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Post by: Mad Doc Grotsnik
Gonna be a good deal more than that.
Look at the Heavy and Special Weapon sets.
Special we get 10 each Flamer, Plasma, Melta, Rotor, Ickle Volkite, Chunky Volkite.
The others we get either 10 or 20 multipart Heavy Weapons with broad themes per set.
And the Heavy Weapons come with an additional arm sprue, so the designers weren’t entirely tied to the form of the existing plastic troops.
I don’t think we’ll see Chainswords, as those are available in the Assault boxed set.
I’d expect separate arm sprue (more open poses), and the weapons to be in 10s. And that may extend to Boarding Shields. Though Breachers could be done as a 10 man squad, with two sprues of Dudes and one sprue of arms and shields.
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Post by: Gimgamgoo
I'm expecting an awesome melee kit. However, I feel it will be in a new box set with v3 in 2025, fitting it in the blank slot of the 3 year edition release cycles with 40k and AoS.
I hope I'm wrong.
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Post by: SgtEeveell
Winner, Winner, Heretic Dinner!
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Post by: Fayric
Ten swords with Imperial Fist bling and ten axes with Sons of Horus bling, and a power fist with optional backhand icon (eagle or eye).
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Post by: Not Online!!!
Fayric wrote:Ten swords with Imperial Fist bling and ten axes with Sons of Horus bling, and a power fist with optional backhand icon (eagle or eye).
considering how much rubish IF got whilest other legions don't even have a praetor? Not as unlikely as it may seem.
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Post by: Gert
I mean it's a generic weapons sprue so jokes aside, it's not going to have Imperial Fists iconography on it.
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Post by: Longstrider
I would love for it to be a maximalist kit with bolt pistol and chainsword arms but given how mneh the command sprue was it probably won't be. But it's also not going to be legion specific (outside of MAYBE having bits that read to some of us like this or that legion, though I think the complains in that regard stemming from the command sprue were overblown).
If it has left and right handed bolt pistols that'll permit basic destroyer squads and you can user parts of other sprues for some options, but I don't expect more than that, with GW reserving the option to release a full destroyer squad or upgrade sprue way down the line.
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Post by: Gert
Given that the Command Squad upgrade gives you what you would need to make the unit, I don't see what you mean.
All the upgrade kits so far have given enough to kit out a full unit with the weapons in each kit.
Special Weapons gives you literally all the weapons a Tactical Support Squad can take all x10.
Each of the Heavy Weapon boxes gives you x10 of multiple Heavy Weapon types in each box.
The Command Squad upgrade gives you fancy gubbins, extra swords, a banner with options, and fancier stickers to upgrade five models. The only thing I saw people complain about was that there weren't 10 fancy shoulder pads, which is ironic seeing as a lot of the same people complained that the new Praetor models were too fancy to be in HH.
The melee upgrades will be fine, people are just too doom and gloom to think otherwise.
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Post by: Gadzilla666
Mad Doc Grotsnik wrote:Gonna be a good deal more than that.
Look at the Heavy and Special Weapon sets.
Special we get 10 each Flamer, Plasma, Melta, Rotor, Ickle Volkite, Chunky Volkite.
The others we get either 10 or 20 multipart Heavy Weapons with broad themes per set.
And the Heavy Weapons come with an additional arm sprue, so the designers weren’t entirely tied to the form of the existing plastic troops.
I don’t think we’ll see Chainswords, as those are available in the Assault boxed set.
I’d expect separate arm sprue (more open poses), and the weapons to be in 10s. And that may extend to Boarding Shields. Though Breachers could be done as a 10 man squad, with two sprues of Dudes and one sprue of arms and shields.
Ermm....I agree, if its going to be more than one kit. Remember, they have to cover both power and charnabel weapons, and various stragglers (Heavy chainswords say "Hi"). And, of course, things that can be taken in multiples, like lighting claws. If it's multiple kits, I have some hope. If it's only a single kit? Not a lot, honestly and depressingly.
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Post by: Mad Doc Grotsnik
Honest question as I’ve so far stuck to relatively bread and butter squads?
How many Charnabals and other non-standard/less common can you realistically field in an army?
For instance, my 20 count Assault Squad have the maximum of Sarge’s Toys (Twin Lightning Claws), 4 Powerswords and 4 Volkite Serpenta (last two sourced from Command sprue and Jetbikes kit).
As Dark Angels I could make those Power Weapons Terranic Swords, and I think Heavy Chainswords are likewise an option for all Assault Squads.
Given the existing Sprues cover 10 man squads, I feel the above question, and that observation, is a decent judgement point, as I’d expect one set to cover one squad at a time?
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Post by: lord_blackfang
I think some legions like having whole veteran/command-level squads of the same fancy thing, but for most legions it's just the odd ornament?
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Post by: morganfreeman
Mad Doc Grotsnik wrote:Honest question as I’ve so far stuck to relatively bread and butter squads?
How many Charnabals and other non-standard/less common can you realistically field in an army?
For instance, my 20 count Assault Squad have the maximum of Sarge’s Toys (Twin Lightning Claws), 4 Powerswords and 4 Volkite Serpenta (last two sourced from Command sprue and Jetbikes kit).
As Dark Angels I could make those Power Weapons Terranic Swords, and I think Heavy Chainswords are likewise an option for all Assault Squads.
Given the existing Sprues cover 10 man squads, I feel the above question, and that observation, is a decent judgement point, as I’d expect one set to cover one squad at a time?
Depends on the army / unit.
Inductii and legion units are where it really gets messy. EC can outfit their entire Inductii squad with Charnabals, Space Wolves can give their full unit of Grey Hunters (I think that's the name?) power weapons if they'd like. Several legion elite units can take a power weapon on every single member, and some can even take fists on ever single member.
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Post by: Longstrider
Gert wrote:Given that the Command Squad upgrade gives you what you would need to make the unit, I don't see what you mean.
...
The Command Squad upgrade gives you fancy gubbins, extra swords, a banner with options, and fancier stickers to upgrade five models. The only thing I saw people complain about was that there weren't 10 fancy shoulder pads, which is ironic seeing as a lot of the same people complained that the new Praetor models were too fancy to be in HH.
Command squads have six bolt pistol or combat weapon replacements each model in it can upgrade to, and the sprue has only two of those options, and that's before counting twin lightning claws or even looking at the bolter upgrades.
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Post by: Gert
Almost like it was designed alongside the Melee Weapons kit that is going to give people all the stuff rather than parsing it out piecemeal in the Command Upgrade.
Whatever the reason for the delay both kits were clearly designed at the same time with close enough release windows.
The Melee Upgrades will be the same as the Special Weapon kit where you buy one or two and that's you sorted for your entire army.
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Post by: Longstrider
Gert wrote:Almost like it was designed alongside the Melee Weapons kit that is going to give people all the stuff rather than parsing it out piecemeal in the Command Upgrade.
Whatever the reason for the delay both kits were clearly designed at the same time with close enough release windows.
The Melee Upgrades will be the same as the Special Weapon kit where you buy one or two and that's you sorted for your entire army.
That's moving goalposts. The Command Sprue does not have all the options for the command squad (even if we just limit it to close combat options which every model can take). It's all well and good that you're happy with the Command Sprue, but it's incorrect to pretend it covers all - or even most - options that a Command Squad can take, nor that it's even "what you need" to make one, since power swords are simply one option for them. Given the paucity of options on the Command Sprue - in contrast to the comprehensive options in the heavy and special weapons sets - the Melee Weapons could go either way.
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Post by: Gert
Seeing as the only actual part needed to make 3 Mk3/6 Marines a "Command Squad" is the banner, anything else is extras if you really want to get specific about it. Why didn't the Command Upgrade come with X, Y, or Z? Because those things are already being released, and releasing double is a waste of time.
It's not moving the goalposts, the kit makes a Command Squad it just doesn't give you every possible option but none of the kits do, hence the other upgrades.
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Post by: Mad Doc Grotsnik
I agree with Gert.
The Command squad includes the banner, and various dressy bits to make that squad, and its members, stand out on the field as what it is. Not a small squad of Marines armed with fancy weapons, but a Command Squad.
To expect every single possible option seems, optimistic.
The Melee Weapons? We of course wait to see. We don’t know if it’ll contain one sprue of hitty sticks, or two. But it seems likely if it is two? It’ll be the same sprue twice, as that’s what we’ve seen from the Special Weapons and three Heavy Weapon sets.
Specific things I kind of expect to see?
1. Left handed Powerfist, with Lightning Claw bolt on. We have the right handed on the Squad Command sprue
2. Variant Power Sword/Charnabal Blade
3. Power Axe
4. Power Maul
5. Various pistols
How many of each? I honestly don’t know. I’m assuming the sprue size to match the Special/Heavy weapons, which given most melee weapons will be single piece, is quite a lot of room.
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Post by: lord_blackfang
It's still the most aggressively bare-bones box they could have done, and I would argue that even disregarding weapons options, a Command Squad box without clearly distinguishable Artificer Armour is not WYSIWYG and is not fit for purpose to build a Command Squad, even if the two flags are very nice.
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Post by: Gert
People don't get to complain that the newer HH models were too fancy then be annoyed the other new HH models aren't fancy enough.
Also Artificer Armour is common enough in the Heresy that every single Sergeant can take it, it does not have to be gilded to the high heavens.
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Post by: Billicus
I guess they do this so anyone who wants (for example) a command squad is paying about... £40 instead of the base £31, because really they need a weapons sprue. It makes the cost seem lower than it actually is, and presumably makes them more money than having a more comprehensive kit and then charging more for it would.
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Post by: Dysartes
...it's taken me until Friday to realise they missed Heresy Thursday again yesterday.
3 out of 4 missed in the "next month" following the NOVA Open previews - will they actually do one next week?
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Post by: lord_blackfang
Gert wrote:People don't get to complain that the newer HH models were too fancy then be annoyed the other new HH models aren't fancy enough.
I agree you can't please everyone and someone will complain either way, but I don't think you can quote me personally saying there is too much bling? Also Artificer Armour is common enough in the Heresy that every single Sergeant can take it, it does not have to be gilded to the high heavens.
Invisible 2+ saves in Tactical Squads break visual lore-accuracy and gameplay WYSIWYG too, you can't excuse a wrong with another instance of the same wrong. But the wrong in the Tactical Squad is a player choosing to not represent an optional upgrade (and I'm totally fine with not all upgrades being in the box!), the wrong in the Command Squad is GW themselves choosing to not represent mandatory equipment on the whole unit and to not provide lore accurate sculpts (we know from Praetors, legion unique elite units etc that important people wear custom suits in 30k all the time, you're not gonna convince me an honour guard will wear superpowered epic tier power armour and choose to make it visually identical to an Inductii's, even if it is somehow possible to engineer it that way and hide all the extra plating and stuff)
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Post by: Sgt. Cortez
Dysartes wrote:...it's taken me until Friday to realise they missed Heresy Thursday again yesterday.
3 out of 4 missed in the "next month" following the NOVA Open previews - will they actually do one next week?
Yeah, I realized this yesterday evening already and was surprised noone commented on it here, seeing the talks I thought they had given a glimpse of the CC weapons
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Post by: Mad Doc Grotsnik
Well now, with the Mechanicum Big Box for Legions Imperialis leaked? We can put some coal in the Predict-O-Matic, and set the dial to “reasonable, informed prediction” as to what the Red Robed Plug Botherers might be about to welcome in 28mm Plastic.
Specifically…..Ursarax (best hugs in the galaxy, pre-Carnifex), Arlatax (their first sculpt in in Epic scale), Vorax, Myrmidion Destructors and the other ones, Vultarax.
Hopefully the Predict-O-Matic will prove reliable, and this should tick a lot of Machine Worshipper’s boxes.
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Post by: Gert
Probably yeah.
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Post by: Scottywan82
Mad Doc Grotsnik wrote:Well now, with the Mechanicum Big Box for Legions Imperialis leaked? We can put some coal in the Predict-O-Matic, and set the dial to “reasonable, informed prediction” as to what the Red Robed Plug Botherers might be about to welcome in 28mm Plastic.
Specifically…..Ursarax (best hugs in the galaxy, pre-Carnifex), Arlatax (their first sculpt in in Epic scale), Vorax, Myrmidion Destructors and the other ones, Vultarax.
Hopefully the Predict-O-Matic will prove reliable, and this should tick a lot of Machine Worshipper’s boxes.
Gosh, I hope we get all of them in HH scale. That would be amazing to see.
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Post by: Mad Doc Grotsnik
Kits wise, it’s really not that many either. And I suspect I’m not the only gamer out there for whom “that’s still a lot of resin, and I hate working with resin” currently put off considering a Mechanicum army.
The odd bit of resin here and there, special characters and upgrades? Those I’m largely OK with. But units really should be plastic if I’m to drop some cash.
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Post by: BrookM
Plastic magos on abeyant would be ace. 🤞🏻
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Post by: Sgt. Cortez
Mad Doc Grotsnik wrote:Kits wise, it’s really not that many either. And I suspect I’m not the only gamer out there for whom “that’s still a lot of resin, and I hate working with resin” currently put off considering a Mechanicum army.
The odd bit of resin here and there, special characters and upgrades? Those I’m largely OK with. But units really should be plastic if I’m to drop some cash.
I'm not opposed to resin but to GWs prices of resin kits.
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Post by: lord_blackfang
Vultarax please! The flying potato sings to my soul
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Post by: Mad Doc Grotsnik
Sgt. Cortez wrote: Mad Doc Grotsnik wrote:Kits wise, it’s really not that many either. And I suspect I’m not the only gamer out there for whom “that’s still a lot of resin, and I hate working with resin” currently put off considering a Mechanicum army.
The odd bit of resin here and there, special characters and upgrades? Those I’m largely OK with. But units really should be plastic if I’m to drop some cash.
I'm not opposed to resin but to GWs prices of resin kits.
Bit of both for me.
Resin isn’t just expensive, it’s too expensive for me to risk arseing it right up. Smaller units? Not so bad. But big stuff, where I have to position legs on ball joints etc? Uh uh. Not a chance.
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Post by: MajorWesJanson
So Thallax and Ursurax will probably share the body sprue, and same with Domitar and Arlatax
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Post by: SirDonlad
GW snuck the model for Arlatax Battle-automata into the LI box set.
So all they need to do now is select 'enlarge' to 28mm scale and then 'print', right?
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Post by: chaos0xomega
Not actually at all how that works for plastics manufacturing, but it tells us that GW probably has sculpted it in 28mm in parallel as they do cross reference full scale geometry to produce the LI minis
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Post by: Sgt. Cortez
Never realized Vorax had the same size as Castellax (admittedly never saw any Mechanicum models in real life  ), I thought Vorax were much smaller, but they look the same size here.
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Post by: Dudeface
Sgt. Cortez wrote:Never realized Vorax had the same size as Castellax (admittedly never saw any Mechanicum models in real life  ), I thought Vorax were much smaller, but they look the same size here.
Slightly shorter but a bit wider whilst being spindly.
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Post by: Mr_Rose
MajorWesJanson wrote:So Thallax and Ursurax will probably share the body sprue, and same with Domitar and Arlatax
I doubt it for both. The Ursarax have their chest-mounted Volkite emitter and the Arlatax “head” and “neck” look completely different to the Domitar.
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Post by: ImAGeek
The Ursarax will probably use the Thallax leg sprue, as they look the same to me?
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Post by: Nevelon
From WarCom:
Here at Warhammer Community, there’s a big change coming this week that we can’t wait to unveil, as well as more from the Chaos Dwarf Blood Bowl Team and the return of – gasp! – Heresy Thursday.
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Post by: Marshal Loss
C'mon melee weapons...
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Post by: Mad Doc Grotsnik
I’ll second that!
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Post by: Not Online!!!
FAQ, also can i still run the PDF that first introduced daemonengines for reasonable acces to that strain of cyberthurgy?
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Post by: Dryaktylus
Not Online!!! wrote:FAQ, also can i still run the PDF that first introduced daemonengines for reasonable acces to that strain of cyberthurgy?
Sure. The Arcana is now Æthertek and you miss out two beneficial rules, but the rest is the same - the rite, the weapon and all the Daemon engines.
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Post by: Not Online!!!
Dryaktylus wrote:Not Online!!! wrote:FAQ, also can i still run the PDF that first introduced daemonengines for reasonable acces to that strain of cyberthurgy?
Sure. The Arcana is now Æthertek and you miss out two beneficial rules, but the rest is the same - the rite, the weapon and all the Daemon engines.
I have the book, my question is if i can still take the cybertheurgy for any traitor cybertheurgist like the PDF stated one could with a traitor allegiance.
Because without that, this is actually dumb, seeing as daemonengines require more support than bots and yet the availability of the cybertheurgy is down to a single Guy without that access.
Congrats gw, you Made daemonengines even worse somehow
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Post by: YodhrinsForge
Not Online!!! wrote: Dryaktylus wrote:Not Online!!! wrote:FAQ, also can i still run the PDF that first introduced daemonengines for reasonable acces to that strain of cyberthurgy?
Sure. The Arcana is now Æthertek and you miss out two beneficial rules, but the rest is the same - the rite, the weapon and all the Daemon engines.
I have the book, my question is if i can still take the cybertheurgy for any traitor cybertheurgist like the PDF stated one could with a traitor allegiance.
Because without that, this is actually dumb, seeing as daemonengines require more support than bots and yet the availability of the cybertheurgy is down to a single Guy without that access.
Congrats gw, you Made daemonengines even worse somehow 
It's a non-Marine release(not that you'd know it from the fluff in the book), so it's as half-bummed as everything else in that vein. On the surface there are lots of cool things, but when you look closer to realize most of them only work together in a small number of limited combinations and there's random splits in the rules that aren't suggested by the fluff - the almost complete lack of overlap between boosting rules for daemon engines(which you're likely to have very few of absent one specific combo of arcana, trait, and list) and the ones for evil robots(which would seem like the ideal "troop choice" for an army that contains daemon engines especially given that one of the few solid bits of mechanicum fluff in the mars book is that the former are a direct outgrowth of experimentation with the latter by Chrom, and he uses both together repeatedly in the course of the narrative) is bonkers.
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Post by: Snord
Nevelon wrote:From WarCom:
Here at Warhammer Community, there’s a big change coming this week that we can’t wait to unveil, as well as more from the Chaos Dwarf Blood Bowl Team and the return of – gasp! – Heresy Thursday.
Let's hope they want to kick of the re-boot of Heresy Thursday with something significant, and not just a FW resin character. I feel that the Mechanicum need a second wave of releases. The Vultarax and one of the Krios variants are 'sold out online', so maybe they will appear...
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Post by: Dudeface
Snord wrote: Nevelon wrote:From WarCom:
Here at Warhammer Community, there’s a big change coming this week that we can’t wait to unveil, as well as more from the Chaos Dwarf Blood Bowl Team and the return of – gasp! – Heresy Thursday.
Let's hope they want to kick of the re-boot of Heresy Thursday with something significant, and not just a FW resin character. I feel that the Mechanicum need a second wave of releases. The Vultarax and one of the Krios variants are 'sold out online', so maybe they will appear...
They told us it'll be melee weapons, which is potentially pretty significant depending on contents.
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Post by: MajorWesJanson
Dudeface wrote: Snord wrote: Nevelon wrote:From WarCom:
Here at Warhammer Community, there’s a big change coming this week that we can’t wait to unveil, as well as more from the Chaos Dwarf Blood Bowl Team and the return of – gasp! – Heresy Thursday.
Let's hope they want to kick of the re-boot of Heresy Thursday with something significant, and not just a FW resin character. I feel that the Mechanicum need a second wave of releases. The Vultarax and one of the Krios variants are 'sold out online', so maybe they will appear...
They told us it'll be melee weapons, which is potentially pretty significant depending on contents.
Maybe like special/ heavy weapons with a chain weapon/ pistol set, power weapon/ pistol set, and fist/ hammer/ exotic weapon set
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Post by: Dudeface
MajorWesJanson wrote:Dudeface wrote: Snord wrote: Nevelon wrote:From WarCom:
Here at Warhammer Community, there’s a big change coming this week that we can’t wait to unveil, as well as more from the Chaos Dwarf Blood Bowl Team and the return of – gasp! – Heresy Thursday.
Let's hope they want to kick of the re-boot of Heresy Thursday with something significant, and not just a FW resin character. I feel that the Mechanicum need a second wave of releases. The Vultarax and one of the Krios variants are 'sold out online', so maybe they will appear...
They told us it'll be melee weapons, which is potentially pretty significant depending on contents.
Maybe like special/ heavy weapons with a chain weapon/ pistol set, power weapon/ pistol set, and fist/ hammer/ exotic weapon set
I'd hope for that, but fear for a "bit of everything" box.
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Post by: Not Online!!!
YodhrinsForge wrote:
It's a non-Marine release(not that you'd know it from the fluff in the book), so it's as half-bummed as everything else in that vein. On the surface there are lots of cool things, but when you look closer to realize most of them only work together in a small number of limited combinations and there's random splits in the rules that aren't suggested by the fluff - the almost complete lack of overlap between boosting rules for daemon engines(which you're likely to have very few of absent one specific combo of arcana, trait, and list) and the ones for evil robots(which would seem like the ideal "troop choice" for an army that contains daemon engines especially given that one of the few solid bits of mechanicum fluff in the mars book is that the former are a direct outgrowth of experimentation with the latter by Chrom, and he uses both together repeatedly in the course of the narrative) is bonkers.
Well that is the next thing, when before taking an archimandrite was basically already a nobrainer now if you want to go Dark mechanicum due to extremely limited access to their cybertheurgy which is somehow even lower than many other cybertheurgies you now basically HAVE to run an archimandrite and even then you are left scrambling to get enough buffs out. Then there is the fact that f.e. one specialisation just has no separate cybertheurgy, one warlord trait is the only way with a specific school to get a decent amount of daemonengines on the field , which still are quite overpriced to regular mechanicum offerings and than the fact that there is 0 option to boost thralls and thallax and it makes you wonder what is going on.
Also also, we still need an extensive FAQ for the shattred and blackshields... which we didn't get until now.
Automatically Appended Next Post:
Dudeface wrote:
They told us it'll be melee weapons, which is potentially pretty significant depending on contents.
Well there^s probably two melee weapon boxes, one for Terminators and one for regular infantry and there's a lot of diffrent melee weapons.
Swords, axes, mauls, Hammers, fists, claws. That means 60 weapons in a box merely for the infantry. Unless they split it up into a heavy and light melee weapons kit, NVM chainswords, heavy chainswords.
So we could see 3 boxes, chainweapons, powerweapons light and heavy powerweapons and that is infantry only, whilest terminators basically need also a box.
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Post by: Snord
I missed the bit where GW said it would be melee weapons next. I thought that was just wishful thinking...
A lot depends on whether they try to provide enough melee weapons to outfit entire units (as they did with special/heavy weapons), or enough to provide a few squad/character upgrades. And whether they avoid duplicating most of the weapons that are available in other sets, like power fists, power claws, power swords, bolt pistols and chainswords. I am guessing no Terminator weapons, because it would mean providing the whole arm and not just the weapon. I think it will be a single sprue with a mixture of weapons.
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Post by: Dysartes
Dudeface wrote:They told us it'll be melee weapons, which is potentially pretty significant depending on contents.
...when?
As in, when were they that specific as to what the next Heresy Thursday would contain?
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Post by: Mad Doc Grotsnik
I’m still not entirely convinced we’ll see “10 of each” in the sets.
The number of squads where we might want universal fancy hitting sticks is pretty small.
Then again, assuming the doubled up sprue standard remains true (and we’ve no reason to believe otherwise at this time) 5 per sprue really isn’t gonna take up much room, especially as the arms seem likely to be a separate sprue,
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Post by: Not Online!!!
Mad Doc Grotsnik wrote:I’m still not entirely convinced we’ll see “10 of each” in the sets. The number of squads where we might want universal fancy hitting sticks is pretty small. Then again, assuming the doubled up sprue standard remains true (and we’ve no reason to believe otherwise at this time) 5 per sprue really isn’t gonna take up much room, especially as the arms seem likely to be a separate sprue, I am sorry but the quintessential need for melee weapons stems from the fact that both Veterans (and derivatives which include 3 whole units) and terminators have unlimited access to them, NVM certain legion units and are technically quite liked units to bring especially for legions lacking decent legion melee units. So no, they are quite common even a despoiler or jumppack squad has high access to such weaponry, therefore everything under 10 would need to be really cheap or just flat out suck, and sofar upgrade sets not made in resin and weapon sets not made in resin didn't do that.
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Post by: Dudeface
Dysartes wrote:Dudeface wrote:They told us it'll be melee weapons, which is potentially pretty significant depending on contents.
...when?
As in, when were they that specific as to what the next Heresy Thursday would contain?
I fact checked myself, they said the melee set would be the first release in "coming weeks" and that heresy Thursday would be starting again. My brain joined those as dots to interpret this as they'd need to preview the first release.
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Post by: Xirix
I'm fairly sure on the livestream they said the first thing to be shown would be the melee weapons too.
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Post by: Dryaktylus
Not Online!!! wrote: Dryaktylus wrote:Not Online!!! wrote:FAQ, also can i still run the PDF that first introduced daemonengines for reasonable acces to that strain of cyberthurgy?
Sure. The Arcana is now Æthertek and you miss out two beneficial rules, but the rest is the same - the rite, the weapon and all the Daemon engines.
I have the book, my question is if i can still take the cybertheurgy for any traitor cybertheurgist like the PDF stated one could with a traitor allegiance.
Because without that, this is actually dumb, seeing as daemonengines require more support than bots and yet the availability of the cybertheurgy is down to a single Guy without that access.
Congrats gw, you Made daemonengines even worse somehow 
I see. In the old rules you could give Anima Malefica to a Dominus or Magos Auxilia. But other than the fact that the Archmagos then could take a different High Arcana the new rules (without faq) aren't actually that worse. Animatus Malevolence isn't bad, but we're talking about 4 units - two of them LoW, three of them rather fast, all of them melee (and all but one will attack, no matter what you do), and only one with more than one model. I think Artificia Machina is the better and more versatile choice for the 'Support-Magi', even in a Daemon engine heavy army. And that would be an orky choice anyway.
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Post by: Matrindur
Is everybody ready to finally see the melee weapons today?
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Post by: Mad Doc Grotsnik
I are!
Or indeed whatever it is they show us, just to temper expectations.
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Post by: chaos0xomega
I'm ready for then ti disappoint me with a resin character!
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Post by: Fayric
Could be the classic silhouette teaser of a preview, so they can get off on technicalities
Would be nice if they have held back these weapons because they also come compatible with new terminator sculpts that they didnt want us to see.
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Post by: lord_blackfang
Don't do that.
Don't give me hope.
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Post by: Baragash
At least it won't be a Primaris Lieutenant
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Post by: Dawnbringer
I mean the Praetors are pretty much primaris sized. I've got the sword one ready to use as a Blood Angels Captain at some point.
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Post by: Nicky J
It will probably be that Legions Imperialis Mechanicum box that leaked the other day
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Post by: Kothra
Nicky J wrote:It will probably be that Legions Imperialis Mechanicum box that leaked the other day
That was my first thought when I saw the leak, but then they announced a new stream that will have Legions Imperialis featured but not Horus Heresy, so I think they're saving it for that.
Aaaaaaaaaand I was wrong.
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Post by: Lanoc9
I have a gut feeling that it’s going to be a legion imperialis book to set up the new mechanicum models
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Post by: beast_gts
Heresy Thursday – The Might of Mars Comes to Legions Imperialis Rules will be found in an upcoming publication for Legions Imperialis, which we’ll be revealing as we get closer to their pre-order date. Come back next week as we cut back to Warhammer: The Horus Heresy for our next Heresy Thursday reveal!
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Post by: lord_blackfang
Lanoc9 wrote:I have a gut feeling that it’s going to be a legion imperialis book to set up the new mechanicum models You hate to see it but cynics win again
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Post by: Mad Doc Grotsnik
Not sure how such an obviously high chance is cynical. I mean, was this pulled forward and the original bumped? Who knows. But we do know GW tend to use Warhammer Community to address leaks fairly swiftly.
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Post by: lord_blackfang
I would hazard a guess this was always scheduled for today, as they
1) usually address leaks sooner than on the regularly scheduled update day
2) what would be the point of bumping the entire HH content train down a week and out of sync with their release plans - well, unless it had gaps in it
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Post by: ScarletRose
I'm ignorant about all the variety of mechanicum units, but that one in the third pic with the magos riding in the 30k equivalent of a Dr. Robotnik pod is adorable. I definitely want one of those in 28mm scale.
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Post by: Nevelon
ScarletRose wrote:
I'm ignorant about all the variety of mechanicum units, but that one in the third pic with the magos riding in the 30k equivalent of a Dr. Robotnik pod is adorable. I definitely want one of those in 28mm scale.
https://www.warhammer.com/en-US/shop/Archmagos-Draykavac-Archmagos?queryID=19110f40be283f96de7c9388baa58a14
Pretty sure this is the full scale 30k equivalent.
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Post by: skrulnik
Very anti-climactic Heresy Thursday.
No real news, simply a wordy reveal of a box.
I actually thought they had covered the Mechanicum box, it feels like it was leaked so long ago
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Post by: Gert
Wasn't it leaked, like this time last week?
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Post by: Ohman
skrulnik wrote:Very anti-climactic Heresy Thursday.
No real news, simply a wordy reveal of a box.
I actually thought they had covered the Mechanicum box, it feels like it was leaked so long ago
It leaked five days ago. Probably real news to a lot of people that don't follow the online buzz that closely.
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Post by: Tamereth
Good news is heresy thursday has actually returned. Bad news it was just LI stuff that had already leaked.
Hoping we see the plastic domitar and vorax in 28mm scale.
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Post by: Marshal Loss
Great to see the melee weapons leading the charge
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Post by: Dudeface
It's a fair assumption that manyyl, myself included, made. Sadly they never said that they'd be the first heresy Thursday, or even previewed technically. They simply said there was more HH coming (as in releases) and the melee weapons were first up.
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Post by: Not Online!!!
Oh wow, and here i hoped for an actual HH thursday.
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Post by: Matrindur
So is everyone ready for another chance to maybe, perhaps, possibly see the melee weapons today?
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Post by: Mad Doc Grotsnik
No.
My eyes fell out this morning, and are now covered in fluff, partially occluding my vision.
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Post by: Mr_Rose
Quick, put them back before the techpriest notices and you get reassigned to septic duty!
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Post by: Mad Doc Grotsnik
Oh they’re back in. But I don’t think they’re on the right side, and the left hand eyeball is all wonky.
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Post by: Marshal Loss
Please heresy jesus. My armless bullet sponges need their violent kitchen utensils. Throw me a bone
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Post by: Snrub
You know what'd be really swell to see today? A new tank!
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Post by: Matrindur
Seems like the Despoiler upgrade set (this is the newer resin set they released in 2023) is gone from the webstore so a good sign that melee weapon are coming soon and as such will be shown today: https://www.warhammer.com/en-EU/shop/horus-heresy-despoiler-squad-upgrade-set-2023
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Post by: Mad Doc Grotsnik
Not sure when that went, but was it not largely superseded by the Assault Squad? Automatically Appended Next Post: Snrub wrote:You know what'd be really swell to see today? A new tank!
I’ll take what I’m given.
Because I’m a slag.
A dirty, dirty slag.
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Post by: beast_gts
I am happy with that!
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Post by: beast_gts
EDIT: Ninja'd
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Post by: Nevelon
Damn!
That’s worth waiting for. Quite the box.
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Post by: Matrindur
Well thats a good number of weapons 36x melee weapons, 20x pistols and 14 other bits and hands. But calling it 126 upgrades on the box when 42x of those are the arms you need to use together with the weapons is a bit deceptive.
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Post by: Kothra
I was really worried they wouldn't include pistols and we'd still have to scavenge them from other kits, but they really delivered on a successor to the Forge World MKII/III/IV power weapon kits.
The open hands and slung bolters in particular are nice additions.
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Post by: Snrub
Kothra wrote:they really delivered on a successor to the Forge World MKII/III/IV power weapon kits.
And a mighty successor at that! I really appreciate the array of pistol types you get too. Some for every armour mark.
Shame though that they couldn't have included at least a few opposite handed pistols. Could have pulled extra duty as a Destroyer upgrade kit as well.
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Post by: Sotahullu
Glorious!
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Post by: Mad Doc Grotsnik
Definitely feels like, with the resin upgrade packs, I can kit bash some characters. And I can raid the remains of the Squad Command Sprue to give me some variant Sarges.
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Post by: beast_gts
So, realistically what’s missing – character pistols (Archaeotech, Disintegrator & Graviton) and Chainaxes?
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Post by: No One Important
I was hoping for some left-handed melee weapons and right-handed pistols - and more sheathed chainswords for tacticals because this is going to get expensive trying to equip a full squad.
But it's better than I expected and I'm happy.
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Post by: Matrindur
I really want to see these on some normal models. The Assault Squad is made with melee poses so of course these fit right in but will be interesting how they will look with the shooting poses of the Tactical Squad kits.
Still a great kit even if I'm a bit sad to only see left handed pistols and right handed melee weapons. Would have been nice to at least swap 5 pistols/chainswords around.
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Post by: Nevelon
Sheathed poweswords, more slung options in general.
If you want to give a CC toy to a sarge in a specialist squad who need both hands on their weapon, not a lot of options.
Although the chainsword is now one of them.
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Post by: Snrub
beast_gts wrote:So, realistically what’s missing – character pistols (Archaeotech, Disintegrator & Graviton) and Chainaxes?
Charabal Tabar/Glaives and if you want to get really persnickety, Paragon blades.
But both the missing charnabal weapons are easily proxied by the axe/lance and Paragon blades could be literally any power sword you like really.
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Post by: lord_blackfang
Yea alright. Wish they could have pushed the 4-count stuff to 5, 4 is really awkward when you have squads of 10 dudes. But a glorious, glorious box nonetheless.
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Post by: Matrindur
lord_blackfang wrote:Yea alright. Wish they could have pushed the 4-count stuff to 5, 4 is really awkward when you have squads of 10 dudes. But a glorious, glorious box nonetheless. True but also makes sense why it happened since it will be 1x sprue with 2x weapon doubled up. Of course they could have gone 3x each for 6x total but that would have likely not fit onto the sprue space allocated so something else would have been cut. From a consumer perspective a 3x sprue with one doubled up situation would have been perfect with the doubled up sprue being what we got here and the third sprue having the 5th of each weapon and another 10 chainswords and pistols. But of course this would never happen
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Post by: lord_blackfang
This box almost reads like an apology for all other kits being so barebones There's a long list of things missing still (chainaxes, mirrored pistols, other Charabal weapons, etc) but it's an amazing box, far beyond anything I expected (as you all know  )
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Post by: Haighus
Nice box.
The only thing that looks off to me is the sabres. They just look like chunky power swords. Plus power backswords are not absent from the Marine range historically, so is potentially a bit confusing if you have used backswords in your force already. My Imperial Fist Praetor has a power backsword that looks a lot like these taken from the plastic Firstborn vanguard veterans kit.
The old resin versions were more slender and actually had a curved blade.
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Post by: Not Online!!!
on one hand, All in one, on the other hand 4 is an really akward number. NVM 2 of the hammers and lances...
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Post by: Mad Doc Grotsnik
We may get a further set down the line. That’d be nice. Perhaps “Exotic Melee Weapons”
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Post by: The Phazer
I was prepared to be disappointed with this after so long, but I'm very happy to be wrong. That's great.
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Post by: lord_blackfang
Perhaps "Actual Command Squad"
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Post by: Snrub
I noticed the hands on the lances are positioned strangely. If i've got the right of it, they're angled so that the lance is stabbing down, or being thrust over-arm style. One would hope for different hand positioning for each one, otherwise they're going to look very samey VERY quickly.
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Post by: Dudeface
STILL NO CHAIN AXES!!!!!
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Post by: Not Online!!!
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Post by: Dudeface
I'd care less if they weren't a free upgrade for world eaters, because as much as people tout HH as a lovely game with balanced options etc. I am still gimping myself if use chainswords.
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Post by: Snrub
I don't get why are people surprised there were no chain axes in the kit. How many legions can actually take them en-masse? Pretty much just the world eaters, right? Like not even the Space Wolf units get them.
The only generic units that can take them are Praetors and Centurions. No other non-legion specific unit has access too them. Why would they put, what is essentially a legion specific upgrade in the generic upgrade kit?
Not trying to imply World Eaters players don't deserve their chain axes. Just not sure why they thought they'd get them in this kit.
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Post by: chaos0xomega
My only complaint is that I'd have preferred a setup more like the special/heavy weapons kits, say 3 melee kits, each with larger numbers of fewer weapons so if I needed a lot of one specific weapon I could buy a box or two to get what I needed, and not have to buy 5 boxes of this one master kit amd end up with a dragons horde of extras.
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Post by: Mad Doc Grotsnik
On the four count? That’s enough to kit out a 20 strong Assault Squad.
Which now makes me consider getting more Assault Marines, so I’ve greater flex in what upgrades I can field game to game.
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Post by: lord_blackfang
Oh FFS I just realized you can't build Despoilers unless you mix bolt pistol marks.
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Post by: chaos0xomega
I'm also buggered about the lack of mirrored pistols, between the tac marine kits, the command squad, the special/heavy weapon squad, assault squad kit, and a melee weapon kit with mirrored pistols you'd be able to build basically every generic power armor unit except for scout/recon/seeker units, and technically outriders if you include those (breachers would be somewhat marginal as you'd have to kitbash the ahiekds from assault Squads with tacticals, etc).
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Post by: lord_blackfang
Hey hey tho with 3 pistol marks in there, is that a clue towards the next plastic armour mark? Which pistols go with which armour?
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Post by: Snrub
Phobos = MkIII, Umbra = MkVI, Tigris = MkIV.
In 1.0 Umbra pattern weapons were more associated with MkII, but they've switched it round so that MkVI have them now.
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Post by: Dudeface
Snrub wrote:I don't get why are people surprised there were no chain axes in the kit. How many legions can actually take them en-masse? Pretty much just the world eaters, right? Like not even the Space Wolf units get them.
The only generic units that can take them are Praetors and Centurions. No other non-legion specific unit has access too them. Why would they put, what is essentially a legion specific upgrade in the generic upgrade kit?
Not trying to imply World Eaters players don't deserve their chain axes. Just not sure why they thought they'd get them in this kit.
Because there isn't a plastic legion sprue for anyone at this time and hence this was the easy ingress point. It's not like it wouldn't also be handy in the rest of their ranges either.
As a result this tells world eaters that they now are balanced round a free wargear upgrade that GW don't sell in any sane measure, which is pretty dumb.
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Post by: Kothra
Funny enough Umbra is the one pattern I'm not seeing in the hands of MkII marines in the background images for Book 1.
And the webstore page from 2016 for MkII also shows a Phobos bolter.
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Post by: chaos0xomega
There is no match between bolter patterns and armor marks, they were basically all mix and match. Phobos is associated with MKII because they both entered service around the same time, and Tigrus is associated with MkIV because Tigrus was heavily used by the traitor legions at the onset of the heresy, who also were heavily equipped with MkIV, but beyond that not much.
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Post by: Snrub
Dudeface wrote:Because there isn't a plastic legion sprue for anyone at this time and hence this was the easy ingress point.
Ok... But it looks as though FW will be handling the legion specific upgrade kits (for the moment at least), if the preexisting legion weapon kits and the new Blood Angels and Sons of Horus kits are any indication. Why would the World Eaters get special preference here? It's not like it wouldn't also be handy in the rest of their ranges either.
No it wouldn't. Last time I checked, GW have robbed the 40k space marines of just about all their weapon options, so unless you're doing it for aesthetics alone, it'd be useless outside of Heresy. And as already established, a particular faction at that. As a result this tells world eaters that they now are balanced round a free wargear upgrade that GW don't sell in any sane measure, which is pretty dumb.
That's a pretty one dimensional view of the legion if you think the only thing they have going for them is chain axes. Kothra wrote:Funny enough Umbra is the one pattern I'm not seeing in the hands of MkII marines in the background images for Book 1. And the webstore page from 2016 for MkII also shows a Phobos bolter.
Huh. I was fairly certain the old 30 man "tactical squads" that they sold came with Umbra bolters. I know the MkII power weapon kit had phobos bolt pistols in it, but that was because they hadn't made an Umbra equivalent pistol yet.
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Post by: Nicky J
So what do we reckon on price - same as the plastic heavy and special weapons boxes?
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Post by: Dudeface
Snrub wrote:Dudeface wrote:Because there isn't a plastic legion sprue for anyone at this time and hence this was the easy ingress point.
Ok... But it looks as though FW will be handling the legion specific upgrade kits (for the moment at least), if the preexisting legion weapon kits and the new Blood Angels and Sons of Horus kits are any indication. Why would the World Eaters get special preference here? It's not like it wouldn't also be handy in the rest of their ranges either.
No it wouldn't. Last time I checked, GW have robbed the 40k space marines of just about all their weapon options, so unless you're doing it for aesthetics alone, it'd be useless outside of Heresy. And as already established, a particular faction at that. As a result this tells world eaters that they now are balanced round a free wargear upgrade that GW don't sell in any sane measure, which is pretty dumb.
That's a pretty one dimensional view of the legion if you think the only thing they have going for them is chain axes. Kothra wrote:Funny enough Umbra is the one pattern I'm not seeing in the hands of MkII marines in the background images for Book 1. And the webstore page from 2016 for MkII also shows a Phobos bolter.
Huh. I was fairly certain the old 30 man "tactical squads" that they sold came with Umbra bolters. I know the MkII power weapon kit had phobos bolt pistols in it, but that was because they hadn't made an Umbra equivalent pistol yet. Chainaxes feature on troops for space wolves and sons of horus as well, and on some terminators iirc. World eaters are most hurt by their absence but not the only one. Whilst it's not the only aspect of their rules, I'm sure nobody enjoys being a point per model worse off because they don't want to buy packs of 5 resin chainaxes for 60 guys.
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Post by: Fifty
Snrub wrote:Phobos = MkIII, Umbra = MkVI, Tigris = MkIV.
In 1.0 Umbra pattern weapons were more associated with MkII, but they've switched it round so that MkVI have them now.
The RTB001 beakie box of MkVI armour came with umbra pattern bolters. MkVI has pretty much always had umbra pattern bolters, even if other marks have had them too, unless you want to look at pre-RTB001 metals without the modified leg greaves.
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Post by: Commander Cain
I want to see some pictures of that heavy chainsword on a model, looks very mean!
Excited for plastic Fellblade and Thunderhawk next week
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Post by: Longstrider
FINALLY. Definitely a bit bummed that we didn't get mirrored weapons, especially for the pistols and chainswords, but I suppose they do want to sell a breacher squad and then have us wait three years for a destroyer/recon/seeker upgrade sprue.
But aside from that, good all around. I can see why people might be annoyed by the 4-ofs rather than the 5-ofs, but at least for me I'll likely get a couple of them and just draw parts as needed from the bits box.
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Post by: SirDonlad
Whats the negative aspect of this?
Im missing a finger from my spare monkeys paw is all..
Do we have a price point for this set yet?
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Post by: Dysartes
For something that has been revealed today, with no release date?
...
...no.
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Post by: xttz
All the other weapon upgrade sets are £29 and seem to have the same amount of sprues, so... maybe around that?
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Post by: SirDonlad
Okay, well its good that all the pistols are left-handed.
I had a rummage in my bits box and was pleased to realize the pistols on the plastic mk3 and mk4 tactical squads are right handed. Automatically Appended Next Post: xttz wrote:
All the other weapon upgrade sets are £29 and seem to have the same amount of sprues, so... maybe around that?
Nice one, cheers!
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Post by: SamusDrake
SirDonlad wrote:Whats the negative aspect of this?
Im missing a finger from my spare monkeys paw is all..
Do we have a price point for this set yet?
Well, nothing so far save for being very long overdue and the most requested kit. Ideally it should have been released within six months of the launch. Otherwise, enjoy!
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Post by: lord_blackfang
Not seeing one. That's right, I'm not seeing a problem with a GW kit
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Post by: SirDonlad
Big pat on the back for the recent toolmaker hires i recon!
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Post by: Mad Doc Grotsnik
My sole grump is why only two Handflamers, but three Bolt Pistol variants.
Volkite Serpenta I can get from the Jetbike kit (and used for my Assault Squad), and it’s a handy 3 per kit. But, only the one Handflamer per kit.
And let’s be honest, that’s a pretty minor grump.
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Post by: MajorWesJanson
I'll grump about random bare heads being rather plain, rather than scarred or bionic
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Post by: Marshal Loss
Good set. Better than I'd feared but not as good as I'd hoped for. Wish they hadn't wasted sprue space on 10 bare heads in a melee weapons set though.
Hopefully this is released promptly
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Post by: lord_blackfang
5 heads, it's two copies of one sprue. Also probably means a single pose for the 2 spears and for the 2 heavy chainswords, unless they got really good with modular arms.
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Post by: Ahtman
If I had a gripe it would be that if you wanted to use the same pattern bolt pistol for an entire squad you'll need to buy more boxes just for that.
Pretty minor problem really as I'm sure it would be easy to find people to trade and buy from.
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Post by: lord_blackfang
Well, with two boxes you can outfit 10 Mk3 and 10 Mk6 Despoilers with the correct pistols, you just gotta shell out points to upgrade the 1 in 5 squaddies with a flamer or serpenta. But honestly, what we're seeing here is a failing of the Assault Squad box not building Despoilers (like the firstborn Assault Squad did in 40k), not a failing of the melee weapon box.
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Post by: Marshal Loss
I said 10 heads per set, not sprue. Them being duplicative just makes it worse. Much prefer sprue space going towards something useful with bare heads like this being sprinkled throughout subsequent infantry kits
Anyway on a positive note, absolutely loving the sabre redesign. So much better than the banana pirate cutlass look going on in the old resin upgrades
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Post by: Snrub
Dudeface wrote:Chainaxes feature on troops for space wolves and sons of horus as well, and on some terminators iirc.
World eaters are most hurt by their absence but not the only one. Whilst it's not the only aspect of their rules, I'm sure nobody enjoys being a point per model worse off because they don't want to buy packs of 5 resin chainaxes for 60 guys.
Ok, without trying to be overly combative here, I genuinely cannot find any rules/squads that allow either SoH or the Wolves to arm squads with chain axes. Both legions allow units to freely take their own specific axes, Fenresian and Carsoran respectively, but aside from the SoH Reaver squads who get chainaxes as standard (and who's kit includes them), no other unit has access to chainaxes.
Which don't get me wrong, is a crying shame that more legions/units can't take them. I'd love to be able to arm my own despoilers and destroyers with chainaxes.
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Post by: Arbitrator
Snrub wrote:Dudeface wrote:Chainaxes feature on troops for space wolves and sons of horus as well, and on some terminators iirc.
World eaters are most hurt by their absence but not the only one. Whilst it's not the only aspect of their rules, I'm sure nobody enjoys being a point per model worse off because they don't want to buy packs of 5 resin chainaxes for 60 guys.
Ok, without trying to be overly combative here, I genuinely cannot find any rules/squads that allow either SoH or the Wolves to arm squads with chain axes. Both legions allow units to freely take their own specific axes, Fenresian and Carsoran respectively, but aside from the SoH Reaver squads who get chainaxes as standard (and who's kit includes them), no other unit has access to chainaxes.
Which don't get me wrong, is a crying shame that more legions/units can't take them. I'd love to be able to arm my own despoilers and destroyers with chainaxes.
I believe it's their inductii who get access to them.
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Post by: Snrub
Ah so it is. I'd completely forgotten about the Inductii rules.
Dudeface wrote:Chainaxes feature on troops for space wolves and sons of horus as well, and on some terminators iirc.
My apologies, you were correct.
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Post by: Ahtman
So more than one box, which is what I stated.
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Post by: Fayric
The half drawn power sword is more narrow than the free blade and also much shorter considering the lenght of the actual sheat.
Makes sense, the full lenght sword would probably be really hard to draw from a sheat if the blade was longer than your arm.
Edit: the half sheated power blade match the blade you get in the basic power armour box, and the free blade is the one you get in the command sqd upgrade I guess.
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Post by: Snord
This set is surprisingly good - I was concerned that it would be a half-arsed effort. The release of this set is also encouraging because it suggests that GW does not have any intention of introducing WH40k-style restrictions on unit and character upgrades.
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Post by: Haighus
Fayric wrote:The half drawn power sword is more narrow than the free blade and also much shorter considering the lenght of the actual sheat.
Makes sense, the full lenght sword would probably be really hard to draw from a sheat if the blade was longer than your arm.
Edit: the half sheated power blade match the blade you get in the basic power armour box, and the free blade is the one you get in the command sqd upgrade I guess.
Real wearable sidearm swords are usually flexible so they can be drawn even if longer than the arm, although there is a limit. Would look weird as a model with the blade curved though! Rapier blades (about the longest a wearable sword can reach and still be drawable) were typically in excess of 40" at their peak, which is noticeably longer than most people's arms. Some of the longest reached 48" (4ft). Beyond that and you can't draw them and they are also a pain to wear with that much length flapping about. Greatswords and equivalent were generally only carried sheathed and drawn in advance of any combat as a primary weapon as they were too big to wear and draw as a sidearm.
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Post by: Crimson
Really nice set, and will work well in 40K too. I'm tempted to get some of those nice axes to give bladeguard more varied armament. Though like several people have said, sheathed power swords would have been a welcome addition. That's for some reason is a rare bit in marine scale.
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Post by: Sarigar
I built a 40K Chaos Marine army using Horus Heresy models and have been waiting for this close combat weapon set. This is something I will pre-order at my local game shop.
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Post by: cuda1179
My long-term goals with this kit:
1. My 40k Intercessor sergeants have no weapons upgrades because they came from the 7th ed starter box when ccw upgrades were not a thing. The sheathed swords will be easy add ons.
2. I have three Warp Talons converted from Dark Vengeance Chosen with lightning claws. It would be nice to have two more for a legal squad.
3. Over 20 years of collecting, converting, trading, and raiding my FLGS bits box I've amassed over 50 sets of marine bases, legs, torsos, heads, backpacks, and heavy/special weapons. What I'm missing is enough arms. With this set I'll have enough to have an almost free Chaos Marine army.
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Post by: SirDonlad
Its arguably the most useful kit GW/FW have ever released for the Horus Heresy.
Im going to finally be able to finish a mk6 jump pack assault squad i kitbashed from dark angel upgrade sets and other 40k bits.
Also going to be able to make a despoiler squad with all those left handed pistols and the leftover bits from tactical squads.
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Post by: Moopy
Sweet Baby Lord Emperor it's HERE! At last!!
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Post by: Kid_Kyoto
xttz wrote:
All the other weapon upgrade sets are £29 and seem to have the same amount of sprues, so... maybe around that?
29 Brit Bucks is apparently 47 Freedom Dollars
https://www.warhammer.com/en-US/shop/legiones-astartes-special-weapons-upgrade-set-2022?queryID=dd814c17bf7b2953dc0b5547a0b0a14f
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Post by: lord_blackfang
I feel like it might be a bigger sprue than ranged weapons?
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Post by: Matrindur
I'm guessing the all the arms will be on a separate sprue like with the heavy weapons sets which would enable them to use them for future sets if they want to.
For the actual weapons there are 68x pieces so 34x per sprue plus the extra bits like the heads, hands and scanner/bombs which are smaller and fit into gaps so not going to count them here.
The special weapons have the most per sprue but its still only 30 and they are mostly smaller than the melee weapons are. Their sprue does have space left over so might fot but with the additional bits it would be tight.
Maybe the arms sprue will be bigger and include the extra heads, hands and scanner/bombs? Then I could see the rest fitting on the same size sprue as the weapon sets.
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Post by: Mad Doc Grotsnik
Pics lifted off Facebook, for a side by side. Because that Stalker thing definitely exists in 28mm already.
BEHOLD!
2
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Post by: Racerguy180
It's the "un"venomed crawler
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Post by: Mad Doc Grotsnik
Also, weapon variants.
Four to a box likely means around Knight sized.
1
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Post by: Sotahullu
Well they are apparently on same base size as Acastus so those are big. Quite big when in "proper" size.
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Post by: lord_blackfang
Those look great, hope they come to Full Size eventually.
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Post by: Scottywan82
Can't wait to see the rest of the 28mm scale Dark Mechanicum range.
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Post by: Dryaktylus
Nice to see it, but it would propably a LoW, so I'm not that hyped.
It also looks odd beside any Mechanicum model except Scoria and the former 40k Daemon engines. If they don't come up with upgrade sprues and at least a specific Dark Mechanicum troop choice there is a massive design gap. It far more looks like being home in a 40k CSM or Adeptus Mechanicus army than in a Mechanicum Taghmata.
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Post by: Marshal Loss
Yeah I'd be more hyped if it wasn't likely a Lord of War sized kit, but the model itself looks super cool. Hope to see more in smaller sizes for 28mm Dark Mech in plastic
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Post by: Gadzilla666
Make it in 28mm. Make it in 28mm. Make it in 28mm. Make it in 28mm.........
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Post by: RaptorusRex
Shades of War of the Worlds.
"The rout of civilization, the massacre of mankind..."
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Post by: Scottywan82
Gadzilla666 wrote:
Make it in 28mm. Make it in 28mm. Make it in 28mm. Make it in 28mm.........
MDG pointed out earlier that the box art appears to be a 28mm scale version already. It has way more detail than the LI kit.
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Post by: Gadzilla666
Scottywan82 wrote: Gadzilla666 wrote:
Make it in 28mm. Make it in 28mm. Make it in 28mm. Make it in 28mm.........
MDG pointed out earlier that the box art appears to be a 28mm scale version already. It has way more detail than the LI kit.
Errrr......yes, I noticed. Just trying to be a bit funny. Sorry. Guess I shouldn't do that.
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Post by: Scottywan82
Gadzilla666 wrote:Errrr......yes, I noticed. Just trying to be a bit funny. Sorry. Guess I shouldn't do that.
Oh, I just wanted to make sure you saw the good news.  I'm also pretty eager for these in 28mm, along with whatever other goodies they have in store.
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Post by: MajorWesJanson
Hopefully the Cerastus Knights shows up in the Knights 40k codex and this thing in the Chaos Knights book
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Post by: Irbis
Dryaktylus wrote:It also looks odd beside any Mechanicum model except Scoria and the former 40k Daemon engines. If they don't come up with upgrade sprues and at least a specific Dark Mechanicum troop choice there is a massive design gap. It far more looks like being home in a 40k CSM or Adeptus Mechanicus army than in a Mechanicum Taghmata.
Is it? It basically has the same design language as Vultarax, weird, but not too weird. Way too little spikes and mutations for 40K, again, see difference between Vultarax and the 40K fitting Blight Drone...
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Post by: mithril2098
That makes sense though, these are being built during the heresy, by people who are influenced by heretical ideas, but neither they or their creations have been marinating in warp-stuff for ten thousand years yet.
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Post by: Irbis
mithril2098 wrote:That makes sense though, these are being built during the heresy, by people who are influenced by heretical ideas, but neither they or their creations have been marinating in warp-stuff for ten thousand years yet.
Yeah, that was my point. If it was 40K unit, it would look like bigger Venomcrawler.
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Post by: Matrindur
Article is up now and shows another image that clearly is a 28mm version since it has the new Tech Thralls in it:
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Post by: Lord Damocles
So I'm assuming that the Mechanicus book that people just paid for didn't include any information on or rules for the new Mechanicum spidy-bois? Niiice.
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Post by: MajorWesJanson
Lord Damocles wrote:So I'm assuming that the Mechanicus book that people just paid for didn't include any information on or rules for the new Mechanicum spidy-bois? Niiice.
True, the Mars book is pretty poor. But I think that the Dark Mech preview was pushed forwards to make up for the Mechanicum box getting leaked, so they would have something to show off
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Post by: Not Online!!!
Matrindur wrote:Article is up now and shows another image that clearly is a 28mm version since it has the new Tech Thralls in it:  on the left there's a techthrall standing clearly on a base... Honestly, i don't see the need for a big crawly thing for mechanicum / dark mech over the "common" daemoneninges. Which may well be coming along in plastic well seeing as we got not so small waves sofar.. Otoh that is one cool bot.
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Post by: BrookM
That is a big fether alright!
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Post by: MajorWesJanson
Its tall, but a lot of the volume is those spindly legs, so the kit may not be super big/expensive. I'd guess Questoris price or less.
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Post by: Sotahullu
If that is a "heavy" stalker then are we going to see a "regular" stalker?
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Post by: Matrindur
Also didn't notice on the model itself but are those round discs on each side of the weapon void shield generators? They look the same to me as the ones on Titans but would be smaller. And 4 of those would bring this into the same territory as a Reaver Titan. Or do Ion Shield Generators look the same? (Of course might be something else entirely)
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Post by: Dysartes
Always nice to see a Cryx Crabjack take to the table.
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Post by: Sunno
WM/H continuing in it role of passing all its good ideas to GW lol
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Post by: Gadzilla666
Not Online!!! wrote: Matrindur wrote:Article is up now and shows another image that clearly is a 28mm version since it has the new Tech Thralls in it:

on the left there's a techthrall standing clearly on a base...
Honestly, i don't see the need for a big crawly thing for mechanicum / dark mech over the "common" daemoneninges. Which may well be coming along in plastic well seeing as we got not so small waves sofar..
Otoh that is one cool bot.
It's what daemon engines should've been. Instead of "Dino bots". Here's hoping for more.
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Post by: Mad Doc Grotsnik
I’m liking the Necron influence in the design, something I noticed when painting my Thallaxi.
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Post by: chaos0xomega
Copying my comment from the LI thread:
The crab things look like digital renders with the plastic tech thralls edited into the image to me, rather than them being true full sized 40k scale models. There's a pretty stark level of difference in detail, lighting, and contrast between the thralls and the big guys. At a minimum they were not photographed together under the same lighting.
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Post by: Mad Doc Grotsnik
Article also confirms options for the underslung weapons.
They are equipped with devastating weaponry like the aether-powered exo-planar bombard, which reduces infantry and vehicles alike to molten waste, or the shield-stripping storm laser array which makes short work of void shields. Some are equipped with a complement of writhing underslung lascutters for cutting open reinforced armour, while others are mounted with irradiation engines that clear fortifications of their inhabitants with pulses of deadly energy.
And the promise/threat of more to come!
The Serperos is just one of the many accursed engines of war that the Dark Mechanicum concocted during the Horus Heresy, and we’ll lift the rusted metallic veil from the rest in due course. Rise of the Dark Mechanicum also covers the Doom of Magma City, alongside a new Escalation Campaign that allows you to link battles over a series of conflicts which end with a final, epic Grand Clash.
Go on. Join us in teeny tiny warfare.
You know you want.
You know resistance is futile.
Join usssssssss.
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Post by: Tsagualsa
Matrindur wrote:Also didn't notice on the model itself but are those round discs on each side of the weapon void shield generators? They look the same to me as the ones on Titans but would be smaller. And 4 of those would bring this into the same territory as a Reaver Titan. Or do Ion Shield Generators look the same?
(Of course might be something else entirely)
I think these are Flare Shield generators, as seen on e.g. some of the mechanicum Knight classes.
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Post by: SirDonlad
Mad Doc Grotsnik wrote:Article also confirms options for the underslung weapons.
They are equipped with devastating weaponry like the aether-powered exo-planar bombard, which reduces infantry and vehicles alike to molten waste, or the shield-stripping storm laser array which makes short work of void shields. Some are equipped with a complement of writhing underslung lascutters for cutting open reinforced armour, while others are mounted with irradiation engines that clear fortifications of their inhabitants with pulses of deadly energy.
And the promise/threat of more to come!
The Serperos is just one of the many accursed engines of war that the Dark Mechanicum concocted during the Horus Heresy, and we’ll lift the rusted metallic veil from the rest in due course. Rise of the Dark Mechanicum also covers the Doom of Magma City, alongside a new Escalation Campaign that allows you to link battles over a series of conflicts which end with a final, epic Grand Clash.
Is this the content which should have been in The Martian Civil War book?
I think it is the content which should have been in The Martian Civil War book!
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Post by: MajorWesJanson
Agreed.
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Post by: insaniak
chaos0xomega wrote:Copying my comment from the LI thread:
The crab things look like digital renders with the plastic tech thralls edited into the image to me, rather than them being true full sized 40k scale models. There's a pretty stark level of difference in detail, lighting, and contrast between the thralls and the big guys. At a minimum they were not photographed together under the same lighting.
This. I thought it looked like a composite pic using 40K infantry and the LI walker.
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Post by: Matrindur
insaniak wrote: This. I thought it looked like a composite pic using 40K infantry and the LI walker. That image is 100% not the LI version, just look at the shield generator discs on the carapace on each side of the weapon and compare them to the actual model images. No idea whether or not its an actual full size model or just a digital artwork but its for sure not the LI model
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Post by: CragHack
Oooh, this will be cancerous to transport. Not just because of all those spindly parts, but the overall space leg position takes.
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Post by: Mad Doc Grotsnik
Been reading my Mechanicum rule book, and I see it mentions certain Automata as being developed from (literally) older models, such as the Domitar being a development from the ancient Conqueror design.
With Dark Mechanicum being promised new toys, I wonder if we might see Loyalist Mechanicum get those older patterns realised, representing the desperation of the hour, and no existing resource going unfielded?
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Post by: SirDonlad
Mad Doc Grotsnik wrote:Been reading my Mechanicum rule book, and I see it mentions certain Automata as being developed from (literally) older models, such as the Domitar being a development from the ancient Conqueror design.
With Dark Mechanicum being promised new toys, I wonder if we might see Loyalist Mechanicum get those older patterns realised, representing the desperation of the hour, and no existing resource going unfielded?
I'd prefer it if they didn't - they'd probably group them up into singular classes despite the obvious differences in design and loadout.
My personal headcannon is the '-ax' variants are where the great crusade became properly supplied with munitions and no longer needed to do munitions-sharing, allowing the Legio Cybernetica to tailor and specialize their weapons and armour away from the patterns used by the Legion Marines.
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Post by: YodhrinsForge
Mad Doc Grotsnik wrote:Been reading my Mechanicum rule book, and I see it mentions certain Automata as being developed from (literally) older models, such as the Domitar being a development from the ancient Conqueror design.
With Dark Mechanicum being promised new toys, I wonder if we might see Loyalist Mechanicum get those older patterns realised, representing the desperation of the hour, and no existing resource going unfielded?
While at first blush that sounds like a cool idea to me since it might lead to the oldschool Jes concept sketches getting models, thinking about it makes me realize it's far more likely to result in Kastellan-styled takes on the original designs since GW seem to have decided that awful design language is now what the Dark Age of Technology looked like, so on reflection I hope not.
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Post by: Mad Doc Grotsnik
Possibly.
But hey, around 24 hours to the next Heresy Thursday.
We’ve got two low hanging fruit out the way, including one we’d been awaiting for a long while.
Any bets for tomorrow?
I’m gonna gamble on something Mechanicum, probably the Domitar. No particular logic behind that.
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Post by: beast_gts
Hoping for the Vultarax, but expecting the Thanatar-Calix.
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Post by: MajorWesJanson
Krios Id say
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Post by: ScarletRose
I think they'll throw a curveball and it'll be a marine unit. Either another tank (I remember we were promised lots more  ) or the other loadouts for the Deredeo.
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Post by: lord_blackfang
Is it even guaranteed that every Thursday is a new model? Also it can be for LI, right?
But yea the other Deredeo is bound to happen soon.
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Post by: BrookM
Can we get back on topic and take all other discussion elsewhere please.
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Post by: ImAGeek
lord_blackfang wrote:Is it even guaranteed that every Thursday is a new model? Also it can be for LI, right?
But yea the other Deredeo is bound to happen soon.
It can be LI, but I’m hoping for proper heresy just because they just had a preview. But it’s always a new model or book, from what I remember.
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Post by: Marshal Loss
I want proper heresy which means it will probably be baby heresy. Suspect they'll swing back and forth pretty consistently
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Post by: Mad Doc Grotsnik
I checked back, and no hints were given last week as to what we might see this week.
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Post by: MajorWesJanson
They could be trolls and show off the full scale version of the Dark Mech stalker that they just revealed for LI
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Post by: Matrindur
I'm guessing it will be LI again since their book is likely releasing soon and they would want to show off everything inside before that
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Post by: The Phazer
There are quite a few resin characters from the 28mm Martian book that are missing, I think it's definitely possible they show one of those off.
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Post by: Gert
I'm still pretty chuffed that we have this sort of speculation regularly instead of the months of silence in the old days.
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Post by: Mad Doc Grotsnik
It does brighten up and otherwise pretty dull Thursday. Automatically Appended Next Post: Definitely 28mm
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Post by: BrookM
Let's fething go! 🤘🏻
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Post by: Snrub
Aww yeah. We're getting weird and wonderful now.
Quite like both the archer and the butcher.
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Post by: Mad Doc Grotsnik
Think we’re also seeing the Swarmers in that pic?
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Post by: Not Online!!!
Mildly concerned for my bankaccount if indeed 28 mm and it is the size of around a predator.
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Post by: Matrindur
I wonder if that is it or if there is more for Dark Mech? Since they can use at least some of the Mechanicum units they wouldn't really need more and with this they have a small, three medium and a large unit so pretty good. Also unless its another large unit a box won't have just one unit so if there is another box we should expect at least 4 more units which I don't really think they need for now. I'd prefer it if we get the last two Mechanicum vehicles so Krios and Karacnos. I feel that would be completely fine for now for these two factions until they get an expansion in the future. And if there is more than that I hope its plastic Mechanicum Knights
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Post by: Mad Doc Grotsnik
Who can tell at this stage?
Could be it. Could be more. Could be our lot For Now, with plans and sculpts afoot for further expansion over the next year or two.
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Post by: Dudeface
Not Online!!! wrote:Mildly concerned for my bankaccount if indeed 28 mm and it is the size of around a predator.
It almost certainly is 28mm, there's extra details on the artsy shot that aren't on the LI model such as more fan blades and rivets on the plating.
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Post by: Mad Doc Grotsnik
I’m really liking the design language here.
It’s clearly sinister compared to stand Imperial and Mechanicum designs, and a clear starting point for the Daemon Engines of the modern era. But there’s a pleasing lack of manky flesh and “instead of a face, it’s got four arses”.
I’m also seeing element of the Triarch Stalkers and those construct thingies from BSF’s final expansion (mine remain on sprue for now. No I’m not selling). Not based off those designs, but incorporating or being inspired by elements found there.
It’s unique, without being entirely unfamiliar.
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Post by: SirDonlad
MajorWesJanson wrote:They could be trolls and show off the full scale version of the Dark Mech stalker that they just revealed for LI
Nah, proper trolling would be to release another imperial fists character.
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Post by: ImAGeek
SirDonlad wrote: MajorWesJanson wrote:They could be trolls and show off the full scale version of the Dark Mech stalker that they just revealed for LI
Nah, proper trolling would be to release another imperial fists character.
That is gonna happen at some point, as there’s rules for Camba Diaz in the last book.
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Post by: chaos0xomega
Hate to disappoint but that's a render - though a render of a 28mm sculpt for sure.
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Post by: lurch
naw, there are way to many artifacts of a real paint job for that to be a render, while the photo has been shopped for effects and such i'm pretty confident in saying that is a physical model that they used for the shot.
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Post by: Racerguy180
Everything they post has been "photoshopped"
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Post by: chaos0xomega
I don't see artifacts of physical processing, but I do see artifacts of rendering, mainly aliasing on some of the edges, though it occurs to me now those could also be layer lines from a 3d print
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Post by: Dudeface
chaos0xomega wrote:I don't see artifacts of physical processing, but I do see artifacts of rendering, mainly aliasing on some of the edges, though it occurs to me now those could also be layer lines from a 3d print
Daft question time, if they've sculpted and designed the mini in 28mm, which they appear to have done given the differences, why would they bother knocking up a render instead of simply 3d printing it and painting it?
Edit: genuine question, because I don't understand the logic.
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Post by: SirDonlad
It does have some jaggies from pre or post-processing for sure.
Im looking at the wash on the armour plates decorative trim though.
I was looking at the wash as a way of trying to work out what scale it was/is and was leaning toward it being a tiny mini on the basis that the wash pooled around the studs a lot wider than if it was a larger model.
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Post by: SamusDrake
Just curious as to whether it is likely or not that Horus Heresy will follow the 3-year life cycle of the 40K and AoS games? FAQs and Errata-wise, is that bad yet?
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Post by: Mad Doc Grotsnik
There’s rumours, but right now we just don’t know.
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Post by: SirDonlad
SamusDrake wrote:Just curious as to whether it is likely or not that Horus Heresy will follow the 3-year life cycle of the 40K and AoS games? FAQs and Errata-wise, is that bad yet?
Its looking like the only time the HH didn't follow the 40k/3year edition cycle is the first edition Age of Darkness rulebook.
40K 6th 1 year 11 months
40K 7th 3 years 7 months
AoD 1st 4 years 5 months
AoD 2nd 2 years 6 months and counting..
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Post by: chaos0xomega
Err, that's a stretch considering what you're calling Age of Darkness 1st was basically just a faq.
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Post by: Keel
Dudeface wrote:chaos0xomega wrote:I don't see artifacts of physical processing, but I do see artifacts of rendering, mainly aliasing on some of the edges, though it occurs to me now those could also be layer lines from a 3d print
Daft question time, if they've sculpted and designed the mini in 28mm, which they appear to have done given the differences, why would they bother knocking up a render instead of simply 3d printing it and painting it?
Edit: genuine question, because I don't understand the logic.
If they have a digital model, why wouldn't they paint it up digitally and render/photoshop the artwork rather than print, paint, photograph, and put it into a render?
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Post by: Dudeface
Keel wrote:Dudeface wrote:chaos0xomega wrote:I don't see artifacts of physical processing, but I do see artifacts of rendering, mainly aliasing on some of the edges, though it occurs to me now those could also be layer lines from a 3d print
Daft question time, if they've sculpted and designed the mini in 28mm, which they appear to have done given the differences, why would they bother knocking up a render instead of simply 3d printing it and painting it?
Edit: genuine question, because I don't understand the logic.
If they have a digital model, why wouldn't they paint it up digitally and render/photoshop the artwork rather than print, paint, photograph, and put it into a render?
It's an image for LI, they have the physical product for LI, they've painted the physical product for LI but don't use it for this photo? Why? If it's a digital render, it's not a render of the same mini, so why use it? Why does a render of a larger scale exist? If it exists, logically it's for a product you aim to release, so why not take the time to print and paint it since you'll need to in the future anyway?
Taking the 28mm render and digitally painting it is probably the weirdest thing they could do here imo.
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Post by: His Master's Voice
Keel wrote:
If they have a digital model, why wouldn't they paint it up digitally and render/photoshop the artwork rather than print, paint, photograph, and put it into a render?
Because they need a physical model for the store page anyway.
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Post by: Kid_Kyoto
Does that thing have 5 legs?
If so kudos for some off putting design
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Post by: Mad Doc Grotsnik
SirDonlad wrote:SamusDrake wrote:Just curious as to whether it is likely or not that Horus Heresy will follow the 3-year life cycle of the 40K and AoS games? FAQs and Errata-wise, is that bad yet?
Its looking like the only time the HH didn't follow the 40k/3year edition cycle is the first edition Age of Darkness rulebook.
40K 6th 1 year 11 months
40K 7th 3 years 7 months
AoD 1st 4 years 5 months
AoD 2nd 2 years 6 months and counting..
The original AoD was way longer than 4y 5m?
The first models, and the book, came out just when I was starting my career, so back in 2012. And FAQ/Errata aside, I’m sure it stuck with the same massive hardback rulebook for the duration?
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Post by: SamusDrake
SirDonlad wrote:SamusDrake wrote:Just curious as to whether it is likely or not that Horus Heresy will follow the 3-year life cycle of the 40K and AoS games? FAQs and Errata-wise, is that bad yet?
Its looking like the only time the HH didn't follow the 40k/3year edition cycle is the first edition Age of Darkness rulebook.
40K 6th 1 year 11 months
40K 7th 3 years 7 months
AoD 1st 4 years 5 months
AoD 2nd 2 years 6 months and counting..
I see. Not a player but just curious about the overall release schedule for next year. Cheers.
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Post by: Snrub
Mad Doc Grotsnik wrote:The original AoD was way longer than 4y 5m?
The first models, and the book, came out just when I was starting my career, so back in 2012. And FAQ/Errata aside, I’m sure it stuck with the same massive hardback rulebook for the duration?
Yeah 100%. Black Book 1: Betrayal was published in 2012 and was to be used in conjunction with the 6th edition 40k rules.
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Post by: Sgt. Cortez
Mad Doc Grotsnik wrote: SirDonlad wrote:SamusDrake wrote:Just curious as to whether it is likely or not that Horus Heresy will follow the 3-year life cycle of the 40K and AoS games? FAQs and Errata-wise, is that bad yet?
Its looking like the only time the HH didn't follow the 40k/3year edition cycle is the first edition Age of Darkness rulebook.
40K 6th 1 year 11 months
40K 7th 3 years 7 months
AoD 1st 4 years 5 months
AoD 2nd 2 years 6 months and counting..
The original AoD was way longer than 4y 5m?
The first models, and the book, came out just when I was starting my career, so back in 2012. And FAQ/Errata aside, I’m sure it stuck with the same massive hardback rulebook for the duration?
Yeah, lexicanum counts 10 years for 1st edition, 2012 - 2022, starting with Betrayal, 2nd edition obviously running since 2022.
The poster might have been confused by the fact that there is a 1st edition rulebook from 2017, but it was only necessary because the according 40K rules vanished at that point and weren't compatible anymore.
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Post by: BorderCountess
If I had to make a guess, I'd say that Age of Darkness and Old World would NOT be on the same 3-year cycle as 40k and Age of Sigmar. It'd be tough to have 4 systems on 3-year cycles and need to double-up some releases.
Maybe they'll switch to four-year cycles? It'd be nice for editions to last a bit longer.
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Post by: Matrindur
I also don't think we'll get a fully new edition next year. A 2.5 clean-up update on the other hand? That is fully possible
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Post by: SirDonlad
Which lexicanum are you accessing? The one im looking at has 1st edition following 7th edition
https://wh40k.lexicanum.com/wiki/Warhammer_40,000_7th_Edition_Rulebook
Relevant dates
40K 6th June 2012 - May 2014
40K 7th May 2014 - June 2017
AoD 1st December 2017 - June 2022
AoD 2nd June 2022 - present
The community would have been muuuuuch happier with the 6th edition super-heavy rules when questoris knights came out.
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Post by: Gert
The actual Horus Heresy game page has 1st edition from 2012 to 2022 when HH2 was released.
https://wh40k.lexicanum.com/wiki/The_Horus_Heresy_(Game)
Nobody I know would ever say HH had 3 editions between the release of Betrayal in 2012 and HH2 in 2022.
At best there will be a big FAQ and new versions of the various army books to include any units/rules released over the first few Black Books.
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Post by: SirDonlad
Gert wrote:
Nobody I know would ever say HH had 3 editions between the release of Betrayal in 2012 and HH2 in 2022.
Thats incorrect because you at least know me and i say its 4 as previously stated.
The part of me which sees 2nd edition as a mistake to be expunged from all records agrees with you though.
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Post by: Glumy
HH 1.0 was from 2012 to 2022. It counted both 6th and 7th editions of 40k.
Revised rulebook from 2017 only had 1 small change with grenades or something. It was released because gamers were unable to buy official 7th edition 40k rulebook anymore from GW shop.
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Post by: MajorWesJanson
It also replaced the psychic power Invisibility with one that was less insanely broken
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Post by: Marshal Loss
I'm expecting the '2.5' edition treatment. Won't be mad about it. Just hope they have taken the opportunity to do light balancing and made my Legiones Hereticus EC slightly less garbage
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Post by: SamusDrake
SamusDrake, could you please refrain from opening any more cans of worms in the future, and not giving SirDonald a headache?
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Post by: SirDonlad
No headaches here.
We have used four different core rulebooks since betrayal got released, you all know this.
What you're all trying to do is differentiate between the utter trash that is AoD V2.0 and everything which came before it (that was generally accepted by all players with a few minor quibbles).
You all wanted a snappy tagline to attach to your perspective and are willing to lie to yourselves in order to acheive it.
I accept that, but dont think i'm going to lie to myself like you're all happy to do.
6th edition is unironically the best edition.
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Post by: chaos0xomega
Incredible. Everything you just said is wrong.
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Post by: Dysartes
I'm willing to accept that "No headaches here." might be accurate.
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Post by: BrookM
Take it to a thread of its own please.
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Post by: Gadzilla666
What Brook M said. Can we please have a look at available images and possibly determine if and how many of these Dark Mechanicum units are ready for 28mm? Please? (I'm looking at you, MDG)
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Post by: MajorWesJanson
Gadzilla666 wrote: What Brook M said. Can we please have a look at available images and possibly determine if and how many of these Dark Mechanicum units are ready for 28mm? Please? (I'm looking at you, MDG)
Looks like the Archer, Cyclops, Swarmers, and Serperos are all 28 in these pictures. Going with how GW does modular kits for HH, Id guess the Archer, Butcher, and Cyclops all share a legs and center torso sprue, with separate kits for the head and weapons.
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Post by: Mad Doc Grotsnik
They’re definitely 28mm.
The details are sharper and more pronounced, particularly the lens shutter thing in the first pic.
And as I pointed out earlier? I can’t think of any such art pieces which weren’t based on physical models. There was a claim to the contrary (and fair enough, I am not an authority), but frustratingly no supporting examples of such art featuring non-existent models.
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Post by: Mr_Rose
I’d say the more telling thing is the thickness of the trim. They have said on multiple occasions that directly scaling down from 28mm scale would effectively make trim vanish and scaling up from epic scale would turn it into a separate component if they didn’t change that.
Either way, yeah those are full size pieces.
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Post by: RexHavoc
I really, really hope these are coming in 28mm scale.
I don't play HH in 28mm scale at all but I'd love to have a big chaos titan version to birth all the baby ones out on the battlefield for Epic!
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Post by: Arbitrator
Mad Doc Grotsnik wrote:And as I pointed out earlier? I can’t think of any such art pieces which weren’t based on physical models. There was a claim to the contrary (and fair enough, I am not an authority), but frustratingly no supporting examples of such art featuring non-existent models.
Maybe the Solar Leman Russ box? They have a different hull mount to the old resin Mars LR, but don't have the trim and details of the new 28mm SA version. I still think it's more likely a photoshop job for this specific example than the Dark Mech stuff NOT being 28mm models though.
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Post by: xttz
Gadzilla666 wrote: What Brook M said. Can we please have a look at available images and possibly determine if and how many of these Dark Mechanicum units are ready for 28mm? Please?
Personally I think these images look more like 3D renders than actual physical models.
Don't get me wrong, these units absolutely have been designed to be 28mm scale. WarCom have previously stated that the studio process is to begin with that and work down for AT/ LI. I'm confident a digital 28mm scale Warmaster design exists somewhere.
However this artwork is no guarantee a kit is in the pipeline. Plus GW will have a lot of plastic Mechanicum kits to sell at HH-scale before trying to flog a £200+ single kit.
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Post by: chaos0xomega
Mad Doc Grotsnik wrote:They’re definitely 28mm.
The details are sharper and more pronounced, particularly the lens shutter thing in the first pic.
And as I pointed out earlier? I can’t think of any such art pieces which weren’t based on physical models. There was a claim to the contrary (and fair enough, I am not an authority), but frustratingly no supporting examples of such art featuring non-existent models.
Try every one of the solar auxilia superheavies (stormhammer being the one exception) for starters.
The images are almost certainly renders from what I can see, renders of a larger scale models sure, but probably not of a physical item.
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Post by: Mad Doc Grotsnik
Can you share examples?
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Post by: lord_blackfang
They've been showing "28mm" versions of various Baneblade chassis superheavies ever since LI launched, I won't hold my breath on those renders becoming reality any longer.
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Post by: Tavis75
xttz wrote: Gadzilla666 wrote: What Brook M said. Can we please have a look at available images and possibly determine if and how many of these Dark Mechanicum units are ready for 28mm? Please?
I'm confident a digital 28mm scale Warmaster design exists somewhere.
Yes, obvious clue is that it has redundant mounts for the pistons that join the arms to the body, but the pistons do not exist on the epic model. The Warlord is the same, the AT model has the mount points for the pistons modeled, but does not include the pistons (presumably because they would fix the arms in place, unless they were designed as incredibly fiddly working pistons).
I am still holding out hope for a 28mm release of the Warmaster, the concept art it is based on has always been my favourite Titan design since the first teaser advert for the original AT!
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Post by: MajorWesJanson
Tavis75 wrote: xttz wrote: Gadzilla666 wrote: What Brook M said. Can we please have a look at available images and possibly determine if and how many of these Dark Mechanicum units are ready for 28mm? Please?
I'm confident a digital 28mm scale Warmaster design exists somewhere.
Yes, obvious clue is that it has redundant mounts for the pistons that join the arms to the body, but the pistons do not exist on the epic model. The Warlord is the same, the AT model has the mount points for the pistons modeled, but does not include the pistons (presumably because they would fix the arms in place, unless they were designed as incredibly fiddly working pistons).
I am still holding out hope for a 28mm release of the Warmaster, the concept art it is based on has always been my favourite Titan design since the first teaser advert for the original AT!
IIRC the Warlord was already said to be pushing it in term of size when it came to being self supporting. They may have made a 28mm Warmaster, but it may be too heavy to build without dedicated pinning and such to keep it together. Though a handful of people have made 3d printed versions.
Still waiting for the Dire wolf and various arm/carapace weapons in 28mm
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Post by: Padre
MajorWesJanson wrote:Tavis75 wrote: xttz wrote: Gadzilla666 wrote: What Brook M said. Can we please have a look at available images and possibly determine if and how many of these Dark Mechanicum units are ready for 28mm? Please?
I'm confident a digital 28mm scale Warmaster design exists somewhere.
Yes, obvious clue is that it has redundant mounts for the pistons that join the arms to the body, but the pistons do not exist on the epic model. The Warlord is the same, the AT model has the mount points for the pistons modeled, but does not include the pistons (presumably because they would fix the arms in place, unless they were designed as incredibly fiddly working pistons).
I am still holding out hope for a 28mm release of the Warmaster, the concept art it is based on has always been my favourite Titan design since the first teaser advert for the original AT!
IIRC the Warlord was already said to be pushing it in term of size when it came to being self supporting. They may have made a 28mm Warmaster, but it may be too heavy to build without dedicated pinning and such to keep it together. Though a handful of people have made 3d printed versions.
Still waiting for the Dire wolf and various arm/carapace weapons in 28mm
FWIW, the 28mm Warlord benefits greatly from dedicated pinning. That was one of the first things I considered in construction. I would love to see a 28mm Warmaster, even if it needed hellacious pinning.
I'm with you - badly hanging out for the rest of the 28mm Titan options, and would love a 28mm Dire Wold conversion kit or full model.
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Post by: Mr_Rose
If they want to do a 28mm scale Warmaster they’re going to have to invest in pre-pinned limbs; get some knurled rod, insert it into the mould, and cast the part around it so you have live a through-and-through bit of metal.
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Post by: Tavis75
It doesn't seem outside the realms of possibility that they could release a model that absolutely requires pinning (I would say some of the old metal models did, if you actually wanted them to stay together for longer than 30 seconds), possibly with a disclaimer.
I would imagine the Warmaster would be somewhere in the £2.5k-£3k region, so probably unlikely to be picked up by a beginner.
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Post by: chaos0xomega
Dreamforge games released their not-titans which literally required assembly with screws (provided w the kit along with a small screwdriver) to hold it together
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Post by: Mad Doc Grotsnik
Place your bets, Folks, place your bets.
Tomorrow’s Heresy Thursday will be….
I reckon the rest of the Mechanicum range for LI, given the pic from yesterday’s article showed Krios and Karacnos.
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Post by: MajorWesJanson
I'm going with HH scale Krios and Karaknos reveal, since LI had last week.
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Post by: lord_blackfang
I'm gonna side with Doc on this one...
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Post by: Dryaktylus
Battle groups still available, even the Knight one - I don't think they're in a hurry. Own fault, though. Army rules aren`t great unless you spam some units and it sucks to root out all those special rules in different books.
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Post by: SirDonlad
What i expect from GW is a model for Camba Diaz because of his crucial role in the Martian Civil War and prominent featuring in the most recent book for HH.
Plus he needs a model so he can die at a spaceport during the siege of Terra.
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Post by: SamusDrake
Not into Horus Heresy, but the announcement of Household Guard would change my mind.
Buuuuuuut I know many of you are dying to hear the news of some very large model, so probably that big Dark-Mech walker you're all jealous of....
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Post by: Matrindur
There is not even a chance todays reveal isn't Legions Imperialis. They have to show of everything that is in the book before others do with their reviews on Saturday and that means at least the Krios and Karacnos, maybe something else too
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Post by: zedmeister
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Post by: lord_blackfang
Rude!
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Post by: Mad Doc Grotsnik
Bloody hope that’s not it for today! I note the article does say “Heresy Thursday”. But even so, show us some sodding models.
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Post by: Piousservant
It would be surprising if that was it today. Though I'm glad to finally have a colour plate for the Saturnyne Rams, as I don't think they've been properly covered before.
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Post by: Haighus
Piousservant wrote:
It would be surprising if that was it today. Though I'm glad to finally have a colour plate for the Saturnyne Rams, as I don't think they've been properly covered before.
I think they did get a colour plate in Conquest but I'd have to check.
Edit: might have just been a colour image of their logo, not a full plate. My bad.
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Post by: Matrindur
Not showing the Krios and Karacnos today after leaking them themselves earlier this week would be funny but I hope it doesn't come true
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Post by: SamusDrake
Just the Heresy-Thursday article we were all waiting for!
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Post by: lord_blackfang
Clicking the "Heresy Thursday" tag doesn't actually bring up this article, nor does it bring up last week's Heresy Thursday
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Post by: Malika2
chaos0xomega wrote:Dreamforge games released their not-titans which literally required assembly with screws (provided w the kit along with a small screwdriver) to hold it together
Remember when Forgeworld used to make big ass resin models of Titans and super heavy tanks. Ah...those were the days! Perhaps those days will come back when it's time for 28mm versions of those Dark Mechanicum machines?
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Post by: Piousservant
Posted it in the LI threat, but thought I'd put it here too:
https://www.warhammer-community.com/en-gb/articles/lf6zwsum/dark-mechanicum-lore-who-are-the-renegade-tech-magi-making-the-terrifying-stalkers/
Second heresy article of the day, no obviously new models though as it's a fluff piece on the dark mechanicum. Think the thing about traitor Iron Hands is new?
Last picture has a mechanicum knight though, so maybe/hopefully a hint of them coming in plastic...? Guess it means we're not getting any proper previews today...
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Post by: Mad Doc Grotsnik
Well that’s a disappointment.
The background is nice to know, as the Dark Mechanicum haven’t really had much background outside of novels I’ve not read.
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Post by: Malika2
Horus-loyal Iron Hands is a new thing, even though a cadre of Sons of Horus Tech Marines would have worked just as well.
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Post by: skrulnik
Malika2 wrote:Horus-loyal Iron Hands is a new thing, even though a cadre of Sons of Horus Tech Marines would have worked just as well.
Probably meant to be Iron Warriors
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Post by: Malika2
skrulnik wrote: Malika2 wrote:Horus-loyal Iron Hands is a new thing, even though a cadre of Sons of Horus Tech Marines would have worked just as well.
Probably meant to be Iron Warriors
Either way...I mean, Traitor Iron Hands are interesting (always cool to explore more about the traitors amongst the Loyalist Legions). But personally I was kinda hoping for a mention of Tech Marines rather than a specific Legion. The original background had the Tech Marines be a bit of an oddball amongst the Chapters/Legions since they were trained by the Mechanicus (Adeptus Mechanicus). It created a vibe as if the other Marines might view them with a bit of suspicion (are they loyal to the chapter/legion or mechanicus?).
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Post by: Mad Doc Grotsnik
Traitor Iron Hands would be less suspicious than Known Heretic Iron Warriors to be honest.
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Post by: Kid_Kyoto
The best Heraldry of Honour since part 2.
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Post by: SirDonlad
If the fabricator general himself is a filthy heretic the allegiance of Regulus' enterage is a moot point probably best retconned like Skrulnik suggests into Iron Warriors.
I'd take Malika2's take over the GW writing staffs best efforts in a heartbeat.
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Post by: Mad Doc Grotsnik
Wording there suggests, at worst, Kelbor Hal was on the fence, and not fully in Horus’ pocket at that time. With the whole mission being to get him fully on side.
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Post by: SirDonlad
But Regulus is Horus's personal representative to the fabricator general - if they have an issue with some Iron Warriors they should also have an issue with Regulus himself.
Horus starts the allegiance with the FG by offering to hand over STC devices from the Auretian Technocracy.
Opening the Vault of Moravec is more like a proof of intent in deed.
Horus needed to prove to the FG that he actually could stand up to and overcome the Emperor - by opening the unopenable thing made unopenable by the Emperor he at least proves he is able to defy the big E.
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Post by: Tsagualsa
Mad Doc Grotsnik wrote:Wording there suggests, at worst, Kelbor Hal was on the fence, and not fully in Horus’ pocket at that time. With the whole mission being to get him fully on side.
That whole Magma City stuff is basically the background and part of the plot to the novel Mechanicum, and naturally explained in much detail there. Considering Kelbor-Hal, the tl:dr basically is that he doubts the (mainstream, but only slightly so) point of view that Big E is the Omnissiah, and fears for the independence of Mars (rightly so, more or less). He sees the locking/hiding/be-shenaniganning of the Vaults of Moravec as both a personal affront and an example of Big E hindering the sacred "quest for knowledge" of the Mechanicum (again, rightly so, because this knowledge is literally capital-E Evil). When Horus sends around Regulus with the promise to unlock it, Kelbor-Hal falls into line pretty much immediately, but for personal gain and his aforementioned reasons, not out of conviction that Horus is right.
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Post by: Gert
Also there's literally an Iron Hands honour badge called the Eye of Vengeance used by those who fought with the Horus during the Crusade.
The Xth and XVIth were really close because they both fought at the forefront of the Crusade for years.
It wasn't for nothing that Horus believed Ferrus would join the rebellion.
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Post by: SgtEeveell
lord_blackfang wrote:Clicking the "Heresy Thursday" tag doesn't actually bring up this article, nor does it bring up last week's Heresy Thursday
It looks like rogue scrap-code from the Warhammer main site has infected the Community now too. I had to select my locale again today before it would let me look at anything, and I get a server error when I try to read the Heraldry article
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