Amongst the many new miniatures we have been making for Sedition Wars, are characters for a new faction – The Bounty Dogs.
The first one we’re previewing here, is someone who will be familiar to those of you who know our Limited Edition resin range – Vantara Sharro. Famed through SolCon as a extreme combat sports athlete, Sharro turned to the Bounty Dog network to provide her with the ultimate thrill of the chase. Available as a high quality resin in limited quantities at Salute, and in the Stdio McVey store shortly after that.
Ashar and Zoyra introduce some alien races to the Sedition Wars universe. Zoyra is an outcast noble, seeking validation amongst humans rather than living in exile on her home world. A former member of Zorya’s personal guard, Ashar is of the Muribdan warrior caste. He is bonded to a scythed symbiotic, this creature provides Ashar with a neurotoxic saber made of monoblade bone. It also acts as biological power armor, folding Ashar in chiton.
Ashar is large – 36mm in that pose (shown on 50mm base) and pretty imposing. Zoyra is 30mm in her pose (on 25mm base).
Gilgamesh is a former Clone gladiator – his body heavily battle scarred from years in the arena, fighting for the entertainment of the SolCon elite.
Freed as an honour, he knows only his trade, and is a Bounty Dog because it is the only chance he has to keep his edge.
Strain
The Thraex. These are the evolutionary pinnacle of the Brute Broodline, which are specifically designed for close combat and corridor fighting. The huge claws on the Thraex can rip through bulkheads and airlock doors with ease.
The miniature is very large – 70mm to the top of the upper claw. I have added a quick scale picture comparing it to a standard Samaritan trooper.
The Retairus is the phase two version or the Thraex, and still shows some vague features of the original human host. As with it’s larger Brute brood-line brother, this creature is evolved for close quarters fighting and door breaking. The miniature is small compared to the Thraex, but still larger and far more powerful than any human.
Next we’re going to look at a new brood-line – the Siren. This evolutionary form of the Strain are adept at combat in confined environments – using their snake like bodies to fit in the tight corridors and conduits of deep space facilities.
The Naga is the phase two exo-form, still showing distinct signs of the original host, while the body warps and changes into the desired pattern.
The phase three version of the Siren Brood-line is the Medusa, this large and terrifying creature towers over the Naga and has a range of deadly attacks at it’s disposal. The miniature stands 55mm tall and the long sinuous form makes it an imposing piece.
This is a character we’ve met before, but she’s seen here in her fully evolved form.
Brilliant, beautiful, and utterly merciless Dr. Hexen Phaedrus was a specialist in nano-technology and neural interface systems at the Alabaster Science facility. She had advanced knowledge of how the Strain nano-phage worked, and a desire to see it contained and controlled. After reverse engineering the nano-phage, she took the radical decision to inoculate herself, but not without first building a back door safeguard into the nano-tech she developed. Now she retains full control of her evolution, and of the exo-forms around her – bending them to her own merciless ambitions.
Firebrand
The first character shown here is Gemma, AKA Big Sister. Gemma is a Kaliyama class clone, grown from servitor vats specifically for gladiatorial entertainment. She has four arms, the upper, designed for strength and power, carry a heavy auto-shotgun. Her lower arms, built for speed and dexterity each bear Scather industrial cutters. She’s shown on a 50mm base – so she’s quite imposing.
Next is a brand new version of a familiar character – Vokker Dargu.
Uriah Severn, one of the mysterious Preachers, who are follow with religious zeal by the faithful of the Firebrand rebellion.
Only one clue so far exists as to the Preachers’ origins. In the Magellan Expanse, a Vanguard patrol picked up an obsolete data-relay broadcast from the surface of a desolate planet. Upon closer inspection, the flight recorder of a wrecked, antiquated ship was discovered. The ship was identified as a long-lost prototype exploration shuttle belonging to Uriah Severn, a test pilot dispatched from the Edge to explore the uncharted regions between galaxies. Of Severn himself, or his crew, there was no sign; but since that discovery, his name has been spoken by Firebrand captives as the most divine prophet in the Edge. Where he went during his three decades in hyperspace is unknown. And what he brought back—if indeed, the Preacher called Severn is still the same man—is a source of great concern to SolCon…
Vanguard
First up is a brand new Vanguard unit equipped with the Gnosis pattern armour. The unit is lead by Sgt. Killian Brace, and also features three trooper poses and a heavy weapon operative. These miniatures are around 50mm tall to the head, and very imposing.
Tumult is the AI of the Bastion ship, Arms of Sorrow. Seen here in his Envoy form, he appears as a tall sleek humanoid. Apparently unarmed, he is still a dangerous opponent with many micro weapons concealed in his frame.
What was wrong with the card components? Aside from some folks getting off printed ones (this wasnt a majority) they look great.
The tiles in a lot of the kickstarter wave had major warping issues. The last D6Generation podcast was talking about it, they're thick cardstock but they just start warping once they get put down on a tabletop even after sitting under heavy books for a few days. It was enough to convince me to wait for a 2nd printing.
Breotan wrote: Is CMoN going to be the only distributer or are they going to be using other pipelines to get their game into physical stores?
As well as the warping board sections and off centre printed counters, some people have had their miniature warped as well. There is an update about heating them up and bending them into position. This as well as the fact there is lots of complaints about confusing rules and more FAQ's than there should be, makes me believe I will not be seeing this in a high street store.
I just cannot see little Timmy's mother downloading rules updates and heat bending little plastic toys before you can even start, to be honest while the figures are amazing I have found the whole experience slightly disappointing
Although I guess you would have to define 'little timmy' - I remember as a 12-yr old being perfectly capable of filing and cutting miniatures, and eventually pinning and GS'ing (those old metal WFB dragons were really a baptism of fire! ) Certainly BfA is not really any more difficult than any other starter set you could care to mention, and I can't imagine industrious kids or teenagers having much of a problem.
That being said I've had no problems at all from my kit - detail wise the miniatures are perfectly fine also, definitely a step up from what you would usually expect in a board game (and therefore no doubt usable for tabletop gaming also).
The heat vending is relatively simple. The miniatures just need to be dunked in close to boiling water. Heat bending makes it sound like you need Bunsen burner.
I expect that the game won't appear elsewhere until the 2nd print run. So after the 2nd wave of kickstarter releases.
Mike mcvey said the they do plan on releasing the miniatures as squads/hoards in the future.
No significant problems in my SW box, and the rules don't seem overly complex compared to the Hero Quest I grew up playing. I would Imagine SW would be visible in the same kinds of places Hero Quest was.
Pacific wrote: Although I guess you would have to define 'little timmy' - I remember as a 12-yr old being perfectly capable of filing and cutting miniatures, and eventually pinning and GS'ing (those old metal WFB dragons were really a baptism of fire! ) Certainly BfA is not really any more difficult than any other starter set you could care to mention, and I can't imagine industrious kids or teenagers having much of a problem.
That being said I've had no problems at all from my kit - detail wise the miniatures are perfectly fine also, definitely a step up from what you would usually expect in a board game (and therefore no doubt usable for tabletop gaming also).
It depends on which variant of Little Timmy we're using, as you said. Miniatures Wargaming Neophyte Timmy would probably have no problem gluing, filing, trimming (though fixing warped figures with Boiling Hot Water might not go down so well.)
greywulf wrote: No significant problems in my SW box, and the rules don't seem overly complex compared to the Hero Quest I grew up playing. I would Imagine SW would be visible in the same kinds of places Hero Quest was.
While CMON can probably get their stuff into some specialist games shops, they won't be getting it into Toy Stores and Department Stores like Heroquest did (a MB product, remember!) The "mainstream" version of Little Timmy who got his hypothetical game from there would no doubt be horrified by the prospect of a boardgame where you have to glue the tokens together first, and the game would be returned or quickly consigned to the closet.
Mike said the box set will be sold on his webstore.
As for selling the plastic miniatures without the whole game box, Mike said it would not happen while running in the board game format. When or if the game expands into something else he said he would make them available in some manner. Individually or in packs would probably depend on the scale of the game, or so I assume. (Skirmish or Army level)
I've seen several online discount stores advertise SedWars for 60 or 70 bucks for preorder.
Laughing Man wrote: The majority of them are available individually, through Studio McVey.
Not really. $10 metal analogues are available individually, but that's stupid expensive for rank-and-file.
Some clarifications, you can get all of the heroes and strain on Studio McVey. The Vanguard troopers sold on the website are different from the Prophet Armor equipped troopers in the SW Boxed Game.
Also, I think these complaints about warped tiles and all the tokens being off-set are the vicious complaints of a few vocal nerds on podcasts and websites who had to just NERDRAGE so now everyone goes on about it.
I got THREE boxes. None of them had any counters off-center or any warped tiles.
Now, we all know some counters were off-center and CMON is happy to replace them (so no reason to complain).
As for the Tiles, I wonder if for some people, they have yet to own a game that involved cardboard tiles. These are as high quality as any other game I own, if not better and did not warp. There are some simple tricks to avoid warping though, such as allowing the box to reach room temperature of your home before opening it or heaven forbid put some weight on them to straighten them out.
It's honestly a great game, the rules just need some more work. Definitely good value for the money no matter WHAT you intend to do with it.
I kept my tiles under books for about a week right after opening the box, then I sealed all the edges with clear nail polish so that moisture wouldn't get it. I live in a place with pretty large humidity fluctuations over the year (I used to have an Ikea table that delaminated due to moisture getting in through scratches) so it seemed like a good precaution. No problems yet.
The miniatures on the other hand... Sorry, they're a nightmare. A lot of the guns don't fit well - regardless of bending. I'm talking especially about the male vanguard troopers here, whose shoulders I had to hack to make the weapons fit.
Furthermore, the mold lines are not easy to deal with. Do not think you'll be scraping a knife or a carbide scraper tool over them to remove them - those will make the plastic go all fluffy. The only way to really deal with the mold lines is by holding a blade flat against the contours of the mini and SLICING the mold lines off. It's extremely demoralizing and I gave up before very long and simply assembled the base set models with their mold lines present (I only cut off the larger gates visible in some areas). I'm now in the process of dipping the models (since I couldn't be bothered cleaning them properly I can't see the point in painting them properly either). It's a tragedy because the material clearly holds the detail very nicely, but the clean up time is too much for me.
angryboy2k wrote: I kept my tiles under books for about a week right after opening the box, then I sealed all the edges with clear nail polish so that moisture wouldn't get it. I live in a place with pretty large humidity fluctuations over the year (I used to have an Ikea table that delaminated due to moisture getting in through scratches) so it seemed like a good precaution. No problems yet.
The miniatures on the other hand... Sorry, they're a nightmare. A lot of the guns don't fit well - regardless of bending. I'm talking especially about the male vanguard troopers here, whose shoulders I had to hack to make the weapons fit.
Furthermore, the mold lines are not easy to deal with. Do not think you'll be scraping a knife or a carbide scraper tool over them to remove them - those will make the plastic go all fluffy. The only way to really deal with the mold lines is by holding a blade flat against the contours of the mini and SLICING the mold lines off. It's extremely demoralizing and I gave up before very long and simply assembled the base set models with their mold lines present (I only cut off the larger gates visible in some areas). I'm now in the process of dipping the models (since I couldn't be bothered cleaning them properly I can't see the point in painting them properly either). It's a tragedy because the material clearly holds the detail very nicely, but the clean up time is too much for me.
Really? I used diamond-coated needle files from Micromark, and they took the mold lines off in one or two passes. Two layers of paint left any residual file lines invisible. Maybe you got a bad set.
Is spent two hours a night for 4-5 days and got the heroes and the big strain models cleaned and glued. It's very labourous taking the mould lines of with a traditional set of needle files, emery board and hobby knife; the lines are not bad but the material is the issue.
I tired of that and went and got surgical scapul with fine blades and a set of diamond files (never had the need before) and £20 later am going allot faster.
My copy had all the issues everyone has mentioned. Warped tiles. Off center tokens. Different sized cards. Horribly fitting models. Missing components.
But if I mention any of these issues I immediately get attacked (my favorite being asked how I get out of bed without killing myself. Really?). I've been in touch with CMON trying to get everything sorted out. They're so swamped with replacement requests it makes for slow going. I did finally just get a shipping notice for my first set of missing parts on Friday though so that's a good start.
I started painting up a few of the models but eventually just slipped the box into the closet of Narnia and have gone back to painting up my Zombicide set.
it's holding on to old blades that causes problems (so replace or sharpen them again),
I found that I could do about 5-6 models before having to sharpen them again
yup, very sharp blades are needed with this material.
The upside is that more fragile parts are a lot more sturdy in this material and don't have to worry about snapping off. The downside is that they take 2 or 3 times longer to clean up.
While I don't agree with IdentifyZero's tone, I do agree with what he said. The minis were frustrating to clean at times, but not so much more than other games' minis that I'd complain. All of the off-center stuff was well within what's industry standard for printing, and I chalk up to gamers' pickiness.
The rules did have problems, but they're very actively fixing them, generally with rulings I agree with.
I eventually pulled out of the project, but was sent a letter by CMON that they were going to send me my first batch for the order. If they have, it hasn't shown up yet.
Used the money from this one for the KD campaign.
I don't see the reason for the nastiness, though. The stuff came, eventually. CMON contacted me after they finally received it, and I gave them a long measure of how I felt about the misdirection and the delays, so when they ended up contacting me in regards to the order, I was pretty impressed. I contacted CMON to the thought, and told them that I would reinstate my order if the stuff showed up after all.
Still hope it shows, I would love to get back into this one if I could.
notprop wrote: A local retailer here has just confirmed he will be getting SD wars in.
This is probably officially the moment a Kickstarter board game is a success...
...when B&M stores will carry it.
I know my local B&M has been carrying Zombicide (though I think they're waiting on a restock) and Dreadball - two successes there, then?
Oh, I'm not implying it's the first success. It's just good that the purpose of the Kickstarter was fulfilled. Oftentimes, Kickstarters feel like glorified preorders of a one-shot product that is eventually forgotten.
My copy of Zombicide (from a retailer) arrived 2 days ago. Now I just need to figure out where to get more figures from... and where I can get good proxies for the KS-exclusive survivors.
I don't know who's to "blame" (since both CMON and McVey seem to pass the buck back and forth) but regardless, it would be nice to get updates about things like this.
McVey could even do it via his own forum if there are difficulties in updating via CMON.
HisDivineShadow wrote: How come no one complains that the pilot is exposed? Anyone else that does a similar model gets hated on....
Quite simple. The kind of models where we object to that, are models which are meant to represent vehicles/suits *meant* for combat. This thing decidedly isn't.
As absolutionis says, it's construction gear with a gun taped to it's frame. Homage status was the wrong half of that post to narrow in on; that hardly matters (although it makes it logical enough in aliens as well). It's actually really cool to see a model of, let's say, a large-scale improvised weapon like this (and really, to get back on topic: I like this thing WAY more than I thought I would. that frame on the front is going to be hell in production/bending into shape in all likelihood though.)
Well studio mcvey are now deleting comments regarding the fact coolmini chose to sell us an update in ravage than post one through kickstarter. Very classy mcvey, very classy.
I'm starting to suspect that things aren't all that kosher between McVey and CMON. It's like a couple on the verge of going through a divorce, where neither really seems to want to deal with the other, but they won't separate just to keep up appearances.
Makes me wonder what the future holds for the inevitable expansions.
I'll be keeping my eyes out for that terrain package. Should help spice up the game board, which hopefully won't decide to start warping on me again.
It's a good thing Studio McVey is the inescapable behemoth of the tabletop gaming industry or their behavior might cost them enough sales to affect their massive bottom line. No matter how much they tick us off, they know we'll come crawling back to the only game in town. Just try heading down to the local FLGS and finding a game that isn't Studio McVey's IP.
I'm going to petition Yak and Lego that any and all Kickstarters be banned from this site. They benefit no one and just make us turn on one another like fething savages...
HisDivineShadow wrote: How come no one complains that the pilot is exposed? Anyone else that does a similar model gets hated on....
The Aphid Suit on this model is pretty much an homage to the Work Loader in Aliens. It's a weaponized piece of construction/maintainence equipment.
Sedition Wars already has the "Gnosis Armor" which is essentially combat gear.
Homage status hasn't precluded hate on other models.
I know you're referencing the current RH thread, but it's a different breakdown of people in different threads. I'm not complaining about the RH model, nor about this one...
Automatically Appended Next Post:
H.B.M.C. wrote: I'm going to petition Yak and Lego that any and all Kickstarters be banned from this site. They benefit no one and just make us turn on one another like fething savages...
While you're at it, get all GW threads banned as well if you want to crack down on that kind of behaviour...
Fething in public is considered indecent exposure at best in many countries. Considering DakkaDakka.com is hosted in the US, it has to abide by US laws and therefore you may not feth in public or you'll be charged with indecent exposure. If you disagree with this and think two people should be free to feth in public, write to your representative.
We have news Feel free to ignore if you now hate the game, LOL)
#96 · Jun 18, 2013 · 9 comments
edit: forgot the baby drones!
double edit: Resin Karas for EU shipments!
We're waiting on a firm production update for the completion for wave 2 figures including the Terrain Pack - once we have that we'll be able to estimate a more accurate ship date for everyone.
If you've forgotten what the wave 2 figures were, here they are in their painted glory!
Please note, unless you ordered the optional items you won't be getting them. The included free items per Biohazard pledge are: ◾6 bonecrabs ◾6 baby drones ◾Cyber Akosha ◾Keegan Kor ◾Jada Lilly ◾Morgan in Biohazard Suit ◾Kara in Gnosis Armor ◾Barker in Aphid Suit ◾.... and bonus Vokker Dargu as promised for being late! ◾.... Resin Karas for those of you shipped from the EU who didn't get them in wave 1
Automatically Appended Next Post: Painting DVD update
Update #97 · Jun 18, 2013 · 1 comment
The footage for this is now being compressed from 18 gigs to something more manageable, and will be delivered in HD 720p on data DVDs in mp4 format. Most modern DVD players will be able to handle this format without issue (including consoles), or you will be able to view it on your computer either using the native players or via Videolan VLC Player (http://videolan.org), a freeware multi-format player.
While you'll get a physical disc containing the painting guide, for those of you who prefer it you'll also be contacted via email with links to download it. Do take note that it'll be fairly large, probably taking up about 4 gigabytes of harddisk space or more.
Is it my imagination, or does this "production update" not actually include any information about when the shipment would actually be?
It primarily seems to exist to show pictures of the painted models. Not to say those aren't some amazing paint-jobs, they are, but the actual update seems to elude me here.
As for the miniatures themselves, they are certainly not bad, there is just... something I can't quite put my finger on...
Here's a note from Mike from the Studio McVey forums (not sure why this wasn't repeated on the KS update):
Hi guys
Official update on production.
I'm still waiting to find out when the miniatures are going to ship from China.
I know that is not what you want to hear - and please believe me, that is not what I want to say. It's hard to get across just how difficult it is to see something on which you have worked so hard, disappointing and disenfranchising the people who have invested their hard earned money on. Delivering the second wave of rewards to backers is my number one priority - as it always has been, but the sad truth of the matter is it's largely out of my hands. Once I have handed off the masters and print files, it's up to the production company to deliver the goods. All I can do is rant, rage and beg to try and get straight answers and accurate information - both of which are in woefully short supply.
Here's what I can tell you:
We delivered all the masters for the sculpts at the start of the year.
I have approved all the resins of those masters (a vital pre-production step).
I have approved all plastic production samples of those masters - meaning all that was left to be done was to refine the mould lines and produce the required quantity.
The print files for cards were delivered on time.
I approved proofs of all print components.
Printing is complete.
What I am struggling to get information on, is if the plastic production run is complete, or still ongoing. It's a reasonably short part of the process - just a week or two, but I don't know if they are done or not.
As for other rewards:
The Quarantine campaign: This features quite a lot of the wave 2 characters - so there is no point sending that out until the miniatures and cards are in your hands.
The painting DVD: The footage is all done (it was a great deal more work than we anticipated), and Ali and I are very happy with the results. The shots are very clear, and will hopefully be useful. We plan to put out some clips pretty soon.
Solo play rules: Still under development. It will go out as a Beta release when it's ready. I hope that is pretty soon.
That's all I have for you. I'm going to request that an official update is sent out asap too, but we have been waiting on firm information before doing that. What I don't want to do is say X date, and then proved to be a liar (again).
It's unfortunate, but I've been slowly losing interest on this one for a while now. Usually when a KS update gets sent out for something that's been quiet a while, my excitement meter goes up a little, but I just thumbed through the pictures quickly, thought they look great and promptly moved onto my bowl of cereal.
Cancelled my Kaosball pledge a couple days ago, because I realized I'm just not that into CMoN anymore. Maybe when Zombicide Season 2 delivers, the spark will return.
Yeah, at this stage I'd just like to get my figures, get it over with and forget about this whole mess for several months till I can make myself care somewhat again.
Pretty cool stuff. Even the minis I wasn't that sold on as unpainted sculpts have turned out well... though the crabs turned out way bigger than I was expecting
Foda- IIRC, from the above, minis that aren't limited and are going to be released as individual kits at some theoretical future date:
zedmeister wrote: Here's a note from Mike from the Studio McVey forums (not sure why this wasn't repeated on the KS update):
Hi guys
Official update on production.
I'm still waiting to find out when the miniatures are going to ship from China.
I know that is not what you want to hear - and please believe me, that is not what I want to say. It's hard to get across just how difficult it is to see something on which you have worked so hard, disappointing and disenfranchising the people who have invested their hard earned money on. Delivering the second wave of rewards to backers is my number one priority - as it always has been, but the sad truth of the matter is it's largely out of my hands. Once I have handed off the masters and print files, it's up to the production company to deliver the goods. All I can do is rant, rage and beg to try and get straight answers and accurate information - both of which are in woefully short supply.
Here's what I can tell you:
We delivered all the masters for the sculpts at the start of the year.
I have approved all the resins of those masters (a vital pre-production step).
I have approved all plastic production samples of those masters - meaning all that was left to be done was to refine the mould lines and produce the required quantity.
The print files for cards were delivered on time.
I approved proofs of all print components.
Printing is complete.
What I am struggling to get information on, is if the plastic production run is complete, or still ongoing. It's a reasonably short part of the process - just a week or two, but I don't know if they are done or not.
As for other rewards:
The Quarantine campaign: This features quite a lot of the wave 2 characters - so there is no point sending that out until the miniatures and cards are in your hands.
The painting DVD: The footage is all done (it was a great deal more work than we anticipated), and Ali and I are very happy with the results. The shots are very clear, and will hopefully be useful. We plan to put out some clips pretty soon.
Solo play rules: Still under development. It will go out as a Beta release when it's ready. I hope that is pretty soon.
That's all I have for you. I'm going to request that an official update is sent out asap too, but we have been waiting on firm information before doing that. What I don't want to do is say X date, and then proved to be a liar (again).
mike
Interesting (original here); it seems that it was C'MoN that elected to not include this more... distressed version of events in their official update.
Posting pictures and updates is all well and good, but it is obviously just a hollow sham to conceal the real problem here: the novel. When's the novel coming out, Mike? Can't say? Better show us some more model pictures, then. You can pretend we are just going to forget that you promised us a novel, but it won't happen, Mike.
His silence on the issue of the Sedition Wars tie in novel is deafening.
Honestly, I love the crap out of the SedWars minis I've cleaned and assembled. They are great for pew-pews and yeaaaaaargs. By the time my son is old enough to play the game, the rules will probably be two or three generations beyond where they are now, and quite fun. Or I'll just use the minis for Deadzone or something.
All in all, I'm glad we finally got an update, even if it is "the inscrutable Easterners are holding my models ransom."
spiralingcadaver wrote: Pretty cool stuff. Even the minis I wasn't that sold on as unpainted sculpts have turned out well... though the crabs turned out way bigger than I was expecting
Foda- IIRC, from the above, minis that aren't limited and are going to be released as individual kits at some theoretical future date:
gnosis Kara aphid barker crabs utility suit
I believe the drones aren't limited either. could be wrong.
Have to be honest, I'm not the greatest fan of the boardgame. Think it would have worked much better as a 'player vs. CPU' style set-up, rather than player vs player (with multiple players taking control of the squad, like the Doom boardgame perhaps - think that would have worked well now with all of these characters coming out!)
That being said, think these models look stonking! really like the Cyber Damage Akosha (makes me think of the Aeon Flux cartoon), the biohazard guy, one in the loader.. actually don't think there is a sculpt that I dislike amongst them! Think people will easily be able to find a use for these in Infinity, or just great painting and display pieces.
HisDivineShadow wrote: How come no one complains that the pilot is exposed? Anyone else that does a similar model gets hated on....
Because that's obviously a tool, vs a combat suit designed by someone with a death wish. If it had integrated missile targeting systems, but no one bothered to throw some metal plates in front of the squishy driver, it would be just as stupid as the RH one.
Hate to ask questions that may have already been answered, but how many of these figures will be available separately at retail? Some of this could be usable outside of the main game. Along the same lines, wasn't it mentioned that the exclusives will be available at conventions? Really bummed that I missed out on the Dead Space lookalike.
spiralingcadaver wrote: Pretty cool stuff. Even the minis I wasn't that sold on as unpainted sculpts have turned out well... though the crabs turned out way bigger than I was expecting
Foda- IIRC, from the above, minis that aren't limited and are going to be released as individual kits at some theoretical future date:
gnosis Kara
aphid barker
crabs
utility suit
I believe the drones aren't limited either. could be wrong.
See above... the only ones I care about are the Aphid Loader Barker and the THI Utility suits, anyway, so that makes me happy
spiralingcadaver wrote: Pretty cool stuff. Even the minis I wasn't that sold on as unpainted sculpts have turned out well... though the crabs turned out way bigger than I was expecting
Foda- IIRC, from the above, minis that aren't limited and are going to be released as individual kits at some theoretical future date:
gnosis Kara
aphid barker
crabs
utility suit
I believe the drones aren't limited either. could be wrong.
Oh, yeah, correct. I forgot about those and the terrain pack b/c they weren't pictured.
spiralingcadaver wrote: Pretty cool stuff. Even the minis I wasn't that sold on as unpainted sculpts have turned out well... though the crabs turned out way bigger than I was expecting
Foda- IIRC, from the above, minis that aren't limited and are going to be released as individual kits at some theoretical future date:
gnosis Kara
aphid barker
crabs
utility suit
I believe the drones aren't limited either. could be wrong.
Oh, yeah, correct. I forgot about those and the terrain pack b/c they weren't pictured.
...good lord, terrain pack. that was an obvious one to miss
Guildsman wrote: Hate to ask questions that may have already been answered, but how many of these figures will be available separately at retail? Some of this could be usable outside of the main game. Along the same lines, wasn't it mentioned that the exclusives will be available at conventions? Really bummed that I missed out on the Dead Space lookalike.
All of them the problem overall is CMON as we have already seen chinks in their KS business plan. Heck the reason the Relic Knights was delayed for so long was because of CMON's pushing other items ahead in the production line.
Overall these are gorgeous minis but this is not what Mike initially promised when he said he was coming out with a game. He said it would be more of a full out table skirmish game then the whole board game style. In the end I am sure I will buy a few just to paint but it's sad as I would love to play these on a table scale not board game.
Guildsman wrote: Hate to ask questions that may have already been answered, but how many of these figures will be available separately at retail? Some of this could be usable outside of the main game. Along the same lines, wasn't it mentioned that the exclusives will be available at conventions? Really bummed that I missed out on the Dead Space lookalike.
All of them the problem overall is CMON as we have already seen chinks in their KS business plan. Heck the reason the Relic Knights was delayed for so long was because of CMON's pushing other items ahead in the production line.
Overall these are gorgeous minis but this is not what Mike initially promised when he said he was coming out with a game. He said it would be more of a full out table skirmish game then the whole board game style. In the end I am sure I will buy a few just to paint but it's sad as I would love to play these on a table scale not board game.
The rules are incredibly easy to adapt to free form tabletop (and I believe were designed to be easily adapted when they were ready)- if that's what you want, it's right there. Mostly just change squares to inches and add a few things to account for partials.
All of them the problem overall is CMON as we have already seen chinks in their KS business plan. Heck the reason the Relic Knights was delayed for so long was because of CMON's pushing other items ahead in the production line.
This. CMoN is the production side of this project and it seems CMoN doesn't really care that it is behind schedule. They have your money already. When I invested in this project, I committed because CMoN had shown it could turn out a good product fast. I assumed that they had contacts and manufacturers in China that would produce this. It looks like they went with a different group of manufacturers for SW. The whole issue with one of the printers running off with their payment did not bode well.
I wonder how things are going with Rivet Wars right now also and if they are having problems too.
Overall these are gorgeous minis but this is not what Mike initially promised when he said he was coming out with a game. He said it would be more of a full out table skirmish game then the whole board game style. In the end I am sure I will buy a few just to paint but it's sad as I would love to play these on a table scale not board game.
I was told by some people in contact with McVey, the game was originally meant to be a skirmish game, but the decision was made to switch to a board game because McVey felt the market was over saturated with skirmish games. A board game had a better chance to stand out and gain larger exposure. Plus when they were to release a skirmish game, there would be an established base of players which could grab the rules and start playing with ready figs.
As a curiosity, if Mike McVey is pretty much behind the commissioning of sculpting and producing and printing and pretty much everything else, what exactly is CMoN's role in all this? Why is their name on the box?
McVey makes the basic mini prototype, gets it okayed through CMON, makes a master mold, gets it okayed, sends it to the production facility, which makes a couple of samples, they get sent to McVey who approves or disapproves the quality, then they get sent to CMON who does a secondary yay or nay, and CMON sends the money to the production facility to craft the minis, the minis get sent to CMON, who then does final distribution.
That is oversimplified, but that is somewhat how it feels like it was supposed to go.
I do like the models, but I keep forgetting that I am even still owed models, as I only am reminded about it every two months or so. I can totally see using most of the human troopers and Heroes from SedWars, especially including the new power-suited Barker, as a squad of Naval Troopers in games of In the Emperor's name, or some sort of unit made of characters from a division of the Imperial Guard, ala Gaunt's Ghosts. You would have the commander, the command squad Medic, the platoon sniper, troops clad in carapace armor, etc.
Or like people have said, they fit great into the universe of Deadzone.
The game is incredibly easy to turn into an open tabletop game, mechanically. However... there are other games that have rules that are multitudes better that you could just use these figures for. The new edition of the rules are better, at least than the originals, but I don't want to have to pay 30-40 dollars to have them printed out, as I have no portable device to display them on at the game table.
Guildsman wrote: Hate to ask questions that may have already been answered, but how many of these figures will be available separately at retail? Some of this could be usable outside of the main game. Along the same lines, wasn't it mentioned that the exclusives will be available at conventions? Really bummed that I missed out on the Dead Space lookalike.
All of them the problem overall is CMON as we have already seen chinks in their KS business plan. Heck the reason the Relic Knights was delayed for so long was because of CMON's pushing other items ahead in the production line.
Without throwing anyone under the bus directly, I'll simply state that this isn't true. At all. I've spoken directly with people on both sides, and the RK delay was not a result of CMoN pushing other things ahead of production. The sculpts of the last few RK minis may or may not have been delivered on time.
Guildsman wrote: Hate to ask questions that may have already been answered, but how many of these figures will be available separately at retail? Some of this could be usable outside of the main game. Along the same lines, wasn't it mentioned that the exclusives will be available at conventions? Really bummed that I missed out on the Dead Space lookalike.
All of them the problem overall is CMON as we have already seen chinks in their KS business plan. Heck the reason the Relic Knights was delayed for so long was because of CMON's pushing other items ahead in the production line.
Without throwing anyone under the bus directly, I'll simply state that this isn't true. At all. I've spoken directly with people on both sides, and the RK delay was not a result of CMoN pushing other things ahead of production. The sculpts of the last few RK minis may or may not have been delivered on time.
I'm only going off of what was told to me by the RK guys at adept icon.
spiralingcadaver wrote: The new core rules are almost identical- new nano and clarifications, basically. It's mostly just the cards that got updated...
edit: and, yeah, I got into the KS with the insurance of IG alternates and chaos zombie cultists
So it still has the 1st Edition WFRP problem of a roll good enough to hit being good enough to kill?
Never played the game but that stuck out like a sore thumb when I was paging through my brother's rulebook.
If you mean (just about) every hit does damage and more better hit rolls mean more damage, then yes.
If you mean you have a high chance of autokills or something, no- strain are more durable, and most vanguard death (in my experience) now comes from nano instead of straight damage.
IdentifyZero wrote: Just like to apologize for any drama I have caused regarding the Kickstarter. The fact is, I still like Sedition Wars and Studio McVey quite a bit.
I've just been a bit upset it didn't turn into the smash hit I was hoping for it to become. I will admit, I love the look of the new models coming.
We've got very tentative date on wave 2. All the cards are printed and ready. Each Biohazard backer will receive a plain box with the Biohazard rewards within, as well as all the reprinted cards and the new cards.
For the Kickstarter exclusive optional items, these will come in a plain box with the model(s) and appropriate cards.
The optional Terrain set will arrive in retail packaging with components in a vacuum tray.
Right now we expect figure production and final assembly of all components to complete in early July, and assuming everything goes according to plan we will have them in Europe and the USA ready to ship through August - this is an estimate right now since we won't be able to set this in stone until all the transportation is booked. Once we've got firm dates after the first week of July we'll update you all again.
Terrain and a printed, updated, rulebook will be available in the pledge manager to buy before they ship. Special characters won't be available. Terrain is expected to go to general retail.
Also, it seems CMON have an attack of the communications and is answering questions en-masse!
What a waste. I'd buy that firefly crew in a flash if it was up for general sale.
It seems like they'd have been better off investing more in the core game itself rather than going off on a typical CMON "go completely overboard with KS exclusives" campaign.
It gets a bit pointless when the point of the kickstarter is primarily to fund things that will never see the light of day outside of the kickstarter, which seems to be the case here.
Where did you get that info on the rulebook? Is that the reprinted rulebook that still has errors or something messed up in it? And is it available to download somewhere?
Terrain and a printed, updated, rulebook will be available in the pledge manager to buy before they ship. Special characters won't be available. Terrain is expected to go to general retail.
Also, it seems CMON have an attack of the communications and is answering questions en-masse!
I'm guessing the bold part is what has gotten them to suddenly be communicative again...
I would bet the rules you can buy are the second edition which they seem to call version 1.5 (implying they will release another). Not sure if I will spring for it or wait for a hopefully newer set which addresses the multiple issues in v1.5 AND updates the scenarios to the new rules as well. Of course they will most likely need to update cards too at that point.
What a waste. I'd buy that firefly crew in a flash if it was up for general sale.
It seems like they'd have been better off investing more in the core game itself rather than going off on a typical CMON "go completely overboard with KS exclusives" campaign.
It gets a bit pointless when the point of the kickstarter is primarily to fund things that will never see the light of day outside of the kickstarter, which seems to be the case here.
The point of the kickstarter was to generate enough funds to allow them to put together a decent retail package for distribution. The offering of exclusive figures to folks backing the project definitely allwed them to increase the capital generated buy the project, in turn allowing them to meet their goal of getting the game to market.
they're being tooled in hard molds so no rubber involved; it would seem to be demoulding agent (which should be removed from production items), or so I'd think.
I still say that spider drones would have been better. You need to work hard to sell an antigrav vehicle as an actual vehicle, and a beveled gear under the chassis doesn't cut it. Wheels, tracks, legs or ducted fans are all more convincing ways to convey a vehicle's ability to move.
see, I don't get the issue everyone seems to be making out of that. I've just built one of Mantic's new chariots (similar if not identical material) and if any of their new kits will bend in on itself before you even unpack it, it's that one. However, I just scraped off all mold lines and boiled some water - took me a few minutes (if that...) to bend everything back into place and it's hardly a highly skilled technique, to say the least.
It's one little extra thing to do in the usual checklist, I don't get the big deal.
No fan of spider legs for these by the way, I think the floating idea is displayed nicely by them... floating.
Besides that would have been more complex than this so probably more expensive at least in the tooling, and these are basically thrown in as a quick in-between freebie to upgrade some card tokens. at least this way they're consistent with the mini hovertank and really, what in the seven heavens else are you going to use them for? (okay, they will be used to proxy PanO auxbots in an annoying infinity auxilia-spam list every once in a while but not much more...)
Having to boil water and bend back non-resin, general release models isn't going to make for a good seller, no matter how easy it is to do in reality. It just sounds (and looks) like something you shouldn't have to deal with.
RiTides wrote: Having to boil water and bend back non-resin, general release models isn't going to make for a good seller, no matter how easy it is to do in reality. It is just something you shouldn't have to deal with.
having to assemble general release models isn't going to make for a good seller...
and that's clearly not true, whole piles of stuff that needs assembly (that does not even offer alternate poses or bits) still sells well
I agree needing to boil and bend is not ideal,
but board gamers that are put off by that will equally be put off by mini assembly (and probably wouldn't be too bothered by low end board game style figures)
Absolutionis wrote: They look exactly as I assumed they'd look; they're simplistic designs anyways.
I'm curious why they took so long, though.
Why blue plastic? Will they be released in blue plastic?
I assume since the game is being marketed as more of a board game than a minis game, different color (if that is the way they will come) will be easily identified, more so if they count as a "token" rather than a unit/character for rules purposes.
having to assemble general release models isn't going to make for a good seller...
and that's clearly not true, whole piles of stuff that needs assembly (that does not even offer alternate poses or bits) still sells well
I agree needing to boil and bend is not ideal,
but board gamers that are put off by that will equally be put off by mini assembly (and probably wouldn't be too bothered by low end board game style figures)
^^^This.
I don't get it; we've spent ages dealing with metal models which have mold lines too (and which are just as annoying to clean up) and while those are easier to bend back, parts hardly ever fit anywhere near as well as something cast via rigid tooling such as these and even if these don't quite fit, it's easier to cut off the excess. They're less of a hassle than metal and the detail is pretty damn good. What's the issue? Sure, board gamers will be put off by having to bend stuff back into place. However, those board gamers don't give a damn if everything lines up just right etc so they don't care. I really, really don't understand why this frankly stupid line of reasoning is still going.
Back from Gencon and gearing up to ship
Update #107 · Aug 20, 2013 · comment
We're back from Gencon, have all the wave 2 packing slips printed and are taking pictures of the contents now to share with Battlefoam to minimize errors on shipping since there are a lot of different options on this wave.
Once that's sorted, packing and shipping will begin - when your shipment goes out you'll get an email with tracking info, and we will send another update when we've finished shipping wave 2, so you won't need to contact us about a missing shipping notification unless we update and state shipping is complete and you haven't gotten anything or a shipping notification.
There are further updates due to these over the next few weeks. Not everything that is being reviewed has made it to the Errata yet as they are still being worked on. The Cthonian for example is being worked on but hasn't reached final agreement on the changes so isn't included yet.
Project Update #110: Shipping update - hiccup
Posted by CoolMiniOrNot Like
We packed several reward boxes without the deck of cards for the new models included in the Biohazard pack and options, and just caught it in the warehouse. Due to a mistake at the printer, these were not actually shipped to us and we are getting them air-freighted in today, which means we will only be able to continue shipping on Friday.
We actually ordered the extra cards as a combined quantity with the replacement decks you are all receiving for free, but apparently they were not combined but instead printed separately as a separate product. We requested shipments of the replacement decks, believing they were a combined product, and received a deck short of 33 of the cards you'll need to use the additional models.
We've prevented any items from going out as we caught it just in time this morning, so no one should be getting a package short of cards. We're very sorry for the additional delay and are doing everything we can to cut it short.
When they have mysterious delays, people complain. When they blame Battlefoams, people complain. When they admit a mistake on their part, people complain.
This whole project has been plagued by fans that were full of gak.
Absolutionis wrote: When they have mysterious delays, people complain. When they blame Battlefoams, people complain. When they admit a mistake on their part, people complain.
This whole project has been plagued by fans that were full of gak.
Because obviously the folks who spent money on the game are the problem with the project.
Absolutionis wrote: When they have mysterious delays, people complain. When they blame Battlefoams, people complain. When they admit a mistake on their part, people complain.
This whole project has been plagued by fans that were full of gak.
Because obviously the folks who spent money on the game are the problem with the project.
Because I'm sure Studio McVey is maliciously making these delays in an effort to spite you for funsies.
Absolutionis wrote: When they have mysterious delays, people complain. When they blame Battlefoams, people complain. When they admit a mistake on their part, people complain.
This whole project has been plagued by fans that were full of gak.
I for one am much happier with the communication they're magically able to provide right now* over their typical dead silence.
*While the Wrath of Kings Kickstarter is in progress.
Absolutionis wrote: When they have mysterious delays, people complain. When they blame Battlefoams, people complain. When they admit a mistake on their part, people complain.
This whole project has been plagued by fans that were full of gak.
I for one am much happier with the communication they're magically able to provide right now* over their typical dead silence.
*While the Wrath of Kings Kickstarter is in progress.
Absolutionis wrote: When they have mysterious delays, people complain. When they blame Battlefoams, people complain. When they admit a mistake on their part, people complain.
This whole project has been plagued by fans that were full of gak.
Because obviously the folks who spent money on the game are the problem with the project.
Because I'm sure Studio McVey is maliciously making these delays in an effort to spite you for funsies.
Did ANYONE imply Studio McVey did that, or is throwing gak at strawmen just what you do to feel good about yourself?
CptJake wrote: Did ANYONE imply Studio McVey did that, or is throwing gak at strawmen just what you do to feel good about yourself?
I'm happy they're providing updates. I happy they're being communicative.
People like you, Bolognesus, and several on Kickstarter comments can't remain happy no matter what SMcVey does. Stop whining.
Imagine yourself in McVey's position. There is a delay or mistake. Regardless of what McVey does, people are going to complain. I'm simply happy they chose the option of communication.
As an aside, I didn't imply that the folks that spent money on the game were the one and only problem. I just responded to your worthlessly sarcastic hyperbole with something equally deserving. Now please stop complaining. You'll get your toys someday. If McVey had mispacked those boxes, you'd be complaining anyways.
Actually, in either case, it's CMoN's mistake or delay, since they've been handling basically all of the production end of things, and I believe SMV has no control over KS communication either...
CptJake wrote: Did ANYONE imply Studio McVey did that, or is throwing gak at strawmen just what you do to feel good about yourself?
I'm happy they're providing updates. I happy they're being communicative.
People like you, Bolognesus, and several on Kickstarter comments can't remain happy no matter what SMcVey does. Stop whining.
Imagine yourself in McVey's position. There is a delay or mistake. Regardless of what McVey does, people are going to complain. I'm simply happy they chose the option of communication.
As an aside, I didn't imply that the folks that spent money on the game were the one and only problem. I just responded to your worthlessly sarcastic hyperbole with something equally deserving. Now please stop complaining. You'll get your toys someday. If McVey had mispacked those boxes, you'd be complaining anyways.
Actually, if you were to read back through the assorted SW threads I've been one of the rather consistently positive voices (certainly when it came to models). I even defended them on some of the issues with rules clarity etc. until it got really ridiculous. And honestly, if you can't agree by now that the way the ruleset has been handled has been one huge clusterfeth I don't really know what to even say to you. As to my actual negativity: that's mostly reserved for CMoN's way of handling communications. Again, that's something no reasonable person would actually defend as being up to snuff. Sufferable perhaps, for what is still absolutely a great deal in minis for various purposes, but certainly not good.
If they had actually been responsive and communicative from the start, I'd barely have shrugged at this. Now, however? You really are full of crap if you seriously claim we're being unreasonably negative on a project with the issues SW has had.
Again, for a large part due to CMoN's handling - but McVey is certainly not blameless on the rules crap (really, I cannot for the life of me grasp how someone with Mike McVey's track record let something slip that badly...).
The rules crap is entirely McVey's fault for obviously not playtesting enough. I am on board with that.
Delays because of a printer not following orders correctly is not something a company can control. Take it from me, I work in a field where I have to deal with a printer, and have seen numerous delays because of not filling orders and misprinting things.
Although I do think it sucks that the Eratta for the V2 rulebook and cards actually beat the actual product to my door, and as a Kickstarter backer that door should be one of the first ones that the product would see.
spiralingcadaver wrote: Actually, in either case, it's CMoN's mistake or delay, since they've been handling basically all of the production end of things, and I believe SMV has no control over KS communication either...
While this is true, McVey have their own forums, and have spent much of the last year failing to communicate as well. It seems a circular path of implied blame has been chosen by both CMON and McVey as to who is (was) letting backers down on the issue of communication, when it's clearly been both. The way the rules were handled has turned out to be atrocious, and has certainly acted as a detriment to both the McV and SW brands. Time, of course will be what tells us if it's recoverable and they can grow again or if McV ends up remaining simply a producer of boutique resin miniatures to their existing group of fans.
There was a time when I had some hopes for the Sedition Wars ruleset eventually scaling up to be a good tabletop skirmish and/or potentially ever larger alternative.
There was a time when I had some hopes for the Sedition Wars ruleset eventually scaling up to be a good tabletop skirmish and/or potentially ever larger alternative.
Not so much now...
This plus 1. I really like the Strain models so I will be getting some more from the expansion to use in other game systems. My faith in SMV in writing a ruleset for this has dropped to 0.
I plan on using the minis for the "In the Emperor's Name" skirmish ruleset. The Vanguard will make for some really cool Naval troopers or Adeptus Arbites (including the heroes- every landing party/defense patrol has to have a medic, a "sniper" character, the "big guy" etc.)
I think the strain might make for an awesome Dark Mechanicus warband, by just adding a suitable tech-priest looking figure to lead it. I can explain away the techno-parts of the zombies by saying they are test subjects/victims of the Obliterator virus. The larger models like the Grendler are infected servitors.
I haven't actually played my copy of SW more than a couple of times, so I'm not really all that familiar with the rules controversies. I was thinking about busting it out again next week. Is there a thread somewhere I should go look at that would catch me up?
AegisGrimm, do you have any of the minis yet. They are really good looking in my opinion but very small compared to GW figures. They look good next to FW or Infinity minis though.
Fix, I would recommend that you check out the Studio McVey website and go to the forums. They have a good deal of discussion about the rules going on there.
AegisGrimm, do you have any of the minis yet. They are really good looking in my opinion but very small compared to GW figures. They look good next to FW or Infinity minis though.
Fix, I would recommend that you check out the Studio McVey website and go to the forums. They have a good deal of discussion about the rules going on there.
I have the 1st shipment from the Kickstarter Biohazard level (so the main game plus doubles of the non-hero figures), and am waiting on the 2nd one. They are definitely not as chubby as GW miniatures. Closer to a realistic 25-28mm scale than the heroic scales most of the standard companies use.
I painted up about 30 of them for use with Infinity, and a special narrative campaign event I ran.
Think they fit that kind of sci-fi aesthetic perfectly (although not sure how well they will go with 40k - maybe the Mantic zombie/corporation miniature combo might be better?)
Nice little minis though, a couple of pics for anyone interested:
Spoiler:
SAS trooper mobbed by 'strain', comes back as one
During city evacuation, fat guy and man in goat suit (civilians) escape from approaching horde...
My Strain models are being used as Nurgle Cultists and Random Plague Zombies for 40k Skirmish games for the most part. The vanguard (with the wave 2 models when they finally get here) are making up an IG/Imperial Navy boarding party.
I painted up about 30 of them for use with Infinity, and a special narrative campaign event I ran.
Think they fit that kind of sci-fi aesthetic perfectly (although not sure how well they will go with 40k - maybe the Mantic zombie/corporation miniature combo might be better?)
Nice little minis though, a couple of pics for anyone interested:
Spoiler:
SAS trooper mobbed by 'strain', comes back as one
During city evacuation, fat guy and man in goat suit (civilians) escape from approaching horde...
I started to use them as plague zombies in skirmish settings, but I wanted to rationalize the figures with ranged weapons (The quasimodo and the Brimstone), as well as the Cthonian and the Grendlr. I figured that if I say they are Dark Mechanicus, they will somewhat follow the new 40K Chaos design of daemon engines. Hell, if anything, they look even more sadistic and Grimdark than the daemon engines, really. Especially as something let loose on a populace.
Kind of my take on a Chaos version of Genestealer Cults, without just being masses of robed cultists, though those would obviously still make a good "human" portion of the cult. Hmmm...I might have a reason to get a small amount of the Dark Vengeance cultists.........
Pacific - all I can say is: Wow! That table looks amazing, and the game sounds like it would have been awesome fun as well. You're motivating me to get into the garage (aka box hell) to clean out some more of the random junk that it's filled with so I can get closer to having a proper table set up...
Nice ideas there as well, AegisGrimm. Makes sense, and they do fit in with things like the new Chaos Dread and CSM..
6 Mini Drones (2 of each type)
6 Bone Crabs
Gnosis Kara
Aphid Suit Barker
Biohazard Morgan
Cyber Akosha
Keegan Kor
Jada Lily
Vokker Dargu
and Tech Com Kara for EU backers only.
Painting DVD
Revised Cards
The rest are paid for add ons
Niven Banks and Strain version
Ridley and Strain version
Ramirez and Strain Version
Hexen and Proto Phaedrus
Calamity crew
THI suits
Revised Rulebook
Terrain Set
Do you have something, anything, around the house which could boil water? If so, don't worry.
Bent 'thick' bits (the big strain thing springs to mind!) can be annoying to bend back but the thinner it gets, the easier it is to bend back into shape in my experience.
those bars forming his rollcage would be quite easy to bend into place: heat the whole thing in boiling water, take it out of the water and press onto the model, then hold for 30 seconds. between PP, Mantic and CMoN I've seen some restic by now, never had issues with bits like that yet - however badly bent they turn up
Just an FYI guys, Sedition Wars: Alabaster is the Deal of the Day on MiniatureMarket. It's $35 for the next few hours. I'm sure a couple of you will/have already jump(ed) on it.
well mine turned up this morning casting looks better than the main box so hopefully they have sorted the mold lines issue . head crabs are huge look more 54mm scale than 28.
timetowaste85 wrote: Just an FYI guys, Sedition Wars: Alabaster is the Deal of the Day on MiniatureMarket. It's $35 for the next few hours. I'm sure a couple of you will/have already jump(ed) on it.
I must have got really lucky when I sold one of my biohazards for £130, ok it was just after I received it and no one was really aware of the issues (which I hardly had any).
zedmeister wrote: New bit of news concerning the Firebrand rules. Have updated the 1st post...
Neat, I look forward to this months Ravage. I'm plesently suprised by the quality of the magazine, it's much more diverese then I had expected it to be.
IT's been 3 weeks since they told me I'd be refunded in 1-2 weeks. No responses to a single email for 3 weeks now.
They have also disconnected their prior phone number. I'm beginning to get worried CMON is preparing to rip people off en-masse.
...oops how silly of me.
I took this from the SW Comments:
Jason wants a T-Shirt Jardine 5 days ago
and again on the SMV forums, Mike repeats his offer of help ...
.
"Posted Today, 11:40 AM I've said it before, but I'll say it again.
I will help anyone who needs it - just email me and let me know you details (preferably with any email conversations you've had with cmon).
mike "
CMoN has never really been great about answering email.
CMON has always been fast and expedient with me, even when everyone else was complaining, they were replying to me within 24 hours. This is the first time I've experienced the 'cold shoulder' from them in this regard. I'm not happy as I was given a deadline of 1-2 weeks to be issued my refund and it's been over 3 weeks now.
I'm guessing they had too many refund requests and now they don't know what to do. Since they've already provided me with a written agreement they are refunding me, it would become a legal matter if they do not especially since I more than proved the destruction of my items to them and god it was fun.
I've been thinking about selling my SW stuff too. I like the models and all (despite some bended pieces) but realistically I'll probably never get around to playing it let alone painting everything. Just too busy.
I just have the biohazard level too ... what's the best way to go? Dakka swap shop? ebay? Am I gonna get anywhere near the $100 I spent?
Necros wrote: I've been thinking about selling my SW stuff too. I like the models and all (despite some bended pieces) but realistically I'll probably never get around to playing it let alone painting everything. Just too busy.
I just have the biohazard level too ... what's the best way to go? Dakka swap shop? ebay? Am I gonna get anywhere near the $100 I spent?
It doesn't really have the built in resale value that Zombicide Season 1 had...
I really would recommend downloading the updated rules and giving the game a go, I find it to be pretty fun.
A batch of Vanguard minis. The plasticky ones, maybe one of the iterations of Kara that's not a huge suit. The drones, stuff that could be used for Infinity.
yeah,
Its mostly the SW community self hate that has me unwilling to open the box up again...
I'm still deciding what to do with my biohazzard plus complete set of extras.
Right now sitting on it, resisting the urge to just take the bases and sell the rest.
I'm kinda hoping to see a new edition of the game appear with community winning rules!
Panic wrote: yeah,
Its mostly the SW community self hate that has me unwilling to open the box up again...
I'm still deciding what to do with my biohazzard plus complete set of extras.
Right now sitting on it, resisting the urge to just take the bases and sell the rest.
I'm kinda hoping to see a new edition of the game appear with community winning rules!
Panic...
I've head it said 'Hope is not a method'. I don't think you'll ever see a new version of this game, though eventually the 'Battle for Alabaster' or what ever it is called will probably be released with rules that will work for this as well.
The game's actually basically seen a 3rd edition's worth of changes that's gotten it reasonably balanced and without linguistic oversights, and the new suggested forces have been entertaining than grunt spam (optimized but boring), though it's still kinda' awkward to utilize since those changes haven't been incorporated into the downloadable files yet, so there's a fair amount of cross-referencing.
spiralingcadaver wrote: The game's actually basically seen a 3rd edition's worth of changes that's gotten it reasonably balanced and without linguistic oversights, and the new suggested forces have been entertaining than grunt spam (optimized but boring), though it's still kinda' awkward to utilize since those changes haven't been incorporated into the downloadable files yet, so there's a fair amount of cross-referencing.
That's... terrible. I honestly can't think of a worse situation for a self-contained boardgame then having the rules that come with the box not be the rules you ought to use to play the game.
Yeah, ain't a great situation. The first iteration of rules were a little shaky regarding language, but balanced; the second set was rushed and looks that way; the third is pretty solid (better than either others) but the history of the second iteration really hamstrung the game: wish they hadn't felt the need to rush the game and come out with that botched version. Currently the new iteration is pretty close to a complete new set, but I don't know how they'll handle getting it to people once the errata is incorporated.
Not like it's the only modern board game to require heavy errata (looking at you, FFG), but that botched middle one still reflects poorly on the rest.
Alpharius wrote: Does McVey sell the scenic plastic bases separately?
Nope, but you can just buy the box game for 35 bucks for what? 50 bases?
Less than a buck for a base is a pretty good deal, honestly the bases are one of the best things about this kickstarter other than the terrain pack (which should have contained more cargo crates and less doors).
I have seen people sell the bases separately on ebay, think they were 10 for 5 bucks.
Mathieu Raymond wrote: A batch of Vanguard minis. The plasticky ones, maybe one of the iterations of Kara that's not a huge suit. The drones, stuff that could be used for Infinity.
How many Vanguard, specifically and which types? I love most of my Vanguard, but if you happen to want the ones I don't, magic can happen. Kara's assembled already, and you can have my drones when you pry them from my blocked, spasming esophagus. But some of the others are up for grabs.
I do remember how shockingly expensive the shipping turned out to be last time I sent you a package, so this time I'll mash everything into a bubble bag if we do business.
On Topic:
Anyone got a word on when the drones or the terrain will hit retail? CMON's pulled a Red October and gone silent on me.
C'mon, CMON, I want to give you my money for your stupid product that no one likes.
spiralingcadaver wrote: Yeah, ain't a great situation. The first iteration of rules were a little shaky regarding language, but balanced; the second set was rushed and looks that way; the third is pretty solid (better than either others) but the history of the second iteration really hamstrung the game: wish they hadn't felt the need to rush the game and come out with that botched version. Currently the new iteration is pretty close to a complete new set, but I don't know how they'll handle getting it to people once the errata is incorporated.
Not like it's the only modern board game to require heavy errata (looking at you, FFG), but that botched middle one still reflects poorly on the rest.
They should have been less arrogant and posted the rules up on BGG to be proofread by those guys. Instead they were evasive and arrogant and slightly douchey - not wanting to "give them away" and look how it all turned out... It wouldn't have helped with the rushed and out of scale expensive add-on figures, but it might have saved the initial boxed set as a product from it's clearance-bin-never-to-be-reprinted fate.
Maybe that new standalone expansion will have what would be considered solid rules.
I've flipped through the KS version rules, and they don't seem that bad. Definitely seen and played with worse.
But yeah, give those rules to the Geek and let them sort it out. If they end up with another KS for the expansions, GIVE THE RULES TO BOARD GAME GEEK FROM DAY MINUS ONE.
spiralingcadaver wrote: The game's actually basically seen a 3rd edition's worth of changes that's gotten it reasonably balanced and without linguistic oversights, and the new suggested forces have been entertaining than grunt spam (optimized but boring), though it's still kinda' awkward to utilize since those changes haven't been incorporated into the downloadable files yet, so there's a fair amount of cross-referencing.
My understanding is the fixes changes will never be included in the downloadable rule book and cards, and that a FAQ and Errata are the best we will get. It is almost as if part of the 'fun' is supposed to be researching the newest and latest changes.
I was wondering if I missed out on the updated rules in the second wave, but apparently I need not bother... So no beautiful soul has taken it upon him/herself to do a third edition pdf?
That's a shame. I am honestly looking forward to one day playing this. After I've mustered up enough mental momentum to clean more than a half figure at a time. Painting them seems like fun. One day...
Mathieu Raymond wrote: A batch of Vanguard minis. The plasticky ones, maybe one of the iterations of Kara that's not a huge suit. The drones, stuff that could be used for Infinity.
How many Vanguard, specifically and which types? I love most of my Vanguard, but if you happen to want the ones I don't, magic can happen. Kara's assembled already, and you can have my drones when you pry them from my blocked, spasming esophagus. But some of the others are up for grabs.
I do remember how shockingly expensive the shipping turned out to be last time I sent you a package, so this time I'll mash everything into a bubble bag if we do business.
On Topic:
Anyone got a word on when the drones or the terrain will hit retail? CMON's pulled a Red October and gone silent on me.
C'mon, CMON, I want to give you my money for your stupid product that no one likes.
To be fair, you had a lot to send me, and there was mdf terrain in there too. I'm not sure a bubble bag would have survived shipping. But a small number of minis like that, yes, it ought to be fine. Although I've never seen close-ups of the minis, most of them look fun from a cursory glance. Can anyone point me to embiggened pictures?
So from what I gather here, I'm not the only one not to know what's happening. There is a lone pewter mini at one FLGS (guy in exo-suit) gathering dust. The owner swears he'll never re-order.
Wait, is there a third version? I know the first iteration of the rules was crap but I paid a few bucks for a reprinted revised rulebook to replace the one in the game box. So was that version broken too? My group and I were actually going to play it soon...
Alpharius wrote: There is, but I think you have to cobble it together yourself from their forum posts?
Wow, that sucks. I already thought it was lame that I had to buy a rulebook revision, and there's a _third_ version that is only available via random forum posts? Jeez.
IT's been 3 weeks since they told me I'd be refunded in 1-2 weeks. No responses to a single email for 3 weeks now.
They have also disconnected their prior phone number. I'm beginning to get worried CMON is preparing to rip people off en-masse.
...oops how silly of me.
I took this from the SW Comments:
Jason wants a T-Shirt Jardine 5 days ago
and again on the SMV forums, Mike repeats his offer of help ...
.
"Posted Today, 11:40 AM I've said it before, but I'll say it again.
I will help anyone who needs it - just email me and let me know you details (preferably with any email conversations you've had with cmon).
mike "
CMoN has never really been great about answering email.
CMON has always been fast and expedient with me, even when everyone else was complaining, they were replying to me within 24 hours. This is the first time I've experienced the 'cold shoulder' from them in this regard. I'm not happy as I was given a deadline of 1-2 weeks to be issued my refund and it's been over 3 weeks now.
I'm guessing they had too many refund requests and now they don't know what to do. Since they've already provided me with a written agreement they are refunding me, it would become a legal matter if they do not especially since I more than proved the destruction of my items to them and god it was fun.
Its standard practice from them for me. Three or four of thier projects from Zombicide to Relic Knights, to this hum dinger went sour, not to mention the gak they tried to pull on my credit card.
So now, anything with CMON in there, I avoide them like the plague. They got a few million out of the deal, they could care less if they do what they say or not, by now.
IT's been 3 weeks since they told me I'd be refunded in 1-2 weeks. No responses to a single email for 3 weeks now.
They have also disconnected their prior phone number. I'm beginning to get worried CMON is preparing to rip people off en-masse.
...oops how silly of me.
I took this from the SW Comments:
Jason wants a T-Shirt Jardine 5 days ago
and again on the SMV forums, Mike repeats his offer of help ...
.
"Posted Today, 11:40 AM I've said it before, but I'll say it again.
I will help anyone who needs it - just email me and let me know you details (preferably with any email conversations you've had with cmon).
mike "
CMoN has never really been great about answering email.
CMON has always been fast and expedient with me, even when everyone else was complaining, they were replying to me within 24 hours. This is the first time I've experienced the 'cold shoulder' from them in this regard. I'm not happy as I was given a deadline of 1-2 weeks to be issued my refund and it's been over 3 weeks now.
I'm guessing they had too many refund requests and now they don't know what to do. Since they've already provided me with a written agreement they are refunding me, it would become a legal matter if they do not especially since I more than proved the destruction of my items to them and god it was fun.
Its standard practice from them for me. Three or four of thier projects from Zombicide to Relic Knights, to this hum dinger went sour, not to mention the gak they tried to pull on my credit card.
So now, anything with CMON in there, I avoide them like the plague. They got a few million out of the deal, they could care less if they do what they say or not, by now.
So I emailed Mike McVey about it, because he's supposed to be helping people. He insulted me for putting down his game and gave me a sob story about his sick mother he had to take care of being the reason Sedition Wars sucks so bad and apparently he never bought a new house (like HE claimed last year) but in fact, went to go take care of sick old mom right after he made a million on Sedition Wars.
What a nice guy right?
This really makes me feel so much better about destroying my Sedition Wars junk.
Grot 6, what did they do to your credit card? Should I go back over my statements with a fine-toothed comb and a troubled brow?
IdentifyZero, would you mind posting the actual email he sent you? I'd love to read it.
I can just imagine a cornered McVey saying whatever it takes for you to let him gi, then slipping around a corner, pulling off his mask, slipping into a European sedan and vanishing like Keyser Soze.
IT's been 3 weeks since they told me I'd be refunded in 1-2 weeks. No responses to a single email for 3 weeks now.
They have also disconnected their prior phone number. I'm beginning to get worried CMON is preparing to rip people off en-masse.
...oops how silly of me.
I took this from the SW Comments:
Jason wants a T-Shirt Jardine 5 days ago
and again on the SMV forums, Mike repeats his offer of help ...
.
"Posted Today, 11:40 AM I've said it before, but I'll say it again.
I will help anyone who needs it - just email me and let me know you details (preferably with any email conversations you've had with cmon).
mike "
CMoN has never really been great about answering email.
CMON has always been fast and expedient with me, even when everyone else was complaining, they were replying to me within 24 hours. This is the first time I've experienced the 'cold shoulder' from them in this regard. I'm not happy as I was given a deadline of 1-2 weeks to be issued my refund and it's been over 3 weeks now.
I'm guessing they had too many refund requests and now they don't know what to do. Since they've already provided me with a written agreement they are refunding me, it would become a legal matter if they do not especially since I more than proved the destruction of my items to them and god it was fun.
Its standard practice from them for me. Three or four of thier projects from Zombicide to Relic Knights, to this hum dinger went sour, not to mention the gak they tried to pull on my credit card.
So now, anything with CMON in there, I avoide them like the plague. They got a few million out of the deal, they could care less if they do what they say or not, by now.
So I emailed Mike McVey about it, because he's supposed to be helping people. He insulted me for putting down his game and gave me a sob story about his sick mother he had to take care of being the reason Sedition Wars sucks so bad and apparently he never bought a new house (like HE claimed last year) but in fact, went to go take care of sick old mom right after he made a million on Sedition Wars.
What a nice guy right?
This really makes me feel so much better about destroying my Sedition Wars junk.
I would also like to see this email, it sounds very unlike everything I have heard about McVey.
I have PMed anyone that asked for the emails, the email. I have a feeling if I post it on here, I'll get another one month ban like the last time I posted an email reply on Dakka.
IdentifyZero wrote: I have PMed anyone that asked for the emails, the email. I have a feeling if I post it on here, I'll get another one month ban like the last time I posted an email reply on Dakka.
It does make for some interesting reading. Reminds me of Days of our Lives...
IdentifyZero wrote: I have PMed anyone that asked for the emails, the email. I have a feeling if I post it on here, I'll get another one month ban like the last time I posted an email reply on Dakka.
While I can see why Mike's been pissed off at your rather harsh/antagonistic criticism (assuming it's been the same tone as dakka's), yeah, that wasn't a hugely professional response.
I dunno, if I were you, I'd cut my losses, sell what I couldn't get a refund from CMoN for, have a few stiff drinks, and move on. It sucks a lot to feel burned (esp. b/c I remember you used to be a big fan of SMV), but you've only got one life, and do you really want to spend it in a flame war over a board game? I'm not trying to trivialize your loss or criticize your behavior, but I've been in similar situations, and never felt I really "won" anything in the end- in retrospect, I've always regretted wasting time I could have been enjoying myself or doing something productive, staying angry instead.
IdentifyZero wrote: I have PMed anyone that asked for the emails, the email. I have a feeling if I post it on here, I'll get another one month ban like the last time I posted an email reply on Dakka.
hmmm... I am seeing only one side of the story with the email, but you can tell from his tone that he is frustrated and almost washes his hands from the project. Whilst he has my sympathies his creation has turned a bit sour, he cannot completely dissolve himself from blame. I would like to 'really' know how much of this mess was his and how much was CMoN's.
I must admit when I received my second wave I was so disappointed with the quality that I did sell the whole lot off and just put the whole mess behind me. IdentifyZero, I do not think you are going to get a Christmas card this year from McVey judging by his email.
It seems one sided because I forwarded him all of my emails to CMOn including 29 photos of me BURNING my sedition wars stuff. On his facebook page I had told him exactly the things he claims in the email. Nothing more, until my reply of course.
I don't give a rats ass about SW except my refund at this point. I was told if CMON was going quiet, mcVey would help. Guess not. lol
It seems one sided because I forwarded him all of my emails to CMOn including 29 photos of me BURNING my sedition wars stuff. On his facebook page I had told him exactly the things he claims in the email. Nothing more, until my reply of course.
I don't give a rats ass about SW except my refund at this point. I was told if CMON was going quiet, mcVey would help. Guess not. lol
So basically you willfully destroyed your reward then went looking for a refund?
It seems one sided because I forwarded him all of my emails to CMOn including 29 photos of me BURNING my sedition wars stuff. On his facebook page I had told him exactly the things he claims in the email. Nothing more, until my reply of course.
I don't give a rats ass about SW except my refund at this point. I was told if CMON was going quiet, mcVey would help. Guess not. lol
So basically you willfully destroyed your reward then went looking for a refund?
No, I was told by CMON to destroy my items and send pictures to get a full refund.
I didn't destroy it for LOLs. I gotta say? It felt good destroying it though. Much better than I felt receiving it.
It seems one sided because I forwarded him all of my emails to CMOn including 29 photos of me BURNING my sedition wars stuff. On his facebook page I had told him exactly the things he claims in the email. Nothing more, until my reply of course.
I don't give a rats ass about SW except my refund at this point. I was told if CMON was going quiet, mcVey would help. Guess not. lol
So basically you willfully destroyed your reward then went looking for a refund?
CMON offered a refund to people, but rather than dealing with shipping and sorting out the stuff they asked for backers to just destroy them.
It's actually a better idea as very few of these things would actually stand a chance to resell.
It seems one sided because I forwarded him all of my emails to CMOn including 29 photos of me BURNING my sedition wars stuff. On his facebook page I had told him exactly the things he claims in the email. Nothing more, until my reply of course.
I don't give a rats ass about SW except my refund at this point. I was told if CMON was going quiet, mcVey would help. Guess not. lol
So basically you willfully destroyed your reward then went looking for a refund?
CMON offered a refund to people, but rather than dealing with shipping and sorting out the stuff they asked for backers to just destroy them.
It's actually a better idea as very few of these things would actually stand a chance to resell.
I wanna see videos and photos.
I want to post a photo-log but not until I get my refund. Since others could simply use my photos and make their own claims of destruction.
It seems one sided because I forwarded him all of my emails to CMOn including 29 photos of me BURNING my sedition wars stuff. On his facebook page I had told him exactly the things he claims in the email. Nothing more, until my reply of course.
I don't give a rats ass about SW except my refund at this point. I was told if CMON was going quiet, mcVey would help. Guess not. lol
So basically you willfully destroyed your reward then went looking for a refund?
He destroyed it and documented doing it so he could get a refund. He was instructed to do so by CMON.
I'll hold out for a reprint of the rule book once all the rules are settled. Even if it becomes a fan project, I like it enough to let it linger unplayed for a while.
So, the part that really gets to me is just how many updates were full of "Can't update--buying a house" or "Can't update--installing internet in our new house." Now McVey claims that it wasn't a new house at all, but his sick old mum's place, where they were too busy caring for her?
BobtheInquisitor wrote: So, the part that really gets to me is just how many updates were full of "Can't update--buying a house" or "Can't update--installing internet in our new house." Now McVey claims that it wasn't a new house at all, but his sick old mum's place, where they were too busy caring for her?
Well, as far as I'm concerned he could add a few trestles by releasing the terrain kits and drones.
And speaking of highly-anticipated (by me) Sedition Wars products, you know what else besides bridges requires suspension, McVey? Disbelief. As in write the fething SW novel already!
So, Rob : Sedition Wars :: rats : sinking ships ..?
He tasks me. He promised a novel and I shall have it! I'll chase him 'round the moons of Nibia and 'round the Antares Maelstrom and 'round Perdition's flames before I give him up!
Or maybe I'll just read some Peter F. Hamilton with my eyes squinted. Same diff, right?
Slightly more on topic, it seems like McVey could have really earned a lot more sympathy if he had told us about his sick mother before things went all to hell. After all the delays and poor rules and drop in quality and CMON run-around, stepping in and telling people he has them covered only to drop them on their tushies is really just the icing on the urinal cake.
spiralingcadaver wrote: I'm pretty sure Rob was the one who said that, and is no longer part of the team...
Interestingly enough, I don't remember CMON or McVey stating any deliverable was contingent on a specific employee remaining on the team.
Of course, if you push hard enough they may just print off all the 'unhappy' emails and forum posts they have all gotten and call it the Sedition Wars Sedition novel.
spiralingcadaver wrote: Sry, not getting it- Was there something extra promised by someone who left? Didn't pay attention to that one.
One of the stretch goals included a promise of a Sedition Wars novel. No one really took it seriously, but it sure works as a metaphor for McVey's reach exceeding his grasp. Also, Mantic and Reaper delivered on their "why not?" novels, which makes McVey's broken promise look even worse.
spiralingcadaver wrote: I'm pretty sure Rob was the one who said that, and is no longer part of the team...
Interestingly enough, I don't remember CMON or McVey stating any deliverable was contingent on a specific employee remaining on the team.
Of course, if you push hard enough they may just print off all the 'unhappy' emails and forum posts they have all gotten and call it the Sedition Wars Sedition novel.
That would probably work in a House of Leaves meta-narrative kind of way.
Slightly more on topic, it seems like McVey could have really earned a lot more sympathy if he had told us about his sick mother before things went all to hell. After all the delays and poor rules and drop in quality and CMON run-around, stepping in and telling people he has them covered only to drop them on their tushies is really just the icing on the urinal cake.
Defiance games was/is/will be run by Tony Reidy, the Entil'Zha of shady business men. Before the kickstarter, Napoleon made a big show of kicking him off the farm and blaming him for the failure of the windmill. Then, shortly after taking our cash, Tony revealed that in fact, he was Keyser Soze and in charge the entire time.
CMON has already tried to go back on their refund agreement. Now they are trying to claim to me they can only refund Wave 2 after making me destroy it all.
I've informed them if I don't get my full refund, this becomes a legal matter.
Anyone who is interested in becoming part of this (over the fraud, misdelivered items, or even the refunds they are not issuing) please send me a Private Message. I will be putting together a list of names and individuals who are seeking restitutution, damages or want to make a complaint against CMON and first going to the local police department in Alpharetta, Georgia and the other locations CMON does business.
I am also investigating the possibility, if Studio McVey can also be held liable for this in some way.
Long story short: Unhappy? Contact me. I've given them till the end of the week to issue me my full refund or all hell breaks loose.
Not god if they did say you could destroy everything for a full refund
although the email reported by people did seem to suggest it was only the wave 2 paid extras that they were making the offer for (I guess it's easily possible the sent you a confusing or wrong response)
I can't see how you could go after Studio Mcvey over this though
although the email reported by people did seem to suggest it was only the wave 2 paid extras that they were making the offer for (I guess it's easily possible the sent you a confusing or wrong response)
I can't see how you could go after Studio Mcvey over this though
They specifically told me Wave 1 & 2. That's my issue here. It's not as if they told me Just Wave 2. I was told:
After all that hard work I had to go through to send you your gameboards for sedition wars you want to cancel???? Lol, just kidding, you are more than welcome to cancel, please send pictures of your entire wave 1 and 2 items destroyed by you along with your paypal email address and I will forward over to my accounting department for a refund to be issues. Please keep in mind that the refund process takes between 1-2 weeks.
although the email reported by people did seem to suggest it was only the wave 2 paid extras that they were making the offer for (I guess it's easily possible the sent you a confusing or wrong response)
I can't see how you could go after Studio Mcvey over this though
They specifically told me Wave 1 & 2. That's my issue here. It's not as if they told me Just Wave 2. I was told:
After all that hard work I had to go through to send you your gameboards for sedition wars you want to cancel???? Lol, just kidding, you are more than welcome to cancel, please send pictures of your entire wave 1 and 2 items destroyed by you along with your paypal email address and I will forward over to my accounting department for a refund to be issues. Please keep in mind that the refund process takes between 1-2 weeks.
well in that case there is no question that they need to pay up
although the email reported by people did seem to suggest it was only the wave 2 paid extras that they were making the offer for (I guess it's easily possible the sent you a confusing or wrong response)
I can't see how you could go after Studio Mcvey over this though
They specifically told me Wave 1 & 2. That's my issue here. It's not as if they told me Just Wave 2. I was told:
After all that hard work I had to go through to send you your gameboards for sedition wars you want to cancel???? Lol, just kidding, you are more than welcome to cancel, please send pictures of your entire wave 1 and 2 items destroyed by you along with your paypal email address and I will forward over to my accounting department for a refund to be issues. Please keep in mind that the refund process takes between 1-2 weeks.
well in that case there is no question that they need to pay up
\
Called Chern Ann personally. He informed me that the customer support individual made a mistake and THEY ARE ONLY Offering Wave 2 refunds. However, as I was told I will be getting a Wave 1, I will be. He's informed me I'll be refunded today.
As far as I am concerned, when I get my refund, I will post here to let you all know and I am done with Sedition Wars and CMON.
Automatically Appended Next Post: Holy gak. Refund issued in full already. Within 15 minutes of my call.
Yep, I'm pretty much done with all this stuff. If anyone needs help on phone #s, emails or contact information to sort through any problems they have, contact me and I will provide you with the proper lines of communication to solve your problem fast. If I can save anyone the time and frustration I dealt with, it will make me happy.
Good on them for finally getting the financials sorted out for you, but holy gak does reading this debacle make me worried about all their other stuff I've pledged for.
I guess all I can hope is that all parties involved have learned from their experiences and in the future are going to be able to deliver items that backers aren't going to have to destroy in order to feel a sense of satisfaction or closure to the whole mess.
although the email reported by people did seem to suggest it was only the wave 2 paid extras that they were making the offer for (I guess it's easily possible the sent you a confusing or wrong response)
I can't see how you could go after Studio Mcvey over this though
They specifically told me Wave 1 & 2. That's my issue here. It's not as if they told me Just Wave 2. I was told:
After all that hard work I had to go through to send you your gameboards for sedition wars you want to cancel???? Lol, just kidding, you are more than welcome to cancel, please send pictures of your entire wave 1 and 2 items destroyed by you along with your paypal email address and I will forward over to my accounting department for a refund to be issues. Please keep in mind that the refund process takes between 1-2 weeks.
well in that case there is no question that they need to pay up
\
Called Chern Ann personally. He informed me that the customer support individual made a mistake and THEY ARE ONLY Offering Wave 2 refunds. However, as I was told I will be getting a Wave 1, I will be. He's informed me I'll be refunded today.
As far as I am concerned, when I get my refund, I will post here to let you all know and I am done with Sedition Wars and CMON.
Automatically Appended Next Post: Holy gak. Refund issued in full already. Within 15 minutes of my call.
Bob,
This guys issue was almost as rough as mine was early on in the refund CMON KS campaign. Took a few more then fifteen minutes, but I got most of the money back, supposedly "Minus the 10% for kickstarter." couple of projects at that. Wasn't just SW. And for those that say they are good... just give them time, if they get a chance to nine inch nail you, they will take it.
My credit card company is tired of dealing with this KS refund issue, though. They stick to the old' Well, you funded the project, didn't you? that was what the money was for... speil." when they hear from me over KS.
highlord tamburlaine wrote: Good on them for finally getting the financials sorted out for you, but holy gak does reading this debacle make me worried about all their other stuff I've pledged for.
After some back and forth I got a refund today for an 'as yet to be delivered' CMON kickstarter that is suffering massive delays and has shown products of lesser quality than I was expecting, especially with the delays.
Having said that, I am pretty happy with what I got from them for both Zombicide kickstarters.
And if you're interested, keep in mind that they're partly pre-assembled. And by that I mean mis-assembled. My turret mounts are glued to their bases at an angle.
Thanks for the heads up, zedmeister! I just snapped one of the Miniature Market ones up.
I saw these in-person and was quite impressed. I figure I'll use the doors to convert onto some buildings or the like... since the only bummer with this set that I saw (other than the preassembly of some parts) was having so many doors with nothing to connect them to
What ever happened to that supposed expansion/ new box? I've found myself wondering this with the news of another CMON KS and Soda Pop getting ready to go at it on their own.
We've seen prototypes, heard Mike talk a bit about it, and promptly had it disappear off the face of the earth.
Is this going the route that SDE and Sodapop are with CMON? Obviously I doubt either party is entirely 100% happy with how things turned out with the first kickstarter.
Curious what the state of Sedition Wars is these days.
highlord tamburlaine wrote: What ever happened to that supposed expansion/ new box? I've found myself wondering this with the news of another CMON KS and Soda Pop getting ready to go at it on their own.
We've seen prototypes, heard Mike talk a bit about it, and promptly had it disappear off the face of the earth.
Is this going the route that SDE and Sodapop are with CMON? Obviously I doubt either party is entirely 100% happy with how things turned out with the first kickstarter.
Curious what the state of Sedition Wars is these days.
Mike posted this to their forums today:
MikeMcVey wrote:Here's an update on where we are with everything.
The Quarantine Campaign was done at the turn of the year - it has been laid out and is ready for distribution. The reason why this wasn't finished earlier, is that it features the wave two miniatures, so until they were distributed to all the backers (and we all know what a drawn out process that was), there was little point in sending it out. The finished version is actually the third that has been done - I simply wasn't prepared to send out the earlier versions as they weren't of the quality I wanted. The finished campaign is a six scenario arc, and reads and plays very well - I hope you'll like it. All being well you'll get that soon.
The solo play rules have been in development for a long time, and have really caused a bit of a re-think into what the future holds for Sedition Wars - we'll be announcing what that is in the next few weeks. Round about the time of GAMA I believe. I'm excited to share it with you. It's been frustrating not being able to tell you all about it - but one thing I have learned since the Kickstarter is not to announce things until you are sure they are correct, and you can deliver them.
I can assure you though, Sedition Wars isn't dead (certainly not from my perspective) - I have 60+ new miniatures completed (amongst the very best Studio Mcvey have produced), as well as new art, storyline and a host of other things for the next part of the story. The rule I am living by with the new material is not to rush - I have been rushed into things in the past to the detriment of the product, and I'm not going to do that again. I'm sure the delays have caused some people to walk away and find newer interests, but hopefully we'll be able to temp some of them back when we finally show what we have been working on. You have to remember that Studio McVey is basically a one-man operation - and while I am posting on forums, or twitter, writing blog articles, or doing a lot of the other things that are on my (colossal) 'to-do' list - I'm not working on Sedition Wars, or the other projects I'm involved with.
I'm also not going to apologise the the lack of updates - I'm sure you're sick of hearing it. When I have something (meaningful) to say, I'll be delighted to share it with you all. The time for that is fast approaching too - as soon as we announce the next product officially, I will be drowning you in pictures of sculpts and painted miniatures - these will mainly be on the SM Facebook page (as I can get Ali to do that for me), but I will also try and link everything here. We ask plan to release some short runs of resin castings to promote the new miniatures.
That's all I have for now, there will be more soon though.
MikeMcVey wrote:.... The finished version is actually the third that has been done - I simply wasn't prepared to send out the earlier versions as they weren't of the quality I wanted.
Ironic, given the wave 2 miniatures...
I can assure you though, Sedition Wars isn't dead (certainly not from my perspective) - ...
It is from mine.
The change in scale, and the massive drop in quality between the wave 1 and 2 miniatures has killed my interest in this game. I had this big pile of miniatures coming that I was all excited about... that are all sitting in a box untouched, because I can't figure out what to do with them. I sure as hell can't bring myself to try painting them.
I have to side with the undecided crowd myself, I am less than thrilled on how he managed the kickstarter and what it produced, but I am willing to give him a second chance.
I don't think it's dead at all. But I'd rather see them drop the board game idea and just go with skirmish game rules, that can use the same stat cards and all. Sell the minis separately in starter sets and blister/clamshells.
I've been satisfied with what I got (then again I got mine dirt cheap from an online store), and I'm tempted to get one of the terrain sets. Hell, as I'm winding down from cleaning Deadzone figures, I've gone to recleaning a bunch of SW stuff now. I may grab another box since it's so cheap and those bases are pretty awesome.
judgedoug wrote: I totally forgot I own this terrain set from the KS. Guess I'll go pull it out from the "box of shame" that has all my SW stuff in it
Heh. You too?
insaniak wrote: The change in scale, and the massive drop in quality between the wave 1 and 2 miniatures has killed my interest in this game. I had this big pile of miniatures coming that I was all excited about... that are all sitting in a box untouched, because I can't figure out what to do with them. I sure as hell can't bring myself to try painting them.
judgedoug wrote: I totally forgot I own this terrain set from the KS. Guess I'll go pull it out from the "box of shame" that has all my SW stuff in it
Heh. You too?
LOL. I'm a little excited now as I am pretty sure I ordered a bunch of extra infantry to go with some Antenociti's Workshop vehicles, so since I'm a restic Ace now thanks to Mantic it may be pretty easy to get 'em cleaned and painted to tabletop quality. Does anyone know if the Vanguard dudes have had any or perhaps are upcoming releases for squad support weapons (missile launcher, SAW) or mortars/javelins/HMG teams?
Automatically Appended Next Post: Oh wait, they did have squad special weapons! Sweet! I'm definitely happy now, haha.
Automatically Appended Next Post: Actually if anyone is selling their stuff, I wouldn't mind owning another set or two of the Vanguard infantry models.
There seem to be regular games going on ebay for under 40 dollar with shipping. That's not a bad price for all that restic if you've got the stomach to cut it. Plus a nice selection of bases if you want to part all that out.
After cleaning and cutting up Deadzone, I'm not as put off by Sedition Wars.
MikeMcVey wrote:Here's an update on where we are with everything.
The Quarantine Campaign was done at the turn of the year - it has been laid out and is ready for distribution. The reason why this wasn't finished earlier, is that it features the wave two miniatures, so until they were distributed to all the backers (and we all know what a drawn out process that was), there was little point in sending it out. The finished version is actually the third that has been done - I simply wasn't prepared to send out the earlier versions as they weren't of the quality I wanted. The finished campaign is a six scenario arc, and reads and plays very well - I hope you'll like it. All being well you'll get that soon.
The solo play rules have been in development for a long time, and have really caused a bit of a re-think into what the future holds for Sedition Wars - we'll be announcing what that is in the next few weeks. Round about the time of GAMA I believe. I'm excited to share it with you. It's been frustrating not being able to tell you all about it - but one thing I have learned since the Kickstarter is not to announce things until you are sure they are correct, and you can deliver them.
I can assure you though, Sedition Wars isn't dead (certainly not from my perspective) - I have 60+ new miniatures completed (amongst the very best Studio Mcvey have produced), as well as new art, storyline and a host of other things for the next part of the story. The rule I am living by with the new material is not to rush - I have been rushed into things in the past to the detriment of the product, and I'm not going to do that again. I'm sure the delays have caused some people to walk away and find newer interests, but hopefully we'll be able to temp some of them back when we finally show what we have been working on. You have to remember that Studio McVey is basically a one-man operation - and while I am posting on forums, or twitter, writing blog articles, or doing a lot of the other things that are on my (colossal) 'to-do' list - I'm not working on Sedition Wars, or the other projects I'm involved with.
I'm also not going to apologise the the lack of updates - I'm sure you're sick of hearing it. When I have something (meaningful) to say, I'll be delighted to share it with you all. The time for that is fast approaching too - as soon as we announce the next product officially, I will be drowning you in pictures of sculpts and painted miniatures - these will mainly be on the SM Facebook page (as I can get Ali to do that for me), but I will also try and link everything here. We ask plan to release some short runs of resin castings to promote the new miniatures.
That's all I have for now, there will be more soon though.
Hm, back during the KS, Studio McVey wasn't exactly a 1-man operation. Rob Baxter was heavily involved, and I'm sure Ali isn't someone who can paint and do nothing else.
Still. The stuff about the Quarantine Campaign having been ready for months and the Solo Play stuff seemingly having been on the backburner for a year or so now while he concentrates on other things isn't exactly endearing. The part about not going to apologise for the lack of updates is the worst part though - it's completely unnecessary and just makes him seem like (more of) an arrogant arse. Poor form. I won't be back for anything involving Sedition Wars or McVey.
Yes the Quarantine Zone campaign was the one they promised would let you play will all the figures at once (or something like that), so I can understand not releasing it until the wave 2 stuff shipped,
So just curious, KS drama aside, how fun/interesting is the game? I watched the video on the kickstarter and it seemed kind of... simple to say the least...
I mean, $35 on amazon down from $90 is a damn good deal, but if it's so simple, I don't know if I should even bother
if you like the models and have a use for them elsewhere, I'd say grab it for that price. The floor tiles are okay if you're into that sort of thing, and the bases are good quality - no two ways about it.
$35 is a pretty reasonable price for the box contents. $80, not so much...
I'm also not going to apologise the the lack of updates - I'm sure you're sick of hearing it.
The part about not going to apologise for the lack of updates is the worst part though - it's completely unnecessary and just makes him seem like (more of) an arrogant arse. Poor form. I won't be back for anything involving Sedition Wars or McVey.
It is customary to read a sentence from start to coma or full stop, not up to where it fits what you want to believe.
The above comment aside, you have the right, justifiably if I may add, to feel severely disappointed (to put it as lightly as it may be put) by the SW experience I really wonder how he can salvage that trainwreak, if it is salvageable at all.
Oh well, it was a nice idea that failed in almost everything.
Don't lecture me on how to read fething English, Ellinas filos mou.
Perhaps you need some lessons on how ellipses and hyphens are often used? Especially in light of your comment about commas.
Furthermore, the other section after the hyphen changes nothing of the message to me. I haven't seen an update of any kind from Mike in what seems like it must be close to a year now.
My disappointment in SW goes well beyond the sub=par products that were shipped, and the hyperbolic lies about it's quality as part of the campaign, but to the way that Mike personally chose to deal with pretty much everything on his end as well. Obviously CMON and "China" had a significant hand in the poor quality as well, but Mike seemed to fail in every aspect as well.
MikeMcVey wrote:I can assure you though, Sedition Wars isn't dead (certainly not from my perspective) - ...
It is from mine.
The change in scale, and the massive drop in quality between the wave 1 and 2 miniatures has killed my interest in this game. I had this big pile of miniatures coming that I was all excited about... that are all sitting in a box untouched, because I can't figure out what to do with them. I sure as hell can't bring myself to try painting them.
Yep. I also believed the hype. I'm never going to participate in any future projects that McVey is involved with, that's for sure.
I'm super-happy with my SW stuff, but then I'm using it for Deadzone, not SW. (And bought it at a ridiculously low price, thanks to splitting 2 cheaply-bought boxes with Bolognesus).
The female sniper you get makes a perfect alt. sculpt Rebs commander, and the humans give you some better sculpt variety there if you want to use more than two.