Well, the second sentence in the rulebook literally is that fighting Radukar is the *first* quest that'll take place in the Cursed City, sooo (translated from my German copy, at least) ... Of course, they could do other standalone Cursed City WHQ games, & not expansions. We'll see.
Was the map on the Cursed City website ever fully explored in-game? It'd be weird for them to have this big map with lots of lore, but not have it used in the actual game.
kodos wrote: why do you think that a "one time only, limited release" will see any expansions or printed cards?
Presumably because it's what is said will happen in one of the books in the box.
Whether it actually ends up happening now, of course, is a different kettle of fish.
MobileSuitRandom wrote:Well, the second sentence in the rulebook literally is that fighting Radukar is the *first* quest that'll take place in the Cursed City, sooo (translated from my German copy, at least) ... Of course, they could do other standalone Cursed City WHQ games, & not expansions. We'll see.
this is the point
the past pages I was told to take the GW statement from the local stores and website as "ture", that Cursed City was always just planned as a stand alone one time thing, and because the marketing guy got it wrong it was advertised a different way
hence why all the reference about it staying around was removed
yet if they already "got it wrong" with the content int the box might indicate that it was not planned that way from the beginning
but still with the original game not coming back (that is why it was removed instead of just changed to "not in stock") I doubt that we see an expansion or any support for game that is not available and was never planned to stick around
kodos wrote: why do you think that a "one time only, limited release" will see any expansions or printed cards?
Simples - the long (up to two years according to this very thread) lead-up, planning, and production cycle. BSF had roughly two years of support through boxed expansions (four minor, two minimumus - cards alone, two major), so even a couple small box expansions will through statistical likelihood most likely be en-route.
kodos wrote: why do you think that a "one time only, limited release" will see any expansions or printed cards?
given the lead times it wouldn't be a surprise if an expansion has already gone into production (eg had the paper stuff ordered from china), if so we might see it released simply so they don't waste the money spent on it (although they might be so short of casting machine time they drop it)
MobileSuitRandom wrote: Well, the second sentence in the rulebook literally is that fighting Radukar is the *first* quest that'll take place in the Cursed City, sooo (translated from my German copy, at least) ... Of course, they could do other standalone Cursed City WHQ games, & not expansions. We'll see.
Spoiler:
To fight Radukar you have to be level 4, which is also the max level in the base game. But some of the cards mention a level 5 and there is currently no way to reach level 5 (Maybe something is written in the envelope?) So level 5 is maybe the requirement to play planned expansions.
Did the BSF expansions require also a new level to play them?
How do you like the German translation? I think it is pretty subpar.
MobileSuitRandom wrote: Well, the second sentence in the rulebook literally is that fighting Radukar is the *first* quest that'll take place in the Cursed City, sooo (translated from my German copy, at least) ... Of course, they could do other standalone Cursed City WHQ games, & not expansions. We'll see.
Spoiler:
To fight Radukar you have to be level 4, which is also the max level in the base game. But some of the cards mention a level 5 and there is currently no way to reach level 5 (Maybe something is written in the envelope?) So level 5 is maybe the requirement to play planned expansions.
Did the BSF expansions require also a new level to play them?
How do you like the German translation? I think it is pretty subpar.
Wait, is that spoiler section true? Because I watched a guy play through it the first time and looking at the randomized "end game" chart that affects the next time you play,
Spoiler:
One is called "Radukar catches your scent." And starting the next time you play, Radukar is guaranteed to be one of the hostiles you face.
bullyboy wrote: Just walked into a store in St George, Utah. They had 4 on their shelf.
I don't think Mormons play Warhammer
You must not be familiar with Miniwargaming....
Anyway, all controversy aside, I'm glad we finally know for certain that Radukar is an Ogre Vampire.
Is, or isn't? They initially said he was on the reveal stream, then they walked that back to being just a big human in a WarCom article (much to my chagrin/dismay).
Overread wrote: Weren't Zatu the ones that put the price up by £60 taking it above RRP on orders they'd already taken and were paid for?
No that was Total Cards, the greediest pack of feths I've ever dealt with. Dont buy off Total Cards, ever.
Foolishly, I went back to them after their "request" to pay 60 pounds more for an item they already took money from me for.
I mean, being Australian, UK prices are really attractive!
So I made my order (warcry catacombs + catacombs board for effectively the boards for free, when compared to Aust prices).
They took my money again.
And then claimed another "mistake".
Instead of the listed (and charged) postage of £32.72, they wanted me to pay an additional £44.56 for the "actual" postage. So £77.28 for shipping...hah!!
I'm 100% done with them now, and reporting them for effectively bait and switch. (already reported them to GW for their scalping issues earlier).
MobileSuitRandom wrote: Well, the second sentence in the rulebook literally is that fighting Radukar is the *first* quest that'll take place in the Cursed City, sooo (translated from my German copy, at least) ... Of course, they could do other standalone Cursed City WHQ games, & not expansions. We'll see.
Spoiler:
To fight Radukar you have to be level 4, which is also the max level in the base game. But some of the cards mention a level 5 and there is currently no way to reach level 5 (Maybe something is written in the envelope?) So level 5 is maybe the requirement to play planned expansions.
Did the BSF expansions require also a new level to play them?
How do you like the German translation? I think it is pretty subpar.
Wait, is that spoiler section true? Because I watched a guy play through it the first time and looking at the randomized "end game" chart that affects the next time you play,
Spoiler:
One is called "Radukar catches your scent." And starting the next time you play, Radukar is guaranteed to be one of the hostiles you face.
Spoiler:
You fight the bosses multiple times in the quest, also possibly Radukar. But there are special missions designed to kill one boss for the rest of the quest, so he can´t respawn. To do the mission to kill off Radukar permanently you need level 4. It is also the last "quest" mission in the game.
Clockpunk wrote:
Simples - the long (up to two years according to this very thread) lead-up, planning, and production cycle. BSF had roughly two years of support through boxed expansions (four minor, two minimumus - cards alone, two major), so even a couple small box expansions will through statistical likelihood most likely be en-route.
But BSF was not retconned to be a "one time thing" and removed from the shop (just marked as unavailable but is still there), and most other "one time release" boxes got nothing
so statistical liklehood says a one time limited release gets nothing after the initial release
OrlandotheTechnicoloured wrote:
given the lead times it wouldn't be a surprise if an expansion has already gone into production (eg had the paper stuff ordered from china), if so we might see it released simply so they don't waste the money spent on it (although they might be so short of casting machine time they drop it)
not selling things that are already produced/ordered depends on what exactly the problem with the original box was
some people claim that it is because the cardboard from China costs too much in taxes/costumes so it is not profitable for GW ti import it and sell it (that is the reason why the cannot make more boxes), hence it would be cheaper for GW to just pay the order and throw it into the ocean instead of shipping and selling it
Overread wrote: Weren't Zatu the ones that put the price up by £60 taking it above RRP on orders they'd already taken and were paid for?
No that was Total Cards, the greediest pack of feths I've ever dealt with. Dont buy off Total Cards, ever.
Foolishly, I went back to them after their "request" to pay 60 pounds more for an item they already took money from me for.
I mean, being Australian, UK prices are really attractive!
So I made my order (warcry catacombs + catacombs board for effectively the boards for free, when compared to Aust prices).
They took my money again.
And then claimed another "mistake".
Instead of the listed (and charged) postage of £32.72, they wanted me to pay an additional £44.56 for the "actual" postage. So £77.28 for shipping...hah!!
I'm 100% done with them now, and reporting them for effectively bait and switch. (already reported them to GW for their scalping issues earlier).
Report them to GW for a second time as if they aren't based in Australia they aren't allowed to ship GW products outside of their own region under their agreement with GW. So not only are they baiting and switching on prices, they are also doing things against the TC with GW as a stockist of their product.
Clockpunk wrote:
Simples - the long (up to two years according to this very thread) lead-up, planning, and production cycle. BSF had roughly two years of support through boxed expansions (four minor, two minimumus - cards alone, two major), so even a couple small box expansions will through statistical likelihood most likely be en-route.
But BSF was not retconned to be a "one time thing" and removed from the shop (just marked as unavailable but is still there), and most other "one time release" boxes got nothing
so statistical liklehood says a one time limited release gets nothing after the initial release
OrlandotheTechnicoloured wrote:
given the lead times it wouldn't be a surprise if an expansion has already gone into production (eg had the paper stuff ordered from china), if so we might see it released simply so they don't waste the money spent on it (although they might be so short of casting machine time they drop it)
not selling things that are already produced/ordered depends on what exactly the problem with the original box was
some people claim that it is because the cardboard from China costs too much in taxes/costumes so it is not profitable for GW ti import it and sell it (that is the reason why the cannot make more boxes), hence it would be cheaper for GW to just pay the order and throw it into the ocean instead of shipping and selling it
Ok, in that case I suggest you forget about things then and don't watch the game line closely, I'll happily take any reduction in competition for any potential expansions.
The reality is we don't know the state of future xpacks. We can speculate, we can claim we do know (and be rude about it, as demonstrated), but this is a new situation and we simply don't.
Cursed City was definitely designed with expansions in mind but the decision to not reprint (at least for now) may have changed any expansion plans.
The biggest screw-up with Cursed City was not the limited release or lack of communication but the fact that GW sold more copies to retailers than it had products available, asked for payment in advance and were slow with refunds. If a store pays for 25 copies in advance and receives none, something is seriously wrong.
Papa-Schlumpf wrote: How do you like the German translation? I think it is pretty subpar.
Yeah, it's not great, isn't it? Feels like a machine translation that was fixed to be (mostly) grammatically correct - no real style & atmosphere, just longish sentences full of adjectives and weirdly untranslated names (Radukar the Wolf, Watch Captain, even "Bat Swarms"?? ... come on, GW, that's not even a sensible trademark ...) I also had to re-read some rules a couple of times because the phrasing is so ambiguous, even tho the rules are really simple. Well, I'll try to solo one mission this evening, let's see if it's fun.
MobileSuitRandom wrote: just longish sentences full of adjectives and weirdly untranslated names (Radukar the Wolf, Watch Captain, even "Bat Swarms"?? ... come on, GW, that's not even a sensible trademark ...)
that is pretty much standard for years no, no single unit name is translated no matter if there is a German word for it or not
Papa-Schlumpf wrote: How do you like the German translation? I think it is pretty subpar.
Yeah, it's not great, isn't it? Feels like a machine translation that was fixed to be (mostly) grammatically correct - no real style & atmosphere, just longish sentences full of adjectives and weirdly untranslated names (Radukar the Wolf, Watch Captain, even "Bat Swarms"?? ... come on, GW, that's not even a sensible trademark ...) I also had to re-read some rules a couple of times because the phrasing is so ambiguous, even tho the rules are really simple. Well, I'll try to solo one mission this evening, let's see if it's fun.
For me it is fun. So I hope it is also for you.
I also had problems with understanding the rules from bad translations (from the zombies and Radukars card) and had read twice or check some playthroughs on youtube after my first game, to see how to play correct. And the english names let me still check every card, if it is in German or if I got a wrong one.
Papa-Schlumpf wrote: How do you like the German translation? I think it is pretty subpar.
Yeah, it's not great, isn't it? Feels like a machine translation that was fixed to be (mostly) grammatically correct - no real style & atmosphere, just longish sentences full of adjectives and weirdly untranslated names (Radukar the Wolf, Watch Captain, even "Bat Swarms"?? ... come on, GW, that's not even a sensible trademark ...) I also had to re-read some rules a couple of times because the phrasing is so ambiguous, even tho the rules are really simple. Well, I'll try to solo one mission this evening, let's see if it's fun.
That's pretty much how GW stuff reads in English. :-(
Wha-Mu-077 wrote: I mean, you can still bloody buy Blackstone Fortress.
Except that points to the problem that they over produced BSF. Three years out, they likely didn't want any BSF still on the shelves still. They looked at the number of BSF units produced and thought, we made too much. They clearly missed the estimate of how much they cut back. But with the whole pre-orders on hold and articles on inventory management issues points to a bigger problem that they likely don't want to admit. Would you openly come out to shareholder and say, we don't know how much we're producing, how much we have in stock or how much we sell? That would lead to a major share hit. The WHC group likely don't know what is going on either because they aren't being told. Management doesn't want the severity of the issues to get out.
Wha-Mu-077 wrote: I mean, you can still bloody buy Blackstone Fortress.
Except that points to the problem that they over produced BSF. Three years out, they likely didn't want any BSF still on the shelves still. They looked at the number of BSF units produced and thought, we made too much. They clearly missed the estimate of how much they cut back. But with the whole pre-orders on hold and articles on inventory management issues points to a bigger problem that they likely don't want to admit. Would you openly come out to shareholder and say, we don't know how much we're producing, how much we have in stock or how much we sell? That would lead to a major share hit. The WHC group likely don't know what is going on either because they aren't being told. Management doesn't want the severity of the issues to get out.
That's obviously not the case, as if it was then it would sell out instead of going temp out of stock as it has done since it's initial release. Which it is right now on the uk webstore.
Wha-Mu-077 wrote: I mean, you can still bloody buy Blackstone Fortress.
Except that points to the problem that they over produced BSF. Three years out, they likely didn't want any BSF still on the shelves still. They looked at the number of BSF units produced and thought, we made too much. They clearly missed the estimate of how much they cut back. But with the whole pre-orders on hold and articles on inventory management issues points to a bigger problem that they likely don't want to admit. Would you openly come out to shareholder and say, we don't know how much we're producing, how much we have in stock or how much we sell? That would lead to a major share hit. The WHC group likely don't know what is going on either because they aren't being told. Management doesn't want the severity of the issues to get out.
That's obviously not the case, as if it was then it would sell out instead of going temp out of stock as it has done since it's initial release. Which it is right now on the uk webstore.
They sent out a letter to stores saying they would not be making more and only the figures would be available again. Nothing is coming up for me on the UK site or US site. It's only showing the hardback as sold out. Doesn't even list the game.
Kroak, the Slaanesh thingy, & the Witch Hunter duo are due with Kragnos.
Warhammer Community wrote:Just what plans do these powerful scions of Slaanesh have in store for the Mortal Realms? You’ll need to read Broken Realms: Kragnos to find out where they interweave with the Seraphon’s venerable Lord Kroak and a certain family of witch hunters.
Wha-Mu-077 wrote: I mean, you can still bloody buy Blackstone Fortress.
Except that points to the problem that they over produced BSF. Three years out, they likely didn't want any BSF still on the shelves still. They looked at the number of BSF units produced and thought, we made too much. They clearly missed the estimate of how much they cut back. But with the whole pre-orders on hold and articles on inventory management issues points to a bigger problem that they likely don't want to admit. Would you openly come out to shareholder and say, we don't know how much we're producing, how much we have in stock or how much we sell? That would lead to a major share hit. The WHC group likely don't know what is going on either because they aren't being told. Management doesn't want the severity of the issues to get out.
Except that the game has constantly come in and out of stock, indicating that production has continued.
Warhammer Quest (in whichever form) has a long term appeal. I think a lot of people are so used to the ultra-fast update/new release cycle of their core games, where rulesets are useless gaming wise after that time, that they don't think anything can possibly have a shelf life of more than 2-3 years. Warhammer Quest does in part because the appeal stretches far beyond the hardcore wargaming crowd, through to the casual side of the boardgaming community. Those all amount to a much longer lifespan and continued sales, even if they don't have the frenzied surge of some new wargaming releases.
Warhammer Quest (in whichever form) has a long term appeal.
From our fan / customer point of view, it looks like it has.
Unfortunately, from a producer's point of view, I'm pretty willing to bet the real number of Warhammer Quest boxes sold (even at the time of the first éditions) pale in comparison to their other games.
I think we artifically inflate the importance of games like this one. I mean, sure, it touches the vibe of RPGs but thing is...it doesn't appeal that much to players already doing RPGs because the game will never be as free as a true RPG they're currently playing. And as for new players wanting to discover how RPGs work...they usually don't stay that long before they switch to "real RPGs" and see that all the work they want to make in Warhammer Quest to make it feel more like a RPG isn't needed at all when another RPG does it for them already...with better tools even.
It leaves the boardgamers, and well...GW boardgames are in a very particular niche that's not appealing to the crowd of boardgamers in general. It leaves only the crowd of GW fans boardgamers, and I don't believe it's that big a crowd in the end for real long term plans like they do for 40k, as example.
Warhammer Quests always had a very specific life span. Sure, you may see the core box of BSF up on their webstore still now, but ask yourself ; where did Silver Tower and Shadows over Hammerhal go ? Not on the GW webstore anymore for sure. And in the end, they didn't have that many expansions as well...(I'm being VERY generous here by saying that. Simply put, there was only one...and it was just the pack of new heroes cards using other AoS heroes at that time for Silver Tower, that happened to be still usable in Shadows over Hammerhal. There was also an article in the White Dwarf for a new quest, but does that really count as an expansion ?).
Why BSF has that many expansions in comparison ? Maybe because it's catering to 40k and 40k is way more popular ? Also maybe futuristic dungeon crawlers aren't that easily seen elsewhere, even in RPGs, so the competition / comparison is less ferocious ?
For me, I feel that GW has done various bad things over the years and after each proverbial slap, they offer up something shiny and I take it. Not this time, not even the new orks (I LOVE orks) has made me feel any better.
Cursed City was something I was very excited for, had a group set up for playing, was going to run campaigns etc. The local GW store was going to run a campaign too, which I wanted to join in on. The idea that we could get our quests done, our heros ready for the next release, and then run through it, was really good, and I felt excited about something GW's released, which I haven't for a while.
Now this is gone, most people who wanted it didn't get it, and instead of telling their fans/customers/supporters the truth, they just hid it, and lied, and deleted comments asking about Cursed City on Facebook.
If people just refused to care, didn't say anything about this and moved on, then GW realises that they can do this without issue. Then they might move to the main stream games. A faction doesn't sell that good, it vanishes. A unit is overpowered, or not sold, it never existed.
I think that's me out. I have so much GW stuff that I've had to stick most of it in the attic for storage while I built new display cabinets, and now it's time to dig it out and sell.
I was in from Rogue Trader (still got my badly used copy) the Warhammer Fantasy Battles books, and Warhammer Fantasy Roleplay, and I give up!
ritualnet wrote: For me, I feel that GW has done various bad things over the years and after each proverbial slap, they offer up something shiny and I take it. Not this time, not even the new orks (I LOVE orks) has made me feel any better.
Cursed City was something I was very excited for, had a group set up for playing, was going to run campaigns etc. The local GW store was going to run a campaign too, which I wanted to join in on. The idea that we could get our quests done, our heros ready for the next release, and then run through it, was really good, and I felt excited about something GW's released, which I haven't for a while.
Now this is gone, most people who wanted it didn't get it, and instead of telling their fans/customers/supporters the truth, they just hid it, and lied, and deleted comments asking about Cursed City on Facebook.
If people just refused to care, didn't say anything about this and moved on, then GW realises that they can do this without issue. Then they might move to the main stream games. A faction doesn't sell that good, it vanishes. A unit is overpowered, or not sold, it never existed.
I think that's me out. I have so much GW stuff that I've had to stick most of it in the attic for storage while I built new display cabinets, and now it's time to dig it out and sell.
I was in from Rogue Trader (still got my badly used copy) the Warhammer Fantasy Battles books, and Warhammer Fantasy Roleplay, and I give up!
allready happened, well , depends on how you define legends.
Why BSF has that many expansions in comparison ? Maybe because it's catering to 40k and 40k is way more popular ? Also maybe futuristic dungeon crawlers aren't that easily seen elsewhere, even in RPGs, so the competition / comparison is less ferocious ?
They didn't have the "side game" division in 2018, and their profit had since quadrupled by the time BSF release. They had a lots of extra cash to invest into side game like WU, Warcry, Killteam, and multiple Specialist Games, many of them aren't related to 40k.
GW loves money, if the products are making them money, and they have a team making them, they will continue doing it.
Wha-Mu-077 wrote: I mean, you can still bloody buy Blackstone Fortress.
Except that points to the problem that they over produced BSF. Three years out, they likely didn't want any BSF still on the shelves still. They looked at the number of BSF units produced and thought, we made too much. They clearly missed the estimate of how much they cut back. But with the whole pre-orders on hold and articles on inventory management issues points to a bigger problem that they likely don't want to admit. Would you openly come out to shareholder and say, we don't know how much we're producing, how much we have in stock or how much we sell? That would lead to a major share hit. The WHC group likely don't know what is going on either because they aren't being told. Management doesn't want the severity of the issues to get out.
Except they didn't - Blackstone Fortress has gone in and out of stock numerous times since it released, because GW corporate decided it to be a recurring stock item. The point of a recurring stock item is to maintain it in stock throughout the products lifecycle. It still being available today ignores the fact that GW sold out of several previous production runs of the product, as well as the fact that "selling out" wasn't the goal to begin with.
I don't want some random to come out instead of GW and offer excuses. I want GW, themselves, to directly tell everyone exactly what drove them to stopping production and not telling anyone they're stopping productions and deleting all previous info about wheather or not Cursed City is a mainstay. Y'know, have some basic decency?
Why do you need that information?
The game is no longer available. It possibly will be available again at some point. If it is you can choose to buy it or not.
What other information do you need? why is having it important? Why do you feel entitled to this information?
Not at all entitled - but GW as a company wants to establish repeat custom with me. If I was buying a jigsaw puzzle or similar I wouldn't give a monkeys. But GW sells systems which require repeat purchases. I already avoid games that had kickstarter exclusives as I don't like not having complete games. If GW is going to now randomly change product availability that would change my product buying and whether or not I shop with them.
A reasonable person could infer an entitled attitude from many of the statements in this thread, I'd say to suggest otherwise would be either disingenuous or foolish.
NinthMusketeer wrote: Has anyone actually expressed somewhere that they are entitled to something from GW or is that just a straw man?
Yeah, but you really don't want to have the answer here and we totally don't need to have that debate back again. If you're really curious, just go back a few pages before. Though you'll be better if you don't.
Wha-Mu-077 wrote: I mean, you can still bloody buy Blackstone Fortress.
Except that points to the problem that they over produced BSF. Three years out, they likely didn't want any BSF still on the shelves still. They looked at the number of BSF units produced and thought, we made too much. They clearly missed the estimate of how much they cut back. But with the whole pre-orders on hold and articles on inventory management issues points to a bigger problem that they likely don't want to admit. Would you openly come out to shareholder and say, we don't know how much we're producing, how much we have in stock or how much we sell? That would lead to a major share hit. The WHC group likely don't know what is going on either because they aren't being told. Management doesn't want the severity of the issues to get out.
Except they didn't - Blackstone Fortress has gone in and out of stock numerous times since it released, because GW corporate decided it to be a recurring stock item. The point of a recurring stock item is to maintain it in stock throughout the products lifecycle. It still being available today ignores the fact that GW sold out of several previous production runs of the product, as well as the fact that "selling out" wasn't the goal to begin with.
I stand corrected, I recall it only going out once. Still with the sales history for BSF, they should have had a very good idea of what sales numbers were going to look like. Again, this with all the other issues points to some major feth ups going on at GW regarding production and inventory. If I was a shareholder, I would be a little concerned right now.
I've heard scuttlebutt from confirmed (anonymous to you but not to me) sources that Cursed City was intended to be a recurring stock item, but as of now it has an uncertain future. Wasn't told the exact reason/cause of what occurred but there was basically a last minute event that caused them to pause further production, TBD whether or not they restart production in the future - the desire is there but not necessarily the ability.
Another tidbit is that the amount of inventory they ended up having available for release was significantly lower than what they thought they had available for some reason - they thought they had produced X many copies, but ended up only having Y instead. Source was cagey about discussing the whys involved, the sense I got was that they have a lot of incomplete copies sitting in warehousing/idling in production that are missing some component(s) that they cannot be released without, not clear on whether this is some printed component or plastic, etc.
I am glad I didn't FOMO this. It looks good but it seems all GW does anymore with box sets is FOMO them.
I wonder if they actually do any research on how many items they should produce for a run. It seems to me they don't give a crap about their customers and believe that in making their product harder or impossible to get they will grow their customer base.
I would love to know the actual amount produced of each of these items that they sell out of in 5 mins. I know if i did my job so poorly I would be fired. Luckily stock holders have no idea how poorly GW functions. GW is a business that has risen to the above caring about its customers status.
I am tired of supporting them. I have cut my orders down significantly when they keep upping the prices and have been going elsewhere to buy games.
There are a ton of great games out there that GW don't make people. Wake up.
Does anyone have the spoiler from the "endgame" envelope? I haven't been able to find out the "canon" ending for the game, but I've seen some hints about it online.
angel of death 007 wrote: There are a ton of great games out there that GW don't make people. Wake up.
And?
Some of us bought this because we wanted it.
And from the sounds of it, a lot of people who wanted it didn't get it. Or wanted to wait until maybe they had some extra money to get it.
Problem is if you keep supporting companies with this kind of behavior you are not effecting them to have to change. They just do whatever they want and FOMO everything. Worst part is they don't even give reasons or explainations. I mean deleting peoples posts on social media that are voicing their opinion is kinda messed up. Especially when they are the ones who are at fault.
Guys, we all know that if one personally does not like a product then that product is objectively not worth the value and no one else would buy it if not manipulated into doing so.
angel of death 007 wrote: There are a ton of great games out there that GW don't make people. Wake up.
And?
Some of us bought this because we wanted it.
And from the sounds of it, a lot of people who wanted it didn't get it. Or wanted to wait until maybe they had some extra money to get it.
Problem is if you keep supporting companies with this kind of behavior you are not effecting them to have to change. They just do whatever they want and FOMO everything. Worst part is they don't even give reasons or explainations. I mean deleting peoples posts on social media that are voicing their opinion is kinda messed up. Especially when they are the ones who are at fault.
Are they the ones at fault? That isn't clear- it may have been their screw up, but it may have been somewhere else in the supply chain. This isn't just a 'FOMO-rarrr-profits-step-on-the-poor-little-consumer' issue. This is something going wrong. A clear explanation would definitely be nice, but 'this kind of behavior' (whatever you think it is) is pure speculation.
And no, deleting social media posts isn't 'messed up.' A lot of opinions are baseless nonsense- no point in keeping them around.
To be clear, this whole mess has definitely cost them sales to me. Not just this, but the underworlds vampire gang (though part of that is the wacky scale adjustment for those giants), and the soulblight army coming later this year. I was going to buy each in turn, and now... nothing. My money will go somewhere else. After being unable to find Cursed City, I picked up the Stellaris expansion instead, and planned minis time turned into computer time. They'll have to really swing something impressive to swing my interest back to anything coming out this year (and neither AdMech or Belakor is going that direction, so far nor are the new orks, sadly)
chaos0xomega wrote: I've heard scuttlebutt from confirmed (anonymous to you but not to me) sources that Cursed City was intended to be a recurring stock item, but as of now it has an uncertain future. Wasn't told the exact reason/cause of what occurred but there was basically a last minute event that caused them to pause further production, TBD whether or not they restart production in the future - the desire is there but not necessarily the ability.
Another tidbit is that the amount of inventory they ended up having available for release was significantly lower than what they thought they had available for some reason - they thought they had produced X many copies, but ended up only having Y instead. Source was cagey about discussing the whys involved, the sense I got was that they have a lot of incomplete copies sitting in warehousing/idling in production that are missing some component(s) that they cannot be released without, not clear on whether this is some printed component or plastic, etc.
Though I’d say for sure not the plastic components as then it’d definitely come back. Makes sense it’d be some of the paper components.
They’d still make a load of money if they were missing just the box let’s say. Release it at £10 less, all in bags - they’d still sell out..
And besides, everything GW does is via CAD now. I don't think they could lose their designs unless they had a complete system wipe that also took out all the backups.
they break, can be lost on the way or just being recycled because of a wrong Label
with a not working ERP System, everything is possible (and I have seen such things)
angel of death 007 wrote: There are a ton of great games out there that GW don't make people. Wake up.
And?
Some of us bought this because we wanted it.
always depends why you wanted it
for the great gameplay, well all other dungeon crawlers will do, for the minis or other reasons, we are told not be angry at GW for missing out as it is our own fault
H.B.M.C. wrote: If the moulds are gone? Where would they go?
And besides, everything GW does is via CAD now. I don't think they could lose their designs unless they had a complete system wipe that also took out all the backups.
Never rule it out, I've worked for companies in *regulated industries* with shoddy or untested disaster recovery
kodos wrote: they break, can be lost on the way or just being recycled because of a wrong Label
with a not working ERP System, everything is possible (and I have seen such things)
angel of death 007 wrote: There are a ton of great games out there that GW don't make people. Wake up.
And?
Some of us bought this because we wanted it.
always depends why you wanted it
for the great gameplay, well all other dungeon crawlers will do, for the minis or other reasons, we are told not be angry at GW for missing out as it is our own fault
Yeah, I don’t think anyone has treated this as anything less than a frustration.
If they’d been explicit it was a limited run (whether intended or not), people would’ve had the chance to plan accordingly.
Would some people have missed out? Sure, that was sadly inevitable. But by telling us it’d be a stock item, folk ended up missing out because they figured they’d do without the mad rush day one.
Upside of course is with no word it was limited, we didn’t see as much intentional scalping. We have seen it of course, but it tends to be people that bought one, and now fancy a little extra money rather than organised goons.
The point chaos0xomega made about partially complete boxes sitting about makes me wonder if the issue is the issue is with one of their suppliers for the bits they don’t make.
If they’re going through a contract dispute mechanism that would explain why the uncertainty on their end and why they’re being so tight lipped about it all.
Lord Zarkov wrote: The point chaos0xomega made about partially complete boxes sitting about makes me wonder if the issue is the issue is with one of their suppliers for the bits they don’t make.
If they’re going through a contract dispute mechanism that would explain why the uncertainty on their end and why they’re being so tight lipped about it all.
And if so, the likely culprit would be the paper components from China or whatever.
But. We don’t know, so I think I may just stop checking this thread until I see something about it on WarCom. If ever again.
Every time I just see arguing instead of info (I don’t even know what I’m expecting to see )
angel of death 007 wrote: There are a ton of great games out there that GW don't make people. Wake up.
And?
Some of us bought this because we wanted it.
And from the sounds of it, a lot of people who wanted it didn't get it. Or wanted to wait until maybe they had some extra money to get it.
Problem is if you keep supporting companies with this kind of behavior you are not effecting them to have to change. They just do whatever they want and FOMO everything. Worst part is they don't even give reasons or explainations. I mean deleting peoples posts on social media that are voicing their opinion is kinda messed up. Especially when they are the ones who are at fault.
This wasn't FOMOd though. We didn't even realise how limited it was until it sold out and word got out that we weren't to expect restocks. No FOMO marketing like we've seen before.
Lord Zarkov wrote:The point chaos0xomega made about partially complete boxes sitting about makes me wonder if the issue is the issue is with one of their suppliers for the bits they don’t make.
If they’re going through a contract dispute mechanism that would explain why the uncertainty on their end and why they’re being so tight lipped about it all.
That's probably a good shout. Probably the only defensible reason for them to stay so quiet about everything, so I almost hope that's the case. Undersupply of material (presumably cards/cardboard) would also explain the unexpectedly low numbers compared to the demand.
Every page involving someone using the word "entitlement" in what they think is a serious argument can safely be skipped. Even for the internet, that's dead weight.
Very strong indications of entitlement, I'd quote a few but it's absolutely not worth the time or effort. A most egregious claim of strawmanning there, almost pitiful tbh.
JWBS wrote: Very strong indications of entitlement, I'd quote a few but it's absolutely not worth the time or effort. A most egregious claim of strawmanning there, almost pitiful tbh.
So chock another one up for: "I'm not willing to back up my personal attacks on other posters."
A most egregious example of ad hominem and then refusing to defend it, almost pitiful tbh.
Look at the way you've managed to twist this discussion from the actual topic to just people attacking one another. This is why we can't have nice things on the internet. There's always someone who is more interested in personally attacking the other posters than on discussing the topic.
lord_blackfang wrote: We've had 20 pages of people demanding that GW explain why they hurt their feelings.
And we had 20 pages of people defending a multi-million corporation and pretending they don't understand why people are upset.
I don't think a single person pretended not to understand why. We're all here because we want to buy the product.
there was at least 1 were I got the impression that he really did not understand why everyone was upset while GW is just doing normal business like everyone else
JWBS wrote: Very strong indications of entitlement, I'd quote a few but it's absolutely not worth the time or effort. A most egregious claim of strawmanning there, almost pitiful tbh.
So chock another one up for: "I'm not willing to back up my personal attacks on other posters."
A most egregious example of ad hominem and then refusing to defend it, almost pitiful tbh.
Look at the way you've managed to twist this discussion from the actual topic to just people attacking one another. This is why we can't have nice things on the internet. There's always someone who is more interested in personally attacking the other posters than on discussing the topic.
lolwtf Why is it on me to show you all the entitlement shining strongly thorough the replies in this thread? Can you not read or something? Pathetic
Doesn't seem to be a lot of point in keeping this thread open now, if there is any news on the product being sold again or expansions being released then please feel free to create a new thread.