Us3Less wrote: Has GW at any point stated how many codexes will be released in total? Currently, a total of 16 have been announced. I remember reading a statement somewhere that by mid 2018 all codexes should be done, but I could't find it back on the community page anymore. All I could find was that all "major" factions would be getting a codex, which is as vague as it gets. Orks and Space Wolves seem a clear cut for me, but then what else is up. I would guess that Harlequins and GSC also get a codex Then there's the whole mess with Imperial sub-factions (knights, Inquisitors, SoB, assassins, LotD, SoS, ministorum priests and even Deathwatch). I really don't see how Imperial Knights deserve their own codex. Even with the new model it's just two models with some different weapons and the index + CA pretty much cover them properly. I guess all of the sub-factions could be lumped in one big Imperial Agents book, but that'll be a challenge to make it at least a tiny bit coherent. I don't expect World Eaters or Emperor's Children to get their own book, considering neither is mentioned specifically in the rulebook and all other (Chaos) Space Marines that received their own codexes so far have been. Following that logic, Deathwatch should also get their own codex. I'm curious to hear if there's any info known on the amount of codexes that should be released, at least that would give an indication on how the Imperial sub-factions will be treated.
I would assume the "major" factions are the ones that got rules in Chapter Approved. So the remaining codexes should be Sisters of Battle, Deathwatch, Genestealer Cults, Harlequins, Imperial Knights, Orks, and Space Wolves.
Grimgold wrote: Though I wonder what sisters of battle players will do with all of their extra time when they are free of the burden of constant forum posts about how GW hates them.
Grimgold wrote: Though I wonder what sisters of battle players will do with all of their extra time when they are free of the burden of constant forum posts about how GW hates them.
Complain about their rules.
Ironically their rules are pretty damn good at the moment
Ones we are pretty sure about
Harlequin, Imperial knights, Orks, genestealer Cults, Ynarri, deathwatch, space wolves
So that leaves us a spot for a mystery codex, which if I were a gambling man I would bet on agents of the imperium. which will be Sisters of battle, sisters of silence, and the various flavors of Inquisition. If they get a kit (and to be fair most codexes have gotten at least one), with those factions it would most likely be Plastic sisters of battle.
I say this as a true sisters of battle skeptic, but it just makes sense to release plastic sisters as part of an agents of the imperium codex. Sisters of silence are already in plastic, much of the inquisition can be done by kits for IG, so sisters is the logical part of the codex to get some love.
In the 7ed "impiral agents" codex were these factions (not all of them had their full list but only parts of it) Cult Mechanicus, aeronautica imperialis, astra telepaths, SoB, Deathwatch, Grey Knights, LotD, Assasins, Inquisition. In the book the only ones that would have had a full list in it would be the SoB, Inquisition, Assasins, and Astra Telepaths. The others were parts of other factions that already had Codexes out.
In 8th edition ones that are obviously getting their own codex - Space Wolves, Orks, Harliquins, Genestealer Cults, Ynarri, deathwatch. Knowing GW Knights are probably getting their own codex as well. That leaves these impirial factions in a guessing game as to how and which ones are getting their own codex or combined into an "Impirial Agents" codex - Inquisitors, SoB, assassins, LotD, SoS, ministorum priests. (though arn't the LotD covered in the new space marine codex?)
I suspect the "Imperial Agents" are just going to be index-locked (with the obvious exception of Sisters of Battle). If there's not enough content in an army to even make a full detachment of it, then what would be the point of releasing an 8th edition codex for them? You can't have chapter tactics or stratagems for assassins.
fox-light713 wrote: (though arn't the LotD covered in the new space marine codex?)
No.
I do expect another Imperial Agents codex. It was the final codex of 7th edition, just over a year ago, and it will probably be the final codex of 8th as well.
Popsghostly wrote: Wasn't there a rumor about a new set coming out too? Sisters vs. Necrons and then later Mechnicus vs Necrons? The latter makes sense with the new mini-knight walkers and cyptek. Maybe it'll be announced at Adepticon in March.
Lots of BS rumours flying on. You can basically ignore any rumour of boxed set without marines(now primaris marines) within it. Those boxes are wishlists and were around even in 7th ed...
fox-light713 wrote: (though arn't the LotD covered in the new space marine codex?)
No.
I do expect another Imperial Agents codex. It was the final codex of 7th edition, just over a year ago, and it will probably be the final codex of 8th as well.
Sure why not? After all, they did give Custodes a mini-codex and they have even less unique models.
dan2026 wrote: It is starting to get quite frustrating that 99% of the codexes are coming out without any new models.
As far as I know the only armies that have had new models were Space Marines (Primaris), CSM (Death Guard) and Daemons (Nurgle).
Assuming that pretty much all the codexes will be out by the middle of this year, what does GW do then?
Eldar had new Eldrad (who had technically had a very limited release before but was long unavailable by then). We know Necrons are getting something with the book and AM is now getting a new toy too. Close to 50% is pretty good record, especially with such rapid releases.
Gene St. Ealer wrote: I think Verviedi's point may be that the Tau codex is not even the exact same cover as in 7th -- it's photoshopped to reflect the Viorla sept being the featured faction.
I wonder, why? Is T'au no longer capital for some reason? Maybe it was destroyed in the wake of new super warp rift?
Grimtuff wrote: We're coming up in 10 years this year with no plastic Deffkoptas outside the starter (which was also discontinued 6 years ago)...
Arachnofiend wrote: I suspect the "Imperial Agents" are just going to be index-locked (with the obvious exception of Sisters of Battle). If there's not enough content in an army to even make a full detachment of it, then what would be the point of releasing an 8th edition codex for them? You can't have chapter tactics or stratagems for assassins.
There's an easy fix for the lack of content - GW could just make some.
What did Custodes have yesterday. One five man squad. And today? A full codex with several units, two of which will receive their models next week and thus wrap up the faction.
There's nothing standing in the way of Inquisition/Imperial Agents getting expanded like this other than GW's hard-on for Marines. So yeah, in practical terms it's not worth holding your breath for an Imperial Agents codex. Could happen eventually, but we desperately need some more Primarchs first.
SilverAlien wrote: So does this count as confirming or refuting the OP if dark eldar jump the head of line, but Tau and necron are where they were expected?
dan2026 wrote: I'll give them one thing.
They are certainly getting these 8th ed codexes out fast.
It's a good thing. I would like to see a few more model releases as well, but getting codices out fast means less time that some armies are left in the cold. And chapter approved is a great place to consolidate point adjustments and new units so new kits don't need to be tied to codex releases.
dan2026 wrote: I'll give them one thing.
They are certainly getting these 8th ed codexes out fast.
It's a good thing. I would like to see a few more model releases as well, but getting codices out fast means less time that some armies are left in the cold. And chapter approved is a great place to consolidate point adjustments and new units so new kits don't need to be tied to codex releases.
Wish they wouldn't have forgotten quality with their haste to release codexes though.
dan2026 wrote: I'll give them one thing.
They are certainly getting these 8th ed codexes out fast.
It's a good thing. I would like to see a few more model releases as well, but getting codices out fast means less time that some armies are left in the cold. And chapter approved is a great place to consolidate point adjustments and new units so new kits don't need to be tied to codex releases.
Wish they wouldn't have forgotten quality with their haste to release codexes though.
Hey man, maybe these codices are an opportunity to show something fantastic. From what has been floating around, they're wanting to make large mechanical changes to these factions, so hopefully whatever they release will be impressive.
An imperial agents book with a limited plastic sisters release has to be a good bet for gw, can't be said to be completely ignoring sisters players anymore and if they are very popular they can get their own book later
Grimtuff wrote: We're coming up in 10 years this year with no plastic Deffkoptas outside the starter (which was also discontinued 6 years ago)...
Can't you buy them right now in Vedros boxes?
Which are about as rare as rocking horse gak.
On ebay they're extremely common and according to the site, they're sold at something near 5$ per model. I'm talking about painted used models, but with a bit of patience you can find new models for cheap quite easily. I bought 3 of them, unpainted and unassembled, for approx 30$ including shipping.
Promethius wrote: An imperial agents book with a limited plastic sisters release has to be a good bet for gw, can't be said to be completely ignoring sisters players anymore and if they are very popular they can get their own book later
The last time they did that the limited Sisters release was a resin Canoness and they even went to the trouble of tossing Celestine's rules out of the codex because the new model wasn't released for another three or four weeks.
Followed by going out of their way to underline how great Celestine fits with every Imperial army (except Sisters).
I wouldn't use the words good and bet together when talking about Sisters. Just saying.
Promethius wrote: An imperial agents book with a limited plastic sisters release has to be a good bet for gw, can't be said to be completely ignoring sisters players anymore and if they are very popular they can get their own book later
The last time they did that the limited Sisters release was a resin Canoness and they even went to the trouble of tossing Celestine's rules out of the codex because the new model wasn't released for another three or four weeks.
Followed by going out of their way to underline how great Celestine fits with every Imperial army (except Sisters).
I wouldn't use the words good and bet together when talking about Sisters. Just saying.
The resin canoness was so popular GW sold out instantly and nobody could buy it for ages.
Do you think GW won't want to capture that demand again?
The resin canoness was released in December 2016. Gw has said it takes to or more years to take a range of mins from first concept art to release. If we assume the canoness really was a test to gauge the popularity of Sisters we should not expect a release until the end of 2018 at the earliest and we should not worry about Sisters being ignored until the middle of 2019.
I think we will see imperial knights in April with as gw tends to have their preview events cover 3 months or so.
The Ork cult of speed rumour is as about as reliable as they get, simply due to the wheel shot from the rumour engine.
Kind of excitingly I have no idea what other big miniature releases we will get this year.
Leman Russ and space wolves is possible. Emperors Children will probably be the next legion but maybe not till next year.
There is a rumour engine pic which looks very Eldar so we may have a ynnari release.
After six months of good but very predictable Deathguard and primaris releases it is nice to be in the dark.
I always thought this hobby was better if one had something to look forward to rather than being in the dark, Chikout. Makes planning ahead easier and I find my most productive hobby phases are before new stuff hits. But to each their own.
Promethius wrote: An imperial agents book with a limited plastic sisters release has to be a good bet for gw, can't be said to be completely ignoring sisters players anymore and if they are very popular they can get their own book later
The last time they did that the limited Sisters release was a resin Canoness and they even went to the trouble of tossing Celestine's rules out of the codex because the new model wasn't released for another three or four weeks.
Followed by going out of their way to underline how great Celestine fits with every Imperial army (except Sisters).
I wouldn't use the words good and bet together when talking about Sisters. Just saying.
The resin canoness was so popular GW sold out instantly and nobody could buy it for ages.
Do you think GW won't want to capture that demand again?
With any other army I'd say sure, GW has an indication just how much money they're leaving on the table and being reasonably good businessmen, they'll do something about it as quickly as their schedule allows.
In the specific case of Sisters, no. I'm past the stage where I would give GW the benefit of the doubt. Maybe they will stop treating Sisters as a joke, but until I can walk into a store and buy a box of plastic Sisters, I'm not going to even consider the possibility that Sisters get anything at all from GW.
Geifer wrote: I always thought this hobby was better if one had something to look forward to rather than being in the dark, Chikout. Makes planning ahead easier and I find my most productive hobby phases are before new stuff hits. But to each their own.
Oh so true. I believe this is one of the reasons why I put my stuff on hold lots of time. Always seem we are in the dark so I am afraid to actually glue my minis because they could become invalidated at any moment. Now I am just modeling to what ever I think is "rule of cool". Would be so much nicer to look forward to something so I can get excited for playing again. Right now, I am just enjoying the modelling hobby and not the gaming aspect anymore.
dan2026 wrote: I'll give them one thing.
They are certainly getting these 8th ed codexes out fast.
It's a good thing. I would like to see a few more model releases as well, but getting codices out fast means less time that some armies are left in the cold. And chapter approved is a great place to consolidate point adjustments and new units so new kits don't need to be tied to codex releases.
Wish they wouldn't have forgotten quality with their haste to release codexes though.
Everyone from CWE seems pretty happy with their books from what I've seen.
dan2026 wrote: I'll give them one thing.
They are certainly getting these 8th ed codexes out fast.
It's a good thing. I would like to see a few more model releases as well, but getting codices out fast means less time that some armies are left in the cold. And chapter approved is a great place to consolidate point adjustments and new units so new kits don't need to be tied to codex releases.
Wish they wouldn't have forgotten quality with their haste to release codexes though.
Everyone from CWE seems pretty happy with their books from what I've seen.
CWE were so strong the past few books that they could only go down.
GK and AdMech codices were somewhat disappointing, honestly, but Chapter Approved fixed AdMech a tad.
Jidmah wrote: Does a fish miss the ability to fly in the sky?
Why are you suddenly talking about T'au?
Grimgold wrote: Ones we are pretty sure about
Harlequin, Imperial knights, Orks, genestealer Cults, Ynarri, deathwatch, space wolves
No, the ones we are pretty sure about are:
Orks, Space wolves.
Every one else is a big maybe and anyone who bought any of those army on the assumptions of continued support from GW is a fool, or a pretty new player who don't know about GW yet.
Hybrid Son Of Oxayotl wrote: No, the ones we are pretty sure about are:
Orks, Space wolves.
Every one else is a big maybe and anyone who bought any of those army on the assumptions of continued support from GW is a fool, or a pretty new player who don't know about GW yet.
What?
This month had Codes: Custodes and TS. You know, two smaller factions than most of the armies you just disparaged. Are you not keeping up with the news or just beating dead horse strawman from 2+ years ago?
The community page already mentioned that there will be a codex Harlequins.
Otherwise I'd agree and wouldn't say that a dedicated codex to Ynarri, Deathwatch or nights Knights isn't 100% guaranteed, as they might be part of a different release, or the models might simply get repackaged with their respective rules.
The only one I'm 100% sure to get a codex for sure is genestealer cult. Too many boxes that no one would buy otherwise.
Jidmah wrote: Otherwise I'd agree and wouldn't say that a dedicated codex to Ynarri, Deathwatch or nights Knights isn't 100% guaranteed, as they might be part of a different release, or the models might simply get repackaged with their respective rules.
Knights are getting new centerpiece model. Anyone who believes it won't be accompanied by new book should beware of offers selling bridges, quickly and cheaply.
Deathwatch already has more boxes than TS or Custodes, and if GW does sensible thing (if not firing Phil Kelly, then at least giving writing their damn rules to anyone else) they can easily double the count by officially giving them primaris units, or triple it by giving them SM support units fitting their way of operations DW for some inane reason didn't get the first time around.
Out of all variant SM armies, DW is literally the only one that deserves its own book, all others, DA, BA, and SW, could be easily fitted into Codex SM, like BT were. It even works that way in 30K, with all legions being just variants of main theme, and 30K DW equivalent (Blackshields) getting their own list because they actually operate differently.
Irbis wrote: This month had Codes: Custodes and TS. You know, two smaller factions than most of the armies you just disparaged. Are you not keeping up with the news or just beating dead horse strawman from 2+ years ago?
Are you expecting internal consistency from Games Workshop?
I know I'm not. There has never been any.
Irbis wrote: This month had Codes: Custodes and TS. You know, two smaller factions than most of the armies you just disparaged. Are you not keeping up with the news or just beating dead horse strawman from 2+ years ago?
Are you expecting internal consistency from Games Workshop?
I know I'm not. There has never been any.
Hybrid Son Of Oxayotl wrote: Every one else is a big maybe and anyone who bought any of those army on the assumptions of continued support from GW is a fool, or a pretty new player who don't know about GW yet.
Either GW's behavior can be predicted based on what they've doing, or it can't. Pick one, buddy.
The inconsistency is only in your mind. I never said anyone should expect support to be dropped. I said it was foolish to assume support. It's also foolish to assume otherwise. Maybe those will be supported, maybe they will be dropped, maybe some of them are going to be supported and expanded upon while others are dropped. GW has shown that: - GW don't have any commitment to support the line they release. Sometime they do, sometime they don't. We know this from past experiences of some lines being expanded upon, and other being dropped or kept on life support. - GW don't have any consistent treatment of they faction they release. Sometime they support them for a long time, sometime they drop them. We know this from past experiences of some lines being expanded upon, and other being dropped or kept on life support. If you see a contradiction between those two sentences, point it out.
I stand by my point. All those codecies are possible, but only Orks and Space wolves are pretty much sure to be given a codex, all others could be left on Index or Chapter Approved rules.
Jidmah wrote: Otherwise I'd agree and wouldn't say that a dedicated codex to Ynarri, Deathwatch or nights Knights isn't 100% guaranteed, as they might be part of a different release, or the models might simply get repackaged with their respective rules.
Knights are getting new centerpiece model. Anyone who believes it won't be accompanied by new book should beware of offers selling bridges, quickly and cheaply.
So you want to buy a bridge? Feel free to burn it afterwards.
The announced three books and two models. Knights have not been one of the books.
Deathwatch already has more boxes than TS or Custodes, and if GW does sensible thing (if not firing Phil Kelly, then at least giving writing their damn rules to anyone else) they can easily double the count by officially giving them primaris units, or triple it by giving them SM support units fitting their way of operations DW for some inane reason didn't get the first time around.
Out of all variant SM armies, DW is literally the only one that deserves its own book, all others, DA, BA, and SW, could be easily fitted into Codex SM, like BT were. It even works that way in 30K, with all legions being just variants of main theme, and 30K DW equivalent (Blackshields) getting their own list because they actually operate differently.
There has never been a discussion about what you think your favorite splinter army "deserves". Fact is, Deathwatch a splinter army with very little model and rules support compared to the "big" chapters like Space Wolves, Blood Angels or Dark Angels. Correct me if I'm wrong, but I'm counting four army-specific kits and an upgrade sprue, Black Templar have more to show than that. Rules-wise they have 7 army specific units, even GK have more than twice that number.
It's likely that they will get a codex anyways, but they might as well be part of a "cool stuff of the imperium" release, along with Legion of the Damned, Inquisition and other splinters.
Jidmah wrote: Otherwise I'd agree and wouldn't say that a dedicated codex to Ynarri, Deathwatch or nights Knights isn't 100% guaranteed, as they might be part of a different release, or the models might simply get repackaged with their respective rules.
Knights are getting new centerpiece model. Anyone who believes it won't be accompanied by new book should beware of offers selling bridges, quickly and cheaply.
So you want to buy a bridge? Feel free to burn it afterwards.
The announced three books and two models. Knights have not been one of the books.
Of course GW announces books in 3's. Knights being 4th book would still be unannounced.
Now once these 3 are done and next codexes are revelealed and no knight codex you might have a point.
If you asked me a week ago I'd have said that a Knight codex was a very low priority, and might not ever happen. After all they are covered pretty well at the moment by the Admech codex. With that new knight model however, I'd be willing to bet that they will get one. I also wouldn't be surprised if they got another kit as well.
Everyone crapping on Natfka in this thread and he was right from the get go lol.
People have called out a Tau and Necron codex since long before that rumor.
GW themselves called out Q1 2018 for the Fyreslayers and Skaven warbands for Shadespire.
And guess what? Thousand Sons and the last Custodes stuff goes up for preorder this Saturday, meaning he's wrong on that front.
Literally all Natfka does is take existing rumors/speculation and repost it as "ANONYMOUS SOURCES!".
As much as I agree about Natfka, he didn't actually start those rumors and I believe he actually attributed this time.
Haechi was pretty accurate for that distance though. I haven't updated the stuff for Feb yet since Feb isn't over, but it is nice to see it all in one spot:
Haechi - Total rumors: (2 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - updated 1/25/2018
[spoiler]
PENDING Release Schedule Rumors - Jan 2018
So, new rumors (apparently the 4chan schedule was some compiled leaks and some bullgak - as usual) :
- February : End of Custodes, Thousand Sons - for AOS : 4 Harbingers, Legions Of Nagash battletome.
- March : Codex T'au and Necron (maybe Necromunda, Bloodbowl) - Malign Portents campaign book, reboxed sceneries (maybe in Feb).
- April-may : Codex Harlequin and Drukari, AOS Aleves.
Since June, no data but :
- AOS summer global campaign like Seeds of Hope, Fate of Konor (Maybe a 40k campaign book / big boxset).
- End of August : Codex Space Wolves.
- December : Codex Orks / Speed kult (with new moldels).
- Maybe : end 2018 / start 2019 : Slaanesh 40k and AOS (probably around new Keeper of Secret and daemon Fulgrim).
PENDING Release Schedule Rumors - Nov 2017
Early and throughout January - Double daemons TRUE End of January is Custodes TRUE February is unknown but some is custodes
Early mid march is Tau
End of Month is necrons
April and may are Harlequins, Drukharii and the two new aelves for AOS
[/spoiler]
@pretre
Just to clarify, the post you quoted in "pending" was mine, I did back then a little "rumors compilation" found around the net :
- From Haechi / Temouloun (same person on ATT / WoS) rumors,
- From the Malign Portents "painting contest" flyer (for the AOS/ Malign portents new) - as Kanluwen said.
- From the GW-confirmed new Shadespire release (it was out last month IIRC)
- Form the 4chan release schedule (page 1 of this thread), which is apparently itself a compilation.
- Form the Dakka poster "Thebiggesthat" who said here after the Maggotkin release that the Keeper of Secret (so probably full Slaanesh release) was coming "end 2018". I think he teased the GUO before it was sighted at the Open day.
- About Slaanesh again, Bob said something about Slaanesh and Khorne (40k World eaters) being this year too.
Ugh. This is what happens when you don't explicitly source your rumors and compile them. I'll try to update the tracker.
You're welcome I guess ?
You could have asked me instead of taking my post like that - or just read the start of the conversation, the "new rumor" part of my post was obviously a reference to the attachment (i.e. two new infos from Haechi, SW in August, Orks in December)
BTW I just listed all the sources I used in the post above
Geifer wrote: I always thought this hobby was better if one had something to look forward to rather than being in the dark, Chikout. Makes planning ahead easier and I find my most productive hobby phases are before new stuff hits. But to each their own.
Oh so true. I believe this is one of the reasons why I put my stuff on hold lots of time. Always seem we are in the dark so I am afraid to actually glue my minis because they could become invalidated at any moment. Now I am just modeling to what ever I think is "rule of cool". Would be so much nicer to look forward to something so I can get excited for playing again. Right now, I am just enjoying the modelling hobby and not the gaming aspect anymore.
I understand that and I kind of agree but as a fan of neither space marines nor Nurgle having six months of releases which I won’t buy mapped out in advance was even more demolarising to my own hobby.
I think with the 3 month preview window gw have now , I am more confident making purchases knowing that if something cooler comes along it won’t be for another 3 months or so. Gw have been on a quest to get the codexes done since the start of 8th. If the suggested dates for the three just announced books are correct we will got 6 books in the first 3 months of 2018. Another 6 books between April and June will have gw pretty much finished in terms of codexes. After that gw is somewhat free of thier obligation to the playerbase and can start giving us stuff we didn’t know we wanted. I am kind of excited about that idea.
Jidmah wrote: Does a fish miss the ability to fly in the sky?
Why are you suddenly talking about T'au?
Grimgold wrote: Ones we are pretty sure about
Harlequin, Imperial knights, Orks, genestealer Cults, Ynarri, deathwatch, space wolves
No, the ones we are pretty sure about are:
Orks, Space wolves.
Every one else is a big maybe and anyone who bought any of those army on the assumptions of continued support from GW is a fool, or a pretty new player who don't know about GW yet.
They just showed off a new imperial knight model, why wouldn't they get a codex, where are we going to get the rules if not in a codex? Also they point blank said they will continue to support ynarri, and we know codex Harlequins has been mentioned as something on the burner. Genestealer cults has a lot of models, to many to strand with just an index, so they seem like a no brainer as well. Also they said they weren't squatting any armies in 8th ed, and promised every army would be covered in a codex. The only iffy one is deathwatch, but I'm pretty confident because deathwatch primaris marines seem like no-brainer, and them not being in the index seems like setup to sell so new kits.
So forgive but it seems you are salty for the sake of being salty, I'm not a fool or a new player, I've been in this since third ed, so please kindly turn it down and remember rule number 1 of this forum.
Geifer wrote: I always thought this hobby was better if one had something to look forward to rather than being in the dark, Chikout. Makes planning ahead easier and I find my most productive hobby phases are before new stuff hits. But to each their own.
Oh so true. I believe this is one of the reasons why I put my stuff on hold lots of time. Always seem we are in the dark so I am afraid to actually glue my minis because they could become invalidated at any moment. Now I am just modeling to what ever I think is "rule of cool". Would be so much nicer to look forward to something so I can get excited for playing again. Right now, I am just enjoying the modelling hobby and not the gaming aspect anymore.
I understand that and I kind of agree but as a fan of neither space marines nor Nurgle having six months of releases which I won’t buy mapped out in advance was even more demolarising to my own hobby.
I think with the 3 month preview window gw have now , I am more confident making purchases knowing that if something cooler comes along it won’t be for another 3 months or so. Gw have been on a quest to get the codexes done since the start of 8th. If the suggested dates for the three just announced books are correct we will got 6 books in the first 3 months of 2018. Another 6 books between April and June will have gw pretty much finished in terms of codexes. After that gw is somewhat free of thier obligation to the playerbase and can start giving us stuff we didn’t know we wanted. I am kind of excited about that idea.
I certainly agree on the last eight months of dull releases (to me anyway). But I can think of a couple of things about which GW should feel an obligation and that I totally know I want.
Jidmah wrote: Does a fish miss the ability to fly in the sky?
Why are you suddenly talking about T'au?
Grimgold wrote: Ones we are pretty sure about
Harlequin, Imperial knights, Orks, genestealer Cults, Ynarri, deathwatch, space wolves
No, the ones we are pretty sure about are:
Orks, Space wolves.
Every one else is a big maybe and anyone who bought any of those army on the assumptions of continued support from GW is a fool, or a pretty new player who don't know about GW yet.
They just showed off a new imperial knight model, why wouldn't they get a codex, where are we going to get the rules if not in a codex? Also they point blank said they will continue to support ynarri, and we know codex Harlequins has been mentioned as something on the burner. Genestealer cults has a lot of models, to many to strand with just an index, so they seem like a no brainer as well. Also they said they weren't squatting any armies in 8th ed, and promised every army would be covered in a codex. The only iffy one is deathwatch, but I'm pretty confident because deathwatch primaris marines seem like no-brainer, and them not being in the index seems like setup to sell so new kits.
So forgive but it seems you are salty for the sake of being salty, I'm not a fool or a new player, I've been in this since third ed, so please kindly turn it down and remember rule number 1 of this forum.
There is absolutely no reason to believe the listed armies won't get codices. The rules already exist for the most part and a codex doesn't have to be written well to sell. It's easy money for GW.
Chikout wrote: GW just reconfirmed that a genestealer cults codex is coming on Facebook. So that's one less to worry about.
something specific? or only coming soon..
Just said coming soon. I just checked through all the recent comments on the 40k page. (wish there was a way to just see the GW comments) they said an orks codex is coming (of course) but gave a standard "if we hear news we will let you know comment" when asked about imperial agents. I didn't see
any questions about Deathwatch.
Grimgold wrote: They just showed off a new imperial knight model, why wouldn't they get a codex, where are we going to get the rules if not in a codex?
They wouldn't get a codex because GW logic.
The rules could be in a WD article, or in Chapter Approved, or in a campaign book, or just in the box, or…
Since you have been playing since 3rd you must be familiar that most of those already happened.
Grimgold wrote: Also they point blank said they will continue to support ynarri, and we know codex Harlequins has been mentioned as something on the burner.
I didn't notice that.
But anyway they said plastic Sisters of Battle were coming to, and then backtracked that into “No it was Sisters of Silence so not what was expect but still correct”…
So take what they say with a lot of .
Grimgold wrote: Genestealer cults has a lot of models, to many to strand with just an index
I don't think they have reached the critical mass just yet.
Grimgold wrote: Also they said they weren't squatting any armies in 8th ed, and promised every army would be covered in a codex.
.
They said every “major” army would get one, that's what the community team (who already gave false information) has been instructed to use as a cop-out for any question that they don't have an answer to.
It's only as promising as you are optimistic about it, it gives no actual information about what is a major faction and what the codex are going to be (i.e. if two or more factions are going to be put into the same codex together, for instance).
Grimgold wrote: So forgive but it seems you are salty for the sake of being salty
That's realistic. I learned not to trust GW the hard way.
Random thought, after this weekend the only force in the chaos index not to get a codex entry without being a legacy option is the chaos knight. What are the odds the knights book might be for chaos and imperium?
Oddly enough, I could actually see that happening. There really isn't much of a point of having TWO codex when all you'd need is an extra couple pages. Like, "if you're chaos, you loose this rule and the Imperium faction, but gain this rule and Chaos Faction".
Has there been an official order of release for Tau, Necrons and Drukhari?
Because my guess is actually Necrons first, then Tau and then Drukhari.
I base it on the order the books are displayed.
Necrons in the back, then tau and in the front Drukhari.
And they did it with every other release to.
As if they do itfrom left to right.
Blood Angels Codex behind the dark angels codex
Can't remember which came first but with the grey Knights and chaos sm they did it to!
If I remember rightly, it was actually Chaos Space Marines that came first. You may still be right, I mean left-to-right makes the most sense, but they haven't been consistently doing that so far as I can tell.
Scarey Nerd wrote: If I remember rightly, it was actually Chaos Space Marines that came first. You may still be right, I mean left-to-right makes the most sense, but they haven't been consistently doing that so far as I can tell.
Nope. Space Marines was released first. Grey Knightss and Chaos Space Marines were released the same day.
Scarey Nerd wrote: If I remember rightly, it was actually Chaos Space Marines that came first. You may still be right, I mean left-to-right makes the most sense, but they haven't been consistently doing that so far as I can tell.
Nope. Space Marines was released first. Grey Knights and Chaos Space Marines were released the same day.
Ahh, my mistake - in that case, maybe Necrons will be next then. I agree with Cthulhulsspy that it wouldn't make much sense for them to tease the Necron model and then wait a while, but since that's exactly what they're doing with the Knight Armiger I don't know. Just have to hope.
Scarey Nerd wrote: If I remember rightly, it was actually Chaos Space Marines that came first. You may still be right, I mean left-to-right makes the most sense, but they haven't been consistently doing that so far as I can tell.
Nope. Space Marines was released first. Grey Knights and Chaos Space Marines were released the same day.
Ahh, my mistake - in that case, maybe Necrons will be next then. I agree with Cthulhulsspy that it wouldn't make much sense for them to tease the Necron model and then wait a while, but since that's exactly what they're doing with the Knight Armiger I don't know. Just have to hope.
Maybe the Necrons are the only ones (of the three) to get a new model. So the Cryptek was the only thing they could tease.
it's a given by now ... march will be sisters of khaine and the three next 40k codexes ... if we are lucky we get a tease of the new knight followed by its codex in april (guessing)
Do you think there will be any new models with the Tau release? I know we're getting a Cryptek for Necrons, but haven't really heard anything for Tau - and I'm far more interested in a new model over a rehash of the Index or a codex, since I've still got my 6E/7E one.
Stormonu wrote: Do you think there will be any new models with the Tau release? I know we're getting a Cryptek for Necrons, but haven't really heard anything for Tau - and I'm far more interested in a new model over a rehash of the Index or a codex, since I've still got my 6E/7E one.
This guy is plastic and cannot currently be purchased separately, so he's a good bet.
And it'll be Drukhari next, several people in the Drukhari facebook page say they were at the seminar when it was announced and said Drukhari will be first, I'm really hoping it'll get announced today as being on pre-order next week.
DE going on preorder next week is unlikely. The February White Dwarf has Eisenhorn and two new AoS start collecting sets up next. Nothing about Drukhari.
Stormonu wrote: Do you think there will be any new models with the Tau release? I know we're getting a Cryptek for Necrons, but haven't really heard anything for Tau - and I'm far more interested in a new model over a rehash of the Index or a codex, since I've still got my 6E/7E one.
I'm hoping that at the least we get a Stealth Suit or Ghostkeel option for a Commander.
When do geedubs normally announce the next codex? Is it on a Saturday, Sunday, or during the week? I was sort of hoping we'd hear what the next codex is going to be by now, but maybe they're waiting until Legions of Nagash has dropped?
Scarey Nerd wrote: When do geedubs normally announce the next codex? Is it on a Saturday, Sunday, or during the week? I was sort of hoping we'd hear what the next codex is going to be by now, but maybe they're waiting until Legions of Nagash has dropped?
They generally leave concrete dates to the last minute. Recently Gw have announced the next weeks preorders the Sunday before. We already know that next week will be AOSsc boxes, Eisenhorn and black library celebration stuff.
The following week is still a mystery so it could well be the next codex. We are very unlikely to hear any news till next Sunday.
Scarey Nerd wrote: When do geedubs normally announce the next codex? Is it on a Saturday, Sunday, or during the week? I was sort of hoping we'd hear what the next codex is going to be by now, but maybe they're waiting until Legions of Nagash has dropped?
They generally leave concrete dates to the last minute. Recently Gw have announced the next weeks preorders the Sunday before. We already know that next week will be AOSsc boxes, Eisenhorn and black library celebration stuff.
The following week is still a mystery so it could well be the next codex. We are very unlikely to hear any news till next Sunday.
Eisenhorn isn't a "preorder" or anything of that nature. He's just going to start being available as of the 24th.
Looking forward to the Necron release as that's my secondary army, the Tau Codex...I don't think there will be many changes from the Xenos book, they'll probably try to stop people fielding so many commanders but that won't affect me as I only ever field the one.
I'd like the Devilfish to become cheaper if tied to a Firewarrior or Breacher Squad, makes for a difficult choice when doing a 1000 point game as my Breacher squad had to footslog it around the board (Didn't lose one though thanks to the XV-8's providing Fire support using Missile pods)
I think the changes to commanders will upset a lot of people though, but then anytime there is a change, you need to change tactically.
For me, the Tau are now designed to be more aggressive rather than sit back and fire from long range
If this can be trusted its Drukhari first, then Tau and after that Necrons.
For Tau i hope all suits get +1 Balistic Skill. wouldnt mind if Comanders would carry only 3 weapons but aditional 2 suport systems.
Missiles have to work without Markers so that the Marker table gets better
If this can be trusted its Drukhari first, then Tau and after that Necrons.
For Tau i hope all suits get +1 Balistic Skill. wouldnt mind if Comanders would carry only 3 weapons but aditional 2 suport systems.
Missiles have to work without Markers so that the Marker table gets better
I'm genuinely curious as to what they're going to do with Markerlights but something that occurs to me is that Tau might get a "Grinding Advance" styled buff to Markerlights where if they remain stationary they get double the number of shots.
Tau need price drops across the board, with the exceptions of drones and commanders. Commanders should be dropped to 3 weapons max and up to 2 support systems. Crisis suits should perhaps be boosted to 3+ ballistic skill, but maybe that should be a markerlight buff instead (but with only 1 or 2 ML, not 5). Hopefully they bring back double-firing Stormsurges again, but with a stratagem (2CP makes an anchored Surge fire its weapons again or something like that), as those big things need some help right now. Hopefully they also buff rail weapons in some way so Longstrike and the Hammerhead, not to mention Broadsides, become relevant.
I'd buff Tau railguns to be 1D3 and 1D6 mortal wound damage with the 6+ to wound damage buff staying. Tau can not spam psykers so I'd say its fair. Maybe increase the points a little more.
If this can be trusted its Drukhari first, then Tau and after that Necrons.
For Tau i hope all suits get +1 Balistic Skill. wouldnt mind if Comanders would carry only 3 weapons but aditional 2 suport systems.
Missiles have to work without Markers so that the Marker table gets better
I'm genuinely curious as to what they're going to do with Markerlights but something that occurs to me is that Tau might get a "Grinding Advance" styled buff to Markerlights where if they remain stationary they get double the number of shots.
They need to drop markerlights all together. They were silly to begin with and are just used justify keeping Tau, which is a shooty army, from actually being good at shooting. Knock all suits down to BS 3+ and give the big suits grinding advance or the ability to fire without the -1 for moving. Also, a point reduction for suits.
Stormonu wrote: Do you think there will be any new models with the Tau release? I know we're getting a Cryptek for Necrons, but haven't really heard anything for Tau - and I'm far more interested in a new model over a rehash of the Index or a codex, since I've still got my 6E/7E one.
Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
Stormonu wrote: Do you think there will be any new models with the Tau release? I know we're getting a Cryptek for Necrons, but haven't really heard anything for Tau - and I'm far more interested in a new model over a rehash of the Index or a codex, since I've still got my 6E/7E one.
Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
Actually its not a given. This time around because the codex releases are coming out so fast they are not tied to new model releases. A few armies got new things, many didn't get anything new model wise. Indeed mode releases have been pretty much totally separate from the codex releases.
All the codex are doing right now is removing anything that GW doesn't make currently from the codex listings. Those things might come back or get replaced when new models come; but as of now you cannot guarantee that new models will come.
The only new thing we know that is certainly coming is a new Necrotek model for Necrons - even that in itself isn't actually new unit, just shifting a finecast model over into plastic (and Tyranids didn't get join biovore/pyrovore nor lictor/deathleaper kits in plastic so you can't even cross your fingers that you'll get those either).
If this can be trusted its Drukhari first, then Tau and after that Necrons.
For Tau i hope all suits get +1 Balistic Skill. wouldnt mind if Comanders would carry only 3 weapons but aditional 2 suport systems.
Missiles have to work without Markers so that the Marker table gets better
I'm genuinely curious as to what they're going to do with Markerlights but something that occurs to me is that Tau might get a "Grinding Advance" styled buff to Markerlights where if they remain stationary they get double the number of shots.
They need to drop markerlights all together. They were silly to begin with and are just used justify keeping Tau, which is a shooty army, from actually being good at shooting. Knock all suits down to BS 3+ and give the big suits grinding advance or the ability to fire without the -1 for moving. Also, a point reduction for suits.
So remove all interesting mechanics for Tau? GW didnt removed synapse/instictive behaviour an
d shadow of the warp. They did made them usefull.
They're not going to remove market lights as long as the miniatures exist for them.
Grot 6 wrote: Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
As has been said numerous times, that's not the way this Codex release cycle is going.
Most books get a token miniature, usually something previously available in a boxed game or special bundle, and that's it. Tau, Dark Eldar and Necrons are not full releases. The Necrons are getting a plastic Cryptek, not a suite of new units. We don't even know if the DE will get any new miniatures.
Maybe Grot 6 meant new codex entries that don't need new models (grand master NDK, ogryn bodyguard etc.). Although some codices didn't get anything like that.
The T'au could easily get something like a breacher shas'ui character (a breacher version of the cadre fireblade), or a stealth suit shas'vre character, that would just get a couple more options you can get from standard kits.
The Ethereal on hover disk is also a pretty decent candidate for a clampack release.
Apart from that, new models are indeed extremely unlikely.
I dont like the Idea of Tau getting more shots when standing still.
It was once a pretty mobile Army. It already has lost some mobility in 8th. We get a little mobility back for the small suits when advancing and using 3 markerlights but the bigger ones have real problems to be justified.
If this can be trusted its Drukhari first, then Tau and after that Necrons.
For Tau i hope all suits get +1 Balistic Skill. wouldnt mind if Comanders would carry only 3 weapons but aditional 2 suport systems.
Missiles have to work without Markers so that the Marker table gets better
I'm genuinely curious as to what they're going to do with Markerlights but something that occurs to me is that Tau might get a "Grinding Advance" styled buff to Markerlights where if they remain stationary they get double the number of shots.
They need to drop markerlights all together. They were silly to begin with and are just used justify keeping Tau, which is a shooty army, from actually being good at shooting. Knock all suits down to BS 3+ and give the big suits grinding advance or the ability to fire without the -1 for moving. Also, a point reduction for suits.
Alternatively...
You can do things like Suits gain the effects of 1 Markerlight hit higher on a target(thanks to their 'advanced targeting doodads better interpreting the data compared to the relatively blah systems that Fire Warriors have').
Also, the big suits can gain "the ability to fire without the -1 for moving". It's called 3 Markerlight Counters.
3 hits makes it so you do not suffer the penalty for moving and firing Heavy weapons or Advancing and firing Assault weapons.
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
Grot 6 wrote: Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
As has been said numerous times, that's not the way this Codex release cycle is going.
Most books get a token miniature, usually something previously available in a boxed game or special bundle, and that's it. Tau, Dark Eldar and Necrons are not full releases. The Necrons are getting a plastic Cryptek, not a suite of new units. We don't even know if the DE will get any new miniatures.
Yeah, I doubt Dark Eldar will get a model. They've got their 3 main HQ choices covered. Though, a plastic Drazhar/Lilith Hesperax/Urien Rakarth would be kinda nice. But I'm just wishlisting.
I feel like Tau should either heavily rely on markerlights, or just have them removed.
On one hand its a really cool concept that, if given a legitimate ruleset, could really provide the army that unique feeling they need.
On the other, 8th is all about streamlining, and we could just have shoot and rapid redeploy tau.
Its a tough toss up.
Neronoxx wrote: I feel like Tau should either heavily rely on markerlights, or just have them removed.
On one hand its a really cool concept that, if given a legitimate ruleset, could really provide the army that unique feeling they need.
On the other, 8th is all about streamlining, and we could just have shoot and rapid redeploy tau.
Its a tough toss up.
Yeah...no. Markerlights are fine, people are just salty about actually having to include the units that bring them in there.
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
SM (and even new primaris) still have 1-2 models per squad with modeled auspex. Remind, me, when you last time saw rules for these things?
Joey86 wrote: I dont like the Idea of Tau getting more shots when standing still.
It was once a pretty mobile Army. It already has lost some mobility in 8th. We get a little mobility back for the small suits when advancing and using 3 markerlights but the bigger ones have real problems to be justified.
It was exactly the problem with them, though. They were too mobile for most of assault armies. Last two edition Tau writers did atrocious job buffing wrong parts of the codex into the stratosphere making both fluff-breaking and one of the least fun armies to face. Which says a lot seeing Eldar existed alongside them, they might have been stronger but at least didn't have so many rule-twisting super special exceptions to everything bending the game balance into a pretzel.
Irbis wrote: SM (and even new primaris) still have 1-2 models per squad with modeled auspex. Remind, me, when you last time saw rules for these things?
Tell me when the Auspex has ever been intrinsic to Space Marines in the same way that Marker Lights are intrinsic to Tau.
A few random Sergeants with Auxpex bitz ain't no where close to whole units that revolve around Marker Lights. What you're suggesting is similar to the Guard losing Heavy Bolters because they're a 'Marine weapon'.
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
SM (and even new primaris) still have 1-2 models per squad with modeled auspex. Remind, me, when you last time saw rules for these things?
8th edition.
It's a Stratagem. It's called "Auspex Scan".
Joey86 wrote: I dont like the Idea of Tau getting more shots when standing still.
It was once a pretty mobile Army. It already has lost some mobility in 8th. We get a little mobility back for the small suits when advancing and using 3 markerlights but the bigger ones have real problems to be justified.
It was exactly the problem with them, though. They were too mobile for most of assault armies. Last two edition Tau writers did atrocious job buffing wrong parts of the codex into the stratosphere making both fluff-breaking and one of the least fun armies to face. Which says a lot seeing Eldar existed alongside them, they might have been stronger but at least didn't have so many rule-twisting super special exceptions to everything bending the game balance into a pretzel.
The "mobility" of Tau(JSJ) wasn't really the issue for assault armies...it played a part, but it was more the active turn and "point and delete" nature of things like IA Riptides.
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
SM (and even new primaris) still have 1-2 models per squad with modeled auspex. Remind, me, when you last time saw rules for these things?
Auspex scan, A stratagem that allows people to shoot at deep striking units within 12". Also sergeants in devastator squads have something like auspex rules, which give a +1 to hit to one of the models in the unit.
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
Grot 6 wrote: Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
As has been said numerous times, that's not the way this Codex release cycle is going.
Most books get a token miniature, usually something previously available in a boxed game or special bundle, and that's it. Tau, Dark Eldar and Necrons are not full releases. The Necrons are getting a plastic Cryptek, not a suite of new units. We don't even know if the DE will get any new miniatures.
Yeah, I doubt Dark Eldar will get a model. They've got their 3 main HQ choices covered. Though, a plastic Drazhar/Lilith Hesperax/Urien Rakarth would be kinda nice. But I'm just wishlisting.
I'm crossing my fingers SO HARD that we'll get something new, even if it's just upgrade sprues to make "official" Trueborn and Blood Brides. The pessimist in me keeps saying the best we can hope for is a "this specific build from a plastic kit is a HQ now" though (which, game wise, could still be cool)
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
Grot 6 wrote: Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
As has been said numerous times, that's not the way this Codex release cycle is going.
Most books get a token miniature, usually something previously available in a boxed game or special bundle, and that's it. Tau, Dark Eldar and Necrons are not full releases. The Necrons are getting a plastic Cryptek, not a suite of new units. We don't even know if the DE will get any new miniatures.
Yeah, I doubt Dark Eldar will get a model. They've got their 3 main HQ choices covered. Though, a plastic Drazhar/Lilith Hesperax/Urien Rakarth would be kinda nice. But I'm just wishlisting.
I'm crossing my fingers SO HARD that we'll get something new, even if it's just upgrade sprues to make "official" Trueborn and Blood Brides. The pessimist in me keeps saying the best we can hope for is a "this specific build from a plastic kit is a HQ now" though (which, game wise, could still be cool)
I dont expect new models for this de release. A good time for new dark and craftworld eldar models after their codex releases will be once slaanesh gets a major release, as opponents in an event of some sort.
They could always throw a few platic kits out with ynnari when their turn cones around although I'd like to see them get a non unique HQ choice and maybe drop a few units from their roster to stop the dark reaper cheese.
H.B.M.C. wrote: Ynnari could very well be the big Eldar release that actually gets a set of new miniatures to go with it.
I personally doubt there will be any “Ynnari” unit releases in the future. They are completely built around 3 characters leading a force of existing Aeldari units. I sincerely hope GW don’t do another magic act and randomly create a new unit that’s never been seen before in the history of the Eldar/Dark Eldar/Harlquinns “just because”. They might, however, bring in new Harlequinn or Dark Eldar units in the future, which would then open up the opportunity of them being included within the Ynnari, but, definitely no new Ynnari dedicated units.
A new fighting doctrine, sure – they are a new army learning to work together in ways never really seen before on a regular basis, but a random “oh look, in the 100 years since BobbyG woke up, here is a brand-new Aspect Shrine we’ve just created out of thin air” will really kill it for me. Hell, do the Ynnari even have a base of operations yet, in order to start to develop these kinds of things?
In regards to T’au, I also don’t believe GW will remove markerlights. They are, essentially the foundation of T’au offensive tech. I can see them potentially altering the table though, as a direct response to what they do with the T’au sept rules. (e.g one sept might be like the Cadian doctrine – re-roll 1’s if you stand still, whereas another might be like the IF/IW and ignore cover). This would then open up the table for new options or a reduction in things on there, making the +1BS “easier” to get.
I think it would be fine if the Ynnari getnew units under the guise of restoring pre-fall Eldar methods of war. The way theu foughtbefore the aspect shrines were created, and before the darker half jusy became raiders and reavers.
Not that I want any of the dirty xenos to win of course. But everyone deserves cool models
H.B.M.C. wrote: Ynnari could very well be the big Eldar release that actually gets a set of new miniatures to go with it.
I personally doubt there will be any “Ynnari” unit releases in the future. They are completely built around 3 characters leading a force of existing Aeldari units. I sincerely hope GW don’t do another magic act and randomly create a new unit that’s never been seen before in the history of the Eldar/Dark Eldar/Harlquinns “just because”. They might, however, bring in new Harlequinn or Dark Eldar units in the future, which would then open up the opportunity of them being included within the Ynnari, but, definitely no new Ynnari dedicated units.
A new fighting doctrine, sure – they are a new army learning to work together in ways never really seen before on a regular basis, but a random “oh look, in the 100 years since BobbyG woke up, here is a brand-new Aspect Shrine we’ve just created out of thin air” will really kill it for me. Hell, do the Ynnari even have a base of operations yet, in order to start to develop these kinds of things?
You're going to be pretty disappointed then. They've been pretty adamant that Ynnari will be getting a Codex...just they don't seem to know when they'll do it.
In regards to T’au, I also don’t believe GW will remove markerlights. They are, essentially the foundation of T’au offensive tech. I can see them potentially altering the table though, as a direct response to what they do with the T’au sept rules. (e.g one sept might be like the Cadian doctrine – re-roll 1’s if you stand still, whereas another might be like the IF/IW and ignore cover). This would then open up the table for new options or a reduction in things on there, making the +1BS “easier” to get.
I don't expect any change to the table. I keep harping on the stratagem that gives you more Markerlight Counters and I think it is important for people to remember that it is a thing. It's a huge deal for a single Markerlight hit to potentially multiply into a full blown 5 points. It would be like if Guard had a Stratagem that made it so one Order could become all the Orders.
A new fighting doctrine, sure – they are a new army learning to work together in ways never really seen before on a regular basis, but a random “oh look, in the 100 years since BobbyG woke up, here is a brand-new Aspect Shrine we’ve just created out of thin air” will really kill it for me. Hell, do the Ynnari even have a base of operations yet, in order to start to develop these kinds of things
Don't worry. Forgeworld already did that:
Spoiler:
I do hope we will see some new stuff for the Ynnari. It is sorely needed to make them an actually interesting faction, rather than them being just a copypaste of the Craftworld and Dark Eldar.
H.B.M.C. wrote: Ynnari could very well be the big Eldar release that actually gets a set of new miniatures to go with it.
I personally doubt there will be any “Ynnari” unit releases in the future. They are completely built around 3 characters leading a force of existing Aeldari units. I sincerely hope GW don’t do another magic act and randomly create a new unit that’s never been seen before in the history of the Eldar/Dark Eldar/Harlquinns “just because”. They might, however, bring in new Harlequinn or Dark Eldar units in the future, which would then open up the opportunity of them being included within the Ynnari, but, definitely no new Ynnari dedicated units.
A new fighting doctrine, sure – they are a new army learning to work together in ways never really seen before on a regular basis, but a random “oh look, in the 100 years since BobbyG woke up, here is a brand-new Aspect Shrine we’ve just created out of thin air” will really kill it for me. Hell, do the Ynnari even have a base of operations yet, in order to start to develop these kinds of things?
In regards to T’au, I also don’t believe GW will remove markerlights. They are, essentially the foundation of T’au offensive tech. I can see them potentially altering the table though, as a direct response to what they do with the T’au sept rules. (e.g one sept might be like the Cadian doctrine – re-roll 1’s if you stand still, whereas another might be like the IF/IW and ignore cover). This would then open up the table for new options or a reduction in things on there, making the +1BS “easier” to get.
I could imagine a ynnari twist on existing units like a farseer that's used the power of eldar souls now twisted in to yneads design granting him access to the revenant discipline but also giving him a different kind of equipment instead of ghost helms, I'd like to see only select units from the other eldar factions be allowed to be taken but a few ynnari specific units thrown in as well, I also prefer not to run special characters so a HQ would be nice.
"Haechi: I'm not going to rate it because that would be too subjective. All I can tell is that I have a massive tournament coming in two months and I'm dropping my Custodes and Thousand Sons list to play T'au instead. Also buy Riptides and a couple Hammerheads (with Ion Cannons) if you don't have them.
Haechi: I lost track of this topic for a while, but Arka told me someone dropped a rumour about Gun Drones not having saviour protocols and Rail weapons being the same price.
Haechi: I can tell you both are false. Although there is a small change to saviour protocols.
Sonnenkoenig: Yes, thanks for telling us! Burst-or Iontide...?
Haechi: Either and both. The firepower of both has skyrocketed while the point cost dropped hard. Plus there's two insane stratagems for them."
"Haechi: I'm not going to rate it because that would be too subjective. All I can tell is that I have a massive tournament coming in two months and I'm dropping my Custodes and Thousand Sons list to play T'au instead. Also buy Riptides and a couple Hammerheads (with Ion Cannons) if you don't have them.
Haechi: I lost track of this topic for a while, but Arka told me someone dropped a rumour about Gun Drones not having saviour protocols and Rail weapons being the same price.
Haechi: I can tell you both are false. Although there is a small change to saviour protocols.
Sonnenkoenig: Yes, thanks for telling us! Burst-or Iontide...?
Haechi: Either and both. The firepower of both has skyrocketed while the point cost dropped hard. Plus there's two insane stratagems for them."
Looks like new information to me! What's the source on this?
Mad Doc Grotsnik wrote: Hoping for plastic Vespid. If only because Finecast isn’t much fun to work with.
Consider that hope doubled. The only reason I have any Vespids at all is I ran across a (dusty) box of metal ones when I was on a trip to another state - about three months ago.
Obviously they made Riptides suck in the index so that everyone would throw theirs away in disgust, only to buff them up again in the codex so they'd have to buy new ones! What a nefarious plan that is.
Not that Marine players should care because we have Roboute! That makes up for a crap codex.
Well at least if it continues this way I can just bust out my Necrons from storage I got somewhere...
Ain't that the truth. While I own Rowboat, I will never field him. I know there are plenty of fluff reasons to include him in a Crimson Fists or Blood Angels army, but I never will do that. I prefer to play my actual army (I only play mono-codex unless I am including an Imperial Knight). Maybe that would be a less bitter pill to swallow if my Crimson Fists didn't have a Chapter Tactic that was avoidable because it is 100% dependent on my opponent's army to function.
Not that Marine players should care because we have Roboute! That makes up for a crap codex.
Well at least if it continues this way I can just bust out my Necrons from storage I got somewhere...
Ain't that the truth. While I own Rowboat, I will never field him. I know there are plenty of fluff reasons to include him in a Crimson Fists or Blood Angels army, but I never will do that. I prefer to play my actual army (I only play mono-codex unless I am including an Imperial Knight). Maybe that would be a less bitter pill to swallow if my Crimson Fists didn't have a Chapter Tactic that was avoidable because it is 100% dependent on my opponent's army to function.
I have to ask, if you plan was never to use him, why did you buy him?
EnTyme wrote: For his collection? Because he wanted the Grey Knight and/or the Dark Angel in the kit? I own several models that I have no intention of ever using.
Yes and yes. Sometimes I like to buy models because they are cool. Just like a ton of my Crimson Fists models.
Will do, but they're scattered over a long- thread, so it will come in bits
So far, a few negatives:
1 commander per detachment
No changes to the markerlight table
No improvement to BS across the board
Railguns are the same
But the guy says there are far more positives to talk about - will post as I find them
Some vague mentions of point drops and profile changes:
"The upsides will come from massive point drops on base costs and weaponry, and massive buff to weapons characteristics. Sometimes both, which can make for some crazy stuff. Like a Heavy 18 S6 -1 2dmg gun for 35 points"
I swear if there are more 2 damage weapons released without SM termie/primaris points dropping in half I don't know what I'm going to do...
And if a damned assault cannon heavy 12 -1 1dmg got a price bump up to 44 vs a heavy 18 -1 2dmg for 35 points...it better be on a damned 6+ bs model.
Anyone want to army swap? Got over 10k of marines I've painstakingly painted, modified over the last 20 years which GW seems hellbent on me never playing a competitive game with
Please just copy/paste from that cesspool. Thanks.
The article doesn't add anything I haven't already said, aside from earlier in this thread where the source recommended that people invest in riptides (either main gun) and ion cannon hammerheads, due to increased firepower and good stratagems. I just linked it to put everything in one spot.
casvalremdeikun wrote: The Commander limit is not going to affect much of anything. People seem to always run two or three Detachments anyway.
Given that the typical current competitive Tau list is running 8 or 9 Commanders, the Commander limit is gonna change quite a bit. At most, you can have 3 Commanders in an army now, so yeah if this is accurate Commander Spam is dead. Fortunately, from what Haechi was saying before they got busted Tau are gonna be getting plenty of new toys to compensate for losing Commander Spam.
hippyjr wrote: "The upsides will come from massive point drops on base costs and weaponry, and massive buff to weapons characteristics. Sometimes both, which can make for some crazy stuff. Like a Heavy 18 S6 -1 2dmg gun for 35 points"
Do I smell Vettock's Tau trying to outdo Kelly's Dark Reapers?
It's especially funny in the light of the Assault Cannon nerf and the fact Dark Reaper gun has several ideas that could be cribbed to make SM missile launcher something more than gak version of lascannon. Alas, it seems for last 3 editions the only armies that get any love are the pet projects of certain trio...
bananathug wrote: I swear if there are more 2 damage weapons released without SM termie/primaris points dropping in half I don't know what I'm going to do...
Yeah, I can see both of the above being unintentionally nerfed by advent of the overload plasma but it's almost a year later now and the GW writers still slap 2D on stuff that is in no way more damaging than bolters or grenade launchers in fluff. Do they actually hate Primaris or still don't have a clue 10 months later despite Termie/Primaris problems being repeated ad nauseum?
I really like the look of more elite factions, such as Primaris, Grey Knights termies, Sanguinary Guard, bikes and Nob ork armies but at this rate with spammable 2D in literally every army all of these will be utterly worthless and disappear...
Not that Marine players should care because we have Roboute! That makes up for a crap codex.
Well at least if it continues this way I can just bust out my Necrons from storage I got somewhere...
Ain't that the truth. While I own Rowboat, I will never field him. I know there are plenty of fluff reasons to include him in a Crimson Fists or Blood Angels army, but I never will do that. I prefer to play my actual army (I only play mono-codex unless I am including an Imperial Knight). Maybe that would be a less bitter pill to swallow if my Crimson Fists didn't have a Chapter Tactic that was avoidable because it is 100% dependent on my opponent's army to function.
I have to ask, if you plan was never to use him, why did you buy him?
That seems Suspicious, why would he need his book to leak, when he had the playtest data. Also early usually isn't a month early, there is no way they could keep the contents a secret that long, just him showing it off to F&F would eventually spring some major leaks. It would be at most two weeks early, during the hype making phase where leaks won't take the piss out of the warhammer community announcements. I think you guys are getting your chains jerked.
Grimgold wrote: I thought drukari were next, it would be odd if someone got a codex more than a month before it's street date.
The Splintermind podcast team have said themselves, and confirmed by GW I beleive, that they've been playtesting the new Drukhari codex. No real beans being spilled but at leas tone of them has said he's very happy with it.
Grimgold wrote: That seems Suspicious, why would he need his book to leak, when he had the playtest data. Also early usually isn't a month early, there is no way they could keep the contents a secret that long, just him showing it off to F&F would eventually spring some major leaks. It would be at most two weeks early, during the hype making phase where leaks won't take the piss out of the warhammer community announcements. I think you guys are getting your chains jerked.
As mentioned, it seems like the books get sent out in advance and there's pretty strict NDAs likely in place(least but not limited to "You don't get books again").
You'd be surprised how little friends & family likely care over stuff like this.
Grimgold wrote: That seems Suspicious, why would he need his book to leak, when he had the playtest data. Also early usually isn't a month early, there is no way they could keep the contents a secret that long, just him showing it off to F&F would eventually spring some major leaks. It would be at most two weeks early, during the hype making phase where leaks won't take the piss out of the warhammer community announcements. I think you guys are getting your chains jerked.
Well march is pretty soon so 2 weeks would be for early march release. And as for why book rather than playtest data...Well that playtest info he had is like 6month+ old and has bound to be changed. Just 'cause you playtested doesn't mean you know what GW ended up finally with.
Yes, they started at least with playtesting 8th ed long before it came out. The Frontline Gaming guys are one group, and there are others across the world.
Yes, they started at least with playtesting 8th ed long before it came out. The Frontline Gaming guys are one group, and there are others across the world.
I'm pretty happy about it.
Too bad GW still seems to have trouble with listening to them. That or playtesters are doing poor job seeing the junk 8th ed is
Yes, they started at least with playtesting 8th ed long before it came out. The Frontline Gaming guys are one group, and there are others across the world.
I'm pretty happy about it.
Too bad GW still seems to have trouble with listening to them. That or playtesters are doing poor job seeing the junk 8th ed is
From what I've heard from someone who knows someone who tested 8th (based on very limited stuff since GW didn't renege the NDA after it launched to my knowledge, so they cannot talk about the testing process), the playtesting was not what we think. It was basically "Use these two 1500 point lists and see if things feel right" not "Build a list and tell us what you think is too weak/strong". So while GW might playtest, it doesn't seem they are playtesting correctly, they are basically having outside playtesters test the way they would internally, and still gross under/over estimate everything as a result.
Wayniac wrote: From what I've heard from someone who knows someone who tested 8th (based on very limited stuff since GW didn't renege the NDA after it launched to my knowledge, so they cannot talk about the testing process), the playtesting was not what we think. It was basically "Use these two 1500 point lists and see if things feel right" not "Build a list and tell us what you think is too weak/strong". So while GW might playtest, it doesn't seem they are playtesting correctly, they are basically having outside playtesters test the way they would internally, and still gross under/over estimate everything as a result.
Sounds about right if my memory serves right and ITC guy here in dakka dakka noted their role was lesser than forum talk here put it as.
bananathug wrote: I swear if there are more 2 damage weapons released without SM termie/primaris points dropping in half I don't know what I'm going to do...
And if a damned assault cannon heavy 12 -1 1dmg got a price bump up to 44 vs a heavy 18 -1 2dmg for 35 points...it better be on a damned 6+ bs model.
Anyone want to army swap? Got over 10k of marines I've painstakingly painted, modified over the last 20 years which GW seems hellbent on me never playing a competitive game with
Space Marines are bound to be getting more PrimeArchs and the fact that you guys complain when you can mix in so many different codexes to shore up any discrepancies your list may have makes Xenos players like myself sick when I hear this kind of [MOD EDIT - Please do use workarounds for the expletive filter - Alpharius]
H.B.M.C. wrote: They're not going to remove market lights as long as the miniatures exist for them.
Grot 6 wrote: Yes. it is a given that as a new book comes out, they drop a few new units or characters with it.
As has been said numerous times, that's not the way this Codex release cycle is going.
Most books get a token miniature, usually something previously available in a boxed game or special bundle, and that's it. Tau, Dark Eldar and Necrons are not full releases. The Necrons are getting a plastic Cryptek, not a suite of new units. We don't even know if the DE will get any new miniatures.
Yeah, I doubt Dark Eldar will get a model. They've got their 3 main HQ choices covered. Though, a plastic Drazhar/Lilith Hesperax/Urien Rakarth would be kinda nice. But I'm just wishlisting.
You know what I'd like? The ability to legally field my Haemonculus plastic model and have his rules work.
Haemonculus can currently take two weapons. His model is holding three. Just another beautiful iteration of GW's "Maybe models, maybe rules???" policy.
bananathug wrote: I swear if there are more 2 damage weapons released without SM termie/primaris points dropping in half I don't know what I'm going to do...
And if a damned assault cannon heavy 12 -1 1dmg got a price bump up to 44 vs a heavy 18 -1 2dmg for 35 points...it better be on a damned 6+ bs model.
Anyone want to army swap? Got over 10k of marines I've painstakingly painted, modified over the last 20 years which GW seems hellbent on me never playing a competitive game with
Space Marines are bound to be getting more PrimeArchs and the fact that you guys complain when you can mix in so many different codexes to shore up any discrepancies your list may have makes Xenos players like myself sick when I hear this kind of [MOD EDIT - Please do use workarounds for the expletive filter - Alpharius]
Not everyone wants to have to use either Primarchs, IG allies or even Primaris to have a non joke army.
That's like me saying "All the whining from xenos guys about their broken troops when all they have to do is go out and buy a space marine army..."
Unbalanced units/weapons/strats/tactics should bother everyone. The game is best played by two reasonably capable armies. having one army with weapons twice as good per point as the other leads to a game that isn't fun for either player, IMHO.
Sorry to bring my marine salt to the celebratory Tau thread but if people can't see how something this unbalanced could cause issues I'm not sure it's worth continuing this conversation.
You know what I'd like? The ability to legally field my Haemonculus plastic model and have his rules work.
Haemonculus can currently take two weapons. His model is holding three. Just another beautiful iteration of GW's "Maybe models, maybe rules???" policy.
Wasn't one of the things that Haemonculi carried a "tool" or wargear piece?
Automatically Appended Next Post:
Slayer-Fan123 wrote: You mean like how certain people complained about Hurricane Bolters being only a 4 point weapon when maybe 3 units can take it as an option?
Some people don't understand that low-priced hulls seem to pay for weapons while high priced hulls don't.
bananathug wrote: That's like me saying "All the whining from xenos guys about their broken troops when all they have to do is go out and buy a space marine army..."
Yes and no - You can play mixed Imperium in matched play you simply can't play mixed Xenos - couple this with the massive pile of Marine Codex's we have had and are likely to continue having.
Lythrandire Biehrellian wrote: If the big heavy gun is only available on a particular tank, why does it matter if it is cheaper than an assault cannon?
If the vehicle is overpriced to make the weapons cheaper, then it is a wash.
Please, until you have the point values for both try to not do direct comparisons. You'll just make yourself angry for no reason.
(Feel free to lose your gak if that turns out to not be the case)
Platform overpriced to compensate weapon being underpriced is btwlol-bad game design. Similar to special characters deserving point break cause you can only have one
You know what I'd like? The ability to legally field my Haemonculus plastic model and have his rules work.
Haemonculus can currently take two weapons. His model is holding three. Just another beautiful iteration of GW's "Maybe models, maybe rules???" policy.
Wasn't one of the things that Haemonculi carried a "tool" or wargear piece?
Automatically Appended Next Post:
Slayer-Fan123 wrote: You mean like how certain people complained about Hurricane Bolters being only a 4 point weapon when maybe 3 units can take it as an option?
Some people don't understand that low-priced hulls seem to pay for weapons while high priced hulls don't.
No, the Haemonculus Tool is his basic weapon (think "Chainsword") which he can swap out for a different melee weapon if he fancies one of his other 9-10 melee weapon options which are all some form of Poison, D1, AP not much if any, damage vehicles on a 6.
According to someone on the French warhammer forum who has white dwarf already, the next codex wil be the Tau with a preorder on March 10th. 136 pages. Same price as custodes book. The white dwarf does not cover any preorders after the 10th.
No, the Haemonculus Tool is his basic weapon (think "Chainsword") which he can swap out for a different melee weapon if he fancies one of his other 9-10 melee weapon options which are all some form of Poison, D1, AP not much if any, damage vehicles on a 6.
Gotcha. I meant more in the last edition, but it's good to know either way.
Hopefully they set you up like they do Techpriest Enginseers, where you have a blade and then "torturer's tools" that have some kind of bonus plus the pistol.
Rumor has it over on the ATT forums that the Tau codex will be up for preorder on the 10th and out the 17th, which means we should get a reveal for it this NEXT Sunday.
HuskyWarhammer wrote: Rumor has it over on the ATT forums that the Tau codex will be up for preorder on the 10th and out the 17th, which means we should get a reveal for it this Sunday.
Negative. This Sunday's "Next Week's Preorders" will be the items preordering on March 3rd. You wouldn't see the Tau codex until March 4th as a preview with the preorders being March 10th and finally the release on March 17th.
HuskyWarhammer wrote: Rumor has it over on the ATT forums that the Tau codex will be up for preorder on the 10th and out the 17th, which means we should get a reveal for it this Sunday.
Negative.
This Sunday's "Next Week's Preorders" will be the items preordering on March 3rd. You wouldn't see the Tau codex until March 4th as a preview with the preorders being March 10th and finally the release on March 17th.
We should see the new DoK kits (naga girls and harpies) pretty soon. So my guess is either (or both) of these kits will go on pre-order on the 3rd.
The ethereal on hover drone might get released too, but then it should coincide with the T'au codex (so on the 10th apparently).
fresus wrote: We should see the new DoK kits (naga girls and harpies) pretty soon. So my guess is either (or both) of these kits will go on pre-order on the 3rd.
The ethereal on hover drone might get released too, but then it should coincide with the T'au codex (so on the 10th apparently).
Pretty much guaranteed it will be...a bit sad that they didn't rework the Tau Empire Start Collecting though.
Obviously they made Riptides suck in the index so that everyone would throw theirs away in disgust, only to buff them up again in the codex so they'd have to buy new ones! What a nefarious plan that is.
Tau Players: Commanders are the only good option we have to build arou...
Tinfoil Hat Society: Well, GW did that to sell more commander kits!!!
TP: ...It's a pretty boring list though so I hope they fix it in new book.
* book comes out *
TP: Awesome! Riptides are useful again and command spam is addr..
THS: AH HA! SEE?! GW wanted to stop selling commanders and now wants to sell only Rip Tides again! CAN'T YOU SEEEE??!!?!?
So we should see something about the march codexes coming up this weekend? Basing this on 1k sons and custodes where we started getting custodes articles two weeks before pre-orders.
Grimgold wrote: So we should see something about the march codexes coming up this weekend? Basing this on 1k sons and custodes where we started getting custodes articles two weeks before pre-orders.
No. We don't see faction focus articles for a codex until after it goes up for pre-order.
Grimgold wrote: So we should see something about the march codexes coming up this weekend? Basing this on 1k sons and custodes where we started getting custodes articles two weeks before pre-orders.
No. We don't see faction focus articles for a codex until after it goes up for pre-order.
Aren't the faction focus articles in the week between the announcement and when they go up for pre-order? Like the current Daughters of Khaine articles.
Grimgold wrote: So we should see something about the march codexes coming up this weekend? Basing this on 1k sons and custodes where we started getting custodes articles two weeks before pre-orders.
No. We don't see faction focus articles for a codex until after it goes up for pre-order.
Aren't the faction focus articles in the week between the announcement and when they go up for pre-order? Like the current Daughters of Khaine articles.
You're right. My bad. We won't see the outside reviews until after it goes on preorder.
It took them less than a week between pre orders of chaos daemons went up and they started the faction focus for custodes. So next week the tau and necron hype train should start.
they agve the custodes a faction focus, but 1K sons didn't get one until after release I belive. but 1k sons released along side an honest to god new army so they "suffered" as a result that way. I don't think anyone blamed GW for hyping the custodes more.
EnTyme wrote: What forum were you reading at that time, Brian?
This one, and most of the rage was from Xenos players who where upset that GW would DARE release a new Imperial faction in "their" year. I don't recall seeing many if any posts asking where the 1K sons faction focus articles where.
Got the weekly new releases email from gw today and on the email it says 3 new boardgames are coming. Then if you follow the link it only has details of the mini blood bowl and the space marine game.
SlyMonkey wrote: Got the weekly new releases email from gw today and on the email it says 3 new boardgames are coming. Then if you follow the link it only has details of the mini blood bowl and the space marine game.
A mistake or something they're not telling us?
Clearly it's a GAME FEATURING PLASTIC SISTERS FIGHTING ATOP A PLASTIC THUNDERHAWK
SlyMonkey wrote: Got the weekly new releases email from gw today and on the email it says 3 new boardgames are coming. Then if you follow the link it only has details of the mini blood bowl and the space marine game.
A mistake or something they're not telling us?
Probably a mistake, but there's still that AdMech vs Necrons box in the rumor mill...
SlyMonkey wrote: Got the weekly new releases email from gw today and on the email it says 3 new boardgames are coming. Then if you follow the link it only has details of the mini blood bowl and the space marine game.
A mistake or something they're not telling us?
Probably a mistake, but there's still that AdMech vs Necrons box in the rumor mill...
honestly I think admech might be the one IoM faction that GW might think might be able to hold a box without space marines, they apparently sold very well
SlyMonkey wrote: Got the weekly new releases email from gw today and on the email it says 3 new boardgames are coming. Then if you follow the link it only has details of the mini blood bowl and the space marine game.
A mistake or something they're not telling us?
Probably a mistake, but there's still that AdMech vs Necrons box in the rumor mill...
honestly I think admech might be the one IoM faction that GW might think might be able to hold a box without space marines, they apparently sold very well
I would buy the gak out of an Admech v. Necrons box.
Grimgold wrote: So we should see something about the march codexes coming up this weekend? Basing this on 1k sons and custodes where we started getting custodes articles two weeks before pre-orders.
No, next weekend. This weekend will be the March 3rd preorders (Daughters of Khaine), and then March 4th will show the March 10th preorders, and the 5th-9th will be faction articles for it.
Well, looks like Tau are indeed next in line for a codex. Confirmation of 6 Sept Tactics (5 Septs plus Farsight Enclaves) with more information to come very soon (presumably faction focus articles either this upcoming week or the week after).
I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
No.
White Dwarfs and other promo materials are done 6+ months in advance. Release timeline is fixed long before that. Hardcover codexes are printed in China and moved on ships that are up to 2 months at sea. Etc...
Not only that but even if they are not producing any new models chances are they are overproducing that line somewhat to make up for a sudden spike in sales; that's more stock that they don't want sitting around taking up storage space which will cost them. At a week out its also getting close to when distributors and retailers will start getting stock too and they don't want to have to sit on stock or have excess that won't shift either.
So yeah chances are there isn't a huge amount of wriggling room to change things past certain key dates.
I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
No.
White Dwarfs and other promo materials are done 6+ months in advance. Release timeline is fixed long before that. Hardcover codexes are printed in China and moved on ships that are up to 2 months at sea. Etc...
I mean to be fair Stygies is the most popular besides Planet Cawl.
I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
I think it’s quite hard to develop a competitive Necron codex these days
Necrons have deficits when it comes to anti-tank, while their increased vulnerability can be fixed.
Near the end it reads: Codices! According to Games Workshop, all codex books should be “done in less than a year”. As previewed above next three codex releases will be Drukhari, T’au Empire, and Necrons. Drukhari Codex will include rules for Cults, Covens, and Cabals.
The new T’au book will focus more on the septs and not their allies like the Kroot and Vespid etc. They will be releases second of the three Codex books show above.
I don't follow; how can the Tau codex be second if they just announced it?
I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
I think it’s quite hard to develop a competitive Necron codex these days
Necrons have deficits when it comes to anti-tank, while their increased vulnerability can be fixed.
Yeah, the cheapest unit necrons can get with heavy weapons is more or less a jump pack centurion. All of our vehicles are equipped with weapons that focus on anti-infantry, and have very few anti-vehicle weapons. That's why necrons needed the gauss rule, to enable our basic infantry to fill in for heavy weapon platforms that we didn't have good access to. The die has already been cast so I'm hesitant to offer solutions lest this turn into pointless wishlisting like that MEQ thread in general, but gauss weapons need some kind of a mechanic to allow warriors and immortals to be effective against vehicles with massed fire. It's a tough rule to get right, and I hope GW is up to the task.
Doctoralex wrote: Í'm a bit confused by this article from Spikeybits:
Found your problem
You just made my day.
But yeah... people complaining their codex isn't nextvand I'm sat here painting my orks in tears.
That is funny. I am a Tau player, but I have been working on my Ork army more lately. (I also play Necrons, so I have really been waiting for Codexs.) Hmm, I better finish my Ghostkeel...
Arachnofiend wrote: Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.
Not really. You would think with Tau being based on Japanese culture they'd have a ninja-like organization somewhere, but there's been none that I read of.
Closest might possibly be the Tau'n sept, but they are portrayed as explorers (Pathfinders), not sneaky gits.
Arachnofiend wrote: Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.
Not really. You would think with Tau being based on Japanese culture they'd have a ninja-like organization somewhere, but there's been none that I read of.
Closest might possibly be the Tau'n sept, but they are portrayed as explorers (Pathfinders), not sneaky gits.
Not only stealth suits, they have stealth dreadnoughts. Which are described as night-invisible and blinding enemies with dazzling array of afterimages at once
Oh, and to make the description even better, they have hacking chips that do not allow enemies to target them directly, because as we know, it's trivial to hack sophisticated ork computers that totally exist ( ), daemon warpstuff, 60-million-years-more-advanced-than-you Necron tech, Eldar wraithbone psychic sensors, or hell, even the eyes of two IG grunts with lascannon.
It really feels like changes in last two editions of Tau book were lifted from some completely different setting word for word because none of it makes any sense in the context of 40K...
I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
I think it’s quite hard to develop a competitive Necron codex these days
Necrons have deficits when it comes to anti-tank, while their increased vulnerability can be fixed.
Yeah, the cheapest unit necrons can get with heavy weapons is more or less a jump pack centurion. All of our vehicles are equipped with weapons that focus on anti-infantry, and have very few anti-vehicle weapons. That's why necrons needed the gauss rule, to enable our basic infantry to fill in for heavy weapon platforms that we didn't have good access to. The die has already been cast so I'm hesitant to offer solutions lest this turn into pointless wishlisting like that MEQ thread in general, but gauss weapons need some kind of a mechanic to allow warriors and immortals to be effective against vehicles with massed fire. It's a tough rule to get right, and I hope GW is up to the task.
Anti-tank is an issue for Necrons.
They have only a few units that can deal with tanks and I thinking more about shooting than cc.
One option is to fix the gauss weapons. As it stands they are quite ineffective vs. tanks.
Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.
I suppose that means the first sept they leak will be -1 to hit though
Red Corsair wrote: Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.
I suppose that means the first sept they leak will be -1 to hit though
Red Corsair wrote: Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.
I suppose that means the first sept they leak will be -1 to hit though
Naw, they will give them -2 to hit. Because Tau.
Ghostkeels already have -2 to Hit. Their Stealth Drones give them it...
Arachnofiend wrote: Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.
There kind of is actually. The N'dras Sept. Was once a bustling Sept a long time ago, but suddenly it was all but abandoned for reasons known only to the Ethereals, with very few Tau remaining there. As a result (or perhaps the reason for this happening), N'dras was chosen to be the development and testing site for the Ghostkeel. The original Ghostkeel pilots and teams were known as the "Ghosts of N'dras" and performed covert operations throughout the Empire while based out of N'dras prior to being revealed to the public and assigned to normal Cadres. Tau from N'dras are sometimes viewed as skittish, secretive, and untrustworthy by others among the Empire.
So yes, if N'dras is included as as Sept Tactic, it is highly probable that it would give Tau a -1 to hit trait.
Red Corsair wrote: Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.
I suppose that means the first sept they leak will be -1 to hit though
Naw, they will give them -2 to hit. Because Tau.
Ghostkeels already have -2 to Hit. Their Stealth Drones give them it...
So they will have a -4 to hit total. What's your point?
Mr Morden wrote: I'd love for them to include more background info and quotes form the novels but thats sadly unlikely.
Farsight novel was great for this - enjoyed Farsight commenting on how stupid marines were for not wearing helmets
I really, really, really hope they don't. Farsight novels were garbage (and I don't say this lightly) filled with lore-breaking things (like Tau having riptides before first contact with Imperium, or everyone ignoring obvious Tau daemonhost despite him openly using magic (!), said everyone including psyker Inquisitor (!!!) who apparently had no idea what a daemon is...) and marines behaving like two year old children in order for the Tau to win (like chief librarian trying to abandon his chapter master to death out of spite his advice was ignored, or said chapter master being accompanied by 'honour guard' which was really a company command squad, armed identically as the minis in SM box, down to banner bearer trying to melee the Tau with banner pole as the mini doesn't have any weapons and the author couldn't conceive him grabbing one, or remembering actual honor guard is a thing...)
Even the scene with lack of helmets was comical, because the SM involved were terminators. And the Tau kill them by shooting them from above. Maybe someone should show Phil Kelly actual terminator mini and point out they actually have thick plate above their heads?
Sadly, Phil Kelly is chief background writer these days so of course his books showing less adherence to past canon than fanfiction will be included and enshrined
Farsight is the worst thing that happened to the Tau Empire Lore. He is to the Tau Empire what the Tau Empire is to the Imperium, but it does it in a "look I'm cool and have a giant katana!" way. It makes the Tau Empire redundant.
His only way to look good is to make the Tau Empire look horrible. Forever gone was this idea about the Tau Empire being an autocratic but more bright alternative to the human Imperium. Now Ethereals are just genocidical and moustache twirling villains. Gone is the gray lore about what are really the intentions of the Ethereals and if they are bad with a sinister plan, or are good buth do what has to be done to thrive, etc...
Farsight is so pure even Salamanders whipe tears of joy because how cool and good he is.
Ghostkeels already have -2 to Hit. Their Stealth Drones give them it...
and then another -1 for the sept bonus (and -1 from a new warlord trait, not to mention -1 from a relic (well, probably more an Experimental System for Tau)...)
The white dwarf hint for next month is "ancient evils". I think necrons and dark Eldar fit that bill pretty well. We will probably see one of them in the second half of March.
Hey! Necrons aren't evil! We're just trying to rid the galaxy of all of you inferior biologicals while experimenting on you to see who would make the best candidates to transfer our race's collective consciousness into. What's wrong with that?
EnTyme wrote: Hey! Necrons aren't evil! We're just trying to rid the galaxy of all of you inferior biologicals while experimenting on you to see who would make the best candidates to transfer our race's collective consciousness into. What's wrong with that?
Yeah, not our fault you organics are a bunch of chaotic primitives. I mean, we've been absent for what, just a few ten thousand years, and look what mess the galaxy is in. Chaos everywhere, its disgusting. Back in our day, the only thing chaotic was when a transistor was 0.00000001 nano meters out of place.
Galas wrote: Farsight is the worst thing that happened to the Tau Empire Lore. He is to the Tau Empire what the Tau Empire is to the Imperium, but it does it in a "look I'm cool and have a giant katana!" way. It makes the Tau Empire redundant.
His only way to look good is to make the Tau Empire look horrible. Forever gone was this idea about the Tau Empire being an autocratic but more bright alternative to the human Imperium. Now Ethereals are just genocidical and moustache twirling villains. Gone is the gray lore about what are really the intentions of the Ethereals and if they are bad with a sinister plan, or are good buth do what has to be done to thrive, etc...
Farsight is so pure even Salamanders whipe tears of joy because how cool and good he is.
Wait, so Farsight is no longer the more brutish and bloody minded Tau renegade commander who broke off from the Tau Empire to merc out his men to the highest bidder (except Orks)?
When the hell did this change? Why did they make Farsight an Ultramarine? The Farsight Enclaves were supposed to be the Tau baddie faction dang it.
Here are some White Dwarf links I found on AdvancedTauTactica that I had not seen posted here in English yet. Pretty general stuff, but the second one does mention a STR 14 weapon.
Mud Turkey 13 wrote: Here are some White Dwarf links I found on AdvancedTauTactica that I had not seen posted here in English yet. Pretty general stuff, but the second one does mention a STR 14 weapon.
Spoiler:
I gave those images the proper image tags and put them into spoilers.
The Strength 14 is on the Pulse Blastcannon for the Stormsurge. Fail-Safe Detonator is back as a Stratagem. Focused Fire is a Stratagem. Uplinked Markerlight is still there(this is the Chapter Approved one). "Recon Sweep" sounds interesting.
Stormonu wrote: Ha - Tau Weakness - Close Combat “If your fighting Tau, charge with your melee units and enjoy”
Yeah, if you survive the Overwatch bludgeoning...
In a tournament this Sunday I vaporized a Belial that charged my tactical squad with a Lasscannon that did to him 6 damage.
In 8th you have a ton of first turn assault charges that can wreck and gunline. Only the very very OP shooting armies are capable of making people cry "Omg meele sucks its impossible". Most other shooting armies need counter-charge units (something Tau lack), a ton of bubble wrap (Because bubble wrap is usefull if your firepower is so great you can destroy your opponent, if your alpha strike power is more normal, the opponent has plenty of time to destroy it. And thats not a bad thing, it offers counter play, etc... just saying), etc...
Tau Overwatch is very limited in 8th, lets see how much they buff it. Thats the problem with Tau, they lack any kind of Psychic and Meele capabilities. That makes you need to balance it all around shooting. With the inherently advantages of shooting over meele. Thast why you don't have the same problem with Khorne.
Togusa wrote: So how much change from the Index do you think we will see for T'au? Should those who have bought T'au wait before they start building?
Well, the article above does mention some strategms with Overwatch will be coming, so I expect we’ll see a doubling-down on the worth of Fire Warriors (on various fronts). The question is what will be done for suits? I doubt it will be to a degree that will make competative gamers happy, myself.
I’d definately hold on buying or building until the codex comes out - there’s just no sure-fire way to know what will flip in the current Tau meta to become glaringly must-have. Even then it’ll take a few weeks to shake out what is better in actual practice vs. theory.
Togusa wrote: So how much change from the Index do you think we will see for T'au? Should those who have bought T'au wait before they start building?
TBH unless the kit is a mono build with no unit options I'd advise anyone with unbuilt models to wait until there factions codex drops before building anything.
What could this be? Creative freedom? Or something else?
And... I'm sure the "omg tau don't fit GW!" are gonna be pleased with this. Yeah, not like actual fans of the faction are the ones you should try to writte fluff about... write fluff trying to please the haters.
Togusa wrote: So how much change from the Index do you think we will see for T'au? Should those who have bought T'au wait before they start building?
TBH unless the kit is a mono build with no unit options I'd advise anyone with unbuilt models to wait until there factions codex drops before building anything.
Magnets are your friends when it comes to Tau models. Especially the suits. As for whether or not the battlesuits will be good or not, who can say at this point?
What could this be? Creative freedom? Or something else?
And... I'm sure the "omg tau don't fit GW!" are gonna be pleased with this. Yeah, not like actual fans of the faction are the ones you should try to writte fluff about... write fluff trying to please the haters.
Spoiler:
Whats going on in that second image, the tau can't really use the warp, so webways, or another race with the ability to travel the galaxy instantly
What could this be? Creative freedom? Or something else?
And... I'm sure the "omg tau don't fit GW!" are gonna be pleased with this. Yeah, not like actual fans of the faction are the ones you should try to writte fluff about... write fluff trying to please the haters.
Spoiler:
Whats going on in that second image, the tau can't really use the warp, so webways, or another race with the ability to travel the galaxy instantly
Spoiler:
They can use the Webways, assuming you actually can get into them.
It's long been the Nicassar have been a Tau thrall race...maybe the darkening up of them is that they've started forcing the Nicassar into serving as something like the Dune Navigators?
I just hope they don’t try and make the T’au another chaos fallen race. Some of us want to play some “good guys” in 40K. It does not have to be all grimdark all the time. A little light can make the darkness deeper. Here is hopeing to still serve the Greater Good.
I'm very interested to see what do with the Farsight Enclaves. The main reason I've never been interested in Tau is that I just can't get behind an army that only shoots and nothing else. If the Enclaves turn out to be a legitimate option for adding some melee components to a Tau list then I might have to give the army a shot.
vadersson wrote: I just hope they don’t try and make the T’au another chaos fallen race. Some of us want to play some “good guys” in 40K. It does not have to be all grimdark all the time. A little light can make the darkness deeper. Here is hopeing to still serve the Greater Good.
The Tau aren't good guys by any stretch of the imagination.
That said, I do agree with you that we shouldn't get 'Chaos Tau' or any sort of 'fallen' aspect. I like the Farsight Enclaves as a kind of revolutionary breakaway faction, but that's as far as it should go. The Tau should remain the Tau.
What if the Tau "went dark" by doing something inhumane in order to get better Warp tech. Something like harvesting humane brains to make a Robocop-like navigator for their ships.
cuda1179 wrote: What if the Tau "went dark" by doing something inhumane in order to get better Warp tech. Something like harvesting humane brains to make a Robocop-like navigator for their ships.
Thats exactly the kind of horrible "OMG ALL GRIMDERP ALL THE TIME" I'm fearing will happen.
vadersson wrote: I just hope they don’t try and make the T’au another chaos fallen race. Some of us want to play some “good guys” in 40K. It does not have to be all grimdark all the time. A little light can make the darkness deeper. Here is hopeing to still serve the Greater Good.
The Tau aren't good guys by any stretch of the imagination.
.
In any other kind of sci-fi universe like Star Wars, Mass Effect, Halo (Tau are basically the Covenant) or Star Trek, the Tau would be definetely the bad guys. The fun thing about them is presenting them as good guys by comparison in w40k. Yeah, they do very bad things. But at the same time they have some degree of self consciousness. A Tau commander was exiled from the Tau Empire for genocide agaisnt human civilian population. The Imperium would have give that xenos-killer a medal! The Tau Empire does horrible things, like most goverments in modern earth do. But at least they try to avoid the MOST horrible ones. In Warhammer 40k terms, thats pretty good. Just the fact that they avoid killing everything at sight and using diplomacy to add xenos-worlds peacefully to the Tau Empire is a big deal. (And no, the "Join us or die" is just memes. In the Damocles Gulf they spent decades of the water-caste diplomacy for those worlds to end up joining the Tau Empire)
But GW is showing that, with how Farsight is now the "rebel" and the "good guy" they can make the Tau Empire just the Imperium of Mankind: Xenos Bogaloo. Its even worse with the return of Guilliman and their effor to paint the Imperium of Mankind as actually the good guys! Not just the protagonists, but the good guys.
Stormonu wrote: Ha - Tau Weakness - Close Combat “If your fighting Tau, charge with your melee units and enjoy”
Yeah, if you survive the Overwatch bludgeoning...
Yeah on sixes though isn't that scary, the hard part will be getting to them alive.
Given whats out there for other codices, and what Tau have had in other editions, I strongly suspect there will be ways and means to overwatch on better than a 6 (AdMech can get this, and they are basically Tau without the mobility...)
What could this be? Creative freedom? Or something else?
And... I'm sure the "omg tau don't fit GW!" are gonna be pleased with this. Yeah, not like actual fans of the faction are the ones you should try to writte fluff about... write fluff trying to please the haters.
Spoiler:
Whats going on in that second image, the tau can't really use the warp, so webways, or another race with the ability to travel the galaxy instantly
Spoiler:
They can use the Webways, assuming you actually can get into them.
It's long been the Nicassar have been a Tau thrall race...maybe the darkening up of them is that they've started forcing the Nicassar into serving as something like the Dune Navigators?
Maybe a new slightly larger than crisis suit unit of multiple models?
cuda1179 wrote: What if the Tau "went dark" by doing something inhumane in order to get better Warp tech. Something like harvesting humane brains to make a Robocop-like navigator for their ships.
Thats exactly the kind of horrible "OMG ALL GRIMDERP ALL THE TIME" I'm fearing will happen.
Honestly it wouldn't really change much. While it's never been strictly addressed to my knowledge, the Tau logically have to do something about psykers found amongst their human populace. It's a safe bet they don't just shrug off spontaneous demons as a thing that just happens. They don't even have the sanctioning process to stabilize them a bit. So them being harvested isn't a huge change, given they likely had to be killed or chemically labotomized before. I mean maybe you could have the psykers being abducted for research and experimentation and this breakthrough being a piece of warp tech that resulted from that, but doesn't require any psyker gribbly bits to make it work. That is slightly less grim. But human psykers being screwed hard is one of those universal things I doubt Tau can really do much to fix, it's baked into the setting.
Unless we are supposed to accept that human psykers are perfectly safe unless converted to chaos snd the imperium has simply been shooting itself in the foot non stop for 10,000 years. Which probably goes too much in the other direction.
Galas wrote: And... I'm sure the "omg tau don't fit GW!" are gonna be pleased with this. Yeah, not like actual fans of the faction are the ones you should try to writte fluff about... write fluff trying to please the haters.
Except what went horribly wrong with Tau for the last two editions was precisely the fact their fluff and rules were written by uncritical fanboys who made them from 'new, naive, rising race' into 'already better than thou at literally everything' one, and that starting even before they actually met the Imperium (!). Tau (and Farsight) need rewrite from the ground up, badly, with someone actually mandating single direction and unifying vision to the whole incoherent mess we have now...
SilverAlien wrote: Unless we are supposed to accept that human psykers are perfectly safe unless converted to chaos snd the imperium has simply been shooting itself in the foot non stop for 10,000 years. Which probably goes too much in the other direction.
I really wouldn't be surprised if the past Tau writers went in that direction and say said Tau Ethereals can beat chaos lure in psykers by mandating strict regiment of meditation and diet. After all, these are the same people who think Tau computers effortlessly hacking daemons and unimaginably more advanced Necron AI without being flooded back with chaos scrapcode or Necron tech-virals is perfectly reasonable
Just got my WD, in the letter section on page 25 they are answering a question regarding the possibility of a Shadow War: Inquisition / dedicated Inquisition game with "We've heard several rumors that there's a [Redacted by the Inquisition] and that [Removed by Ordo Hereticus archivist] but otherwise, we really don't know anything..."
This may be a standard Inq-related answer but may also be intended as a kind of teaser for a future standalone boxed set or 40k product. We will see I guess.
I don’t see any reason why tai can’t stay the good guys (and by that I mean not be genocidal and xenophobic) but still do horrible things to be able to keep expanding their empire.
We know they are hitting the warp travel wall. Somehow they need to overcome that. Would making a deal with the drukhari for access to webway routes in exchange for live prisoners be a terrible thing? Yes. Would it fit the fluff of the tau being all for the many and not for the few? Yes.
What if they simply incorporated a race that did terrible things? Would that be ok? The nicosaur are supposedly very psychic. What if they performed sacrifices to open up warp gates?
I feel like some tau players want the tau to be squeaky clean and they never were.
demontalons wrote: I don’t see any reason why tai can’t stay the good guys (and by that I mean not be genocidal and xenophobic) but still do horrible things to be able to keep expanding their empire.
We know they are hitting the warp travel wall. Somehow they need to overcome that. Would making a deal with the drukhari for access to webway routes in exchange for live prisoners be a terrible thing? Yes. Would it fit the fluff of the tau being all for the many and not for the few? Yes.
What if they simply incorporated a race that did terrible things? Would that be ok? The nicosaur are supposedly very psychic. What if they performed sacrifices to open up warp gates?
I feel like some tau players want the tau to be squeaky clean and they never were.
You don't need to perform sacrifices to open warp rifts...
There's a ton of different ways that this could play out, including them taking in rogue human Psykers to serve as 'navigators' for their ships.
Just a quick chime in on the evolving Tau fluff. I think it was the last codex but it had an interesting section on Tau engineers lying to the pilots of the riptides that the super reactor was safe. Basically between the amoral weapons testing and the ethereals suspicious mind controlling other races they are more like an even RoboCop esque corporation with a China police state vibe with a little Advent from Xcom. Hardly the genocidal insanity of the other 40k races but as another poster mentioned they would be super bad guys in most any other sci-fi setting.
buddha wrote: Just a quick chime in on the evolving Tau fluff. I think it was the last codex but it had an interesting section on Tau engineers lying to the pilots of the riptides that the super reactor was safe. Basically between the amoral weapons testing and the ethereals suspicious mind controlling other races they are more like an even RoboCop esque corporation with a China police state vibe with a little Advent from Xcom. Hardly the genocidal insanity of the other 40k races but as another poster mentioned they would be super bad guys in most any other sci-fi setting.
Don't forget that their Ethereal Supreme (Aun'Va) died and they are using holograms to make it seem like he's still alive because the morale loss would be devastating .
demontalons wrote: I don’t see any reason why tai can’t stay the good guys (and by that I mean not be genocidal and xenophobic) but still do horrible things to be able to keep expanding their empire.
We know they are hitting the warp travel wall. Somehow they need to overcome that. Would making a deal with the drukhari for access to webway routes in exchange for live prisoners be a terrible thing? Yes. Would it fit the fluff of the tau being all for the many and not for the few? Yes.
What if they simply incorporated a race that did terrible things? Would that be ok? The nicosaur are supposedly very psychic. What if they performed sacrifices to open up warp gates?
I feel like some tau players want the tau to be squeaky clean and they never were.
You don't need to perform sacrifices to open warp rifts...
There's a ton of different ways that this could play out, including them taking in rogue human Psykers to serve as 'navigators' for their ships.
indeed they have both client races (some of whom use Warp Travel) and renegade human colonies who will produce navigators as well as any still on defected ships - we know at least one Battleship (!) defected
What might be an issue is the correct maintenance of the Gellar fields if they don't have the Ad Mech support and trial and error with Warp Drives is lets just say horribly risky at a minimum.
Perhaps the Tau are caging daemons to power FTL? They would likely see them the same way the Emperor does/did. As just extra weird aliens from a parallel universe.
Everyone remembers that the BRB mentions Tau of the 4th expansion getting caught in a warp storm and getting shunted halfway across the galaxy right? Isn't this the same guys?
I don't think it was any kind of voluntary FTL. I think the 4th expansion survivors are making a home the hard way.
ChargerIIC wrote: Everyone remembers that the BRB mentions Tau of the 4th expansion getting caught in a warp storm and getting shunted halfway across the galaxy right? Isn't this the same guys?
I don't think it was any kind of voluntary FTL. I think the 4th expansion survivors are making a home the hard way.
If they got caught in a Warp Storm they may not be Tau anymore, they will be affected by physical manifestations, mutated and Daemons will eventually notice them even if they are Blunt - a snacks a snack.
Perhaps the Tau are caging daemons to power FTL? They would likely see them the same way the Emperor does/did. As just extra weird aliens from a parallel universe.
That would be "darker" by 40k standards
They got badly burned trying that with the Necrons and Dark Eldar - but that's not to say they would not try again. Daemons might even go along with it for a bit.
cuda1179 wrote: What if the Tau "went dark" by doing something inhumane in order to get better Warp tech. Something like harvesting humane brains to make a Robocop-like navigator for their ships.
Thats exactly the kind of horrible "OMG ALL GRIMDERP ALL THE TIME" I'm fearing will happen.
Honestly it wouldn't really change much. While it's never been strictly addressed to my knowledge, the Tau logically have to do something about psykers found amongst their human populace. It's a safe bet they don't just shrug off spontaneous demons as a thing that just happens. They don't even have the sanctioning process to stabilize them a bit. So them being harvested isn't a huge change, given they likely had to be killed or chemically labotomized before. I mean maybe you could have the psykers being abducted for research and experimentation and this breakthrough being a piece of warp tech that resulted from that, but doesn't require any psyker gribbly bits to make it work. That is slightly less grim. But human psykers being screwed hard is one of those universal things I doubt Tau can really do much to fix, it's baked into the setting.
Unless we are supposed to accept that human psykers are perfectly safe unless converted to chaos snd the imperium has simply been shooting itself in the foot non stop for 10,000 years. Which probably goes too much in the other direction.
Yeah, I suppose thats something to look into it. I hadn't thought about that. But as you said, I think experimentation without regard for their lives to research a new technology would be more Tau than using them, like those Space Marine missiles that use brains of faileds initiates to guide them.
Galas wrote: And... I'm sure the "omg tau don't fit GW!" are gonna be pleased with this. Yeah, not like actual fans of the faction are the ones you should try to writte fluff about... write fluff trying to please the haters.
Except what went horribly wrong with Tau for the last two editions was precisely the fact their fluff and rules were written by uncritical fanboys who made them from 'new, naive, rising race' into 'already better than thou at literally everything' one, and that starting even before they actually met the Imperium (!). Tau (and Farsight) need rewrite from the ground up, badly, with someone actually mandating single direction and unifying vision to the whole incoherent mess we have now...
I totally agree with that. But thats like Ultramarine fluff, even most Ultramarine fans despise how they are represented by fanboy authors instead of giving them a more fair threatment compared with the rest of the universe. The same happens with Tau, you have authors that put them like the Imperium of Taukind, and then you have others authors that are basically writing a manga. It only needs O'shasherra telling Farsight something like "I-Is not like I like you or something!" after chasing him for half the galaxy.
cuda1179 wrote: What if the Tau "went dark" by doing something inhumane in order to get better Warp tech. Something like harvesting humane brains to make a Robocop-like navigator for their ships.
Thats exactly the kind of horrible "OMG ALL GRIMDERP ALL THE TIME" I'm fearing will happen.
Honestly it wouldn't really change much. While it's never been strictly addressed to my knowledge, the Tau logically have to do something about psykers found amongst their human populace. It's a safe bet they don't just shrug off spontaneous demons as a thing that just happens. They don't even have the sanctioning process to stabilize them a bit. So them being harvested isn't a huge change, given they likely had to be killed or chemically labotomized before. I mean maybe you could have the psykers being abducted for research and experimentation and this breakthrough being a piece of warp tech that resulted from that, but doesn't require any psyker gribbly bits to make it work. That is slightly less grim. But human psykers being screwed hard is one of those universal things I doubt Tau can really do much to fix, it's baked into the setting.
Unless we are supposed to accept that human psykers are perfectly safe unless converted to chaos snd the imperium has simply been shooting itself in the foot non stop for 10,000 years. Which probably goes too much in the other direction.
Tau don't have psykers. Their psychic presence is nearly non existant. Is like they have no-soul (Not like Blanks. Blanks are Dark Holes where Eldar are Supernovas of Psychic energy. Tau are like a lighter). Thats like they are mostly inmune to Chaos corruption. Thats why many people say they have relations with Necrons. Maybe in the future they will start to develop psykers, but right not they don't.
Yep - although its also cos they are rare and not really been noticed.
Necron-Tau relations have not ended well so far - the necrons have harvested whole worlds
demontalons wrote: I don’t see any reason why tai can’t stay the good guys (and by that I mean not be genocidal and xenophobic) but still do horrible things to be able to keep expanding their empire.
We know they are hitting the warp travel wall. Somehow they need to overcome that. Would making a deal with the drukhari for access to webway routes in exchange for live prisoners be a terrible thing? Yes. Would it fit the fluff of the tau being all for the many and not for the few? Yes.
What if they simply incorporated a race that did terrible things? Would that be ok? The nicosaur are supposedly very psychic. What if they performed sacrifices to open up warp gates?
I feel like some tau players want the tau to be squeaky clean and they never were.
You don't need to perform sacrifices to open warp rifts...
There's a ton of different ways that this could play out, including them taking in rogue human Psykers to serve as 'navigators' for their ships.
But that's not how navigating the warp works. There are three "safe" ways to navigate the warp: be a capital-n Navigator, possessed of a specific mutant gene that allows them to interpret the unreality of the warp; or be a psyker fully committed to the service of Chaos and be gifted that ability by your patrons; or summon and bind a daemonic entity into a host and compel it to navigate on your behalf. You bog-standard everyday human psyker would take one unshielded look at the tides of the immaterium and either go stark-gibbering insane or be immediately possessed by a rampaging demon.
I wouldn't be surprised if that's changed since the warp burst out into real space in such a spectacular way
my guess is it's going to be some combination of new Tau tech (that at least most of them don't understand) and all these anomalies that are going to let the Tau out of their space ghetto
and bad things are going to happen to those that travel that way but (most of) the Tau homeworlds won't understand that at least for now
indeed they have both client races (some of whom use Warp Travel) and renegade human colonies who will produce navigators as well as any still on defected ships - we know at least one Battleship (!) defected
What might be an issue is the correct maintenance of the Gellar fields if they don't have the Ad Mech support and trial and error with Warp Drives is lets just say horribly risky at a minimum.
No they do not produce navigators, navigators are not a 1 in 100 psychers kind of thing, they are a specific set of houses in the imperium. Also human psykers the Tau have won't be sanctioned psykers, they won't have been made resistant to the corruption of the warp by bonding with the emperor, so they are much more likely to be possessed. If the tau are using human daemonhost to guide their vessels thru the warp that's pretty dark,
ChargerIIC wrote: Everyone remembers that the BRB mentions Tau of the 4th expansion getting caught in a warp storm and getting shunted halfway across the galaxy right? Isn't this the same guys?
I don't think it was any kind of voluntary FTL. I think the 4th expansion survivors are making a home the hard way.
That was the fourth, this is explicitly mentioned as the fifth.
No they do not produce navigators, navigators are not a 1 in 100 psychers kind of thing, they are a specific set of houses in the imperium
Specifically they are a very specific set of Mutant that's been cultivated for a task, and that the older Navigators tend to look.. somewhat horrifying as they age.
indeed they have both client races (some of whom use Warp Travel) and renegade human colonies who will produce navigators as well as any still on defected ships - we know at least one Battleship (!) defected
What might be an issue is the correct maintenance of the Gellar fields if they don't have the Ad Mech support and trial and error with Warp Drives is lets just say horribly risky at a minimum.
No they do not produce navigators, navigators are not a 1 in 100 psychers kind of thing, they are a specific set of houses in the imperium. Also human psykers the Tau have won't be sanctioned psykers, they won't have been made resistant to the corruption of the warp by bonding with the emperor, so they are much more likely to be possessed. If the tau are using human daemonhost to guide their vessels thru the warp that's pretty dark,
They may have some from captured /defected ships - enough to breed true maybe not. They do use creatures to take over control over humans - might also work on navigators. I think you might be right about the lack of ability for navigators to appear in the general population from time to time - my mistake.
Agreed re general human psykers the more likely to become possessed - hence the issues with trial and error, depends if they allow Pysker clients to work with them? It is weird that even with such races GW still does the whole Tau won't believe in Warpcraft all the time....Mind Science should have been investigated using the client races?
ChargerIIC wrote: Everyone remembers that the BRB mentions Tau of the 4th expansion getting caught in a warp storm and getting shunted halfway across the galaxy right? Isn't this the same guys?
I don't think it was any kind of voluntary FTL. I think the 4th expansion survivors are making a home the hard way.
That was the fourth, this is explicitly mentioned as the fifth.
In any case, that's not what happened to the Fourth Expansion. It didn't end up on the other side of the galaxy; it disappeared.