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Necron Codex and upcoming releases discussion @ 2020/07/29 09:54:30


Post by: Tavis75


As the 9th edition thread has now been closed, thought I'd start a new thread for the rumours and discussion on the new Necron Codex and releases.

So, what we know so far, as far as I recall:

Codex release in October

Confirmed new models:

The Silent King
Monolith
The Void Dragon
Scenery Kit
Lokhust Heavy Destroyer
Doomstalker

There is also what looks like a new single character model just behind and to the left of the Monolith on the leaked (and then officially released) Necron group photo from a while back.

Based on the recent Warhammer Community post here (https://www.warhammer-community.com/2020/07/28/beyond-indomitus-top-5-tips-for-expanding-your-necrons/) , sounds like the Skorpekh Destroyers are only going to be available as the easy to build versions in the starter sets for a while (it specifically mentions the Lokhust Heavy Destroyer as coming soon but just says you can get the Skorpekh Destroyers in the starter sets), I guess that also leaves the question over the Skorpekh Destroyer Lord as an individual release and whether the standard Lokhust Destroyers will get a new release (as they will be about the last remaining "green rod" model, it seems likely, possibly the same kit as the Heavy Destroyer).

Is there anything else we know of?


Necron Codex and upcoming releases discussion @ 2020/07/29 10:01:02


Post by: Overread


I think that aongle character model is the ranged or alternate weapon version of the new three legged destroyer models


Necron Codex and upcoming releases discussion @ 2020/07/29 10:07:10


Post by: Tavis75


 Overread wrote:
I think that aongle character model is the ranged or alternate weapon version of the new three legged destroyer models


I'm not sure, doesn't look quite right to me, and I get the impression that the Destroyers are going to be split into the ranged Lokhusts (floaty) and the close combat Skorpekhs (legs).


Necron Codex and upcoming releases discussion @ 2020/07/29 10:16:01


Post by: tneva82


Tavis75 wrote:
Lokhust Destroyer Lord


Article only specifically mentions lokhust heavy destroyer even showing picture. No word whatsoever about their lords. Only lords they mention is even more so than when in the presence of both their Lords for re-rolls on hit and wound rolls of 1. but there's already skorpek destroyer lord and destroyer lord. Risky business to start assuming there's another lord kit released when there's been no picture or even rumour of one.


Necron Codex and upcoming releases discussion @ 2020/07/29 10:17:04


Post by: lord_blackfang


Tavis75 wrote:

The Canoptek Reanimator style machine with a gun (most likely a dual kit with the Reanimator)


Absolutely not a dual kit. While they look very similar, the Doomstalker is significantly bigger.


Necron Codex and upcoming releases discussion @ 2020/07/29 10:28:32


Post by: Tavis75


tneva82 wrote:
Tavis75 wrote:
Lokhust Destroyer Lord


Article only specifically mentions lokhust heavy destroyer even showing picture. No word whatsoever about their lords. Only lords they mention is even more so than when in the presence of both their Lords for re-rolls on hit and wound rolls of 1. but there's already skorpek destroyer lord and destroyer lord. Risky business to start assuming there's another lord kit released when there's been no picture or even rumour of one.


Ah yes, you're right, misread it and thought it was the Lord not the Heavy Destroyer.


Automatically Appended Next Post:
 lord_blackfang wrote:
Tavis75 wrote:

The Canoptek Reanimator style machine with a gun (most likely a dual kit with the Reanimator)


Absolutely not a dual kit. While they look very similar, the Doomstalker is significantly bigger.


Why do you think that, has there been more info? Looking at the photo it seems to be on the same size base as the Reanimator (based on the nearby Plasmancer and Destroyer which I assume are on 32 and 50 mm bases) and therefore looks to be roughly the same size.


Necron Codex and upcoming releases discussion @ 2020/07/29 11:37:25


Post by: Necronmaniac05


Given the substantial size differences I cannot see the canoptek reanimator and Canoptek Doomstalker being a dual kit. It would be like a Knight and dreadnought being a dual kit.

From what we know, there is also the as yet unidentified model from the big image that came out early on who was hiding behind the monolith. There are rumours of a Skorpekh cryptek model as well. We must presume that the destroyer Lord will get a revamp to bring them in line with the updated Lokhust Destroyers.

I'm still holding out hope for revamped flayed ones too.


Necron Codex and upcoming releases discussion @ 2020/07/29 11:48:02


Post by: GenRifDrake


lord_blackfang wrote:
Tavis75 wrote:

The Canoptek Reanimator style machine with a gun (most likely a dual kit with the Reanimator)


Absolutely not a dual kit. While they look very similar, the Doomstalker is significantly bigger.


Necronmaniac05 wrote:Given the substantial size differences I cannot see the canoptek reanimator and Canoptek Doomstalker being a dual kit. It would be like a Knight and dreadnought being a dual kit.

From what we know, there is also the as yet unidentified model from the big image that came out early on who was hiding behind the monolith. There are rumours of a Skorpekh cryptek model as well. We must presume that the destroyer Lord will get a revamp to bring them in line with the updated Lokhust Destroyers.

I'm still holding out hope for revamped flayed ones too.


What picture are you guys basing this size difference off? Because from what I see.. there isn't any really, maybe different leg configuration change the height but the torso and faces etc look basically same.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:09:07


Post by: Tavis75


GenRifDrake wrote:
What picture are you guys basing this size difference off? Because from what I see.. there isn't any really, maybe different leg configuration change the height but the torso and faces etc look basically same.


Same here, looking at the GW version of the leaked photo, it looks like the upper leg section of the Doomstalker are more upright than the Reanimator which might add half an inch to an inch to the height, but other than that they appear to be the same size, and the models are so similar it would be odd if they just made a big and small version of almost exactly the same thing.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:13:02


Post by: Overread


The walker with the cannon might look taller too beacuse the gun segment sticks way out of the top. I too figure it will be a duel kit with the reanimator push fit likely going into a getting started set.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:21:17


Post by: ImAGeek


The doomstalker is on a bigger base, you can tell by the height of the rim relative to the diameter.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:22:13


Post by: Segersgia


GenRifDrake wrote:
lord_blackfang wrote:
Tavis75 wrote:

The Canoptek Reanimator style machine with a gun (most likely a dual kit with the Reanimator)


Absolutely not a dual kit. While they look very similar, the Doomstalker is significantly bigger.


Necronmaniac05 wrote:Given the substantial size differences I cannot see the canoptek reanimator and Canoptek Doomstalker being a dual kit. It would be like a Knight and dreadnought being a dual kit.

From what we know, there is also the as yet unidentified model from the big image that came out early on who was hiding behind the monolith. There are rumours of a Skorpekh cryptek model as well. We must presume that the destroyer Lord will get a revamp to bring them in line with the updated Lokhust Destroyers.

I'm still holding out hope for revamped flayed ones too.


What picture are you guys basing this size difference off? Because from what I see.. there isn't any really, maybe different leg configuration change the height but the torso and faces etc look basically same.




This is the image we meant.

Spoiler:


Looks like some very big differences in just about every aspect. The head is way more inward. The legs are spread out more and longer and the base is way wider.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:36:11


Post by: Overread


It is a different design, but it only look bigger on the first photo because of perspective distortion in the photo. Just the same as how the Silent King looks smaller because he is further back. Plius the cannon version is on a raised terrain feature

Even if it is not a duel kit, which would be surperising, they are clearly the same size classcand overallvdesign as each other.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:40:07


Post by: GenRifDrake


Different base size sure but the leg configuration is different is why, could still easily be a dual-kit with such a similiar torso, just the Doomstalker has 1 leg configuration/setup, the Reanimator another and that'll dictate the base.


Necron Codex and upcoming releases discussion @ 2020/07/29 12:50:22


Post by: Tavis75


Having seen the second picture with the white background now, they are more different than I thought, and it's definitely a bigger base. I do have to agree that the Doomstalker looks bigger, the apparent thickness of the cables on the lower leg in the picture gives a clue, as I imagine they're actually a similar thickness. The painting gives a clue as well.

So yep, probably not a dual kit, unless the standard version of the Reanimator is larger than the ETB version, but don't believe GW has ever done that before (other than very slight differences).


Necron Codex and upcoming releases discussion @ 2020/07/29 13:06:11


Post by: Tyel


Other option is that you can make both in the Doomstalker kit, and the reanimator version in Indomitus is a bit smaller for reasons.

Being slightly cynical, I'd sort of be hoping the codex completely re-does the reanimator, which doesn't seem on the cards.
Just seems a shame that such a cool model is reduced to "more expensive cryptek with no character defence".


Necron Codex and upcoming releases discussion @ 2020/07/29 13:08:33


Post by: Dudeface


 Overread wrote:
It is a different design, but it only look bigger on the first photo because of perspective distortion in the photo. Just the same as how the Silent King looks smaller because he is further back. Plius the cannon version is on a raised terrain feature

Even if it is not a duel kit, which would be surperising, they are clearly the same size classcand overallvdesign as each other.


The hip and leg structure is totally different, basically anything above the waist is similar at best, albeit shorter on the reanimator, the doomstalker has an extended torso with elevated plates and a shorter neck. There is no clear gun mount on reanimators chin either.

Add in the fact they're both easy to build and I'd hazard a guess they're almost a dead certain to be different kits.


Necron Codex and upcoming releases discussion @ 2020/07/29 13:13:51


Post by: Sasori


They had them side by side in the video when the Doomstalker and Lokhust destroyers were initially unveiled. The Doomstalker is much taller than the reanimator.


Necron Codex and upcoming releases discussion @ 2020/07/29 13:15:05


Post by: lord_blackfang


GenRifDrake wrote:
Different base size sure but the leg configuration is different is why, could still easily be a dual-kit with such a similiar torso, just the Doomstalker has 1 leg configuration/setup, the Reanimator another and that'll dictate the base.


Yes, clearly this is a dual kit where only the base, the legs, the torso, the head and the weapons are different and all of the remaining 0 pieces are shared between the models.


Necron Codex and upcoming releases discussion @ 2020/07/29 13:24:57


Post by: Segersgia


 Sasori wrote:
They had them side by side in the video when the Doomstalker and Lokhust destroyers were initially unveiled. The Doomstalker is much taller than the reanimator.


I found what you were talking about.

Spoiler:


Necron Codex and upcoming releases discussion @ 2020/07/29 13:25:42


Post by: torblind


 lord_blackfang wrote:
GenRifDrake wrote:
Different base size sure but the leg configuration is different is why, could still easily be a dual-kit with such a similiar torso, just the Doomstalker has 1 leg configuration/setup, the Reanimator another and that'll dictate the base.


Yes, clearly this is a dual kit where only the base, the legs, the torso, the head and the weapons are different and all of the remaining 0 pieces are shared between the models.


Have an exalt.

Though I do believe the head actually is interchangeable


Necron Codex and upcoming releases discussion @ 2020/07/29 13:30:13


Post by: Sasori


 Segersgia wrote:
 Sasori wrote:
They had them side by side in the video when the Doomstalker and Lokhust destroyers were initially unveiled. The Doomstalker is much taller than the reanimator.


I found what you were talking about.

Spoiler:



Yep, that's it.


They've also already said that the Doomstalker is an Easy to build kit in the same article, I would not be suprised if many of the new units from the Necron range stay ETB permanently.


Necron Codex and upcoming releases discussion @ 2020/07/29 13:36:39


Post by: Ghaz


Tavis75 wrote:
tneva82 wrote:
Tavis75 wrote:
Lokhust Destroyer Lord


Article only specifically mentions lokhust heavy destroyer even showing picture. No word whatsoever about their lords. Only lords they mention is even more so than when in the presence of both their Lords for re-rolls on hit and wound rolls of 1. but there's already skorpek destroyer lord and destroyer lord. Risky business to start assuming there's another lord kit released when there's been no picture or even rumour of one.


Ah yes, you're right, misread it and thought it was the Lord not the Heavy Destroyer.

From Beyond Indomitus – Top 5 Tips for Expanding Your Necrons on Warhammer Community:

Whether of the Skorpekh or Lokhust variety, Destroyers work exceptionally well in conjunction with one another – even more so than when in the presence of both their Lords for re-rolls on hit and wound rolls of 1.

So Lokhust Destroyer Lords have been confirmed as the sentence is talking about Skorpekh and Lokhust variety of Destroyers.


Necron Codex and upcoming releases discussion @ 2020/07/29 13:45:15


Post by: tneva82


Good job reading more than what was said. All it said destroyer lords plural. We already have 2 destroyer lords. That's like reading there's going to be light, medium, normal and heavy intercessors when intercessors were announced.


Necron Codex and upcoming releases discussion @ 2020/07/29 13:49:33


Post by: Ghaz


tneva82 wrote:
Good job reading more than what was said. All it said destroyer lords plural. We already have 2 destroyer lords. That's like reading there's going to be light, medium, normal and heavy intercessors when intercessors were announced.

And what does the sentence say at the very beginning?

Whether of the Skorpekh or Lokhust variety...

No mention of 'normal' Destroyers at all.


Necron Codex and upcoming releases discussion @ 2020/07/29 14:15:17


Post by: Tavis75


 Ghaz wrote:

Whether of the Skorpekh or Lokhust variety...

No mention of 'normal' Destroyers at all.


I think Lokhust destroyers is now just the name for the floating type of Destroyer, rather than a new type, though I would hope that GW would update all the old Destroyer types in one go, rather than having a mix of old and new styles, so I would think a Lokhust Destroyer Lord is likely, maybe even made out of the same kit as the Heavy Destroyer.


Necron Codex and upcoming releases discussion @ 2020/07/29 14:17:08


Post by: lord_blackfang


You're making an assumption that Lokhust isn't just the new name for the normal Destroyer, despite Lokhust obviously referring to the hover Destroyers.


Necron Codex and upcoming releases discussion @ 2020/07/29 14:18:39


Post by: Crazyterran


The normal destroyers are going to be Lokhust variety/pattern while the new scuttling ones are Skorpekh.


Necron Codex and upcoming releases discussion @ 2020/07/29 14:32:44


Post by: Ghaz


 lord_blackfang wrote:
You're making an assumption that Lokhust isn't just the new name for the normal Destroyer, despite Lokhust obviously referring to the hover Destroyers.

No. I've always assumed that the 'normal' Destroyers would have their fluff retconned to make them Lokhust Destroyers. I use the term 'normal' Destroyers to differentiate them from the new models and rules, much as GW seems to be doing. So while the 'normal' Destroyer Lord has the fluff of a Lokhust Destroyer Lord, it has neither the new rules or model of the Lokhust Destroyer Lord.


Necron Codex and upcoming releases discussion @ 2020/07/29 14:50:55


Post by: lord_blackfang


Sooo... are we in agreement that the new Necron codex will have a grand total of two different Destroyer Lords?


Necron Codex and upcoming releases discussion @ 2020/07/29 15:03:15


Post by: Ghaz


 lord_blackfang wrote:
Sooo... are we in agreement that the new Necron codex will have a grand total of two different Destroyer Lords?

Two that we know of anyway (Lokhust and Skorpekh) and those will be new models.


Necron Codex and upcoming releases discussion @ 2020/07/29 16:17:56


Post by: tneva82


Seeing there has been no official word of lokhust destroyer lord or new model or even rumour/leaked pic not quaranteed. Gw isn't bottomless pool of releases particularly for npc factions. This is already abnormal.

Only destroyer thing we know is coming is lokhust heavy destroyer. Non-heavy isn't quaranteed either.

And if you pull green rod arqument phasing out something in stages isn't uncommon at all for gw. Great finecast purge where faction gets all removed has been told to be sure many times already for example.


Necron Codex and upcoming releases discussion @ 2020/07/29 16:46:51


Post by: Overread


If Necrons are npc no one has told necron players yet


Necron Codex and upcoming releases discussion @ 2020/07/29 17:00:27


Post by: Ghaz


Since it appears that GW still has Destroyers in stock, it's to their advantage to keep quiet on any new Lokhust Destroyers until they're ready to be released. Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.


Necron Codex and upcoming releases discussion @ 2020/07/29 17:06:52


Post by: BrotherGecko


 Ghaz wrote:
Since it appears that GW still has Destroyers in stock, it's to their advantage to keep quiet on any new Lokhust Destroyers until they're ready to be released. Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.


Does any company pull a product due to be updated months before its updated?


Necron Codex and upcoming releases discussion @ 2020/07/29 17:32:45


Post by: chaos0xomega


Per WarComs facebook comments, Lokhust Destroyers are not a replacement for the Destroyers we have now, but a separate unit entirely.

https://imgur.com/a/KUvUdjH


Necron Codex and upcoming releases discussion @ 2020/07/29 17:56:55


Post by: Slayer-Fan123


They've gotten wrong before, so hard to say.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:02:10


Post by: BilboSwaggins


So we'll have "Lokhust Destroyers", "Skorpekh Destroyers", and normal "Destroyers." But the "Lokhust" and normal destroyers will both be floaty-shooty-bois? Seems redundant.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:15:33


Post by: Dudeface


chaos0xomega wrote:
Per WarComs facebook comments, Lokhust Destroyers are not a replacement for the Destroyers we have now, but a separate unit entirely.

https://imgur.com/a/KUvUdjH


That doesn't mean the existing destroyers will still exist though.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:15:53


Post by: Lord of Deeds


chaos0xomega wrote:
Per WarComs facebook comments, Lokhust Destroyers are not a replacement for the Destroyers we have now, but a separate unit entirely.

https://imgur.com/a/KUvUdjH


BilboSwaggins wrote:
So we'll have "Lokhust Destroyers", "Skorpekh Destroyers", and normal "Destroyers." But the "Lokhust" and normal destroyers will both be floaty-shooty-bois? Seems redundant.


That Warhammer Community facebook thread that references the precedent set by classic marines and primaris marines I think holds true for Necron destroyers or any legacy models/units for any faction for that matter. GW has no financial reason to just trash existing stock if they think they can sell it. As an example, GW is not trashing classic marine kits in favor of the updated and arguably superior rules wise Primaris versions. It is obvious on its face that GW is trying to sunset older kits in a way that doesn't anger longtime customers by instantly making their legacy models obsolete while at the same time giving those same customers a possibly compelling reason to buy the new kits.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:17:20


Post by: beast_gts


 BrotherGecko wrote:
 Ghaz wrote:
Since it appears that GW still has Destroyers in stock, it's to their advantage to keep quiet on any new Lokhust Destroyers until they're ready to be released. Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.


Does any company pull a product due to be updated months before its updated?


Warriors (and the Start Collecting box?) disappeared from the web store a few weeks before the Indomitus pre-order date.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:17:42


Post by: lord_blackfang


WarCom is still technically correct (Lokhust Destroyers are not in the current codex but will be in the next, ergo new unit) even if they're just renamed old Destroyers.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:22:39


Post by: Sasori


 lord_blackfang wrote:
WarCom is still technically correct (Lokhust Destroyers are not in the current codex but will be in the next, ergo new unit) even if they're just renamed old Destroyers.


Yep, this exactly. These being an entirely new unit doesn't preclude the old unit from being removed.


Necron Codex and upcoming releases discussion @ 2020/07/29 18:38:38


Post by: Danny76


 Ghaz wrote:
Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.


As long as they don’t dare do it in the middle, in September.


Necron Codex and upcoming releases discussion @ 2020/07/29 19:06:48


Post by: changemod


I'm just wondering honestly if this means classic flavour destroyer lords are being given a gun, given the floating ones are being relegated to shooty destroyers now (Even though being a jump unit makes more sense for getting in fast, and stable tripod legs make more sense for bracing a gun.)


Necron Codex and upcoming releases discussion @ 2020/07/29 20:07:18


Post by: Voss


 Ghaz wrote:
 lord_blackfang wrote:
You're making an assumption that Lokhust isn't just the new name for the normal Destroyer, despite Lokhust obviously referring to the hover Destroyers.

No. I've always assumed that the 'normal' Destroyers would have their fluff retconned to make them Lokhust Destroyers. I use the term 'normal' Destroyers to differentiate them from the new models and rules, much as GW seems to be doing. So while the 'normal' Destroyer Lord has the fluff of a Lokhust Destroyer Lord, it has neither the new rules or model of the Lokhust Destroyer Lord.


I'm honestly not sure what you're trying to say here- you're splitting the hair so fine, I think you've completely obliterated it.
If you think there will be a 'lokhust' destroyer lord to replace the current destroyer lord, just say that. If you're saying something else... I honestly have no idea what that might be.

Currently there isn't any evidence to suggest that will actually happen, however.
We've only been shown the single heavy locust.

Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.

Its weird, though. The monolith replacement isn't happening until October, and the current one is already gone.


Necron Codex and upcoming releases discussion @ 2020/07/29 20:15:12


Post by: Ghaz


Danny76 wrote:
 Ghaz wrote:
Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.


As long as they don’t dare do it in the middle, in September.

Yeah, brain fart on my part (doesn't August come between September and October this year? )

Dudeface wrote:
chaos0xomega wrote:
Per WarComs facebook comments, Lokhust Destroyers are not a replacement for the Destroyers we have now, but a separate unit entirely.

https://imgur.com/a/KUvUdjH


That doesn't mean the existing destroyers will still exist though.

A classic non-answer from GW's Social Media.


Necron Codex and upcoming releases discussion @ 2020/07/29 20:28:33


Post by: Dysartes


Voss wrote:
Personally I'm expecting the old Destroyers to go on Last Chance to Buy (if they don't just disappear) in late August or early October.

Its weird, though. The monolith replacement isn't happening until October, and the current one is already gone.


Maybe they'd run out of the green bits for the portal/crystal, and didn't want to get any more cast up?


Necron Codex and upcoming releases discussion @ 2020/07/29 20:42:30


Post by: Kanluwen


The portal/crystals/green rods were all done by another company. They went for the option that no longer requires them to have to maintain stuff with the third party.


Necron Codex and upcoming releases discussion @ 2020/07/29 21:19:17


Post by: Togusa


 Overread wrote:
I think that aongle character model is the ranged or alternate weapon version of the new three legged destroyer models


I think it's a destroyer Cryptek, it has what looks like a res orb on its back and some sort of flail like weapons.


Necron Codex and upcoming releases discussion @ 2020/07/29 21:45:53


Post by: Sasori


 Togusa wrote:
 Overread wrote:
I think that aongle character model is the ranged or alternate weapon version of the new three legged destroyer models


I think it's a destroyer Cryptek, it has what looks like a res orb on its back and some sort of flail like weapons.


The Orb is terrain in the background, it's not a part of the model.


Necron Codex and upcoming releases discussion @ 2020/07/29 21:49:42


Post by: Togusa


 Kanluwen wrote:
The portal/crystals/green rods were all done by another company. They went for the option that no longer requires them to have to maintain stuff with the third party.


it's for the best. The green rods never quite fit right, always looked a little tacky considering no other faction had them. The flash on them was a pain to clean off without gouging the rod and making it look bad. Replacements in different colors became harder to source for those of us with differing hobby skills. I like the newer design because now all I have to do is experiment with different paint colors.


Automatically Appended Next Post:
 Sasori wrote:
 Togusa wrote:
 Overread wrote:
I think that aongle character model is the ranged or alternate weapon version of the new three legged destroyer models


I think it's a destroyer Cryptek, it has what looks like a res orb on its back and some sort of flail like weapons.


The Orb is terrain in the background, it's not a part of the model.


the small one that looks like it's connected to his back? I don't think so, I think that part of the model.


Necron Codex and upcoming releases discussion @ 2020/07/29 22:02:48


Post by: Marshal Loss


Yeah, the orb is pretty clearly part of the model.


Necron Codex and upcoming releases discussion @ 2020/07/29 22:24:42


Post by: Togusa


 Marshal Loss wrote:
Yeah, the orb is pretty clearly part of the model.


now it could be the same weapon on the canoptek creature, like a laser or something. But, It would be interesting to see a cryptek for destroyers.

You know, I almost feel like GW is restructuring armies so that you can play specific themes. It's most noteable for marines, but it's starting to take shape with the Necrons.


Necron Codex and upcoming releases discussion @ 2020/07/29 22:37:32


Post by: Sasori


Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

EDIT: If you click on the image, it doesn't seem to line up with it being on the backplate of the model. Unless it's got something very weird going on behind it, it looks like it's a part of the background.

[Thumb - Orb_Blown up.PNG]


Necron Codex and upcoming releases discussion @ 2020/07/29 22:49:07


Post by: Togusa


 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

EDIT: If you click on the image, it doesn't seem to line up with it being on the backplate of the model.


I'm being honest with you, but I cannot "clearly" see that. Even blown up it looks very clearly to me to be a part of the model.

I don't see anything terrain connected in the image to the orb.


Necron Codex and upcoming releases discussion @ 2020/07/29 22:53:27


Post by: Ghaz


 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

Here's a better pic ...



Necron Codex and upcoming releases discussion @ 2020/07/29 22:54:07


Post by: Sasori


 Togusa wrote:
 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

EDIT: If you click on the image, it doesn't seem to line up with it being on the backplate of the model.


I'm being honest with you, but I cannot "clearly" see that. Even blown up it looks very clearly to me to be a part of the model.

I don't see anything terrain connected in the image to the orb.


It just doesn't seem to line up with the model, it looks like it's further in the background.

I could be wrong, maybe blowing up the image is distorting it some but it does not appear to be on backplate of the model.

EDIT: I dunno, I'm waffleing back and forth on this. It would make sense ot be a part of the model, but the orb and circular plate below the orb seem very off from the model.

Either way, hopefully they reveal it before too long.


Necron Codex and upcoming releases discussion @ 2020/07/29 23:00:22


Post by: Eyjio


Looks like it's part of the model IMO, and I suspect the things on the arms are some enmitic style guns. Hard to tell though, but to me it doesn't look like the orb matches the lighting in the background.

Did some maths on the Canoptek Doomstalker - it looks like a full sized doomsday cannon on the back to me, and if it's a BS4+ doomsday cannon it's very cost effective at 130 points. Depends on how tough it is. Feels like I end up saying that a lot about Necrons, they're just super squishy because GW never gives us invulns.


Necron Codex and upcoming releases discussion @ 2020/07/29 23:10:15


Post by: Marshal Loss


Pretty sure, from memory, they name dropped it as being a "Doomsday Blaster", so it's probably got a distinct profile.


Necron Codex and upcoming releases discussion @ 2020/07/29 23:11:48


Post by: Sasori


 Marshal Loss wrote:
Pretty sure, from memory, they name dropped it as being a "Doomsday Blaster", so it's probably got a distinct profile.


They did, they also mentioned that it has to stand still for the full power if it, so it's likely going to have the two split profiles like the regular DD cannon.

Would be nice if it has some out of LOS capability though.


Necron Codex and upcoming releases discussion @ 2020/07/29 23:38:37


Post by: Eyjio


Ah, did they? For goodness sake, can we not have nice things? Even if it's not a downgrade - and I heavily suspect it will be - it's yet more weapons bloat, just like the new Overlord weapon. Well, hard to see how it can come close to a doomsday ark in terms of usefulness then, unless it also gets quantum shielding or an invuln.


Necron Codex and upcoming releases discussion @ 2020/07/30 00:04:48


Post by: changemod


Eyjio wrote:
Ah, did they? For goodness sake, can we not have nice things? Even if it's not a downgrade - and I heavily suspect it will be - it's yet more weapons bloat, just like the new Overlord weapon. Well, hard to see how it can come close to a doomsday ark in terms of usefulness then, unless it also gets quantum shielding or an invuln.


Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


Necron Codex and upcoming releases discussion @ 2020/07/30 00:32:58


Post by: Eyjio


changemod wrote:
Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


I don’t disagree, but your alternative is 3 heavy destroyers in that slot, which is less powerful on average and substantially easier to kill. Yes, it’s 120 points vs 180, but that extra 60 points gets you more toughness, wounds and quantum shielding, as well as 10 gauss flayers. It’s not that they’re good, it’s that all the alternative anti-tank is worse. I suspect it’ll be the same story with this thing - it’s canoptek, so bound to be BS4+, it’ll likely have random shots, and if heavy destroyers remain, it has to fit in an awkward gap of more deadly than 3 lascannons, and sufficiently tough that you wouldn’t just take the doomsday ark. It’s a tall order IMO, especially seeing that the other walker is both fragile and not especially deadly for 20 points fewer. My intuition for stats from appearance is T5 W8 3+ with a heavy d6 S10 AP-5 Dd3 gun, and if that’s the case, it won’t see play. We’ll see though.


Necron Codex and upcoming releases discussion @ 2020/07/30 00:45:09


Post by: soviet13


I suspect the Lokhust destroyer thing we've seen is a replacement heavy destroyer/destroyer lord combi-kit, and that there is a smaller lokhust destroyers kit we haven't seen yet.


Necron Codex and upcoming releases discussion @ 2020/07/30 01:00:55


Post by: BrotherGecko


Eyjio wrote:
changemod wrote:
Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


I don’t disagree, but your alternative is 3 heavy destroyers in that slot, which is less powerful on average and substantially easier to kill. Yes, it’s 120 points vs 180, but that extra 60 points gets you more toughness, wounds and quantum shielding, as well as 10 gauss flayers. It’s not that they’re good, it’s that all the alternative anti-tank is worse. I suspect it’ll be the same story with this thing - it’s canoptek, so bound to be BS4+, it’ll likely have random shots, and if heavy destroyers remain, it has to fit in an awkward gap of more deadly than 3 lascannons, and sufficiently tough that you wouldn’t just take the doomsday ark. It’s a tall order IMO, especially seeing that the other walker is both fragile and not especially deadly for 20 points fewer. My intuition for stats from appearance is T5 W8 3+ with a heavy d6 S10 AP-5 Dd3 gun, and if that’s the case, it won’t see play. We’ll see though.


I honestly would be surprised if at least the gun isn't objectively better than the full sized doomsday cannon. Only because its A) a new gun and B) a new gun in the post 7th edition paradigm for weapons to be way too lethal.

But Necrons are also an NPC faction. So it could also be one of those things where you look at the rules for a few minutes and then ask why does it even exist and who thought this was a good unit.


Necron Codex and upcoming releases discussion @ 2020/07/30 02:46:45


Post by: Voss


 Sasori wrote:
 Marshal Loss wrote:
Pretty sure, from memory, they name dropped it as being a "Doomsday Blaster", so it's probably got a distinct profile.


They did, they also mentioned that it has to stand still for the full power if it, so it's likely going to have the two split profiles like the regular DD cannon.

Would be nice if it has some out of LOS capability though.

It points slightly downwards on a tall model.
That makes a non-LOS weapon seem unlikely to me.


Necron Codex and upcoming releases discussion @ 2020/07/30 03:45:01


Post by: punisher357


 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

EDIT: If you click on the image, it doesn't seem to line up with it being on the backplate of the model. Unless it's got something very weird going on behind it, it looks like it's a part of the background.


I agree and have thought the same thing from the start of the previews.

The orb is off center and the backplates on the model make it look like that couldn't be attached


Necron Codex and upcoming releases discussion @ 2020/07/30 03:47:30


Post by: tneva82


changemod wrote:
Eyjio wrote:
Ah, did they? For goodness sake, can we not have nice things? Even if it's not a downgrade - and I heavily suspect it will be - it's yet more weapons bloat, just like the new Overlord weapon. Well, hard to see how it can come close to a doomsday ark in terms of usefulness then, unless it also gets quantum shielding or an invuln.


Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


So 4 shots underperforming?


Necron Codex and upcoming releases discussion @ 2020/07/30 04:27:18


Post by: changemod


tneva82 wrote:
changemod wrote:
Eyjio wrote:
Ah, did they? For goodness sake, can we not have nice things? Even if it's not a downgrade - and I heavily suspect it will be - it's yet more weapons bloat, just like the new Overlord weapon. Well, hard to see how it can come close to a doomsday ark in terms of usefulness then, unless it also gets quantum shielding or an invuln.


Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


So 4 shots underperforming?


Four shots is the required roll to match the output of a predator.

It has a 50% chance to fail to do that well before even rolling to hit, possibly even only getting one shot. The chance of overperforming instead does little to compensate for the painful hit to reliability.

Someone above said they still prefer it to heavy destroyers. I could maybe see that on an open field, but with fairly dense terrain I’d take the heavies any day of the week and make efforts to use their mobility to shield them better than other devastator-type units from enemy fire lanes. Still not ideal, but maybe this next codex will present something better.


Necron Codex and upcoming releases discussion @ 2020/07/30 04:36:44


Post by: Voss


Four shots is the required roll to match the output of a predator.

It has a 50% chance to fail to do that well before even rolling to hit, possibly even only getting one shot. The chance of overperforming instead does little to compensate for the painful hit to reliability.

Agreed.
I think blast should have also included a minimum number of shots when shooting at large targets (vehicles, MCs, etc) as well as 6-10 infantry.

So many AT weapons are still amazingly bad at that job, but shockingly good at heavy & medium infantry.

I'm honestly wondering if the new monolith with mini-death rays will be a better AT platform than the DDA.


Necron Codex and upcoming releases discussion @ 2020/07/30 04:48:17


Post by: Dysartes


Eyjio wrote:
It’s a tall order IMO, especially seeing that the other walker is both fragile and not especially deadly for 20 points fewer.


A tall order, for a tall model.


Necron Codex and upcoming releases discussion @ 2020/07/30 05:41:25


Post by: tneva82


changemod wrote:
tneva82 wrote:
changemod wrote:
Eyjio wrote:
Ah, did they? For goodness sake, can we not have nice things? Even if it's not a downgrade - and I heavily suspect it will be - it's yet more weapons bloat, just like the new Overlord weapon. Well, hard to see how it can come close to a doomsday ark in terms of usefulness then, unless it also gets quantum shielding or an invuln.


Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


So 4 shots underperforming?


Four shots is the required roll to match the output of a predator.

It has a 50% chance to fail to do that well before even rolling to hit, possibly even only getting one shot. The chance of overperforming instead does little to compensate for the painful hit to reliability.

Someone above said they still prefer it to heavy destroyers. I could maybe see that on an open field, but with fairly dense terrain I’d take the heavies any day of the week and make efforts to use their mobility to shield them better than other devastator-type units from enemy fire lanes. Still not ideal, but maybe this next codex will present something better.


Predator does not shoot S10 -5 shots.

You DO know right that not every weapon has to have same shot amount to not underperform? Otherwise where's my 20 shot lascannons! Predator autocannon is btw 2d3 shots so can be shooting less than 4 as well and twin lascannon is 2 shots so dda is outperforming that one. And if you factor in sponsons as well dda has usefull other guns as well, flies and is significantly tougher. Comparing apples to oranges.

And again. You are literally claiming getting 4 shots IS UNDERPERFORMING! So anything short of 5 or 6 shots is underperforming. You are greedy fellow.


Necron Codex and upcoming releases discussion @ 2020/07/30 08:48:02


Post by: ElAntiguoGuardián


soviet13 wrote:
I suspect the Lokhust destroyer thing we've seen is a replacement heavy destroyer/destroyer lord combi-kit, and that there is a smaller lokhust destroyers kit we haven't seen yet.


I think so.


Necron Codex and upcoming releases discussion @ 2020/07/30 08:50:04


Post by: Platuan4th


 ElAntiguoGuardián wrote:
soviet13 wrote:
I suspect the Lokhust destroyer thing we've seen is a replacement heavy destroyer/destroyer lord combi-kit, and that there is a smaller lokhust destroyers kit we haven't seen yet.


I think so.


The one we've seen is an ETB kit with only an alternate gun. No Lord option in it.


Necron Codex and upcoming releases discussion @ 2020/07/30 11:46:37


Post by: MajorWesJanson


Doomsday blaster looks like it is just a Doomsday cannon with shorter range.


Necron Codex and upcoming releases discussion @ 2020/07/30 12:40:05


Post by: changemod


tneva82 wrote:
changemod wrote:
tneva82 wrote:
changemod wrote:
Eyjio wrote:
Ah, did they? For goodness sake, can we not have nice things? Even if it's not a downgrade - and I heavily suspect it will be - it's yet more weapons bloat, just like the new Overlord weapon. Well, hard to see how it can come close to a doomsday ark in terms of usefulness then, unless it also gets quantum shielding or an invuln.


Funnily enough, I’ve been tending towards thinking it would be difficult for it to be as bad as a doomsday ark, which I’ve found horrendously overrated.

I mean ok, the changed blast rules will help the DDA out against suboptimal targets, but it’s still rolling D6 shots as an anti-vehicle platform, making it underperform more often than not.


So 4 shots underperforming?


Four shots is the required roll to match the output of a predator.

It has a 50% chance to fail to do that well before even rolling to hit, possibly even only getting one shot. The chance of overperforming instead does little to compensate for the painful hit to reliability.

Someone above said they still prefer it to heavy destroyers. I could maybe see that on an open field, but with fairly dense terrain I’d take the heavies any day of the week and make efforts to use their mobility to shield them better than other devastator-type units from enemy fire lanes. Still not ideal, but maybe this next codex will present something better.


Predator does not shoot S10 -5 shots.

You DO know right that not every weapon has to have same shot amount to not underperform? Otherwise where's my 20 shot lascannons! Predator autocannon is btw 2d3 shots so can be shooting less than 4 as well and twin lascannon is 2 shots so dda is outperforming that one. And if you factor in sponsons as well dda has usefull other guns as well, flies and is significantly tougher. Comparing apples to oranges.

And again. You are literally claiming getting 4 shots IS UNDERPERFORMING! So anything short of 5 or 6 shots is underperforming. You are greedy fellow.


What on earth are you talking about?

4 is baseline performance, anything lower fails to keep up. The anti-tank loadout for a predator is, I’m not sure why I have to specify, four lascannon shots.

S10 and AP-5 is essentially the same as S9 AP-4 against most vehicles and monsters you’d be taking lascannon equivalents to deal with.

And yeah, the vehicle that needs to stay still to fire properly has a squad of warriors worth of infantry guns you can shoot if your opponent wilfully approaches it. That’s... not really something I care about in a codex that only has two semi-workable anti-vehicle units, both of which still aren’t at all great in their role.


Necron Codex and upcoming releases discussion @ 2020/07/30 13:51:53


Post by: alextroy


But Lascannons are S9 AP -3, which gives an not insignificant chance of a save for Sv 3+.


Necron Codex and upcoming releases discussion @ 2020/07/30 15:50:25


Post by: Red Corsair


 alextroy wrote:
But Lascannons are S9 AP -3, which gives an not insignificant chance of a save for Sv 3+.


Well dev doctrine is universal to all marines turn 1, which is usually the most important turn for such units, although it is temporary. I also wouldn't exactly call a 6+ save significant.


Necron Codex and upcoming releases discussion @ 2020/07/30 16:11:40


Post by: Tiberius501


I thirst for leaks and rumours. Please won’t someone grant some leaks and rumours?!


Necron Codex and upcoming releases discussion @ 2020/07/30 16:28:12


Post by: Slayer-Fan123


 Tiberius501 wrote:
I thirst for leaks and rumours. Please won’t someone grant some leaks and rumours?!

The release in October means it'll take longer to get leaks unfortunately. Someone in a thread here apparently got something from one of the videos and doing software editing or whatever to read it. However that still wasn't a lot of info outside the fact that Crypteks are gonna get bunch of toys again.


Necron Codex and upcoming releases discussion @ 2020/07/30 16:32:56


Post by: Sasori


 Tiberius501 wrote:
I thirst for leaks and rumours. Please won’t someone grant some leaks and rumours?!


Us getting the two pages of dynasty codes is probably the most we are going to have for a while.

I'm guessing the next thing is when they make the Lokhust and DDS available. I'm hoping it's out before the codex since we have points already.


Necron Codex and upcoming releases discussion @ 2020/07/30 16:37:04


Post by: Overread


The way they've previewed things suggests that we are getting more models before the codex releases. That said Indomitus being put into reprint has likely caused some issues and we also have to consider that everything else GW makes also wants its time. It might be that models are also coming around the same time as the books if not after.
It's hard to predict and GW might not be fully certain and be shifting dates around every so often


Necron Codex and upcoming releases discussion @ 2020/07/30 16:51:23


Post by: Kharne the Befriender


 Tiberius501 wrote:
I thirst for leaks and rumours. Please won’t someone grant some leaks and rumours?!


Rumor has it we might get ranged Skorpekh. And by rumor I mean it was slightly mentioned in the Indomitus novel like once


Necron Codex and upcoming releases discussion @ 2020/07/30 17:10:25


Post by: Necronmaniac05


I think the fact that Lokhust Heavy Destroyers and the Canoptek Doomstalker are both listed under 'Indomitus set' in chapter approved 2020 strongly suggests they'll be out pre codex.


Necron Codex and upcoming releases discussion @ 2020/07/30 18:07:02


Post by: Voss


Necronmaniac05 wrote:
I think the fact that Lokhust Heavy Destroyers and the Canoptek Doomstalker are both listed under 'Indomitus set' in chapter approved 2020 strongly suggests they'll be out pre codex.
.

Well... not necessarily. Its important to keep in mind how long book publishing can take (and how far in advance of release the final version is set), and how thoroughly a full factory shutdown followed by lowered production could have fethed up GW's schedule.

We're kind of in the dark, since we don't know what the original schedule was or how the cascade of effects is affecting planned releases. Something like a third to half their range is currently out of stock (depending on what region you're ordering from) including necrons and even space marines, including basics like Intercessors and Impulsors (UK has intercessors as 'limited stock,' but they're gone in the US). Stuff that they'll want to sell with the codex releases. They may have pushed the codexes back just so they have time to bump stock on those ranges. You don't want to sell new codexes (which generally cause a sales spike in older models) when you lack older kits to sell. That leads to angry or discouraged customers buying less, which makes for a fiscally poor release month.

But if they're trying to push older kits back in the pipeline, they have to slow production on newer kits as well. So they may not come out before the relevant codex does either.
They've also got a lot of AoS, Underworlds, Warcry, etc releases to catch up on, which will probably eat a lot of August & September.


Necron Codex and upcoming releases discussion @ 2020/07/30 18:51:53


Post by: Kanluwen


They've used boxed sets as shorthand for FAQs and the like, so it's not unbelievable.


Necron Codex and upcoming releases discussion @ 2020/07/30 20:37:54


Post by: Togusa


 Sasori wrote:
 Togusa wrote:
 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

EDIT: If you click on the image, it doesn't seem to line up with it being on the backplate of the model.


I'm being honest with you, but I cannot "clearly" see that. Even blown up it looks very clearly to me to be a part of the model.

I don't see anything terrain connected in the image to the orb.


It just doesn't seem to line up with the model, it looks like it's further in the background.

I could be wrong, maybe blowing up the image is distorting it some but it does not appear to be on backplate of the model.

EDIT: I dunno, I'm waffleing back and forth on this. It would make sense ot be a part of the model, but the orb and circular plate below the orb seem very off from the model.

Either way, hopefully they reveal it before too long.


See I can see where you're coming from too though. I also could be wrong. I was trying to see if there were more pictures from a different angle. But I haven't found anything else. I'll let you know if I do.


Necron Codex and upcoming releases discussion @ 2020/07/30 20:52:07


Post by: Ghaz


 Togusa wrote:
Spoiler:
 Sasori wrote:
 Togusa wrote:
 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

EDIT: If you click on the image, it doesn't seem to line up with it being on the backplate of the model.


I'm being honest with you, but I cannot "clearly" see that. Even blown up it looks very clearly to me to be a part of the model.

I don't see anything terrain connected in the image to the orb.


It just doesn't seem to line up with the model, it looks like it's further in the background.

I could be wrong, maybe blowing up the image is distorting it some but it does not appear to be on backplate of the model.

EDIT: I dunno, I'm waffleing back and forth on this. It would make sense ot be a part of the model, but the orb and circular plate below the orb seem very off from the model.

Either way, hopefully they reveal it before too long.


See I can see where you're coming from too though. I also could be wrong. I was trying to see if there were more pictures from a different angle. But I haven't found anything else. I'll let you know if I do.

Since that image was published by Games Workshop on Warhammer Community you won't find any different angles.


Necron Codex and upcoming releases discussion @ 2020/07/30 21:05:51


Post by: Eyjio


I'm still holding out a vain hope for pariahs or flayed ones, even though there's been no previews of either. I know it's a long shot but with the new art and that mention of pariahs in the Necrons through the ages piece, I think it's within the realm of possibilities.


Necron Codex and upcoming releases discussion @ 2020/07/30 21:26:59


Post by: MajorWesJanson


Necronmaniac05 wrote:
I think the fact that Lokhust Heavy Destroyers and the Canoptek Doomstalker are both listed under 'Indomitus set' in chapter approved 2020 strongly suggests they'll be out pre codex.


I'm expecting the 4 ETB kits to come out the same week a thenew starters, or the week after. "Expand your forces with these new models" sort of thing.


Necron Codex and upcoming releases discussion @ 2020/07/30 22:08:50


Post by: Marshal Loss


I know it's greedy, but I really hope they're in the next couple of weeks. I'm so eager to get my hands on both the Doomstalker and the Lokhust.


Necron Codex and upcoming releases discussion @ 2020/07/30 23:05:15


Post by: Togusa


 Ghaz wrote:
 Sasori wrote:
Ya'll need go look at the picture blown up.

It is clearly not a part of the model when you look at it close up. even in the larger picture you can see the back of the model and the curved backplate and the orb does not fit.

Here's a better pic ...



The more I stare at this, the more I'm thinking it has to be the ranged variant of the Skorpehk. I still cannot tell if that orb is part of it or not, but I do see the piece of terrain the other poster was talking about and I find myself in doubt now. too.


Necron Codex and upcoming releases discussion @ 2020/07/30 23:55:28


Post by: Ghaz


IMHO, the ranged variant of the Skorpekh should be the Lokhust, just like the close combat variant of the Lokhust should be the Skorpekh. With two different types of Destroyers, they need to do something to keep them distinct from each other. The sole exceptions should be the Lords, with the Skorpekh Lord with it's Enmitic Annihilator and the Lokhust Lord with some sort of Hyperphase weapon.

Who knows, maybe the mystery model is a Lokhust Destroyer Lord ...


Automatically Appended Next Post:
From the Warhammer 40,000 Facebook page. Love the misspelling with Dias instead of Dais...

EDIT: Now with corrected spelling



Necron Codex and upcoming releases discussion @ 2020/07/31 04:34:03


Post by: Sacredroach


If they had just put: “días de dominio” it would have only slightly altared its meaning.

Misspelling intended.


Necron Codex and upcoming releases discussion @ 2020/07/31 06:05:25


Post by: Tavis75


As others have said, hoping we might see some new models before the Codex, technically no reason why new models for existing things couldn't be released (Warriors, Monolith etc.), guess the only issue would be if they had new weapons options. Even releasing completely new stuff would be possible with rules in the box these days.

Guess GW might like to stick to its usual thing of dumping everything over the course of a couple of weeks, but at the moment there's a slightly weird situation that the Necrons are getting a bit of a push from Indomitus, but a number of their main sets (including their core troops) have gone out of production.

On another note, an awful lot of the new Necron range seems to be ETB, wondering if we might see another version of Conquest when the current Mortal Realms run ends.


Necron Codex and upcoming releases discussion @ 2020/07/31 06:51:33


Post by: TwilightSparkles


Couple of things: GW is currently recruiting for a published writer to work in it's part works division so it is safe to say more Conquest style publications are coming. Of course these could also be like the previous legends series or even new merch like statues etc

The articles like "expand your army" on WHC are blatantly written from before this current crisis as they are referencing models out of stock for months.

I think indomitus was planned for release later in the year but GW wants it out in case we see more retail shutdowns again. That's why we have a comparably long wait for the codexes.


Necron Codex and upcoming releases discussion @ 2020/07/31 07:20:37


Post by: Gir Spirit Bane


 Red Corsair wrote:
 alextroy wrote:
But Lascannons are S9 AP -3, which gives an not insignificant chance of a save for Sv 3+.


Well dev doctrine is universal to all marines turn 1, which is usually the most important turn for such units, although it is temporary. I also wouldn't exactly call a 6+ save significant.


A 6+ vs no save at all is very very significant. 16% chance vs 0% is huge!


Necron Codex and upcoming releases discussion @ 2020/07/31 14:49:27


Post by: alextroy


Gir Spirit Bane wrote:
 Red Corsair wrote:
 alextroy wrote:
But Lascannons are S9 AP -3, which gives an not insignificant chance of a save for Sv 3+.


Well dev doctrine is universal to all marines turn 1, which is usually the most important turn for such units, although it is temporary. I also wouldn't exactly call a 6+ save significant.


A 6+ vs no save at all is very very significant. 16% chance vs 0% is huge!
I also find it amusing that all Lascannons are Marine Lascannons in Devastator Doctrine. It’s like the Guard don’t use Lascannons.


Necron Codex and upcoming releases discussion @ 2020/07/31 15:17:48


Post by: Eyjio


 alextroy wrote:
I also find it amusing that all Lascannons are Marine Lascannons in Devastator Doctrine. It’s like the Guard don’t use Lascannons.


I mean... they very rarely do? When was the last time you saw any guard list take lascannons, outside of a fluffy game? They're not very good for guard compared to Leman Russ variants, plasma spam, etc.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:07:26


Post by: Sasori






Necron Codex and upcoming releases discussion @ 2020/08/03 20:13:57


Post by: Oguhmek


Ugh, still with the D6 shots, D6 damage sillyness. Haven’t they got any feedback from the playtesters that it sucks?


Necron Codex and upcoming releases discussion @ 2020/08/03 20:17:49


Post by: Nicorex


I wonder if those Lokhust get any kind of move and fire heavy weapon mitigation?


Necron Codex and upcoming releases discussion @ 2020/08/03 20:18:19


Post by: Ghaz


 Oguhmek wrote:
Ugh, still with the D6 shots, D6 damage sillyness. Haven’t they got any feedback from the playtesters that it sucks?

The random number of shots is not as big of a deal with 9th edition rules.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:21:43


Post by: cuda1179


Liking the looks of the Lokhust Heavy Destroyers. The Gauss Destructor looks nasty. Definitely different from a normal heavy destroyer.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:25:59


Post by: Sasori


130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:26:34


Post by: Dudeface


 cuda1179 wrote:
Liking the looks of the Lokhust Heavy Destroyers. The Gauss Destructor looks nasty. Definitely different from a normal heavy destroyer.


Logic stands that these are the "normal" heavy destroyers now.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:29:15


Post by: IronfrontAlex


 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Where did you find those photos? Is that a WD entry or the codex itself?


Necron Codex and upcoming releases discussion @ 2020/08/03 20:34:02


Post by: Sasori


 IronfrontAlex wrote:
 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Where did you find those photos? Is that a WD entry or the codex itself?


They were leaked by somebody in the Necron Discord.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:40:05


Post by: IronfrontAlex


 Sasori wrote:
 IronfrontAlex wrote:
 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Where did you find those photos? Is that a WD entry or the codex itself?


They were leaked by somebody in the Necron Discord.

as a fellow pheron can you share the discord link?


Necron Codex and upcoming releases discussion @ 2020/08/03 20:41:03


Post by: Sasori


 IronfrontAlex wrote:
 Sasori wrote:
 IronfrontAlex wrote:
 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Where did you find those photos? Is that a WD entry or the codex itself?


They were leaked by somebody in the Necron Discord.

as a fellow pheron can you share the discord link?


It's in my Signature


Necron Codex and upcoming releases discussion @ 2020/08/03 20:43:13


Post by: Mr_Rose


Seems odd that none of those have Blast.
On the other hand, that does mean the Doomstalker can fire its big gun at its feet to ward off pesky assault units.


Necron Codex and upcoming releases discussion @ 2020/08/03 20:48:45


Post by: CthuluIsSpy


 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Are there still Heavy Destroyers, or are they replaced by Lokhust destroyers?


Necron Codex and upcoming releases discussion @ 2020/08/03 21:07:13


Post by: IronfrontAlex


 Sasori wrote:
 IronfrontAlex wrote:
 Sasori wrote:
 IronfrontAlex wrote:
 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Where did you find those photos? Is that a WD entry or the codex itself?


They were leaked by somebody in the Necron Discord.

as a fellow pheron can you share the discord link?


It's in my Signature


Aw shoot the link's expired


Necron Codex and upcoming releases discussion @ 2020/08/03 21:21:42


Post by: Sasori


 IronfrontAlex wrote:
 Sasori wrote:
 IronfrontAlex wrote:
 Sasori wrote:
 IronfrontAlex wrote:
 Sasori wrote:
130 points seems pretty solid for the Doomstalker. While it's BS4+, notably it doesn't degrade.

The Gauss Destructor is interesting to say the least... 1 Shot at min 3 Damage is pretty decent, and has the ability to do significantly more. It's just one shot a piece though.

The Enmitic weapon seems pretty bad. If it was damage 2 I'd consider it, but just -1 AP D1 and it's not even strength 8 doesn't seem very good.


Where did you find those photos? Is that a WD entry or the codex itself?


They were leaked by somebody in the Necron Discord.

as a fellow pheron can you share the discord link?


It's in my Signature


Aw shoot the link's expired


Oh shoot, Try this one: https://discord.com/invite/AGtpeD4


Necron Codex and upcoming releases discussion @ 2020/08/03 21:30:35


Post by: Voss


 Ghaz wrote:
 Oguhmek wrote:
Ugh, still with the D6 shots, D6 damage sillyness. Haven’t they got any feedback from the playtesters that it sucks?

The random number of shots is not as big of a deal with 9th edition rules.

None of the weapons are blast, so it does seem like it matters. 1 to 36 Damage is a pretty high variance.
The Doomsday cannon on the DDA is Blast, so it can get a little more slack when targeting infantry.

I'm honestly a little puzzled by the Doomstalker. Its the same role as the DDA, with a major overlap in stats. Its shorter range, but has the same limitations. It has a 5++, but no quantum shield, 2 less wounds, and no living metal. Its Canoptek rather than vehicle, so can't use Damage Control Override (which can override the DDA's degrading BS), and yet can't use Repair Subroutines to fake RP, because its a single model unit (can't be used if it isn't on the table).

Maybe it has a significantly lower points cost to go with the 3 less Power cost, but at the moment, beyond a cooler model, I don't know why this thing exists. Edit, ah. Forgot this was in the CA2020. 50 points is a reasonable savings. Still not sure why its a sawn-off shotgun version of an existing unit, though.


Not sold on the Lokhust either. It traded 2 move for an extra wound, but a S7 anti-infantry gun isn't exactly calling out to me. People weren't terribly enthused about the particle shredder to my knowledge, and this seems worse in most cases.
The even more bigger gauss weapon is... ok? Average 6 damage isn't bad, but 1 shot on what looks to be a fairly expensive platform (70 vs 40 for a heavy destroyer). Eh. If it could be mixed into normal destroyer units like the current heavy destroyer, maybe. Solo these things are big targets for the possibility that they might hit.


Necron Codex and upcoming releases discussion @ 2020/08/03 21:34:17


Post by: Sasori


Voss wrote:
 Ghaz wrote:
 Oguhmek wrote:
Ugh, still with the D6 shots, D6 damage sillyness. Haven’t they got any feedback from the playtesters that it sucks?

The random number of shots is not as big of a deal with 9th edition rules.

None of the weapons are blast, so it does seem like it matters. 1 to 36 Damage is a pretty high variance.
The Doomsday cannon on the DDA is Blast, so it can get a little more slack when targeting infantry.

I'm honestly a little puzzled by the Doomstalker. Its the same role as the DDA, with a major overlap in stats. Its shorter range, but has the same limitations. It has a 5++, but no quantum shield, 2 less wounds, and no living metal. Its Canoptek rather than vehicle, so can't use Damage Control Override (which can override the DDA's degrading BS), and yet can't use Repair Subroutines to fake RP, because its a single model unit (can't be used if it isn't on the table).

Maybe it has a significantly lower points cost to go with the 3 less Power cost, but at the moment, beyond a cooler model, I don't know why this thing exists.


Not sold on the Lokhust either. It traded 2 move for an extra wound, but a S7 anti-infantry gun isn't exactly calling out to me. People weren't terribly enthused about the particle shredder to my knowledge, and this seems worse in most cases.
The even more bigger gauss weapon is... ok? Average 6 damage isn't bad, but 1 shot on what looks to be a fairly expensive platform. Eh. If it could be mixed into normal destroyer units like the current heavy destroyer, maybe. Solo these things are big targets for the possibility that they might hit.



The Stalker is 130 and the Lokhust are 70 each.

The stalker looks worth it to me. It doesn't need damage control override, since it's BS never degrades and it can be buffed by MWBD to get 3+ now. While it doesn't have QS, the Invuln save more than makes up for it, and it also has a better base save at 3+ which helps some.

48' means you never have to reall move and the lack of blast means it can fire it's weapon in CC which Is a pretty big deal since it's much more likely to end up in CC than the DDA.


Necron Codex and upcoming releases discussion @ 2020/08/03 21:38:13


Post by: Voss


Yeah, I just got my indomitus stuff this weekend and hadn't taken a real look at the points book yet.

I really don't like the Lokhust compared to the current Heavy Destroyers. Average damage of 6 is very questionably worth the cost of almost 2 heavy Ds.

And with the Stalker at the lower points, I guess the question is 'why does the DDA exist?' They're just too similar for both to have a point.


Necron Codex and upcoming releases discussion @ 2020/08/03 21:41:40


Post by: IanVanCheese


Voss wrote:
Yeah, I just got my indomitus stuff this weekend and hadn't taken a real look at the points book yet.

I really don't like the Lokhust compared to the current Heavy Destroyers. Average damage of 6 is very questionably worth the cost of almost 2 heavy Ds.

And with the Stalker at the lower points, I guess the question is 'why does the DDA exist?' They're just too similar for both to have a point.


I mean I'd seriously consider bringing both in a vehicle meta. That's 6 doomsday cannons for 930 pts. I can't imagine many tank armies that would be happy to run into that. Knights might as well not even get on the table.


Necron Codex and upcoming releases discussion @ 2020/08/03 22:05:55


Post by: KurtAngle2


IanVanCheese wrote:
Voss wrote:
Yeah, I just got my indomitus stuff this weekend and hadn't taken a real look at the points book yet.

I really don't like the Lokhust compared to the current Heavy Destroyers. Average damage of 6 is very questionably worth the cost of almost 2 heavy Ds.

And with the Stalker at the lower points, I guess the question is 'why does the DDA exist?' They're just too similar for both to have a point.


I mean I'd seriously consider bringing both in a vehicle meta. That's 6 doomsday cannons for 930 pts. I can't imagine many tank armies that would be happy to run into that. Knights might as well not even get on the table.


Standing still in this edition where taking AND keeping Objectives is pretty much a given and Obscuring sceneries are more frequent is a VERY BAD drawback to have


Necron Codex and upcoming releases discussion @ 2020/08/03 22:07:44


Post by: IanVanCheese


KurtAngle2 wrote:
IanVanCheese wrote:
Voss wrote:
Yeah, I just got my indomitus stuff this weekend and hadn't taken a real look at the points book yet.

I really don't like the Lokhust compared to the current Heavy Destroyers. Average damage of 6 is very questionably worth the cost of almost 2 heavy Ds.

And with the Stalker at the lower points, I guess the question is 'why does the DDA exist?' They're just too similar for both to have a point.


I mean I'd seriously consider bringing both in a vehicle meta. That's 6 doomsday cannons for 930 pts. I can't imagine many tank armies that would be happy to run into that. Knights might as well not even get on the table.


Standing still in this edition where taking AND keeping Objectives is pretty much a given and Obscuring sceneries are more frequent is a VERY BAD drawback to have


For half your army, the other half can swamp the board. Especially when you look at the new Nihilakh dynasty trait, which gives everything obsec. Ob Sec scarabs and wraiths plus 6 doomsday cannons in the back sounds spicy to me.


Necron Codex and upcoming releases discussion @ 2020/08/03 22:42:52


Post by: H.B.M.C.


I just wish they'd confirm the status of the current Destroyers...


Necron Codex and upcoming releases discussion @ 2020/08/03 22:51:47


Post by: Overread


It's very hard to predict. First off GW hasn't removed them from sale which suggests that if there is an update for them, it is a long long way off.

At the same time the glow-rod using canoptek from Forgeworld has been removed from sale (stalker - though I emailed them it is coming back). now this could be removing the glow rod and adding a new weapon attachment to it or just upgrading its price (the other multi-leg unit which is basically the same is £10 more expensive at present).


IT might be that he destroyers end up like the Lictor and Pyrovore for Tyranids - something that clearly is intended to be updated, just "not yet" and left out for a while.


Necrons already got a lot of new toys and even if the destroyers are not updated, Necrons will have a great force with a lot of modern sculpts with many options to pick from.


Necron Codex and upcoming releases discussion @ 2020/08/03 23:01:22


Post by: Ghaz


 Overread wrote:
It's very hard to predict. First off GW hasn't removed them from sale which suggests that if there is an update for them, it is a long long way off.

At the same time the glow-rod using canoptek from Forgeworld has been removed from sale (stalker - though I emailed them it is coming back). now this could be removing the glow rod and adding a new weapon attachment to it or just upgrading its price (the other multi-leg unit which is basically the same is £10 more expensive at present).


IT might be that he destroyers end up like the Lictor and Pyrovore for Tyranids - something that clearly is intended to be updated, just "not yet" and left out for a while.


Necrons already got a lot of new toys and even if the destroyers are not updated, Necrons will have a great force with a lot of modern sculpts with many options to pick from.

They could be holding off on discontinuing them until their replacements go on sale in October (or earlier) to clear out old stock.


Necron Codex and upcoming releases discussion @ 2020/08/03 23:10:18


Post by: Platuan4th


 Ghaz wrote:
 Overread wrote:
It's very hard to predict. First off GW hasn't removed them from sale which suggests that if there is an update for them, it is a long long way off.

At the same time the glow-rod using canoptek from Forgeworld has been removed from sale (stalker - though I emailed them it is coming back). now this could be removing the glow rod and adding a new weapon attachment to it or just upgrading its price (the other multi-leg unit which is basically the same is £10 more expensive at present).


IT might be that he destroyers end up like the Lictor and Pyrovore for Tyranids - something that clearly is intended to be updated, just "not yet" and left out for a while.


Necrons already got a lot of new toys and even if the destroyers are not updated, Necrons will have a great force with a lot of modern sculpts with many options to pick from.

They could be holding off on discontinuing them until their replacements go on sale in October (or earlier) to clear out old stock.


What old stock? Cause there isn't any on our side of the pond.


Necron Codex and upcoming releases discussion @ 2020/08/03 23:30:03


Post by: Overread


There's still some destroyers and heavy destroyer upgrade packs in the UK. Thing is if they announced it was getting new sculpts the remaining stock would likely dry up from those who want to form complete units of the same aesthetic design and from fans (and scalpers)

That said they are still selling the old codex; which is surprising considering we know there is a new one out in October. Heck even the old Cryptek has hung around in finecast!


Necron Codex and upcoming releases discussion @ 2020/08/03 23:37:59


Post by: Wha-Mu-077


 Overread wrote:
There's still some destroyers and heavy destroyer upgrade packs in the UK. Thing is if they announced it was getting new sculpts the remaining stock would likely dry up from those who want to form complete units of the same aesthetic design and from fans (and scalpers)

That said they are still selling the old codex; which is surprising considering we know there is a new one out in October. Heck even the old Cryptek has hung around in finecast!


I mean It's not unheard of for GW to keep old models when they have an updated version made of them. AdMech still has two Enginseer models avalible, the new-ish plastic version and the antediluvian metal one.


Necron Codex and upcoming releases discussion @ 2020/08/04 00:26:27


Post by: Sasori


 Platuan4th wrote:
 Ghaz wrote:
 Overread wrote:
It's very hard to predict. First off GW hasn't removed them from sale which suggests that if there is an update for them, it is a long long way off.

At the same time the glow-rod using canoptek from Forgeworld has been removed from sale (stalker - though I emailed them it is coming back). now this could be removing the glow rod and adding a new weapon attachment to it or just upgrading its price (the other multi-leg unit which is basically the same is £10 more expensive at present).


IT might be that he destroyers end up like the Lictor and Pyrovore for Tyranids - something that clearly is intended to be updated, just "not yet" and left out for a while.


Necrons already got a lot of new toys and even if the destroyers are not updated, Necrons will have a great force with a lot of modern sculpts with many options to pick from.

They could be holding off on discontinuing them until their replacements go on sale in October (or earlier) to clear out old stock.


What old stock? Cause there isn't any on our side of the pond.


Probably has to do with the upgrade packs too. The Destroyer Lord upgrade pack is still in stock on the US site, and I've seen the Heavy one pop in and out of stock. Maybe once all the destroyers + Dlord and Heavy D upgrade packs are gone then they will remove them from the store.

Or they could all be sitcking around Who knows.


Necron Codex and upcoming releases discussion @ 2020/08/04 00:39:46


Post by: Gareth40K


Grabbed these from Facebook, 9th edition assembly guides reveal some new stats (icons in the stat lines too - edit: as pointed out, these are covered in the free rules PDF):





Necron Codex and upcoming releases discussion @ 2020/08/04 00:41:25


Post by: IanVanCheese


Spoiler:
 Gareth40K wrote:
Grabbed these from Facebook, 9th edition assembly guides reveal some new stats (icons in the stat lines too, maybe because the assembly guides are multilingual usually?):




Spyders being potentially good, I never thought we'd see the day. Buffs to lychguard and praetorians are really nice too, a reason to take rods of covenant. Rod Praetorians just became tasty little primaris hunters.


Necron Codex and upcoming releases discussion @ 2020/08/04 01:31:11


Post by: Ghaz



And that would be a good explanation as to why the easy to build kits have disappeared... And I'm not sure I like the black along with the silver and brass Szarekhan colors.


Necron Codex and upcoming releases discussion @ 2020/08/04 02:03:18


Post by: Togusa


 Ghaz wrote:

And that would be a good explanation as to why the easy to build kits have disappeared... And I'm not sure I like the black along with the silver and brass Szarekhan colors.


I actually like them a lot, I feel like it gives the army a more "regal" vibe to them, if that makes any sense. I gather a lot of folks do not like the new Necron lore (What, post 5th?) and prefer the old days when they were just mindless terminators. But I really, really dig this ancient egypt living/dead robots thing they've had going on for a few editions now. The only think I didn't like was the majority silver color, even though when I bought a necron army 4 years ago I did, admittedly paint them silver....


Necron Codex and upcoming releases discussion @ 2020/08/04 02:06:26


Post by: Daedalus81


 Sasori wrote:



The Stalker is 130 and the Lokhust are 70 each.


I'm having a brain fart. That datasheet says 4PL for 2 models on the LHD does't it?


Automatically Appended Next Post:
Spoiler:
 Gareth40K wrote:
Grabbed these from Facebook, 9th edition assembly guides reveal some new stats (icons in the stat lines too, maybe because the assembly guides are multilingual usually? This would save them printing the same stat line multiple times in the assembly guide, as the letters are usually different in different languages):





Holy crap I NEED that spider.


Necron Codex and upcoming releases discussion @ 2020/08/04 02:10:37


Post by: Ghaz


I like the Szarekhan dynasty's silver and brass scheme, I just don't know if I like the black body on the Spyder (and most likely the other Canopteks) along with the silver and brass scheme. Personally neither of them hold a candle to the blood red Novokh dynasty's scheme...

 Daedalus81 wrote:
I'm having a brain fart. That datasheet says 4PL for 2 models on the LHD does't it?

No. It's 4PL for one, 8PL for two and 12PL for three.


Necron Codex and upcoming releases discussion @ 2020/08/04 02:17:03


Post by: Daedalus81


 Ghaz wrote:

No. It's 4PL for one, 8PL for two and 12PL for three.


Ah. There we go. My brain started working again. Thanks! (sleep deprivation)



Necron Codex and upcoming releases discussion @ 2020/08/04 03:42:03


Post by: tneva82


 Ghaz wrote:
 Oguhmek wrote:
Ugh, still with the D6 shots, D6 damage sillyness. Haven’t they got any feedback from the playtesters that it sucks?

The random number of shots is not as big of a deal with 9th edition rules.


How's so? A) that d6 is not blast if that's what you refer b) you domt shoot d6 s10 -4 dd6 at hordes anyway unless you have won the game at which point nothing matters


Automatically Appended Next Post:
Voss wrote:
Yeah, I just got my indomitus stuff this weekend and hadn't taken a real look at the points book yet.

I really don't like the Lokhust compared to the current Heavy Destroyers. Average damage of 6 is very questionably worth the cost of almost 2 heavy Ds.

And with the Stalker at the lower points, I guess the question is 'why does the DDA exist?' They're just too similar for both to have a point.


Tougher, better guns, more manouverable when you need(los is a thing).

For 130 pts price bracket i'm looking at triarch stalkers. Mobile at which is what necrons need more


Necron Codex and upcoming releases discussion @ 2020/08/04 03:55:24


Post by: cuda1179


Dudeface wrote:
 cuda1179 wrote:
Liking the looks of the Lokhust Heavy Destroyers. The Gauss Destructor looks nasty. Definitely different from a normal heavy destroyer.


Logic stands that these are the "normal" heavy destroyers now.


I wonder if the only way to use the current heavy destroyers will be in fast attack as upgrades to normal destroyers.


Necron Codex and upcoming releases discussion @ 2020/08/04 04:56:45


Post by: Tiberius501


Oh nice! Lychguard getting 3 attacks each now is nice, Praetorians getting the same and 2 dmg on their staves is super nice and I’ll have to get some with the Silent King. And damn! The spider looks juicy now! Them buffs are sah good!


Necron Codex and upcoming releases discussion @ 2020/08/04 05:11:09


Post by: Voss


 Gareth40K wrote:
Grabbed these from Facebook, 9th edition assembly guides reveal some new stats (icons in the stat lines too, maybe because the assembly guides are multilingual usually? This would save them printing the same stat line multiple times in the assembly guide, as the letters are usually different in different languages):


The rules pdf mentioned these (page 8), they're the new thing. Basically they decided that making an extra page for each language was costing them money, so they decided to put a 'condensed data sheet' with icons to reduce how much space profiles took up in assembly instructions. It also drops the rules text, so you can't get by just buying the kit, you need the relevant publication.



Interesting, though. Rods of the Covenant are suddenly a lot better, even if the voidblade still gives a bonus attack. Particle caster getting a second shot helps a bit, but the gun was a little add on to the extra melee punch.

Woo for spyder buff: 2 wounds, extra attack, claws with strength bonus, better AP and fixed 2 damage instead of d3. Feels like a mini distraction carnifex.
Not sure what's going on with that gun though. Was a pair of particle beamers, and now 'they' are presumable one gun with 6 shots, but less range and strength.


Necron Codex and upcoming releases discussion @ 2020/08/04 05:19:10


Post by: tneva82


Voss wrote:
Interesting, though. Rods of the Covenant are suddenly a lot better, even if the voidblade still gives a bonus attack. Particle caster getting a second shot helps a bit, but the gun was a little add on to the extra melee punch.


Guess who just built 10 void blades

Gun is particularly dodgy because you don't neccessarily WANT to shoot it unless you have secondary target to shoot least you shoot yourself out of charge...Often enough doesn't require more than 1-2 casualties to increase range by 1".



Necron Codex and upcoming releases discussion @ 2020/08/04 09:30:34


Post by: Oguhmek


Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Necron Codex and upcoming releases discussion @ 2020/08/04 13:06:30


Post by: the_scotsman


I think this resolves the destroyer question.

"Lokhust Heavy Destroyers" have the choice between a multi-shot autocannon type weapon and a single shot antitank weapon. Same as current Destroyers/Heavy Destroyers, they're just all called "heavy" now.

[Thumb - 117229737_289363879006283_8796906118072258312_o.jpg]
[Thumb - 117160131_289363872339617_6618477712265380839_o.jpg]


Necron Codex and upcoming releases discussion @ 2020/08/04 13:43:33


Post by: Sasori


It doesn't really solve anything, and we've known this information since they were first officially revealed in June. We just didn't have the statline until yesterday.

The Enmitic weapon does not come anywhere close to fulfilling what the regular Gauss Cannon does and does not answer what is happening to the regular non-heavy destroyers.



Necron Codex and upcoming releases discussion @ 2020/08/04 14:13:47


Post by: Ghaz


the_scotsman wrote:
I think this resolves the destroyer question.

"Lokhust Heavy Destroyers" have the choice between a multi-shot autocannon type weapon and a single shot antitank weapon. Same as current Destroyers/Heavy Destroyers, they're just all called "heavy" now.

I agree that's likely the case, but it doesn't seem to be a popular opinion.


Necron Codex and upcoming releases discussion @ 2020/08/04 14:22:53


Post by: Red Corsair


tneva82 wrote:
Voss wrote:
Interesting, though. Rods of the Covenant are suddenly a lot better, even if the voidblade still gives a bonus attack. Particle caster getting a second shot helps a bit, but the gun was a little add on to the extra melee punch.


Guess who just built 10 void blades

Gun is particularly dodgy because you don't neccessarily WANT to shoot it unless you have secondary target to shoot least you shoot yourself out of charge...Often enough doesn't require more than 1-2 casualties to increase range by 1".



I have 10 with rods, however I also have 9 heavy Destroyers and 12 normal Destroyers

Part of me hopes both are still in the new book, but honestly I'd settle for the normal ones sticking around and the heavy going away and I could just up'armor my current heavy D's and use them as lohkust HD


Necron Codex and upcoming releases discussion @ 2020/08/04 15:55:48


Post by: Danit


No special rules D:

[Thumb - E1C0BFDD-F0B1-436D-B07C-2536DF89009B.png]


Necron Codex and upcoming releases discussion @ 2020/08/04 16:00:40


Post by: Sasori


It's very likely an oversight, the marine datasheets don't have any special rules as well.


Necron Codex and upcoming releases discussion @ 2020/08/04 16:32:52


Post by: Danit


Any one else notice a multi melta is heavy 2 and 1d6+2 damage at half range now


Necron Codex and upcoming releases discussion @ 2020/08/04 16:52:14


Post by: casvalremdeikun


Danit wrote:
Any one else notice a multi melta is heavy 2 and 1d6+2 damage at half range now
They seem to have changed the Accelerator Auto Cannons to AP-1 (they were AP-2).


Necron Codex and upcoming releases discussion @ 2020/08/04 17:35:30


Post by: Domandi


Found this on Reddit.

[Thumb - FSInvdatasheets.jpg]


Necron Codex and upcoming releases discussion @ 2020/08/04 18:13:17


Post by: Overread


I got all excited then realised that its marine stuff


Necron Codex and upcoming releases discussion @ 2020/08/04 18:14:39


Post by: jspyd3rx


Hopefully more to these leaks. I'm assuming they're from white Dwarf?


Necron Codex and upcoming releases discussion @ 2020/08/04 18:16:10


Post by: Overread


 jspyd3rx wrote:
Hopefully more to these leaks. I'm assuming they're from white Dwarf?


There's some coming from new reboxed models; others might be from the codex (it might have an October release, but at the same time that might just be a major delay as GW pushes other thingsin first so stock might already be out in the wild for it).


Necron Codex and upcoming releases discussion @ 2020/08/04 19:00:19


Post by: tneva82


Danit wrote:
Any one else notice a multi melta is heavy 2 and 1d6+2 damage at half range now


For that vehicle. So imperium has now 3 differently working multi melta.


Automatically Appended Next Post:
 Overread wrote:
 jspyd3rx wrote:
Hopefully more to these leaks. I'm assuming they're from white Dwarf?


There's some coming from new reboxed models; others might be from the codex (it might have an October release, but at the same time that might just be a major delay as GW pushes other thingsin first so stock might already be out in the wild for it).


Or seeing these are easy to build models...they are from ebt boxes


Necron Codex and upcoming releases discussion @ 2020/08/04 19:06:46


Post by: Togusa


 Sasori wrote:
It's very likely an oversight, the marine datasheets don't have any special rules as well.


Not sure, but my FLGS GW rep told him that they're trying to remove special rules from non-character models in order to make the game more streamlined and simple.


Necron Codex and upcoming releases discussion @ 2020/08/04 19:17:56


Post by: Voss


 Togusa wrote:
 Sasori wrote:
It's very likely an oversight, the marine datasheets don't have any special rules as well.


Not sure, but my FLGS GW rep told him that they're trying to remove special rules from non-character models in order to make the game more streamlined and simple.


Sounds like nonsense. The only thing in Indomitus that doesn't have at least two special rules are the Bladeguard, and their one is a pointer to Angels of Death, which is actually a list of four special rules.
The Invader should at least have that, or its somehow a Primaris Bike unit that doesn't have 'And They Shall Know No Fear', Bolter Discipline, Shock Assault or Combat Doctrines. And everything but Bolter Discipline is relevant to that model (though admittedly ATSKNF is only rarely relevant for a max unit)



Necron Codex and upcoming releases discussion @ 2020/08/04 19:36:12


Post by: tneva82


More likely etb has simplified rules. Get you by until codex


Necron Codex and upcoming releases discussion @ 2020/08/04 19:51:16


Post by: Mr_Rose


Yeah, looks like these are the summary rules from the assembly guide, in super-compact form (hence the language agnostic symbols) so no army-wide rules at all. Like the Necron dudes not having Reanimation Protocols/Living Metal.


Necron Codex and upcoming releases discussion @ 2020/08/04 20:35:02


Post by: Voss


 Mr_Rose wrote:
Yeah, looks like these are the summary rules from the assembly guide, in super-compact form (hence the language agnostic symbols) so no army-wide rules at all. Like the Necron dudes not having Reanimation Protocols/Living Metal.

Thats true for the Praetorians and Spyder. Not for the ETB stuff (lokhust, Doomstalker, Invader, Firestorm).
The Condensed Datasheets in assembly guides just have symbols and stat values. The other four have too much text to be them (and S/T/W/etc), but not enough to be complete, final codex entries. Its actually very strange... they have the edges of the unit picture and description in a sidebar, like the Edge of Silence booklet for Indomitus, but are obviously missing rules that should be present in between wargear options and Keywords. The 'Abilities' block just isn't there.


Necron Codex and upcoming releases discussion @ 2020/08/04 20:41:04


Post by: Marshal Loss


 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Necron Codex and upcoming releases discussion @ 2020/08/04 20:43:21


Post by: Voss


 Marshal Loss wrote:
 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Really? Getting new options and not losing anything seems like a benefit for the Destroyer Cult theme, not a loss.


Necron Codex and upcoming releases discussion @ 2020/08/04 20:45:23


Post by: Marshal Loss


Voss wrote:
 Marshal Loss wrote:
 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Really? Getting new options and not losing anything seems like a benefit for the Destroyer Cult theme, not a loss.


It's not great for those who don't want to be running 20 year old models.


Necron Codex and upcoming releases discussion @ 2020/08/04 20:55:35


Post by: Dudeface


 Marshal Loss wrote:
Voss wrote:
 Marshal Loss wrote:
 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Really? Getting new options and not losing anything seems like a benefit for the Destroyer Cult theme, not a loss.


It's not great for those who don't want to be running 20 year old models.


2002 release, not quite there yet.


Necron Codex and upcoming releases discussion @ 2020/08/04 21:04:42


Post by: Voss


 Marshal Loss wrote:
Voss wrote:
 Marshal Loss wrote:
 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Really? Getting new options and not losing anything seems like a benefit for the Destroyer Cult theme, not a loss.


It's not great for those who don't want to be running 20 year old models.


But its better than a staple of existing collections getting stamped out of existence for basically no reason.
An update would have been nice, sure. But given GW's non-answers on Destroyers, this seems the best possible result.

Necrons are getting a lot, even buffs to existing units. Updates can still happen in the future.


Necron Codex and upcoming releases discussion @ 2020/08/04 21:06:18


Post by: Marshal Loss


Dudeface wrote:
 Marshal Loss wrote:
Voss wrote:
 Marshal Loss wrote:
 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Really? Getting new options and not losing anything seems like a benefit for the Destroyer Cult theme, not a loss.


It's not great for those who don't want to be running 20 year old models.


2002 release, not quite there yet.


c. 20 year release*

In any case, I'll still hold out hope. For all we know DL may simply have had those lying around and didn't want to waste them; leaving any units with green rods still on sale is a bit of a bizarre decision from GW if this is the way they've decided to do it.


Necron Codex and upcoming releases discussion @ 2020/08/04 21:15:37


Post by: Red Corsair


Voss wrote:
 Mr_Rose wrote:
Yeah, looks like these are the summary rules from the assembly guide, in super-compact form (hence the language agnostic symbols) so no army-wide rules at all. Like the Necron dudes not having Reanimation Protocols/Living Metal.

Thats true for the Praetorians and Spyder. Not for the ETB stuff (lokhust, Doomstalker, Invader, Firestorm).
The Condensed Datasheets in assembly guides just have symbols and stat values. The other four have too much text to be them (and S/T/W/etc), but not enough to be complete, final codex entries. Its actually very strange... they have the edges of the unit picture and description in a sidebar, like the Edge of Silence booklet for Indomitus, but are obviously missing rules that should be present in between wargear options and Keywords. The 'Abilities' block just isn't there.


Those units were rumored to be in Indomitus, so maybe the leaked photos are from prior to their removal. Either way I'm betting those are not from a finalized codex, way too much dead space and the layout is off.


Necron Codex and upcoming releases discussion @ 2020/08/04 21:57:38


Post by: Mr_Rose


 Red Corsair wrote:
Voss wrote:
 Mr_Rose wrote:
Yeah, looks like these are the summary rules from the assembly guide, in super-compact form (hence the language agnostic symbols) so no army-wide rules at all. Like the Necron dudes not having Reanimation Protocols/Living Metal.

Thats true for the Praetorians and Spyder. Not for the ETB stuff (lokhust, Doomstalker, Invader, Firestorm).
The Condensed Datasheets in assembly guides just have symbols and stat values. The other four have too much text to be them (and S/T/W/etc), but not enough to be complete, final codex entries. Its actually very strange... they have the edges of the unit picture and description in a sidebar, like the Edge of Silence booklet for Indomitus, but are obviously missing rules that should be present in between wargear options and Keywords. The 'Abilities' block just isn't there.


Those units were rumored to be in Indomitus, so maybe the leaked photos are from prior to their removal. Either way I'm betting those are not from a finalized codex, way too much dead space and the layout is off.

Or it could be a later boxed set that includes both (for whatever reason) and these are the quick rules from that set’s guide/fluff book. But yeah, pretty definitely not a codex unless they’re going really strange in a bad way.


Necron Codex and upcoming releases discussion @ 2020/08/04 22:35:04


Post by: Slayer-Fan123


So you're telling me those old Destroyers are almost legally allowed to drink, which means I feel older than usual.


Necron Codex and upcoming releases discussion @ 2020/08/04 22:35:05


Post by: Voss


 Red Corsair wrote:
Voss wrote:
 Mr_Rose wrote:
Yeah, looks like these are the summary rules from the assembly guide, in super-compact form (hence the language agnostic symbols) so no army-wide rules at all. Like the Necron dudes not having Reanimation Protocols/Living Metal.

Thats true for the Praetorians and Spyder. Not for the ETB stuff (lokhust, Doomstalker, Invader, Firestorm).
The Condensed Datasheets in assembly guides just have symbols and stat values. The other four have too much text to be them (and S/T/W/etc), but not enough to be complete, final codex entries. Its actually very strange... they have the edges of the unit picture and description in a sidebar, like the Edge of Silence booklet for Indomitus, but are obviously missing rules that should be present in between wargear options and Keywords. The 'Abilities' block just isn't there.


Those units were rumored to be in Indomitus, so maybe the leaked photos are from prior to their removal. Either way I'm betting those are not from a finalized codex, way too much dead space and the layout is off.


Yeah, that's what I was thinking. A leak of an early draft version
The layout, the weird points in CA2020 as part of the 'Indomitus Set,' it makes sense if these pages are just... leftovers.


Necron Codex and upcoming releases discussion @ 2020/08/04 22:36:56


Post by: Sasori


Voss wrote:
 Red Corsair wrote:
Voss wrote:
 Mr_Rose wrote:
Yeah, looks like these are the summary rules from the assembly guide, in super-compact form (hence the language agnostic symbols) so no army-wide rules at all. Like the Necron dudes not having Reanimation Protocols/Living Metal.

Thats true for the Praetorians and Spyder. Not for the ETB stuff (lokhust, Doomstalker, Invader, Firestorm).
The Condensed Datasheets in assembly guides just have symbols and stat values. The other four have too much text to be them (and S/T/W/etc), but not enough to be complete, final codex entries. Its actually very strange... they have the edges of the unit picture and description in a sidebar, like the Edge of Silence booklet for Indomitus, but are obviously missing rules that should be present in between wargear options and Keywords. The 'Abilities' block just isn't there.


Those units were rumored to be in Indomitus, so maybe the leaked photos are from prior to their removal. Either way I'm betting those are not from a finalized codex, way too much dead space and the layout is off.


Yeah, that's what I was thinking. A leak of an early draft version
The layout, the weird points in CA2020 as part of the 'Indomitus Set,' it makes sense if these pages are just... leftovers.


I sure hope so. The Enmitic weapon makes zero sense.... It just fulfills no purpose.


Necron Codex and upcoming releases discussion @ 2020/08/04 22:50:10


Post by: Slayer-Fan123


The lack of strong AP is also pretty bizarre too.


Necron Codex and upcoming releases discussion @ 2020/08/05 00:31:49


Post by: Voss


 Sasori wrote:
Voss wrote:

The layout, the weird points in CA2020 as part of the 'Indomitus Set,' it makes sense if these pages are just... leftovers.


I sure hope so. The Enmitic weapon makes zero sense.... It just fulfills no purpose.


Well... don't hope too hard. 'Draft' doesn't mean the weapons have different stats in the final version.
Though if they are, consider that the Skorpekh lord's enmitic weapon is actually worse, so if they are different, there is a chance it could be in the wrong direction.


Necron Codex and upcoming releases discussion @ 2020/08/05 00:33:50


Post by: H.B.M.C.


So we've resigned ourselves to the reality that the basic Destroyer kit isn't getting replaced?



Necron Codex and upcoming releases discussion @ 2020/08/05 00:54:05


Post by: Sasori


 H.B.M.C. wrote:
So we've resigned ourselves to the reality that the basic Destroyer kit isn't getting replaced?



No, we really don't know what direction that's going. These look to be the Heavy Destroyer replacement.


Automatically Appended Next Post:
Voss wrote:
 Sasori wrote:
Voss wrote:

The layout, the weird points in CA2020 as part of the 'Indomitus Set,' it makes sense if these pages are just... leftovers.


I sure hope so. The Enmitic weapon makes zero sense.... It just fulfills no purpose.


Well... don't hope too hard. 'Draft' doesn't mean the weapons have different stats in the final version.
Though if they are, consider that the Skorpekh lord's enmitic weapon is actually worse, so if they are different, there is a chance it could be in the wrong direction.


Yeah, but at least I can understand that since the Skorpekh lord is primarily a CC unit with a small shooting bonus.


Necron Codex and upcoming releases discussion @ 2020/08/05 01:04:43


Post by: Voss


 H.B.M.C. wrote:
So we've resigned ourselves to the reality that the basic Destroyer kit isn't getting replaced?


Resigned isn't quite the right word. Just no real indications that it is.
Between GW staffer using them in a new army project and still being listed in the webstore (the monolith, by contrast, is gone completely, and we know that's getting replaced), signs point to it carrying on.


Necron Codex and upcoming releases discussion @ 2020/08/05 01:14:55


Post by: H.B.M.C.


Voss wrote:
Between GW staffer using them in a new army project...
That said, GW have printed Codices that omit pictures of new models that haven't been revealed, even if they're coming out a few weeks after the Codex comes out, so it's possible that the GW staffer wasn't allowed to use/wasn't given access to the new models because GW are still petrified of previewing stuff.


Necron Codex and upcoming releases discussion @ 2020/08/05 06:41:15


Post by: tneva82


 Marshal Loss wrote:
Voss wrote:
 Marshal Loss wrote:
 Oguhmek wrote:
Regarding the old destroyers - Darren Latham, miniatures designer at GW, just posted a WIP video of regular destroyers for his personal Necron army on Instagram. So I don’t expect them to be replaced anytime soon. As for the heavy one or the destroyer lord however, my instincts tells me that those will be replaced by the new models we’ve seen, but this is just pure speculation at the moment.


Damn. Really puts a dampener on the Destroyer Cult theme if normal Destroyers don't get new models and the Heavy is just an ETB.


Really? Getting new options and not losing anything seems like a benefit for the Destroyer Cult theme, not a loss.


It's not great for those who don't want to be running 20 year old models.


At least you don't get price hike. Like ig players clamoring for new troops. New models nice but from 22.5 pounds for 10 you would go 32.5 or higher...


Automatically Appended Next Post:
 Marshal Loss wrote:

In any case, I'll still hold out hope. For all we know DL may simply have had those lying around and didn't want to waste them; leaving any units with green rods still on sale is a bit of a bizarre decision from GW if this is the way they've decided to do it.


Not really. Unlike what many seem to believe instant replacement of what they are replacing isn't all at once generally. This is already like twice as big release for npc faction. Expecting even more is optimistic


Necron Codex and upcoming releases discussion @ 2020/08/05 11:59:37


Post by: Marshal Loss


Uh, yeah, really. This isn't about "instant replacement", it's about how many units are left still using the old plastic rods. As it currently stands based off what remains on the webstore the only units would be an old Lord, the Destroyer Lord, and Destroyers (heavy & normal). Given the Heavies are clearly being replaced I don't think it is at all unreasonable to avoid declaring Destroyers' hopes of a revamps dead just yet and a GW staff member building old Destroyers on his instagram is far from proof that they're remaining. Replacing them must have been on their radar; we'll see what happens.


Necron Codex and upcoming releases discussion @ 2020/08/05 12:17:01


Post by: dan2026


I can't see GW leaving any unit with the old green rods now.
They would look super out of place with everything else in the army.


Necron Codex and upcoming releases discussion @ 2020/08/05 12:35:15


Post by: Tastyfish


My brother got a box of destroyers recently, the green rods have been replaced with grey plastic ones.


Necron Codex and upcoming releases discussion @ 2020/08/05 12:42:36


Post by: Overread


 Tastyfish wrote:
My brother got a box of destroyers recently, the green rods have been replaced with grey plastic ones.


A photo says a thousand words - can we see!


Necron Codex and upcoming releases discussion @ 2020/08/05 14:17:34


Post by: tneva82


 dan2026 wrote:
I can't see GW leaving any unit with the old green rods now.
They would look super out of place with everything else in the army.


If i would get euro for every time i have heard that kind of thing i would have couple extra armies by now


Necron Codex and upcoming releases discussion @ 2020/08/05 15:07:47


Post by: Eyjio


 Tastyfish wrote:
My brother got a box of destroyers recently, the green rods have been replaced with grey plastic ones.

If that’s actually true, that box should also contain the new rules for them. Bold claim, I’d like to see if it’s true.


Necron Codex and upcoming releases discussion @ 2020/08/05 16:15:38


Post by: Crusaderobr


I am not sure why people are assuming heavy destroyers are going away. Why would GW all of a sudden take heavy destroyers out? Especially considering there is a difference between them rules wise, I can see why you would want to take the new ones or the old ones in games. My advice is... don't make assumptions. Heavy destroyers will still be around. Just because a new unit comes out does not mean a unit will disappear suddenly out of the codex.


Necron Codex and upcoming releases discussion @ 2020/08/05 16:16:43


Post by: oni


Are those Necron datasheet images from the new codex? They do not look like the assembly guide to me.


Necron Codex and upcoming releases discussion @ 2020/08/05 16:23:45


Post by: gorgon


 oni wrote:
Are those Necron datasheet images from the new codex? They do not look like the assembly guide to me.


Could be a new campaign box set before the codex release.


Necron Codex and upcoming releases discussion @ 2020/08/05 17:02:30


Post by: Tastyfish


 Overread wrote:
 Tastyfish wrote:
My brother got a box of destroyers recently, the green rods have been replaced with grey plastic ones.


A photo says a thousand words - can we see!


It'd be a photo of three leadbelcher destroyers! I've asked him and apparently they came with both plain grey and the traditional green rods on separate sprues.
The box was unmarked and didn't include instructions at all...


Necron Codex and upcoming releases discussion @ 2020/08/05 17:11:27


Post by: Mr_Rose


 Crusaderobr wrote:
I am not sure why people are assuming heavy destroyers are going away. Why would GW all of a sudden take heavy destroyers out? Especially considering there is a difference between them rules wise, I can see why you would want to take the new ones or the old ones in games. My advice is... don't make assumptions. Heavy destroyers will still be around. Just because a new unit comes out does not mean a unit will disappear suddenly out of the codex.

Yes, why would anyone assume Heavy Destroyers are being replaced by Lokhust Heavy Destroyers with a nearly identical gun and stats? Because GW have surely never replaced an old kit with a new one and added a weapon option to encourage purchases of the new variant before. I mean, imagine if exactly that had just happened with an iconic unit from the very same codex or something… or even two of them.
Especially if doing so would remove the need to maintain a contract with a third-party supplier for a tiny, fiddly component that looks out-of-place next to the aesthetic they’ve chosen for this edition.
The only question imho is what’s happening with regular Destroyers since we’ve seen no rumours or previews of a potential replacement.


Necron Codex and upcoming releases discussion @ 2020/08/05 17:40:40


Post by: Sasori


 Crusaderobr wrote:
I am not sure why people are assuming heavy destroyers are going away. Why would GW all of a sudden take heavy destroyers out? Especially considering there is a difference between them rules wise, I can see why you would want to take the new ones or the old ones in games. My advice is... don't make assumptions. Heavy destroyers will still be around. Just because a new unit comes out does not mean a unit will disappear suddenly out of the codex.



The fact that Heavy Destroyers are a green rod fine cast upgrade kit would be the main reason.

While I"m not sure if the regular destroyers are sticking around, there is almost a 0% that regular Heavy destroyers are sticking around. They are being replaced by the Lokhust Heavy Destroyers, with the original likely being just Lokhust Destroyers.


Necron Codex and upcoming releases discussion @ 2020/08/05 17:56:40


Post by: eosgreen


has anyone heard anything about the void dragon release date?


Necron Codex and upcoming releases discussion @ 2020/08/05 17:59:14


Post by: Stormonu


I'm imagining at some point the regular destroyer kit will be replaced, but replacing the heavy destroyer kit now means getting rid of both the green rods and metal/finecast gun. That sounds like a no-brainer to do.

Shipping the regular destroyers with grey plastic rods sounds like a half-measure at best, if true.

This reminds me very much of the fairly recent redesign of the crisis suits - broadsides got their own kit distinct from the crisis suits, and then crisis suits got their own update (can't remember if it was at the same time, I think I remember they were done at different times).


Necron Codex and upcoming releases discussion @ 2020/08/05 18:09:29


Post by: Guyver 3


Where are the Heavy destroyer and canoptek walker data sheets from? it seems odd to me that the units have no special rules, surely they aren’t codex pics.



Necron Codex and upcoming releases discussion @ 2020/08/05 18:10:27


Post by: Platuan4th


Guyver 3 wrote:
Where are the Heavy destroyer and canoptek walker data sheets from? it seems odd to me that the units have no special rules, surely they aren’t codex pics.



We don't know. Best guess is from a draft version of Indomitus or a draft Indomitus expansion booklet.


Necron Codex and upcoming releases discussion @ 2020/08/05 18:11:50


Post by: gorgon


Guyver 3 wrote:
Where are the Heavy destroyer and canoptek walker data sheets from? it seems odd to me that the units have no special rules, surely they aren’t codex pics.



Again, that looks a lot like entries from a campaign box set booklet. But I could definitely be wrong.


Necron Codex and upcoming releases discussion @ 2020/08/05 18:48:12


Post by: Crusaderobr


 Sasori wrote:
 Crusaderobr wrote:
I am not sure why people are assuming heavy destroyers are going away. Why would GW all of a sudden take heavy destroyers out? Especially considering there is a difference between them rules wise, I can see why you would want to take the new ones or the old ones in games. My advice is... don't make assumptions. Heavy destroyers will still be around. Just because a new unit comes out does not mean a unit will disappear suddenly out of the codex.



The fact that Heavy Destroyers are a green rod fine cast upgrade kit would be the main reason.

While I"m not sure if the regular destroyers are sticking around, there is almost a 0% that regular Heavy destroyers are sticking around. They are being replaced by the Lokhust Heavy Destroyers, with the original likely being just Lokhust Destroyers.


Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out. I guess well see who was right when the time comes. You could have just said " I think they are removing heavy destroyers out of the necron codex " saying something has a 0% chance is a pretty silly statement to make, and honestly doesn't make much sense, since you don't need to bring math into the equation to make a simple assumption like you have.

Removing heavy destroyers would be a dick move by GW, taking away models that people bought, painted, payed for with money and have been using for years is just daft. Plus like I said, there is room for both.


Necron Codex and upcoming releases discussion @ 2020/08/05 18:53:38


Post by: Ghaz


 Crusaderobr wrote:
Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out.

Is it a different unit? Or is it the same unit with a different name and updated models?


Necron Codex and upcoming releases discussion @ 2020/08/05 19:06:13


Post by: Crusaderobr


 Ghaz wrote:
 Crusaderobr wrote:
Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out.

Is it a different unit? Or is it the same unit with a different name and updated models?


One could argue either case, but in my opinion, it is a different unit. Higher points cost, different statline, different name, 2 different guns. This is just my opinion though, yours may be different, and that is fine. I would be very surprised and a little irritated at GW if regular heavy destroyers all of a sudden disappeared out of the 9th edition codex. My friend regularly plays with 6-9 of them depending on the game. I am sure others play them as well.


Necron Codex and upcoming releases discussion @ 2020/08/05 19:11:04


Post by: tneva82


 Ghaz wrote:
 Crusaderobr wrote:
Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out.

Is it a different unit? Or is it the same unit with a different name and updated models?


Well let's see. Different point cost, different weapons, different stat line, GW saying it is new unit.


Necron Codex and upcoming releases discussion @ 2020/08/05 19:15:23


Post by: EnTyme


That's not an opinion, it's an assumption.


Necron Codex and upcoming releases discussion @ 2020/08/05 19:20:53


Post by: Crusaderobr


 EnTyme wrote:
That's not an opinion, it's an assumption.


It is both an opinion and an assumption. What is your point?


Necron Codex and upcoming releases discussion @ 2020/08/05 19:28:00


Post by: Sasori


 Crusaderobr wrote:
 Sasori wrote:
 Crusaderobr wrote:
I am not sure why people are assuming heavy destroyers are going away. Why would GW all of a sudden take heavy destroyers out? Especially considering there is a difference between them rules wise, I can see why you would want to take the new ones or the old ones in games. My advice is... don't make assumptions. Heavy destroyers will still be around. Just because a new unit comes out does not mean a unit will disappear suddenly out of the codex.



The fact that Heavy Destroyers are a green rod fine cast upgrade kit would be the main reason.

While I"m not sure if the regular destroyers are sticking around, there is almost a 0% that regular Heavy destroyers are sticking around. They are being replaced by the Lokhust Heavy Destroyers, with the original likely being just Lokhust Destroyers.


Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out. I guess well see who was right when the time comes. You could have just said " I think they are removing heavy destroyers out of the necron codex " saying something has a 0% chance is a pretty silly statement to make, and honestly doesn't make much sense, since you don't need to bring math into the equation to make a simple assumption like you have.

Removing heavy destroyers would be a dick move by GW, taking away models that people bought, painted, payed for with money and have been using for years is just daft. Plus like I said, there is room for both.


Do you really think it's more likely that GW keeps producing a kit that has both green rods and finecast (both of which GW is clearly trying to remove from it's model lineups), instead of just replacing it with the new plastic kit with an almost identical name, purpose and slot in the force org?

This is pretty typical on how GW does things, and it would not be the first or the last model to suffer this fate.


Necron Codex and upcoming releases discussion @ 2020/08/05 19:36:30


Post by: hotsauceman1


The green rod theory does hold some weight.
The Cnoptys tomb stalker is No longer Available, and it used green rods.
Such a bummer because i was hoping to get one for my fledgling necron army.


Necron Codex and upcoming releases discussion @ 2020/08/05 19:51:16


Post by: tneva82


If it's the fw model it's being repackaced


Necron Codex and upcoming releases discussion @ 2020/08/05 19:55:20


Post by: Ghaz


tneva82 wrote:
 Ghaz wrote:
 Crusaderobr wrote:
Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out.

Is it a different unit? Or is it the same unit with a different name and updated models?


Well let's see. Different point cost, different weapons, different stat line, GW saying it is new unit.

None of those prevent GW from giving them the background fluff of the normal Destroyers and doing away with the old models.


Necron Codex and upcoming releases discussion @ 2020/08/05 20:14:53


Post by: EnTyme


 Crusaderobr wrote:
 EnTyme wrote:
That's not an opinion, it's an assumption.


It is both an opinion and an assumption. What is your point?


"The new stats are better than the old ones" is an opinion. "The new stats are for a completely different unit" is an assumption.


Necron Codex and upcoming releases discussion @ 2020/08/05 20:19:48


Post by: Stormonu


 Crusaderobr wrote:
 Sasori wrote:
 Crusaderobr wrote:
I am not sure why people are assuming heavy destroyers are going away. Why would GW all of a sudden take heavy destroyers out? Especially considering there is a difference between them rules wise, I can see why you would want to take the new ones or the old ones in games. My advice is... don't make assumptions. Heavy destroyers will still be around. Just because a new unit comes out does not mean a unit will disappear suddenly out of the codex.



The fact that Heavy Destroyers are a green rod fine cast upgrade kit would be the main reason.

While I"m not sure if the regular destroyers are sticking around, there is almost a 0% that regular Heavy destroyers are sticking around. They are being replaced by the Lokhust Heavy Destroyers, with the original likely being just Lokhust Destroyers.


Ok well like I said that is your assumption to make. I still find it highly unlikely they will remove heavy destroyers just because a new different unit comes out. I guess well see who was right when the time comes. You could have just said " I think they are removing heavy destroyers out of the necron codex " saying something has a 0% chance is a pretty silly statement to make, and honestly doesn't make much sense, since you don't need to bring math into the equation to make a simple assumption like you have.

Removing heavy destroyers would be a dick move by GW, taking away models that people bought, painted, payed for with money and have been using for years is just daft. Plus like I said, there is room for both.


Legends seems to indicate otherwise as several old models have been retired already, though I think we'll still see Destroyers and Heavy Destroyers, just with noticeably different models (again, thinking Tau Crisis suits vs. Broadside suits).


Necron Codex and upcoming releases discussion @ 2020/08/05 21:47:38


Post by: Crusaderobr


 EnTyme wrote:
 Crusaderobr wrote:
 EnTyme wrote:
That's not an opinion, it's an assumption.


It is both an opinion and an assumption. What is your point?


"The new stats are better than the old ones" is an opinion. "The new stats are for a completely different unit" is an assumption.


Ok? So that useless bit of information is helpful to the discussion how? Do you have an opinion/assumption on heavy destroyers and the new models GW just released or are you going to sit back and tell people who post on this forum that a sentence they type about this subject is an opinion or assumption based on your opinion? If so that is really annoying, and your not contributing to the discussion very well.


Necron Codex and upcoming releases discussion @ 2020/08/05 22:49:00


Post by: H.B.M.C.


 gorgon wrote:
Again, that looks a lot like entries from a campaign box set booklet. But I could definitely be wrong.
That's what I've been thinking, an Indomitus expansion that contains all the EZ2B kits that are coming out.


Necron Codex and upcoming releases discussion @ 2020/08/05 22:53:10


Post by: Voss


 H.B.M.C. wrote:
 gorgon wrote:
Again, that looks a lot like entries from a campaign box set booklet. But I could definitely be wrong.
That's what I've been thinking, an Indomitus expansion that contains all the EZ2B kits that are coming out.


It might be. Take a look at the pics in the Starter set and Recruitment articles from today and yesterday.
The pics of the starter sets includes the Necron Warrior datasheet, and lacks its abilities (reroll 1s on RP and Reanimation Protocols). The 'Abilities' section between Wargear options and Keywords is just gone, just like our 4 mystery datasheets.

So they were either intended for these sets at some point, or there will be an EZ Build 'expansion box(es)' that contains some or all of them.


Necron Codex and upcoming releases discussion @ 2020/08/05 23:12:31


Post by: Togusa


Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?

Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?


Necron Codex and upcoming releases discussion @ 2020/08/05 23:20:15


Post by: H.B.M.C.


 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?
When the Codex comes out is the safest bet. November will be expensive.

 Togusa wrote:
Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
I very much hope so. They need to show replacements for Destroyers.


Necron Codex and upcoming releases discussion @ 2020/08/05 23:24:14


Post by: Togusa


 H.B.M.C. wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?
When the Codex comes out is the safest bet. November will be expensive.

 Togusa wrote:
Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
I very much hope so. They need to show replacements for Destroyers.


I was hoping they'd roll stuff out a lot sooner than November. For example they make it seem like the full bladeguard kit could go up for preorder within two weeks.

Also, I would really like to see either Grimaldis or Helbrect get primerized soon. BT, CF were the only chapters that didn't get a prime character during last years codex event.


Necron Codex and upcoming releases discussion @ 2020/08/05 23:37:11


Post by: GaroRobe


 Togusa wrote:
 H.B.M.C. wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?
When the Codex comes out is the safest bet. November will be expensive.

 Togusa wrote:
Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
I very much hope so. They need to show replacements for Destroyers.


I was hoping they'd roll stuff out a lot sooner than November. For example they make it seem like the full bladeguard kit could go up for preorder within two weeks.

Also, I would really like to see either Grimaldis or Helbrect get primerized soon. BT, CF were the only chapters that didn't get a prime character during last years codex event.


I'd be surprised if any Post Indomitus stuff come out any earlier than October or November. We have so much slated for release that was teased before 9th was revealed.
*The whole Lumineth army
*Mega gargants for AOS
*Two Warcry warbands
*The last two Underworlds teams

Some of the above have confirmed release dates, but I imagine most of them will come out before the new space marines and necron


Necron Codex and upcoming releases discussion @ 2020/08/05 23:44:47


Post by: Voss


I now wouldn't be surprised if they squeezed in the stuff they've 'officially' shown off. (And that includes the primaris biker chaplain, who's tagged as 'Indomitus adjacent' with points in CA2020).

A follow-up 'Indomitus expansion' release in between the fantasy stuff, around August/September divide. It would ease some of the pressure of doing two codex releases (with quite a few big miniature releases each) in the same month.

Also the Bladeguard multipart, which got mentioned as:
These glorious warriors will soon be available in a separate, multipart kit all their own. If you’re chomping at the bit to add a unit or two into your army, you won’t have long to wait!

The codexes were not announced as 'soon,' simply October, with the tanks and monolith implied to go along with those (and of course, the fuzzy land speeder, the King, the Dragon and the fuzzy thing behind the monolith)
Add in GW's tendency not to show things off too long before release..


Necron Codex and upcoming releases discussion @ 2020/08/05 23:45:48


Post by: casvalremdeikun


 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?

Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
Probably October. More often then not, the codex comes out the first week of releases. October 3 at the earliest, but likely October 10.


Necron Codex and upcoming releases discussion @ 2020/08/05 23:47:09


Post by: MajorWesJanson


 Togusa wrote:
 H.B.M.C. wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?
When the Codex comes out is the safest bet. November will be expensive.

 Togusa wrote:
Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
I very much hope so. They need to show replacements for Destroyers.


I was hoping they'd roll stuff out a lot sooner than November. For example they make it seem like the full bladeguard kit could go up for preorder within two weeks.

Also, I would really like to see either Grimaldis or Helbrect get primerized soon. BT, CF were the only chapters that didn't get a prime character during last years codex event.


They only showed off the blade guard this early because the picture leaked. Given that there are alternate weapon options in the kit, they would need to release point costs and rules as well, which would logically be in the codex.

The 4 etb kits I do hope are coming soon, since they do have point costs given in CA.

If there was a vindicator replacement, I would have expected it to be listed in the sm codex table of contents.


Necron Codex and upcoming releases discussion @ 2020/08/05 23:49:22


Post by: H.B.M.C.


 Togusa wrote:
I was hoping they'd roll stuff out a lot sooner than November.
It might be October. Whenever the Codex is out. I thought that was November, but it could be October.


Necron Codex and upcoming releases discussion @ 2020/08/05 23:59:25


Post by: Voss


 MajorWesJanson wrote:

If there was a vindicator replacement, I would have expected it to be listed in the sm codex table of contents.

That could just be the Gladiator Lancer
Alternatively, you could build a Gladiator Lancer – an anti-tank sniper that’s ideal for chewing through your opponents’ most durable war machines and monsters.

Though I'm not clear what 'AT sniper' means in this context- the gun barrel isn't familiar to me- but it could be a 'normal' version of the 'heavy laser destructor' on the Repulsor Executioner

though the Valiant seems a more direct role in replacing the Vindicator
You just saw the Gladiator Valiant – a short-ranged armour hunter that uses twin las-talons and multi-meltas to scrap armour and heavy infantry alike.

Not one big gun, but uber-dedicated to short ranged AT.

And of course the Reaper is just anti-infantry out the wazoo (tempest bolters, which look like 4 heavy bolters each, though I guess they could be bolt rifle version of hurricane bolters, and 2 twin heavy onslaughts). Hopefully they won't make the mistake they made with the LR Punisher, and make the anti-infantry tank competitive for AT just by volume of fire.


Necron Codex and upcoming releases discussion @ 2020/08/06 00:04:01


Post by: hotsauceman1


 MajorWesJanson wrote:
 Togusa wrote:
 H.B.M.C. wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?
When the Codex comes out is the safest bet. November will be expensive.

 Togusa wrote:
Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
I very much hope so. They need to show replacements for Destroyers.


I was hoping they'd roll stuff out a lot sooner than November. For example they make it seem like the full bladeguard kit could go up for preorder within two weeks.

Also, I would really like to see either Grimaldis or Helbrect get primerized soon. BT, CF were the only chapters that didn't get a prime character during last years codex event.


They only showed off the blade guard this early because the picture leaked. Given that there are alternate weapon options in the kit, they would need to release point costs and rules as well, which would logically be in the codex.

The 4 etb kits I do hope are coming soon, since they do have point costs given in CA.

If there was a vindicator replacement, I would have expected it to be listed in the sm codex table of contents.

You mean the one we have only seen like, blurry pics of?


Necron Codex and upcoming releases discussion @ 2020/08/06 00:14:43


Post by: Voss


 hotsauceman1 wrote:

You mean the one we have only seen like, blurry pics of?

That was a Gladiator. The only 'blurry pic' model left is the 'Primaris Land Speeder.'


Necron Codex and upcoming releases discussion @ 2020/08/06 05:43:28


Post by: tneva82


 EnTyme wrote:
 Crusaderobr wrote:
 EnTyme wrote:
That's not an opinion, it's an assumption.


It is both an opinion and an assumption. What is your point?


"The new stats are better than the old ones" is an opinion. "The new stats are for a completely different unit" is an assumption.


Well gw is backing those who says it's new unit. They referred it as new unit. So if you think it's replacement model for same unit(despite different stats etc. That's like saying repulsor is replacement of land raider) you are disagreeing with gw. You know. The company that made it.


Necron Codex and upcoming releases discussion @ 2020/08/06 05:46:44


Post by: H.B.M.C.


Neither of you know anything, so perhaps maybe cut the back-and-forth semantics debate.


Necron Codex and upcoming releases discussion @ 2020/08/06 05:47:36


Post by: tneva82


 casvalremdeikun wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?

Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
Probably October. More often then not, the codex comes out the first week of releases. October 3 at the earliest, but likely October 10.


October 3 would be preorder date. So 10th is earlest you get codex at hand. For gw preorder date is what counts so latest october releases would be at hand would be 7.11


Necron Codex and upcoming releases discussion @ 2020/08/06 06:52:25


Post by: Togusa


 H.B.M.C. wrote:
 Togusa wrote:
I was hoping they'd roll stuff out a lot sooner than November.
It might be October. Whenever the Codex is out. I thought that was November, but it could be October.


Won't that be Orktober?


Necron Codex and upcoming releases discussion @ 2020/08/06 07:07:26


Post by: Dudeface


 Togusa wrote:
 H.B.M.C. wrote:
 Togusa wrote:
I was hoping they'd roll stuff out a lot sooner than November.
It might be October. Whenever the Codex is out. I thought that was November, but it could be October.


Won't that be Orktober?


Necroctober? If not then Necvember I guess


Necron Codex and upcoming releases discussion @ 2020/08/06 08:43:36


Post by: casvalremdeikun


tneva82 wrote:
 casvalremdeikun wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?

Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
Probably October. More often then not, the codex comes out the first week of releases. October 3 at the earliest, but likely October 10.


October 3 would be preorder date. So 10th is earlest you get codex at hand. For gw preorder date is what counts so latest october releases would be at hand would be 7.11
There is *potential* for the preorders to start in September (hence why I said the 3rd at the earliest), but I agree, the 10th is the most likely date.


Necron Codex and upcoming releases discussion @ 2020/08/06 08:46:52


Post by: tneva82


 Togusa wrote:
 H.B.M.C. wrote:
 Togusa wrote:
I was hoping they'd roll stuff out a lot sooner than November.
It might be October. Whenever the Codex is out. I thought that was November, but it could be October.


Won't that be Orktober?


Orktober was one time thing. GW NEVER said it would be yearly so why people always expect orks in october...


Automatically Appended Next Post:
 casvalremdeikun wrote:
tneva82 wrote:
 casvalremdeikun wrote:
 Togusa wrote:
Speaking of kits, now that we're a couple of weeks post launch of Indomitus, do we have any inclination of when kits will begin to roll out?

Given that we know there are still missing reveals for Space Marines (Land Speeder, Heavy Intecessors, Heavy Captain, Rumored replacement for the Vindicator) is it safe to assume that there are also unrevealed Necron kits beyond the (shooty Reapers)?
Probably October. More often then not, the codex comes out the first week of releases. October 3 at the earliest, but likely October 10.


October 3 would be preorder date. So 10th is earlest you get codex at hand. For gw preorder date is what counts so latest october releases would be at hand would be 7.11
There is *potential* for the preorders to start in September (hence why I said the 3rd at the earliest), but I agree, the 10th is the most likely date.


Eeeh...No. That\s what I was saying. For GW it's the PREORDER date that defines what month it is. If it would be be preorder on september they would have said codex comes in september.

For GW october release dates are preorders in 3rd, 10th, 17th, 24th, 31th. Preorders on those are october releases. If they say something comes in october it comes to preorder on THOSE days. Not week before. Not week later.

You can see how GW said with orks codex comes in october and it was on very last weekend of october for preorders and in store in november. People got angry calling GW liars etc despite them holding to their word in system that's been on for years.

That's why I knew sisters for example would not come to stores 7.3 when they said rest of sisters are coming march. If you check dates you see the reason.

Now does this make sense for us gamers? Not really. For us it's the day we can get the product on our hands that's most interesting. But it is what it is and keeping in mind how GW works you can avoid getting dissapointed like many ork players got and can have better idea of exact timeframe you can get it when GW says month it releases something. Just check what saturday's fall to said month and you know exactly which days preorders start at earliest and by latest. There's no "maybe preorders come on week before" wondering. You can discard automatically false days.



Necron Codex and upcoming releases discussion @ 2020/08/06 10:11:38


Post by: casvalremdeikun


Oh, I am following you now. That makes much more sense.


Necron Codex and upcoming releases discussion @ 2020/08/06 18:10:37


Post by: Tastyfish


I'd also expect marines out first - with at least a few weeks of releases before the Necrons come out.


Necron Codex and upcoming releases discussion @ 2020/08/07 06:34:55


Post by: Tavis75


 Tastyfish wrote:
I'd also expect marines out first - with at least a few weeks of releases before the Necrons come out.


Yep, that sounds likely, so Necron's first release could well be pre-order 31st October (which would be annoying as I should be off work the first week of November so was hoping they would be out by then) but fingers crossed it's a bit earlier, would be surprised if they drop before Space Marines though.


Necron Codex and upcoming releases discussion @ 2020/08/07 08:05:46


Post by: Overread


They can do them at the same time too. They've done that before with Flesheaters and Skaven.


Necron Codex and upcoming releases discussion @ 2020/08/07 08:35:30


Post by: tneva82


Though less likely for main cash cow(40k) than AOS where they are more likely to do more player pleasing things(better cheaper app, free warscrolls on net, not endless amount of models to one faction etc)


Necron Codex and upcoming releases discussion @ 2020/08/07 08:59:44


Post by: Tastyfish


Also they didn't have many models (if anything other than endless spells?).

I think the size of this release is going to make that logistically complicated.

Necrons have at least 8 new kits that have been previewed (excluding things like Skorpehk Lords, Reanimators and the Plasmancer which might be Indomitus exclusive for a little while and the things that made it into the starters) and we know for marines there's at least one other unit that's been leaked but not formally revealed.

Though I guess a paired release might be interesting - though a lot of people are going to be fuming if they do. It likely means that Indomitus and the starter sets are going be the only place for a lot of the new units.

16+ new Necron and Marine releases, plus the new characters for other armies at around 4 new kits a week would cover at least a month or so. Plus there's Warcry and AoS to fit in.

I reckon most of the things will be out by Christmas (apart from Indomitus limited exlcusive characters), but we're going to be talking a Impulsor timeframe.