It's unfortunate Harry is no longer here to chat about the AdMech. I am really excited about this rumor. Some nice plastic skitari models would be amazing.
from Harry:
-In No Particular Order-
Adeptus Mechanicus Codex & models (full release)
via Lords of War Gaming:
- April/May
– It’s Admech, but there will be two codices.
- Tanks will be walkers.
From the Birds in the Trees:
The Paper Products
– Codex:Adeptus Mechachanicus Skitarii
– Heraldry/Hobby book
– Ad Mech Datacards (contains no psychic power cards)
The Miniatures
– Ad Mech Skitarii box
– Ad Mech Myrmidon box
– Energy weapon platform/ transport box (combo-kit)
– Legio Cybernetica Colossus/Conqueror box (combo kit)
– Magos Clampack
– Secutor Clampack
Diffrent weapons or not the astetic would have to be very diffrent from the established forgeworld ones. It's been a long time since we got stuff like the trygon, baneblade, and Valkire that straight up replaced the old forgeworld models.
The new plastic hydra flakk tank has a distintive look that's diffrent from the forgeworld hydra. (Thow sadly I looks like the old hydra's aren't being sold by forgeworld anymore. To bad because I liked the look for the forgeworld ones alot more.)
It's an anonymous source, like Darnok's birdies or my references to Tyranids.
sssooooooooo..... It's the source bell of lost souls normally get their rumors from?
I also just noticed in the list a "Legio Cybernetica Colossus/Conqueror box". As far as I am aware in the current fluff the Legio Cybernetica don't exist in 40k. They were disbanded after the heresy when the Mechanicum became the Adeptus Mechanicus. Thows who didn't give up their robot loveing ways fled to the eye of terror with the dark Mechanicum.
If loyalist Legio Cybernetica in 40k is true, that would mean expect some retcons.
Diffrent weapons or not the astetic would have to be very diffrent from the established forgeworld ones. It's been a long time since we got stuff like the trygon, baneblade, and Valkire that straight up replaced the old forgeworld models.
The new plastic hydra flakk tank has a distintive look that's diffrent from the forgeworld hydra. (Thow sadly I looks like the old hydra's aren't being sold by forgeworld anymore. To bad because I liked the look for the forgeworld ones alot more.)
It's an anonymous source, like Darnok's birdies or my references to Tyranids.
sssooooooooo..... It's the source bell of lost souls normally get their rumors from?
I also just noticed in the list a "Legio Cybernetica Colossus/Conqueror box". As far as I am aware in the current fluff the Legio Cybernetica don't exist in 40k. They were disbanded after the heresy when the Mechanicum became the Adeptus Mechanicus. The surviving members of the order fled to the eye of terror with the dark Mechanicum.
If true, that would mean a retcon.
It could be any number of sources BoLS has. It's really not something that we could know for sure unless they came out and said it.
And yes, the models would need something to separate themselves from the Mechanicum stuff, but I don't think it'll need a lot, just weapons as that's the biggest difference between 30k and 40k for the Mechanicum vs Mechanicus.
Automatically Appended Next Post: Also, it's possible old fluff may be changed. We'll have to wait and see what actually comes out, or what a more solid source has to say on it.
It's Bell of Lost soul's rumour now. Just because they want to now attribute their rumours for a clean slate doesn't mean it's not their rumour. Sources or not, they are the ones who broke it so it's their baby now.
edit: I'm not putting a huge ammount of faith in the bird rumors to begin with since they say a codex and a heraldry book. Lords of War gaming said two codexs, not two books. Now realizeing that these are BOLS rumors, I can't help but think they are just a educated guess/speculation based off what we now know thanks to the amazing harry, Hastings and Lords of War gaming.
It's Bell of Lost soul's rumour now. Just because they want to now attribute their rumours for a clean slate doesn't mean it's not their rumour. Sources or not, they are the ones who broke it so it's their baby now.
That's not what I said or what was asked. They asked if it was BoLS usual source and I was explaining there was no way to know unless BoLS said. No one disputed who gets the blame if it fails to pan out.
It's Bell of Lost soul's rumour now. Just because they want to now attribute their rumours for a clean slate doesn't mean it's not their rumour. Sources or not, they are the ones who broke it so it's their baby now.
That's not what I said or what was asked. They asked if it was BoLS usual source and I was explaining there was no way to know unless BoLS said. No one disputed who gets the blame if it fails to pan out.
Or who get's the credit if it's true......
I just want to know who is saying the rumour, but it feels like you are skirting the issue because of your own feelings about sources and who get's the rep good or bad. It's BOLS posting what they have gotten from then own sources. So it's a BOLS rumour.
I thought Birds in the Trees might of been a user from their message board, since they were reposting other people's rumours in that quote.
You have to remember that FW's are 30k mechanicum and not 40k era Adeptus Mechanicus. Even if the names are the same there is no guarantee that the units will be all that similar. Just look at the "Secutor" unlike the FW ones, the GW one appears to be more in the way of character seeing as its clam packed.
It's Bell of Lost soul's rumour now. Just because they want to now attribute their rumours for a clean slate doesn't mean it's not their rumour. Sources or not, they are the ones who broke it so it's their baby now.
That's not what I said or what was asked. They asked if it was BoLS usual source and I was explaining there was no way to know unless BoLS said. No one disputed who gets the blame if it fails to pan out.
Or who get's the credit if it's true......
I just want to know who is saying the rumour, but it feels like you are skirting the issue because of your own feelings about sources and who get's the rep good or bad. It's BOLS posting what they have gotten from then own sources. So it's a BOLS rumour.
I thought Birds in the Trees might of been a user from their message board, since they were reposting other people's rumours in that quote.
I clearly stated it was an Anon source and as such it was impossible to know if it was the same source they've had for other rumors or a new one. This wasn't skirting but a clear, and honest, explanation.
aka_mythos wrote: You have to remember that FW's are 30k mechanicum and not 40k era Adeptus Mechanicus. Even if the names are the same there is no guarantee that the units will be all that similar. Just look at the "Secutor" unlike the FW ones, the GW one appears to be more in the way of character seeing as its clam packed.
True. I guess just being such a huge fan of the HH novels and everything forgeworld has put out for the Mechanicum, seeing the same names and implied retconing of minor plot points makes me abit anxious for what GW is going to do with the Mechanicus.
That and I realy liked the idea of the imperial robots only being a great crusade/horus heresy thing. It just really plays into the idea of lost knowledge that to me is a core of what makes the 40k dark ages in space lore so good. It is also something that to me defined the Dark Mechanicus. They kept that knowledge but have twisted it to the purpose of building deamon engines. At least that's how I always understood it when writing campaigns for the 40kRPG's.
Sorry for the ramble. In the end I just don't want to be disapointing lol. As long any retcons still make for good stories, and the models look cool I can't complain to much.
It's reasonable to believe for as much difference as there is between 30k Legions and 40k Chapters, there should be as much difference between 30k mechanicum and 40k Adeptus Mechanicus.The Mechanicus probably have lost some tech, found some tech, and possibly created some tech over the 10,000 years. It is a narrative I'm looking forward to hearing. FW has been successful in showing through units and weapons the way mechanicum was hoarding the fancier bits of tech for itself, I think the success from a rules stand point hangs on whether they can bring that same sense to the 40k era.
So thats the 11th faction for imperials. Seriously soon muhreens-with-blue-armor will only be fighting muhreens-with-spider-legs or muhreens-with-capes... the least they could do is make admech BB with chaos forces as a separate dark mechanicus...WITH some legion rules.
aka_mythos wrote: You have to remember that FW's are 30k mechanicum and not 40k era Adeptus Mechanicus. Even if the names are the same there is no guarantee that the units will be all that similar. Just look at the "Secutor" unlike the FW ones, the GW one appears to be more in the way of character seeing as its clam packed.
True. I guess just being such a huge fan of the HH novels and everything forgeworld has put out for the Mechanicum, seeing the same names and implied retconing of minor plot points makes me abit anxious for what GW is going to do with the Mechanicus.
That and I realy liked the idea of the imperial robots only being a great crusade/horus heresy thing. It just really plays into the idea of lost knowledge that to me is a core of what makes the 40k dark ages in space lore so good. It is also something that to me defined the Dark Mechanicus. They kept that knowledge but have twisted it to the purpose of building deamon engines. At least that's how I always understood it when writing campaigns for the 40kRPG's.
Sorry for the ramble. In the end I just don't want to be disapointing lol. As long any retcons still make for good stories, and the models look cool I can't complain to much.
Honestly there are two retcons I would be happy with; getting rid of/explaining away the bullgak "lulz C'tan dun it" Dragon-on-Mars rubbish, and allowing a reduced-in-numbers-and-tech version of the Legio Cybernetica in 40K. It never made sense to me that the Cybernetica would be, uniquely, totally purged from existence after the Heresy, nor that they would be literally the only organisation in the galaxy to side 100% entirely with the Traitors - losing stuff like Paragon of Metal and the fancier weaponry? Sure. But completely gone? Meh, I have no issues with that changing.
Of course, knowing my luck, the robot rumour is a dud and the new 'dex will have fluff that basically states outright "Yo Mechanicus, you're budget-Necrons now, yeah? Cools".
More FW related perhaps but relevant, thanks to MR Shaggy from the Bolthole for these notes from the HH weekend
Flesh And Steel.
Alan Bligh, Mark Bedford, Edgar Skomorowski, Tony Cottrell
Subject – the Solar Auxilia and the Mechanicum
Initial ‘reveal’ – that an Ordinatus model (BIG!) is work in progress at FW right now… and it will be bigger than a Baneblade!
The Solar Auxilia – aggressive defence tactics, force landings and then defend the beachhead.
The Solar Auxilia are – just like the Legiones Astartes – split in the Horus Heresy… some of them have fought with Horus or other Traitor legions for years/decades… naturally in many cases they have formed tight links with these legions, so in many cases have followed them into treachery.
Looking at the new SA ogryn models:-
ES: This Ogryn design is a kind of halfway house between the Solar Auxilia infantry and tanks.
AB: The Ogryn rules in “Conquest” are WAY toned down from the initial version!
These ogryns are ‘stitched’ into their armour and then switched on – organic killing machines, but deliberately not in the style of the Mechanicum. They actually have an ‘off’ switch on the back of their head! Also a kind of cage on the side of their head to stop them biting the medicae.
Mechanicum:-
MB: John Blanche’s artwork is a major inspiration for the Mechanicum. Tech-priests are the ‘human’ face of the Mechanicum – and there are much, much worse than them yet to be seen. MB wants to do the ‘crazy’ ones… the Mechanicum are the ultimate recycling army, they re-use absolutely everything left laying around after a battle, including body parts. MB likes the creepy guy look.
AB: I have at least one army where I drilled the eyes out! <hangs head in shame, laughter>
MB: The whole look of the Mechanicum is deliberately different from the rest of the Imperial forces… Mech tanks look fragile, but have lots of energy shields instead of armour. They always keep the best stuff for themselves and let the Imperial forces have the lesser gear… Legion Land Raiders, for example, are inferior to the Mech forces.
AB: Must remember that the 30k Mechanicum are NOT the 40k Adeptus Mechanicus. They are a kind of shadow empire, only partially part of the Imperium. The Dark Mechanicum have split off from the main track because they don’t want to obey the rules that have been imposed upon them (by the Emperor etc).. But we have to remember that the Mechanicum haven’t split right down the middle in the same way as the Legions… in many ways, the Mechanicum has split more. Some of the Dark Mechanicum don’t so much follow Horus as just want to rebel against the strictures of the Mechanicum – example, Cyclothrathe – they are out on the edge of the Imperium, and what they’ve found out there has driven them mad.
The Legio Cybernetica are a kind of compromise from the age of (now banned) sentient machines – the LC have artificial intelligence but not artificial sentience – they aren’t self-willed, sort of artificial beasts. However, as the war goes on and supply chains get disrupted (on both sides) it starts getting hard to replace the cortices in the robots – the Dark Mechanicum will start to take short cuts and try using daemons instead – although this is later, doesn’t happen immediately. Even during the Great Crusade, some of the Primarchs were started to get worried abou how many battle-automata were being created – suspected that the Mechanicum were building up to take on the Imperium itself? Although there are differing levels of suspicion amongst the Primarchs – for example, after a while (after the start of the Heresy) Perturabo starts to mistrust his own legion so much that he has a bodyguard of battle-automata created, instead of using his own legionaries.
Q: Will there be a red book for the Mechanicum?
TC: Yes, but not just yet – there is more yet to add.
Q: Will we see some of the odder sub-cults of the Mechanicum? (such as the electro-priests from 40K).
TC: A lot of 30K stuff isn’t seen in 40K and vice versa – the Mechanicum has evolved a lot.
AB: The 30K Mechanicum has no set organisation – a lot of it is ad hoc (the Taghmata are likened to a feudal ‘raising of banners’) and varies wildly between forge worlds. We may see some bits of the unusual stuff, but the 30K Mechanicum army we see is the ‘macro’ army, the more common stuff.
Q: Will we see 30K Skitarii?
TC: Skitarii are 40K Adeptus Mechanicus troops, their role has pretty much already been covered in 30K – if they are seen, they are likely to be quite different from what you’re used to.
Q: Will there be more types of Ordinatus?
TC: In 40K, each Ordinatus machine is unique, and they are very rare. In 30K they are somewhat less rare, so we will likely do some variants.
Q: Will you cover the relationship between the Mechanicum and the Iron Warriors? Rules and background?
AB: We will cover how the Iron Warriors’ relationship with the Mechanicum evolves – ditto with the Iron Hands, Salamanders – even the Dark Angels (my note – interesting!). After they became one of the Shattered Legions, the remains of the Iron Hands cope in different ways – fight back, start a guerrilla war, some basically go mad. Some turn to forbidden tech – the Keys Of Hel.
MB: Some legions desperately need to replace lost warriors, and quickly…
Q: Will there be any weapon packs for the Mechanicum? For Myrmidons?
MB: Yes, we’re doing them now, but they’re not ready yet.
Q: Will you produce rules for the tech used by the Raven Guard? Reflex shields, etc?
AB: That all depends on the space available in the books. Some stuff – like that Raven Guard gear mentioned – will be left to later books.
Q: After having seen the illustration of the Mechanicum Ordinatus being planned, are you going to be using CAD (Computer-Aided Design) more?
TC: We will be using it more, but still using old-fashioned sculpting as well – kind of a fusion of the two. We will model by hand and by computer – were are not a CGI company!
Q: Are there any Solar Auxilia heavy weapons coming?
TC: The SA don’t tend to carry many heavy weapons.
AB: Most of the SA’s heavy weapons are machine-mobile rather than shoulder-carried or the 40K Astra Militarum two-man fixed teams… they will use Rapier platforms and such. There will be some other heavy/special weapons coming – such as snipers? (Joke about unicycle Rough Riders).
Q: Will there be any Mechanicum transfer sheets?
TC: Yes – we have just taken on someone (Jez Goodwin’s daughter, in fact) just to do decals & brass etchings and the like. Previously they’ve been done by various artists in between other projects, if a bit of spare time came up. Now that we have a dedicated person for this, there should be a lot more.
Q: Will there be a Kelbor-Hal model and rules?
AB & TC: We need to get the narrative to Mars before doing something like that. We will be doing at least one book on Mars later – within the next 4 books perhaps? (my note – if what is mentioned in later seminars is true, then at the earliest this would be Book 8).
Q: In one of the Garro audios there is a kick-ass Mechanicum flyer – will you be doing model/rules?
MB: I have some ideas… <laughter>
Q: (Sorry – didn’t hear the question!)
AB: The Scyllax are guardian-automata, they are defensively orientated and have no cortex. Very little of them is organic, for obvious reasons – inside them is a rad-furnace, they are intended to kill with rad weaponry. Sort of the Mechanicum equivalent to the Legion Destroyer squads.
FW said at the HH Weekender that if they do Skitarri for 30k they'll likely be different than the 40k ones we know.
Though they did say that the role of "core troops" has been snagged already so it's not 100% clear if we'll see 30k ones. But we can be sure that they're not the same.
beast_gts wrote: Which is different from the 40k "interpretation" of Skitarii.
Which is?
Consider the thallax are described as an off shoot of 30k Skitarii, if my recollection is correct.... Meanwhile 40k Skitarii are more like heavily enhanced guardsmen or Stormtroopers. The 40k Skitarii would appear to be more capable tech-thralls while the 30k Skitarii are less capable thallax. It seems like approaching the same notion from two different directions. I wouldn't be surprised if we find the 40k era Skitarii are a consequence of some technology being lost and being as close to it as the Adeptus Mechanicus can get.
beast_gts wrote: Which is different from the 40k "interpretation" of Skitarii.
Which is?
It changes depending on the author. In the Mars trilogy (Graham McNeil) and in Titanicus (Dan Abnett) they are the heavily-enhanced but still human and capable of independent thought elite of the AdMech, while in Dark Adeptus (Ben Counter) they're guardsmen with minimal implants.
This is what Gav Thorpe wrote in the Epic 40,000 Skitarii army list in Citadel Journal 21 (late 90s):
Spoiler:
The Adeptus Mechanicus has two forces at its disposal. The might of the Titan Legions have ruled the battlefields for the Machine-God since the founding of the Imperium. Alongside these massive war engines, the Cult Mechanicus also has its regiments of Skitarii. Known by the uncouth and uninitiated as the Tech-Guard, the Skitarii are raised from the populations of the Forge Worlds and are armed and trained in a similar fashion to the Imperial Guard. The Skitarii provide a defensive force for the Forge Worlds and also provide infantry and armoured support for the Titan Legions when they go on campaign. The warriors of the Skitarii are often bionically altered in some fashion and the crews of the Adeptus Mechanicus' tanks are cybernetically linked to their machines and can never leave them.
The term Skitarii refers to these regiments as a whole, but the different troops that make up the infantry and tank columns also have ancient titles which refer to their battlefield role and their position within the Cult Mechanicus. The Hypaspists form the standard infantry squads, and are armed with lasguns. Heavy weapons specialists earn the title of Sagitarii, while the honoured tank crews are dubbed Cataphracts and are afforded a great deal of respect for their close finks with their machines. The Ballisterai are the artillerists of the Skitarii, experts in raining down fire at extremely long range. The Ballisterai often field large, experimental weapons, designed to smash or cut through armoured tanks and enemy strongholds. Then there are the Praetorians; biologically and bionically enhanced warriors, with brain-stem implants, neuro-linked processors and alloy reinforced skeletons. Unlike Space Marines who are genetically altered from an early age, the Praetorians are fully grown men who act as walking test beds for the rediscovered technologies of the Imperium. They are fearsome fighters whose devotion to the Machine-God makes them zealous combatants willing to fight to the death. They are the terror troops of the Adeptus Mechanicus, enforcing the will of the Machine-God wherever they are deployed.
This is what Gav Thorpe wrote in the Epic 40,000 Skitarii army list in Citadel Journal 21 (late 90s):
Spoiler:
The Adeptus Mechanicus has two forces at its disposal. The might of the Titan Legions have ruled the battlefields for the Machine-God since the founding of the Imperium. Alongside these massive war engines, the Cult Mechanicus also has its regiments of Skitarii. Known by the uncouth and uninitiated as the Tech-Guard, the Skitarii are raised from the populations of the Forge Worlds and are armed and trained in a similar fashion to the Imperial Guard. The Skitarii provide a defensive force for the Forge Worlds and also provide infantry and armoured support for the Titan Legions when they go on campaign. The warriors of the Skitarii are often bionically altered in some fashion and the crews of the Adeptus Mechanicus' tanks are cybernetically linked to their machines and can never leave them.
The term Skitarii refers to these regiments as a whole, but the different troops that make up the infantry and tank columns also have ancient titles which refer to their battlefield role and their position within the Cult Mechanicus. The Hypaspists form the standard infantry squads, and are armed with lasguns. Heavy weapons specialists earn the title of Sagitarii, while the honoured tank crews are dubbed Cataphracts and are afforded a great deal of respect for their close finks with their machines. The Ballisterai are the artillerists of the Skitarii, experts in raining down fire at extremely long range. The Ballisterai often field large, experimental weapons, designed to smash or cut through armoured tanks and enemy strongholds. Then there are the Praetorians; biologically and bionically enhanced warriors, with brain-stem implants, neuro-linked processors and alloy reinforced skeletons. Unlike Space Marines who are genetically altered from an early age, the Praetorians are fully grown men who act as walking test beds for the rediscovered technologies of the Imperium. They are fearsome fighters whose devotion to the Machine-God makes them zealous combatants willing to fight to the death. They are the terror troops of the Adeptus Mechanicus, enforcing the will of the Machine-God wherever they are deployed.
That's what I always thought and it works to unify all the different takes we have seen over the years. Skitarii means all of the AM's military and within it is everything from base-line humans with high-tech gear to hulking man-machines grown in vats.
Ditto Kid. I was under the impression that the Skitarii weren't a unit, as such, but an organisation. So just like you have Space Marine Tactical Squads and Space Marine Devastator Squads you'd have Skitarii [Something] Squads and Skitarii [Something Else] Squads.
Ratius wrote: I'vre updated the OP with bits an bobs from the thread but dont have the time to go through it all, Mods feel free to amend/add as see fit.
Looking at the list, I'm conflicted.
FW already do Myrmidon Secutors & Destructors, but it's possible we'll see a third (or basic) type (with Secutor promoted to HQ - hence Clampack). The Legio Cybernetica Colossus/Conqueror box (combo kit) is also possible - the Castellax is an updated Castellan while the Vorax is the updated Crusader (Castellan & Crusader being their Dark Age names). That would leave the Colossus, Conqueror & Cataphract.
Ratius wrote: I'vre updated the OP with bits an bobs from the thread but dont have the time to go through it all, Mods feel free to amend/add as see fit.
Looking at the list, I'm conflicted.
FW already do Myrmidon Secutors & Destructors, but it's possible we'll see a third (or basic) type (with Secutor promoted to HQ - hence Clampack).
The Legio Cybernetica Colossus/Conqueror box (combo kit) is also possible - the Castellax is an updated Castellan while the Vorax is the updated Crusader (Castellan & Crusader being their Dark Age names). That would leave the Colossus, Conqueror & Cataphract.
Spoiler:
It's important to note that the FW models represent the Mechanicum of the 30k era and not the the Adeptus Mechanicus of the 40k era. While there maybe some overlap, there is as much difference between the Mechanicum of the 30k era and the Adeptus Mechanicus of the 40k era as there are between the Space Marine Legions and the Space Marine Chapters. 10k years, half of the mechanicum going to chaos, and a bunch of lost technology has undoubtedly altered how they appear and operate.
aka_mythos wrote: It's important to note that the FW models represent the Mechanicum of the 30k era and not the the Adeptus Mechanicus of the 40k era. While there maybe some overlap, there is as much difference between the Mechanicum of the 30k era and the Adeptus Mechanicus of the 40k era as there are between the Space Marine Legions and the Space Marine Chapters. 10k years, half of the mechanicum going to chaos, and a bunch of lost technology has undoubtedly altered how they appear and operate.
I know the Martian Mechanicum was burnt to the ground during the Schism of Mars, and was (mostly) rebuilt as the Adeptus Mechanicus and I hope GW would build upon FW's work rather than burn than to the ground
But anyway, it's a rumour and I'm just speculating...
If these rumours do come to pass and we see plastic Skitarii infantry, I'm intrigued/slightly worried to see what direction they decide to go with the models.
Part of what makes the Mechanicum appealing is just how unlike the Imperium at-large they are; I love the descriptions of Skitarii from Titanicus and the ...of Mars series as overmuscled, stimmed-up, heavily-augmented, pseudo-Roman techno-barbarians - no pretense, no pomp, you get the real sense that these are creatures which have been designed for warfare and nothing else. If GW end up going with the "humans with lasguns in robes and the odd bionic hand" route it'll be really disappointing.
Snrub wrote: Now I'm all for some 40k Ad-Mech. As i'd imagine many people are.
But do we really need ANOTHER Imperial faction. Couldn't they just have given us better options for ad-mech style guard in the next IG codex? (Plus models of course. Need those plastic fully customisable ad-mech)
Well some could Argue that the AdMech is its own faction outright. It has loose Imperial loyalty at best. AdMech is all about AdMech.
The Ad Mech has always had its own military resources, fluff-wise. The fact that you could only attach Titans as a singular Lord of War to OTHER Imperial armies instead of backed up by their own skittarri forces as stated in the fluff was really kinda... odd.
That said, I wish they'd do a Tau Auxiliary thing or something instead, though I can see why they'd do Ad Mech because Ad Mech is really really really popular and has awesome potential. Hopefully they'll do a Dark Ad Mech or something some day.
The one I'd want the most is Lost and the Damned but I figure they figure Forgeworld's already counts as that (although really, Forge World's Lost and Damned is sadly mostly just derivative)
Gary Arndt
Rumors were also excited about Admech in April and now no mention of it over the last week or so. I feel like there is going to be a lot of disappointed folk. Honestly prefer to wait for photo leaks and be pleasantly surprised.
Lords of War Gaming
Gary Arndt Admech are right around the corner.
2 · 3 hrs
Gary Arndt
Photos? Been burned by the rumors too often.
3 hrs · Edited
Lords of War Gaming
They are not actually Admech. That codex will release later. The books will be Skatarii and Cult Mechanicus.
3 hrs
Gary Arndt
So now three books? The Supplements are coming before the full Codex?
2 hrs
Lords of War Gaming
Supplements, but models as well.
aka_mythos wrote: Seems excessive if it's really going to start off as two different supplements.
Leading with two supplements does seem a bit odd and excessive but it's not without precedent. Tempestus Scions were released prior to the Astra Militarum codex. IIRC everyone thought it was an awkward way to do the release when it happened.
aka_mythos wrote: Seems excessive if it's really going to start off as two different supplements.
Leading with two supplements does seem a bit odd and excessive but it's not without precedent. Tempestus Scions were released prior to the Astra Militarum codex. IIRC everyone thought it was an awkward way to do the release when it happened.
Scions isn't a supplement. It's a mini-dex like the Inquisition.
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. According to the Cult Mechanicus, knowledge is the supreme manifestation of divinity and all creatures and technology that embody knowledge are thus holy because of it. The worth of a single man is only the sum of his knowledge - his body is simply an organic machine capable of preserving intellect. It is by this motivation that the followers of the Cult Mechanicus follow the Quest for Knowledge, seeking new technology and information to better themselves.[1]
The Machine God, also known as the Omnissiah or Deus Mechanicus, is the ultimate object of worship in the Cult Mechanicus. It is the Machine God that gave rise to all technologies and made them manifest through his chosen among mankind. To the Mechanicus, machines represent a higher from of life than those crudely formed from biological evolution. The planned perfection of form and function embodied in a machine are so great, that they could only have arisen from a divine source. Officially, the Cult Mechanicus maintains that the Emperor is the physical manifestation of the Machine God
Yea, it's probably going to be like Tempestus, except two Tempestuses. So there'll be a skitarii mini codex, a cult mechanicus mini codex, and then an ad mech codex which includes both of them just like how the astra militarum codex includes tempestus scions.
Very awkward and kinda reeks of greed too, just like the tempestus release did. Although the optimist/whiteR knight (not necessarily a purely WHITE knight) could believe they're doing it this way because they don't have enough models for a full codex, so they need to start with the mini codexes first because that's all they have models for. Then by the time the main codex comes out, they'll have the models from two of the mini codexes as well as new models on top of that and can classify it as a real codex. Maybe.
The Tempestus book in retro spect the book Grey knight players need for their Inquisition storm troopers. Not so much a AS thing. The same way inquisition was dropped from the Grey knight book.
sonofruss wrote: That would be way in the future though removing something from an existing codex without a new one would confuse people not in the loop.
I guess Harlies from the craftworld codex are in a limbo right now. Tech priests could get the same treatment.
I don't see Techpreists being removed from the AM 'dex. tech preists are often full on attached to guard regiments after all. however, it's useful as it means if I want to take a tech preist for I dunno a MT force, I don't have to pay a tax of AM troops and HQs for it
sonofruss wrote: That would be way in the future though removing something from an existing codex without a new one would confuse people not in the loop.
I guess Harlies from the craftworld codex are in a limbo right now. Tech priests could get the same treatment.
The ones in the Craftworld dex are still usable with that dex just like the glory boys in the guard dex.
sonofruss wrote: That would be way in the future though removing something from an existing codex without a new one would confuse people not in the loop.
I guess Harlies from the craftworld codex are in a limbo right now. Tech priests could get the same treatment.
The ones in the Craftworld dex are still usable with that dex just like the glory boys in the guard dex.
They sure are. What I meant was the craftworld harlies are not removed, but also not updated to codex: harlequins standard,
and therefore exist in a rules limbo where they will never get used but still hang around.
My point beeing they dont need to remove a codex entry to make people need to buy a new codex.
The stoormtrooper dex is slightly different, because their rules was released at the same time as AM had a rules update for them.
Also, codex: AMs tempestas are stll very much usable.
With Lords of War Gaming hinting at a Eldar update coming in the somewhat near future I don't think Harlies will keep hanging out in the Eldar codex. Kind of like how Inquisition left GK after they updated.
Would be really ridiculous if they release 3 codex for the mechanicum.
Thanks god for torrent
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ClockworkZion wrote: With Lords of War Gaming hinting at a Eldar update coming in the somewhat near future I don't think Harlies will keep hanging out in the Eldar codex. Kind of like how Inquisition left GK after they updated.
Great
The Eldar* range is the one who need to be worked on the most. So many resin crap.
The Eldar* range is the one who need to be worked on the most. So many resin crap.
* Don't say SOB, just dont
Well Sisters....
What? I didn't say "SOB".
Seriously though, I agree that they have a lot of really old kits that need updating (as do CSM. Seriously, DV has spoiled me for how awesome Chaos can look that I can't even stand the old models anymore in comparison. Also drum mags on bolters. I so want Sisters to have those as an option because they are VERY cool), and frankly any old model line that get some love is good in my book.
I've tried to do a Dark Mechanicus army a few times but there just wasn't another army that really fit it in my mind (well except maybe Orks and counting all the randomness being a result of putting Daemons in everything). I really look forward to seeing what this brings honestly.
And there was a little news saying that the Ad Mech book proper is coming later (I guess that means we're getting mini-codexes to break up how much new stuff Ad Mech needs for a release?) but at the same time I kind of doubt it.
Either way I am on the look out for more news, we just haven't really had any yet.
We done with Mechanicum rumours yet? Or are we hoping that after the Khornate End Times stuff is done to see some shiny shiny plastic mechadendrite crack?
The hints on the last page of the upcoming WD (March 13) teasers Khorne related 40k articles in the next issue (March 20). There were rumors from reliable sources (Darnok, Sad Panda) that there is going to be a CSM: Supplement around end of march. It will bring rules for the Bloodthirster variants to 40k and also for a mixed CSM and Daemon list focusing on Khorne units. No new models. The book is not featuring Worldeaters but a Renegade warband. AdMech is not this and not the next week. I cannot wait as well
Adeptus Mechanicus Rumors - Jan 2015
via Nostromodamus
Unfortunately there will be no 40k Mechanicus at this time, the only
upcoming projects I am aware of is for HH.. But there will be some twisted
Dark Mech models coming out, but again for HH.
No, because Mars Attacks! White Dwarf is released on 28th March. This picture is from White Dwarf that is released 21th, featuring last wave of Khorne releases.
my eyes didn't make it to the bottom of your post before I was off to the 'google' for a translator
it's a rare old time indeed I had to buy lots of new GW for the harlequins and now it looks like (with luck on the sculpt front) have to do it all again for this
Man, I hate being an adult sometimes. I got that lovely feeling of excitement for about ten seconds, and then the crushing weight of years of disappointment kicked in and now all I can see are legions of Wrathmongers and Centurions plastered in skull-cogs :(
So excited about this the AdMech are a core component of the grimdark feel of 40KIMO. The only thing that could have gotten me close to this level of anticipation is a forgeworld Magnus.
Wolf_in_Human_Shape wrote: For the love of murder, PLEASE let there be some sort of Dark Mechanicus component.
They could just make CSM be battle brothers as a simple solution.
It's really not though.
Just like making Guard into Battle Brothers with CSM does not equate to Traitor Guard.
All told, I don't see why people are so insistent that if the AM makes an appearance that the DM has to as well. We've already seen a bit of DM stuff in the CSM book.
Heldrakes, Maulerfiends, and Forgefiends are all DM constructs.
drbored wrote: Yep, they'll come out with Admech, and they'll be 'Come the Apocalypse' with Chaos Marines, and there will be no Dark Mechanicum.
I wonder how long it'll be till GW realizes they've dug their biggest bad guy into a tiny little fox hole?
If we're lucky, Forgeworld might do 40k dark mecanicum, the same way they did "Lost and the damned"/"Heretics and renegades".
ro maby a erreta to that army list that lets you take chaos skitarii as troops when you take a "Heretek Magus" Demagogue, instead of buying ++6Sv's on your guys.
Mymearan wrote: Is someone making a new thread with the confirmation from WD?
Why would we do that? This thread already exists.
I'm guessing most people aren't interested in rumors and speculation but suddenly get VERY interested when there's actual news. Of course a thread title change would suffice, didn't think of that
Mymearan wrote: Is someone making a new thread with the confirmation from WD?
Why would we do that? This thread already exists.
I'm guessing most people aren't interested in rumors and speculation but suddenly get VERY interested when there's actual news. Of course a thread title change would suffice, didn't think of that
zedmeister wrote: Finally. After nearly 30 years, they are doing a 40k Ad Mech force. Long have I waited. Hoping it's not a pale shadow of the 30k Mechanicum.
That's my biggest worry about all this. But, at least I do have a 30K Mechanicum army if it turns out that way.
I get the excitement but am I the only one that gets the feeling that the Imperium of man is note nearly teetering on the edge of collapse? I mean, how many IoM armies will there be with Admech released to fight the grand total of, what, 6? xenos armies?
In the grim darkness of the future, there are only human armies.
agnosto wrote: I get the excitement but am I the only one that gets the feeling that the Imperium of man is note nearly teetering on the edge of collapse? I mean, how many IoM armies will there be with Admech released to fight the grand total of, what, 6? xenos armies?
In the grim darkness of the future, there are only human armies.
Ad Mech was a faction you could field in 2nd. GW has been tapping into their old IP for a while now.
ClockworkZion wrote: Ad Mech was a faction you could field in 2nd. GW has been tapping into their old IP for a while now.
Ad Mech was a couple of unit types in the "Imperial Agents" army list. Calling them a full faction (unless they received a Citadel Journal list) would be a bit of a stretch.
ClockworkZion wrote: Ad Mech was a faction you could field in 2nd. GW has been tapping into their old IP for a while now.
Ad Mech was a couple of unit types in the "Imperial Agents" army list. Calling them a full faction (unless they received a Citadel Journal list) would be a bit of a stretch.
Fair enough. IIRC you could still field them as an army.
I don't think there were any non-HQ units at all. There was maybe an Engineseer or a Tech Priest, but nowhere near an army in their own right.
Of course, with a % based unit type list making system and an ally system, you could probably have cobbled so,ething together and called it Ad Mech, but they never got their own book, and I don't recall any Chapter Approved style magazine articles for them either.
There were Electro Priests, but really they were as much an "army" as Sisters were back then - two entries and that's it. Sisters did eventually get a Codex (about 8 seconds before 3rd Ed came out, invalidating their brand new Codex), but yeah, that was about it.
Azreal13 wrote:I don't think there were any non-HQ units at all. There was maybe an Engineseer or a Tech Priest, but nowhere near an army in their own right.
H.B.M.C. wrote:There were Electro Priests, but really they were as much an "army" as Sisters were back then - two entries and that's it.
They had Magi and Enginseers as charakters and Tech-priests (well, standard humans with better weapon options), servitors and electro-priests as units. Plus support weapons and vehicles.
It was the most comprehensive Imperial Agents faction and they had some unreleased models (electro-priests, servitors, a tracked weapon). I'd guess those Skullz models were originally part of a planned release too.
Dryaktylus wrote: It was the most comprehensive Imperial Agents faction and they had some unreleased models (electro-priests, servitors, a tracked weapon). I'd guess those Skullz models were originally part of a planned release too.
Yeah I remember those unreleased Electro-Priests. I do hope GW brings them back. They were super-dangerous back in 2nd Ed from what I recall.
And I hope that that Skullz unit works with the new rules, 'cause I have one.
agnosto wrote: I get the excitement but am I the only one that gets the feeling that the Imperium of man is note nearly teetering on the edge of collapse? I mean, how many IoM armies will there be with Admech released to fight the grand total of, what, 6? xenos armies?
In the grim darkness of the future, there are only human armies.
Over militirization goes hand in hand with collapse !
I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
Kind of like what happened with Knights, but backwards. Rather than GW making a shallow, pointless codex first and FW making something interesting out of it, FW made an interesting Mechanicum army, and GW will release some pale shadow of it with more aesthetically questionable models. The "human" armies have received pretty aesthetically awful models for quite some time now, the decent looking stuff is pretty much xeno-only at this point for new releases.
MajorStoffer wrote: I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
Kind of like what happened with Knights, but backwards. Rather than GW making a shallow, pointless codex first and FW making something interesting out of it, FW made an interesting Mechanicum army, and GW will release some pale shadow of it with more aesthetically questionable models. The "human" armies have received pretty aesthetically awful models for quite some time now, the decent looking stuff is pretty much xeno-only at this point for new releases.
Now that's debateable. The whole steampunk/diver-Look of Solar Aux. may not appeal to you, but they aren't bad. And the Mechanicus line from Forge is also great from my point of view. While skepsis towards GW is more than justified, I don't fear for AM nearly as much as I do for other releases, since they can buff the choices up with existing kits (land raiders, maybe something of the IG range, maybe even FW stuff).
I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
This. This is my greatest fear. I really hope Ad Mech doesn't turn out like Harlequins...
That was the size of the release some people claimed, but that could be the size of new units not counting stuff we have already like Servitors and Engineseers.
I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
This. This is my greatest fear. I really hope Ad Mech doesn't turn out like Harlequins...
That was the size of the release some people claimed, but that could be the size of new units not counting stuff we have already like Servitors and Engineseers.
heck plastic servitors would be all kinds of awesome
The binary was cute, but it makes me legitimately concerned for the quality of the content. It reminds me of the overbearing "they are really really robotical robots!" nonsense with 5E Necrons, like Phalanx 01100010 01110101 01110100 01110100 saying "beep boop" to their Lord, who replies with some extremely flat dialogue about how infinitely smart and cool the Necrons are.
I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
This. This is my greatest fear. I really hope Ad Mech doesn't turn out like Harlequins...
That was the size of the release some people claimed, but that could be the size of new units not counting stuff we have already like Servitors and Engineseers.
I realize that it will most likely be a smaller release which will still make me quite happy. It will just be a little disappointing when I think of all the awesomeness they could do with them.
Heck yeah, I'd love to see some plastic servitors. I am excited about the potential of this release, Admech has been one of my favorite forces all of these years and if this release is half-decent, they'll be competing with DE to see which army I'd like to build.
Tentatively excited, this is what I've always hoped for but it will be interesting to see how GW does Mechanicus compared to FW's Mechanicum releases.
I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
This. This is my greatest fear. I really hope Ad Mech doesn't turn out like Harlequins...
That was the size of the release some people claimed, but that could be the size of new units not counting stuff we have already like Servitors and Engineseers.
I realize that it will most likely be a smaller release which will still make me quite happy. It will just be a little disappointing when I think of all the awesomeness they could do with them.
Here's hoping for the best.
I look at it this way: a small release now could keep me from overspending on a new army until they expand out the codex some more. This is supposed to be a light release, a kind of Scion book to the later Ad Mech (making it the ally codex) if rumors are to be believed. If true I'll definitely be getting both in the long run.
Ah, that one, of course. Currently playing a tech-priest from Selvanus Binary in a DH2 campaign, so was curious as the preview lists that one as a homeworld with a specific bonus.
Frozen Ocean wrote: The binary was cute, but it makes me legitimately concerned for the quality of the content. It reminds me of the overbearing "they are really really robotical robots!" nonsense with 5E Necrons, like Phalanx 01100010 01110101 01110100 01110100 saying "beep boop" to their Lord, who replies with some extremely flat dialogue about how infinitely smart and cool the Necrons are.
Although I am always wary that something I am looking forward to may not be as great as I am hoping for, but I am not at all concerned because of the choice of messaging here in white dwarf. I thought it was funny that they chose to do that and fits perfectly. I am hoping that with the path taken by forgeworld with Mechanicum that we can expect some great designs for mechanicus. (Crossing fingers)
I wonder if they will be a straight Imperium army or will have their own Ally matrix. We were sorta denied Chaos/Renegade IG/AM, but the AdMech have a nice varied history of putting machines over loyalty.
Now we're done with the Binary thing- do we have some nice shiny plastic crack pics to salivate over? You know, the ones that look like there's been a sudden earthquake at the time with a high beam light shone onto it.
The Lathe Worlds
Dark Heresy
Synopsis:
For ten thousand years, the tech-priests of the Adeptus Mechanicus have led the Cult of the Omnissiah. From their bastion Forges on the Lathe Worlds, they control all Holy Technology in the Calixis Sector.
The Lathe Worlds is a supplement for Dark Heresy that reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players will gain access to new Alternate Careers such as the Mech-Assassin and Agent of the Lords Dragon, and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, your team will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!
angelofvengeance wrote: Now we're done with the Binary thing- do we have some nice shiny plastic crack pics to salivate over? You know, the ones that look like there's been a sudden earthquake at the time with a high beam light shone onto it.
Next week perhaps. This week is a Khorne Daemon thing.
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H.B.M.C. wrote: I'm well aware of what's in the book. I wrote some pretty big chunks of it.
Maybe your FFG sig needs to be in large flashy letters that sing and dance?
H.B.M.C. wrote: I'm well aware of what's in the book. I wrote some pretty big chunks of it.
But it doesn't read that they are the same admech on Mars, I think it even mentions this. That each forge world is like a fiefdom and this is what I was referring too.
You know yes fine the book is about the Adeptus Mechanicus. However when I read it it felt like they were part but also a unique section of that label.
But if your going to jump on my neck for my interpretation that's fine.
Schlyne wrote: So are we still in this whole "ad mech" is getting two books thing?
I really don't understand the reasoning behind this...unless the two books are codex and painting guide.
Skitarri (the release coming up) might be a Scion-eske book mainly for allying a small faction of units to your army as a means to split the release between this and a bigger book later while also working as a self contained (though possibly not well-rounded) army.
Though I fully expect a book/painting guide with this release. That just fits GW perfectly.
So media that's published isn't open for interpretation? Is this the book that's now THE source on AM ?
the fact that it's fairly open that they were isolated, and have their own little secrets within the lathe worlds. Felt this way.
You know there's no need to be this way about it.
I had my opinions on the book, and he is here if he thinks I made the wrong opinion on the book fine but it's my opinion I'm not even sure those books are considered cannon if they are that's cool but if it was about the WHOLE of the AM instead of one fiefdom why was it called the lathe worlds instead of Sons of Mars or something?.
I choose to ignore forgotten realms spell plague 4e abomination also, I can use the book how I like can't I or should I check with you before I use something I bought and paid for for an imaginary game?
I also don't see signatures on this so my apologies. H.M.B.C.
migooo wrote: So media that's published isn't open for interpretation? Is this the book that's now THE source on AM ?
I never made either of those claims. I said that when discussing something with the author, what they were trying to do trumps what you decided it means. No need to be so upset about the idea that you can be wrong. Fekking hell, it's not that serious.
migooo wrote: So media that's published isn't open for interpretation? Is this the book that's now THE source on AM ?
I never made either of those claims. I said that when discussing something with the author, what they were trying to do trumps what you decided it means. No need to be so upset about the idea that you can be wrong. Fekking hell, it's not that serious.
Sorry as I said I wasn't aware he was the author due to not seeing signatures or Avatars on this thing.
Look I'm a big believer in people using media however they want . I'm sorry if I went snippy my apologies to you and H.M.B.C
agnosto wrote:I get the excitement but am I the only one that gets the feeling that the Imperium of man is note nearly teetering on the edge of collapse? I mean, how many IoM armies will there be with Admech released to fight the grand total of, what, 6? xenos armies?
In the grim darkness of the future, there are only human armies.
Firstly, it is a frequent misconception the adepts of the Omnissiah of Mars are part of the Imperium; the Mechanicus is a completely seperate entity, Mars has just been allied to Terra for millenia now.
Also, we're not human, we're post-human.
MajorStoffer wrote:I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
Kind of like what happened with Knights, but backwards. Rather than GW making a shallow, pointless codex first and FW making something interesting out of it, FW made an interesting Mechanicum army, and GW will release some pale shadow of it with more aesthetically questionable models. The "human" armies have received pretty aesthetically awful models for quite some time now, the decent looking stuff is pretty much xeno-only at this point for new releases.
Cog, why are you in the hobby at all if you're this miserable? FW or GW, it's the same company. New releases, new codex, whine, whine! And that's not the whine of my engine cogitators.
I'd be excited, but then I remember GW's publishing this.
I'm saying 2-3 units and HQ and transport/combat vehicle.
This. This is my greatest fear. I really hope Ad Mech doesn't turn out like Harlequins...
Entirely new codex, tons of new art, fun ruleset, true to old fluff, amazing new models... yeah, they mucked that one up bad.
Accolade wrote:Heck yeah, I'd love to see some plastic servitors. I am excited about the potential of this release, Admech has been one of my favorite forces all of these years and if this release is half-decent, they'll be competing with DE to see which army I'd like to build.
Tentatively excited, this is what I've always hoped for but it will be interesting to see how GW does Mechanicus compared to FW's Mechanicum releases.
You've liked Mechanicus all theses years and you're excited by plastic... Servitors?
Requizen wrote:I wonder if they will be a straight Imperium army or will have their own Ally matrix. We were sorta denied Chaos/Renegade IG/AM, but the AdMech have a nice varied history of putting machines over loyalty.
We're allied to the Imperium of Man, not part of it.
ClockworkZion wrote: Skitarri (the release coming up) might be a Scion-eske book mainly for allying a small faction of units to your army as a means to split the release between this and a bigger book later while also working as a self contained (though possibly not well-rounded) army.
Though I fully expect a book/painting guide with this release. That just fits GW perfectly.
While it may sound strange for someone that someone as AdMech-obsessed as me, I really don't want two books. Spreading the army thin over multiple books is kinda what kills Chaos (and what makes armies like the DA's and BA's so... perfunctory!). If it's not someone getting their wires crossed, and the second book is just a painting guide, then hopefully it's an easily ignorable Scion-esque book.
migooo wrote: I also don't see signatures on this so my apologies. H.M.B.C.
No need to apologise man. The Lathe Worlds is a book that covers two things: The Ad Mech in general, and the Ad Mech as they are in the Calixis Sector. The two co-exist, and it would be right to assume that the Ad Mech vary across many different Forge Worlds. The Galaxy is a big place after all, and just like the greater Imperium, not everything is homogeneous.
ClockworkZion wrote: Skitarri (the release coming up) might be a Scion-eske book mainly for allying a small faction of units to your army as a means to split the release between this and a bigger book later while also working as a self contained (though possibly not well-rounded) army.
Though I fully expect a book/painting guide with this release. That just fits GW perfectly.
While it may sound strange for someone that someone as AdMech-obsessed as me, I really don't want two books. Spreading the army thin over multiple books is kinda what kills Chaos (and what makes armies like the DA's and BA's so... perfunctory!). If it's not someone getting their wires crossed, and the second book is just a painting guide, then hopefully it's an easily ignorable Scion-esque book.
I agree, less books is better, but if an Ad Mech book is coming to go with the Skitarri book that's what I expect.
Though that's assuming this is a Skitarri book and not some wires crossed about that too.
Azreal13 wrote: I don't think there were any non-HQ units at all. There was maybe an Engineseer or a Tech Priest, but nowhere near an army in their own right.
Of course, with a % based unit type list making system and an ally system, you could probably have cobbled so,ething together and called it Ad Mech, but they never got their own book, and I don't recall any Chapter Approved style magazine articles for them either.
Happily most of that list is in the gallery I did a review of the Black Codex a few years back.
Spoiler:
My memory is that it had tech priests (who you needed to take for Graviton Guns), servitors (useful because they could get shotguns) and electro priests (kung-fu lightning shaolin monks FTW!).
I always wanted to do an AM hoard but was waiting for the plastics.
After 20 years I think I deserve to buy myself an AM army.
I remember back in the days of Usenet arguing whether Tech Marines counted as Tech Priests (for the purposes of using a grav gun) and which minis would work for Electro Priests (ghouls seemed the main choice).
Good times.
Damn well better have electro priests in the codex GW. It's been 20 years and I want my damn lighting shaolin monks.
Kid_Kyoto wrote: I remember back in the days of Usenet arguing whether Tech Marines counted as Tech Priests (for the purposes of using a grav gun) and which minis would work for Electro Priests (ghouls seemed the main choice).
Good times.
Damn well better have electro priests in the codex GW. It's been 20 years and I want my damn lighting shaolin monks.
AdMech (and Arbites) made sense to do LONG ago, certainly before all the sub-varieties of marine. They're obviously appealing to a lot of people, and both have a massive military presence.
I'll never figure out how or why Grey Knights got a full release, and that's coming from a devoted Rogue Trader GK player.
I hope the AdMech release is impressive- some of the recent plastics look pretty 'flat' to me, although that's mostly the larger creatures, Ogryns, etc.
I just hope this release is better than the harlequins. All they did for harlies was re sculpt a few models we've had for years that nobody ever used before and throw in a couple new jetbikes. Competitively they're also pretty terrible. Ad mech could be awesome if GW did them right, but they seem to be the masters of taking a good idea and ruining the execution.
Toofast wrote: I just hope this release is better than the harlequins. All they did for harlies was re sculpt a few models we've had for years that nobody ever used before and throw in a couple new jetbikes. Competitively they're also pretty terrible. Ad mech could be awesome if GW did them right, but they seem to be the masters of taking a good idea and ruining the execution.
They also added in the Solitaire, added a boatload of fluff, added extra masks, alternate weapons, a dedicated transport (which looks bigger than a Venom from what I've seen) and a (light) tank.
A bottom-tier mini-faction are the Crimson Slaughter, or Scion... things... whatever the feth the new Stormtroopers are called.
Harlis? No. Codex Harlequins has been something of a white whale for 40K. I'm still amazed it came out. In the same year AdMech are getting a Codex. We're in Bizzaro GW land right now.
I'm amazed it came out, too. Eldar players have been begging for exodite models for at least 15 years. Eldar riding dinosaurs would've sold like crazy and gotten a ton of players to start a new army. Instead we got harlequins. The reaction I've seen both locally and in the eldar facebook groups was mixed to say the least. It's mostly the hardcore eldar veterans that have to have everything picking them up. I haven't seen a whole lot of people who never played eldar before scrambling to start a new army due to harlequins. Their codex, dice, cards and paint guides are languishing on the shelves of my local GW and all 5 FLGS with managers reporting sub par sales compared to the other new releases over the past year. In the competitive circles, they've been play tested with nothing but bad results no matter how they're run. Some people may enjoy the elvish space clowns, I just haven't met any of those people in person, on facebook or on BOLS, TOF, etc.
It's hardly a veteran wargamer thing. I've seen loads of people new to the hobby pick them up as well as people already invested in the hobby. 1 local gw shop and a handful of flgs is hardly a good representation of how well a model range sells.
Toofast wrote: Eldar players have been begging for exodite models for at least 15 years. Eldar riding dinosaurs would've sold like crazy and gotten a ton of players to start a new army.
I don't mean to pick apart your post like I'm ignoring everything else - I did read the whole thing - but I quote this specific bit because I want to ask a question (to everyone, not just you):
Really?
Do we know that Eldar riding dinosaurs would have been such a big hit? That it would have, as you said, resulted in "a ton of players" starting new armies? Don't Exodites have the same sort of "veterans only" legacy issues than Harlis have (even moreso, given Exodites have never had 40K models, and Harlis were a current release with existing rules even before their Codex it)?
I know I'd like to see Exodites (even if FW have to do them like they did Eldar Corsairs), but are they that big a deal? I'd say even fewer people know about them then they do (or did) about Harlis.
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
H.B.M.C. wrote: A bottom-tier mini-faction are the Crimson Slaughter, or Scion... things... whatever the feth the new Stormtroopers are called.
Harlis? No. Codex Harlequins has been something of a white whale for 40K. I'm still amazed it came out. In the same year AdMech are getting a Codex. We're in Bizzaro GW land right now.
It's not that bizarre. The idea is that they try to update the existing products as little as possible, and instead keep making new armies filled with new units. Even when an existing army does get updated, they'll try to update as few existing kits as possible and instead spend the resources on new units that nobody has seen before. It's all about selling stuff of course. People are more inclined to buy stuff they don't have and could use in their games, than replacing models with new versions of the same.
It's pretty cool for us oldschool hobbyists who can remember those dark days in 2nd and 3rd edition when we could only dream of releases like this. There's definately a sense of nostalgia there.
On the 40k side of thing, I've mentioned this before elsewhere, but it's relevant; the human factions have kind of got awful models from GW prime for a while now. The tactical marine resculpt was and remains fantastic, and can be used for lots of things aside from useless tacticals, but aside from that?
Scions are fiercely debated aesthetically, though I discount them due to being monopose plastic infantry; you can only build them in very specific ways, like the ancient SM Scouts, and cost more than the awesome, but monopose metal Kasrkin.
Meanwhile, Xeno releases from GW prime have been, on the whole, quite solid.
harlequins
Riptide (if fluff breaking)
Tyranids (even if most of them are rules-wise, awful)
Gork/Morkanaught
Flash Gitz
etc
While the rules, pricing or adherence to established theme or a coherent theme isn't always the case, the xeno model releases have been quite solid aesthetically if viewed on their own at least. The current GW sculptors just don't seem to get how to do Imperial or Chaos SM infantry, and to a lesser extent, vehicles; they tend to be non-sensical to a degree not seen in other armies (perhaps Xenos lend themselves more to the outlandish style GW has adopted as of late?)
That makes me nervous for what the Skitarii might end up looking like; art of them is as varied as the seasons, most of which would be challenging to do with plastis models, so who's to say GW might just abandon the art-look entirely and do something different, and who knows what that'll end up as.
JohnnyHell wrote:Yeah, I don't think Exodites = auto-sale, especially as larger models = £££ (or $$$ or whatever you use), and they are fairly vet-centric.
Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Ad Mech in any form = auto-sale, even though vet-centric.
Squats in any form = the most sold army of all time. Super vet-centric.
MajorStoffer wrote:
Bull/Ogryns
Taurox
Personally, I think both had the potential to be killer kits. The Bullgryns fell short due to their silly tank track armour plus a few other silly little details.
The Ogryns are alright. The stupid way they hold their guns is unfortunate.
The Taurox. Again, great potential. Just a few stupid design mistakes (ridiculous tracks, badly placed exhausts/autocannons) stop it being great.
You can make every model of the Epic Exodites of old in 28mm with the Dark Eldar Cold One Riders and a bunch of the Lizardmen kits. It's all there, already in plastic Genestealer Hybrids and AdMech on the other hand - looking forward to new kits
H.B.M.C. wrote: A bottom-tier mini-faction are the Crimson Slaughter, or Scion... things... whatever the feth the new Stormtroopers are called.
Harlis? No. Codex Harlequins has been something of a white whale for 40K. I'm still amazed it came out. In the same year AdMech are getting a Codex. We're in Bizzaro GW land right now.
Might we get Squats or Demiurg? ... or Sisters even would be nice.
Scions are debated? I personally think they're one the best-looking designs in all of 40k, and I don't think I've seen much criticism of them. Is it the gothic breastplates?
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
[Mrs H.] You will like your Mechanicus Mechanaught mounting Mechanicus Missiles shooting MechaLazors and you will enjoy it young man or you will not be getting the MechaTank with MechaCannon playset for your Birthday!
JohnnyHell wrote: Yeah, I don't think Exodites = auto-sale, especially as larger models = £££ (or $$$ or whatever you use), and they are fairly vet-centric.
Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Ad Mech in any form = auto-sale, even though vet-centric.
I agree with this line of thinking.
Also, I'm pretty sure another reason Exodites haven't been done is because Elves on Dinosaurs is in the same camp of "cool" as Dwarfs in Space, and we all know how much GW loves Squats.
Kid_Kyoto wrote: I remember back in the days of Usenet arguing whether Tech Marines counted as Tech Priests (for the purposes of using a grav gun) and which minis would work for Electro Priests (ghouls seemed the main choice).
Good times.
LOL. I was there for those. Are we old or what?
Personally, I think it's nothing short of *awesome* that we're finally getting some real AdMech treatments in 40K. I probably won't even buy any (it sounds like I'll have bigger fish to fry soon), but I'm excited that they'll be on tabletops and fully participating in the game. They've been so conceptually cool for so long.
JohnnyHell wrote: Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Well, it's my grail at least. If it happens, it's going to create some difficult conversations with my wife. Because I'm more-or-less obligated to get the special edition codex, a bunch of the minis, and probably the special dice or whatever other junk they release, even though I'm already sitting on a *pile* of old GCult minis. After trying to help lead that charge, I don't have much choice.
Also, after Hastings' comments, I said I'd send a gift basket to the GW studio if it happens, so I guess I can add that to my tab too.
Back on topic, even though I'm going to attempt to resist buying Admech, I can't resist saying ALL HAIL MARS!
I do think exodites would be an interesting idea, but if they're filling in the sub-factions then the Ad Mech deserves to be near the top of the list for sure.
I really like that they're expanding the lines, though. I know its not likely, but an expansion to the Vespid or a realized Rak'Gol would be amazing to me.
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
Was I the only person that actually liked the Razorgor?
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
Was I the only person that actually liked the Razorgor?
Do we have any idea what they look like ? As I remember the Skitari were in fluff terms described as enhanced imperial guardsmen basically.
I think it can vary.
Some background/ fiction pieces have Skitari as humans with bionics, for example targeters replacing an eye all the way through to virtual cyborgs.
I was never really into Epic but weren't the original IG figures with jump packs known as Tech Guard? Were they a forerunner of what eventually became known as Skitari?
The Ogryns and Bullgryns are an improvement, no doubt, but good? Eh.
As for the Scions, the aesthetic is alright, if completely non-consistent with the existant guard lines (not that that, by itself is a sin) but the piss-poor mechanical design of the kit, marked up price and excessive bling does it in for me. I really liked the super-functional looking 3rd edition Stormtroopers (even if the cast was wonky as all hell) and the Kasrkin, and that's the debate I've seen elsewhere, not vitriolic, as they're by no means an awful design, just lackluster.
But that's not the point I'm trying to make here, even if you like Scions, or Centurions, (I'm sorry, but marines in marines? with missile-nipples?) and compare them to the quality of the Riptide, the Harlies, the various kinds of Tyranid gribblies, they just feel uninspired at best, and clash horrible with the rest of their range. I'm just prepared for more of the same from the Skitarii, especially when the FW Mechanicum exists and looks amazing.
Do we have any idea what they look like ? As I remember the Skitari were in fluff terms described as enhanced imperial guardsmen basically.
I think it can vary.
Some background/ fiction pieces have Skitari as humans with bionics, for example targeters replacing an eye all the way through to virtual cyborgs.
I was never really into Epic but weren't the original IG figures with jump packs known as Tech Guard? Were they a forerunner of what eventually became known as Skitari?
weren't the Tech Guard like the vostroyan guys.. As its been a while since Epic and stuff , now its kinda hazy.
It's kinda vague in all honesty. Some stories seem to use the names interchangeably. Others say tech guard are unmodified humans with gear that can be on par with sm gear. Skitarii are the guys who have been upgraded with bionics and gene therapy. On top of having really good gear.
Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
ClockworkZion wrote: Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
Arbites at least could work better as part of a larger army if they wanted to re-include them. If they wanted to flesh out the inquisition codex a bit, they are a good go-to unit to dragoon for extra muscle. And they was GW is releasing stuff these days, it’d be an easy add-on.
I agree that exodites are harder to work into a narrative. But they tend to live on pristine maiden worlds, and lots of people covet those. From an in-fluff POV, there is probably far more conflict with dino based elves then any specific chapter of marines. As there is only so many places ~1000 soldiers can be at once.
via an anonymous source on Faeit 212
a heavy choice walker called a Onager Dunewalker will be part of the skitarii. they are an armor 12 walker that comes with overlapping forcefields that give an invulnerable save. each additional walker in the squad increases the save by 1. they come with a conversion beamer type weapon that is more powerful up close and disperses to a large but weaker blast at longer range. squadrons up to 3.
Well, at least in name. We'll see if the rest is true soon enough.
Automatically Appended Next Post: And proof it is doing a redirect:
for the current blog post/etc. And then you could try to increment and figure out what was coming that way. We had limited success though since they incremented in a somewhat random manner. I remember there were a couple of good reveals that way though.
Not sure why they continue to upload stuff prior to release 'in the dark' instead of just putting it up the day before or something...
H.B.M.C. wrote: I like this data-mining URL stuff. Why did we never do this before?
It only works when GW doesn't properly hide items.
Stuff usually is loaded in three or four weeks prior to the release, and then turned into "generic error" links until it's ready to go live.
At least that's what I've noticed.
Interestingly there's nothing in the GW website terms of use that prohibits the use of a spider or any other automated tools to scrape their site. That's a bit of a surprise.
Bull0 wrote: Interestingly there's nothing in the GW website terms of use that prohibits the use of a spider or any other automated tools to scrape their site. That's a bit of a surprise.
JohnnyHell wrote: Yeah, I don't think Exodites = auto-sale, especially as larger models = £££ (or $$$ or whatever you use), and they are fairly vet-centric.
Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Ad Mech in any form = auto-sale, even though vet-centric.
I agree with this line of thinking.
Also, I'm pretty sure another reason Exodites haven't been done is because Elves on Dinosaurs is in the same camp of "cool" as Dwarfs in Space, and we all know how much GW loves Squats.
I think in alot of ways FW's Horus Heresy has shown GW how much money Veterans and fringe fans are willing to spend on the things they really want. I think that's prompted GW to pursue that market now that they need that money more than ever.
I think the problem with Exodites is that at this point there is some conceptual redundancy with the Kroot who get to ride their own dino-bird things. While I know they have more depth to their character than just dino-riders I think they'd end up with a slimmer codex than even Harlequins.
In fairness to GW, they almost rebooted the concept of space dwarves, but just like with the Kroot GW decided to go the route of something newer and more distinctive. You go back in time to the Tau's creation alot of the different components that made up that army started off as three separate armies that they had independently developed and only a bit later on combined into the unified form we got. The Kroot were the kroot, but a separate army whose distinctive rules were recycled into a WD article. The Tau conceptually started as just the fire warriors and their tanks. The Demiurge or Space Dwarves is where the idea of crisis suits and the power to create drones came from. In a lot of ways Tau effectively killed any hope for GW to visit anything like those various concepts.
ClockworkZion wrote:Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
I think both armies deserve some sort of representation. I always thought it a shame that GW hasn't played with the idea of purely defensive armies. With the introduction of Fortifications to the game it created the opportunity for an army themed around that notion. They could have given that army some distinctive fortifications and allowed a greater number of fortifications to be taken to make up for the Arbites limited motorpool and army size.
For Exodites, playing off the space-wood-elves concept there would be something distinctive of an Eldar army so scout and infiltrating intensive with the visual of these Eldar silently appearing out of a jungle or really any terrain as part of a sort of home turf advantage.
ClockworkZion wrote:Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
I think both armies deserve some sort of representation. I always thought it a shame that GW hasn't played with the idea of purely defensive armies. With the introduction of Fortifications to the game it created the opportunity for an army themed around that notion. They could have given that army some distinctive fortifications and allowed a greater number of fortifications to be taken to make up for the Arbites limited motorpool and army size.
For Exodites, playing off the space-wood-elves concept there would be something distinctive of an Eldar army so scout and infiltrating intensive with the visual of these Eldar silently appearing out of a jungle or really any terrain as part of a sort of home turf advantage.
Oh I agree, they deserve to be playable, I'm just saying that a list that puts them into a campaign (or GW releasing them as part of a campaign, at least initially) would help a lot. A narrative thing to support the theme.
The Arbites actually had a Citadel Journal army like the Harliequins and Genestealer cult. So if they follow suit I could see a Scion or whatever they've called stormtroopers now, type release for them certainly.
Exodites not so much.
I would love, love if they had a release say once a year or 2 say of a mini army in a campaign book say what they have done with the current mini armies but with stuff like aliens or minor races / factions
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
[Mrs H.] You will like your Mechanicus Mechanaught mounting Mechanicus Missiles shooting MechaLazors and you will enjoy it young man or you will not be getting the MechaTank with MechaCannon playset for your Birthday!
Yeah, anticipation is a bitch isn't it!
How about a Mechanicus Machineknight, a blatant giant robot with Monstrous Creature rules? Backed up by Techtech infantry with DOS guns, of course.
EDIT: Page didn't refresh when it was supposed to, so I'm two pages late.
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
[Mrs H.] You will like your Mechanicus Mechanaught mounting Mechanicus Missiles shooting MechaLazors and you will enjoy it young man or you will not be getting the MechaTank with MechaCannon playset for your Birthday!
Yeah, anticipation is a bitch isn't it!
How about a Mechanicus Machineknight, a blatant giant robot with Monstrous Creature rules? Backed up by Techtech infantry with DOS guns, of course.
EDIT: Page didn't refresh when it was supposed to, so I'm two pages late.
Imperial Knights exist, but I'm talking about a Skitarii Dreadknight equivalent. Honestly, such a thing would probably be really cool, but there is a very real possibility that it'll have a ridiculous name and one glaringly silly element of its design (like the Dreadknight is all in all very cool, apart from the baby-carrier). Worst case scenario is we get Murderfang, Stormfangs and Stormrider (Santa Grimnar) all over again.
H.B.M.C. wrote: And Dreadknights and Wraithknights. All we need now is a Knightknight!
The Wraithknight is cool! Plus "Wraith" as a prefix is a theme with Eldar already, to the point where it being called something else would be rather strange. The only thing that's a little off with the "knight" part is that it's superior to the Wraith"lord", but that's because "knight" in 40k has a history of meaning "big scary almost-Titans".
Dreadknight isn't that bad of a name. It was when it first came out, but now we have Helbrutes and Stormwolves, and Fantasy has the fantastic Wrathmongers. Let's not forget Murderfang and all that entails. The problem with the Dreadknight is that it's the "Nemesis" Dreadknight, with Nemesis Nemesis Nemesis Nemesis. Nemesis isn't even a keyword that makes sense for Grey Knights! Also doomfists... and psilencers.
H.B.M.C. wrote: And Dreadknights and Wraithknights. All we need now is a Knightknight!
The Wraithknight is cool! Plus "Wraith" as a prefix is a theme with Eldar already, to the point where it being called something else would be rather strange. The only thing that's a little off with the "knight" part is that it's superior to the Wraith"lord", but that's because "knight" in 40k has a history of meaning "big scary almost-Titans".
Dreadknight isn't that bad of a name. It was when it first came out, but now we have Helbrutes and Stormwolves, and Fantasy has the fantastic Wrathmongers. Let's not forget Murderfang and all that entails. The problem with the Dreadknight is that it's the "Nemesis" Dreadknight, with Nemesis Nemesis Nemesis Nemesis. Nemesis isn't even a keyword that makes sense for Grey Knights! Also doomfists... and psilencers.
He's showing Offline, so I will respond on HBMC's behalf to just mention that he writes material for the 40KRPG, he literally earns money writing background for 40K, so is probably the last person who needs a brief on naming conventions on the whole of Dakka.
As for the Nemesis thing, it actually makes sense because they are, theoretically, built from the ground up to fight one enemy, and excel at destroying them.
There are very few keywords that don't have a link to the faction they're associated with, it's the overuse of any one term that starts to sound a little like parody.
Yes yes yes yes yes
Been thinking about Mechanicum for a while.
Not needing to buy FW models? yes please.
Wallet prepare yourself.
Please give them a decent amount of units to play with.
It would be sad if they become like Militarum Tempestus with like 5ish units total in the dex
I hope whatever heavy Admech get isnt another two legged, humanoid-esque walker to be honest.
Some sort of tracked vehicle would be much more interesting and appealing - something akin to the Kaban machine or a variation thereof.
Or even a crawler of somesort, variation of brass scorpion of khorne or the FW necron multi legged bug.
H.B.M.C. wrote: And Dreadknights and Wraithknights. All we need now is a Knightknight!
The Wraithknight is cool! Plus "Wraith" as a prefix is a theme with Eldar already, to the point where it being called something else would be rather strange. The only thing that's a little off with the "knight" part is that it's superior to the Wraith"lord", but that's because "knight" in 40k has a history of meaning "big scary almost-Titans".
Dreadknight isn't that bad of a name. It was when it first came out, but now we have Helbrutes and Stormwolves, and Fantasy has the fantastic Wrathmongers. Let's not forget Murderfang and all that entails. The problem with the Dreadknight is that it's the "Nemesis" Dreadknight, with Nemesis Nemesis Nemesis Nemesis. Nemesis isn't even a keyword that makes sense for Grey Knights! Also doomfists... and psilencers.
He's showing Offline, so I will respond on HBMC's behalf to just mention that he writes material for the 40KRPG, he literally earns money writing background for 40K, so is probably the last person who needs a brief on naming conventions on the whole of Dakka.
As for the Nemesis thing, it actually makes sense because they are, theoretically, built from the ground up to fight one enemy, and excel at destroying them.
There are very few keywords that don't have a link to the faction they're associated with, it's the overuse of any one term that starts to sound a little like parody.
I wasn't suggesting that H.B.M.C. didn't know about those things. Writer or not, it'd be difficult not to. I was just musing that the Dreadknight's name has started to sound much sweeter with the naming conventions that proceeded it (that's not to say that it all came after, the Blood Angels and Space Wolves being the worst offenders on that front).
I'm fairly certain that "Nemesis" was thrown in purely because it's a cool word, even if it doesn't fit the pre-established theming. Everything with the Grey Knights has a holy theme, a knight theme (not very much, perhaps because this is fairly widespread among Space Marines), or a psyker theme. Force weapons are inherently psyker weapons, so giving them a psyker-themed name wouldn't be special. They're mostly bladed weapons, so a knight sword wouldn't do it either. That leaves the holy theme, which fits perfectly - they were meant to banish daemons, after all. Nemesis sounds more Dark Eldar. I can totally imagine a Dark Eldar "Nemesis pistol" firing some kind of suitably nasty ammunition.
The other keywords are a lot more straightforward, even within the Grey Knights. Your explanation makes sense, but I doubt that it was the intent behind the name.