H.B.M.C. wrote: And Dreadknights and Wraithknights. All we need now is a Knightknight!
The Wraithknight is cool! Plus "Wraith" as a prefix is a theme with Eldar already, to the point where it being called something else would be rather strange. The only thing that's a little off with the "knight" part is that it's superior to the Wraith"lord", but that's because "knight" in 40k has a history of meaning "big scary almost-Titans".
Dreadknight isn't that bad of a name. It was when it first came out, but now we have Helbrutes and Stormwolves, and Fantasy has the fantastic Wrathmongers. Let's not forget Murderfang and all that entails. The problem with the Dreadknight is that it's the "Nemesis" Dreadknight, with Nemesis Nemesis Nemesis Nemesis. Nemesis isn't even a keyword that makes sense for Grey Knights! Also doomfists... and psilencers.
He's showing Offline, so I will respond on HBMC's behalf to just mention that he writes material for the 40KRPG, he literally earns money writing background for 40K, so is probably the last person who needs a brief on naming conventions on the whole of Dakka.
As for the Nemesis thing, it actually makes sense because they are, theoretically, built from the ground up to fight one enemy, and excel at destroying them.
There are very few keywords that don't have a link to the faction they're associated with, it's the overuse of any one term that starts to sound a little like parody.
I wasn't suggesting that H.B.M.C. didn't know about those things. Writer or not, it'd be difficult not to. I was just musing that the Dreadknight's name has started to sound much sweeter with the naming conventions that proceeded it (that's not to say that it all came after, the Blood Angels and Space Wolves being the worst offenders on that front).
I'm fairly certain that "Nemesis" was thrown in purely because it's a cool word, even if it doesn't fit the pre-established theming. Everything with the Grey Knights has a holy theme, a knight theme (not very much, perhaps because this is fairly widespread among Space Marines), or a psyker theme. Force weapons are inherently psyker weapons, so giving them a psyker-themed name wouldn't be special. They're mostly bladed weapons, so a knight sword wouldn't do it either. That leaves the holy theme, which fits perfectly - they were meant to banish daemons, after all. Nemesis sounds more Dark Eldar. I can totally imagine a Dark Eldar "Nemesis pistol" firing some kind of suitably nasty ammunition.
The other keywords are a lot more straightforward, even within the Grey Knights. Your explanation makes sense, but I doubt that it was the intent behind the name.
I'm honestly not trying to nitpick or anything like that but just because I'm old enough to remember it, Grey Knights have been using "Nemesis" force weapons since GW first introduced them.
Ratius wrote: I hope whatever heavy Admech get isnt another two legged, humanoid-esque walker to be honest.
Some sort of tracked vehicle would be much more interesting and appealing - something akin to the Kaban machine or a variation thereof.
Or even a crawler of somesort, variation of brass scorpion of khorne or the FW necron multi legged bug.
TRIPODS!!!!one!!!
TRI!!!!!
PODS!!!!
Geeze now I'll be disappointed with anything else.
As long as we don't get anything as silly as Nemesis DOOOOOOOOOOOOOOOOOMFISTS, Murderfang or that recent Khorne guy where every second word is blood, I think we'll be ok.
Armed with Techno Armor (4+ 6++), Techno Rifles (MC lasguns) and Techno Grendads (count as frag and haywire)
Special Rule - Techno Shielding (Immune to Rad grenades, because why the #$%^ not)
Honestly I'm hoping that they're less "Guardsmen with some tech and implants" and more like the Skittari in the Titanicus novel by Abnett. Humans bred for hundreds of generations for certain aspects to the point where they're somewhere between humans and ogryns and then outfitted with all kinds of implants and augmentations.
The guardsmen in the book freaked the feth out when they first bumped into the Skittari, thinking that they were some chaos monstrosity.
Armed with Techno Armor (4+ 6++), Techno Rifles (MC lasguns) and Techno Grendads (count as frag and haywire)
Special Rule - Techno Shielding (Immune to Rad grenades, because why the #$%^ not)
Honestly I'm hoping that they're less "Guardsmen with some tech and implants" and more like the Skittari in the Titanicus novel by Abnett. Humans bred for hundreds of generations for certain aspects to the point where they're somewhere between humans and ogryns and then outfitted with all kinds of implants and augmentations.
The guardsmen in the book freaked the feth out when they first bumped into the Skittari, thinking that they were some chaos monstrosity.
.
Would be nice especially if you wanted to do a Chaos version.
we had the Archon leaks like 2 weeks before, the Harliequins the sat before. when I don't see something sooner than later it is kinda scary..
Bull0 wrote: Interestingly there's nothing in the GW website terms of use that prohibits the use of a spider or any other automated tools to scrape their site. That's a bit of a surprise.
They let someone convince them that they needed to spend four million pounds on a barely-functional, bare-bones webcart. That's not surprising at all.
I find myself cautiously optimistic on this release... Aside from the (unreleased) electropriests, GW's AdMech models have historically been pretty cool.
Lockark wrote: I can't belive how under wraps GW is kept this. Why hasn't that guy who posted the white dwarf binary, leaked the rest of that white dwarf! XD
White Dwarf binary is at the end of the WD that was full of Khorne stuff.
Lockark wrote: I can't belive how under wraps GW is kept this. Why hasn't that guy who posted the white dwarf binary, leaked the rest of that white dwarf! XD
If we are really lucky it will be something tomorrow or Sunday, if not its going to be Monday - Wed I'm expecting a GW video Monday though.
It's funny that GW is doing all this binary stuff for Admech (and Necrons previously), given that we are already researching quantum computing 38,000 years before 40k, and I'm pretty sure quantum computing makes binary obsolete.
Commander Jimbob wrote: It's funny that GW is doing all this binary stuff for Admech (and Necrons previously), given that we are already researching quantum computing 38,000 years before 40k, and I'm pretty sure quantum computing makes binary obsolete.
I always felt the admec's writing would look like bar codes or qr codes. Fitting as much data into as small a space as possible. Unable to be read with out bar code scanner eye implants.
Hey got a question for you future Admech guys, will you be priming (spray) silver, then painting red where needed, or priming red and then painting silver? What typically looks better? Any recommendations on sprays to use for Admech stuff? (Both for silver and red)
ultimentra wrote: Hey got a question for you future Admech guys, will you be priming (spray) silver, then painting red where needed, or priming red and then painting silver? What typically looks better? Any recommendations on sprays to use for Admech stuff? (Both for silver and red)
What I do is:
-Prime Black
-Drybrush Silver
-Drybush and block in secondary metals
-Paint in the reds/cloth
-Wash
-High-lighting/light dry brushing in larger areas of metal to bring back some shin from the wash.
ultimentra wrote: Hey got a question for you future Admech guys, will you be priming (spray) silver, then painting red where needed, or priming red and then painting silver? What typically looks better? Any recommendations on sprays to use for Admech stuff? (Both for silver and red)
I'd do red spray and then paint the silver.
But put down a basecoat of dark brown before painting the silver.
ultimentra wrote: Hey got a question for you future Admech guys, will you be priming (spray) silver, then painting red where needed, or priming red and then painting silver? What typically looks better? Any recommendations on sprays to use for Admech stuff? (Both for silver and red)
What I do is:
-Prime Black
-Drybrush Silver
-Drybush and block in secondary metals
-Paint in the reds/cloth
-Wash
-High-lighting/light dry brushing in larger areas of metal to bring back some shin from the wash.
I also only use brush-on primers.
What brush on primer do you use?
I'm tired of sprays with the long cold Canadian winters.
But who's been doing ASCII? I genuinely haven't seen anyone do any ASCII in this thread, just binary.
I think ASCII is the way of interpreting binary as letters that GW is using, binary in itself isn't a direct translation to text. E.g. if you translated the same binary codes to decimal (assuming each string of 8 digits is taken as a separate number) you'd get:
65 108 108 32 104 97 105 108 32 77 97 114 115 33
ultimentra wrote: Hey got a question for you future Admech guys, will you be priming (spray) silver, then painting red where needed, or priming red and then painting silver? What typically looks better? Any recommendations on sprays to use for Admech stuff? (Both for silver and red)
I'd do red spray and then paint the silver.
But put down a basecoat of dark brown before painting the silver.
I'd never thought of that... but now I have the urge to try it. Especially since it comes from you.
ultimentra wrote: Any particular reason for Dark Brown behind the silver as opposed to black?
Black can definitely work, but in my own experience it tends to look almost cartoony or exaggerated.
The brown adds a bit of depth that the black doesn't necessarily put down first.
Without wanting to go too off-topic, I tend to use a brown basecoat for anything I paint now. Prime black->basecoat brown.
It's how I did this:
ultimentra wrote: Any particular reason for Dark Brown behind the silver as opposed to black?
Black can definitely work, but in my own experience it tends to look almost cartoony or exaggerated.
The brown adds a bit of depth that the black doesn't necessarily put down first.
Without wanting to go too off-topic, I tend to use a brown basecoat for anything I paint now. Prime black->basecoat brown.
It's how I did this:
Spoiler:
If using Citadel colors, which brown do you recommend? I would say this is on topic as others looking into the army should definitely be looking into different ways to paint the default mechanicus color scheme.
Zion, you hit the right spot there for HBMC it seems...
But I don't think AdMech will be illegal in Australia. It's just going to be priced worse than forgeworld stuff in the nothern hemisphere, but other than that...
Kosake wrote: Zion, you hit the right spot there for HBMC it seems...
But I don't think AdMech will be illegal in Australia. It's just going to be priced worse than forgeworld stuff in the nothern hemisphere, but other than that...
Well I think GW has been developing this for a while now. The reason no mainstream GW products are cheap in Australia is because H.B.M.C. Is actually the Omnissiah, and Mars has been trying to keep all that imperial scum out of their borders. But we will see the mechanicus stuff will be dirt cheap in Australia as that's their home.
All Hail H.B.M.C. And our new Martian / Australlian overlords
Don't worry, the AdMech shall be released as a finecast-resin-plastic-metal hybrid, with every vehicle having individual resin tracks and links, and they will reintroduce metal parts, but only for the servo arms and mechadendrites on every model which shall have small, shallow contact points and break easily as a result of the parts being so thin and flimsy.
To top it off, each model shall come inside a box, which shall be locked inside a giant clamshell package filled with scorpions and fire.
Really you're in for a life-changingly excellent release!
---
Given the level of interest in this release, you'd think there'd be a bit more hype about it than a binary message. Then again a preview or a preview is kind of a self-defeating exercise in the first place.
Hand0z wrote: That's hexadecimal, and in ASCII it says,
"You wot mate?"
Yes. I am aware. I wrote it.
Ehsteve wrote: Given the level of interest in this release, you'd think there'd be a bit more hype about it than a binary message. Then again a preview or a preview is kind of a self-defeating exercise in the first place.
This remains one of GW's biggest failings: The inability, or, perhaps, their unwillingness to leverage the popularity of their brand, even within their own customer base.
Pretty sure a lot of people are going to get disappointed. I'm guessing the release is 2 small hero models, 2 units, 1 small vehicle and 1 medium sized vehicle. Pretty far from a full army. Then they'll have Knights in the heavy support slot and some IG units in other slots.
I’ve seen images from White Dwarf, one showing a 4 legged walker painted in red, with a admech soldier on top with a heavy stubber. There was a second image of an admech robbed infantry holding a rifle, but was rather small and blurry. Both images were shown on an internet chat group. Sorry I dont have more right now.
So, it's actually true. I admit, I never thought it was actually going to happen I'm pleasantly surprised by this, more love for the Omnissiah is a good thing
There looks to be something more interesting in the background of the not-Defiler I believe looking at it... but yeah the walker is a bit derp. (Of course, GW weird Red/Tan colour scheme isn't helping)
Here is a look at your Onager Dunecrawler.
Comes with an Eradication Beamer, Broad Spectrum Data-Tether, Enamatus Force Field, and searchlight. One special rule called Doctrina Imperatives.
Its a crawler, and therefore is never slowed by difficult terrain and auto passes dangerous terrain tests. It can't run.
Gun options-
Replace the Eradication Beamer with
-Twin linked heavy phosphor blaster
-Neutron Laser and Cognis Heavy Stubber
-Icarus Array
wonder if they'll release 2 kits in the first week. I know they never did this, but since it's the first truly new army they release while using this 1-release per week format, I wouldn't be surprise if they give at least a somewhat playable faction on the first week.
Im thinking the crawler is supposed to look like a precursor to the defiler. Remove all the chaos bits from the defiler, and its body wouldn't look too much unlike that. And the armour plates on the legs follow a similar styling.
Holding judgement for better pics, though. It's unexciting from that image, but it's really not a good look at it.
insaniak wrote: Im thinking the crawler is supposed to look like a precursor to the defiler. Remove all the chaos bits from the defiler, and its body wouldn't look too much unlike that. And the armour plates on the legs follow a similar styling.
Holding judgement for better pics, though. It's unexciting from that image, but it's really not a good look at it.
Pretty much my initial thoughts. It looks a bit smoother in design, like the dreadknight joints.
Infantry looks good will have to wait on better pics for the crawler. But the infantry was mainly what I was hoping for, forgeworld can supply my other.......needs.....
Obvious caveats; first images, blurry, might be amazing with different colours/better shots. That said; meh.
I look at those and the first thing that comes to mind is "If they're going to reuse digital assets from the Battlewagon, Scions, and DV Cultists, they could at least make it a little less obvious".
The second thing is "They took that cool JB image and sucked all the soul out of it". This one:
I'll try and reserve further judgement, but honestly seeing those pics makes me wish GW had just left AdMech to FW, because I can't help but think FW would have given us proper wierdo-techno-barbarian-brutes infantry with freaky in all the right places given how fantastic the 30K stuff is.
Here is a look at your Onager Dunecrawler.
Comes with an Eradication Beamer, Broad Spectrum Data-Tether, Enamatus Force Field, and searchlight. One special rule called Doctrina Imperatives.
Its a crawler, and therefore is never slowed by difficult terrain and auto passes dangerous terrain tests. It can't run.
Gun options-
Replace the Eradication Beamer with
-Twin linked heavy phosphor blaster
-Neutron Laser and Cognis Heavy Stubber
-Icarus Array
Of course it has an eradication beamer...
And a neutron laser...
Mierda these sound like weapons I thought up as a kid.
The megaton rifle! The atom smasher cannon! The star crusher!
Zewrath wrote: That walker looks like a bastard offspring of The Defiler and The Gorkanaut/Morkanaut.
Nah, like HBMC said - the bastard ofspring of a Sentinel and the Battlewagon.
The sad thing is, I expected something as grimdark-gothic-beautiful as the FW Mechanicum line. That thing however looks like a stockpile for conversion parts or looting purposes. I think it actually out-uglied the Taurox.
When I first saw the pics, my first ideas were "looks like a clever ruse. The crawler is just an ork battlewagon turret with the gun strapped to the side and the infantry model is a conversion of one of the cultists (the robed one with the autorifle)."
As the vehicle that was corrupted to create the Defiler, it makes a lot of sense.
As a follow up to the vehicles and aesthetics of the Mechanicum of Forge World, it seems a poor country cousin and more cobbled together with a scavenger/ork feel than a techno-marvel... But perhaps that's the change from Mechanicum of the golden age to the current Adeptus Mechanicus...
That infantryman is love at first sight for me. Definite Blanchey-cues, but not overboard. The walker, err, has potential. With better pictures and a not so goofy paint-job, i'm willing to bet it will look fine.
Kosake wrote: The sad thing is, I expected something as grimdark-gothic-beautiful as the FW Mechanicum line.
My thoughts exactly. Think of all the artwork that exists of the Adeptus Mechanicus (ignore the Mechanicum for a moment - focus just on the stuff GW/FFG has published, not the HHFW stuff). It's always this crazy, creep, wires and bionics everywhere, strange bottles of unknown liquids, sort of techno-horror. AdMech things look like they've been modified, over and over again with modifications replacing or going over other modifications.
By contrast this walker is too... clean. Too precise. Too deliberate.
Soggy Kittenz wrote: That infantryman is love at first sight for me. Definite Blanchey-cues, but not overboard. The walker, err, has potential. With better pictures and a not so goofy paint-job, i'm willing to bet it will look fine.
I like the Skitarii as well. Dunno about the tank, but being AM, you could have a million different conversions representing it. AND you get to sing 'Spider-tank, spider-tank..'
The only thing I'm annoyed about is the current GW line of not including units they don't immediately make models for. AM could yield a ton of cool conversions, but now the options can be very limited.
That walker is ridiculous. It's a testament to the talent at GW that in 2015 they can make a model that looks worse than the Defiler. It's disgustingly bad and doesn't have an ounce of 'Adeptus Mechanicus feel' to it. It doesn't even seem robotic. It's at a Killa Kan / Sentinel level of technology.
I like the infantry, but the spider walker I was expecting something exposed with enthroned servitors, a bit like the Triarch Stalker with a lot more cabling.
The walker looks like a mobile AA platform, maybe something that would look good in an IG army to help push the futuristic feel that the army sometimes lacks any feeling of (beyond plasma and meltaguns). As for being a Mechanicus unit, I don't really feel that it fits (at least based on that one image). I like the image of the Skitarii, although obviously my opinions of both units will change depending on how things shape out. If the Harlequin release is anything to keep in mind, we may only be seeing an HQ and another unit (+/- one more).
EDIT: I think you've hit the nail on the head HBMC, these new models look like they're pretty darn clean for a faction that is so well known as being modified to the point of horror-inducing (the story about AM units being momentarily mistaken for Chaos forces comes to mind).
Well, I told myself if this release doesn't pan out to be too incredible, I'll just focus on my DE, they're pretty horror-inducing on their own
To be fair to Harlequin, two of the units in the Harlequin book(Shadowseer and Death Jester) were originally unit upgrades in a Harlequin Troupe when using Codex: Eldar.
Also, I wonder how the walker would look with the weird shiny brass on the legs painted in a dark iron instead.
Really hoping for more from this release. The skitarii looks like the existing tech priest - not a bad thing, but I do think they could have done more to update the look. Equally it's still early days and I'm not about to dismiss the design after seeing one image.
As for the walker... again, lazy design there. Take a sentinel body, chaos defiler legs, and that's it?
Ehhhh, I'm not feeling it. In fact, my first look at that small pic and I thought there was a Gorkanaut standing behind the spider legs. It took me awhile to see that turret on the legs.
I think the walker looks pretty poor in the photo stand alone but does a nice back ground job of filling out why there are chaos walkers like defiler, as always better photo first.
Dude looks great tho.
As for hi tech, i don't see that, they still need producible war machines so parts (guns, sensors ect) should be tech other thinks should be more practically built.
Hoping to see some oddity though i think oddity brings out the admech more that hi technology.
Kosake wrote: The sad thing is, I expected something as grimdark-gothic-beautiful as the FW Mechanicum line.
My thoughts exactly. Think of all the artwork that exists of the Adeptus Mechanicus (ignore the Mechanicum for a moment - focus just on the stuff GW/FFG has published, not the HHFW stuff). It's always this crazy, creep, wires and bionics everywhere, strange bottles of unknown liquids, sort of techno-horror. AdMech things look like they've been modified, over and over again with modifications replacing or going over other modifications.
By contrast this walker is too... clean. Too precise. Too deliberate.
...and with that paintjob it looks a pretty bit steampunk-y. Hell, it's allready pretty much a clanking steampunk contraption to begin with. So definitely no techno-horror feeling there...
Here's a little something from the video that GW posted up on Friday...
The power-penetrator 40k is guaranteed to reach all the zones and with the complementing 15 new special rules it's bound to purge the techno-heretic like nothing before it...
That little picture is OK. Willing to wait a bit to pass judgement. And judgement will be passed like a kidney stone! I was fooled before with the tiny sneak-peak pictures before.
Tiny sneak peek pics don't really give me enough to decide on. I probably won't end up deciding on anything until I see the model on the GW sight I can rotate around.
That said, it looks interesting. It's definitely not what I was expecting, but I don't hate what I can see of it either. I look forward to seeing more so I can form a more complete opinion though.
Those legs look like something you'd expect on an actual Mars robotic probe, not on a gothic technological abomination from the 41st millenium. The overall look is rugged and utilitary, but I don't think that's what we were expecting from a Mechanicus vehicle.
The walker has potential for conversions but it definitely is not what I was thinking when I imagined AdMech combat vehicle. To me, it seems like something the AdMech created for someone else who is not mostly a machine...too user friendly. Like others have stated, I imagined something different, something uglier, for an AdMech combat vehicle. I can understand and see that they wouldn't want the AdMech to be confused with CSM stuff, but this is a bit too extreme in that effort.
Hopefully as we go on, the more we see of it the better it gets...or at least we are presented with another option for a carriage for the walker.
I'm not sold on the walker yet, but I don't really even have to be. Castellax Battle Automata are roughly the same size as sentinels and Dreadnoughts, and if this this looks as setinelish as I think it does, then a Castellax will easily fit the bill and still look magnificent.
buddha wrote: That skitarii model is just perfect. Exactly what I was hoping for. The walker ... not so much but hey if the rules are good I'll learn to like it.
ultimentra wrote: I'm not sold on the walker yet, but I don't really even have to be. Castellax Battle Automata are roughly the same size as sentinels and Dreadnoughts, and if this this looks as setinelish as I think it does, then a Castellax will easily fit the bill and still look magnificent.
This is actually one of my hopes as well. Gives you the opportunity to field Mechanicum stuff without any rigamarole of convincing people to play 30k stuff (which I realize shouldn't be an issue in this Decurion/Unbound hellscape we find ourselves in, but it still makes things slightly easier in the agreement department). Time will tell!
Kanluwen wrote: Walker is likely going to be $63(price matches the price on Meganobz) and the Skitarii likely will be $38.
According to what I've seen floating around so far:
this weeks pre-orders:
Admech Skitarii - 10 minis can be built as Rangers or Vanguard. £23.50/€31
Admech Ironstrider Ballistarii £29.50/€38
Which matches what I posted except for the Walker's price bracket. For some reason I looked at the Euro price rather than GBP.
GW doesn't really do straight price conversions, but rather has price brackets that items are put into.
There is no "29.50 GBP" or "23.50 GBP" brackets at the moment, but it's not hard to work exactly what they're aiming for.
The closest items matching the price of the Skitarii bracket is items like Khorne Berzerkers which are $37.25(which matches to 23 GBP).
The closest items matching the price of the Ironstrider is something like the Taurox at $48(which comes out to 29GBP).
Kanluwen wrote: Walker is likely going to be $63(price matches the price on Meganobz) and the Skitarii likely will be $38.
According to what I've seen floating around so far:
this weeks pre-orders:
Admech Skitarii - 10 minis can be built as Rangers or Vanguard. £23.50/€31
Admech Ironstrider Ballistarii £29.50/€38
Which matches what I posted except for the Walker's price bracket. For some reason I looked at the Euro price rather than GBP.
GW doesn't really do straight price conversions, but rather has price brackets that items are put into.
There is no "29.50 GBP" or "23.50 GBP" brackets at the moment, but it's not hard to work exactly what they're aiming for.
The closest items matching the price of the Skitarii bracket is items like Khorne Berzerkers which are $37.25(which matches to 23 GBP).
The closest items matching the price of the Ironstrider is something like the Taurox at $48(which comes out to 29GBP).
Depending on the complexity/options for the models and the model count I can probably live with prices like that. Especially if the Dunewalker is bigger than the Taurox.
Looks correct what you posted, Kanluwen. The EUR prices leaked by Felwether seem to be a bit low though. I fear they will not be correct. But... maybe... they repeat the Dark Eldar 2010 release. The entire range started cheap in comparison to other GW products which was quite a surprise.
Warhams-77 wrote: Looks correct what you posted, Kanluwen. The EUR prices leaked by Felwether seem to be a bit low though. I'm afraid they are not correct. But... maybe... they repeat the Dark Eldar 2010 release. The entire range started cheap in comparison to other GW products which was quite a surprise.
That would be the best surprise of all! Certainly enthusiasm for GW's products is continually dampened by their incredibly high prices, so something more reasonable should be better received (and obviously result in more purchases).
I honestly really kinda like it. I really like the design on the legs, I personally think they look rather interesting. The hull I'm not entirely sure on, but I'll wait till I see better pictures. The skitarii trooper... ehhhhh... A bit generic really. Not too keen on the whole 'guardsmen with robes look', was hoping for something a bit weirder but the one we've seen looks pretty good still.
See, I personally love the cultist models (they are some of my favourite models, really handy conversion bases) but I really would of liked to of seen more awkward and asymmetrical designs on the skitarii.
I've been thinking and it's possible that there could be a slight aesthetic change as the FW designers said the other day, AdMech keep the good stuff back for themselves.
Will we see "High Tech" AdMech now? So clean furturistic machines, less gothic?
I know that's not the traditional "Old is good" AdMech but it could be a direction away from the more fussy IG stuff like the pimped out Taurox.
Grimskul wrote: The Skiitari really reminds me of some of the cultist models from Dark Vengeance. Not sure if I like that.
yeah, def looks like the front guy here:
That's the one! Really going to have to see whether or not they have enough varying poses to differentiate them. That and what special weapons they might have besides the generic ones like flamers, plasma guns, or meltas.
Grimskul wrote: The Skiitari really reminds me of some of the cultist models from Dark Vengeance. Not sure if I like that.
yeah, def looks like the front guy here:
That's the one! Really going to have to see whether or not they have enough varying poses to differentiate them. That and what special weapons they might have besides the generic ones like flamers, plasma guns, or meltas.
The model shown is not an Ad-Mech model, nor will it be used as a base for whatever it is they'll be selling.
Grimskul wrote: The Skiitari really reminds me of some of the cultist models from Dark Vengeance. Not sure if I like that.
yeah, def looks like the front guy here:
That's the one! Really going to have to see whether or not they have enough varying poses to differentiate them. That and what special weapons they might have besides the generic ones like flamers, plasma guns, or meltas.
The model shown is not an Ad-Mech model, nor will it be used as a base for whatever it is they'll be selling.
Yes...I know? I was just referring to how the leaked pic of the Skiitari model resembles the design of the hooded cultist that the poster brought up.
Seems I'm in the minority then; I was really hoping they'd go with the more interesting techno-barbarian built-for-war angle on Skitarii from the Titanicus and ...of Mars novels, the totally-not-Vostroyans-with-hoods-honest-guv look is just disappointing.
BrookM wrote: Skitarii do vary from forge world to forge world.
Well yes, sure, I'm just saying I'd have preferred the more aggressive aesthetic to Scions-in-hooded-tabards(hey, cut me some slack, not every release is as easy to take the piss out of as "Dinobots" ).
Having read the Mars series I didn't get a Barbarian vibe from the Skitarri. Sure, a purpose built for war and violence, but not a wild barbarian feel.
Yodhrin wrote: Seems I'm in the minority then; I was really hoping they'd go with the more interesting techno-barbarian built-for-war angle on Skitarii from the Titanicus and ...of Mars novels, the totally-not-Vostroyans-with-hoods-honest-guv look is just disappointing.
Don't worry According to Lords of Wargaming, there will be two Tempestus-like book releases each accompanied by new models before AdMech hits in May. That's plenty of release space for a variety of styles.
BrookM wrote: Gee, I wonder if it has anything to do with the nickname of the planet?
What? The blue planet? I don't see a connection... maybe Tau related...
On another note didn't the early rumors talk about a bipedal walker with the crew strapped to the front? I commented that it sounded more like a Penitent Engine but was "corrected" and shown the errors of my ways...
That cover IS sexy as feth. I really can't wait for better pictures, the Tempestus Scions kit is beautiful, the masked heads some of my favorites, I really want to see what they did with the Skitarii.
I suppose if you wanted to mix things up a bit you could buy some tech thralls or Solar Auxilia to vary the appearance of them. Also I should point out that we've seen ONE model from the box of TEN. So, lets dial the mardy comments back until we see the whole kit.
Hmmm. I feel like I have to say this way too often on here lol.
BrookM wrote: Gee, I wonder if it has anything to do with the nickname of the planet?
Gee, that would be a real coinkydink.
Seriously, I don't get the complaints about the idea of models in robes. That's something that the Mechanicus is really known for. I mean look that the DH Lathe Worlds books, it's all robes on the Mechanicus classes.
The Skitarii to me in all the novels I've read seem to be huge muscle bound techno barbarian looking people but utterly ruthless and chocabloc full of stimm injectors, mechanical add on's and lights for eyes. Heck even the ones from whatshername's forge in the HH novel Mechanicus were brutal and she was more of a "keep things normal but under the covers the thing in question will be utterly deadly" approach, the image we've seen literally just seems like a slighty more techy guardsman in my eyes...
But again as releases go this is just one model so I shall be holding full judgment until we see everything I.E the whole sprues and the 360 views, cause more often than not that has saved things.
MadCowCrazy wrote: On another note didn't the early rumors talk about a bipedal walker with the crew strapped to the front? I commented that it sounded more like a Penitent Engine but was "corrected" and shown the errors of my ways...
Still a chance of that being a thing. Could be the alternate kit option for the Dunecrawler.
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tomball0706 wrote: The Skitarii to me in all the novels I've read seem to be huge muscle bound techno barbarian looking people but utterly ruthless and chocabloc full of stimm injectors, mechanical add on's and lights for eyes. Heck even the ones from whatshername's forge in the HH novel Mechanicus were brutal and she was more of a "keep things normal but under the covers the thing in question will be utterly deadly" approach, the image we've seen literally just seems like a slighty more techy guardsman in my eyes...
But again as releases go this is just one model so I shall be holding full judgment until we see everything I.E the whole sprues and the 360 views, cause more often than not that has saved things.
Editied as I derped and forgot to finish it!
Even if they're just a techno Guardsman remember that even if they are muscle bound, they're not as big as Marines are, so would just come across as extra buff humans.
TheDraconicLord wrote: That cover IS sexy as feth. I really can't wait for better pictures, the Tempestus Scions kit is beautiful, the masked heads some of my favorites, I really want to see what they did with the Skitarii.
It's a bit unfortunate that whoever is their cover artist ATM has a tendency to avoid drawing faces. Most of the covers so far have goggles/helmets, I think it takes away from the vibe.
The AM cover would look ace if the skitarii had a bit of face showing underneath the mechanical bits - now he looks more like a robot. Showing an angry berserker face have been fitting for the Khorne codex, as well.
tomball0706 wrote: The Skitarii to me in all the novels I've read seem to be huge muscle bound techno barbarian looking people but utterly ruthless and chocabloc full of stimm injectors, mechanical add on's and lights for eyes. Heck even the ones from whatshername's forge in the HH novel Mechanicus were brutal and she was more of a "keep things normal but under the covers the thing in question will be utterly deadly" approach, the image we've seen literally just seems like a slighty more techy guardsman in my eyes...
But again as releases go this is just one model so I shall be holding full judgment until we see everything I.E the whole sprues and the 360 views, cause more often than not that has saved things.
Editied as I derped and forgot to finish it!
Even if they're just a techno Guardsman remember that even if they are muscle bound, they're not as big as Marines are, so would just come across as extra buff humans.
I've always imagined that they were space marine height or just under? About 6ft 5 if not higher as isn't that he general consensus for SM height?
I've always imagined that they were space marine height or just under? About 6ft 5 if not higher as isn't that he general consensus for SM height?
According to Goodwin average Marine height is 7ft, plus they're quite broadly built as well. A Marine is a wall of muscle while a 7' person, even a muscle bound one, wouldn't be able to match that.
tomball0706 wrote: The Skitarii to me in all the novels I've read seem to be huge muscle bound techno barbarian looking people but utterly ruthless and chocabloc full of stimm injectors, mechanical add on's and lights for eyes. Heck even the ones from whatshername's forge in the HH novel Mechanicus were brutal and she was more of a "keep things normal but under the covers the thing in question will be utterly deadly" approach, the image we've seen literally just seems like a slighty more techy guardsman in my eyes...
But again as releases go this is just one model so I shall be holding full judgment until we see everything I.E the whole sprues and the 360 views, cause more often than not that has saved things.
Editied as I derped and forgot to finish it!
Even if they're just a techno Guardsman remember that even if they are muscle bound, they're not as big as Marines are, so would just come across as extra buff humans.
I've always imagined that they were space marine height or just under? About 6ft 5 if not higher as isn't that he general consensus for SM height?
According to Goodwin average Marine height is 7ft, plus they're quite broadly built as well. A Marine is a wall of muscle while a 7' person, even a muscle bound one, wouldn't be able to match that.
But the Skitarii are as close to humans as space marines are, don't they spend years being injected with chemicals and the lot and on top of that all the mechanical improvements to me would make them as physically imposing as a space marine?
tomball0706 wrote: But the Skitarii are as close to humans as space marines are, don't they spend years being injected with chemicals and the lot and on top of that all the mechanical improvements to me would make them as physically imposing as a space marine?
Not really. Your typical Skitarri is still smaller than Marines in every instance I've ever seen them in the fluff.
And a Marine is chosen prior to puberty and ends up much more massive than a Skitarri because of it. Skitarri don't benefit from that. Flipside is Skitarri have a lower attrition rate on new recruits.
Where is all the mechanicus weirdness, the fusion between man and machine. Where is all the mechandrites and weird guns?
Forgeworld.
We don't know what the alternate walker or the Ranger (or if that was a Ranger, the Vanguard) options look like yet though, so I wouldn't rule out possible weirdness yet.
And the guns are likely to be weird, as are character/HQ models. I don't expect Skitarri to have mechandrites or the really weird stuff though.
Also definitely have my fingers crossed for Mechancium stuff to become available for use in an Ad Mech army just because that'd really help flesh out the size of the force you can play with.
That Admech walker is a big letdown. With all the great art out there for 20+ years for Ad Mech including some blanche stuff that generally I don't like but works for Admech, they came up with what a 10 years old novice to the hobby would build while kitbashing a sentinel and a defiler if he didn't have the complete kits to make either. I hope that's not a heavy stubber on the top cupola; if they're the guardians of the lost tech secrets of Mars, I'd hope they'd be able to outfit their vehicles with something more advanced than a necromunda ganger could get. I'm not particularly a fan of the FWHH Mech stuff but at least it has some style and obvious thought put into the retrofuture Flash Gordon look. I know GW proper only occasionally follows FW's lead (like with the valkyrie) but you'd think they'd want the first tech plastic kit to at least somewhat visually match what their subsidiary has been putting out for a couple of years.
Unsure whether the robed guy is going to be a Skitarii/Tribune or a Tech Priest... Probably a Skitarii/Tribune though.
And that walker looks to be the size of a defiler.
The Skitarii is about what was to be expected. I can't complain there.
The walker... The turret just doesn't fit. I'm guessing this is the sorta heavier sentinel type walker that was rumored. I think the turret would be ok if it was an IG vehicle but I was thinking something different for the Mechanicus. I didn't even expect the bottles of liquid and cables prevelant in the art... This is the first we've seen of the Skitarii and it's important to remember they are the Skitarii and not really the techpriests portion of the Mechanicus. It make sense they'd look more standardized and less experimental.
Unsure whether the robed guy is going to be a Skitarii/Tribune or a Tech Priest... Probably a Skitarii/Tribune though.
And that walker looks to be the size of a defiler.
The Skitarii is about what was to be expected. I can't complain there.
The walker... The turret just doesn't fit. I'm guessing this is the sorta heavier sentinel type walker that was rumored. I think the turret would be ok if it was an IG vehicle but I was thinking something different for the Mechanicus. I didn't even expect the bottles of liquid and cables prevelant in the art... This is the first we've seen of the Skitarii and it's important to remember they are the Skitarii and not really the techpriests portion of the Mechanicus. It make sense they'd look more standardized and less experimental.
I can get behind that, but it feels a little too uniform to me...but, it does provide for good conversion opportunities.
So is there actually going to be an AdMech book or is it just going to be a Skitarii release?
Also, do you guys think there's a chance the Forgeworld Mechanicum models will see rules for use in 40k alongside these guys? Would be pretty cool to get some of those Thallax or Castellax models.
Requizen wrote: So is there actually going to be an AdMech book or is it just going to be a Skitarii release?
Hopefully both! Rumour is two books.
Requizen wrote: Also, do you guys think there's a chance the Forgeworld Mechanicum models will see rules for use in 40k alongside these guys? Would be pretty cool to get some of those Thallax or Castellax models.
Requizen wrote: So is there actually going to be an AdMech book or is it just going to be a Skitarii release?
Also, do you guys think there's a chance the Forgeworld Mechanicum models will see rules for use in 40k alongside these guys? Would be pretty cool to get some of those Thallax or Castellax models.
They didn't choose to do so with most other stuff (FW tau stuff with the codex redo? Nope.. Orks? Nope... Marines? Nope... IG? A little). I'd say it's unlikely that the standalone codex will include much beyond just a small handful of GW plastic kit rules judging from the stormtrooper and harlequin books.
Now that I'm thinking about this, what is the reason for two books? Are they going the Militarum Tempestus route and just tossing out a garbage codex so they can bank an extra $50 off people making AM armies or is there potentially something more there? The only thing I could think of that *might* be valid is Dark Mechanicus, but after the no-Chaos-Knights decision, I'm not confident that is the direction they are going.
Honestly?
The rumor was that there will be two Skitarii books...that seems like we've had some kind of wires being crossed and people are reporting the painting book as a second part to it.
Requizen wrote: Also, do you guys think there's a chance the Forgeworld Mechanicum models will see rules for use in 40k alongside these guys? Would be pretty cool to get some of those Thallax or Castellax models.
- 2 (Supplement) Codices
- 1 Adeptus Mechanicus Codex
So 3 books - see the quotes. The first two are what we used to call codex supplements, but they are like Tempestus or Daemonkin so they contain unit rules and are independent. Afterwards, in May, there will be according to Lords of Wargaming an AdMech codex
Painting guides are not counted here - only army books
So what are we looking at currently I wonder, the Admech codex or a supplement? For the Astra Militarum release I skipped on the Militarum Tempestus supplement dex because I knew I wouldn't like it. If this is similar I may end up doing the same and waiting for the main codex release.
- 2 (Supplement) Codices
- 1 Adeptus Mechanicus Codex
So 3 books - see the quotes. The first two are what we used to call codex supplements, but they are like Tempestus or Daemonkin so they contain unit rules and are independent. Afterwards, in May, there will be according to Lords of Wargaming an AdMech codex
Painting guides are not counted here - only army books
Ugh, why so spread out...
I won't want to buy anything until I know what it's all about, so while I'm rather interested in this release, it means I also probably won't buy anything until May then. Pity, I was looking forward to maybe making a moderate detachment of them, now I'll just have to wait.
tomball0706 wrote: I've always imagined that they were space marine height or just under? About 6ft 5 if not higher as isn't that he general consensus for SM height?
The underlined is the issue. Without minis or a good volume of artwork, people had a lot more room to imagine Skitarii as they chose to see them. Now that clear and codified official visuals are on the way, there are bound to be some people disappointed that the they don't meet with their own personal vision. And that's a legit reaction, but it's hard to see how GW could have made everyone happy. It's like every book-to-film translation ever.
FWIW, the infantry (insofar as I can tell from that tiny, poor pic) is about how I envisioned them. *shrug*
PENDING Adeptus Mechanicus Rumors - Mar 2015
Admech are right around the corner.
Lords of War Gaming They are not actually Admech. That codex will release later. The books will be Skatarii and Cult Mechanicus.
PENDING Adeptus Mechanicus Rumors - Feb 2015
via Lords of War Gaming:
- April/May
– It’s Admech, but there will be two codices.
- Tanks will be walkers.
PENDING Release Schedule Rumors - Feb 2015
...
- April/May It's Admech, but there will be two codices. Also tanks will be walkers.
- It will be a full army. Nothing on 9th Ed.
If I misunderstood the underlined quote, sorry , but I also read the original topics where these are from and that sounded a lot like 3 releases
It would seem really strange to me for them to release 3 books for an entirely new army, even if it is a popular one that will probably sell decently. It just feels really cluttered, for lack of a better word.
The issues people have with the walker really highlight some of my main complaints with GW. That is to say, it's not awful, and isn't all that bad, imo. But for something that most people can only praise as "good conversion fodder," saying it's disappointing doesn't even fully address the problem. That would be fine if this were going to be reasonably priced. But for the probably obscene price, GW should be delivering an awesome design that requires nothing, no extra effort on the part of the purchaser/player/hobbyist.
Lets just hope the skitari has a more military issue design on their walkers, and the actual ad mech looks more inspired.
I agree with most peoples sentiment that there need to be a more organic structure to the mechanics, more individual and with a creepy "just about sentient" feel to it.
catharsix wrote: The issues people have with the walker really highlight some of my main complaints with GW. That is to say, it's not awful, and isn't all that bad, imo. But for something that most people can only praise as "good conversion fodder," saying it's disappointing doesn't even fully address the problem. That would be fine if this were going to be reasonably priced. But for the probably obscene price, GW should be delivering an awesome design that requires nothing, no extra effort on the part of the purchaser/player/hobbyist.
-C6
.
There is no such model because every player will always have their own mental image of what fits "best" for every faction. Some only take it as far as alternate paint schemes, others go with conversions. That option customization is actually a selling point for 40k, not a detriment.
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Fayric wrote: Lets just hope the skitari has a more military issue design on their walkers, and the actual ad mech looks more inspired.
I agree with most peoples sentiment that there need to be a more organic structure to the mechanics, more individual and with a creepy "just about sentient" feel to it.
Considering how inorganic the Ad Mech is I wouldn't expect an organic feel to their vehicles. They're built, not grown, after all. Now the Dark Mechanicus I'd expect to have a more organic feel (like the musculature on the legs of the Soul Grinder) since some of their stuff is grown, and the rest tends to reshape itself thanks to bound Daemons inside.
I think GWs problem with kit design is that too often it seems like a chef who assumes that just because he uses good ingredients he will get something that tastes good. That GW models these parts but don't necessarily look at it compositionally. So we end up with awesome ingredients for other projects but on a whole nothing special.
From my understanding the Adeptus Mechanicus has various Magi some might specialize in growing new and diverse life forms. It's been a while and I'm not 100 percent on this so forgive my presumption.
I don't see why there wouldn't or "couldn't" be a forge world that wouldn't or " could not " create a living tank or walker or whatever as I understand the Mechanicus is just as devided as the inquisition on what to do . My opinion aside. It's certainly an option for converters.
aka_mythos wrote: I think GWs problem with kit design is that too often it seems like a chef who assumes that just because he uses good ingredients he will get something that tastes good. That GW models these parts but don't necessarily look at it compositionally. So we end up with awesome ingredients for other projects but on a whole nothing special.
I disagree. I think GW uses good ingredients but has to market for a wide pallet so things end up a little more bland than they would if they were made for a specific person. It's the cost of big business, and I can live with that since they do a good job of making sure we can season it to taste.
Warhams-77 wrote: They are talking about Codex books and not painting guides? Because that was the original question
No they weren't. Someone has assumed they were.
I am only sharing what they said, okay? I am not arguing as GW are the only ones in the know. I am not. Lords of Wargaming has said these are supplements. It should still be on their facebook page. I quote from the BOLS lounge, as I cannot check FB at the moment
via Lords of War (facebook) 4-10-2015
"Admech are right around the corner. ...They are not actually Admech. That codex will release later. The books will be Skatarii and Cult Mechanicus."
"Supplements, but models as well."
This is from the same conversation, quoted correctly by BOLS. I read the original posts with the questions and this is what we got there. Maybe LoW are wrong. And their posts are quite vague at times. Just wanted to point this out
Oh and better ignore the Voices in the Tress rumors, they were not reliable in the past weeks
aka_mythos wrote: I think GWs problem with kit design is that too often it seems like a chef who assumes that just because he uses good ingredients he will get something that tastes good. That GW models these parts but don't necessarily look at it compositionally. So we end up with awesome ingredients for other projects but on a whole nothing special.
Bassicly unless Jes Goodwin is involved directly like he was on the Dark Eldar, Most GW modles suffer this problem. Just because their sculptors are talented, dosen't mean they are creative many times it seems.
I personally like the new walker, but i fully admit it's fairly uninspired looking. It looks like someone told them to make a loyalist deflier.
aka_mythos wrote: I think GWs problem with kit design is that too often it seems like a chef who assumes that just because he uses good ingredients he will get something that tastes good. That GW models these parts but don't necessarily look at it compositionally. So we end up with awesome ingredients for other projects but on a whole nothing special.
I think one reason behind it is making the design process as efficient and fast as possible. Tight schedule means less time to play with sketches/concepts, and without good concept work you get kind of mediocre models - very much the sort of where things are 'thrown together quickly'.
migooo wrote: From my understanding the Adeptus Mechanicus has various Magi some might specialize in growing new and diverse life forms. It's been a while and I'm not 100 percent on this so forgive my presumption.
I don't see why there wouldn't or "couldn't" be a forge world that wouldn't or " could not " create a living tank or walker or whatever as I understand the Mechanicus is just as devided as the inquisition on what to do . My opinion aside. It's certainly an option for converters.
You're talking about the Magos Biologis who are a subsect of the overall Adeptus Mechanicus. Most of their augments are biological in basis (vat grown muscle implants for example), and their main duty has to do with dealing with the Space Marine geneseed. Others study xenobiology to find better means of combating them.
I'm not finding a lot of them making anything to fight war directly though. They maintain the geneseed and pursue the Quest for Knowledge in biological matters, and that's about it.
Warhams-77 wrote: They are talking about Codex books and not painting guides? Because that was the original question
No they weren't. Someone has assumed they were.
I am only sharing what they said, okay? I am not arguing as GW are the only ones in the know. I am not. Lords of Wargaming has said these are supplements. It should still be on their facebook page. I quote from the BOLS lounge, as I cannot check FB at the moment
via Lords of War (facebook) 4-10-2015
"Admech are right around the corner. ...They are not actually Admech. That codex will release later. The books will be Skatarii and Cult Mechanicus."
"Supplements, but models as well."
This is from the same conversation, quoted correctly by BOLS. I read the original posts with the questions and this is what we got there. Maybe LoW are wrong. And their posts are quite vague at times. Just wanted to point this out
Oh and better ignore the Voices in the Tress rumors, they were not reliable in the past weeks
Well we'll know soon enough, but I highly doubt that we're getting supplements for a codex that isn't out yet and that we're getting two of them at the same time for the same batch of models.
Lords of War Gaming is not infallibile (as they've shown) and this could be a case of them making a mess of the details.
Y'know I'm kinda surprised at the expressed distaste for the mech models, I shouldn't be, but I am.
The first book I read that showed mechanicum troops was the soul drinker omnibus. Skitarii troops there were little more than guardsmen with linked weaponry. It wasn't til I read the heresy novels that I saw the extravagant and warrior looking skitarii. I remember hearing from one of the forge world panels at some event that this variancy is a thing in 40k. Durring the heresy "skitarii" refered to mars actual's forces not mechanicum at large, but in 40k skitarii is now the catch all term for troops serving under martian command sometimes including and sometimes not including tech guard. You kinda see this in Titanicus with skitarii descriptions varying again.
I haven't read the "___ of Mars" series yet but it seems like Skitarii troops seem to vary radically depending on time and who's personal force they emerge from. Personally I like the idea of augmented human chassis with an integrated or linked weapon as the bare bones troops and I've always enjoyed the simple cloak as an addition.. Forge world's model range also allows for the adding in of a whole range of unique units simply to add in and enjoy for appearance sake.
The walker just still looks mechy too me. While I know a lot of people wanted something crawling with mechadendrites and wierdness we have to remember mars loves STCs and does produce almost every vehicle used by the Imperium. Personally I think the thing looks like a really modified (ie Better) sentinel. Every time I read mech stories they're so dedicated to design, mars proper refusing to accept new discoveries until they've been poured over for years and years, and innovation being more of a backroom thing quietly done out of the spotlight. My buddy had an idea where a mech codex would've just been 2 infantry units, one or two walkers, an HQ, and then just give them access to anything with an armor value in any imperial forces codex.
Now this goes for units only. Weaponry though in every reference I've ever even heard of mech always has some weird variant or something completely new weapon, my hopes are that this mech codex's weapons are atleast 2 new ones for every old one.
Only criticism I have for the one infantry we've seen is that with that long coat I'm worried about variability in posing, always a concern for me, personally I'll probably end up using the new storm troopers with cloaks hanging down around their legs to add variety, and if they have base carapace armor, probably some dreamforge units mixed in.
TLDR: I for one, welcome our new Martian overlords.
migooo wrote: From my understanding the Adeptus Mechanicus has various Magi some might specialize in growing new and diverse life forms. It's been a while and I'm not 100 percent on this so forgive my presumption.
I don't see why there wouldn't or "couldn't" be a forge world that wouldn't or " could not " create a living tank or walker or whatever as I understand the Mechanicus is just as devided as the inquisition on what to do . My opinion aside. It's certainly an option for converters.
You're talking about the Magos Biologis who are a subsect of the overall Adeptus Mechanicus. Most of their augments are biological in basis (vat grown muscle implants for example), and their main duty has to do with dealing with the Space Marine geneseed. Others study xenobiology to find better means of combating them.
I'm not finding a lot of them making anything to fight war directly though. They maintain the geneseed and pursue the Quest for Knowledge in biological matters, and that's about it.
I belive they are also responsible for Chemical Rejuvenation, drug manufacturing, advanced surgery, and stuff like that. They are bassicly the doctors of the ad-mec more then anything.
Growing huge living tanks has always been the dark mechanicus's thing.
migooo wrote: From my understanding the Adeptus Mechanicus has various Magi some might specialize in growing new and diverse life forms. It's been a while and I'm not 100 percent on this so forgive my presumption.
I don't see why there wouldn't or "couldn't" be a forge world that wouldn't or " could not " create a living tank or walker or whatever as I understand the Mechanicus is just as devided as the inquisition on what to do . My opinion aside. It's certainly an option for converters.
You're talking about the Magos Biologis who are a subsect of the overall Adeptus Mechanicus. Most of their augments are biological in basis (vat grown muscle implants for example), and their main duty has to do with dealing with the Space Marine geneseed. Others study xenobiology to find better means of combating them.
I'm not finding a lot of them making anything to fight war directly though. They maintain the geneseed and pursue the Quest for Knowledge in biological matters, and that's about it.
See this is why I was unsure. I think I remember a description of one of them in the HH artwork books that he was rather fat and on some sort of walker platform, flanked by guards.
As I said I don't exactly remember them growing any sort of biological tank but maybe out there, there may be a Forge World or Magos that possibly could ?? It's all speculation.
Kanluwen wrote: That's exactly what we got with the Scions book though.
No, we got a mini codex (reminder: supplements require another codex to be used) that could be used by itself or for allying with, followed by the full codex that had a slightly different version of the units from the mini codex (namely the orders and formations aren't available).
So no, it's not what we got with the Scions, because the claim is we're getting two codex supplements for a codex that doesn't exist yet.
Yes, like the Tempestus book ;-) And yes, there is a good chance we will get painting guides and other material like cards etc. But what LoW said was these are not one but two pre-codex supplement books. I remember someone asking, 'Two supplements?" and they answered what I quoted "Supplements, and models" (in my post before this one). I wasn't believing it either at first
I'd love to see some of your own concept drawings of what you ('you' as in those of you that that don't like it) wanted in an AdMech walker. There's only so many ways to design one without it looking Ghost in the Shell, Battletech, or Steampunk, while still fitting the Imperial or quasi-Imperial 40K look. I like the Defiler tie in, more of a visual link between Chaos and Imperial tech is a good thing.
Looking forward to a GW release, for the first time since 3rd Ed. Space Hulk. Can't wait!
Kanluwen wrote: That's exactly what we got with the Scions book though.
No, we got a mini codex (reminder: supplements require another codex to be used) that could be used by itself or for allying with, followed by the full codex that had a slightly different version of the units from the mini codex (namely the orders and formations aren't available).
So no, it's not what we got with the Scions, because the claim is we're getting two codex supplements for a codex that doesn't exist yet.
The Scions book was a supplement book. It's no different than Harlequins.
Sure, they can be used as standalone books but call it what it was.
Kanluwen wrote: That's exactly what we got with the Scions book though.
No, we got a mini codex (reminder: supplements require another codex to be used) that could be used by itself or for allying with, followed by the full codex that had a slightly different version of the units from the mini codex (namely the orders and formations aren't available).
So no, it's not what we got with the Scions, because the claim is we're getting two codex supplements for a codex that doesn't exist yet.
Okay, there is the confusion coming from. What LoW means is independent books like the Tempestus one. The full rules for the units will have to be in the early books of course. Tempestus shows they are willing to do this
Warhams-77 wrote: Yes, like the Tempestus book ;-) And yes, there is a good chance we will get painting guides and other material like cards etc. But what LoW said was these are not one but two pre-codex supplement books. I remember someone asking, 'Two supplements?" and they answered what I quoted "Supplements, and models" (in my post before this one). I wasn't believing it either at first
This is a Codex:
This is a Codex Supplement:
A codex, regardless of size, is self contained and does not require an additional book to field a legal army (yes, even the Lost and the Damned who can lose turn 1 is a legal army by itself, even if it's a dumb idea). A Codex Supplement is not self contained and needs a codex to be able to field it's options since it does not have unit lists inside that allow it to field a legal army by itself.
What we got for the Scions was a codex, not a supplement.
So no, I really don't think that this is a supplement, much less that we're getting two of them. I believe that the more logical answer here is a mini-dex (that is a small codex like Scions that contains a low unit count of available units), and the other book is a painting guide.
Kanluwen wrote: That's exactly what we got with the Scions book though.
No, we got a mini codex (reminder: supplements require another codex to be used) that could be used by itself or for allying with, followed by the full codex that had a slightly different version of the units from the mini codex (namely the orders and formations aren't available).
So no, it's not what we got with the Scions, because the claim is we're getting two codex supplements for a codex that doesn't exist yet.
The Scions book was a supplement book. It's no different than Harlequins.
Sure, they can be used as standalone books but call it what it was.
Supplements use the word "supplement" on the cover. So you're so far out there you're not even wrong.
Well they are diffrent to the 30k mechanicum but visually some of the same syle would be nice or any links from the jhon blance style we were hoping for.
Kanluwen wrote: That's exactly what we got with the Scions book though.
No, we got a mini codex (reminder: supplements require another codex to be used) that could be used by itself or for allying with, followed by the full codex that had a slightly different version of the units from the mini codex (namely the orders and formations aren't available).
So no, it's not what we got with the Scions, because the claim is we're getting two codex supplements for a codex that doesn't exist yet.
Okay, there is the confusion coming from. What LoW means is independent books like the Tempestus one. The full rules for the units will have to be in the early books of course. Tempestus shows they are willing to do this
It shows that they are willing to do ONE like this, not TWO. Especially not two different ones for the same batch of models. Furthermore there is a very clear difference between "supplement" and "codex" and misusing language only muddies the water, especially in rumors.
If they meant it's like the Scions book then it's not a supplement and they seriously dropped the ball on getting their meaning across correctly.
Hey, Darnok called the Khorne Daemonkin Codex a supplement in his rumors as well. It turned out to be a Codex in the end. This early it is not making sense to talk specific termini
And I know the difference - and what it means for the game mechanics etc
Dr Mathias wrote: I'd love to see some of your own concept drawings of what you ('you' as in those of you that that don't like it) wanted in an AdMech walker. There's only so many ways to design one without it looking Ghost in the Shell, Battletech, or Steampunk, while still fitting the Imperial or quasi-Imperial 40K look. I like the Defiler tie in, more of a visual link between Chaos and Imperial tech is a good thing.
Looking forward to a GW release, for the first time since 3rd Ed. Space Hulk. Can't wait!
Okay, I would have loved a GiTS style thing (and I still have hopes the walker-transport rumor turns out to be one of these because that would be awesome).
Warhams-77 wrote: Hey, Darnok called the Khorne Daemonkin Codex a supplement in his rumors as well. It turned out to be a Codex in the end. This early it is not making sense to talk specific termini
And I know the difference - and what it means for the game mechanics etc
It's never too early to be correct.
And if you know the difference then you shouldn't be misusing language like you don't. It only undermines your position.
Frankly I'm done with this argument because you clearly are just trying to twist the meanings (that you claim to know but misuse) to make your interpretation correct. I await the actual release of whatever books are coming and until then stand by my own theory. If I'm wrong, so be it, but I'll cross that bridge if I come to it.
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e.earnshaw wrote: If its a suplament what if no main codex comes its like inquisition its a suplment for all imperail forces.
Inquisition is a codex. A codex designed mainly to ally to other armies, but you can play it as a legal, stand alone army, without any real problems (especially now that you can take as many FOCs as you want to load up on henchmen).
Come on people, we should feel lucky it's a walker-tank and not a giant mechanical dog.
The infantry is looking interesting, and the walker is at least great conversion parts. They are generic type looking parts that can be mixed and matched with other styles of stuff. The walker itself at least fits into the pre-existing 40k aesthetic, it just looks like a more advanced version of a sentinel, or next to imperial guard tanks... and would look much better in a dingy metal paint scheme. At least we can take the top off and build more interesting conversions on top of it using it as a platform. If it were an artsy creation of skulls and mechadendrites while that would be cool, keep in mind it would likely be more mono-pose, and your just going to end up having that guy that buys like four of them, builds them exactly the same way and gives it a neon green paintjob.
On the back, near the 40K-logo, it clearly states "A supplement for Warhammer 40.000". Just sayin.
As for "Codex-supplements" of the kind that require a Codex, as well as the BRB to play, GW seems to have phased those out. Blood Angels didn't get one, nor Necrons or Harlequins. On the other hand, Necrons and Harlequins did get all their formations that used to be in the "supplements" like Champions of Fenris inside the Codex itself (BA being a bit of an odd bridge-product).
Thus, "supplements" sure looks like a retired concept to me. Thoughts?
On the back, near the 40K-logo, it clearly states "A supplement for Warhammer 40.000". Just sayin.
As for "Codex-supplements" of the kind that require a Codex, as well as the BRB to play, GW seems to have phased those out. Blood Angels didn't get one, nor Necrons or Harlequins. On the other hand, Necrons and Harlequins did get all their formations that used to be in the "supplements" like Champions of Fenris inside the Codex itself (BA being a bit of an odd bridge-product).
Thus, "supplements" sure looks like a retired concept to me. Thoughts?
Since when has a codex been marketed as a supplement though?
I'm really liking what I've seen so far, this is going to be the most interesting GW release in a while... (this year, for moi)
I have noticed a pattern emerging from all of these rapid GW releases, as stuff I tend to like is usually panned by the Dakka community and items I think are ugly beyond belief are usually universally loved...
I'll have to wait and see but I'm liking the look of both the robed figure and the slightly awkward looking walking vehicle, it doesn't look at all elegant or overly sophisticated, which is great imo!
On the back, near the 40K-logo, it clearly states "A supplement for Warhammer 40.000". Just sayin.
As for "Codex-supplements" of the kind that require a Codex, as well as the BRB to play, GW seems to have phased those out. Blood Angels didn't get one, nor Necrons or Harlequins. On the other hand, Necrons and Harlequins did get all their formations that used to be in the "supplements" like Champions of Fenris inside the Codex itself (BA being a bit of an odd bridge-product).
Thus, "supplements" sure looks like a retired concept to me. Thoughts?
Since when has a codex been marketed as a supplement though?
Silly rabbit, GW doesn't DO marketing of anything!
On the back, near the 40K-logo, it clearly states "A supplement for Warhammer 40.000". Just sayin.
As for "Codex-supplements" of the kind that require a Codex, as well as the BRB to play, GW seems to have phased those out. Blood Angels didn't get one, nor Necrons or Harlequins. On the other hand, Necrons and Harlequins did get all their formations that used to be in the "supplements" like Champions of Fenris inside the Codex itself (BA being a bit of an odd bridge-product).
Thus, "supplements" sure looks like a retired concept to me. Thoughts?
Since when has a codex been marketed as a supplement though?
Silly rabbit, GW doesn't DO marketing of anything!
I meant the way they label things for sale on their pages and in the WD more than anything.
Though I faintly recall GW doing a thing for Dark Eldar when they came out. Though that could be my mind going.
I REALLY hope GW's got something special planned for the rest of this release, because right now Sentinel With Defiler Legs 1.0 and Scions w/ Red Jackets really isn't saying "AdMech" to me.
At least, not loudly enough for me to say, "Sure, I'll buy some!"
Looks like we're heading into 'tears in rain' territory here...
...or at least a great opportunity for 3rd party model and bits makers!
I want to see the rules before I buy anything, but I can see some stuff I can do with those models.
*Adds green stuff, bitz, and cable to shopping list
I REALLY hope GW's got something special planned for the rest of this release, because right now Sentinel With Defiler Legs 1.0 and Scions w/ Red Jackets really isn't saying "AdMech" to me.
At least, not loudly enough for me to say, "Sure, I'll buy some!"
Looks like we're heading into 'tears in rain' territory here...
...or at least a great opportunity for 3rd party model and bits makers!
Mine certainly won't be red. They will have some red. Ill probably get enough for a small force . But nothing I've seen so far has put me off.
Unless they have something as stupid as the troope master pose
Verviedi wrote: I want to see the rules before I buy anything, but I can see some stuff I can do with those models.
*Adds green stuff, bitz, and cable to shopping list
If you want cables an easy method is to use guitar strings. They tend to work pretty well and aren't that expensive.
Wow. The early description was spot on here, with the visor with the lenses on the side, the little spindly arms up front, the stubber up top, and the walker legs. It's pretty much just how I imagined it.
TBH, I'm reserving judgement till I see the turnaround. With initial reactions like these, people always freak out with negativity at first glance, and then freak out with positivity when it actually releases (or we get rules that are good).
I like the walker decently enough. I LOVE the robed dood. It's exactly what I was hoping for with Admech foot soldiers!
Honestly, I really do not see what the big deal is about the Skitarii Rangers/Vanguards.
Yeah they're guys wearing robes. What did you expect? Huge hulking monstrosities with weapons grafted to them?
Look at the current breakdown of the Skitarii:
Hyspasists
Sagitarii
Balisteria
Cataphractii
Praetorians
Tribunes
What we've seen so far is the Hyspasists, the "basic trooper", and something from the Cataphractii in the form of the walker.
Lords of War Gaming
Admech are right around the corner.
6 · 10. März um 06:36
Gary A.
Photos? Been burned by the rumors too often.
10. März um 06:38
Lords of War Gaming
They are not actually Admech. That codex will release later. The books will be Skatarii and Cult Mechanicus.
2 · 10. März um 07:27
Gary A.
So now three books? The Supplements are coming before the full Codex?
10. März um 07:33
Lords of War Gaming
Supplements, but models as well.
10. März um 08:47
Sam W.
It's been done before. Think Tempestus Scions.
10. März um 14:05
Gary A.
Ah yes, I guess I forgot the Tempestus book came before the IG book. Though I wonder how soon will the Full Codex be released after the two Supplements? I would hope its soon enough to skip the overpriced half codex supplements and just get the full Codex. But knowing GW....
10. März um 14:17
Sam W.
Yeah. Probably gonna have to wait a bit. But at least we can get a preview of how admech will function with these first two.
10. März um 14:37
Grimtuff wrote: Well those are certainly the Adeptus "Meh"chanicus...
+1 internet for you sir,
Really eager to see more pic of the infantry. I think they have a lot of potential.
If the rumours about the skitari supllment first, admech later, is true, as some have said, maybe the skitari are more regular looking, while the bat-gak crazy stuff will be saved for the admech. At least, one can hope
Again, it's like every book-to-film translation ever. It's inevitable that some people are going to end up disappointed.
The 30K Mechanicum are an issue also. People may have expected something more in line with those minis, but 30K Mechanicum <> 40K Adeptus Mechanicus, and I think that the FW crew has said this quite often. But it can still leave people feeling disappointed.
Personally, I *think* the infantry is going to look great once we get some good pics.
catharsix wrote: The issues people have with the walker really highlight some of my main complaints with GW. That is to say, it's not awful, and isn't all that bad, imo. But for something that most people can only praise as "good conversion fodder," saying it's disappointing doesn't even fully address the problem. That would be fine if this were going to be reasonably priced. But for the probably obscene price, GW should be delivering an awesome design that requires nothing, no extra effort on the part of the purchaser/player/hobbyist.
-C6
.
There is no such model because every player will always have their own mental image of what fits "best" for every faction. Some only take it as far as alternate paint schemes, others go with conversions. That option customization is actually a selling point for 40k, not a detriment.
I think you're missing my point. I am actually a crazy converter, so "good conversion fodder" is great in my book. But for models as expensive as GW's, even the total noob should be able to pick it up and play it as assembled regular, no modifications. If it requires substantial modification to be a good model, it's a terrible value. That's my point.
catharsix wrote: The issues people have with the walker really highlight some of my main complaints with GW. That is to say, it's not awful, and isn't all that bad, imo. But for something that most people can only praise as "good conversion fodder," saying it's disappointing doesn't even fully address the problem. That would be fine if this were going to be reasonably priced. But for the probably obscene price, GW should be delivering an awesome design that requires nothing, no extra effort on the part of the purchaser/player/hobbyist.
-C6
.
There is no such model because every player will always have their own mental image of what fits "best" for every faction. Some only take it as far as alternate paint schemes, others go with conversions. That option customization is actually a selling point for 40k, not a detriment.
I think you're missing my point. I am actually a crazy converter, so "good conversion fodder" is great in my book. But for models as expensive as GW's, even the total noob should be able to pick it up and play it as assembled regular, no modifications. If it requires substantial modification to be a good model, it's a terrible value. That's my point.
-C6
I think you missed mine: the models aren't bad. They're made for a wide range of pallets and do the job fine. If you feel the need to season the dish further though it's made pretty easy.
Alpharius wrote: It is truly a sign of the Endtimes when GW finally manages to get around to releasing AdMech in plastic and F's them up!
Can we save the hyperbole until after we have better pictures and some rules to complain about?
No, especially has there's certainly no reason - or rule - to do so.
And especially as I've seen two of the releases so far and I for one am rather underwhelmed?
You know - the whole different people, different opinions and all that?
Unless you have seen more than the rest of us, you've seen a tiny photo of a single trooper from a squad(and apparently one of the two variants that the boxed set can build) and a photo of a walker.
What did you expect for the core troops? Honest question there.
And while certainly the statement of "different opinions and all that" applies, the same can be said of people's expectations regarding what constitutes the Skitarii to begin with.
I will agree that the walker is definitely "meh" but the one Skitarii we've seen looks pretty solid for what it is.
I don't like the walker much - it looks more Orky than Admech to me, or like a kitbash of spare parts. I do, however, look forward to seeing more infantry and I'll be particularly interested in any character/HQ kits they bring out.
The best thing about Skitarii is that if you don't like the models that come with this release you can always turn to some of the wilder BL depictions for inspiration and massive conversion opportunities.
Alpharius wrote: It is truly a sign of the Endtimes when GW finally manages to get around to releasing AdMech in plastic and F's them up!
Oh, Alphy, how little faith you have in GW! Judgement Day need not be imminent for GW to totally screw things up. Remember that last big wave of Dinobots for Chaos? Right after they'd released the totally awesome DV Chaos stuff? We could all list endless examples like this...
catharsix wrote: The issues people have with the walker really highlight some of my main complaints with GW. That is to say, it's not awful, and isn't all that bad, imo. But for something that most people can only praise as "good conversion fodder," saying it's disappointing doesn't even fully address the problem. That would be fine if this were going to be reasonably priced. But for the probably obscene price, GW should be delivering an awesome design that requires nothing, no extra effort on the part of the purchaser/player/hobbyist.
-C6
.
There is no such model because every player will always have their own mental image of what fits "best" for every faction. Some only take it as far as alternate paint schemes, others go with conversions. That option customization is actually a selling point for 40k, not a detriment.
I think you're missing my point. I am actually a crazy converter, so "good conversion fodder" is great in my book. But for models as expensive as GW's, even the total noob should be able to pick it up and play it as assembled regular, no modifications. If it requires substantial modification to be a good model, it's a terrible value. That's my point.
-C6
I think you missed mine: the models aren't bad. They're made for a wide range of pallets and do the job fine. If you feel the need to season the dish further though it's made pretty easy.
I'm not saying the models are bad - I'm saying they're too expensive, criminally so. If they plan on releaseing "conversion fodder" kits, they can't justify their increasingly boutique prices.