters and Tank Hunters will make it even better, if you want.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:41:16


Post by: Cephalobeard


It's definitely not competitive.

If you think that's okay, that's okay.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:46:17


Post by: Roknar


Well to be fair, most of that ap3 is S4 and doesn't have ignore cover. The heldrake torrent is still a LOT better. It's a good auxiliary choice for the cost too. Not as cheap as a singular spawn but it packs a lot more punch and most people seem to include one in their list anyway.
If you have the points and are using the daemon weapon though, you'd want the traitors hate formation. Combined with some of the formation bonus or psychic rerolls one (exalted)sorcerer could take out a wraithknight if you can get it down to leadership 8.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:51:20


Post by: Kharne the Befriender


So, do we know if they'll be releasing Blues and Brimstones in their own boxes?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:51:26


Post by: str00dles1


 Kharne the Befriender wrote:
Ok so looking at the formations and what I can spend this holiday season:

Spoiler:
Grand Coven:
War Cabal:
-Exalted Sorcerer
-1 Unit of 10 Rubrics (Soulreaper/Icon/Bolters/AspSor)
-2 Unit of 5 Rubrics (5xFlamers)
-1 Unit of 4 Scarab Occult (Soulreaper/Helfyre)
-1 Terminator Sorcerer
Tzaangor Warherd:
-Exalted Sorcerer
-3 Units of 10 Tzaangor
Lord of the Legion:
-Exalted Sorcerer



I think that makes a decent ~1850/2000 point list. Not very competitive, but that's okay. What do you people think?


I think this needs to be posted in the 40k section for army lists and not cluttering up the news and rumors thread. Please stop talking about your list


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:53:34


Post by: DarkStarSabre


 casvalremdeikun wrote:
 BoomWolf wrote:
Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.
Agreed. And the book probably allows for squadrons of those tanks, so Monster Hunters and Tank Hunters will make it even better, if you want.


Technically the Squadrons were errata'd in with Traitor's Hate so....


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 15:57:03


Post by: MagicJuggler


Can we see what the new Tzeentch Discipline table looks like by any chance? Like, which numbers roll for what? :>


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:09:11


Post by: Roknar


 casvalremdeikun wrote:
 BoomWolf wrote:
Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.
Agreed. And the book probably allows for squadrons of those tanks, so Monster Hunters and Tank Hunters will make it even better, if you want.


I don't really see the attraction of a trilas predator since FW gave us deimos vindicator laser destroyers.
They cost 10 points less and all their lascannons are twinlinked as opposed to the main gun on preds. Plus they have built in pseudo tank hunter with ordnance. for the low low cost of risking a hullpoint on a 1 afterwards.

The only thing you're missing out on is monster hunter, but you're likely wounding those on 2+ anyway. I'd rather have twinlinked guns to hit them in the first place.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:37:01


Post by: Imateria


 Roknar wrote:
 casvalremdeikun wrote:
 BoomWolf wrote:
Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.
Agreed. And the book probably allows for squadrons of those tanks, so Monster Hunters and Tank Hunters will make it even better, if you want.


I don't really see the attraction of a trilas predator since FW gave us deimos vindicator laser destroyers.
They cost 10 points less and all their lascannons are twinlinked as opposed to the main gun on preds. Plus they have built in pseudo tank hunter with ordnance. for the low low cost of risking a hullpoint on a 1 afterwards.

The only thing you're missing out on is monster hunter, but you're likely wounding those on 2+ anyway. I'd rather have twinlinked guns to hit them in the first place.

I don't think they can be used in a Grand Coven though.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:38:05


Post by: DarkStarSabre


 Roknar wrote:
 casvalremdeikun wrote:
 BoomWolf wrote:
Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.
Agreed. And the book probably allows for squadrons of those tanks, so Monster Hunters and Tank Hunters will make it even better, if you want.


I don't really see the attraction of a trilas predator since FW gave us deimos vindicator laser destroyers.
They cost 10 points less and all their lascannons are twinlinked as opposed to the main gun on preds. Plus they have built in pseudo tank hunter with ordnance. for the low low cost of risking a hullpoint on a 1 afterwards.

The only thing you're missing out on is monster hunter, but you're likely wounding those on 2+ anyway. I'd rather have twinlinked guns to hit them in the first place.


Well, the first attractive point is the fact you can take a Tri-Las predator in meta-detachment but you can't take a Deimos.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:43:40


Post by: Roknar


Ah, I thought tzeetnch only got daemon engines. After another look at their formations, yea, makes more sense to take a trilas then considering they have so little anti tank.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:48:49


Post by: BloodGrin


 Kirasu wrote:
Sorta disappointing that the detachment is basically just all the new models forced on you. Yet you can take demon engines but no warsmith or vehicles but no CSM? (Who pilots them then?). They could have made this a bit more interesting rather than be so dogmatic about restricting it heavily to new kits.


Not sure what you mean, Rubrics can take Rhinos as DT.
Scarab Termies can take Land Raider.
Taking them separate is just there.
Not only that, but if for some reason you wanted to take CSM, they would also have their DT option , you just follow the list for them becoming Thousand Sons CSM.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:50:17


Post by: Roknar


As a sidenote, FW/GW really need to do something about this incompatibility. It's always been irritating to point but especially now with all these formations, both loyalists and traitors have a really hard time to shoehorn FW into their lists. We really need more unit swaps like the cataphractii and kytans.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:51:38


Post by: BloodGrin


 BoomWolf wrote:
Question.

Why do people get excited over taking HELDRAKE of all things in the 1ksons detachment as auxiliary?

You got so much Ap3 already in your infantry. You really don't care for more.
Honestly even a triplas predator is more attractive, gives some much needed high S and Ap2 shots.



BEcause a Helldrake dominiates the board more than some AP2.
Helldrake wrecks Eldar bikes, wrecks Nid swarms, ork swarms, guard swarms, and now GSC swarms.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 16:55:14


Post by: Roknar


 BloodGrin wrote:
 Kirasu wrote:
Sorta disappointing that the detachment is basically just all the new models forced on you. Yet you can take demon engines but no warsmith or vehicles but no CSM? (Who pilots them then?). They could have made this a bit more interesting rather than be so dogmatic about restricting it heavily to new kits.


Not sure what you mean, Rubrics can take Rhinos as DT.
Scarab Termies can take Land Raider.
Taking them separate is just there.
Not only that, but if for some reason you wanted to take CSM, they would also have their DT option , you just follow the list for them becoming Thousand Sons CSM.


Apparently they have two auxiliaries covering all of our base dex vehicles, so you don't even need DTs to get them.
For everything else though you need a CAD or traitor's hate, which sucks because you can't use the new units and vice versa (... or can you? Still nobody that has answered this XD). Well unless you keep the detachments small of course, which is kinda hard.

My impression so far is that with TSons you either go full ham wrath of magnus with daemons mixed in or you don't use Wrath of magnus at all aside from maybe an allied detachment of WC batteries and relics.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:08:25


Post by: Galef


 Kharne the Befriender wrote:
So, do we know if they'll be releasing Blues and Brimstones in their own boxes?

I hope so. If you've seen them from the Silver Tower set, you'll know how small they are. A box that contains 10 Blues & 10 Brimstones + 20 bases would be the same amount of plastic as the currently box of 10 Pinks + all their extras like icons and instruments. We know Blues and Brimstones don't have those extras, so probably less plastic is needed


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:16:46


Post by: Nurglitch


Actually, not that I think about it, how do Warp Spiders interact with Vector Strike?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:18:25


Post by: JNAProductions


Nurglitch wrote:
Actually, not that I think about it, how do Warp Spiders interact with Vector Strike?


Vector Strike isn't shooting. It's more like a CC attack, I think.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:20:43


Post by: lokust2501


I have a question on the exact wording of the Blessing of Tzeentch rule. Does the +1 invuln save bonus apply only to the targeted unit, or will it apply to any unit that benefits from a blessing even if they are not targeted? For example, would sinistrum power armor of hatred cause a 12" radius bubble of +1 to invuln saves? Obviously it's not a great power by itself, but could be a way to spread the love around more easily if you aim for something like warp fate and don't get it.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:23:32


Post by: Kharne the Befriender


Roknar wrote:As a sidenote, FW/GW really need to do something about this incompatibility. It's always been irritating to point but especially now with all these formations, both loyalists and traitors have a really hard time to shoehorn FW into their lists. We really need more unit swaps like the cataphractii and kytans.


Agreed, if you want FW, you'd have to take a TS CAD to get them. There should be a side formation that covers the FW stuff

Galef wrote:
 Kharne the Befriender wrote:
So, do we know if they'll be releasing Blues and Brimstones in their own boxes?

I hope so. If you've seen them from the Silver Tower set, you'll know how small they are. A box that contains 10 Blues & 10 Brimstones + 20 bases would be the same amount of plastic as the currently box of 10 Pinks + all their extras like icons and instruments. We know Blues and Brimstones don't have those extras, so probably less plastic is needed


A box of 10 Blues and 10 Brimstone pairs for ~30$ would be great


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:27:18


Post by: mrhappyface


Nurglitch wrote:
Actually, not that I think about it, how do Warp Spiders interact with Vector Strike?

Vector strike happens in the movement phase.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:41:44


Post by: Galef


 Kharne the Befriender wrote:

A box of 10 Blues and 10 Brimstone pairs for ~30$ would be great

~$30 for 10 & 10 would be great, but you'd still need 2 boxes for each box of Pinks

My strategy is to have 11 PINK w/ blue and 11 BLUE w/ pink. Each time a Pink dies, I use reuse it + 1 Blue to represent the 2 Blues. No sense in those models sitting in the dead-pile when they can keep fighting.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:43:05


Post by: Kharne the Befriender


 Galef wrote:
 Kharne the Befriender wrote:

A box of 10 Blues and 10 Brimstone pairs for ~30$ would be great

~$30 for 10 & 10 would be great, but you'd still need 2 boxes for each box of Pinks

My strategy is to have 11 PINK w/ blue and 11 BLUE w/ pink. Each time a Pink dies, I use reuse it + 1 Blue to represent the 2 Blues. No sense in those models sitting in the dead-pile when they can keep fighting.


That's a great idea actually, would be interesting to see how the color scheme comes out, would fit the theme really well too imo


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 17:50:05


Post by: Bulldogging


I'm sure I'm missing something obvious, but how are you supposed to run the horrors? Combined arms only(as daemon)?



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 18:03:43


Post by: Galef


 Bulldogging wrote:
I'm sure I'm missing something obvious, but how are you supposed to run the horrors? Combined arms only(as daemon)?


You run them the same way you do now, but with tons of Blue and Brimstone horrors on the side lines ready to spawn.
Most players took 2x 11 Horrors in a CAD and I don't see that changing.

However, I suspect players who were running the Warpflame Host with many units of 11 Pink Horrors may choose to cut that number in half and re-paint some Pinks as Blues.
Blue & Brimstone Horrors will not benefit from Detachment bonuses (until FAQ'd) so I think players will still rely on Pinks, but you need less of thanks to the split rule

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:28:04


Post by: SonsofVulkan


Anybody know if the daemon formations can be used as part of the daemonic incursion detach?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:35:27


Post by: Requizen


 SonsofVulkan wrote:
Anybody know if the daemon formations can be used as part of the daemonic incursion detach?


Let's nip this one in the bud early.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:41:07


Post by: buddha


From the traitor legion rumors is anyone else intrigued the lord of skulls is one of the few units to get an updated datasheet. Hopefully a massive point reduction to make the killer lawnmower usable.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:44:01


Post by: Bulldogging


 Galef wrote:
 Bulldogging wrote:
I'm sure I'm missing something obvious, but how are you supposed to run the horrors? Combined arms only(as daemon)?


You run them the same way you do now, but with tons of Blue and Brimstone horrors on the side lines ready to spawn.
Most players took 2x 11 Horrors in a CAD and I don't see that changing.

However, I suspect players who were running the Warpflame Host with many units of 11 Pink Horrors may choose to cut that number in half and re-paint some Pinks as Blues.
Blue & Brimstone Horrors will not benefit from Detachment bonuses (until FAQ'd) so I think players will still rely on Pinks, but you need less of thanks to the split rule

-


Thanks. I was just hoping there was a formation that could be used in the thousand son "decurion" since it was in this book.

So, it's basically just a random unit update for an army that isn't the main focus of the book its in.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:44:28


Post by: andysonic1


 buddha wrote:
From the traitor legion rumors is anyone else intrigued the lord of skulls is one of the few units to get an updated datasheet. Hopefully a massive point reduction to make the killer lawnmower usable.
What rumors are you talking about specifically? Because the only time I heard rumors about the lord of skulls was when Traitor's Hate was coming up, and all that did was add it to the book with a formation with no change to the unit whatsoever.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:54:43


Post by: Galef


Requizen wrote:
 SonsofVulkan wrote:
Anybody know if the daemon formations can be used as part of the daemonic incursion detach?


Let's nip this one in the bud early.


I fail to see how this is "nipping it in the bud" since it is entirely possible for Wrath of Magnus to state: "The following Daemon Formations can be taken as Auxiliaries for the Incursion Detachment from the Curse of the Wulfen book".
That would surely count as being "explicitly stated otherwise"

This is the question that was asked: Does the book allow the Daemon formations to be taken in an Incursion Detachment?

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 19:57:02


Post by: A Town Called Malus


Requizen wrote:
 SonsofVulkan wrote:
Anybody know if the daemon formations can be used as part of the daemonic incursion detach?


Let's nip this one in the bud early.



So they could be if they are given permission. You really contributed nothing with that post.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:03:55


Post by: Requizen


 Galef wrote:
Requizen wrote:
 SonsofVulkan wrote:
Anybody know if the daemon formations can be used as part of the daemonic incursion detach?


Let's nip this one in the bud early.

Spoiler:

I fail to see how this is "nipping it in the bud" since it is entirely possible for Wrath of Magnus to state: "The following Daemon Formations can be taken as Auxiliaries for the Incursion Detachment from the Curse of the Wulfen book".
That would surely count as being "explicitly stated otherwise"

This is the question that was asked: Does the book allow the Daemon formations to be taken in an Incursion Detachment?

-


Sure it's possible, but there has never been an instance of GW adding new formations to old detachments, and there is no indication that this would be any different.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:04:11


Post by: Thousand-Son-Sorcerer


What I want to know is can you have a Thousand Sons Black Legion Army. As far as I can tell there is nothing stopping an army from being both, and if so does that mean that you can use Artifact from both books?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:12:25


Post by: Galef


Requizen wrote:

Sure it's possible, but there has never been an instance of GW adding new formations to old detachments, and there is no indication that this would be any different.

Forge World has done it for the Eldar Warhost detachment. You can take a Hornet Swarm formation as an Aux for them. And there is plenty of precedent for GW copying FW


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:24:49


Post by: VeteranNoob


The Pandemoniad of Tzeencth (this WoM unique demon army) is a special type of detachment that can be included in any battle forged army. Unlike the detachment shown in Warhammer 40,000 the rules it has a force organization chart who slots are a combination of specific formation and Arnie list entries instead of battlefield roles. However it still has compulsory an optional elements as well as restrictions and command benefit just like any other detachment.

Although units cannot normally belong to more than one detachment units from a formation that is part of a Pandemoniad of Tzeencth are an exception. They count as part of both their formation and the detachment and have all associated command benefits and special rules. If you're warlord is part of the formation or an army list entry that makes up part of a Pandemoniad that entire Pandemoniad is your primary detachment.
Page 60. Not sure if this helps.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:29:13


Post by: Galef


Wow. Thanks VeteranNoob. I think that does answer it. So the Pandemoniad of Tzeencth is a detachment that can be included in any other detachment and share that detachments benefits.

So it would not count as an AUX for the Incursion, but can be included and gains Daemonic Corruption. If I understand correctly


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:31:20


Post by: Roknar


 Thousand-Son-Sorcerer wrote:
What I want to know is can you have a Thousand Sons Black Legion Army. As far as I can tell there is nothing stopping an army from being both, and if so does that mean that you can use Artifact from both books?


You might want to ask that in YMDC, because there was quite an argument about whether or not that would work with traitors hate and more specifically its sub formations.
But this is even more of a can of worms.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:31:32


Post by: DarkStarSabre


 andysonic1 wrote:
 buddha wrote:
From the traitor legion rumors is anyone else intrigued the lord of skulls is one of the few units to get an updated datasheet. Hopefully a massive point reduction to make the killer lawnmower usable.
What rumors are you talking about specifically? Because the only time I heard rumors about the lord of skulls was when Traitor's Hate was coming up, and all that did was add it to the book with a formation with no change to the unit whatsoever.


A formation that you may as well be playing Apocalypse for because lol, 3 of them required.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:32:30


Post by: Roknar


 andysonic1 wrote:
 buddha wrote:
From the traitor legion rumors is anyone else intrigued the lord of skulls is one of the few units to get an updated datasheet. Hopefully a massive point reduction to make the killer lawnmower usable.
What rumors are you talking about specifically? Because the only time I heard rumors about the lord of skulls was when Traitor's Hate was coming up, and all that did was add it to the book with a formation with no change to the unit whatsoever.


I would also like to know that. So far I have NOTHING on it's contents beyond what was in the community site "leak".


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:35:21


Post by: andysonic1


 Galef wrote:
Wow. Thanks VeteranNoob. I think that does answer it. So the Pandemoniad of Tzeencth is a detachment that can be included in any other detachment and share that detachments benefits.

So it would not count as an AUX for the Incursion, but can be included and gains Daemonic Corruption. If I understand correctly
No, you read it incorrectly. It can be included in any battle forged army, not be included in other detachments. It is its own detachment. However, they are deamons and thus, if Demonic Corruption says it benefits units outside of the detachment, they should count.


Automatically Appended Next Post:
 DarkStarSabre wrote:
 andysonic1 wrote:
 buddha wrote:
From the traitor legion rumors is anyone else intrigued the lord of skulls is one of the few units to get an updated datasheet. Hopefully a massive point reduction to make the killer lawnmower usable.
What rumors are you talking about specifically? Because the only time I heard rumors about the lord of skulls was when Traitor's Hate was coming up, and all that did was add it to the book with a formation with no change to the unit whatsoever.


A formation that you may as well be playing Apocalypse for because lol, 3 of them required.
I mean, you could also use Kytans and be under 1850 if you were in the mood to lose in a non-apoc game.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:45:19


Post by: Skerr


 Verviedi wrote:
So I'm guessing we'll see a lot of lists that look like this in the future. Forgive me if I'm wrong and have no clue how Chaos works.

THOUSAND SON MFD
War Cabal
Core:
Exalted Sorceror
Exalted Sorceror
Min Rubric Marines
Min Terminators

Aux:
Daemon Engine with Heldrake To Infinity


To start, yes. This will be the most basic.


Automatically Appended Next Post:
 Kirasu wrote:
Sorta disappointing that the detachment is basically just all the new models forced on you. Yet you can take demon engines but no warsmith or vehicles but no CSM? (Who pilots them then?). They could have made this a bit more interesting rather than be so dogmatic about restricting it heavily to new kits.


You could cut off the lower half a tzaangor and kit the top half to poke out of the hatch. I read that sorcerer get loyalty from them by treating them well. That was a joke but I would like to see it.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:47:59


Post by: VeteranNoob


 Galef wrote:
Wow. Thanks VeteranNoob. I think that does answer it. So the Pandemoniad of Tzeencth is a detachment that can be included in any other detachment and share that detachments benefits.

So it would not count as an AUX for the Incursion, but can be included and gains Daemonic Corruption. If I understand correctly

Same with the TS Grand Coven it specifically states this, I quoted, wel,speech to text quoted. Hope that helps.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:48:23


Post by: Galef


 andysonic1 wrote:
No, you read it incorrectly. It can be included in any battle forged army, not be included in other detachments. It is its own detachment. However, they are deamons and thus, if Demonic Corruption says it benefits units outside of the detachment, they should count.

Ok, gotcha. So units from the WoM Deamon detachment can counts as those in an Incursion.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:49:29


Post by: VeteranNoob


But I don't have THate handy so sounds like you may be talking about something different?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 20:57:45


Post by: GoatboyBeta


 Verviedi wrote:
So I'm guessing we'll see a lot of lists that look like this in the future. Forgive me if I'm wrong and have no clue how Chaos works.

THOUSAND SON MFD
War Cabal
Core:
Exalted Sorceror
Exalted Sorceror
Min Rubric Marines
Min Terminators

Aux:
Daemon Engine with Heldrake To Infinity


Well at least now I can buy a Stormcloud attack Faith and Heresy box(or three) and not have to bother swapping the Helldrake for something else.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 21:09:57


Post by: andysonic1


 VeteranNoob wrote:
But I don't have THate handy so sounds like you may be talking about something different?
Senpai please notice me (´・ω・)っ


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 22:14:30


Post by: whembly


 Galef wrote:
 andysonic1 wrote:
No, you read it incorrectly. It can be included in any battle forged army, not be included in other detachments. It is its own detachment. However, they are deamons and thus, if Demonic Corruption says it benefits units outside of the detachment, they should count.

Ok, gotcha. So units from the WoM Deamon detachment can counts as those in an Incursion.


I'm not sure I follow...

Are you saying, in a regular Incursion list (say, the Warpflame host), I can add Magnus in that Command slot?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 22:20:49


Post by: Requizen


 Galef wrote:
 andysonic1 wrote:
No, you read it incorrectly. It can be included in any battle forged army, not be included in other detachments. It is its own detachment. However, they are deamons and thus, if Demonic Corruption says it benefits units outside of the detachment, they should count.

Ok, gotcha. So units from the WoM Deamon detachment can counts as those in an Incursion.



No. Daemons inside the Pandemoniad of Tzeentch (from Wrath of Magnus) have the special rules from the PoT detachment. Daemons inside the Daemonic Incursion (from Curse of the Wulfen) have the special rules from the DI detachment. You can never belong to both, and therefore can never benefit from both benefits.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 22:26:15


Post by: andysonic1


Requizen wrote:
 Galef wrote:
 andysonic1 wrote:
No, you read it incorrectly. It can be included in any battle forged army, not be included in other detachments. It is its own detachment. However, they are deamons and thus, if Demonic Corruption says it benefits units outside of the detachment, they should count.

Ok, gotcha. So units from the WoM Deamon detachment can counts as those in an Incursion.



No. Daemons inside the Pandemoniad of Tzeentch (from Wrath of Magnus) have the special rules from the PoT detachment. Daemons inside the Daemonic Incursion (from Curse of the Wulfen) have the special rules from the DI detachment. You can never belong to both, and therefore can never benefit from both benefits.
This. This is how it has been for every detachment released to date. No double dipping.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 22:29:29


Post by: Retrogamer0001


 Roknar wrote:
 Thousand-Son-Sorcerer wrote:
What I want to know is can you have a Thousand Sons Black Legion Army. As far as I can tell there is nothing stopping an army from being both, and if so does that mean that you can use Artifact from both books?


You might want to ask that in YMDC, because there was quite an argument about whether or not that would work with traitors hate and more specifically its sub formations.
But this is even more of a can of worms.


GW really needs to get their gak together, why should someone need a PhD to figure this stuff out?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 23:11:42


Post by: H.B.M.C.


Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 23:15:01


Post by: lord_blackfang


 H.B.M.C. wrote:
Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?


Hasn't it been around 2 years already since GW chucked out all pretense of reasonable force selection?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 23:18:34


Post by: whembly


 H.B.M.C. wrote:
Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?

Sure... what would be the cheapest TS detachment?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/11/30 23:18:52


Post by: andysonic1


 H.B.M.C. wrote:
Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?
KDK has been able to do this for over a year.

No one does this though, since defilers are dumb. I doubt we'll see more use for them in WoM or TL.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 00:32:38


Post by: Thud


 H.B.M.C. wrote:
Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?


It's 7th edition, son. Tau can take more Defilers than 3.5 Iron Warriors could back in the day.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 01:02:32


Post by: BrotherGecko


 Thud wrote:
 H.B.M.C. wrote:
Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?


It's 7th edition, son. Tau can take more Defilers than 3.5 Iron Warriors could back in the day.


ahHA!! Its funny cuz its truuue!





Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 01:03:19


Post by: Roknar


Heh, that made me smile. Nice one.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 01:22:38


Post by: H.B.M.C.


 Thud wrote:
It's 7th edition, son. Tau can take more Defilers than 3.5 Iron Warriors could back in the day.


Very nice.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 04:48:48


Post by: LightKing


The lion is the only loyalist primarch that can realistically come back


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 06:42:33


Post by: tneva82


LightKing wrote:
The lion is the only loyalist primarch that can realistically come back


Along with Khan, Guillimann, Dorn, Corax, Vulkan and Russ.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 07:07:15


Post by: Quarterdime


tneva82 wrote:
LightKing wrote:
The lion is the only loyalist primarch that can realistically come back


Along with Khan, Guillimann, Dorn, Corax, Vulkan and Russ.


I don't remember what happened to Corax, but Guilliman?? Realistically?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 07:12:00


Post by: Carnikang


 Quarterdime wrote:
tneva82 wrote:
LightKing wrote:
The lion is the only loyalist primarch that can realistically come back


Along with Khan, Guillimann, Dorn, Corax, Vulkan and Russ.


I don't remember what happened to Corax, but Guilliman?? Realistically?


Rather he stayed a popsicle until someone magics him better. But with all the supposed healing that's going on, I could see him coming back later.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:11:29


Post by: tneva82


 Quarterdime wrote:
tneva82 wrote:
LightKing wrote:
The lion is the only loyalist primarch that can realistically come back


Along with Khan, Guillimann, Dorn, Corax, Vulkan and Russ.


I don't remember what happened to Corax, but Guilliman?? Realistically?


The guy is in statis supposedly healing. All GW has to do is write that stasis shuts down and he wakes up all healed up.

Fluff even has plot hook for him waking up. He's not dead. Just deadly injured but with claims that he's actually healing.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:17:37


Post by: casvalremdeikun


tneva82 wrote:
 Quarterdime wrote:
tneva82 wrote:
LightKing wrote:
The lion is the only loyalist primarch that can realistically come back


Along with Khan, Guillimann, Dorn, Corax, Vulkan and Russ.


I don't remember what happened to Corax, but Guilliman?? Realistically?


The guy is in statis supposedly healing. All GW has to do is write that stasis shuts down and he wakes up all healed up.

Fluff even has plot hook for him waking up. He's not dead. Just deadly injured but with claims that he's actually healing.
The healing has always been characterized as wishful thinking on the part of the Ultramarines.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:33:45


Post by: Crazyterran


The Ultramarines never said it, but various people that visited. Typically pilgrims.

Enough people in the Imperium believe it that its spread around, and that these pilgrims come to visit the 'miracle of the primarch'. We all know how beliefmworks in 40k.

On top of that, there was a stasis unit that healed someone in the 30k books, so there's a couple ways they could do it. It could have taken ten thousand years to counteract Fulgrim's Anathemes, heal the threat slash, and for someone to trip over the power cord.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:35:47


Post by: casvalremdeikun


 Crazyterran wrote:
The Ultramarines never said it, but various people that visited. Typically pilgrims.

Enough people in the Imperium believe it that its spread around, and that these pilgrims come to visit the 'miracle of the primarch'. We all know how beliefmworks in 40k.

On top of that, there was a stasis unit that healed someone in the 30k books, so there's a couple ways they could do it. It could have taken ten thousand years to counteract Fulgrim's Anathemes, heal the threat slash, and for someone to trip over the power cord.
If you are going to trust the average imperial idiot...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:38:44


Post by: Crazyterran


 casvalremdeikun wrote:
 Crazyterran wrote:
The Ultramarines never said it, but various people that visited. Typically pilgrims.

Enough people in the Imperium believe it that its spread around, and that these pilgrims come to visit the 'miracle of the primarch'. We all know how beliefmworks in 40k.

On top of that, there was a stasis unit that healed someone in the 30k books, so there's a couple ways they could do it. It could have taken ten thousand years to counteract Fulgrim's Anathemes, heal the threat slash, and for someone to trip over the power cord.
If you are going to trust the average imperial idiot...


Dorn coming back is probably just as much wishful thinking. I mean, one had his hands were fished out of the ruins of a chaos battlebarge the other could be using technology that has been set up in the Horus Heresy books.

Edit: remember, faith is a thing in 40k. Enough people believe the Emperor is a god, thus his powers are increased. All primarchs have latent psychic potential, so if enough people believe Guilliman is healing, it is another way in universe.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:46:56


Post by: Fenrir Kitsune


Well, I'm sure GW will just change the background as they see fit to and if it supports the release of models they want to produce.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:48:33


Post by: casvalremdeikun


 Crazyterran wrote:
 casvalremdeikun wrote:
 Crazyterran wrote:
The Ultramarines never said it, but various people that visited. Typically pilgrims.

Enough people in the Imperium believe it that its spread around, and that these pilgrims come to visit the 'miracle of the primarch'. We all know how beliefmworks in 40k.

On top of that, there was a stasis unit that healed someone in the 30k books, so there's a couple ways they could do it. It could have taken ten thousand years to counteract Fulgrim's Anathemes, heal the threat slash, and for someone to trip over the power cord.
If you are going to trust the average imperial idiot...


Dorn coming back is probably just as much wishful thinking. I mean, one had his hands were fished out of the ruins of a chaos battlebarge the other could be using technology that has been set up in the Horus Heresy books.

Edit: remember, faith is a thing in 40k. Enough people believe the Emperor is a god, thus his powers are increased. All primarchs have latent psychic potential, so if enough people believe Guilliman is healing, it is another way in universe.
Are you familiar with the common trope of "Never found the body"

BTW, I am not in the camp of people thinking Dorn WILL come back. I just wish he would come back. I am firmly in the camp of the Loyalist Primarch that will come back is the Lion.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:54:04


Post by: Crazyterran


It will probably be the Lion (for the new poster boys, after all!) or the Khan.

I say the Khan because Chogoris is under siege by Chaos, after all!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 10:58:52


Post by: casvalremdeikun


You know, we haven't considered the possibility of it being one of the two lost Primarchs, have we?



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 11:20:38


Post by: Bull0


That's hardly worth considering.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 11:28:30


Post by: casvalremdeikun


 Bull0 wrote:
That's hardly worth considering.
Yes, but the collective would totally be worth it.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 12:12:11


Post by: Bull0


It would be a laugh but they'd most likely botch it. The existing primarchs only get away with their cringeworthy names and characterisation because they have so much history. If they dropped Justice Valourheart of the Emperor's Paladins or Vipus Snakeskin of the Sons of the Serpent on us out of the blue now we'd (rightfully) tear them to shreds, lol. Actually, now I'm going to start rooting for that. Lost primarch 2016!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 12:34:41


Post by: tneva82


 casvalremdeikun wrote:
The healing has always been characterized as wishful thinking on the part of the Ultramarines.


True but it's still there. Can be written with one paragraph that it wasn't just wishful thinking but reality. Stasis collapses, Guilliman opens eyes and hey presto.

He's never been dead for good so it doesn't even cause any real retconning like Iron hands or blood angel primarch would require. All it requires is that the "wishful thinking" was actually true after all.

Compared to what they did with phoenix crown in fantasy it's insignificant change if it's change at all.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 13:10:35


Post by: reds8n


https://www.warhammer-community.com/2016/12/01/armies-of-the-thousand-sons/



The Thousand Sons are a powerful, but elite, force on the battlefield, and creating an army of them and using it effectively in games can be a challenge. When you get it right, however, the scions of lost Prospero can take control of a game through lethal, focused firepower and utter domination of the Psychic phase.

The lore and history of the Thousand Sons provides many examples of great inspiration for how you could collect an army of these rubric-damned traitors. Here, we’ve picked out a few easy ways you could go about it that both fit the rich narrative of the Legion and also get you a force that is none-too-shabby in the game.

An unaffiliated Chaos Space Marines armies can still use all the new Thousand Sons units, but by creating a purely Thousand Sons force, you get a selection of enviable bonuses, and this applies to any Formation or Detachment. This means that the ever-popular Combined Arms build is an option. So long as you meet the requirements of a Thousand Sons Detachment, your Rubric Marines backed up by Tzaangors troop options can take full advantage of the Objective Secured rule to claim objectives, while also getting the Blessing of Tzeentch, Blood Feud, and Legacy of the Rubricae rules (find out what these do in Wrath of Magnus) for being a Thousand Sons Detachment.

Ahriman makes a perfect warlord for these infantry-heavy armies, allowing units to Infiltrate as a way of compensating for their lack of natural speed. 20 Rubric Marines in their deployment zone on turn one is not something any enemy wants to have to deal with.

Each Exalted Sorcerer is the lord of a Silver Tower, and this makes for a great theme to build an army around.

While the Thousand Sons are usually an elite force, they are also versatile enough that, if you like, you can still get quite a few models on the battlefield, thanks to 7pt Tzaangors (8 with an autopistol). This is really handy if you want to spend a lot of your points on powerful psykers, but still want the man-power (gor-power?) to go and hold objectives. In this case, we’d suggest that building an army around some of the smaller Formations in the new book – such as the War Coven and Tzaangor Warherd – is the way to go, as both Exalted Sorcerers and Tzaangors are at their best in these.

The Sons of Magnus Detachment is the best way to play a Thousand Sons army in any kind of larger game. Formed of several (all pretty useful) Formations, it further bolsters the psychic power of the warriors within.

It doesn’t take the all-seeing Eye of Tzeentch to know that, in really big games, you want Magnus in your corner. He is utterly dominating in the psychic phase, and a match for most anything in combat, provided you have the right powers in play. There are a few options for how to get him into this Detachment, but we like the Sekhmet Conclave best – formed of Magnus (or one of his chief lieutenants) and Scarab Occult Terminators – because it raises him to a potential Toughness 8. This takes the Daemon Primarch beyond the damage of bolters and most Space Marines guns, and means that popular Strength 6 weapons (we’re looking at you, Eldar) will only wound on 6’s, halving their effectiveness against him.





Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 13:30:15


Post by: Lythrandire Biehrellian


Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 13:56:43


Post by: Cephalobeard


Scatbikes, Battle company, and Deathstars. The bane of this game.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 13:58:33


Post by: Nvs


Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?


I'm more incensed that none of what they wrote is true and that the army is still shaping up to be neither competetive or viable.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 13:59:56


Post by: Kanluwen


Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?

How exactly do they fix them, with no arguments being able to be made for or against using an FAQ/Errata, without bringing out a new Codex?


Automatically Appended Next Post:
Lady Atia posted up some preview pictures from Wrath of Magnus of Thousand Sons color schemes.
Spoilered two samples so that the images don't just sneak up on people.
Spoiler:




Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 14:17:56


Post by: Galef


 Kanluwen wrote:
Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?

How exactly do they fix them, with no arguments being able to be made for or against using an FAQ/Errata, without bringing out a new Codex?

Points costs have been adjusted by FAQ's before. The Final draft of the Eldar codex FAQ has yet to be released. Maybe if we wish hard enough, they will make Scatter lasers 20ppm (double what they are now) for Windriders. That is the easiest fix.

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 14:19:43


Post by: mrhappyface


Nvs wrote:
Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?


I'm more incensed that none of what they wrote is true and that the army is still shaping up to be neither competetive or viable.

There are some potentially competetive lists: sorcerors and pink horrors could make up the majority of your list with a couple of rubrics mixed in.
Ahriman as your warlord would allow you to infiltrate your rubrics forward and decimate any armoured infintry your opponant has with ap3, soul blaze bolters and flamers. Your sorcerors and pink horrors can then summon tons of WC on your first turn.
It comes round to their turn: they have the option of shooting a 3+/4++(3++ if you bless them) unit with infantry munching weapons or they can try to destroy some of the WC batteries you have created (which spawn more WC when killed).
Back to your turn: you have enough WC to start hammering their bigger models.

The new TS gives you reliable control of the psychic phase and a glass cannon in the form of rubric who will either burn through tons of infantry or be a massive waste of points, it will vary from game to game.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 14:21:39


Post by: Sasori


Nvs wrote:
Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?


I'm more incensed that none of what they wrote is true and that the army is still shaping up to be neither competetive or viable.


Competitive? No, I don't think it will be able to compete with the Gladius, Eldar and other top table armies at this point. The army is shaping up to be plenty viable though right now it appears to be very distinctly middle of the pack. As I've mentioned before, due to the uniqueness of the psychic phase in this case, I think we'll a bit more time to really figure out where it stands. I am upset about Rubrics still being 5 PPM overpriced.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 14:22:07


Post by: Kanluwen


 Galef wrote:
 Kanluwen wrote:
Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?

How exactly do they fix them, with no arguments being able to be made for or against using an FAQ/Errata, without bringing out a new Codex?

Points costs have been adjusted by FAQ's before. The Final draft of the Eldar codex FAQ has yet to be released. Maybe if we wish hard enough, they will make Scatter lasers 20ppm (double what they are now) for Windriders. That is the easiest fix.

-

Again, then you get arguments about whether or not people "have" to use FAQs/Erratas.

The simplest fix would be to release a new Eldar codex, with the Scatter Lasers bumped up in price. But even then you'll get people arguing "I don't have to buy the new Eldar book, I can just use the old one! All it did was change Scatter Lasers in cost!".


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 14:47:17


Post by: Skerr


 Sasori wrote:
Nvs wrote:
Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?


I'm more incensed that none of what they wrote is true and that the army is still shaping up to be neither competetive or viable.


Competitive? No, I don't think it will be able to compete with the Gladius, Eldar and other top table armies at this point. The army is shaping up to be plenty viable though right now it appears to be very distinctly middle of the pack. As I've mentioned before, due to the uniqueness of the psychic phase in this case, I think we'll a bit more time to really figure out where it stands. I am upset about Rubrics still being 5 PPM overpriced.


Sasori, you always are the voice of wisdom. This is not a beginners army.

It will take forward thinking, versatility and evolving strategies based on how your psychic phase goes.

If folks want a stand a shoot army play necrons.


Automatically Appended Next Post:
I think the recent article on warhammer TV about how to play the army is right on.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 14:51:06


Post by: Battlesong


 Thud wrote:
 H.B.M.C. wrote:
Wait a second, wait a second.

Tell me if I'm reading this right:

Are we at a point where Thousand Sons armies can take more Defilers than 3.5 Iron Warriors could back in the day?


It's 7th edition, son. Tau can take more Defilers than 3.5 Iron Warriors could back in the day.
Awesome! Exalted...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:12:37


Post by: Zerosoul


 Kanluwen wrote:
 Galef wrote:
 Kanluwen wrote:
Lythrandire Biehrellian wrote:
Am I the only one incensed that they are pointing out how unbalanced the eldar scatbikes are instead of fixing the friggin things?

How exactly do they fix them, with no arguments being able to be made for or against using an FAQ/Errata, without bringing out a new Codex?

Points costs have been adjusted by FAQ's before. The Final draft of the Eldar codex FAQ has yet to be released. Maybe if we wish hard enough, they will make Scatter lasers 20ppm (double what they are now) for Windriders. That is the easiest fix.

-

Again, then you get arguments about whether or not people "have" to use FAQs/Erratas.

The simplest fix would be to release a new Eldar codex, with the Scatter Lasers bumped up in price. But even then you'll get people arguing "I don't have to buy the new Eldar book, I can just use the old one! All it did was change Scatter Lasers in cost!".


If somebody is bound and determined not to use the rules, then there's really nothing you can do but not play against them. And I've literally never heard of anyone doing the latter. Like, ever.

I mean, there are good arguments against bringing out another Eldar codex just to adjust the point cost of one model (like that being a crazy waste of resources), but "people won't use it" isn't really one of them.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:20:26


Post by: Requizen


So when are those Traitor Legions leaks coming?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:21:47


Post by: casvalremdeikun


Requizen wrote:
So when are those Traitor Legions leaks coming?
Leaks should be hitting any day now.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:24:17


Post by: andysonic1


 casvalremdeikun wrote:
Requizen wrote:
So when are those Traitor Legions leaks coming?
Leaks should be hitting any day now.
THAT'S WHAT YOU SAID LAST WEEK! I CAN'T TAKE IT ANYMORE! I NEEEEEEEEEEEEEEEED IIIIIIIIIIIIITTTTTTTTT!

Seriously, preorders are Saturday and none of the people who currently have the book have leaked anything. I expect there to be an explosion of info when the preorder drops and the reviews come out.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:29:58


Post by: Cephalobeard


I've been reading we'll see review copy leaks tomorrow night.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:34:04


Post by: SonsofVulkan


I'm really only interested in the Command formation "Omniscient Oracles", Fatey, 1-3 LoC. I wish it can be a part of the Daemonic incursion detachment


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:36:50


Post by: VeteranNoob


 Cephalobeard wrote:
I've been reading we'll see review copy leaks tomorrow night.

Well, not really a leak I guess, just review


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:42:11


Post by: Genestealer Acolyte


 Cephalobeard wrote:
I've been reading we'll see review copy leaks tomorrow night.


Wonder if it has to be GMT, because it's Friday somewhere right now.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 15:42:59


Post by: Galef


 SonsofVulkan wrote:
I'm really only interested in the Command formation "Omniscient Oracles", Fatey, 1-3 LoC. I wish it can be a part of the Daemonic incursion detachment

Even without being part of the Incursion, it probably will replace many Tetrads for several reasons
A) it doesn't require 4 FMCs, so if you just wanna do 3 it's more flexible and less expensive
B) All Tzeentch is probably better that 1 of each
C) LoC are always T6, even if you lose a model, making LoC have more durability than DPs. Plud they have more wounds
D) It has Fateweaver

I could go on, but you get the point

Honestly a Omniscient Oracles formation with FW + 3 LoCs will be cheaper than an average Tetrad and may allow a decent Warpflame Host Incursion
That list is terrifying.

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:00:36


Post by: Requizen


 VeteranNoob wrote:
 Cephalobeard wrote:
I've been reading we'll see review copy leaks tomorrow night.

Well, not really a leak I guess, just review

You like to tease, don't you? Don't let that power go to your head


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:13:35


Post by: Roknar


I can't blame the people holding review copies, it's really good that that is a thing (how do you go about getting those?). I wouldn't want them to spoil anyhting beyond what they are allowed. But I'm disapointed in the rogue elements not having any kind of insight at all XD


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:28:50


Post by: Cephalobeard


Here y'go, lads.

[Thumb - Artifacts.jpg]
[Thumb - Conclave.jpg]
[Thumb - coven.jpg]
[Thumb - Exalted.png]
[Thumb - Lord.jpg]
[Thumb - Magnus.jpg]
[Thumb - Powers.jpg]
[Thumb - term.jpg]
[Thumb - Tzaangors.jpg]


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:40:00


Post by: mrhappyface


Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:42:02


Post by: Requizen


 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.

His dataslate page got leaked and has a 4+ in the statline.

Edit: it's right above you.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:42:42


Post by: andysonic1


 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.
I don't see why he couldn't have a 4+ even if he doesn't have wargear that specifically gives him it. Nothing in his wargear makes him his WS/BS/T/I


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:42:50


Post by: kronk


 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.


His profile gives him an armor save of 4+.

"Nothing in his wargear gives him an armor save" isn't a thing.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:42:55


Post by: VeteranNoob


 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.

he has both 4+ armor and 4+ invuln before any formations granting bonuses.


Automatically Appended Next Post:
 Roknar wrote:
I can't blame the people holding review copies, it's really good that that is a thing (how do you go about getting those?). I wouldn't want them to spoil anyhting beyond what they are allowed. But I'm disapointed in the rogue elements not having any kind of insight at all XD


My review will go up tomorrow night after pre-orders go live in the East. Sorry, but it's just not worth jeopardizing my relationship with GW and breaking my agreement. Some do and pics get leaked, but I'm sure you understand why we (I at least) stick to the rules.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:46:21


Post by: mrhappyface


 kronk wrote:
 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.


His profile gives him an armor save of 4+.

"Nothing in his wargear gives him an armor save" isn't a thing.

I have never come across a model that has an armour save that doesn't have wargear or a special rule that gives it to them, just seems strange. :/


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:48:19


Post by: JNAProductions


 mrhappyface wrote:
 kronk wrote:
 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.


His profile gives him an armor save of 4+.

"Nothing in his wargear gives him an armor save" isn't a thing.

I have never come across a model that has an armour save that doesn't have wargear or a special rule that gives it to them, just seems strange. :/


Do you not own any modern Codex? Very few of them list any sort of armour in their wargear. Codex Space Marines is an example of that.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:49:13


Post by: Requizen


 mrhappyface wrote:
 kronk wrote:
 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.


His profile gives him an armor save of 4+.

"Nothing in his wargear gives him an armor save" isn't a thing.

I have never come across a model that has an armour save that doesn't have wargear or a special rule that gives it to them, just seems strange. :/


Necrons.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:51:10


Post by: Galef


 mrhappyface wrote:

I have never come across a model that has an armour save that doesn't have wargear or a special rule that gives it to them, just seems strange. :/

Check most of the Necron codex. Warriors have a 4+, yet the only wargear the have is their guns, same with Immortals with their 3+.
I think Bloodletters, Bloodcrushers & Fleshhounds have a 6+ on their profile, but no wargear giving them that.

It used to be incredibly common for models to simply have an armour save, but no wargear granting it. It is only the last 2 editions that unit entries have spammed wargear the grant armour saves.

 JNAProductions wrote:

Do you not own any modern Codex? Very few of them list any sort of armour in their wargear. Codex Space Marines is an example of that.

While I agree with your point, most of the modern codices do in fact have wargear armour save. Certainly all of the loyalist Marines, Eldar, heck even Dark Eldar which have pathetic saves have wargear or special rules granting those.

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:54:15


Post by: Pain4Pleasure


Gw was smart when giving him that 4+ armor save. They knew it was a middle finger to their poster boy loyalists and their grav and did it anyway. Thumbs up gw!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:54:30


Post by: Roknar


Meh, so scarab occult can't be used in terminator formations.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:54:53


Post by: Captyn_Bob


Guh. Exalted sorcerors can only take force staves. Dull.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:55:20


Post by: JNAProductions


 Galef wrote:
 JNAProductions wrote:

Do you not own any modern Codex? Very few of them list any sort of armour in their wargear. Codex Space Marines is an example of that.

While I agree with your point, most of the modern codices do in fact have wargear armour save. Certainly all of the loyalist Marines, Eldar, heck even Dark Eldar which have pathetic saves have wargear or special rules granting those.

-


They have wargear listed in the Armory section, but not in, say, the Tactical Marine's wargear.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 16:59:31


Post by: Roknar


 VeteranNoob wrote:
 mrhappyface wrote:
Can someone confirm if Magnus has a 4+ armour save or is it just the 4+ invul? Some people are saying he has a 4+ armour because it says save: 4+ but nothing in his wargear gives him an armour save.

he has both 4+ armor and 4+ invuln before any formations granting bonuses.


Automatically Appended Next Post:
 Roknar wrote:
I can't blame the people holding review copies, it's really good that that is a thing (how do you go about getting those?). I wouldn't want them to spoil anyhting beyond what they are allowed. But I'm disapointed in the rogue elements not having any kind of insight at all XD


My review will go up tomorrow night after pre-orders go live in the East. Sorry, but it's just not worth jeopardizing my relationship with GW and breaking my agreement. Some do and pics get leaked, but I'm sure you understand why we (I at least) stick to the rules.


No need to apologize. Like I said, I'd rather you honor your agreement with GW .
Doesn't mean I wouldn't read leaks from other less reputable sources though


Automatically Appended Next Post:
Captyn_Bob wrote:
Guh. Exalted sorcerors can only take force staves. Dull.

Yea, some of their options or rather lack thereof seem puzzling.
They don't even have access to melee weapons, so you can't give them a claw or anything. No melta bombs and sadly no terminator armour....while the lower ranking generic sorcerer do.
They're kind of a mixed bag.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:13:06


Post by: zamerion


 Cephalobeard wrote:
Here y'go, lads.

Thanks for share. But, daemons things please?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:16:09


Post by: Roknar


zamerion wrote:
 Cephalobeard wrote:
Here y'go, lads.

Thanks for share. But, daemons things please?


Ah yea, thanks for sharing. I missed that in my dissapointment


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:20:43


Post by: Cephalobeard


I don't have the book, I'm simply a messenger that works a desk job and has a lot of time to catch the leaks from all over as they show up. Sorry, nerds!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:22:05


Post by: Unusual Suspect


Pain4Pleasure wrote:
Gw was smart when giving him that 4+ armor save. They knew it was a middle finger to their poster boy loyalists and their grav and did it anyway. Thumbs up gw!


Why is giving a 4+ armor save a middle finger to poster boy loyalists when giving him NO armor save would be even more effective at making Grav less powerful without really affecting Magnus' durability?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:35:11


Post by: Hulksmash


Yay! Datasheets. Now for the daemon ones!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:36:05


Post by: VeteranNoob


 Roknar wrote:
zamerion wrote:
 Cephalobeard wrote:
Here y'go, lads.

Thanks for share. But, daemons things please?


Ah yea, thanks for sharing. I missed that in my dissapointment

@Roknar what do you want to know? The demons portion I'll pull in spoiler here to start.
Spoiler:
Demons
Also 3 alter of war, 6 new fluffy tactical objectives, a new Tzeentch warp storm chart if your warlord is in the primary detachment (like TS model for creating a battle-forged army above)
Pink Horrors here replace the ones from the Demons codex. 90 for 10, up to 20 (9 pts/each). 1 is iridescent horror who can take 20 pts of rewards combination) and take choice of icons and icon upgrades
Blue (50pts for 10) and brimstone horrors (30 pts for 10) have been added as units. Pink horrors die and split into 2 blue which die and split into brimstones if you have them. An awesome return to the game! One formation even doubles the amount of horrors spawned from their colorful kin. Horrors use Change discipline.

-contains new loci, transmogrification in this book replaces the one from the demons codex because horrors split differently now. Demons of Tzeentch can be demon of tzeentch detachments. Pink horrors can carry new icons as well.
-You make a Pandemoniad of Tzeentch as your primary detachment but for warlord traits you need WF 1: Curse of the Wulfen.
the Pandemoniad gives you 1 better invuln save to a max 3+ and you can reroll the warlord trait (from WF1) AND the tzeentch warp storm table.
Same as a GC in format.
-1+ Core - Warpflame Host, Lorestealer Host
-0-3 Command - Lord of Pandemonium or Omniscient Oracles (Kairos plus more Lords of Change to help the blind bastard actually see the present, lol!)
-1+ aux -[this is where the rest of your demons of tzeentch come in] Agents of Tzeentch, Forgehost (soul grinders), Burning Skyhost, Brimstone Conflaguraions and Groups of Heralds.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:36:30


Post by: mrhappyface


Galef wrote:Check most of the Necron codex. Warriors have a 4+, yet the only wargear the have is their guns, same with Immortals with their 3+.
I think Bloodletters, Bloodcrushers & Fleshhounds have a 6+ on their profile, but no wargear giving them that.

It used to be incredibly common for models to simply have an armour save, but no wargear granting it. It is only the last 2 editions that unit entries have spammed wargear the grant armour saves.

Ah yes, I forgot about Khorne Daemon 'fluff armour' of a 6+ since it is never actually used in game.

TBH I was thinking about the CSM codex (seeing as though I'll be getting out for games again soon) and I couldn't think of any units in there with an armour save and no armour wargear.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:36:47


Post by: Fireball


Given this whole Magnus demon release, has FW said anything about still doing a pre-demon Magnus? I really am not digging these huge miniatures ...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:43:15


Post by: Captyn_Bob


In the daemon detachment the +1 invun is instead of reroll1s. Big trade


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:43:38


Post by: zamerion


Thanks veteranoob

Can you said Lorestealer Host benefits?

Thanks.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:47:19


Post by: Cephalobeard


It's worth noting the new Daemon detachment appears to REMOVE the rerolls of 1s to saves. So... it's worse than the normal one, with an arguably better warpstorm stable.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:50:23


Post by: Roknar


Well, what DON'T I want to know lol. It's only like the biggest news since our 3.5 dex XD. However there is one thing you might be able to answer since it's not really a spoiler.

How does Traitor Legions affect the Black Legion supplement? One would imagine that the new supplement invalidates the existing one?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:52:47


Post by: Cephalobeard


Why would it invalidate it? The black legion is the black legion, the thousand sons are the thousand sons, etc.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:54:37


Post by: StupidYellow


I can has Emperors Children next?

....like that will ever happen....


S.Y.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 17:55:37


Post by: Pain4Pleasure


 Unusual Suspect wrote:
Pain4Pleasure wrote:
Gw was smart when giving him that 4+ armor save. They knew it was a middle finger to their poster boy loyalists and their grav and did it anyway. Thumbs up gw!


Why is giving a 4+ armor save a middle finger to poster boy loyalists when giving him NO armor save would be even more effective at making Grav less powerful without really affecting Magnus' durability?


With something like him they aren't going to assume he has NO armor, and gw seems to like to put an armor save on most things that have some form
Of armor. So, with a 4+ (and yes he is flying so it doesn't even matter to an extent) is showing just how much harder it'll be to wound him win grav. They could of easily given him a 2 or 3 plus because "primarch" and chose not too


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:01:58


Post by: Roknar


 Cephalobeard wrote:
Why would it invalidate it? The black legion is the black legion, the thousand sons are the thousand sons, etc.


And that would not be the case with Black Legion. You'd have Black Legion rules in their supplement and in the traior legion supplement, which have different rules (presumably). Tsons has a different system on how to make a TSons detachment and I think it's safe to assume that Traitor Legions will follow that, including the Traitor Legion version of Black Legion.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:03:32


Post by: Cephalobeard


It doesn't invalidate it, they're simply different detachments.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:06:56


Post by: Skerr


Dude thanks for the scans!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:07:42


Post by: MinscS2


Thanks for the pictures Cephalobeard, saw some things that I really like;

- Seer's Bane apparently counts as S10 against T, so will ID everything with T5 or less!
- Exalted Sorcerers are awesome. For 40 pts over a regular CSM Sorcerer with similar wargear they gain; +1BS, +1W, +1I, +1A, Fearless, Inferno ammo for their pistol and Coruscating Beam. Easily worth the cost in my opinion. I'm also relieved that they have access to Spell Familiars and Giftof Mutation. Can't wait to try out my Exalted Sorcerer with Biomancy, Seer's Bane and Disc of Tzeentch.
- Occult Terminator Sorcerer having access to 11 disciplines, lots of variety offered.
- Occult Terminators being able to have 2 Hellfyre Missile Racks and 2 Soulreaper Cannons (or Heavy Warpflamers) in a 10 man unit, or one of each at 5 man is awesome.
- Tzaangors 'Relic Hunters' rule made me chuckle. It's not an amazing rule, but it's fun and fluffy.


Captyn_Bob wrote:
Guh. Exalted sorcerors can only take force staves. Dull.


Give him Seer's Bane and watch him go to town on ...well anything really.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:18:38


Post by: VeteranNoob


@ Zamerion and others. Remaining demon formations not already scanned

[Thumb - IMG_5504.JPG]
[Thumb - IMG_5505.JPG]
[Thumb - IMG_5507.JPG]


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:22:13


Post by: Roknar


 Cephalobeard wrote:
It doesn't invalidate it, they're simply different detachments.


On second thought. They're going to copy all the formations from the supplement because why wouldn't they? Same for the relics and warlord traits and objectives.
Except they will become generic csm formations where you have to obey the new requirement lists.
The only thing to change is how to make a csm detachment a black legion detachment and they should hopefully gain different special rules.
So there should be no incentive to draw from the old supplement as opposed to the new detachment. Invalidated or not.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:24:24


Post by: Slayer-Fan123


The Scarab Terminators can take both a Cannon and ML at 5 dudes. That ain't too shabby.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:26:41


Post by: Cephalobeard


Veteran, any chance you have a Scan of the Omniscient Oracles formation? That's the one i'm most interested in.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:26:45


Post by: Roknar


Wow, that heralds anarchic seems really good. That essentially gives them a free pseudo mastery level, which are what? 25 points normally?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:28:28


Post by: StarFyre


Don't know y people don't like the larger models. I think they are much more impressive looking and leaves so much more room.for modifications, resculpt, freehand,etc.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:29:05


Post by: Cephalobeard


 Roknar wrote:
Wow, that heralds anarchic seems really good. That essentially gives them a free pseudo mastery level, which are what? 25 points normally?


45 Base, +25 for ML2, yeah. It's good.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:29:43


Post by: VeteranNoob


 Cephalobeard wrote:
Veteran, any chance you have a Scan of the Omniscient Oracles formation? That's the one i'm most interested in.

[Thumb - IMG_5506.JPG]


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:32:09


Post by: Cephalobeard


Ah, you beautiful bastard. Thank you.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:53:55


Post by: whembly


Same as a GC in format.
-1+ Core - Lorestealer Host CHEAP!!!
-0-3 Command - Omniscient Oracles MAX out the LoC!
-1+ aux -[this is where the rest of your demons of tzeentch come in] Agents of Tzeentch, Forgehost (soul grinders), Burning Skyhost, Brimstone Conflaguraions and Groups of Heralds.

Then any aux... heldrake?

What are the "Agents of Tzeentch"?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 18:56:41


Post by: Captyn_Bob


Agents are blue scribes and changeling


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 19:24:59


Post by: tneva82


 Cephalobeard wrote:
Why would it invalidate it? The black legion is the black legion, the thousand sons are the thousand sons, etc.


GW isn't much in invalidating. You can for example still use greentide from first ghazkhul supplement despite same supplement getting redone without it...

These aren't even new version of old supplement but new supplement alongside.


Automatically Appended Next Post:
StarFyre wrote:
Don't know y people don't like the larger models. I think they are much more impressive looking and leaves so much more room.for modifications, resculpt, freehand,etc.


Well for one thing they make boards too crowded. They occupy too much space thus driving everything into smaller space and reducing movement room=less room for tactics.

Bigger ain't better always.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 19:33:30


Post by: Galef


My Tetrad is very sad now, as it may be replace with an Omniscient Oracles formation.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 19:36:02


Post by: whembly


 Galef wrote:
My Tetrad is very sad now, as it may be replace with an Omniscient Oracles formation.

Is it that much of a points difference between the two formation?


Automatically Appended Next Post:
Captyn_Bob wrote:
Agents are blue scribes and changeling

Thanks!

...I can see the Changeling making more of an appearance.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 19:44:07


Post by: Galef


 whembly wrote:
 Galef wrote:
My Tetrad is very sad now, as it may be replace with an Omniscient Oracles formation.

Is it that much of a points difference between the two formation?

If you take 3 Lords of Change it is about 50+pts cheaper for more total wounds, all the FMCs re-roll 1's on their saves and the don't lose the T6 if one dies.
Plus guaranteed Str8 on all the LoCs and re-rolling all To hit & wound rolls.

But since you can take only 2 if you want, it opens up SOOOOO many more possibilities.

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 20:46:20


Post by: SonsofVulkan


 Galef wrote:
 whembly wrote:
 Galef wrote:
My Tetrad is very sad now, as it may be replace with an Omniscient Oracles formation.

Is it that much of a points difference between the two formation?

If you take 3 Lords of Change it is about 50+pts cheaper for more total wounds, all the FMCs re-roll 1's on their saves and the don't lose the T6 if one dies.
Plus guaranteed Str8 on all the LoCs and re-rolling all To hit & wound rolls.

But since you can take only 2 if you want, it opens up SOOOOO many more possibilities.

-


I personally wouldn't take that many LoCs, because they only know divination, malefic and change disciplines. Only reason DPs are a better flying shooting platform is because of guarantee shriek and can fish for invis if needed.

But having one LoC with impossible robe is great tho, you can keep him on the ground and use him as a durable beat stick while summoning daemons. Having a second one on the ground might be risky tho since you will need another IC to carry grim to keep him alive. And if you keep him in the air to shoot...I'm not too impress with all the change spells aside from prismatic gaze since a few bad S D6 rolls can ruin some of the spells.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 20:49:51


Post by: Cephalobeard


It's a shame the LOC can only take one relic, otherwise a grounded LOC with Impossible robes + a weapon would compliment Magnus very nicely.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 21:52:46


Post by: Red_Drake


VeteranNoob, can you post pictures of the tzeentch and daemons new tactical objectives?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 21:55:19


Post by: whembly


 Cephalobeard wrote:
It's a shame the LOC can only take one relic, otherwise a grounded LOC with Impossible robes + a weapon would compliment Magnus very nicely.

Couldn't you take a cheap CAD with Magnus + Omniscient Oracles?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 21:56:20


Post by: DarkStarSabre


I will say the Scrolls and Helm from the Artefacts look mighty tasty.

Allowing a SnP unit to Overwatch (Flamer Thousand Sons anyone?) is tasty and preventing Deny the Witch rolls if you roll a double is dirty.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:13:37


Post by: Cephalobeard


 whembly wrote:
 Cephalobeard wrote:
It's a shame the LOC can only take one relic, otherwise a grounded LOC with Impossible robes + a weapon would compliment Magnus very nicely.

Couldn't you take a cheap CAD with Magnus + Omniscient Oracles?


Easily. In fact, I intend to take a Cad with Magnus and a FULL Omniscient Oracle formation. It's less than 1850.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:14:24


Post by: Galef


 whembly wrote:
 Cephalobeard wrote:
It's a shame the LOC can only take one relic, otherwise a grounded LOC with Impossible robes + a weapon would compliment Magnus very nicely.

Couldn't you take a cheap CAD with Magnus + Omniscient Oracles?


100pt HQ - I don't know what?
10 Tzaangors
10 Tzaangors
Magnus

Fateweaver
LoC with ML3, 2x greater reward, 1 Staff, Robes
LoC with ML3, 2x greater reward, 1 Staff, Paradox
-----------------------------------------------------------------------------1850pts

Not sure how you can get a "Full" Oracles formation + Magnus at 1850.
-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:17:10


Post by: whembly


 Galef wrote:
 whembly wrote:
 Cephalobeard wrote:
It's a shame the LOC can only take one relic, otherwise a grounded LOC with Impossible robes + a weapon would compliment Magnus very nicely.

Couldn't you take a cheap CAD with Magnus + Omniscient Oracles?


100pt HQ - I don't know what?
10 Tzaangors
10 Tzaangors
Magnus

Fateweaver
LoC with ML3, 2x greater reward, 1 Staff, Robes
LoC with ML3, 2x greater reward, 1 Staff, Paradox
-----------------------------------------------------------------------------1850pts

Not sure how you can get a "Full" Oracles formation + Magnus at 1850.
-

Fun list.

For HQ: Sorc with disk and/or spell familar


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:21:29


Post by: Cephalobeard


 Galef wrote:
 whembly wrote:
 Cephalobeard wrote:
It's a shame the LOC can only take one relic, otherwise a grounded LOC with Impossible robes + a weapon would compliment Magnus very nicely.

Couldn't you take a cheap CAD with Magnus + Omniscient Oracles?


100pt HQ - I don't know what?
10 Tzaangors
10 Tzaangors
Magnus

Fateweaver
LoC with ML3, 2x greater reward, 1 Staff, Robes
LoC with ML3, 2x greater reward, 1 Staff, Paradox
-----------------------------------------------------------------------------1850pts

Not sure how you can get a "Full" Oracles formation + Magnus at 1850.
-


Perhaps I misquoted. However, I don't know if I would go full greater rewards on all of them etc.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:27:20


Post by: Galef


 Cephalobeard wrote:

However, I don't know if I would go full greater rewards on all of them etc.

You should. It can mean the difference between living an extra turn or being an easy target. Besides, dropping the rewards off 2 of them isn't going to get you the points for a 3rd, nor is a 3rd LoC advisable. One gets Robes, the other Paradox. That's all you need.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:29:22


Post by: Cephalobeard


Good to know. I'm new to Daemons. Thanks!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:37:58


Post by: Abadabadoobaddon


Would Soulswitch buff the invulnerable saves for both the target unit and the caster's unit?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 22:58:01


Post by: mrhappyface


@Veterannoob

Could you please post a picture of the Blessing of Tzeentch rule, pretty please?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 23:12:52


Post by: VeteranNoob


demons objectives
1 VP if you successfully manifest a blessing in your turn
Roll D6 when this objective is generated. and again in each of your following turns. Score 1Vp if you take that corresponding obj this turn
D3 VP at end of turn if successfully manifest conjuration, or at least 3 Tz demons units arrived on battlefield in your turn via deepstrike
D3 VP at end of turn if your opponent controlled more obj than you at start of the turn but you ended turn with more than him
1Vp if you manifested 1 or 2 psy powers in your turn; D3 if 3-8 powers; D3+3 if 9 or more powers in turn

where are you seeing Blessing of Tzeentch special rule? so much content...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 23:26:27


Post by: mrhappyface


Isn't that the name of the rule that gives units with VotLW +1 invul when targrted by blessings or am I being an idiot? :/


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/01 23:30:54


Post by: VeteranNoob


 mrhappyface wrote:
Isn't that the name of the rule that gives units with VotLW +1 invul when targrted by blessings or am I being an idiot? :/

Oh yeah, the building CSM army page. Sorry, dancing between this book, Traitor's Hate, CSM codex and Traitor Legions today.
"If a unit with the VotLW special rule is affected by a blessing their invulnerable save is improved by 1 until the start of your next Psychic phase."


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:02:55


Post by: Andross


eosgreen wrote:
 nintura wrote:
 Alpharius wrote:
I suppose I haven't been paying too much attention to GW lately but...$40 for a plastic Ahriman?

Ouch!


$28 if they had allowed you to buy it from the UK....


er isnt that EUROs lol? wouldnt the exchange rate be about the same


We're paying £25.oo GB over here which is $31.99. US However unless it's part of a big order you'd have to pay the shipping charge which would be about £6.00 GB Whish Would be $7.55 US. So you would only save yourself 69 cents at best.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:12:00


Post by: Roknar


 VeteranNoob wrote:
 mrhappyface wrote:
Isn't that the name of the rule that gives units with VotLW +1 invul when targrted by blessings or am I being an idiot? :/

Oh yeah, the building CSM army page. Sorry, dancing between this book, Traitor's Hate, CSM codex and Traitor Legions today.
"If a unit with the VotLW special rule is affected by a blessing their invulnerable save is improved by 1 until the start of your next Psychic phase."


 VeteranNoob wrote:
Oh yeah, the building CSM army page. Sorry, dancing between this book, Traitor's Hate, CSM codex and Traitor Legions today.


 VeteranNoob wrote:
this book, Traitor's Hate, CSM codex and Traitor Legions today.


 VeteranNoob wrote:
Traitor Legions


 VeteranNoob wrote:
Traitor Legions




Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:18:34


Post by: VeteranNoob


...oooo....kaaaaaayyyy


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:21:36


Post by: Bulldogging


 VeteranNoob wrote:
...oooo....kaaaaaayyyy


I think he wants Traitor Legions leaks.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:40:28


Post by: Omega-soul


 VeteranNoob wrote:
...oooo....kaaaaaayyyy

I've been ranting with my buddy about this new book and he got this argument that despite there is a whole new 9 legion - every one of them have a 2 uniqe Faction rules, another 2-3 rules for their uniqe detachments and every one have a 6 relics (so if we do the math it's something about 99 NEW rules) he says that there can't be so many new rules - and there must be some duplicates.

So my question to you - is there any duplicate rules for this 9 legions?
Basicly i just want to know - is that truth that there is a 9 uniqe legions with rules or there is some pattern that is just slightly differentiates)


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:47:41


Post by: Roknar


He can't tell you ...yet. That only makes it worse knowing he's reading the supplement right now while we're left imagining lol
So close to leaks and yet so far. *waves fist angrily at the dark gods in impotence*


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 00:59:19


Post by: Omega-soul


 Roknar wrote:
He can't tell you ...yet. That only makes it worse knowing he's reading the supplement right now while we're left imagining lol
So close to leaks and yet so far. *waves fist angrily at the dark gods in impotence*


But... that wouldn't count for leaks)
It's just some kind of verification that I would really get what already been posted by GW)
That would suck if there is a lot of duplicates :/

I just don't want to be dissapointed)


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 01:35:07


Post by: Roknar


I heard some people compare it to Angels of Death. Apperantly that reshuffled a lot of formations from previous releases.
I could easily see that happening.
Every legion comes with a decurion, so what's likely to happen is that we see a few new formations, but mostly reshuffling of the traitor's hate formations.
With a few different rules for each decurion and rules for each legion on top of that. Although I'm not sure we'll get both.
I imagine just about every legion will have a chaos warband for example. And I'd expect to see maelstrom of gore as a core choice for world eaters.

TSons detachments have 1 new rule and one fluffy rule to hate wolves. I expect that patttern to occur a few more times.
With relics it would easily reach 99. Just relics alone is 42 new ones since we already have TSons and Black Legion.
It's really hard to put a number on new stuff, but we're getting plenty of new stuff. Though obviously not equally impactful.
Extra Hatred vs space wolves is...cute. Fluffy and good when you do get into a fight but most of the time useless.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 01:50:55


Post by: BrotherGecko


Damn it IW better get to be able to add Basilisks in their formation of formations or its back to playing funny looking IH.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 02:01:04


Post by: Roknar


I wouldn't expect that happening. Besides, FW has got your back on that front.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 02:08:14


Post by: MajorWesJanson


I can see a lot of relics being similar, but not identical. 2-3 melee weapons, a ranged weapon, an armor or other defense, something specific to a warpsmith or dark apostle or sorcerer, and 1-2 oddball.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 02:38:11


Post by: Daedalus81


So, from the looks of it I can't take raptors / talons in pure thousand sons force?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 03:06:27


Post by: Zerosoul


Daedalus81 wrote:
So, from the looks of it I can't take raptors / talons in pure thousand sons force?


Why not? They can be Tzeentch-marked. If you're talking in the Decurion then yes, but you can in a CAD, far as I can tell.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 03:27:44


Post by: casvalremdeikun


Zerosoul wrote:
Daedalus81 wrote:
So, from the looks of it I can't take raptors / talons in pure thousand sons force?


Why not? They can be Tzeentch-marked. If you're talking in the Decurion then yes, but you can in a CAD, far as I can tell.
Adding in a CAD with a Exalted Sorcerer, a pair of Rubric Marine squads, and some Raptors or Warp Talons would be a nice way to accomplish that. Though Raptors and Warp Talons aren't exactly all that fluffy, IMO. But the addition of some Objective Secured Rubric Marines certainly couldn't hurt, especially since they would still get a lot of the benefits of the Thousand Sons.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 04:39:44


Post by: Slayer le boucher


Congratulations Guardsman, you’ve been promoted.

Having lost contact with the regiment’s sniper platoon*, you are being drafted in to replace them**. Full mission briefing will be at first light. For now, it is vital that you read this target acquisition and priority guide taken from the sniper’s handbook.

As a sniper, your role will be to identify and eliminate the warlords and commanders in the enemy army.

The Arch Enemy’s forces are disorganized and anarchic, making the identification of key enemy personnel tricky, but it is essential. You are not permitted to waste precious sniper rounds*** on rank and file troops.

1) Target’s helm is adorned with skulls


Particularly deranged individuals have an unhealthy fascination with skulls. Helpfully, though, these targets are easy to bait into a trap. Simply find a skull**** and leave it where you would like the target.



When the target stops to inspect the skull, you’ll have an easy shot. Distant targets of this nature can also be lured to the kill-spot by laying a long trail of skulls from their position to where you want them. To save on time, we’d suggest spacing the skulls about three strides apart.



2) Target is stood on a ‘disc’ and wields a primitive stick

Abnormally stupid, these so called sorcerers opt not to travel to battle in armoured vehicles but rather glide along on discs. Raised above the masses, they make easy targets for a skilled marksmen, and they sometimes travel in groups. Take them all out.



3) Target has wings and stands taller than three men


In their arrogance, some Chaos champions have opted to make themselves even easier to hit. Getting head shots on these lumbering brutes is a simple matter.*****

4) Target has ridiculous top-knot and oversized claw

You’ve spotted one of the leaders of the Black Legion – good job trooper.

Target this character with extreme prejudice. Note, hits on the topknot are unlikely to be fatal, so do still target the head.

That’s it for now trooper. We’ll see you at dawn.

Good hunting.

Thought for the Day:
‘Identify your target. Concentrate your fire on it to the exclusion of all else. When it is destroyed, choose another target. That is the way to secure victory!’

*For now, we are assuming they have just become exceptionally good at hiding.
**Unfortunately, while we do have spare bodies, namely you, we do not have any spare equipment. You will not be furnished with any specialist supplies. But…
***Good news! As our allocation of sniper rifles is still missing in action, along with the last squad, you can shoot at whomever you like as we have plenty of the standard rounds that your regular rifle uses.
****If this proves difficult, you are likely too far away from the war zone. Return immediately.
*****Note: some larger Chaos creatures have multiple heads. For best results – target them all simultaneously.


An Article on the regimental standard called "Slay the Warlord" i really like that silly dark humour that GW had in the 80's and 90's


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 04:56:23


Post by: Quarterdime


I'm going to assume that those "close combat weapons" that the Tzaangors get as standard aren't chainswords? In which case, they're compatible with Age of Sigmar, right?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 05:12:14


Post by: DeffDred


 Quarterdime wrote:
I'm going to assume that those "close combat weapons" that the Tzaangors get as standard aren't chainswords? In which case, they're compatible with Age of Sigmar, right?


The have a sprue of chainswords and pistols as well as their AoS weapons. They are usable in both game systems.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 06:12:54


Post by: DaPino


For the love of god I would be so happy if traitor legions just bundled all of the existing formations into a single book, slapped some legion-soecific additional rules on there and call it a day.

The amount of publications I need in order to play a game sometimes goes beyond ridiculous with all the books and dataslates and IA printouts I need to play all of my models.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 06:43:41


Post by: Thousand-Son-Sorcerer


Daedalus81 wrote:
So, from the looks of it I can't take raptors / talons in pure thousand sons force?


Yes you can. As long as you have MoT and VotLW on every model that can do so in the army.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 08:44:48


Post by: Crazyterran


Do we know what the formation is for Magnus + 3 - 6(?) Daemon Princes/Sorcerors?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 08:58:10


Post by: mrhappyface


 Crazyterran wrote:
Do we know what the formation is for Magnus + 3 - 6(?) Daemon Princes/Sorcerors?

Isn't that the one where princes cast on a 3+ while within 18" of Magnus and also have LoS everything?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 09:12:15


Post by: Crazyterran


So operation: flying circus is a go, then. Because casting Summoning on 3+ while floating around amuses me.d

My area plays 1500 typically, so:

Magnus - 650
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310

Magnus is 650, right? His data sheet on the other page didn't say.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 09:15:17


Post by: casvalremdeikun


 Crazyterran wrote:
So operation: flying circus is a go, then. Because casting Summoning on 3+ while floating around amuses me.
I was going to say, they might as well have a special rule called "Flying Circus".


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 09:21:40


Post by: Crazyterran


Have to decide between Magnus and a bunch of horrors to get the skulls for my chaplain, or BaC for Tacticals 80-110, five more fulmentarii, a VV squad, and twenty bucks on paints or some stuff.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 10:03:13


Post by: ERJAK


 Crazyterran wrote:
So operation: flying circus is a go, then. Because casting Summoning on 3+ while floating around amuses me.d

My area plays 1500 typically, so:

Magnus - 650
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310

Magnus is 650, right? His data sheet on the other page didn't say.


Correct me if I'm wrong but flyers in the air don't count towards 'not being tabled' right? Of so that's a risky game you playin.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 10:15:25


Post by: casvalremdeikun


ERJAK wrote:
 Crazyterran wrote:
So operation: flying circus is a go, then. Because casting Summoning on 3+ while floating around amuses me.d

My area plays 1500 typically, so:

Magnus - 650
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310

Magnus is 650, right? His data sheet on the other page didn't say.


Correct me if I'm wrong but flyers in the air don't count towards 'not being tabled' right? Of so that's a risky game you playin.
No, that is not the case.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 10:22:53


Post by: tneva82


 Slayer le boucher wrote:
Particularly deranged individuals have an unhealthy fascination with skulls. Helpfully, though, these targets are easy to bait into a trap. Simply find a skull**** and leave it where you would like the target.


Golden!

Damn the regimental standard is good Best part of new releases tends to be regimental standard that accompanies them!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 10:29:37


Post by: rtb02


 Crazyterran wrote:
So operation: flying circus is a go, then. Because casting Summoning on 3+ while floating around amuses me.d

My area plays 1500 typically, so:

Magnus - 650
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310
Prince: Tzeentch, spell familiar, level 3, power armour, wings - 310

Magnus is 650, right? His data sheet on the other page didn't say.


Sorry, looks utterly dull to play against. Good luck getting more than 1 game...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 10:29:38


Post by: Joyboozer


Skull**** eh? Not an unfortunate placement of 4 asterixes at all.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 14:21:30


Post by: MagicJuggler


Do we get to see "Armory of the Thousand Sons" (meaning, "who can take what Relic?" ) or the Warlord Traits anytime soon? I want to see if it's technically possible to make a Psychic Walker with the Warpack :>


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 14:27:38


Post by: Nostromodamus


Joyboozer wrote:
Skull**** eh? Not an unfortunate placement of 4 asterixes at all.


I did a double-take there too


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 14:36:42


Post by: casvalremdeikun


Joyboozer wrote:
Skull**** eh? Not an unfortunate placement of 4 asterixes at all.
God, I swear I stared at the quoted statement for a couple of minutes and all I could think was "isn't that word a verb, not a noun?".


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 14:57:34


Post by: Roknar


What do you mean? The armoury has been posted and the only new units that can take artefacts are the exalted sorcerers. So no psychic anything that isn't already a psyker.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:26:07


Post by: commander dante


Im just sitting here waiting for Ahrimans Rules...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:34:38


Post by: godswildcard


A couple of things I notice...

Scarab Occult Terminators have terminator armor, not Tartaros terminator armor, so no sweeping advances. Sad face.

Exalted Sorcers can't take special issue war gear, so unless they get permission elsewhere, no jump pack exalted sorcerer, so one of the three sorcerers in the box is just a sorcerer.

I'm still pretty excited for this release. Just made up a few different 1000 point lists to try out. Looking forward to it!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:42:35


Post by: Zerosoul


 godswildcard wrote:
A couple of things I notice...

Scarab Occult Terminators have terminator armor, not Tartaros terminator armor, so no sweeping advances. Sad face.

Exalted Sorcers can't take special issue war gear, so unless they get permission elsewhere, no jump pack exalted sorcerer, so one of the three sorcerers in the box is just a sorcerer.

I'm still pretty excited for this release. Just made up a few different 1000 point lists to try out. Looking forward to it!


There's the Astral Grimoire.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:44:23


Post by: mrhappyface


Is it just me or are there no exalted sorcerors on the GW website?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:47:09


Post by: Kanluwen


 mrhappyface wrote:
Is it just me or are there no exalted sorcerors on the GW website?

For whatever reason, they didn't get placed into the Thousand Sons or Chaos Marines section. At least on the US site.

You have to search for "Exalted Sorcerers".


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:48:41


Post by: Kap'n Krump


I'm just an ork player, so I might be missing something, but do tzangors suck ASS?

They're like boyz, but more expensive, fewer attacks, no furious charge, somehow worse shooting than boyz, in that they have none, other than a S3 pistol for 1PPM, and nothing like mob rule to hold them in combat.

If they had the demon USR, they'd be ok, but all they've got is MoT.

And that would stack with a blessing to give them a 5++ but even with a 5++, they still seem like they'd get curbstomped by anything scarier in CC than a fire warrior.

Can you take cultists in 1K sons armies? Because they seem almost as good as tzangors for half the price, even having to buy them MoT.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 15:51:39


Post by: changemod


 Kap'n Krump wrote:
I'm just an ork player, so I might be missing something, but do tzangors suck ASS?

They're like boyz, but more expensive, fewer attacks, no furious charge, somehow worse shooting than boyz, in that they have none, other than a S3 pistol for 1PPM, and nothing like mob rule to hold them in combat.

If they had the demon USR, they'd be ok, but all they've got is MoT.

And that would stack with a blessing to give them a 5++ but even with a 5++, they still seem like they'd get curbstomped by anything scarier in CC than a fire warrior.

Can you take cultists in 1K sons armies? Because they seem almost as good as tzangors for half the price, even having to buy them MoT.


Higher toughness, fleet, can run and charge and so forth.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:01:27


Post by: Kap'n Krump


I'm looking at their datasheet, and the only special rule I see is MoT and effectively hatred: enemy relics. No mention of fleet, run and charge, or anything else. They do have higher T than cultists, but that just makes them on par with an ork boy statline with none of the rules that makes boyz even marginally useful (furious charge, 'ere we go, mob rule).


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:12:38


Post by: Nightlord1987


A unit WORSE than Ork boyz?

Dats a good wun, Boss!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:14:46


Post by: Inquisitor Kallus


 Kap'n Krump wrote:
I'm just an ork player, so I might be missing something, but do tzangors suck ASS?

They're like boyz, but more expensive, fewer attacks, no furious charge, somehow worse shooting than boyz, in that they have none, other than a S3 pistol for 1PPM, and nothing like mob rule to hold them in combat.


S3 bolt pistol...........?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:17:45


Post by: MinscS2


Tzaangors have +1 I and a 6++.
(Relic Hunters is a fluff-rule, it will very rarely, if ever happen.)

Orc Boyz are 1 point cheaper, have +1 A, +1 S on the charge, a slugga and Mob Rule.

Regular Tzaangors are inferior to Orc Boyz, but there's probably a "fodder-tax" on them, since a cheap fodder-unit is more unique in the Thousand Sons-army, than in the Orc-army.

I'd take Tzaangors over Cultists with Mark of Tzeentch any day though, +1 WS and +1 T for 1 point is well worth it.

There's also a formation for them which gives them some nifty bonuses, but I can't see myself ever using it.
I've ordered 20 Tzaangors, I'll use them as compulsory troops in my TS CAD.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:17:49


Post by: Battlesong


 Kap'n Krump wrote:
I'm looking at their datasheet, and the only special rule I see is MoT and effectively hatred: enemy relics. No mention of fleet, run and charge, or anything else. They do have higher T than cultists, but that just makes them on par with an ork boy statline with none of the rules that makes boyz even marginally useful (furious charge, 'ere we go, mob rule).
Their formation gives them run and charge. IIRC, it also provides +1S and +1I if you charge more than 9", I don't remember seeing anything about fleet, though.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:20:11


Post by: Roknar


Well orks can't buff their boyz like Tsons can. That might have been factored in....probably not though.
Never mind that though, isn't it saturday somewhere in the world yet? I need ma leaks XD


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:23:51


Post by: changemod


 Roknar wrote:
Well orks can't buff their boyz like Tsons can. That might have been factored in....probably not though.
Never mind that though, isn't it saturday somewhere in the world yet? I need ma leaks XD


6 hours till nz preorders.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:29:53


Post by: mrhappyface


 Roknar wrote:
Well orks can't buff their boyz like Tsons can. That might have been factored in....probably not though.
Never mind that though, isn't it saturday somewhere in the world yet? I need ma leaks XD

Another 7 1/2 hours till GMT 0.

The question I want to know is if we will get leaks straight away or do I get to sleep tonight?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:34:32


Post by: Kap'n Krump


 Battlesong wrote:
 Kap'n Krump wrote:
I'm looking at their datasheet, and the only special rule I see is MoT and effectively hatred: enemy relics. No mention of fleet, run and charge, or anything else. They do have higher T than cultists, but that just makes them on par with an ork boy statline with none of the rules that makes boyz even marginally useful (furious charge, 'ere we go, mob rule).
Their formation gives them run and charge. IIRC, it also provides +1S and +1I if you charge more than 9", I don't remember seeing anything about fleet, though.


Ok, that's something then, missed that. Still, depending on a 9" charge to get +1S is kind of a long shot. I suspect it would largely come down to buffing the crap out of them with blessings, which could be done, I suppose.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:42:50


Post by: andysonic1


 mrhappyface wrote:
 Roknar wrote:
Well orks can't buff their boyz like Tsons can. That might have been factored in....probably not though.
Never mind that though, isn't it saturday somewhere in the world yet? I need ma leaks XD

Another 7 1/2 hours till GMT 0.

The question I want to know is if we will get leaks straight away or do I get to sleep tonight?
It was said that the reviews would drop as soon as the preorders went up.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:45:01


Post by: Slayer-Fan123


I don't know if I can wait that long...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 16:46:10


Post by: mrhappyface


 andysonic1 wrote:
 mrhappyface wrote:
 Roknar wrote:
Well orks can't buff their boyz like Tsons can. That might have been factored in....probably not though.
Never mind that though, isn't it saturday somewhere in the world yet? I need ma leaks XD

Another 7 1/2 hours till GMT 0.

The question I want to know is if we will get leaks straight away or do I get to sleep tonight?
It was said that the reviews would drop as soon as the preorders went up.

Great, who needs sleep anyway.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:00:48


Post by: Requizen


You should sleep and dream of the worst, that way when you wake up and it's only moderately bad (or, Emperor forbid, actually decent), you'll be pleasantly surprised.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:11:04


Post by: mrhappyface


Requizen wrote:
You should sleep and dream of the worst

Guess I'll read my CSM codex before I go to bed then.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:17:18


Post by: JNAProductions


Aren't Tzaangors also Fearless?

Edit: Nope, they ain't.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:30:42


Post by: Ghaz


 BrookM wrote:
From Facebook:

Spoiler:



Would have been better if they had used the face with only one eye...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:32:01


Post by: Roknar


That face has one eye. The other eye is like all scarred.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:32:49


Post by: Galef


His armour have more eyes then he does.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:38:16


Post by: Ghaz


 Roknar wrote:
That face has one eye. The other eye is like all scarred.

The top left face is the one I'm referring to...



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:39:37


Post by: Dryaktylus


His eye-hand coordination seems pretty good.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 17:50:07


Post by: nintura


Im curious to how they painted his wings? I need to know because I'll be buying him here in an hour or so.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:00:18


Post by: EnTyme


 Dryaktylus wrote:
His eye-hand coordination seems pretty good.


Get out.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:04:01


Post by: mrhappyface


 Dryaktylus wrote:
His eye-hand coordination seems pretty good.

Baddum-tish!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:05:38


Post by: Roknar


I can't wait to hear what world eaters get. They could make for some delicious combos.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:07:07


Post by: mrhappyface


 Roknar wrote:
I can't wait to hear what world eaters get. They could make for some delicious combos.

It would be sad if TS get a way to make troops move 12" but world eaters dom't.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:13:11


Post by: nintura


 EnTyme wrote:
 Dryaktylus wrote:
His eye-hand coordination seems pretty good.


Get out.


They just made this joke on Facebook. About how he still has BS of 7.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:20:44


Post by: Requizen


 nintura wrote:
Im curious to how they painted his wings? I need to know because I'll be buying him here in an hour or so.

Next week there should be a How to Paint Magnus with the great Duncan himself.

ALL HAIL DUNCAN. THIN YOUR PAINTS.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:24:23


Post by: Roknar


 mrhappyface wrote:
 Roknar wrote:
I can't wait to hear what world eaters get. They could make for some delicious combos.

It would be sad if TS get a way to make troops move 12" but world eaters dom't.


If everything goes according to predictions, then they will have a maelstrom of gore, except now buffed by a more combat oriented decurion than traitors hate plus a bonus for being world eaters, plus whatever aretfacts they get....and then you can still ally in a TSons character with the jump relic to make them extra angry. And I plan to mix it with Black Legion for a proper Black Legion warband that's made of world eaters that have a bone to pick with marines.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 18:24:29


Post by: Ghaz


 nintura wrote:
Im curious to how they painted his wings? I need to know because I'll be buying him here in an hour or so.

Warhammer TV will post Duncan's tutorial next week.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:20:45


Post by: Rippy


Anytime now!!! Put me out of my misery plox


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:22:55


Post by: MinscS2


 mrhappyface wrote:
 Roknar wrote:
I can't wait to hear what world eaters get. They could make for some delicious combos.

It would be sad if TS get a way to make troops move 12" but world eaters dom't.


World Eaters will gain a relic which grants all boltpistols in the unit AP3 and Soulblaze.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:25:24


Post by: mrhappyface


 MinscS2 wrote:
 mrhappyface wrote:
 Roknar wrote:
I can't wait to hear what world eaters get. They could make for some delicious combos.

It would be sad if TS get a way to make troops move 12" but world eaters dom't.


World Eaters will gain a relic which grants all boltpistols in the unit AP3 and Soulblaze.

Thank god! I believe that makes Khorne Bezerkers top tier now, yes?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:35:21


Post by: Roknar


I'd be happy with not taking gets hot. I give my zerker champs plasma pistols just because and both them and kharn eat a wound from them like every. damn. game lol


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:38:19


Post by: timetowaste85


Well...ScreamerStar just gained IWND.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:47:45


Post by: mrhappyface


 Roknar wrote:
How so?

"Lesser Locus of Metamorphosis: The bearer and its unit have It Will Not Die."


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:48:45


Post by: Lord Kragan


Add magnus into the mix? I guess...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:48:48


Post by: Roknar


Ah nice. I didn't really bother keeping up with daemon part of the release


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:51:43


Post by: timetowaste85


Very cheap lesser locus. Cost of a power sword.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 19:58:24


Post by: Galef


It's nice to have a locus that benefits Screamers and IWND isn't too powerful on 2w models.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:06:41


Post by: VeteranNoob


Whew, so much typing. Wish we could just post pics and give summary thoughts. I hope everyone appreciates how much timt and much work it takes to compose these detailed reviews


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:08:17


Post by: rollawaythestone


 VeteranNoob wrote:
Whew, so much typing. Wish we could just post pics and give summary thoughts. I hope everyone appreciates how little Mc and much work it takes to compose these detailed reviews


C'mon, man! Spill the beans! You're killing us here.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:10:26


Post by: VeteranNoob


As soon as I'm allowed,otherwise who got your back next week with Imp Agents?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:17:04


Post by: mrhappyface


 VeteranNoob wrote:
As soon as I'm allowed,otherwise who got your back next week with Imp Agents?

Come on, we're all heretics here: no one would know.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:26:52


Post by: nintura


Ok. I literally JUST bought everything that came out today. I have one of each box. However, I need help making an army for them using ONLY the Wrath of Magnus book as it's the only one I have for an event in 2 weeks. This is a charity event where friends of players can donate and buy things like extra dice, re-rolls, extra warlord traits and stuff so this should be a lot of fun and for a good cause. But I'm not very good at making army lists in a short amount of time. Does anyone care to help or at least supply ideas?

Remember, I only have 1 of each box, and maybe the FW Abaddon 30k model lol.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:32:57


Post by: Cephalobeard


Army List board would be best for that.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:34:48


Post by: nintura


 Cephalobeard wrote:
Army List board would be best for that.


Well that's no fun. I dont think we'll find nearly as many 1ksons fans as there are in this thread. La sigh...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:40:55


Post by: Roknar


Right now, I couldn't care less about wrath of magnus XD I'm sitting at the edge of my chair waiting for some leaks lol. It's been like groundhog day over here checking this thread over and over this week


Automatically Appended Next Post:
@VeteranNoob: If you still have it in you, could check if there is some specific limitation to combine detachments? Right now it looks like you could have, say, a Black Legion Thousand Sons CAD.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:43:34


Post by: nintura


Well I do lol. I have 15 days to build and paint this army to my standards...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:50:33


Post by: Zerosoul


 Roknar wrote:
Right now, I couldn't care less about wrath of magnus XD I'm sitting at the edge of my chair waiting for some leaks lol. It's been like groundhog day over here checking this thread over and over this week


Automatically Appended Next Post:
@VeteranNoob: If you still have it in you, could check if there is some specific limitation to combine detachments? Right now it looks like you could have, say, a Black Legion Thousand Sons CAD.


I have the book in my lap right now. I think the only thing that would stop it is the wording that says "A Thousand Sons detachment may blah blah blah." And basic sanity, I guess.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:53:29


Post by: mrhappyface


3 hours to go people!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:55:02


Post by: andysonic1


 mrhappyface wrote:
3 hours to go people!
AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!!!


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:55:05


Post by: Roknar


Zerosoul wrote:
 Roknar wrote:
Right now, I couldn't care less about wrath of magnus XD I'm sitting at the edge of my chair waiting for some leaks lol. It's been like groundhog day over here checking this thread over and over this week


Automatically Appended Next Post:
@VeteranNoob: If you still have it in you, could check if there is some specific limitation to combine detachments? Right now it looks like you could have, say, a Black Legion Thousand Sons CAD.


I have the book in my lap right now. I think the only thing that would stop it is the wording that says "A Thousand Sons detachment may blah blah blah." And basic sanity, I guess.


Sanity and common sense aren't really a feature of GW
Besides, it does make sense form a fluff perspective. It just doesn't feel quite right from a game mechanic perspective, but who knows.
I intend to send them a mail and ask on their facebook page if it doesn't go out its way to specifically limit this.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 20:55:53


Post by: DarkStarSabre


 nintura wrote:
Ok. I literally JUST bought everything that came out today. I have one of each box. However, I need help making an army for them using ONLY the Wrath of Magnus book as it's the only one I have for an event in 2 weeks. This is a charity event where friends of players can donate and buy things like extra dice, re-rolls, extra warlord traits and stuff so this should be a lot of fun and for a good cause. But I'm not very good at making army lists in a short amount of time. Does anyone care to help or at least supply ideas?

Remember, I only have 1 of each box, and maybe the FW Abaddon 30k model lol.


See if you can get hold of a Heldrake/Dinobot/Predator/Vindicator/Land Raider.

If so you can field a Grand Coven Detachment.

Core - War Cabal - Ahriman, 2 Exalted Sorcerers, Rubrics and Scarab Occult Terminators.
Aux - Your Dinobot/Tank
Command - 2 x Lord of the Legion (Magnus and the last Exalted Sorcerer).

Tada, using only 1 of each box released this weekend and WoM - you have an army.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:04:19


Post by: nintura


 DarkStarSabre wrote:
 nintura wrote:
Ok. I literally JUST bought everything that came out today. I have one of each box. However, I need help making an army for them using ONLY the Wrath of Magnus book as it's the only one I have for an event in 2 weeks. This is a charity event where friends of players can donate and buy things like extra dice, re-rolls, extra warlord traits and stuff so this should be a lot of fun and for a good cause. But I'm not very good at making army lists in a short amount of time. Does anyone care to help or at least supply ideas?

Remember, I only have 1 of each box, and maybe the FW Abaddon 30k model lol.


See if you can get hold of a Heldrake/Dinobot/Predator/Vindicator/Land Raider.

If so you can field a Grand Coven Detachment.

Core - War Cabal - Ahriman, 2 Exalted Sorcerers, Rubrics and Scarab Occult Terminators.
Aux - Your Dinobot/Tank
Command - 2 x Lord of the Legion (Magnus and the last Exalted Sorcerer).

Tada, using only 1 of each box released this weekend and WoM - you have an army.


PM'd you.

*EDIT: This isn't possible within an 1850 army. Without the tank auxiliary, that comes up to 1835 lol.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:15:40


Post by: timetowaste85


 mrhappyface wrote:
3 hours to go people!

Til what? Magnus or traitors? Got my Magnus. And you can GS easily to skip the nip-horns.

Also, the book rocks.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:17:49


Post by: mrhappyface


 timetowaste85 wrote:
 mrhappyface wrote:
3 hours to go people!

Til what? Magnus or traitors? Got my Magnus. And you can GS easily to skip the nip-horns.

Also, the book rocks.

Till Traitor legions is allowed to be 'leaked'.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:18:51


Post by: nintura


 timetowaste85 wrote:
 mrhappyface wrote:
3 hours to go people!

Til what? Magnus or traitors? Got my Magnus. And you can GS easily to skip the nip-horns.

Also, the book rocks.


I really like this book. It's small, simple to read through, not complicated at all. There's not 500,000 pieces of gear or rules.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:22:40


Post by: A Town Called Malus


 nintura wrote:
 DarkStarSabre wrote:
 nintura wrote:
Ok. I literally JUST bought everything that came out today. I have one of each box. However, I need help making an army for them using ONLY the Wrath of Magnus book as it's the only one I have for an event in 2 weeks. This is a charity event where friends of players can donate and buy things like extra dice, re-rolls, extra warlord traits and stuff so this should be a lot of fun and for a good cause. But I'm not very good at making army lists in a short amount of time. Does anyone care to help or at least supply ideas?

Remember, I only have 1 of each box, and maybe the FW Abaddon 30k model lol.


See if you can get hold of a Heldrake/Dinobot/Predator/Vindicator/Land Raider.

If so you can field a Grand Coven Detachment.

Core - War Cabal - Ahriman, 2 Exalted Sorcerers, Rubrics and Scarab Occult Terminators.
Aux - Your Dinobot/Tank
Command - 2 x Lord of the Legion (Magnus and the last Exalted Sorcerer).

Tada, using only 1 of each box released this weekend and WoM - you have an army.


PM'd you.

*EDIT: This isn't possible within an 1850 army. Without the tank auxiliary, that comes up to 1835 lol.


Could you drop the last exalted sorcerer? Might that give you the points needed for the tank?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:23:07


Post by: Zerosoul


I can't wait until I get home to actually tear into the book. It's as beautiful as the new models.

I somehow managed to forget to grab Scarab Occult Terminators. Alas. Hopefully I can grab them before my tournament a week from tomorrow...


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:25:55


Post by: nintura


 A Town Called Malus wrote:


Could you drop the last exalted sorcerer? Might that give you the points needed for the tank?


It does but not much else in upgrades. I was thinking of dropping the other exalted sorc, or maybe using the models as regular sorcs?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:26:23


Post by: DarkStarSabre


 A Town Called Malus wrote:
 nintura wrote:
 DarkStarSabre wrote:
 nintura wrote:
Ok. I literally JUST bought everything that came out today. I have one of each box. However, I need help making an army for them using ONLY the Wrath of Magnus book as it's the only one I have for an event in 2 weeks. This is a charity event where friends of players can donate and buy things like extra dice, re-rolls, extra warlord traits and stuff so this should be a lot of fun and for a good cause. But I'm not very good at making army lists in a short amount of time. Does anyone care to help or at least supply ideas?

Remember, I only have 1 of each box, and maybe the FW Abaddon 30k model lol.


See if you can get hold of a Heldrake/Dinobot/Predator/Vindicator/Land Raider.

If so you can field a Grand Coven Detachment.

Core - War Cabal - Ahriman, 2 Exalted Sorcerers, Rubrics and Scarab Occult Terminators.
Aux - Your Dinobot/Tank
Command - 2 x Lord of the Legion (Magnus and the last Exalted Sorcerer).

Tada, using only 1 of each box released this weekend and WoM - you have an army.


PM'd you.

*EDIT: This isn't possible within an 1850 army. Without the tank auxiliary, that comes up to 1835 lol.


Could you drop the last exalted sorcerer? Might that give you the points needed for the tank?


^ Pretty much this.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:26:42


Post by: Roknar


Also how did you find the supplement? It's not listed in the preorders or even chaos space marines.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:28:15


Post by: mrhappyface


Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:29:34


Post by: Roknar


I'll add this here until we get the review copy leaks:
In The Book

- Datasheets for the following models:
- Kharn the Betrayer
- Ahriman
- Exalted Sorcerer
- Tzaangors
- Rubric Marines
- Scarab Occult Terminators
- Khorne Lord of Skulls
- Magnus the Red

- 26 Formations for Chaos Space Marines
- Chaos Warband
- Maelstrom of Gore
- The Lost and the Damned
- Helforged Warpack
- Heldrake Terror Pack
- Cult of Destruction
- Fist of the Gods
- Raptor Talon
- Terminator Annihilation Force
- Favoured of Chaos
- Trinity of Blood
- The Chosen of Abaddon
- The Bringers of Despair
- The Hounds of Abaddon
- Daemon Engine Pack
- Cyclopia Cabal
- The Tormented
- Black Legion Warband
- War Cabal
- War Coven
- Tzaangor Warherd
- Sekhmet Conclave
- Ahriman’s Exiles
- Rehati War Sect
- Plague Colony
- Kakophoni;

- Chaos Artefacts, Warlord Traits, Tactical Objectives and an exclusive Detachment for each of the 9 Traitor Legions;

- Updated Disciplines of Tzeentch, Nurgle and Slaanesh, as well as the Sinistrum, Heretech, Ectomancy and Geomortis Psychic Disciplines;

- Armoury of the Chaos Space Marines.

So only two new formations?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:30:23


Post by: DarkStarSabre


 mrhappyface wrote:
Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Spoilers - there's a chap called Magnus and he's rather wrathful.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:31:33


Post by: nintura


 DarkStarSabre wrote:
 mrhappyface wrote:
Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Spoilers - there's a chap called Magnus and he's rather wrathful.


So is his boss.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:31:53


Post by: DarkStarSabre


 Roknar wrote:
I'll add this here until we get the review copy leaks:
In The Book

- Datasheets for the following models:
- Kharn the Betrayer
- Ahriman
- Exalted Sorcerer
- Tzaangors
- Rubric Marines
- Scarab Occult Terminators
- Khorne Lord of Skulls
- Magnus the Red

- 26 Formations for Chaos Space Marines
- Chaos Warband
- Maelstrom of Gore
- The Lost and the Damned
- Helforged Warpack
- Heldrake Terror Pack
- Cult of Destruction
- Fist of the Gods
- Raptor Talon
- Terminator Annihilation Force
- Favoured of Chaos
- Trinity of Blood
- The Chosen of Abaddon
- The Bringers of Despair
- The Hounds of Abaddon
- Daemon Engine Pack
- Cyclopia Cabal
- The Tormented
- Black Legion Warband
- War Cabal
- War Coven
- Tzaangor Warherd
- Sekhmet Conclave
- Ahriman’s Exiles
- Rehati War Sect
- Plague Colony
- Kakophoni;

- Chaos Artefacts, Warlord Traits, Tactical Objectives and an exclusive Detachment for each of the 9 Traitor Legions;

- Updated Disciplines of Tzeentch, Nurgle and Slaanesh, as well as the Sinistrum, Heretech, Ectomancy and Geomortis Psychic Disciplines;

- Armoury of the Chaos Space Marines.

So only two new formations?


I can only hope they've tweaked the previous formations to not have Warpsmith taxes up the Wazoo.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:32:41


Post by: mrhappyface


 DarkStarSabre wrote:
 mrhappyface wrote:
Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Spoilers - there's a chap called Magnus and he's rather wrathful.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:32:51


Post by: rollawaythestone


Yeah on first glance this looks worrisome. Aren't these just copy-pastes of the Traitor's Hate stuff? (obviously more than that is listed.. but there is serious overlap here...)


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:35:06


Post by: Daedalus81


 rollawaythestone wrote:
Yeah on first glance this looks worrisome. Aren't these just copy-pastes of the Traitor's Hate stuff? (obviously more than that is listed.. but there is serious overlap here...)


I care more about relics and other special rules than formations.

And that I don't have to buy WoM for my TS rules.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:38:34


Post by: Roknar


Spoiler:
 mrhappyface wrote:
 DarkStarSabre wrote:
 mrhappyface wrote:
Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Spoilers - there's a chap called Magnus and he's rather wrathful.



hehe.

I hope they give world eaters something decent. All other gods got updated after all. And daemonkin is no replacement for world eaters.


Automatically Appended Next Post:
 rollawaythestone wrote:
Yeah on first glance this looks worrisome. Aren't these just copy-pastes of the Traitor's Hate stuff? (obviously more than that is listed.. but there is serious overlap here...)

They copy pasted all of traitors hate minus the knight, like literally all of it from the looks.
They also copied all of the Black Legion formations and the TSons formations. It looks like all is not remotely equal among the legions.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:43:01


Post by: VictorVonTzeentch


 Roknar wrote:

 rollawaythestone wrote:
Yeah on first glance this looks worrisome. Aren't these just copy-pastes of the Traitor's Hate stuff? (obviously more than that is listed.. but there is serious overlap here...)

They copy pasted all of traitors hate minus the knight, like literally all of it from the looks.
They also copied all of the Black Legion formations and the TSons formations. It looks like all is not remotely equal among the legions.


Disappointing. Guess we should have expected that.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:43:17


Post by: buddha


 DarkStarSabre wrote:
 Roknar wrote:
I'll add this here until we get the review copy leaks:
In The Book

- Datasheets for the following models:
- Kharn the Betrayer
- Ahriman
- Exalted Sorcerer
- Tzaangors
- Rubric Marines
- Scarab Occult Terminators
- Khorne Lord of Skulls
- Magnus the Red

- 26 Formations for Chaos Space Marines
- Chaos Warband
- Maelstrom of Gore
- The Lost and the Damned
- Helforged Warpack
- Heldrake Terror Pack
- Cult of Destruction
- Fist of the Gods
- Raptor Talon
- Terminator Annihilation Force
- Favoured of Chaos
- Trinity of Blood
- The Chosen of Abaddon
- The Bringers of Despair
- The Hounds of Abaddon
- Daemon Engine Pack
- Cyclopia Cabal
- The Tormented
- Black Legion Warband
- War Cabal
- War Coven
- Tzaangor Warherd
- Sekhmet Conclave
- Ahriman’s Exiles
- Rehati War Sect
- Plague Colony
- Kakophoni;

- Chaos Artefacts, Warlord Traits, Tactical Objectives and an exclusive Detachment for each of the 9 Traitor Legions;

- Updated Disciplines of Tzeentch, Nurgle and Slaanesh, as well as the Sinistrum, Heretech, Ectomancy and Geomortis Psychic Disciplines;

- Armoury of the Chaos Space Marines.

So only two new formations?


I can only hope they've tweaked the previous formations to not have Warpsmith taxes up the Wazoo.


If it's anything like angels of death it will just be a copy paste. Even with the new CT rules (hope to all chaos they don't blow) for the legions their decurions are going to look pretty limited outside of Black Legion and Thousand Sons and much like the traitor's hate supplement.

The supplement essentially looks like an ombinus of wrath of magnus, traitors hate, and the black legion supplement. I guess people were complaining about too many books earlier in the thread.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:51:24


Post by: Galef


I look at the "copy/paste" aspect of Traitors Legion as a blessing for players. It basically means that a new player only needs the CSM codex and the Legions book, rather than both of those + Traitor's hate & WoM.
If the Agents of the Imperium indeed consolidates the rules for Assassins, Inquisition, Sisters, Custodes, etc than it would be a great step forward for GW and point to a less bloated direction on their part.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:52:25


Post by: Roknar


I was hoping that all of the legions would get at least one unique formation. This is pretty sad in terms of formations, but at least we'll get tailored decurions and legion rules. It could still be a good book overall. Just the formations part is kinda lame.


Automatically Appended Next Post:
 Galef wrote:
I look at the "copy/paste" aspect of Traitors Legion as a blessing for new players. It basically means that a new player only needs the CSM codex and the Legions book, rather than both of those + Traitor's hate & WoM.
If the Agents of the Imperium indeed consolidates the rules for Assassins, Inquisition, Sisters, Custodes, etc than it would be a great step forward for GW and point to a less bloated direction on their part.

Yea, it's good to have them all in one place. It wouldn't have killed them though to give each legion a unique formation. Well other than BL and TSons that is.

Right now it looks like BL and TSons get all the col stuff and the rest get the scraps and have to make due with traitor's hate.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:55:20


Post by: EnTyme


 Roknar wrote:
Spoiler:
 mrhappyface wrote:
 DarkStarSabre wrote:
 mrhappyface wrote:
Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Spoilers - there's a chap called Magnus and he's rather wrathful.



hehe.

I hope they give world eaters something decent. All other gods got updated after all. And daemonkin is no replacement for world eaters.


Automatically Appended Next Post:
 rollawaythestone wrote:
Yeah on first glance this looks worrisome. Aren't these just copy-pastes of the Traitor's Hate stuff? (obviously more than that is listed.. but there is serious overlap here...)

They copy pasted all of traitors hate minus the knight, like literally all of it from the looks.
They also copied all of the Black Legion formations and the TSons formations. It looks like all is not remotely equal among the legions.


Keep in mind, Angels of Death didn't include any new formations, either. It was a compilation of existing formations along with detachments that had previously been scattered among different source books. If I remember right, only two of the detachments in the book were actually new: the Salamanders detachment and the vehicle-heavy detachment (can't actually remember the name). I expect this to be largely similar. A lot of previously-released formations form different Chaos Space Marine supplements plus different detachments for the different legions.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:58:08


Post by: Galef


 Roknar wrote:
I was hoping that all of the legions would get at least one unique formation. This is pretty sad in terms of formations, but at least we'll get tailored decurions and legion rules. It could still be a good book overall. Just the formations part is kinda lame.


Automatically Appended Next Post:
 Galef wrote:
I look at the "copy/paste" aspect of Traitors Legion as a blessing for new players. It basically means that a new player only needs the CSM codex and the Legions book, rather than both of those + Traitor's hate & WoM.
If the Agents of the Imperium indeed consolidates the rules for Assassins, Inquisition, Sisters, Custodes, etc than it would be a great step forward for GW and point to a less bloated direction on their part.

Yea, it's good to have them all in one place. It wouldn't have killed them though to give each legion a unique formation. Well other than BL and TSons that is.

In fairness, do the loyalist chapters from the SM codex have chapter specific formations? If the Legion book at least gives rules for a detachment to be X legion (a la chapter tactics) it would go a long way toward putting CSM on par.

-


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 21:58:36


Post by: Roknar


 EnTyme wrote:
Spoiler:
 Roknar wrote:
 mrhappyface wrote:
 DarkStarSabre wrote:
 mrhappyface wrote:
Can I just make a plea right now:

If you get the wrath of Magnus fluff book, could you please post all discussions of the fluff in the fluff thread not this one? I foolishly decided to tell someone that I wanted the WoM book and now they are getting it for me for christmas! I must now dodge spoilers for the next 22 days. :(


Spoilers - there's a chap called Magnus and he's rather wrathful.



hehe.

I hope they give world eaters something decent. All other gods got updated after all. And daemonkin is no replacement for world eaters.


Automatically Appended Next Post:
 rollawaythestone wrote:
Yeah on first glance this looks worrisome. Aren't these just copy-pastes of the Traitor's Hate stuff? (obviously more than that is listed.. but there is serious overlap here...)

They copy pasted all of traitors hate minus the knight, like literally all of it from the looks.
They also copied all of the Black Legion formations and the TSons formations. It looks like all is not remotely equal among the legions.


Keep in mind, Angels of Death didn't include any new formations, either. It was a compilation of existing formations along with detachments that had previously been scattered among different source books. If I remember right, only two of the detachments in the book were actually new: the Salamanders detachment and the vehicle-heavy detachment (can't actually remember the name). I expect this to be largely similar. A lot of previously-released formations form different Chaos Space Marine supplements plus different detachments for the different legions.


CSM don't have the same foundation of chapter tactics and previous releases that SM have had though. So we pretty much have to get more completely new content. So here's to hoping they gave decent decurions and legion benefits.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:01:45


Post by: Zerosoul


Updated psychic powers for each god to make them less poopy is great, though. Sounds like a pretty okay release to me. I can't imagine that anyone thought a book with nine other Legions in it was going to have the same amount of content as T-Sons and Black Legion, though.



Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:02:26


Post by: rollawaythestone


 Galef wrote:

In fairness, do the loyalist chapters from the SM codex have chapter specific formations? If the Legion book at least gives rules for a detachment to be X legion (a la chapter tactics) it would go a long way toward putting CSM on par.


Yes, isn't there a chapter-specific "decurion" for each Chapter?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:03:21


Post by: Roknar


 Galef wrote:
 Roknar wrote:
I was hoping that all of the legions would get at least one unique formation. This is pretty sad in terms of formations, but at least we'll get tailored decurions and legion rules. It could still be a good book overall. Just the formations part is kinda lame.


Automatically Appended Next Post:
 Galef wrote:
I look at the "copy/paste" aspect of Traitors Legion as a blessing for new players. It basically means that a new player only needs the CSM codex and the Legions book, rather than both of those + Traitor's hate & WoM.
If the Agents of the Imperium indeed consolidates the rules for Assassins, Inquisition, Sisters, Custodes, etc than it would be a great step forward for GW and point to a less bloated direction on their part.

Yea, it's good to have them all in one place. It wouldn't have killed them though to give each legion a unique formation. Well other than BL and TSons that is.

In fairness, do the loyalist chapters from the SM codex have chapter specific formations? If the Legion book at least gives rules for a detachment to be X legion (a la chapter tactics) it would go a long way toward putting CSM on par.

-


Fair point. I honestly don't know. I thought that for the most part they did. They have had their share of supplements too. I thought angels blade copied those over so there wasn't much left that didn't have one yet.
And that's why they didn't get many new formations. I suppose I might have gotten that confused with detachments for the various chapters.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:03:27


Post by: Requizen


Zerosoul wrote:
Updated psychic powers for each god to make them less poopy is great, though. Sounds like a pretty okay release to me. I can't imagine that anyone thought a book with nine other Legions in it was going to have the same amount of content as T-Sons and Black Legion, though.



If the Tzeentch one is any indication, it's not new just 3 tacked onto the existing ones.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:05:15


Post by: Roknar


 rollawaythestone wrote:
 Galef wrote:

In fairness, do the loyalist chapters from the SM codex have chapter specific formations? If the Legion book at least gives rules for a detachment to be X legion (a la chapter tactics) it would go a long way toward putting CSM on par.


Yes, isn't there a chapter-specific "decurion" for each Chapter?


As far as I know, yes. That as well as chapter tactic equivalents but on a detachment level. Not sure how chapter tactics are chosen in the loyalist dex.


Automatically Appended Next Post:
Requizen wrote:
Zerosoul wrote:
Updated psychic powers for each god to make them less poopy is great, though. Sounds like a pretty okay release to me. I can't imagine that anyone thought a book with nine other Legions in it was going to have the same amount of content as T-Sons and Black Legion, though.



If the Tzeentch one is any indication, it's not new just 3 tacked onto the existing ones.


I expect that to be the case too, but tzeentch got at least one really good new power and the other two weren't so bad to start with.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:07:05


Post by: timetowaste85


Anyone else looking at their Magnus grey plastic and realize he's the perfect base for a KoS?


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:11:09


Post by: Sersi


Well...this looks to be what we feared. Copy-pasted bad chaos formation. At least Slaanesh and Nurgle appear to have a new formation each.


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:15:51


Post by: Roknar


 Sersi wrote:
Well...this looks to be what we feared. Copy-pasted bad chaos formation. At least Slaanesh and Nurgle appear to have a new formation each.

The meat of the supplement is in the legion and decurion rules though. That and the artefacts of course. So while this is a bit disappointing, it doesn't really lessen the impact the supplement could have.
Traitor's hate wasn't bad, it just wasn't enough. And now we're getting two extra layers of rules on top of that book along with relics. Well, one and a half layers anyway lol


Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons @ 2016/12/02 22:19:16


Post by: Galef


 Roknar wrote:
 rollawaythestone wrote:

Yes, isn't there a chapter-specific "decurion" for each Chapter?


As far as I know, yes. That as well as chapter tactic equivalents but on a detachment level. Not sure how chapter tactics are chosen in the loyalist dex.

What!?!?! Since when? I thought the main 7 chapters shared the same FBD (the Gladius) and you just applied chapter Tactics. Is this an Angels of Death thing?
I know DAs, BAs and SWs have there own stuff because they don't share a Codex like the others do.

-