I know it is early days yet but I noticed that the imperial forces on moon one have deployed in a triangle around Mek Slabkill, prehaps a three pronged assault in the future ?
So, I've been reading this rather entertaining thread (not all of it, mind you) and I started reading the other Crusade of Fury thread, and I was wondering how does one join this fan-fiction/murder party/#LiteratureNobelPrize2016
Just so, you know, I can apport whatever value my wooden-spoon winning writing has to this most magnificent of works.
aldo wrote: So, I've been reading this rather entertaining thread (not all of it, mind you) and I started reading the other Crusade of Fury thread, and I was wondering how does one join this fan-fiction/murder party/#LiteratureNobelPrize2016
Just so, you know, I can apport whatever value my wooden-spoon winning writing has to this most magnificent of works.
aldo wrote: So, I've been reading this rather entertaining thread (not all of it, mind you) and I started reading the other Crusade of Fury thread, and I was wondering how does one join this fan-fiction/murder party/#LiteratureNobelPrize2016
Just so, you know, I can apport whatever value my wooden-spoon winning writing has to this most magnificent of works.
Well, this current Crusade is in it's final stages, I'm writing up the final conclusion to it now. Unfortunately, you won't get in on any of that sweet pie.
Luckily for you, a sequel is up and coming, and I think you'd be more than welcome to join us for that! Just PM either of our two new GMs, Tactical_Spam or chazz huggins, for details and your plan. Looking forward to seeing what you bring!
Kharne the Befriender wrote: Smudge, are you using the same rolls from the Void Battle on the ground battle as well?
I'm treating the whole thing as a single battle, so only one roll was needed throughout. However, I posted the space section on it's own to tie things over whilst I work on the larger ground battle.
Will do, as to what I will bring, dead people (mostly on my side), pain (again, mostly on my side) and my not english sense of humor, wich will destroy your sanity (or not).
Kharne the Befriender wrote: Smudge, are you using the same rolls from the Void Battle on the ground battle as well?
I'm treating the whole thing as a single battle, so only one roll was needed throughout. However, I posted the space section on it's own to tie things over whilst I work on the larger ground battle.
So would you say the void battle is some what a reflection of the ground battle?
aldo wrote: Will do, as to what I will bring, dead people (mostly on my side), pain (again, mostly on my side) and my not english sense of humor, wich will destroy your sanity (or not).
Nurgle Zombies?
TS, I would also like to point out the Moon #1 is Crion II and Moon #2 is Crion III
No, dead people as in people dying horribly because of lack of training, supplies, general incompetence, carelessness of the High Commans.
Now, you may be thinking Imperial Guard, but I'm actually thinking about their little, uglier, weaker and less intelligent one, the PDF.
Not that a Nurgle Zombie Plague randomly murdering thousands of people is an unlikely scenario, everybody knows that when food is scarce, war is raging on and disease spreads people turn to Papa Nurgle for gaks and giggles (mainly for giggles, but with old N both kinda go toghether).
Kharne the Befriender wrote: Smudge, are you using the same rolls from the Void Battle on the ground battle as well?
I'm treating the whole thing as a single battle, so only one roll was needed throughout. However, I posted the space section on it's own to tie things over whilst I work on the larger ground battle.
So would you say the void battle is some what a reflection of the ground battle?
Depends on what you mean. I mean, the void battle only represents a few factions, whereas the ground will represent far more.
Smudge, on the basis that I'd like to get it written and stuff, is my retirement plan for Fairfax valid in the longer term?
Feel free to PM if that sort of hinges on a spoiler.
Buttery Commissar wrote: Smudge, on the basis that I'd like to get it written and stuff, is my retirement plan for Fairfax valid in the longer term?
Feel free to PM if that sort of hinges on a spoiler.
Buttery, why are your avatars always so elaborate? And how do you make it a gif?
aldo wrote: No, dead people as in people dying horribly because of lack of training, supplies, general incompetence, carelessness of the High Commans.
Now, you may be thinking Imperial Guard, but I'm actually thinking about their little, uglier, weaker and less intelligent one, the PDF.
Not that a Nurgle Zombie Plague randomly murdering thousands of people is an unlikely scenario, everybody knows that when food is scarce, war is raging on and disease spreads people turn to Papa Nurgle for gaks and giggles (mainly for giggles, but with old N both kinda go toghether).
Well. If you don't wish to die horribly you can go be friends with the Space Wolf/Imperial Knight Alliance.
Well, I mean, yes, but you guys are up on the moon, and my guys volunteered to garrison The "totally not a single Khorne relic buried here" Blood Fort, which is on the actual world itself. But don't worry, PDFs get send to die around a lot so maybe they will actually get to fight along the Knights.
I mean, they are mostly school dropouts so I wouldn't trust them with anything more complex than walking, but their bodies may provide some useful material to build bridges from island to island.
aldo wrote: Well, I mean, yes, but you guys are up on the moon, and my guys volunteered to garrison The "totally not a single Khorne relic buried here" Blood Fort, which is on the actual world itself. But don't worry, PDFs get send to die around a lot so maybe they will actually get to fight along the Knights.
I mean, they are mostly school dropouts so I wouldn't trust them with anything more complex than walking, but their bodies may provide some useful material to build bridges from island to island.
aldo wrote: Well, I mean, yes, but you guys are up on the moon, and my guys volunteered to garrison The "totally not a single Khorne relic buried here" Blood Fort, which is on the actual world itself. But don't worry, PDFs get send to die around a lot so maybe they will actually get to fight along the Knights.
I mean, they are mostly school dropouts so I wouldn't trust them with anything more complex than walking, but their bodies may provide some useful material to build bridges from island to island.
Your more then welcome to come die on Crion III.
I'm going to have to send my Eldar after you aren't I? Stop killing the PDF, they're nice boys
A bunch of fresh faced lackeys with little to no combat experience? My Kroot could have some fun with them. And no, I don't mean fight, I'm talking about them watching my Kroot brutally murder something, and then eat it. Probably at the same time.
aldo wrote: Well, I mean, yes, but you guys are up on the moon, and my guys volunteered to garrison The "totally not a single Khorne relic buried here" Blood Fort, which is on the actual world itself. But don't worry, PDFs get send to die around a lot so maybe they will actually get to fight along the Knights.
I mean, they are mostly school dropouts so I wouldn't trust them with anything more complex than walking, but their bodies may provide some useful material to build bridges from island to island.
Your more then welcome to come die on Crion III.
I'm going to have to send my Eldar after you aren't I? Stop killing the PDF, they're nice boys
I'm not going to kill them... *Cough* Apotheosis? *Cough*
2BlackJack1 wrote:A bunch of fresh faced lackeys with little to no combat experience? My Kroot could have some fun with them. And no, I don't mean fight, I'm talking about them watching my Kroot brutally murder something, and then eat it. Probably at the same time.
As long as you don't mean it in the sense BC does...
Buttery Commissar wrote: Not all PDF are crap, if you consider that Mordians are all ex-PDF because Mordian is in a constant state of pants-shittingly-high chaos rioting.
Has anyone else toyed with ideas that would be completely unexpected when they're writing? Like, I wrote up a scene where Vayden shoots Isos in the back several times, and walked off into the distance, when in reality he was rushing forwards to help him, but I changed how it happened for the fun of it, before switching back to what actually would happen. Does anyone else do something similar?
2BlackJack1 wrote: Has anyone else toyed with ideas that would be completely unexpected when they're writing? Like, I wrote up a scene where Vayden shoots Isos in the back several times, and walked off into the distance, when in reality he was rushing forwards to help him, but I changed how it happened for the fun of it, before switching back to what actually would happen. Does anyone else do something similar?
Well Ryus died... The original fluff for the New Order actually had Sylus go Chaos with the First Company, but the complete opposite just happened.
So in my Knight pitch I mentioned losing all of the older, veteran Knights against CSM, and I was thinking of having one of the warbands present in this Crusade be the one responsible (as I think it could lead to some interesting fluff), would any of the CSM players object to this? If not, would anyone care to claim responsibility and thus start a grudge match against my Knights?
War Kitten wrote: So in my Knight pitch I mentioned losing all of the older, veteran Knights against CSM, and I was thinking of having one of the warbands present in this Crusade be the one responsible (as I think it could lead to some interesting fluff), would any of the CSM players object to this? If not, would anyone care to claim responsibility and thus start a grudge match against my Knights?
I don't mind, if you run short of volunteers. The Flayed Legion in this campaign is starting off as a secretive, cultist-only presence (with rumors and whispers of the big guys), so the actual CSM won't be along until later. But like I said, if that strikes your fancy or you need a volunteer.
They were approaching the planet, it was time. Grulahk rose from his throne and acknowledged his guard. He turned to his left and walked towards the hangar, he passed Ultarn who followed behind him. Ultarn was the Lord of the Warrior Legions, a formidable warrior in combat and a brilliant on the fly tactician. Grulahk continued towards the hangar through the scarab pits, Numek was soon behind him as well, him and his pet scarab Kephri. Numek was the Cryptek of Lesser Swarms, and creator of the Canoptek Locusts that were guarded on Voor’Han. Finally Grulahk had made it to the command perch in the hangar, Ultarn stepped to his left and Numek stepped to his right. Grulahk looked at his Court with pride before speaking to his gathered legions, “We have arrived at Crion. Kageros sent us with but one command, ‘Bring this planet under OUR influence.’ “ He looked upon his legions and felt good, he liked saying that, ‘His legions.’ “We are not here for the other Necrons, they forsake us and so we forsake them, and we are stronger for it. This is our time for reclamation. This is our time for conquest. This is our time to reach out into the galaxy and show everyone that it is ours by right! If we can not bring it under our control, or into our alliance, then we will burn it, kill it, and strengthen our galaxy.” He shot his arm into the air, and in his hand was Rak’than’s staff. Ultarn raised his arm, then Numek, then the rest of the legions. Grulahk couldn’t have felt more confident of his legions, “No peace but war!” The entirety of the legions replied, “No life but death!” The shout reverberated through Grulahk’s metallic hull and through the ship. Grulahk bellowed, “TOWAR!”
The Legions were assembled...
The Swarms were roused...
The War Engines powered to life...
Grulahk, Second Nemesor of the Kageros Dynasty, Ascendant Warrior, Master of Reclamation...
Marched to war…
Wait, when I asked about what kind of scale I'm working with chazz said "oh, we're trying to keep it balanced so your fort gets 1-3 regiments". I mean, my boys are a hopelessly outclassed bunch of casual scrubs, but with two infantry regiments and another regiment's worth of support plus air support thay should hold against that. Maybe. If the wind is on their side. And they don't gak themselves. And their guns actually work...
Ok, those poor sentient cardboard cutouts won't know what hit them, but your Necrons will have to spend a lot of gauss batteries to kill them all, the Imperium will probably condecorate me.
aldo wrote: Wait, when I asked about what kind of scale I'm working with chazz sad "oh, we're trying to keep it balanced so your fort gets 1-3 regiments". I mean, my boys are a hopelessly outclassed bunch of casual scrubs, but with two infantry regiments and another regiment's worth of support plus air support thay should hold against that. Maybe. If the wind is on their side. And they don't gak themselves. And their guns actually work...
Ok, those poor sentient cardboard cutouts won't know what hit them, but your Necrons will have to spend a lot of gauss batteries to kill them all, the Imperium will probably condecorate me.
I mean, you have to get to Crion III first. And THEN you have to find where I am in a forest. Then you have to find the entrance to my tunnel system. Then you have to get through the Derelict Legion
For anyone who didnt see my thread about my forces,a space marine chapter by the name of the Emperor's Hounds. They distrust the inquisition but are not powerful enough or have enough influence to oppose them like the space wolves do, so they curse them under their breath.
As for their paint job I imagined them to be dark purple with a silver trim but I discovered that to be similar to the soul drinkers so I added white on the helmets and other areas. My main worry is that they are too similar to the space wolves in the way I named a few things in the organisation of the chapter. They adhere to the codex mostly with a few changes. Instead of 10 companies they are called packs. Each company is led by a alpha marine. The chapter master is called the great hound and the chapter prefers close combat to ranged.
They have a homeworld in the segmentum tempestus and it is a feudal world, with villages,castles,vassals and limited technology. It pays its tithes to the imperium in terms of food and manpower. The chapter recruits many of its warriors from the population but in an effort to avoid culture shock tries to recruit its serfs in the surrounding worlds. The planet is often targeted by Dark elder raids which strike a village and are generally away with their slaves before the marines can arrive. This has caused a deep hatred to burn in the hearts of every marine for the elder and they don't distinguish between the two types of xenos.
They try and be cooperative to there space marine brother chapters and respect the imperial guardsman,PDF and the imperial citizens as a whole. As a result of their distrust of the inquisition they do not get on with the Exorcists however and see them as lap dogs of the inquisition and they try and stand up for the chapters that are looked at with suspicion such as the Black Dragon.
As for my forces in this crusade, The hounds will be sending the 4th pack under Faolan Gall, an experienced Alpha marine.
Some of the squads are as follows:
Honour Guard Madra
Assault squad onóir
Assault squad Trodaithe
Assualt sqaud Brí
Assault squad Dílse
Tactical sqaud Uirlis
Tactical squad Mara
Tactical squad Fraoch
Devastator squad Neart
Devastator squad Bua
Plus a few odds and ends ie apothecary, chaplin, librarian ect.
Been thinking of adding a dreadnought but i have no idea how many of them are typically in a company, i suppose it varies from chapter to chapter but does anyone have a rough number as to how many i should field?
Thanks aldo, if i do bring em in it will be in the form of a named character, i have a few ideas going through my head right now. Suppose i'll think on it
I know I'm pretty high for one company but nearly 1/3 is blood claws so not all veterans so tactical and heavy support fire im the same as a codex company roughly. Just more assult power in my larger close combat complement.
Plus thundereolves but technically there not always on the "official" roster
Irishpeacockz wrote: As for their paint job I imagined them to be dark purple with a silver trim but I discovered that to be similar to the soul drinkers so I added white on the helmets and other areas.
Well, I finally got round to taking a pic of Acting-Captain Aurelius. Paintjob's acceptable, rather happy with the sword and right shoulder pad, but a little messy and thick in places, especially his left side. A few mould lines on the leg and the backpack, but overall, I'm happy with him as my current commander in game. That said, he looks far far too small on that base.
Incidentally, if you want to use him at home, an Ultramarines Captain with Relic Blade, Shield Eternal and artificer armour represents him well.
Of course, if I were to homebrew him, he'd have something like:
Spoiler:
Acting-Captain Aurelius HQ Choice for any Space Marine army, or may be taken instead of a Captain or Chaplain in any Space Marine Demi-Company - 215 points
Wargear: Paragon Blade, Litura, Aegis of Praetoria, artificer armour, Iron Halo, frag and krak grenades
Paragon Blade: Aurelius was gifted this by Lord Marshall Karak during the Charadon Campaign. Once a relic of the Ultramarines Legion, now back in the Chapter's hands, Aurelius wields it. Although some of it's potential has been lost, it remains a powerful weapon in the Acting-Captain's hands. Range: - S: +1 AP: 2 Type: Melee, Specialist Weapon
Litura: Another gift to Aurelius, Litura was granted by Lord General Zonand to the young Ultramarine. It is represented a master-crafted grav pistol, that may be wielded alongside Aurelius' Paragon Blade and Aegis of Praetoria.
Aegis of Praetoria: The Aegis of Praetoria is a storm shield granted to him on his ascension to Acting-Captain of Strikeforce Praetoria, following the death of the previous Acting-Captain. It has a powerful shield generator, and is also capable of infusing Aurelius with combat drugs if the shield is breached. The Aegis of Praetoria confers a 3++ Invulnerable save, and a 4+ Feel No Pain save. This may be taken even if the wound would cause Instant Death.
Special Rules: Chapter Tactics (Ultramarines), And They Shall Know No Fear, Independent Character, Proving Honour, Hatred (Warboss Skulkrusha), Sorceror's Influence
Proving Honour: The Acting-Captain is desperate to prove himself to his Chapter, and throws himself into challenges heedless of the danger. Aurelius rerolls failed Heroic Intervention rolls, and must issue and accept challenges if able. Look Out Sir! may not be taken on Aurelius, although Heroic Intervention can.
Sorceror's Influence: The psychic imprint of the Remnants Sorcerer has made Aurelius' mind his own personal plaything, making it resistant to all but it's own, and other similar, touches. Aurelius may not attempt to Deny the Witch against Psychic powers from the Telepathy Discipline. However, he receives a +1 Deny the Witch against all other Disciplines.
Warlord Trait: Drop Pod Specialist Aurelius' favoured tactic of close quarters drop pod insertion is passed on to his men, and enhances an already deadly assault.
If Aurelius is your Warlord, all units in the same detachment as Aurelius within 18" of him gain the Counter-attack and Shrouded special rules if they have disembarked from a Drop Pod that turn.
Probably broken as hell.
I'm still working on the writing, three characters are now dead. RIP in peace.
Fantastic model Smudge! Next time I get a chance I'm going to model either Grulahk or Rak'than... Maybe rules for them too, I hadn't thought of that.
Here's an idea for Kegeros:
Warlord Trait: Full Speed Ahead!- Allows all flyers on the board with the Codex:Necrons faction to ram as if they were a tank. When this is done, the ram is resolved at Av13 but is reduced to 1 hull point for the duration of the maneuver. If the Flyer is destroyed while ramming, place Massive Blast marker centered over the flyer. roll for scatter as normal
Well, I have never played 40k, and I probably will never play it, but that sounds awesome!
EDIT: I also may or may not have picked up a box of 15mm Fallschirmjager who may or may not end up converted and painted like my mental image of the soon-to-be-dead PDF.
Speaking of intro, here's a part one to my intro. I will do a part two if anybody wants.
Spoiler:
"Forward, Arbiters, make them repent!" the cyborg-Astartes bellowed from his mount, a great saurian creature of the desert, wyrm, a flightless dragon. His voice was cold and metallic, much like his demeanor. He waved an eagle-headed staff above his head then pointed it to a domed building in the distance. Between the dragon rider and the building, were thousands of PDF ready to defend their home from the invaders. Little did they know, their valiant leader had doomed them all. Their planet had once been a valued manufacturing planet of the Imperium, but their Governor openly revolted the High Lords of Terra. He demanded their planet be run democratically. Foolish Governor. Now he assembled the rag-tag PDF to halt the Arbiters of Truth, a half-machine, half-Astartes chapter that rose like a phoenix from the smolders of their former chapter, the New Order.
They formed close ties with the Ordo Hereticus, whom demanded they repented their sins with Pentinent Crusades. They formed close ties with the Adeptus Mechanicum and gained enough augmentations and Skitarii to continue their crusades. They shifted from a shifty, scheming force, to a remorseless, merciless killing machine, in the entirety of the term. They trained up Neophytes with such vigour that most did not become full Astartes without receiving mechanical augmentations first. They weren't anything more than machines and all that was left of their humanity was faith in the Emperor and the Omnissiah. They were superstitious at best and obsessed at worst. The Arbiters believed every single action, every bolter jam, every fallen enemy, every augmentation, was because the Emperor and the Omnissiah willed it. They relied on soothsayers and mediums to predict the outcome of their confrontations. Most of their allies refused to fight along side them directly due to an irrational fear, though they would say it was rational.
Their leaders, a mix of a Chaplain, a Techmarine and a Captain, were Judges. Judges determined what the Emperor and the Omnissiah has decreed about whatever predicament was before them. Judges were in charge of morale among their Brother-Arbiters. Judges repaired the equipment and vehicles of the Arbiters. Judges commanded the Skitarii. Judges were the ultimate leaders. Each Judge wears an Adamantium mask sculpted in the likeness of the wearer. Each mask is inscribed with minuscule wards that protected the wearer from the harmful warp projections of witches and xenos alike. They resented the presence of psykers like Librarians, whom the Arbiters had a special hatred for. Ironic as it may be, they never went anywhere without a telepath nearby, as they would be lost without the guidance of the Emperor and the Omnissiah. The highest Judge, what other chapters would call a Chapter Master, was simply called the High Judge.
Accompanying the Arbiters of Truth on their crusades is the Adeta Sororitas Order of the Silent Lotus. The Order of the Silent Lotus originates from the same system the Arbiters do and as such their founding is inconspicuously close to the founding of the New Order, the precursor of the Arbiters of Truth. The Order of the Silent Lotus operates as Sister Hospitallers for the Arbiters of Truth in replace of Apothecaries, should an Arbiter actually receive an injury that does not require bionics.
* * *
Judge Sylus dismounted his drake and surveyed the stretch before them. The PDF were bringing their Leman Russ Tanks to bear against the Arbiter offensive. They would be smashed aside in short order, should the Emperor and the Omnissiah willed it. Sylus turned to his handler, Inquisitor Birminghold, who had brought them to this wayward planet.
"The enemy is before us, Sylus my boy! We must not give them a chance to recover," the Inquisitor shouted. Sylus could have sworn Inquisitor Birminghold was some carnival heckler just from the way the Inquisitor spoke.
"Inquisitor, there must be a full battalion of Leman Russes ahead. I believe we are sorely outmatched," the High Judge spoke, his mask filtering all words into an emotionless monotone.
"Sorely outmatched sounds like a personal best for me!"
"Aye, Inquisitor, but the Arbiters never fail."
"And fail you won't. I have sent the Little Angel to kill the Governor while we attack their front line head on," the Inquisitor murmured, looking over his shoulder to make certain not another being was listening. Sylus would have strangled the Inquisitor if he could. The Angel, a living saint among the Arbiters, was not a petty assassin. The Angel was much more than that.
"We have Hassassin operatives on their way to the Governor's Palace, there was no reason to send Angel," Sylus said, almost as a curse. It was said in such a way, his mask couldn't filter the malign in his voice. Inquisitor Birminghold waved his hand and walked down the trench line to his command tent. Sylus cursed in his native tongue and followed the Inquisitor.
Bobthehero wrote: Aurelius seems not so broken, and congrats on not giving Eternal Warrior right away.
Usually in game, I'd go with the Shield Eternal, as per most builds, but as a special character, he doesn't need it. That said, EW on a two wound model wouldn't do much anyhow, and he's expensive enough as is.
=====Wrath of Faust, The Void===== Pallios contemplated the happenings of the last few months while waiting for his Stormbird to reach the half-shell of the Imperial ship. This sector was broken, but was rebuilding, and would be healed in time. There were still morsels of Xenos and Imperium alike still abound, but that was not why they were here. They had slipped in and started salvaging the broken remnants of whatever was left. This system was shattered and broken, perfect for salvage. The light inside the hull flashed green, heralding the arrival of the ship. Pallios stood and looked over to Lord Ogun and Lord Camalus and nodded. The 20 marines they had brought with them unloaded and began to look for what they could take. Pallios started his way to the bridge to see what he could get for his reliquary. It was 30 minutes later when he heard the deep grumbling voice of Ogun, “Pallios, you might want to see this.” “What is it Ogun?” “You’ll have to see for yourself.” “On my Way.” He took a second glance around the Captain’s Quarters. Nothing of note, he turned and began walking towards Ogun’s location. When he arrived, Ogun, Camalus, and a couple marines stood in a circle and looked at the floor. Pallios didn’t see it until it was right in front of him, a contorted metal corpse. Pallios' comms beeped again, this time it was from Lord Arawn, "Pallios, I bear good news. There is fresh conflict arising in the nearby sub-sector of Crion." Pallios turned to the others, "Bring it aboard,take what we have and return to the fleet. Get ready for war." He entered the Stormbird, "Arawn, set course for Crion, we will have prime pickings for the salvage." Ogun spoke, "Pallios what should we do with this," nodding to the corpse in his hands, "It is an odd salvage indeed." "Take it to the reliquary, we have more pressing matters." =====Bridge, Ethereal Guard===== Pallios thought of how to go about this, he did not want full scale conflict, but he would not be driven away. He looked to a servitor manning the console to his left, "Send word to the fleet, our primary scavenging elements are to remain hear and collect what they can. Leave the Al-chemical, Reaver, and Naga's coven here. The rest will come with us."
Just to warn you all my force is pretty much straight from the Heresy days in terms of equipment and organisation. So a Tac Squad= 1Sgt, 19 marines. Suppoert Squads are 10 men with spec weapons, etc. Each Coven is of different size. (4) Largest (3) Large-ish (2) Medium (1) Small-ish
Forces:
Spoiler:
Initial: =Sorcerers Coven=(4) -Sorcerer Lord Pallios -Scarab Occult Squad Malat -Temie Squad Sekhmet -Temie Squad Hathor -Tac Squad Teranis -Tac Squad Geb -Tac Squad Thoth -Tac Squad Anubis -Recon Squad Amun -Recon Squad Bastet -Recon Squad Noot =The other lords= -Iron Lord Ogun -Al-chemical Lord Arawn -Dragon Lord Hephaestus -Reaver Lord Heracles -Onyx Lord Calamus -Naga Lord Pateris
-Stormbird -4x Storm Eagles -2x Assault Rams
Secondary: =The Iron Coven=(3) =The Dragon's Coven=(2) =The Onyx Coven=(1)
Tactical_Spam wrote: Speaking of intro, here's a part one to my intro. I will do a part two if anybody wants.
Spoiler:
"Forward, Arbiters, make them repent!" the cyborg-Astartes bellowed from his mount, a great saurian creature of the desert, wyrm, a flightless dragon. His voice was cold and metallic, much like his demeanor. He waved an eagle-headed staff above his head then pointed it to a domed building in the distance. Between the dragon rider and the building, were thousands of PDF ready to defend their home from the invaders. Little did they know, their valiant leader had doomed them all. Their planet had once been a valued manufacturing planet of the Imperium, but their Governor openly revolted the High Lords of Terra. He demanded their planet be run democratically. Foolish Governor. Now he assembled the rag-tag PDF to halt the Arbiters of Truth, a half-machine, half-Astartes chapter that rose like a phoenix from the smolders of their former chapter, the New Order.
They formed close ties with the Ordo Hereticus, whom demanded they repented their sins with Pentinent Crusades. They formed close ties with the Adeptus Mechanicum and gained enough augmentations and Skitarii to continue their crusades. They shifted from a shifty, scheming force, to a remorseless, merciless killing machine, in the entirety of the term. They trained up Neophytes with such vigour that most did not become full Astartes without receiving mechanical augmentations first. They weren't anything more than machines and all that was left of their humanity was faith in the Emperor and the Omnissiah. They were superstitious at best and obsessed at worst. The Arbiters believed every single action, every bolter jam, every fallen enemy, every augmentation, was because the Emperor and the Omnissiah willed it. They relied on soothsayers and mediums to predict the outcome of their confrontations. Most of their allies refused to fight along side them directly due to an irrational fear, though they would say it was rational.
Their leaders, a mix of a Chaplain, a Techmarine and a Captain, were Judges. Judges determined what the Emperor and the Omnissiah has decreed about whatever predicament was before them. Judges were in charge of morale among their Brother-Arbiters. Judges repaired the equipment and vehicles of the Arbiters. Judges commanded the Skitarii. Judges were the ultimate leaders. Each Judge wears an Adamantium mask sculpted in the likeness of the wearer. Each mask is inscribed with minuscule wards that protected the wearer from the harmful warp projections of witches and xenos alike. They resented the presence of psykers like Librarians, whom the Arbiters had a special hatred for. Ironic as it may be, they never went anywhere without a telepath nearby, as they would be lost without the guidance of the Emperor and the Omnissiah. The highest Judge, what other chapters would call a Chapter Master, was simply called the High Judge.
Accompanying the Arbiters of Truth on their crusades is the Adeta Sororitas Order of the Silent Lotus. The Order of the Silent Lotus originates from the same system the Arbiters do and as such their founding is inconspicuously close to the founding of the New Order, the precursor of the Arbiters of Truth. The Order of the Silent Lotus operates as Sister Hospitallers for the Arbiters of Truth in replace of Apothecaries, should an Arbiter actually receive an injury that does not require bionics.
* * *
Judge Sylus dismounted his drake and surveyed the stretch before them. The PDF were bringing their Leman Russ Tanks to bear against the Arbiter offensive. They would be smashed aside in short order, should the Emperor and the Omnissiah willed it. Sylus turned to his handler, Inquisitor Birminghold, who had brought them to this wayward planet.
"The enemy is before us, Sylus my boy! We must not give them a chance to recover," the Inquisitor shouted. Sylus could have sworn Inquisitor Birminghold was some carnival heckler just from the way the Inquisitor spoke.
"Inquisitor, there must be a full battalion of Leman Russes ahead. I believe we are sorely outmatched," the High Judge spoke, his mask filtering all words into an emotionless monotone.
"Sorely outmatched sounds like a personal best for me!"
"Aye, Inquisitor, but the Arbiters never fail."
"And fail you won't. I have sent the Little Angel to kill the Governor while we attack their front line head on," the Inquisitor murmured, looking over his shoulder to make certain not another being was listening. Sylus would have strangled the Inquisitor if he could. The Angel, a living saint among the Arbiters, was not a petty assassin. The Angel was much more than that.
"We have Hassassin operatives on their way to the Governor's Palace, there was no reason to send Angel," Sylus said, almost as a curse. It was said in such a way, his mask couldn't filter the malign in his voice. Inquisitor Birminghold waved his hand and walked down the trench line to his command tent. Sylus cursed in his native tongue and followed the Inquisitor.
Nicely done TS. I'm going to have to up my game with my Knight and Eldar intro. First part of my Eldar intro involves Gruhlak getting his arm shot off by a Ranger (who some may recognize the name of if they gave enough of a gak to read my mediocre writings)
TS im already blown away and we haven't even started. I thought you were playing as a force of adeptas arbites, must of misread the roster. As to the eye of night's request i also do not play 40k so i have no models. It is my intention to get some space marine models though and when i do i'll paint them in the hounds colours. I did mess about on bolter and chainsword though.
Irishpeacockz wrote: TS im already blown away and we haven't even started. I thought you were playing as a force of adeptas arbites, must of misread the roster.
My writing is subpar to what some of the others throw out.
As far as I know, TS, you're pretty much the only one who managed to sneak a major plot twist into the Crusade without anyone realizing it, so I think you deserve some credit
Ezra Tyrius wrote: As far as I know, TS, you're pretty much the only one who managed to sneak a major plot twist into the Crusade without anyone realizing it, so I think you deserve some credit
What plot twist? I wasn't even in the last crusade.
Ezra Tyrius wrote: As far as I know, TS, you're pretty much the only one who managed to sneak a major plot twist into the Crusade without anyone realizing it, so I think you deserve some credit
Ezra Tyrius wrote: As far as I know, TS, you're pretty much the only one who managed to sneak a major plot twist into the Crusade without anyone realizing it, so I think you deserve some credit
What plot twist? I wasn't even in the last crusade.
Ezra Tyrius wrote: As far as I know, TS, you're pretty much the only one who managed to sneak a major plot twist into the Crusade without anyone realizing it, so I think you deserve some credit
This is why I got so lost in the last Crusade. Plans within plans within plans within plans within plans, wrapped in an enigma, and finished off with a mystery bow
War Kitten wrote: This is why I got so lost in the last Crusade. Plans within plans within plans within plans within plans, wrapped in an enigma, and finished off with a mystery bow
So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
aldo wrote: So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
Maybe a off world lead commisar, veteran lord commisar who is high authority.
Could have a smaller local schola that suplies more junior members under lords supervision.
aldo wrote: So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
Maybe a off world lead commisar, veteran lord commisar who is high authority.
Could have a smaller local schola that suplies more junior members under lords supervision.
The schola trainee commissar idea could be what you're looking for.
However, I was under the impression that there was at least one per regiment. The Imperium's a big place, and not all Commissars are big bad motherfethers. Some could have assigned a small trainee discipline cadre within their regiment. I'd still say there was at least one commissar attached to a world's PDF forces, even if it was just the one on the whole planet.
aldo wrote: So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
Are you planning to be a PDF force from the planet? That won't work if that is the case.
aldo wrote: So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
A PDF would have their own commissar. Usually they are people who would be retired through injury, or have performed a political taboo. Not a crime, more just they annoyed the wrong person. It is the commissariat equivalent of being stuck doing filing until retirement.
PDF commissars do not have the same rank as an IG commissar, who could drop by and take command.
Commissars that failed, did petty crime or reaaaally pissed someone off, are sent to run penal battalions. Because they'll die faster than Either IG or PDF.
aldo wrote: So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
Are you planning to be a PDF force from the planet? That won't work if that is the case.
I can change them to guard easily then. That poses the question thought, do I reduce the size to just one regiment? on one side that makes it easier to place, on the other a regiment may prove insignificant compared to a company or a company and a half of Astartes.
I'm going to change some names, and some genders, and probably some unit allocations and see what I can come up with.
I hate naming things thought, so I'm probably going to copy one of those regiments that have, like, one line in the Gaunts Ghosts books, and that noone knows anything about them.
aldo wrote: So, I was wondering what kind of commissar allocation would a PDF get.
I mean, on one side they can't have one per regiment, as there aren't enough in the Imperium to outfit every PDF regiment, on the other hand, during the Second War for Armageddon, the Steel Legions were that worlds PDF, and commissar Yarrick was there.
I was thinking about having one big bad commissar assisted by discipline masters (which are the 30k Militia Commissar equivalent, but I'm just assuming that 10000 years after they would still exist) and military police, but I'm not sure if that is against the establishment.
Are you planning to be a PDF force from the planet? That won't work if that is the case.
I can change them to guard easily then. That poses the question thought, do I reduce the size to just one regiment? on one side that makes it easier to place, on the other a regiment may prove insignificant compared to a company or a company and a half of Astartes.
I'm going to change some names, and some genders, and probably some unit allocations and see what I can come up with.
I hate naming things thought, so I'm probably going to copy one of those regiments that have, like, one line in the Gaunts Ghosts books, and that noone knows anything about them.
Running them as Guard would work just fine. And one regiment would also be fine, you might just have to make it a bigger regiment (remember that Guard regiments can range from a few hundred guys to hundreds of thousands). I for one love trying to come up with names and fluff, it does help to look at what planet a regiment comes from, and what you want their specialty to be.
Oh, I like describing every organisational nuisance just fine, it's just the Name Thing I struggle with.
But after some ultra quick research I found what I wanted, the glorious Landrian Light Infantry, whose only fluff consist of: "well, then 309th got eaten by Kroot".
Probably going to have them be one regiment with independent support, all under command of a general coming from a third place. The table is ready, confusion is sure to happen, Tchar will be happy...
I'm going to start typing up my blurbs on my laptop, and then transferring them to Dakka. That way I can catch grammatical/spelling errors easier. (my laptop and Dakka's proofreading stuff seem to not like each other that much)
I was thinking about my own intro, and with how it was working out, I think getting a lift would make sense. Despite my appearances in the Avatar Room, War Spheres are rather rare, and I don't think my pack would have one of those laying around. To clarify something: the Admech are hitching a ride with Edward and Co, right? I probably will need that information for my intro.
The Admech are getting a ride in exchange for long overdue maintenance on the Sovereign.
They've heard that there are Space Marine ruins and such on Crion, so wish to investigate for precious tech.
Edward has no force going into CoF2, bar Selka, so would be open to hiring or transporting the Kroot. Either to bodyguard the Admech on scouting missions for tech, or just because he's Edward and likes doing the right thing.
My end post in CoF will explain where everyone else went.
Buttery Commissar wrote:The Admech are getting a ride in exchange for long overdue maintenance on the Sovereign.
They've heard that there are Space Marine ruins and such on Crion, so wish to investigate for precious tech.
Edward has no force going into CoF2, bar Selka, so would be open to hiring or transporting the Kroot. Either to bodyguard the Admech on scouting missions for tech, or just because he's Edward and likes doing the right thing.
My end post in CoF will explain where everyone else went.
The ancient Knight suits that they get to repair will just be icing on the cake I assume?
Tactical_Spam wrote:Just curious, but did anyone want a part two to my intro?
Also, I was writing my general's intro, and tried to make him into a bit of a Kutuzov type, harsh, but fair, a tad paternalistic, but then he turned into an egomaniacal paranoid Prusssian officer with a deep hate of plebs, commissars and Astartes glory stealers.
Oh, and I also turned my Artillery commander into a sick sociopath with a rather macabre sense of humor.
Also, I was writing my general's intro, and tried to make him into a bit of a Kutuzov type, harsh, but fair, a tad paternalistic, but then he turned into an egomaniacal paranoid Prusssian officer with a deep hate of plebs, commissars and Astartes glory stealers.
Oh, and I also turned my Artillery commander into a sick sociopath with a rather macabre sense of humor.
WTF brain?!
How does he feel about Eldar shenanigans and Imperial Knights?
Probably envious, seein as he's pretty much a Prussuan general in hell, commanding non mechanised units, as big stompy robots spearhead mobile warfare offensives and Eldar pull shenganijangs to ambush, encircle and destroy enemy forces.
So, yeah, pretty envious, he would like to be out there playing bewegunskrieg and pulling kesselschlachts left and right but he's trapped with a bunch of troops that move some times by foot and other times walking.
aldo wrote: Probably envious, seein as he's pretty much a Prussuan general in hell, commanding non mechanised units, as big stompy robots spearhead mobile warfare offensives and Eldar pull shenganijangs to ambush, encircle and destroy enemy forces.
So, yeah, pretty envious, he would like to be out there playing bewegunskrieg and pulling kesselschlachts left and right but he's trapped with a bunch of troops that move some times by foot and other times walking.
Maybe at some point I can send one of my Knights to fight alongside your guys? I have 4 in the Crusade
Flayed Legion intro, in the ten minute break I'm taking from this paper:
Spoiler:
Seize the land. Find the Amaranth.
The chaos of a hive city at dusk could not drown out the voice seared into Lazarus' mind. His artificial left eye stared out across the murky shantytown that made up Hive Cogger's lower levels, gleaming brilliant blue in the dwindling light. The massive orb of Crion hung overhead, a taunting target but full of its own combatants. Lazarus had no ambition of setting foot on its surface, but he knew his ordained task might well call him to its battlefields.
He withdrew a slender lho-stick from his battered coat's pocket. The coat once belonged to an Imperial Guard captain, decades ago, and was marred by a cluster of bullet holes where Lazarus had relieved him of it. As such, it did a miserable job of keeping out the cold and stale air that swallowed the hive. But it always inspired the Brothers, and so he kept it, throwing the worn garment around his shoulders whenever he knew he would lead them into danger.
Seize the land. Find the Amaranth.
There was danger in the hive, to be certain. The Arbites had the city locked down as refugees from all over the moon flooded in, each clamoring for a seat on the elevator that they believed would take them to the planet above. Panic was rampant, from which grew unrest, from which grew retaliation, and more panic. The city was awash in fear, desperation, and denial that enemies of the Imperium could reach so close.
If they only knew how close that reach was.
Lazarus lit the lho-stick without a word, listening to the sound of his fellow Brothers rustle in the shanty behind him. They had assembled a vast variety of street-bought weapons and homebrew explosives, all blindly following him and his divine guidance from the Flayed Lord himself. They had no idea why they stood on this forsaken moon, and even Lazarus himself had only the vaguest of instructions.
Seize the land. Find the Amaranth.
Someone was singing on the street below him, an old song from before the Imperium held control of Crion. A song of ancient gods and mythological heroes, and the titanic battles that won them glory. He heard shouts almost immediately, the distinct crack of an Arbites shotgun, and the song fell silent.
Lazarus flicked his lho-stick idly, watching a burning ember tumble slowly down towards the streets below.
Thirianna moved as quietly and as swiftly as the wind. She had been on this moon for a few cycles now, surveying, surviving, and watching. It was another routine recon, all she needed to do was reach the bottom of the valley and ascend the other side, and then she could return to her warm quarters back at the Ranger Base Camp. Just as she reached the other side she heard the noise of a small object bouncing off of a rock and turned swiftly, raising her Shuriken pistol only to see a small object tumbling down the hill. It was an idol to Isha she had on here, it had slipped loose and began to fall. Thirianna had received the idol years ago as a gift from her mother, and she still treasured it now years later. It was her most prized possession, even more so than her Long Rifle and Cloak. She began to descend again when she heard another noise, a different one this time. The monotone harmony of marching metal. The sound stirred a faint memory, one that she had not thought about in years. It stirred an ancient dread inside her, along with a furious rage. Then the noise began to grow louder as the source began to get closer and closer to her position. Quickly she dove and hid behind a rock that was next to a rather large tree on the side of the hill. As the steps passed by and off into the distance she peered over the rock to gaze below. Then she saw it. The Yngir, by the looks of him he was one of their “Overlords”. The very sight of him stirred the embers of the ancient anger that she had within her heart, and she found herself reaching instinctively for her Long Rifle. She saw him holding her idol, studying it, looking at it. She grew even angrier at the sight of the Yngir Overlord holding and studying the most precious thing in the world to her. She recalled a passage from an ancient prophecy that she had heard years before, “And the eye of Isha shall dim, closing for eternity. Such a gentle goddess cannot witness such atrocities as they shall wreak.” Then it hit her like a bolt of lightning. The prophecy had been referring to his very moment! She would not let this happen, in an instant she had shouldered her Long Rifle and taken aim. She drew a bead on the Yngir, still looking at the idol. She began to squeeze the trigger when it looked up from the idol almost surprised. The sudden movement threw off her aim when she pulled the trigger. Instead of removing his head from his body, the bolt of coherent light merely removed his arm. Cursing her luck she instantly dived away from the rock and behind the nearby copse of tries. And not a moment too soon. Mere moments after she had vacated the cover of the rocks they were engulfed in a blast of light from the Overlord’s staff. After her vision cleared she saw that the rocks, had been reduced to utter nothingness. Panting behind a tree Thirianna tried to comprehend how close to death she had come. If she had stayed in cover for just a few seconds longer…. She looked to the rock that was there a minute ago, then to what cover she could use to escape. Then she saw the Overlord gesture to his troops, and they walked off, and around the bend to the next valley. She waited a few seconds longer before leaving, to make sure that they were truly gone. Then she began making her way far from that valley and back to her camp. She would warn the others what dangers were arising on this planet, and then she needed to send word back to the Craftworld, they had to be warned about the rising threat on this world. It was time for Iybraesil to march to war once more.
Part Two and the beginning of my Knight Intro to come sometime in the next few days
How many of you would be upset with a cult of flayed ones showing up entirely to kill whatever passes their way? Like. It'd be a ton of fun for me, but I want second opinions. I'm also thinking a second faction of orks. Opinions?
I'm pretty sure you outrank me anyway, so call if you need poorly equipped meatshields or a distraction.
Funny, I think everyone on the Imperium side outranks me, which gives me oportunities to send troops everywhere and have my general suffer a Darkest Dungeon playtrought's worth of stress as he sees his "independent command" pulled apart by nearly everyone on the room.
I've written my intro and it's going in the CoF2 topic itself, as it spoils my ending for CoF1.
Spheal with it. B)
Aldo in all seriousness, I'm not gonna steal your guys, but they may get a work request from the Adeptus Mechanicus. They'd be rewarded in shiny Dakka.
Seeing as how my Kroot Intro references to BC's characters, I'll wait for my own intro as well. I don't want to spoil things on people, and this definitely has spoilers in it.
Well you can share if you drop everyone to just their rank/title, bar Selka and just use his name. That could work. Mine is only really a spoiler because it explains what happened in 2, and why people are missing. I doubt most people care about the Space Pirates reshuffling.
Thirianna moved as quietly and as swiftly as the wind. She had been on this moon for a few cycles now, surveying, surviving, and watching. It was another routine recon, all she needed to do was reach the bottom of the valley and ascend the other side, and then she could return to her warm quarters back at the Ranger Base Camp. Just as she reached the other side she heard the noise of a small object bouncing off of a rock and turned swiftly, raising her Shuriken pistol only to see a small object tumbling down the hill. It was an idol to Isha she had on here, it had slipped loose and began to fall. Thirianna had received the idol years ago as a gift from her mother, and she still treasured it now years later. It was her most prized possession, even more so than her Long Rifle and Cloak. She began to descend again when she heard another noise, a different one this time. The monotone harmony of marching metal. The sound stirred a faint memory, one that she had not thought about in years. It stirred an ancient dread inside her, along with a furious rage. Then the noise began to grow louder as the source began to get closer and closer to her position. Quickly she dove and hid behind a rock that was next to a rather large tree on the side of the hill. As the steps passed by and off into the distance she peered over the rock to gaze below. Then she saw it. The Yngir, by the looks of him he was one of their “Overlords”. The very sight of him stirred the embers of the ancient anger that she had within her heart, and she found herself reaching instinctively for her Long Rifle. She saw him holding her idol, studying it, looking at it. She grew even angrier at the sight of the Yngir Overlord holding and studying the most precious thing in the world to her. She recalled a passage from an ancient prophecy that she had heard years before, “And the eye of Isha shall dim, closing for eternity. Such a gentle goddess cannot witness such atrocities as they shall wreak.” Then it hit her like a bolt of lightning. The prophecy had been referring to his very moment! She would not let this happen, in an instant she had shouldered her Long Rifle and taken aim. She drew a bead on the Yngir, still looking at the idol. She began to squeeze the trigger when it looked up from the idol almost surprised. The sudden movement threw off her aim when she pulled the trigger. Instead of removing his head from his body, the bolt of coherent light merely removed his arm. Cursing her luck she instantly dived away from the rock and behind the nearby copse of tries. And not a moment too soon. Mere moments after she had vacated the cover of the rocks they were engulfed in a blast of light from the Overlord’s staff. After her vision cleared she saw that the rocks, had been reduced to utter nothingness. Panting behind a tree Thirianna tried to comprehend how close to death she had come. If she had stayed in cover for just a few seconds longer…. She looked to the rock that was there a minute ago, then to what cover she could use to escape. Then she saw the Overlord gesture to his troops, and they walked off, and around the bend to the next valley. She waited a few seconds longer before leaving, to make sure that they were truly gone. Then she began making her way far from that valley and back to her camp. She would warn the others what dangers were arising on this planet, and then she needed to send word back to the Craftworld, they had to be warned about the rising threat on this world. It was time for Iybraesil to march to war once more.
Part Two and the beginning of my Knight Intro to come sometime in the next few days
I like what you did with it.. Only discrepancy is that I have Grulahk sit on the rock for about 10 minutes while Numek and Ultarn show up.
VladimirUhl wrote:How many of you would be upset with a cult of flayed ones showing up entirely to kill whatever passes their way? Like. It'd be a ton of fun for me, but I want second opinions. I'm also thinking a second faction of orks. Opinions?
I might tame your Flayed Ones? And how do they feel about other Necrons? I think it would be cool to have those, maybe you could make it from the Maynarkh Dynasty?
And Chazz, will there still be the Asteroid Belt or is it removed? I feel like it would mess with the space elevator
Alright, I changed up my intro to avoid spoilers. It's mostly the same, just a few minor changes that don't detract from the intro.
Spoiler:
Ta'lok sipped on his mug of amasec as he watched the latest newcomer come to the trading hab. No one took any heed of the arrival, a human, who looked surprisingly calm with the surroundings of various xenos species for an Imperial. "You. We don't serve your kind, Imperial." The Demiurg barkeep grumbled, while glaring right at the trooper. Ta'lok allowed himself a smile; this far from the Imperium's crusades, they could make fun of its citizens as much as they wanted to. A few warp jumps in the wrong direction and they'd be in the prime location to be executed as some godless monster, however.
The man simply glared back at the Demiurg, and continued on with his path. One rather large alien, a Chuffian, stepped in front of the man, and growled at him. "Watch ore step, oomahn. It's danjuris out 'ere."
"I'll have to be careful then." The man snapped back, obviously not liking these interruptions. By now almost every conversation stopped, and everyone turned to look at the Imperial and his outlandish outfit.
"Ooh might end up dead." The Chuffian growled again, and gave the Imperial a shove. The man, obviously attempting to control himself, tried to shoulder past the hulking alien. The Chuffian simply laughed, and shoved the man harder, causing him to reel back into a table. The Chuffian drew a power maul, and took a step towards the man, aiming to finish him off.
Before either one of them could react, Ta'lok was already out of his seat and swinging his blade downwards. The Chuffian was sent shrieking backwards as his arm fell onto the ground, still grasping the maul in its bloody grip. Ta'lok glared at the Chuffian until it disappeared from sight, vainly trying to stop the bleeding. The Shaper directed his gaze down to the man, and offered him a hand after returning his blade to its holster, and the soldier hesitantly took it.
The crowds had now given Ta'lok space after seeing him join the fight, which Ta'lok appreciated and enjoyed immensely, not that he showed any signs it. "The name's Ta'lok. Are you alright?" Ta'lok asked the man after guiding him towards an empty seat next to his own.
"Garth Selka. Of house Fairfax." The man said with a nod. Ta'lok assumed that was all he would get for way of thanks from the man, if he was as gruff as he seemed to be.
"What can I do for you today, gue'la?" Tolak asked, while reaching for his amasec yet again.
"The Lord-Captain is looking for soldiers. You pan- er, you Kroot tend to be good at fighting, and do that sort of work for payments. We just got a ship load of cogboys who need some extra arms to fight and cover their shiny metal arses. Would you be interested in that?"
Ta'lok replied slowly, "such an endeavour must be dangerous. And expensive." The Shaper let Selka take that however he wanted. The man sighed, already seeing where this was going.
"How much are you expecting?" He said through gritted teeth.
I like him, Ta'lok thought. "21,000 credits." The Shaper said. Ta'lok played this game many times; start the demand high, and let the employer try to chip it down.
"10,000. That should be more than enough for someone like you to cope with." Selka replied, trying to lightly flatter the Kroot to let his guard down.
"19,500. You could hardly expect me to feed my kindred with 10,000, could you? Ta'lok said, completely unfazed by the vague flattery.
And so the bargaining began, until one final point was reached. "How about this: 2,000 upon entry of the Sovereign, one of our ships, and 15,000 upon completion of the assignment." Selka said, wishing the Kroot would just agree to a price.
"17,000 credits? I accept your offer, commisar. I'll gather my kin, expect us by tomorrow. We should not need much preparation time. Ta'lok finished the rest of his amasec, and shook hand before the commisar departed, and spat on the discarded arm on his way out.
Ta'lok was contemplating whether or not he should get another drink when a heavily robed creature filled the recently vacated seat. "Going somewhere, Ta'lok?" He growled, and the Kroot recognized the man as the human pirate Graydir, a fierce bounty hunter who collected lives as much as credits wherever he went. He recently had been impressed by some Inquisitor who was trying to gain himself a reputation in the area by killing off notable Xenos.
"Yes, actually. I was about to leave to go join your Inquisitor friend myself. He probably needs as much help as he can get." Ta'lok lied shamelessly, while slowly drawing a pistol from underneath the table.
"It's too late for that. You already made the Inquisitor angry far too many times, and that prison breakout was the last straw. He offered a whole shipment of froststeel to whoever got to you first. I'm just lucky I did." Graydir spat back, while slowly drawing his own gun.
"Even I run out of luck eventually. Besides, tell the Inquisitor-" Ta'lok began.
"The Inquisitor is done with you! At best, you'll persuade him to take your mutt Mal'caor instead." Graydir said, obviously enjoying the power he had by being an Inquisitor's pet.
"Over my dead body!" Ta'lok yelled, a moment away from shooting the man."
Graydir set his gun onto the table, his eyes staring directly at Ta'lok's. "I wouldn't have it any other way." He fired his gun, and narrowly missed the Shaper as he ducked down, and fired his own shot back, coating the wall with the man's gore in the process. Graydir slumped over, and Ta'lok stood up while holstering his pistol.
"Guess I won't have that drink after all" the Shaper grumbled, and made his way to the exit, mirroring Selka's own departure.
Also, I noticed that I hardly introduced my faction, I just made a huge reference and showed off my Shaper.
2BlackJack1 wrote: Alright, I changed up my intro to avoid spoilers. It's mostly the same, just a few minor changes that don't detract from the intro.
Spoiler:
Ta'lok sipped on his mug of amasec as he watched the latest newcomer come to the trading hab. No one took any heed of the arrival, a human, who looked surprisingly calm with the surroundings of various xenos species for an Imperial. "You. We don't serve your kind, Imperial." The Demiurg barkeep grumbled, while glaring right at the trooper. Ta'lok allowed himself a smile; this far from the Imperium's crusades, they could make fun of its citizens as much as they wanted to. A few warp jumps in the wrong direction and they'd be in the prime location to be executed as some godless monster, however.
The man simply glared back at the Demiurg, and continued on with his path. One rather large alien, a Chuffian, stepped in front of the man, and growled at him. "Watch ore step, oomahn. It's danjuris out 'ere."
"I'll have to be careful then." The man snapped back, obviously not liking these interruptions. By now almost every conversation stopped, and everyone turned to look at the Imperial and his outlandish outfit.
"Ooh might end up dead." The Chuffian growled again, and gave the Imperial a shove. The man, obviously attempting to control himself, tried to shoulder past the hulking alien. The Chuffian simply laughed, and shoved the man harder, causing him to reel back into a table. The Chuffian drew a power maul, and took a step towards the man, aiming to finish him off.
Before either one of them could react, Ta'lok was already out of his seat and swinging his blade downwards. The Chuffian was sent shrieking backwards as his arm fell onto the ground, still grasping the maul in its bloody grip. Ta'lok glared at the Chuffian until it disappeared from sight, vainly trying to stop the bleeding. The Shaper directed his gaze down to the man, and offered him a hand after returning his blade to its holster, and the soldier hesitantly took it.
The crowds had now given Ta'lok space after seeing him join the fight, which Ta'lok appreciated and enjoyed immensely, not that he showed any signs it. "The name's Ta'lok. Are you alright?" Ta'lok asked the man after guiding him towards an empty seat next to his own.
"Garth Selka. Of house Fairfax." The man said with a nod. Ta'lok assumed that was all he would get for way of thanks from the man, if he was as gruff as he seemed to be.
"What can I do for you today, gue'la?" Tolak asked, while reaching for his amasec yet again.
"The Lord-Captain is looking for soldiers. You pan- er, you Kroot tend to be good at fighting, and do that sort of work for payments. We just got a ship load of cogboys who need some extra arms to fight and cover their shiny metal arses. Would you be interested in that?"
Ta'lok replied slowly, "such an endeavour must be dangerous. And expensive." The Shaper let Selka take that however he wanted. The man sighed, already seeing where this was going.
"How much are you expecting?" He said through gritted teeth.
I like him, Ta'lok thought. "21,000 credits." The Shaper said. Ta'lok played this game many times; start the demand high, and let the employer try to chip it down.
"10,000. That should be more than enough for someone like you to cope with." Selka replied, trying to lightly flatter the Kroot to let his guard down.
"19,500. You could hardly expect me to feed my kindred with 10,000, could you? Ta'lok said, completely unfazed by the vague flattery.
And so the bargaining began, until one final point was reached. "How about this: 2,000 upon entry of the Sovereign, one of our ships, and 15,000 upon completion of the assignment." Selka said, wishing the Kroot would just agree to a price.
"17,000 credits? I accept your offer, commisar. I'll gather my kin, expect us by tomorrow. We should not need much preparation time. Ta'lok finished the rest of his amasec, and shook hand before the commisar departed, and spat on the discarded arm on his way out.
Ta'lok was contemplating whether or not he should get another drink when a heavily robed creature filled the recently vacated seat. "Going somewhere, Ta'lok?" He growled, and the Kroot recognized the man as the human pirate Graydir, a fierce bounty hunter who collected lives as much as credits wherever he went. He recently had been impressed by some Inquisitor who was trying to gain himself a reputation in the area by killing off notable Xenos.
"Yes, actually. I was about to leave to go join your Inquisitor friend myself. He probably needs as much help as he can get." Ta'lok lied shamelessly, while slowly drawing a pistol from underneath the table.
"It's too late for that. You already made the Inquisitor angry far too many times, and that prison breakout was the last straw. He offered a whole shipment of froststeel to whoever got to you first. I'm just lucky I did." Graydir spat back, while slowly drawing his own gun.
"Even I run out of luck eventually. Besides, tell the Inquisitor-" Ta'lok began.
"The Inquisitor is done with you! At best, you'll persuade him to take your mutt Mal'caor instead." Graydir said, obviously enjoying the power he had by being an Inquisitor's pet.
"Over my dead body!" Ta'lok yelled, a moment away from shooting the man."
Graydir set his gun onto the table, his eyes staring directly at Ta'lok's. "I wouldn't have it any other way." He fired his gun, and narrowly missed the Shaper as he ducked down, and fired his own shot back, coating the wall with the man's gore in the process. Graydir slumped over, and Ta'lok stood up while holstering his pistol.
"Guess I won't have that drink after all" the Shaper grumbled, and made his way to the exit, mirroring Selka's own departure.
Also, I noticed that I hardly introduced my faction, I just made a huge reference and showed off my Shaper.
Here's a grisly part 2 to my intro. Focuses on the Angel.
Spoiler:
"Titans!?" the Governor spat. His raspy voice was as sharp as an assassins blade and laced with enough hatred to make a Black Templar weep in joy. "You said they were Astartes, Lord General!"
The Lord-General wiped his brow nervously with a handkerchief and read off of his dataslate. His voice sounded dry even through the vox unit he had in place of a mouth. "Reports are coming in that the Adeptus Mechanicum have sent their Skitarii and a Titan Legio with the Astartes. Our efforts will be fut-"
"Futile? FUTILE?" the Governor hissed, drawing his side arm and putting a las bolt through the Lord General's skull. The Lord General slumped back in his chair. The Governor looked around the room at his advisors, whom were flabbergasted at what they just saw. The Governor wildly aimed his pistol around the room, "Anyone else have a stupid observation?!"
The room fell dead silent and the advisors ran back to their stations, eager to not end with a hole in their head. The Governor grabbed his glass of wine and drank deeply. His reign would end on this planet. He got out of his chair and shoved past his advisors. He needed help. Help that would not come from any man. The Governor exited the room with an agitated slam of a door and made his way to the librarium wing of his Palace. The halls were empty apart from the thick layers of dust and debris covering the floor. The Astartes were at their door. He needed more time. The Governor threw the door to the librarium open and made his way to the most forbidden section. He only needed to find his salvation... or his doom would find him. He began scanning through the flesh bound tomes. He read things no man should ever read and saw images that no eye should see. He found a skull inscribed in blood with a name no mortal should ever bear.
"Krykk'ryk'yyk..." the Governor whispered. He looked around and behind him.
What did that mean? Is it a name? A spell? He pondered. He rubbed his forehead. He closed the book and a sudden pain engulfed him. He felt his throat swell up and he vomited instantly. His bile was darker than any blood, no, it was blood. His blood. It felt like fire. It was fire... He was on fire. He cried out in pure agony and fell back into a bookshelf. He clawed at his grey hairs until they clawed out and his scalp bled. His skin blistered and welted under the incorporeal fire. From his back grew two great, bloody wings. His hands become long claws harder than adamantium. His feet morphed into hooves. He looked into a shard of glass that originated from a stained glass window in front of him. Through his agony, he remembered that that window had been whole a moment earlier. He looked up further and saw a golden being wrapped in light, perched where the window should have been. The being had two great wings of gold and legs like a mighty eagle. The beings arms ended talons that gleamed hot-white. The face of the being was angelic, its skin was bronze and its hair was as dark as the void. He realized, while looking at the being's face, that it was talking to him.
"You have forsaken the Imperium, Heretic. You have given yourself over to the Dark God, Khorne. Your punishment is death. I am the Executioner," the being spoke. Its voice, no... her voice, was in perfect harmony. It was more beautiful than any choir.
"No... I am the Executioner... I shall take your skull..." something said. It took the Governor a moment to notice that he had said it or something inside him had said it. His agony dulled when the voice spoke, and when it stopped, his agony was greater than before. He begged the voice to continue. It did with pleasure.
* * *
The Angel could not comprehend the words that were proceeding from the hellspawn's mouth, but she knew it needed to end. Around her, the world was distorting and twisting into a macabre parody of itself. The rain that poured down on her turned to blood, the stones turned to skulls and the thunder was a voice that rang like a curse in her ears. The hellspawn leapt at her, claws outstretched. She leapt back into the blood rain and onto the roof of the Palace. The hellspawn was eager to follow and climbed its way up the wall, its wings not yet complete. Its eyes locked onto her and she could feel the malice, feel the anger in them. The hellspawn circled her like a wolf circles its prey. It bore its teeth, sharper than needles. It scraped its claws against the stone roof and drew sparks. The Angel sang to her Emperor, and shut out the Chaos. Not a drop of blood rain fell on her. She saw none of the skulls. She did not hear the thunder's curses. The hellspawn heard the song and grew even more angered. It would skin her and devour her flesh, but she was singing, and was calm. The hellspawn leapt at her, but when it would have connected its claws with the beauty of her face, it grasped nothing. It hit the stone hard and roared in anger. It barely noticed one of its wings were gone.
The loss of the wing only drove the hellspawn on and it jumped again at the Angel. This time, its leg was gone. It scrambled to get up like a cornered animal as the Angel advanced towards it. It looked up in time for the Angel to grab its face with her taloned foot. The Angel flapped once with its golden wings and the hellspawn felt itself leave the ground. If it could have turned its head, it would have seen that the Ange had carried it off the roof and it was descending rapidly back into the librarium. The Angel smashed the hellspawn into the tiled floor of the librarium head first. She was surprised when its head wasn't pulped. It barely felt the pain. It grabbed her leg with one claw, but the Angel tore the arm from its socket. Growing ever so tired of the charade, the Angel let go of the hellspawn's head and smashed her foot through the hellspawn's ribcage. The creature wheezed hard and spat some curse at her. She continued her song and grabbed the hellspawn's head with her clawed hand. It only took a moment for the creature to notice its head was separated from its body.
"I am the Angel, bane of the Traitor's," the Angel sang, half-mocking, half-telling the severed skull. With those words, all distortions faded and everything returned to as it had been. The Angel now held the skull of the Governor.
On the original Ta'lok shot first!
lol, I don't even like SW that much.
Also, how the hell did that random governor get a Khorne relic? do they give them away when you buy Khorne Flakes or something? But I guess that gives the Inquisitor a point, sending the angel, whatever may it be (because when inquisitors are running wild it could be anything, from living saint to daemonhost passing through all kinds of xenos and mutants), big bad demons are dangerous.
aldo wrote: On the original Ta'lok shot first!
lol, I don't even like SW that much.
Also, how the hell did that random governor get a Khorne relic? do they give them away when you buy Khorne Flakes or something? But I guess that gives the Inquisitor a point, sending the angel, whatever may it be (because when inquisitors are running wild it could be anything, from living saint to daemonhost passing through all kinds of xenos and mutants), big bad demons are dangerous.
The Angel has an actual name, its just buried a bit under mounds of other stories.
I might tame your Flayed Ones? And how do they feel about other Necrons? I think it would be cool to have those, maybe you could make it from the Maynarkh Dynasty?
I don't think you understand how flayed ones work. They are infected with a contagious flayed virus which could EASILY spread to your necrons. I imagine them being lead by a flayed one who grasps very little sanity, so no. I don't think tamed flayed ones work. They will spread their virus to your necrons and add to my ranks. And to how they feel, they don't. They just follow the leader who will be a flayed one. Most of them are mad. Most necrons are repulsed by flayed ones. I'm not sure about the back story yet. I'll get there. I just want to make sure tactic or Chazz is cool with having a second necron army in this crusade.
I might tame your Flayed Ones? And how do they feel about other Necrons? I think it would be cool to have those, maybe you could make it from the Maynarkh Dynasty?
I don't think you understand how flayed ones work. They are infected with a contagious flayed virus which could EASILY spread to your necrons. I imagine them being lead by a flayed one who grasps very little sanity, so no. I don't think tamed flayed ones work. They will spread their virus to your necrons and add to my ranks. And to how they feel, they don't. They just follow the leader who will be a flayed one. Most of them are mad. Most necrons are repulsed by flayed ones. I'm not sure about the back story yet. I'll get there. I just want to make sure tactic or Chazz is cool with having a second necron army in this crusade.
Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
I might tame your Flayed Ones? And how do they feel about other Necrons? I think it would be cool to have those, maybe you could make it from the Maynarkh Dynasty?
I don't think you understand how flayed ones work. They are infected with a contagious flayed virus which could EASILY spread to your necrons. I imagine them being lead by a flayed one who grasps very little sanity, so no. I don't think tamed flayed ones work. They will spread their virus to your necrons and add to my ranks. And to how they feel, they don't. They just follow the leader who will be a flayed one. Most of them are mad. Most necrons are repulsed by flayed ones. I'm not sure about the back story yet. I'll get there. I just want to make sure tactic or Chazz is cool with having a second necron army in this crusade.
I know exactly how Flayed Ones work, t'was a joke friend. I don't think TS or Chazz would mind, as long as they have a good or sensible reason for being there.
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
I'll post mine in there as well as here, I just figured I should throw it here so people know what they're getting in to, and since everyone else that wrote one up has it here so far.
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
I know exactly how Flayed Ones work, t'was a joke friend. I don't think TS or Chazz would mind, as long as they have a good or sensible reason for being there.
I know exactly how Flayed Ones work, t'was a joke friend. I don't think TS or Chazz would mind, as long as they have a good or sensible reason for being there.
Apologies for missin' ya joke fam.
It's all good, I'm just happy to not be the lone Necron player
I know exactly how Flayed Ones work, t'was a joke friend. I don't think TS or Chazz would mind, as long as they have a good or sensible reason for being there.
Apologies for missin' ya joke fam.
It's all good, I'm just happy to not be the lone Necron player
I know exactly how Flayed Ones work, t'was a joke friend. I don't think TS or Chazz would mind, as long as they have a good or sensible reason for being there.
Apologies for missin' ya joke fam.
It's all good, I'm just happy to not be the lone Necron player
I love me some crons.
If you ever feel like doing more than Flayed Ones let me know. Much like Chaos, I'm making my own secret base
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
Its not starting til Smudge is done.
I see you're all raring to go here.
I'd be absolutely fine if the second crusade was to be kickstarted now, it's not exactly fair to keep everyone waiting on me.
I might not be done any time soon, but I have no objections for CoF: SS to be started now.
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
Its not starting til Smudge is done.
I see you're all raring to go here.
I'd be absolutely fine if the second crusade was to be kickstarted now, it's not exactly fair to keep everyone waiting on me.
I might not be done any time soon, but I have no objections for CoF: SS to be started now.
We are waiting for that write up. I'm not gonna steal your thunder.
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
Its not starting til Smudge is done.
I see you're all raring to go here.
I'd be absolutely fine if the second crusade was to be kickstarted now, it's not exactly fair to keep everyone waiting on me.
I might not be done any time soon, but I have no objections for CoF: SS to be started now.
Though excited, a few of us including blackjack aren't ready yet. I just found this last night
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
Its not starting til Smudge is done.
I see you're all raring to go here.
I'd be absolutely fine if the second crusade was to be kickstarted now, it's not exactly fair to keep everyone waiting on me.
I might not be done any time soon, but I have no objections for CoF: SS to be started now.
Though excited, a few of us including blackjack aren't ready yet. I just found this last night
I'm perfectly willing to wait. I'm just writing up my intros for the second one, and posting them here for comments and criticism, the finals will go in the actual thread when the time comes.
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
Its not starting til Smudge is done.
I see you're all raring to go here.
I'd be absolutely fine if the second crusade was to be kickstarted now, it's not exactly fair to keep everyone waiting on me.
I might not be done any time soon, but I have no objections for CoF: SS to be started now.
My forces couldn't join, which means blackjack's Kroot couldn't, and it holds up the knight duels to have three factions missing. Take your time.
2BlackJack1 wrote: Glad to see people liked my intro. I had a lot of fun with it, but I have to admit it was Evergreen's idea to turn it into a reference of Mos Eisley. I was thinking about writing a combat scene that includes the rest of my main squad, would anyone be against that? My intro only introduced Ta'lok, and references to his Kroothound Mal'caor. I have more characters than that, and they didn't get any love in that, I'm afraid.
Go for it.
Though I hope these intros are actually posted in the crusade thread.
When we start the CoF:SS thread I'll post exactly what I posted here plus the rest of my intro
Its not starting til Smudge is done.
I see you're all raring to go here.
I'd be absolutely fine if the second crusade was to be kickstarted now, it's not exactly fair to keep everyone waiting on me.
I might not be done any time soon, but I have no objections for CoF: SS to be started now.
My forces couldn't join, which means blackjack's Kroot couldn't, and it holds up the knight duels to have three factions missing. Take your time.
The duel will probably occur in the second part of my Knight intro, so yeah, it does kind of hold things up a wee bit. I'll wait though, got plenty of time.
Gruhlak is being shot by a graviton singularity cannon during the duel, there won't be much left of him to begin with. He's gon have to reanimate back at base.
Gruhlak is being shot by a graviton singularity cannon during the duel, there won't be much left of him to begin with. He's gon have to reanimate back at base.
Gruhlak is being shot by a graviton singularity cannon during the duel, there won't be much left of him to begin with. He's gon have to reanimate back at base.
Oh... that's quite violent
It was either that, taking an Acheron flame cannon to the face, or taking a massive chainfist to the face
Gruhlak is being shot by a graviton singularity cannon during the duel, there won't be much left of him to begin with. He's gon have to reanimate back at base.
Oh... that's quite violent
It was either that, taking an Acheron flame cannon to the face, or taking a massive chainfist to the face
i like the idea of him trying to fight the guy with the chainfist.
"Have at yee!" *Chainsaw noise followed by grindy metal sounds*
Hey guys, so im working on that introduction I mentioned and i just wanted to run a concept by you. So my marines are from a world called Aspen and with the theme of my chapter being hounds i thought i'd add well some hounds. I was thinking of calling them aspenian hounds and would be roughly the size of a attack bike, they would not be strong enough to be used as calvary but i thought they could be used to assist scout squads or flanking the enemy. So what do you think ? Am i stepping on the space wolves toes with this ? Or should i just write away like a madman ?
Space Wolves are usually drunk all over the floor, stepping on their toes is statistically very likely, especially as they have all kinds of special snowflake stuff from everywhere.
I say go for it, I mean, Jhe90's Space Wolf captain may send your captain a C&D letter, but you can always bribe him with alcohol.
Irishpeacockz wrote: Hey guys, so im working on that introduction I mentioned and i just wanted to run a concept by you. So my marines are from a world called Aspen and with the theme of my chapter being hounds i thought i'd add well some hounds. I was thinking of calling them aspenian hounds and would be roughly the size of a attack bike, they would not be strong enough to be used as calvary but i thought they could be used to assist scout squads or flanking the enemy. So what do you think ? Am i stepping on the space wolves toes with this ? Or should i just write away like a madman ?
Sounds cool. If you want to differentiate them from wolves you could base their appearance on a breed of dog used for tracking, like a coonhound or bloodhound.
Buttery Commissar wrote:Go for it. Lots of planets have animals adapted for war. Perhaps they're good for tracking in a forest environment?
I'm going to make a Commisar riding a bear...
Irishpeacockz wrote:Hey guys, so im working on that introduction I mentioned and i just wanted to run a concept by you. So my marines are from a world called Aspen and with the theme of my chapter being hounds i thought i'd add well some hounds. I was thinking of calling them aspenian hounds and would be roughly the size of a attack bike, they would not be strong enough to be used as calvary but i thought they could be used to assist scout squads or flanking the enemy. So what do you think ? Am i stepping on the space wolves toes with this ? Or should i just write away like a madman ?
I like this idea. Perhaps Pitbull type or German Short Hair Pointers?
Irishpeacockz wrote: Hey guys, so im working on that introduction I mentioned and i just wanted to run a concept by you. So my marines are from a world called Aspen and with the theme of my chapter being hounds i thought i'd add well some hounds. I was thinking of calling them aspenian hounds and would be roughly the size of a attack bike, they would not be strong enough to be used as calvary but i thought they could be used to assist scout squads or flanking the enemy. So what do you think ? Am i stepping on the space wolves toes with this ? Or should i just write away like a madman ?
Why do I have a bad feeling those dogs will be tracking my Eldar? Or at least trying to.
..you really think everyone's out to get you, isn't it?
Besides, the Remnants are mostly going to be busy trolling the Loyalists, playing Dora the Explorer in the Blood Dragon ruins and recruiting whoever they can find to bolster their ranks, so you won't have much trouble from me
Ezra Tyrius wrote: ..you really think everyone's out to get you, isn't it?
Besides, the Remnants are mostly going to be busy trolling the Loyalists, playing Dora the Explorer in the Blood Dragon ruins and recruiting whoever they can find to bolster their ranks, so you won't have much trouble from me
I find that being paranoid and expecting everyone to go after me, and then being pleasantly surprised if they don't is better than praying that nobody goes after me and find out that everyone is. I'm being paranoid, it makes things a little easier on me.
Irishpeacockz wrote: Hey guys, so im working on that introduction I mentioned and i just wanted to run a concept by you. So my marines are from a world called Aspen and with the theme of my chapter being hounds i thought i'd add well some hounds. I was thinking of calling them aspenian hounds and would be roughly the size of a attack bike, they would not be strong enough to be used as calvary but i thought they could be used to assist scout squads or flanking the enemy. So what do you think ? Am i stepping on the space wolves toes with this ? Or should i just write away like a madman ?
Personally I like the idea of fighting alongside big dogs more than marines mounting battle Corgies. But it's your guys if they want to storm the battle field atop Chihuahuas who am I to say no
Irishpeacockz wrote: Hey guys, so im working on that introduction I mentioned and i just wanted to run a concept by you. So my marines are from a world called Aspen and with the theme of my chapter being hounds i thought i'd add well some hounds. I was thinking of calling them aspenian hounds and would be roughly the size of a attack bike, they would not be strong enough to be used as calvary but i thought they could be used to assist scout squads or flanking the enemy. So what do you think ? Am i stepping on the space wolves toes with this ? Or should i just write away like a madman ?
Personally I like the idea of fighting alongside big dogs more than marines mounting battle Corgies. But it's your guys if they want to storm the battle field atop Chihuahuas who am I to say no
Im the same chazz not a fan of the calvary idea meself
I'm thinking of something like Dragon Age, where you could have a Mabari War Hound as a companion (at least in the first one you could). Basically dogs who are bred for size and strength, and are therefore vicious in combat.
I chose space wolves as they had room for more fun, more life than Templers. Not because they have every special ferasian snow flake ever and plot armour that could deflect the planet killer.
Basicly, I wanted marines who had more, more about them than just remorseless, perfect killing machines.
2BlackJack1 wrote: Kharne, if your necrons aren't fighting, then Archarus would probably put all of his efforts towards beating the snot out of you for it.
The line "Kageros will be sitting in a lawn chair, sipping coffee while everyone else fights". Your cron won't get the peace and quiet he expects when his ally is a Khornate daemon prince.
2BlackJack1 wrote: The line "Kageros will be sitting in a lawn chair, sipping coffee while everyone else fights". Your cron won't get the peace and quiet he expects when his ally is a Khornate daemon prince.
Oh, OH, that. (I feel like a Plague Marine) That was a joke, don't worry, he'll be kicking some arse. There should be an epic scene were Kageros, Grulahk, and Archarus are all fighting together (Probably not the best idea, but neither was infiltrating a SW/IK camp)
I know you were joking, I was just throwing in Archarus' opinion of it since he is currently unavailable to do so. Also, I'm waiting for a scene of Nox stabbing him in the back right before they would stand triumphant, and them Gadnuk back stabs Nox, and let's the infighting WAAAAGH be a diversion for his Gutrippas' escape.
2BlackJack1 wrote: I know you were joking, I was just throwing in Archarus' opinion of it since he is currently unavailable to do so. Also, I'm waiting for a scene of Nox stabbing him in the back right before they would stand triumphant, and them Gadnuk back stabs Nox, and let's the infighting WAAAAGH be a diversion for his Gutrippas' escape.
Okay, at the point where the writing is at, I could post it in now, as a second part of three. Alternatively, I could wait, finish it all, and post it as the second part of two. Whichever you prefer.
Only a few factions have been relegated from doing anything, and even then, I could write them back in the final section. If you asked for it, and want your dudes to have more screen time, I can negotiate that with you. Of course, bear in mind that I'm working these off of the rolls you gave me, so your success will depend largely on that.
So, verdict? Want an update now, and get the third and last chunk seperately; or wait and get it all in one big tasty go?
Tactical_Spam wrote: So much talk of dogs and I am just here playing Deathwatch... (It was free on IOS...)
I am sorely tempted to bring Titus and the Deathwatch back to Crion, if things got stagnant with my Tau...
My wolf lord may not like him lol.
My space wolves, are well, not chummy with inquisitorial units or members. My wolf lord tolerates no interference like grimor.
Sgt_Smudge wrote: Okay, at the point where the writing is at, I could post it in now, as a second part of three. Alternatively, I could wait, finish it all, and post it as the second part of two. Whichever you prefer.
Only a few factions have been relegated from doing anything, and even then, I could write them back in the final section. If you asked for it, and want your dudes to have more screen time, I can negotiate that with you. Of course, bear in mind that I'm working these off of the rolls you gave me, so your success will depend largely on that.
So, verdict? Want an update now, and get the third and last chunk seperately; or wait and get it all in one big tasty go?
I'd love to read it now, that way we can slake our thirst and let others get writ in if they want, or other stuff. But I don't want to rush things for anyone.
For me, i'd love to read it, but if others want to wait I'm also fine with that.
Sgt_Smudge wrote: Okay, at the point where the writing is at, I could post it in now, as a second part of three. Alternatively, I could wait, finish it all, and post it as the second part of two. Whichever you prefer.
Only a few factions have been relegated from doing anything, and even then, I could write them back in the final section. If you asked for it, and want your dudes to have more screen time, I can negotiate that with you. Of course, bear in mind that I'm working these off of the rolls you gave me, so your success will depend largely on that.
So, verdict? Want an update now, and get the third and last chunk seperately; or wait and get it all in one big tasty go?
I shall put my vote towards doing the three part special and posting that bit you have now. Otherwise, if everyone else wants it all at once, I can wait.
War Kitten wrote: I'm thinking of something like Dragon Age, where you could have a Mabari War Hound as a companion (at least in the first one you could). Basically dogs who are bred for size and strength, and are therefore vicious in combat.
pretty much, kharne I probably will introduce a dreadnought at some stage but that doesn't mean you cant. Quick question, is it ok for a apothecary to mess with the dogs DNA to make them stronger or would the inquisition be suspicious ?
War Kitten wrote: I'm thinking of something like Dragon Age, where you could have a Mabari War Hound as a companion (at least in the first one you could). Basically dogs who are bred for size and strength, and are therefore vicious in combat.
pretty much, kharne I probably will introduce a dreadnought at some stage but that doesn't mean you cant. Quick question, is it ok for a apothecary to mess with the dogs DNA to make them stronger or would the inquisition be suspicious ?
It's fine, I'm not quite a fan of dreadnoughts... yet. And I don't see why the Inquisition wouldn't like it.
Okay, it looks like you guys want to see the second section put up!
Just bear that some factions have yet to appear in the finale yet, or make their mark on things, but will be coming in shortly! (Hint hint, Eldar, Remnants and Iron Warriors: I know you're there. )
Sgt_Smudge wrote: Okay, it looks like you guys want to see the second section put up!
Just bear that some factions have yet to appear in the finale yet, or make their mark on things, but will be coming in shortly! (Hint hint, Eldar, Remnants and Iron Warriors: I know you're there. )
Guess I wont post what I had written during the fight vs the Hybrids, I just got whitepage'd and now with the conclusion being posted, its not really worth it
Fantastic work Smudge. I assume I rolled poorly for my Histans, since they had to ram a necron ship, and also because of the lack of kills on their part. They did get quite a few mentions in general though, which was cool.
Fun read, but I am curious as to how the sudden willingness to do some friendly fire. I know I made it clear my guys don't really like Marines, but not to the point of risking that much during the final assault, then there's also the fact that they never really had any contacts with either sides of Crusade Command.
Sgt_Smudge wrote: Okay, it looks like you guys want to see the second section put up!
Just bear that some factions have yet to appear in the finale yet, or make their mark on things, but will be coming in shortly! (Hint hint, Eldar, Remnants and Iron Warriors: I know you're there. )
I appreciate that you remembered my Eldar, but I sincerely hope that I don't lose Julius to a frickin' artillery shell. That would just be humiliating.
Bobthehero wrote:Guess I wont post what I had written during the fight vs the Hybrids, I just got whitepage'd and now with the conclusion being posted, its not really worth it
Also, is it possible to get the rolls results?
You'd still be okay to post your hybrid details. As for final results, I'm going to post them in the final chapter, seeing as the overall winner isn't yet clear.
Bobthehero wrote:Fun read, but I am curious as to how the sudden willingness to do some friendly fire. I know I made it clear my guys don't really like Marines, but not to the point of risking that much during the final assault, then there's also the fact that they never really had any contacts with either sides of Crusade Command.
Well, the Astartes have dicked around with you quite a lot. And who says that you'll be punished for it?
Kharne the Befriender wrote:Did Grulahk just get his head imploded by an Ork?
Those Necrons are remarkably hard to keep down...
2BlackJack1 wrote:Fantastic work Smudge. I assume I rolled poorly for my Histans, since they had to ram a necron ship, and also because of the lack of kills on their part. They did get quite a few mentions in general though, which was cool.
The Histans will have more screen time in the next chunk, it's not all over for Detta and co.
War Kitten wrote:
Sgt_Smudge wrote: Okay, it looks like you guys want to see the second section put up!
Just bear that some factions have yet to appear in the finale yet, or make their mark on things, but will be coming in shortly! (Hint hint, Eldar, Remnants and Iron Warriors: I know you're there. )
I appreciate that you remembered my Eldar, but I sincerely hope that I don't lose Julius to a frickin' artillery shell. That would just be humiliating.
And blackjack, I still have some Histans due to winding up the windows and leaving. So who knows, maybe they'll crop up with House Fairfax in 2.
Or if you have requests for them post smudge's ending, PM me.
I'd like to point out my favorite scene is the chain kill, of X faction kills Y, then is impaled by Z, only for Q to finish him off. Brilliant Smudge, just brilliant. I'm worried about Archarus getting into the fight. For the Imperials, that is.
And BC, I didn't have any real plans for your refugees, so it'd be cool to see them in CoF 2.
And I'm happy to see my Histans will get more screentime. I'm excited for this, Smudge.
It's great isn't it? Alas, Smudge is in charge of all of our fates.
Seriously though,, I wasn't really going to try and force Smudge to let me go after the Scions. It was more of a grump fest (coming home from a long day of college and then writing some essays only to see that my guys are being friendly fired on purpose is just a tiny bit irritating)
Now now, I'm sure Julius will crawl out of a crater, and do a heroic charge into the bastion of Archarus, and have a noble death. That is going off the assumption that he dies of course. Or he's little splatters of blood right now. Depends on what Smudge has a fancy for.
I love that I just realised that I accidentally bought myself very thin insurance from any Pavus-lackeys, or haters, by accidentally stealing his brother.
That wasn't the plan.
It's totally the plan now.
"Turn a blind eye, and we'll give you the oily madman?"
"..."
"..."
"Please just leave."
Note to self: Never, EVER, trust the regular humans again.
I'm glad the Death Ravens did some actual heroic things for once, although Ajuran still managed to faff about long enough to almost get himself killed
(I'm also kind of glad Ajuran didn't utter his Chapter's official warcry, namely 'Rejoice, the Hour is nigh', because I've come to realize that that isn't exactly the thing you want to hear when you're in a losing battle )
Sgt_Smudge wrote: Right, does anyone have any requests for their dudes in the last section? Because now's your chance.
Well. I'd like Lilliana to NOT die (as she's also my leader in COF 2). Other than that if Julius dies, if it could be in a suitably heroic fashion, and for someone to find out who the gak dropped an artillery shell on my head. If I can't kill them maybe someone else can.....
Sgt_Smudge wrote: Right, does anyone have any requests for their dudes in the last section? Because now's your chance.
Well. I'd like Lilliana to NOT die (as she's also my leader in COF 2). Other than that if Julius dies, if it could be in a suitably heroic fashion, and for someone to find out who the gak dropped an artillery shell on my head. If I can't kill them maybe someone else can.....
Lilliana has plot protection by canon - she's not dying now.
As for Julius, who says he's dead?
2BlackJack1 wrote:Colonel Detta could step up to bat, WK. He does have a reputation for defending friends and allies to keep.
You know Detta was in the bombardment too, right? The Ultramarines, Histans and Death Ravens were all caught in the blast, as were many of Narlug's boyz.
Sgt_Smudge wrote: Right, does anyone have any requests for their dudes in the last section? Because now's your chance.
Well. I'd like Lilliana to NOT die (as she's also my leader in COF 2). Other than that if Julius dies, if it could be in a suitably heroic fashion, and for someone to find out who the gak dropped an artillery shell on my head. If I can't kill them maybe someone else can.....
Lilliana has plot protection by canon - she's not dying now.
As for Julius, who says he's dead?
2BlackJack1 wrote:Colonel Detta could step up to bat, WK. He does have a reputation for defending friends and allies to keep.
You know Detta was in the bombardment too, right? The Ultramarines, Histans and Death Ravens were all caught in the blast, as were many of Narlug's boyz.
I just hope that SOMEONE can get Gallus back for dropping shells on our heads. At this point I don't care if it's Julius, Detta, Ajuran, or some random Ork.
I was aware of it, so I suppose I should be suggesting someone does it for Detta. Also Smudge, as you know I want my named Histans to not die, but that doesn't mean they can't be untouched. Fake limbs are completely acceptable. Although I'm expecting a lot of characters will need lots of augmentations after the shelling stops.
Sgt_Smudge wrote:Right, does anyone have any requests for their dudes in the last section? Because now's your chance.
Grulahk needs to reanimated, join up with Kageros and Archarus and kick some teeth in. And if either Grulahk or Kageros kills an imperial character he has to shout, "For the Emperor!"
2BlackJack1 wrote:It's what my Histans are there for. We rammed a necron ship for Fairfax. What's one soldier to that?
Better TS than Ta'lok. As cool as a Kroot Shaper could be made, they still wouldn't take on a necron invasion force without serious allied firepower, or a knarloc or two, depending on how many necrons there is. Scouting ahead for your guys? Sure, full on warfare? You'd better be paying a lot, and have at least one of the above for them to use.
2BlackJack1 wrote: Better TS than Ta'lok. As cool as a Kroot Shaper could be made, they still wouldn't take on a necron invasion force without serious allied firepower, or a knarloc or two, depending on how many necrons there is. Scouting ahead for your guys? Sure, full on warfare? You'd better be paying a lot, and have at least one of the above for them to use.
Maybe Ta'lok could ask for some Knight help in clearing out those Necron buggers?
The Knights would just sign up to help some xenos? They'd be aligned with other Imperials, sure, but I think someone else should ask them. Someone less likely to get hacked at with a chainfist.
2BlackJack1 wrote: The Knights would just sign up to help some xenos? They'd be aligned with other Imperials, sure, but I think someone else should ask them. Someone less likely to get hacked at with a chainfist.
I'd like to imagine my Knights are a bit smarter than that, they'd know of the Kroot's reputation, and would be a tad less likely to just shoot you into low orbit. Plus you'll probably meet Moira at the duel (Knight intro part two)
Alright. Ta'lok can talk his way out of plenty of scenarios. Mercenaries, or more accurately, successful mercenaries need a silver tongue to get the sweetest deal. Ignore the fact that he shot Graydir in Not Mos Eisley, that was more or less self defense and doing the world a service for offing him. My point being that it wouldn't be too hard for him to at least be hesitantly respected by some Imperials. Or dupes them and is able to leave before they realize it.
2BlackJack1 wrote: Alright. Ta'lok can talk his way out of plenty of scenarios. Mercenaries, or more accurately, successful mercenaries need a silver tongue to get the sweetest deal. Ignore the fact that he shot Graydir in Not Mos Eisley, that was more or less self defense and doing the world a service for offing him. My point being that it wouldn't be too hard for him to at least be hesitantly respected by some Imperials. Or dupes them and is able to leave before they realize it.
If you want I can write him talking to Moira at some point in my Knight intro at the duel (part two)
2BlackJack1 wrote: Go for it if you have the time. I won't force you to it, but it could be cool to see the interaction.
I'm in no particular rush. Smudge is still working on the ending for COF: One, and the first part of my Knight intro is ready to roll, so it'll be fine I reckon. Might have Ta'lok run into Moira before the duel starts
2BlackJack1 wrote: I think it'd be funny if he offers a few combat tips to Moira before the duel. Jokingly or not, I think it'd be entertaining.
It would be entertaining, even though she actually isn't fighting in the duel (unless TS changes his mind about William wanting to fight Amanda instead of Moira). Maybe I should talk to him about that....