Supernatural packs pre order is live - 3 packs for $49 estimated shipping June 2023. Preorder open until 9th September.
Packs 1 & 2 will go to retail later.
- Pack #1: Dean and Sean Winchester Survivors, Wendigo and Alpha Vampire Abominations, plus 2 ID Cards, 2 Equipment Cards, 2 Abomination Cards.
- Pack #2: Jack Kline, John Winchester, and Bobby Singer Survivors, Leviathan Abomination, plus 3 ID Cards, 2 Equipment Cards, 1 Abomination Card.
- Pre-order exclusive Pack #3: Castiel Survivor, Archangel Michael Abomination, and Crowley Survivor and Abomination, plus 2 ID Cards, 2 Equipment Cards, 2 Abomination Cards.
ASOIAF is awesome for the most part rn. I say for the most part because certain factions like Targaryens have had units out of stock since jan/feb, notably both units of Unsullied, and the Mother of Dragons box. Scalpers are having a field day with those, Ive seen a couple MOD boxes on ebay for $150 USD (retail is $35....)
Martels are coming out soon and have some very solid units/attachments/commanders. Almost all factions had some sort of release this year so far.
I haven't touched Cmon because I've heard good and bad things, but if AsoIaF looks to be going strong, I may consider looking at trade terms.
ASOIAF is the best game I've ever played hands down. CMON does struggle keeping some popular units in stock (like Unsullied Swordmasters and Dragons).
Powerful new units can sell through a whole production run quickly, while subpar stuff usually has to be discounted a bit to move.
You could probably make money selling singles or packs of themed miniatures if you want to handle the inventory headache of 1000 more SKUs or whatever. They are very easy to convert and very useful for that purpose.
I haven't touched Cmon because I've heard good and bad things, but if AsoIaF looks to be going strong, I may consider looking at trade terms.
Haven't played it in a few years, so a lot may have changed. However it holds the title of worst gaming experience in over 30 years for me. An alternative activations game where an opponent can dictate what you can and can not active, just robs you of your agency. The game is ruined by the tactics deck, think of how unfun the most egregious stratagem cards are to play against in 40k, now make a full deck of just those cards.
The game died off in my area, no one plays anymore, everyone sold their collections after an encounter with a total game controlling Lannister build, just killed it stone dead.
Hopefully they have ditched the tactics decks, as that would salvage the game.
I haven't touched Cmon because I've heard good and bad things, but if AsoIaF looks to be going strong, I may consider looking at trade terms.
Haven't played it in a few years, so a lot may have changed. However it holds the title of worst gaming experience in over 30 years for me. An alternative activations game where an opponent can dictate what you can and can not active, just robs you of your agency. The game is ruined by the tactics deck, think of how unfun the most egregious stratagem cards are to play against in 40k, now make a full deck of just those cards.
The game died off in my area, no one plays anymore, everyone sold their collections after an encounter with a total game controlling Lannister build, just killed it stone dead.
Hopefully they have ditched the tactics decks, as that would salvage the game.
The Tactics deck is still a core facet of the rules and one I suspect they'll never remove as it's arguably the only unique selling point of the game other than the IP itself. They do seem to have made a conscious effort to try and smooth out some of the more egregious imbalances between factions (such as the very unfun to play against Lannister control build you mentioned from the early days of the game) although they do have a tendency to make widespread, sweeping changes to a high proportion of the unit rules and then spend months tinkering to the point of redundancy before yet another round of substantial alterations.
I won't pretend to have kept up with the product too much of late, other than a general awareness of things like the Martells coming but I don't see much buzz around the game in the UK particularly. Persistent stock issues can't have helped.
And the shipping cost have killed off any interest I had, Jesus wept... $48-62
This has become the case for most Kickstarters now. It often works out cheaper to just wait for the local release and grabbing it from a shop than Kickstarting it despite on-paper being cheaper (until the shipping hits).
I backed the last Iron Kingdoms KS and shipping for three books was half my pledge.
I haven't touched Cmon because I've heard good and bad things, but if AsoIaF looks to be going strong, I may consider looking at trade terms.
Haven't played it in a few years, so a lot may have changed..
The Tactics deck is still a core facet of the rules and one I suspect they'll never remove as it's arguably the only unique selling point of the game other than the IP itself. They do seem to have made a conscious effort to try and smooth out some of the more egregious imbalances between factions (such as the very unfun to play against Lannister control build you mentioned from the early days of the game) although they do have a tendency to make widespread, sweeping changes to a high proportion of the unit rules and then spend months tinkering to the point of redundancy before yet another round of substantial alterations.
I won't pretend to have kept up with the product too much of late, other than a general awareness of things like the Martells coming but I don't see much buzz around the game in the UK particularly. Persistent stock issues can't have helped.
The game currently has a fantastic level of balance with the most Uber optimized faction sitting at a 55% win rate. ASOIAF is lucky to have a very sophisticated Elo system available to the community (https://asoiaf-stats.com/, run by a genius data scientist who does similar ranking work for a chemical company) that gives players insight into the relative importance of faction choice, commander choice, and player skill.
Stonehorse is the only person I've ever heard lament that the game has worse balance than 40k. Doesn't minimize his experience with some Lannister A-hole, but my gaming group who were all mega 40k dudes all constantly talk about how much better the game experience is than 40k. I see many similar positive comments in the Reddit community. Obviously some selection bias, but anecdata is all you are going to get here.
In my opinion the game is a near perfect blend of tactical rank and flank (the miniatures on the board), board game strategic worker placement (the tactics board), and a strategic card game (the tactics cards) all in one big affordable package with fun miniatures to paint. And a strong IP. I'm obviously a fan.
I think ASOIAF is in a nice spot right now, it may not have huge in-store gaming communities many places, but it does seem to have a decent number of players and collectors, at least in the US.
CMON has been very aggressive in constantly updating and rebalancing things, I would say perhaps in a purposefully meta-changing way. So that the community is dealing with a fresh game every year, with new OP units and new OP builds to find. They're not going to get rid of the cards, they're foundational to the game, kind of joining in with the NCU/tactics board, and actual fighting units, to form the three legs the stool stands on.
I will say though, there is a need with the game to recognize what level you're playing at. A group of friends making fun builds is no place for a tournament competitive WAAC list. A group of tournament players honing their builds in the weeks before a tournament is no place for a thematic fun list. While the numbers show top level tournament armies may be well balanced against each other, they're well balanced against EACH OTHER, it's important for groups to have a social contract on how they're going to approach things any given get together.
The game currently has a fantastic level of balance with the most Uber optimized faction sitting at a 55% win rate. ASOIAF is lucky to have a very sophisticated Elo system available to the community (https://asoiaf-stats.com/, run by a genius data scientist who does similar ranking work for a chemical company) that gives players insight into the relative importance of faction choice, commander choice, and player skill.
Stonehorse is the only person I've ever heard lament that the game has worse balance than 40k. Doesn't minimize his experience with some Lannister A-hole, but my gaming group who were all mega 40k dudes all constantly talk about how much better the game experience is than 40k. I see many similar positive comments in the Reddit community. Obviously some selection bias, but anecdata is all you are going to get here.
In my opinion the game is a near perfect blend of tactical rank and flank (the miniatures on the board), board game strategic worker placement (the tactics board), and a strategic card game (the tactics cards) all in one big affordable package with fun miniatures to paint. And a strong IP. I'm obviously a fan.
I'm a fan too, don't get me wrong and I did get a general idea that the current iteration is fairly well balanced between factions (until all the Gold Company and Martell stuff no doubt throws a temporary spanner into those works) but it felt like it took an absolute age to get there, with a lot of 'fiddling' with even the core rules, not just the units themselves. Put me off a bit but if things are more settled I might come back to it (if there's actually a local scene left). The updated Stark/Lannister sculpts look infinitely better than that OG set; the early Starks were particularly rough.
Stonehorse is the only person I've ever heard lament that the game has worse balance than 40k. Doesn't minimize his experience with some Lannister A-hole, but my gaming group who were all mega 40k dudes all constantly talk about how much better the game experience is than 40k. I see many similar positive comments in the Reddit community. Obviously some selection bias, but anecdata is all you are going to get here.
The Lannister player was not an Arse hole, they were playing within the confines of the game, nothing they brought to the table was illegal. If a game needs players to step in and put in place restrictions to what can and can not be taken from a full model range then it just shows that the game has issues.
Now, I gather that those may have been addressed. However, I do recall when I mentioned this experience a few years ago, I was met with the game is fine, the balance is fine, Lannister do politics as that is there thing, and don’t worry FF have powerful characters that is their strength. Fast forward and yeah, looks like those issues I had have been shown to be legitimate things.
I'll likely never get to experience the updated rules as that Lannister list killed the game in my area. I just hope that the Lannister's can not dictate what units their opponent can or can not activate on their turn, that was just such a basic thing to not include in an alternative activations game. How anyone allowed that one to slide is beyond me.
It's also linked in Ced1106 link but I found it a bit more helpful to understand what the game is as it's more then "This isn't War of the ring so it sucks" which you kind of get from the first review.
Wow the shipping on this makes Marvel Zombies look like good value.
For a ~£96 core box would cost me another £58 in shipping and £31Vat. That is far from worth it.
$110 pledge and $85 shipping.
So essentially $200 for the base box.
Hard pass.
Kickstarter games are effectively dead to me. I'll wait for retail. If it doesn't get a proper retail release that just means the game probably wasn't that great anyway.
JoeRugby wrote: Wonder if the 2 foot tall cuthulu will be on offer again
I should think so. Shipping would be insane, but cheaper than the aftermarket prices these days. And if it is available, I do thoroughly recommend it. It is a seriously impressive game board/figure.
"Humanity's biggest fear is back! Face new monsters, insanities, and rules in this brand-new, standalone Death May Die core box."
Having never purchased the original Death May Die, I don't know which Lovecraft creatures this game has already referenced. Are there any "new monsters" that fans of the series are particularly expecting or hoping to see this time around?
"Humanity's biggest fear is back! Face new monsters, insanities, and rules in this brand-new, standalone Death May Die core box."
Having never purchased the original Death May Die, I don't know which Lovecraft creatures this game has already referenced. Are there any "new monsters" that fans of the series are particularly expecting or hoping to see this time around?
Given that creating Lovecraftian monsters is just a matter of sticking a few tentacles on a tumor-like body, it's never hard to come up with more. But as I recall they did do all the big ones.
I've heard sooo many good things, but missed the original KS. Sadly the game and especially expansions seem sold out everywhere. I'm sorely tempted to pay scalper prices...
I know CMON tends to never reissue KS exclusive content which is a bummer, as I would love this new campaign to offer a reprint of all the original stuff.
Can anyone who has played the original a good bit speak to its replayability/value? Is this one of those insanely excellent games where a $500 investment feels justified?
Retail version has ten plastic miniatures, and standees for bystanders and zombies. If you have modern Zombicide, you should be able to use zombies from that game.
That version of Marvel Zombies isn't the retail edition of the Kickstarter, that will come later.
Instead it's a smaller separate intro game called "Marvel Zombies: Heroes’ Resistance". You play as the heroes (6 to pick from) and has 4 zombie heroes. All new sculpts and stat cards (stat cards are simplified but compatible with the main game). Has 4 tiles so smaller map sizes.
CMON have put up the first digital mission for it on the website this week as well so will hopefully get ongoing digital support.
Aeneades wrote: That version of Marvel Zombies isn't the retail edition of the Kickstarter, that will come later.
Instead it's a smaller separate intro game called "Marvel Zombies: Heroes’ Resistance". You play as the heroes (6 to pick from) and has 4 zombie heroes. All new sculpts and stat cards (stat cards are simplified but compatible with the main game). Has 4 tiles so smaller map sizes.
CMON have put up the first digital mission for it on the website this week as well so will hopefully get ongoing digital support.
Are they the same sculpts as the KS, or alternate ones?
Aeneades wrote: That version of Marvel Zombies isn't the retail edition of the Kickstarter, that will come later.
Instead it's a smaller separate intro game called "Marvel Zombies: Heroes’ Resistance". You play as the heroes (6 to pick from) and has 4 zombie heroes. All new sculpts and stat cards (stat cards are simplified but compatible with the main game). Has 4 tiles so smaller map sizes.
CMON have put up the first digital mission for it on the website this week as well so will hopefully get ongoing digital support.
Are they the same sculpts as the KS, or alternate ones?
All are alternate sculpts but some are not that different to the KS sculpts.
Iron Maiden packs for Zombicide, Massive Darkness, Rising Sun, Ankh and Cthulu DMD announced.
Available today $66.60 for the set or separately for $29 each for packs 1 &2 and $16 for pack 3.
Primarily for Zc and which ever other game fits the theme.
Pack #1 $29
Senjutsu Samurai Eddie- Zc BP, Zc Invader, Rising Sun
Live after Death Undead Eddie - Cthulu DMD, Zc UoA, Zc 2nd
Dance of Death Reaper Eddie - MD, Zc BP, Zc 2nd
Powerslave Pharaoh Eddie - Ankh, Zc BP, Zc 2nd
The Trooper Trooper Eddie - Zc UoA, Zc 2nd
Somewhere in Time Cyborg Eddie - Zc Invader, Zc 2nd
Pack #2 $29
The Book of Souls Shaman Eddie - MD, Zc BP, Zc UoA
Powerslave Mummy Eddie - Ankh, Zc BP, Zc 2nd
Killers Killer Eddie - Zc 2nd
Piece of Mind Asylum Eddie - Cthulu DMD, Zc UoA, Zc 2nd
Stranger in Strange Land Bounty Hunter Eddie - Zc UoA, Zc Invder
FotD Live Bassist Eddie - MD, Zc 2nd, Zc Invader
Pack #3 - Abominations $16
FotD Fear Eddie - Cthulu DMD, Zc BP, Zc 2nd, Zc UoA
The Wicker Man Wicker Eddie - MD, Zc BP, Zc UoA, Zc 2nd
Preorder exclusive -
Iron Maiden Original Eddie - Zc 2nd
Retail release later $35 each for packs 1 & 2 and $20 for pack 3.
Links added above to backerkit, about €115 for the set I need to think about it that's the price of a full Zc KS pledge these days. It's open for about a month anyway plus retail is an option later. Still waiting on Thundercats
Wife and I get our all-in Death May Die Monday, so we'll give it a few plays before we make any decisions on the Eddie Bundle. On one hand, I hear Insanity Cards add a lot of flavor to plays of DMD, but $90 shipped is a lot when we literally only want one game's content from each pack (we HATE Zombicide).
Gallahad wrote: Oh man, that is going to be great. Hopefully they use this as a chance to reprint the original.
Rumor from a recent tradeshow is that they'll have second chances at EVERYTHING from the first KS. Very unlike CMoN, but would be nice for a game whose popularity only exploded after the original KS.
Gallahad wrote: Oh man, that is going to be great. Hopefully they use this as a chance to reprint the original.
Rumor from a recent tradeshow is that they'll have second chances at EVERYTHING from the first KS. Very unlike CMoN, but would be nice for a game whose popularity only exploded after the original KS.
That would be incredible. All I'm missing now is the Unspeakable box!
The comic they did was decent too. I'm looking forward to more fun. I like the game so much I might even get the garden gnome size Cthulhu statue!
Gallahad wrote: Oh man, that is going to be great. Hopefully they use this as a chance to reprint the original.
Rumor from a recent tradeshow is that they'll have second chances at EVERYTHING from the first KS. Very unlike CMoN, but would be nice for a game whose popularity only exploded after the original KS.
That would be incredible. All I'm missing now is the Unspeakable box!
The comic they did was decent too. I'm looking forward to more fun. I like the game so much I might even get the garden gnome size Cthulhu statue!
I'm missing the comics and the models that game with it, so those are what we're hoping for.
I see the Boys packs are turning up at retail £35 each but with 20% discount they are £28.50 so around €34 for 1 or €68 for both packs. Cost me €100 for the preorder won't be doing that again the exclusive Homelander isn't worth the extra €32
Azazelx wrote: So to clarify - this would mean that you can now get everything in this KS, just needing (presumably) to pick up the original core box at retail?
Season 1 and Season 2 and the Black Goat of the woods are being reprinted for retail according to KS update. So if you want everything and are starting from zero, you need all the new content from this campaign plus the unspeakable box from this KS. Then you pick up Season 1, Season 2, and the Black Goat expansion from retail.
I guess you also need to pick up the Ryleh Rising expansion from this KS if you wanted absolutely everything.
Another bonus of this is that the investigator minis are a bit chunkier and better sculpted than Zombicide minis(at least compared to Z: Invader, which is the one I own).
Season 1 and Season 2 and the Black Goat of the woods are being reprinted for retail according to KS update. So if you want everything and are starting from zero, you need all the new content from this campaign plus the unspeakable box from this KS. Then you pick up Season 1, Season 2, and the Black Goat expansion from retail.
I guess you also need to pick up the Ryleh Rising expansion from this KS if you wanted absolutely everything.
I've been looking at what's around - What's the Yog-Sothoth Expansion? Another I'd need to grab from retail like the Ryleh Rising one?
Season 1 and Season 2 and the Black Goat of the woods are being reprinted for retail according to KS update. So if you want everything and are starting from zero, you need all the new content from this campaign plus the unspeakable box from this KS. Then you pick up Season 1, Season 2, and the Black Goat expansion from retail.
I guess you also need to pick up the Ryleh Rising expansion from this KS if you wanted absolutely everything.
I've been looking at what's around - What's the Yog-Sothoth Expansion? Another I'd need to grab from retail like the Ryleh Rising one?
No, the Yoga Sothoth expansion is included in the Unspeakable box add on in the KS.
Only things you must get from retail are Season 1, Season 2, and the Black Goat expansion.
To summarize if you want everything:
KS purchase: Base Pledge
Unspeakable Box
Ryleh Rising
Animal Allies
Ithaqua Windwalker expansion
Any other optional buys they add to this campaign (the above are all listed at time of writing)
Retail Purchase Season 1
Season 2
Black Goat expansion
I still miss Jason Hendrick's hand-sculpted creature contributions from earlier in CMON's history; it seems like they've gone completely digital now. In an ideal world, publishers would draw on the strengths of both traditional and digital sculpting rather than simply replacing one with the other. Ah well.
That said, I'm not a purist, and looking over Fear of the Unknown's creatures, there are some particularly good digital sculpts in there. Don't think I'll be buying into the KS, but I could see ebaying a few later on. I particularly like the Gug (though it would be nice if it opened it's mouth wider so it didn't look like it was biting its own tongue,) and I give the sculptor credit for a creative take on the Color out of Space, which can't be easy to design well. Integrating the mutated family from Lovecraft's story was a nice touch.* (It won't be easy to paint well, either. I look forward to seeing how different hobbyists attempt to simulate its otherworldly colors completely unknown to the human eye. In addition to the creative successes to come, if someone just punts and paints it flat orange or something, I'll get a kick out of that, too.)
Ithaqua's sculpt is a good Wendigo interpretation too, but in my opinion Hendrick's Wendigo sculpt for the Wild Western Zombicide still beats it. I give props to both sculptors for incorporating the idea of wind into their models, more challenging than just doing a werewolf with a deer-skull head.
Also, the one-legged pterodactyl thing is awesome.
I'm curious to know which creature models in this DMD expansion you guys are particularly excited for.
*Come to think of it, it's been a long time since I read that story, but did they mutate, or was that just in the Nicholas Cage movie? In the original tale, I think they may have just crumbled away to dust after being drained of their life essence by the Color?
I really like all the sculpts, but I'd say my favorites so far are the sculpts for Keziah Mason, the Gyaa-Yothn, and Hypnos.
I think the sculpt I'll get the most use out of is the Serpent Men. They look like they will be a good match with the serpent men sculpts from Conan (as is fitting since they share mythos)
I think all the Lost Episode sculpts are great, and also the Lost episodes themselves really show the difference in approach to this campaign on CMON's part. There's such a difference between having fun with the IP or being irreverent with the IP, and just having no regard or respect for the IP. Having a lazily condescending attitude, and a lack of professionalism.
Here they actually used their budget to bring in Lovecraft stories and make cool sculpts of characters that actually mean something, instead of getting confused about who Yog Sothoth is because the Wikipedia page could have been clearer.
Gallahad wrote: Season 4 really looks great. I like everything so much I might have to double up on everything except Ryleh
I just can't figure out where or how I would store that statue.
Picked up the S1 (and S2) core sets to try out before going in on the PM if we like it. I do have to ask, though - why doubling up? It doesn't appear to be like Zombicide where you can just throw the extra zombies in...
> If you're a Lovecraft fan this is a great collection of minis.
Sort of. While HPL provided almost no description of his critters, Chaosium's Call of Cthulhu RPG and collectible game (anyone remember Mythos? No?) defined the "classic" look up until midway through Cthulhu Wars. S1 and S2 have the most popular Old Ones, but I found the sculpts too different from the "classic" look. This KS has many popular minions, that look closer to "classic". Still, Chaosium's interpretation is conventional more than canon, and DMD is currently the best and least expensive way to get a batch of well-sculpted Mythos miniatures and Victorian investigators.
As said earlier, the game mechanics have nothing to do with HPL's brooding discovering of madness. Thematically, DMD is more like the Final Act of Arkham Horror, or FFG's Final Fight or whatever that forgettable Cthulhu game was called.
> Sorry for being dense but the new KS has all the core rules in it? I wouldn't need the original core box if getting this one?
No, the Yoga Sothoth expansion is included in the Unspeakable box add on in the KS.
Only things you must get from retail are Season 1, Season 2, and the Black Goat expansion.
Spoiler:
To summarize if you want everything:
KS purchase: Base Pledge
Unspeakable Box
Ryleh Rising
Animal Allies
Ithaqua Windwalker expansion
Any other optional buys they add to this campaign (the above are all listed at time of writing)
Retail Purchase Season 1
Season 2
Black Goat expansion
Just received Zombicide Undead or Alive pledge yesterday, and there's people saying the base game is now on store shelves.
It's a big honkin' pile of very pretty plastic. Good detail on the figs, most won't even need hot water treatment. Regretting not picking up the Running Wild set, hopefully grab it off ebay before it gets crazy expensive, but if you're looking for Old West figs, it's a solid way to get them.
They still have 3 other sets to produce - The Boys, Supernatural and Iron Maiden as well as Marvel Zombies and with China manufacturing issues it's not surprising they've been pushed back
I guess it's essentally the same thing as a pre-order with CMON's smaller "set" campaigns like the comics. This way they can remove the KS cut from the equation as well as cut the discount. I wonder if they'll offer a reprint of the first one, especially after re-offering all the KS Exclusive CMD stuff in the recent campaign.
It'd be nice if they actually fething shipped some of these pre-orders, though...
Cthulhu may die has had poor selection of miniatures with the graphic novels twice now. At least it looks like there is an enemy figure this time around rather than only heroes.
Still has less than half of the contents of the Black Plague book figure set.
Just seen that the CDMD book does come with two lost episode boxes as well which are not pictured (assuming they are just missions / cards rather than new monsters but still better than what’s pictured).
It looks like there wont be a good for Zombicide Invader this time, instead the Android book will come with cards to use the models with Invader -
Surprised to see a Dust one given the issues the game has had over last few years, as far as I know it was cancelled in September last year, however this is a new logo and a new name (Dust rather than Dust 1947), so is this actually a new game (reskinned CDMD?) -
So, with 8 titles coming out, it looks like the selection will be -
Zombicide 2nd Edition - Models not yet revealed
Zombicide Black Plague- 15 miniatures and custom scenario
2 x Twilight Imperium - 12 exclusive ships and 8 coloured bases
Cthulhu: Death May Die - 7 models, 2 Lost Episode boxes
Android - 6 models - 7 models and scenario for Zombicide Invader (looks like no game content for any Android games but believe they may all be out of print currently anyway)
Hate (2 volume reprint of existing comics in slip case) - 2 (slightly larger) models
Dust - 8 models (includes rules but unclear if for the old cancelled skirmish game or new unannounced game)
------------------------
So, that comes to the expected 8 volumes (counting the 2 Hate books as one due to them coming in a slipcase). It's not clear if Twilight count as one or two books out of the 8 as they seem to come together, so we may still have one more book to be announced. Given that they are reprinting Hate, there is a very slim chance they could do a reprint of Marvel Zombies with some exclusive models ahead of the Marvel Zombicide release.
Shame they haven't shared the Zombicide 2nd Edition contents yet.
Dust got sold not to long after Paolo said he had to stop the line. CMoN was one of the most likely places to be willing to buy it, the other was Mythic as they're working with him on another licenses. I guess we know who does have it.
Monkeysloth wrote: Dust got sold not to long after it Paolo said he had to stop the line. CMoN was one of the most likely places to be willing to buy it, the other was Mythic as they're working with him on another licenses. I guess we know who does have it.
Thanks. I looked all over the CMONFacebook and Twitter pages and couldn’t see any sign of that image.
CMON have confirms that Twilight count as one book rather than two, so there is still one final announcement to come.
Automatically Appended Next Post: Final set is Zombicide Invader (7 models including 2 large), so they get two sets of models (Android book models are for Invader as well).
Monkeysloth wrote: Just noticed the Android comic. What's up with FFG stuff via CMoN?
I also really doubt I'll end up ordering any of these unless it's a really good price as I just don't care about the comics at all.
Twilight Imperium is also FFG.
Amodee own FFG and CMON have been closely linked with the distribution side of Asmodee in NA for a few years now so possibly coming from that relationship.
Not 100% certain about Dust as the rights were up in the air. FFG had the rights to them a long time ago and can’t see them going after them again so CMON probably picked them up.
Monkeysloth wrote: Just noticed the Android comic. What's up with FFG stuff via CMoN?
I also really doubt I'll end up ordering any of these unless it's a really good price as I just don't care about the comics at all.
Twilight Imperium is also FFG.
Amodee own FFG and CMON have been closely linked with the distribution side of Asmodee in NA for a few years now so possibly coming from that relationship.
Not 100% certain about Dust as the rights were up in the air. FFG had the rights to them a long time ago and can’t see them going after them again so CMON probably picked them up.
That's what I was thinking, just surprised to see them making them as a add on basically for Zombiecide. Odd choice.
Dust, as I mentioned earlier, was sold pretty quickly after the game shut down. This is from Paolo himself on Facebook. He's still involved at some level but he completly sold the line/game/IP.
Aeneades wrote: I suspect it will be a dungeon crawler or reskinned Death may Die rather than a proper wargame.
It could be both. The rules for Dust already exist so they could start with a traditional CMoN game but have Dust rules for all those figures and gauge the demand for brining back the wargame. There's no real reason for them to buy Dust, especially with the baggage, just to put out a dungeon crawl when they can easily make any generic weird WW2 game and sell probably the same amount as much as Dust isn't that big of a name brand.
I guess the move is to buy four or five of the Twilight Imperium sets and then sell them off next Christmas at triple the price, all while rubbing your hands together like the executives at CMON are doing right now.
I like how their announcement trailer on Youtube didn't even include a link.
I was coming here to comment on how the bundles were way cheaper then I was expecting only to see what shipping was. Guess they're cheaper as they've decided to padd some of those costs into shipping? Shipping rates have been going down from what I've heard so this is a bit strange.
CMON ACQUIRES SUPER FANTASY BRAWL, ENCHANTERS & STEAM WATCHERS FROM MYTHIC GAMES
Dec 09, 2022
Singapore, December 9 2022 - CMON is pleased to announce the acquisition of the Super Fantasy Brawl, Enchanters and Steamwatchers brands from current custodian Mythic Games. CMON intends to continue publishing the existing titles while exploring new avenues for games and storytelling set in each of these worlds.
Super Fantasy Brawl, designed by Jochen Eisenhuth, first hit Kickstarter in 2019, and the fast-paced brawler series has gone on to raise over $1 million on the platform as well as earning a dedicated fan base. First released in 2016, Enchanters by designers Rafał Cywicki, Jacek Gołębiowski is the long running fantasy card-drafter and crowdfunding hit that went on to spawn multiple successful expansions and positive reviews. The newest of the titles, Steamwatchers, designed by Marc Lagroy, debuted in 2021 via a successful Kickstarter campaign. The area-control game explores a unique and fascinating post-apocalyptic frozen Europe where players must harness the power of the Earth to survive the ecologically ravaged wasteland.
Check in at www.cmon.com for more news and announcements about this exciting development.
Even in the US, shipping for a single $30 set was $34 and I think shipping for 3 sets was $48. I really want the Black Plague stuff and would like a couple of the others, but not at that price
Luckily one of my friends backs all the CMON games and picks these up as well. I get to play it all without paying. I asked him about it as he ordered all the items and he did say it hurt, but trying to buy them later you wind up paying $100 for the models, so it's still just cheaper this route.
I do not understand how they have not leveraged MiniatureMarket.com (Who is also owned by Asmodee) to do the distribution for these. It might be what they are building towards as they just moved warehouses over the last few months and posted something about helping with Kickstarter fulfillment of smaller games.
Monkeysloth wrote: No. They ship overseas. Luckily for you overseas shipping isn't much more the NA but unluckily for you NA shipping is crazy expensive.
No, I've ordered direct from CMON before (and waiting for things to ship hopefully before I die). I mean are the Thundercats hitting US retail only? I didn't know they were a thing so ordered from a local etailer months ago.
They've felt like they care as much for us as GW does for some time. They've been playing that FOMO card pretty hard, and fething people on shipping in several ways for several years now.
I recall a cuple of years ago someone else from AU and I trying to patiently explain to some feth head know it all from the US who thought they knew gak from clay that they did not in fact understand how Australia Post works better than we did when CMON had a dodgy not-do-little little postal price surcharge for different areas that are in the same Urban centres and postal/freight/everything zones.
I guess it might be one of the first times they're doing something similar to US customers?
The thing to remember is that we're effectively using their internal backerkit. it's a kickstarter without the kickstarting or kickstarter itself. It's just like the fake/manipulated stretch goals thing.
You're not paying for it to ship from Washington to Maryland or whatever, you're paying for it to get from China where it's produced to Washington and then to Maryland. Just like a KS campaign...
Not reprinting the first Comics keeps the resale value of those high, which in turn increases the number of people likely to order extra copies from them now to flip later, and forces more FOMO to the rest of us.
But then, shipping for the WHOLE lot isn't much more than for a couple. And the all-in bundle is only $5 more than getting all but Twilight Imperium, so may as well get that one as well even though you don't own the game, right...?
So.... just buy a few more. You can always flip the extras on eBay later...
That's how their current shipping game feels to me...
You're not paying for it to ship from Washington to Maryland or whatever, you're paying for it to get from China where it's produced to Washington and then to Maryland. Just like a KS campaign...
.
You're paying for this in any product not produced nearby but that cost is rolled into the product and not shipping. While I know the bulk shipping from China isn't more then maybe $2 right now per "widget" (based off of Comments Fredrick from Monolith about his shipping costs earlier this year) if CMoN, say, sold these sets at $10 more at $40-$45 and shipping was less at $15-30 would people be complaining as much? $45 is a good price for a comic and 8-10 minis now days and $15 isn't horrible shipping either for a single set. They'd not make as much off of single boxes but make way more off the full bundles.
Buy the base game pledge of a KS and don't give into FOMO. Been awhile since I checked, but, after shipping, a CMON base pledge plus shipping is about the same price as a base game plus two expansions. Anything else, I have plenty of other companies who want my money!
> Is Unlimited actually a good game? I only ask because in my experience, many CMoN KS really rely on the bucket of plastic.
BGG'ers say that the base game doesn't have enough content for several games, and you'll want an expansion (of villains). Amazon often has the game (and sometimes expansions) on sale, so you can always buy the game that way.
You're not paying for it to ship from Washington to Maryland or whatever, you're paying for it to get from China where it's produced to Washington and then to Maryland. Just like a KS campaign...
.
You're paying for this in any product not produced nearby but that cost is rolled into the product and not shipping. While I know the bulk shipping from China isn't more then maybe $2 right now per "widget" (based off of Comments Fredrick from Monolith about his shipping costs earlier this year) if CMoN, say, sold these sets at $10 more at $40-$45 and shipping was less at $15-30 would people be complaining as much? $45 is a good price for a comic and 8-10 minis now days and $15 isn't horrible shipping either for a single set. They'd not make as much off of single boxes but make way more off the full bundles.
I understand how retail works. What I'm saying is that in this case, they're running it like a Kickstarter, where the shipping costs for the retail products are rolled into what we pay as consumers. They're also leaning heavily into FOMO and I'm sure they're not taking a hot on the shipping. Quite the opposite, in fact...
NewTruthNeomaxim wrote: Is Unlimited actually a good game? I only ask because in my experience, many CMoN KS really rely on the bucket of plastic.
I love the aesthetic but hasn't heard anyone in my board-game circles actually mention the game-play proper.
It's fun game, and the rules are casual friendly. My friend's 8 year old played with us and had a blast. I think the X-men sets are a bit better designed than the first wave, as they have more individual powers, including ones that are automatically in your starting hand, which made the characters feel more like themselves. I played Colossus twice and he tanked like a beast (not Beast). The player options aren't super balanced with each other, but with that massive variety it would be difficult to achieve that. But I had fun with Spider-Ham, and he's apparently about the bottom of the barrel.
Definitely going all in on the third one. The models are quick and fun to paint and look great for PVC compared to some of their zombicide stuff which tries to pack too much detail in a material ill suited for it.
NewTruthNeomaxim wrote: Is Unlimited actually a good game? I only ask because in my experience, many CMoN KS really rely on the bucket of plastic.
I love the aesthetic but hasn't heard anyone in my board-game circles actually mention the game-play proper.
It's fun game, and the rules are casual friendly. My friend's 8 year old played with us and had a blast. I think the X-men sets are a bit better designed than the first wave, as they have more individual powers, including ones that are automatically in your starting hand, which made the characters feel more like themselves. I played Colossus twice and he tanked like a beast (not Beast). The player options aren't super balanced with each other, but with that massive variety it would be difficult to achieve that. But I had fun with Spider-Ham, and he's apparently about the bottom of the barrel.
Definitely going all in on the third one. The models are quick and fun to paint and look great for PVC compared to some of their zombicide stuff which tries to pack too much detail in a material ill suited for it.
yeah, it's actually really quite good. I skipped the first one because I don't like Chibi and the game didn't look interesting in photos.
Much later I saw in the games section of Ozbargain that the 1st core box was on sale at Amazon with good reviews from a bunch of people. Thsi was at the exact time that the second campaign's pledge manager was running, so I took a gamble on the 1st game, tried it and we really enjoyed it so went all-in on the second one including all of the 1st KS' reprints, so given how much we've enjoyed it, we'll almost definately go in on this third campaign.
> Are these and former KS exclusives likely to be available again during the next KS?
Doubt it. CMON almost never has a KS with previous KS promos. AFAIK, The only time they did this was a "Time Vault" KS that was made to get rid of promo stock. (And it did not go well, because it was "first come, first serve".)
> That Amazon link is overwhelming... which would be worth getting for maximum game-play value?
The $18 MU bundle. You could wait until the KS to confirm that the exclusives in this bundle and the other expansions are not included, but others will, too.
ced1106 wrote: > Are these and former KS exclusives likely to be available again during the next KS?
Doubt it. CMON almost never has a KS with previous KS promos. AFAIK, The only time they did this was a "Time Vault" KS that was made to get rid of promo stock. (And it did not go well, because it was "first come, first serve".)
> That Amazon link is overwhelming... which would be worth getting for maximum game-play value?
The $18 MU bundle. You could wait until the KS to confirm that the exclusives in this bundle and the other expansions are not included, but others will, too.
During the X-men United KS try had the previous exclusives available, and they did the same with the latest Cthulhu Death May Die KS. It might be a likely scenario they do it once again.
ced1106 wrote: > Are these and former KS exclusives likely to be available again during the next KS?
Doubt it. CMON almost never has a KS with previous KS promos. AFAIK, The only time they did this was a "Time Vault" KS that was made to get rid of promo stock. (And it did not go well, because it was "first come, first serve".)
> That Amazon link is overwhelming... which would be worth getting for maximum game-play value?
The $18 MU bundle. You could wait until the KS to confirm that the exclusives in this bundle and the other expansions are not included, but others will, too.
During the X-men United KS try had the previous exclusives available, and they did the same with the latest Cthulhu Death May Die KS. It might be a likely scenario they do it once again.
I believe they did it with the Blood Rage second Kickstarter as well. I’m just too lazy to look.
MARVEL UNITED: MULTIVERSE will be coming to Kickstarter on January 18th, 3 pm EST!
Sign up to get notified on launch day here: https://cmon.co/marvel-united-multiverse
I dislike Chibi so much....The only model in here I like is Dr. Doom. I'm not a fan of his, but he looks so pouty sitting in his throne like "I am DOOM!, and they made me into a Chibi"
Star Jammers and the Wrecking Crew? Crimson Dynamo and the Soviet Super Soldiers? Most of the classic Heralds of Galactus?
Yeah, I hate to say it, I'll probably have to finally partake in Marvel United.
At least I got a family member one of those crazy Amazon deals when they were up during the holidays, so we can play that in the meantime.
Wonder what other alternative versions of characters we'll see. Agent Venom or Frankencastle would be fun takes.
Inhuman Royal Family, Gladiator Anti-Hero, Vulcan Villain.
My excitement for this just shot through the roof.
Stretch Goals are also adding in Equipment for old heroes which is really nice. I'm sure they'll also have Add-Ons for Carboard Locations and Villain Boards this run, maybe even another Plastic Tokens Box for new tokens.
Sacredroach wrote: I really like the idea of the team decks...but I wish they offered an Original X-Force, Alpha Flight, New Mutants and Starjammers...
The family and I finally got around to playing our Christmas gift retail United stuff, and boy this game is just a joy to play. It being so light, and so accessible, while still being a good strategic, cooperative exercise has won us over.
I think we're going all-in + original KS promos, as the game really explodes in fun the more options you have.
NewTruthNeomaxim wrote: The family and I finally got around to playing our Christmas gift retail United stuff, and boy this game is just a joy to play. It being so light, and so accessible, while still being a good strategic, cooperative exercise has won us over.
I think we're going all-in + original KS promos, as the game really explodes in fun the more options you have.
I strongly recommend getting a playmat as well. It is NOT needed at all, but it changes the visuals of the game and seems to make it even more fun.
NewTruthNeomaxim wrote: The family and I finally got around to playing our Christmas gift retail United stuff, and boy this game is just a joy to play. It being so light, and so accessible, while still being a good strategic, cooperative exercise has won us over.
I think we're going all-in + original KS promos, as the game really explodes in fun the more options you have.
I strongly recommend getting a playmat as well. It is NOT needed at all, but it changes the visuals of the game and seems to make it even more fun.
Can confirm, the mats are great!
Plastic Multiverse tokens! Just need Cardboard Locations and Cardboard Villain Dashboards for this run!
Obviously gameplay is king, as a terrible game would have a hard time selling me on good components alone, but once we knew we liked the game, and revisited this KS it really was a slam dunk.
Villains alone add so much longevity to the game, so every one just wows me, whether stretch-goal or expansion.
Really glad I stumbled onto this one thanks to DakkaDakka pointing out the bonkers Christmas Amazon sales!
The Omniverse [ALL-IN] Pledge has dropped for the KS (as it usually does in the final days).
Adds Fin Fang Foom to the pledge as well as everything that's not an accessory for the campaign.
Very VERY happy with the expansions they made for this campaign, I feel like they got to be a little bit more free with their choices for characters and decided that Comic events were the best way to represent this.
My future dream goal is either Hero or Anti-Hero Ronan so I can play all of the Annihilators in one game!
Gorr, Knull, Gladiator Hulk, Hulkbuster, Man Thing, and Ghost Rider all showing up in quick succession? Heck yeah.
I'd love a Fin Fang Foom, but just can't justify getting all those expansions.
And for those who already have it, are the cardboard add ons really worth it?
100%. The paper dashboards and locations are a little precarious to store properly without some damage if you play the game a lot. Cardboard locations and dashboards really give a nice feel to set-up and takedown of the game and are easier to take care of.
Plastic Tokens are also great. Are any of the accessory add-ons necessary? Nope. Are they fun? Yup!
None of the gameplay accessories are required, but they add so much to the game.
Game Mat: I prefer the one with the card slots, but it is good that they have made one for people with smaller gaming surfaces. The mat changes the game from a "miniature game" to a boardgame.
Acrylic tokens: Just plain nice to have. The quality and vividness of the colors is great, and unlike some of the tokens with will not wear with repeated plays.
Carboard Dashboards: Another great cosmetic upgrade. These are nice to have and only add to the game's apearence but have no bearing on the gameplay.
Carboard Locations: Same as the dashboards. Not needed, but they sure add to the feel of the game.
I could only hope so. since CMON also put out ASOIAF, it would make me both happy and sad at the same time if we get access to the Mother of Dragons sooner this way than a reprint for ASOIAF.
I've very intrigued. Haven't backed a CMoN project in quite some time. Hopefully we'll see more soon as I'd like to decide on this vs D&L 5 based off of what's in each.
Another MM sale with CMON stuff!
* Dark Age : Non-miniatures
* Arcadia Quest and Starcadia : Individuals and small expansions
* Rum and Bones : Small expansions.
* Kaosball: Small expansions.
Don't know why it just dawned on me, but this could be a great source of Frostgrave models appropriately dressed for the weather!
Then again the sorceress model there looks like her figure is going sleeveless while the artwork says otherwise. Guess you could paint her arms like a shirt.
Is that billowing cloth style the norm for the line? It reminds me more of what I'd expect from the new Corvus Belli fantasy game than what I'd expect from CMON.
Is White Death an Asian setting? The Walkers have the look, and the first survivior is named "Sarnai"... google says:
"Meaning of Sarnai: Name Sarnai in the Mongolian origin, means Rose. Name Sarnai is of Mongolian origin and is a Girl name. People with name Sarnai are usually Buddhism by religion."
I'm liking everything so far... May be the first CMON project I back since Black Plague...
White Death introduces intelligent humanoid-animal-hybrid species. Meet Lorna from the mystical canine people called Kenshan, and Ogon, one of the Khanra, the cat people. They don’t have any sort of special rules players have to remember. They are just cool.
In Zombicide: White Death, Survivors cannot flee anymore, as the city is surrounded by Zombies. They have to resist, which is a different take on the Zombicide theme. The new setting introduces a snow-covered urban area with medieval ramparts with corresponding special rules!
Huge walls separate the board in several areas, preventing free passage for the survivors... and the Zombies. These ramparts can be climbed upon, using either stairs or rope ladders. Players can move and fight on Battlement Walkways on top of ramparts.
Zombies, mindless as they are, cannot use rope ladders. To get on top, they have to use stairs . Occasionally however, a special “Zombie Siege!” card allows Zombies to climb and cross Ramparts in a fit of rage! Also, undead as they are, Zombies standing on top of Battlement Walkways can harmlessly fall to pursue their prey.
But the Survivors also get some new tricks. They can find Cauldrons to place on Battlement Walkways and throw hot tar at Zombies below, eliminating everyone there.
And finally (for now), being in a winter-themed environment comes with perks . The new Freeze mechanic allows Survivors to temporarily immobilize Zombies.
I dont think they are Wrath of Kings models as the images they have human fee. The Wrath of Kings Animals were Digitigrade.
Automatically Appended Next Post: if the Animals were Digitigrade like the Wrath of king models, I would be happier. Not a fan of the human legs and feet.
White Death introduces intelligent humanoid-animal-hybrid species. Meet Lorna from the mystical canine people called Kenshan, and Ogon, one of the Khanra, the cat people. They don’t have any sort of special rules players have to remember. They are just cool.
In Zombicide: White Death, Survivors cannot flee anymore, as the city is surrounded by Zombies. They have to resist, which is a different take on the Zombicide theme. The new setting introduces a snow-covered urban area with medieval ramparts with corresponding special rules!
Huge walls separate the board in several areas, preventing free passage for the survivors... and the Zombies. These ramparts can be climbed upon, using either stairs or rope ladders. Players can move and fight on Battlement Walkways on top of ramparts.
Zombies, mindless as they are, cannot use rope ladders. To get on top, they have to use stairs . Occasionally however, a special “Zombie Siege!” card allows Zombies to climb and cross Ramparts in a fit of rage! Also, undead as they are, Zombies standing on top of Battlement Walkways can harmlessly fall to pursue their prey.
But the Survivors also get some new tricks. They can find Cauldrons to place on Battlement Walkways and throw hot tar at Zombies below, eliminating everyone there.
And finally (for now), being in a winter-themed environment comes with perks . The new Freeze mechanic allows Survivors to temporarily immobilize Zombies.
Ernster wrote:I dont think they are Wrath of Kings models as the images they have human fee. The Wrath of Kings Animals were Digitigrade.
yes, he was Digitigrade. if they went with Wrath of Kings Werewolves AKA Wolfen, I would definitely be more satisfied. Create Zombification's of the Miniatures and or Abominations...you would definitely have more enthusiasm.
Per facebook comment:
Cmon confirmed on insta that in the core box its just these two hybrids
Going to break the anti furry sentiment combo and give both a thumbs up. I like them.
Didn't think I need more zombicide, but I'm liking what I see.
I will echo the sentiment that I'd prefer the Wrath of Kings style animal folk though. Then again I'd happily advocate for just about more of anything related to Wrath of Kings, as I felt it was a really nice tabletop experience. Interesting factions, gameplay, and art design.
Gallahad wrote: Uh oh. Not a fan of the furries. Hopefully they have a limited presence in the game.
I mean... it's a CMoN Kickstarter. Even if there's 40 furry PC characters there'll still be another 60 non-furries. And I'd assume that the BP/GH heroes would still be cross-compatible, though lacking any newer skills added.
The "furry" character will add a few more people who want to get into the campaign for their Tabaxi or Kitsune D&D characters.
Following that line of thought, I wont be surprised to see some bird people (Kenku and Arakokra) and rabbit folk (Harengon) possible. Turtle peeps (Tortles) could swing either way with TMNT homages but I will be suprised if we see the elephant people (Loxidons).
Huron black heart wrote: I backed Marvel Zombicide and vowed never to back another, but these models look really appealing...
Welcome to the "uh-oh, I might have to back this" club lol.
I have two all in pledges of Zombicide already...I need another Zombicide like I need a hole in my head....
But who am I kidding, I'm probably going to back this.
The Abomination looks pretty cool. I can use all the armored zombies in RPGS even if my group never plays but... we actually did play quite a lot of Black Plague.
Anticipation for this made me finally order the Thunder Cats sets... Glad I waited. Found them cheap on EBay with free shipping. Hopefully I can find the Rio capoeira girl cheap in a couple months.
Automatically Appended Next Post:
Stormonu wrote: Of all the Zombicide games I have and my love of D&D, I don't know why I never picked up the fantasy version of this game.
I might have to grab me a copy of this.
Yeah the Black Plague minis have served as both PC's and bad guys in my pathfinder games. The zombies are universally useful. Haven's used the orc zombies yet, but most like will at some point. Massive Darkness minis have seen action as well (1st edition).
The zombies in this set look even better. Armored zombies are something I need.
We played a Black plague campaign. Basically, Just keeping equipment in between doing all the missions, but starting over xp wise... which meant having to scrounge at the start of some missions for weapons since the heroes had some items, they could not use due to not having enough xp. If a character died in a mission, then next mission they started with base equipment... if the group failed a mission then we had to redo that mission with starting equipment. It was a fun experience. The Wonderwoman/ Princess Ayala character was pretty powerful (as was Xena) being able to kill Fatties with basic weapons thanks to their strength. The other standout was the troll who could regenerate wounds...
Looking forward to this, though we haven't played through my copy of Wolfsburg or any of Green Horde yet.
I have to hand it to Black Plague: it had some killer giant monster / Abomination designs (the Minotaur and Rat are my favorites,*) and the game itself got more playtime than any other KS miniature game I've ever backed. For those who play fantasy RPGs with miniatures, it was a gold mine for NPCs, characters, and, of course, zombies. (Although unlike most of the heroes, the zombies have a pretty pronounced cartoony look.) Miniature casting quality for BP was among the best I've seen for PVC miniatures, too, right up there with the Gears of War boardgame. (Sadly, through Z: Invader I learned that CMON can't be relied on to maintain that level of quality. I didn't find Invader's PVC to be as bad as some people did, but overall, it definitely wasn't on the same level of crisp detail as Black Plague's.)
I still won't be going in on this one, because much as I liked Black Plague, sci-fi is where my interest lies. For those who will be taking the plunge, all the best and I hope you get Black Plague quality for your money. If the Abominations are as good as Black Plague's were, I might even pick up a few on eBay some day.
*The Minotaur would make a hell of a Chaos Demon, and the mutated giant Rat creature would fit wonderfully into a Skaven or Veer-myn (Mantic's space Skaven) force.
Azazelx wrote: On the topic of CMoN and Zombicide - any new news on the releases of:
Batman Packs
Rio Z Janeiro
Supernatural Packs
Depends where you and what stock there is available are I guess
Rio Z is released 4th April
Supernatural packs are 30th September
Army of the Dead is September/October
Batman as mentioned is released (getting some is more difficult)
I guess since I have decided to go in on this the 2 anthro figures are growing on me. They will fit in with the thundercats, which arrived yesterday. I am getting a game of Green Horde in this Friday.
I do like fox-girl better than the Tiger guy. Considering how many survivors I have between Black Plague and Green Horde (and Wolfsburg) and various guest artist boxes, I wonder how many more survivors will be unlocked in this one. I am sure we will get a Witcher tribute, but wonder what else will get unlocked...
legionaires wrote: Crappppp why to so many of these KS land so close together. Well I will see if I have anything after the Battletech one this week.
They are all hitting right now because Adepticon starts today/tomorrow, so they are out in the public and showing off pictures and talking it up. I'm watching this, Battletech and also looking at some vendors who only do website sales when they are at big conventions like Adepticon. Sucks that it's also my anniversary week, big money being spent in too many directions.
angel of death 007 wrote: still waiting on the marvel zombicide myself. That one is taking awhile. I don't think I wanna put the excess money into this one.
The fantasy Zombicide was my krytonite with the Wild West one for extra models for Shadows of Brimstone. Lol, I think I need to cut back on the lifestyle games.
We got to play Green Horde last night. Added the Zombie minotaur, troll and giant to the card deck. We played 3 times... and got our butts kicked 3 times...
The players were:
A plague doctor guy (forgot his name), Panthro, Wonderwoman, Freddy Mercury and Finarton the giant, It was a fun night but we lost all 3 games we played.
Cant wait for White Death. I forsee many more fun nights in the future.
From their Twitter account: "We are just ONE WEEK away from the launch of Zombicide: White Death, so it's time for our first livestream! Let's take a closer look at what's in the box.
Join us this Friday, noon EST, for a chat with the game's producers (and some very special guests)!"
- Lacuna Coil did the music for the trailer video, there is also a full version with lyrics.
- They will also feature as survivors in a promo set that's part of the main pledge - everyone gets them. Limited release - no retail release.
- Compatible with Black Plague and Green Horde - not a second edition just adds and evolves some mechanics. Similar difficulty to BP and GH.
- New zone type - ruins - no doors in this version as the city is mostly in ruins
- Need to use stairs or ladders to climb walls.
- Game has an Asian/Eastern European theme.
- New weapons like lances
- City Guard - 3 sculpts - can be ordered with generic commands - move, shoot etc. or with special skills - Blue Skill on ID card. Don't respawn if they die they are gone. Spend 1 action to command. BH/GH survivors only get generic commands. Loss of guards generally doesn't result in a loss (some scenarios it does). Can use guards in BP/GH games.
- Freeze mechanic - drop a token - prevents zombies from taking an activation in the same zone.
- Spawn cards only spawn 1 zombie type - uses 2nd edition modern rules for spawning Abominations and Necromancers - decks for each.
- Defiler Necromancer - sends waves of Zombies to you - doesn't try to flee.
- Brutes replace Fatties
- No class types for survivors, they can have skills like spells but no specific class.
- Hinted at upgrade decks for older stuff.
The minis do look good. And the new mechanics they mentioned sound fun.
I also googled Lacuna Coil and listened to a song on Youtube... not my thing but didnt hate it.
The cards they showed for the zombie spawns..
show a lot of zombies being spawned at once... wonder how many will come in the pledge of each... I think green horde had like 40 walkers 18 runners,18 fatties. 2 Abominations and 2 Necromancers after stretch goals...
They did mention Asian/ eastern Russian theme... so wonder what the big "dragon and giant" type monster stretch goals will be. Wonder if the celeb inspired characters will also be Asian/Russian inspired... Like that super popular Korean boy band? A Kim Jong-Un Glorious necromancer, or a Valdimir Putin abomination...
Automatically Appended Next Post: Since they already have a Samurai, it would be cool if they made a Rising Sun Crossover pack to be able to use some of those minis as city guard or survivors. Like they did with the Massive Darkness characters.
Ruins? Hope I can use my Battle Systems Maladum dungeon terrain for the game!
EDIT: The Creed expansion has snow terrain and the snowy terrain without the gameplay elements will be in the PM.
BTW, How are they using the Battle Systems Fantasy Village terrain for the Zombicide: Black Plague? Is there a BP scenario that's outside and would use houses?
Azazelx wrote: On the topic of CMoN and Zombicide - any new news on the releases of:
Batman Packs
Rio Z Janeiro
Supernatural Packs
Depends where you and what stock there is available are I guess
Rio Z is released 4th April
Supernatural packs are 30th September
Army of the Dead is September/October
Batman as mentioned is released (getting some is more difficult)
Thanks - I missed the direct order for the Batman packs, so I had to pre-order them from a local retailer - their current updated ETA is April, but they're also not entirely competent at this place...
Quackalope (love em or loath em ) White Death preview (with prototype game).
Looks like there are 12 Guards in the box - they make noise like survivors so they can be used to lure Zombies but they only have 1 wound.
All survivors must survive - lose even 1 and the scenario is lost but you do have the guards to take some wounds.
Nice video overall. I like the enthusiasm but they both talk at the same time...
I hope there is a plastic wall add-on... and I hope the caldrons get a physical model as well.
If they do add-ons for stuff from Black Plague or green horde, it would be nice if they offered zombie reinforcement packs. Like a pack of 10 walkers or runners or fatties (or the orc versions, or the new white death armored versions)... and packs of say 2 additional abominations or necromancers so they don't keep getting extra activations from running out... (and seeing the board just swamped with zombies is cool.
I am excited for it. Cant wait to see what guest boxes and stretch goals get added, as well if there are any themed expansions.
Jason Hendricks is credited as a sculptor so expect some of his crazy Abominations.
Just the one pledge level at $110 (and that's all I'll back for until the PM reveals actual shipping costs although they do seem to have revised them up a bit)
Yeah I was not expecting 3 Kingdoms heroes or so many mythological references. They seem to really be leaning into the 'asian' theme and so far all the heroes are great.
I get why people are not thrilled about the furries but they remind me of stories like the legend of the monkey king so it doesn't bother me. Note that so far at least we are getting way more human heroes (and monsters) than we are furries, though who knows where the ratio will be before the campaign ends.
I do however wish the beast-people were more... beastly, they are basically just humans with animal heads, right down to generic 'standing heroically' poses. Seems like a missed opportunity.
Agreed with the antro heroes. The only one I like is the monkey and that's because it looks more natural but the newest tiger is more beast so maybe they've been listening to complaints or just planned to have mixed styles. But this unit could just be a wear-creature which could explain the difference.
Sure wish the updates would tell the lore the character is based on, because I'm too lazy to do so.
"Byakko is a celestial white tiger. His home is in the western sky. He spans seven of the twenty-eight Chinese constellations, taking up one quarter of the entire sky. The constellation which makes up the rear of the tiger is located in Andromeda and Pisces. The constellations which makes up the middle of the tiger are located in Ares and Taurus. The constellations which makes up his front legs and head are located in Orion."
Maru: "For pronunciation and definitions of 様 – see 樣 (“appearance; form; shape; look; expression; air; etc.”).
So... form of a white tiger. Or maybe there's another obscure reason behind the character, as I can't find an explanation for the Khanra part.
The illustration looks very similar to the Tora character from the Japanese anime, Ushio to Tora. Tora is also a tiger, but not white. He's a yokai, which means he's Japanese, not Chinese. Well, whatever.
"An ancient tiger-like yōkai similar to a Raijū who was released when Ushio pulled off the Beast Spear. Prior to being pinned in the basement of Ushio's temple, he was known as Nagatobimaru, famously feared among the yōkai community for his sheer strength and powers of lightning. Being trapped in the basement for 500 years, he has great curiosity over modern lifestyle and gadgets. His favorite food is hamburgers, which Mayuko always provides when they meet.
Smokestack wrote: Is White Death an Asian setting? The Walkers have the look, and the first survivior is named "Sarnai"... google says:
"Meaning of Sarnai: Name Sarnai in the Mongolian origin, means Rose. Name Sarnai is of Mongolian origin and is a Girl name. People with name Sarnai are usually Buddhism by religion."
I'm liking everything so far... May be the first CMON project I back since Black Plague...
So… the core box did look like game of thrones, or Rus as you guys had mentioned… but all of the stretch goals have been Asian influenced so far. The first one that looked out of place for the setting was Lapu Lapu. I mean he is a cool character and killed Magellan… I could maybe see him traveling to the cold north… but you would think he would pick up a coat and some pants…
All joking aside, this is not what I was picturing based on the ks video or base game. I still like it and will still get it though.
I am still really excited for this. I like most of the survivors and think this will fit right in with all the Fantasy zombicide I have... which is everything except the comic 2... as the shipping from GA to MD was $40...
* I didnt initially like the anthro figures, but they are growing on me. I especially like the wolf girl.
* I am not a fan of most of the big muscle guys with no shirts and oversized weapons. They will fit fine with all the other survivors. They are no more or less ridiculous than any other survivor, but I am not a fan of them.
* I am glad this didn't add Viking stuff... Viking stuff has been done a lot... I was hoping for more GoT themed stuff, but I am not hating the direction.
* I am glad that the anthro figures dont all have special rules. More complexity is not always a good thing. Hopefully some of their skills help sell the animal nature. We have elves, dwarves and trolls and as a whole they dont have special race rules... we do have a giant though who DOES have special race rules.
* I havent done a CMON kickstarter in a long time. I think Green Horde was the last one I was a part of.
Pretty stoked about this, now that it's live and leaning more into the asian theme than the frozen north theme. Makes me feel like hooking up the old PS2 and playing Dynasty Warriors 3
The Chi mechanic for the expansion is...different. I think I'll just say Chi is magic/magic is Chi for playing the Warden Brutes when I mix in BP/GH. Should be interesting having an enemy spawn that essentially turns everything into Spectral Walkers until defeated
The heroes/guards/zombies look fantastic! Really great sculpts!
The abominations... they're a mess. Far too busy, hard to tell what's going on, and in some cases difficult to tell if they're dead or not; the damage is too subtle (Exceptions: Red Hare and Hatchiman).
I don't think all the abominations are supposed to be dead. Some are just monsters. At least that's how it looks to me and I like that. Another nice change up if true.