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Post by: Jebus10000
No specific time has been mentioned, but they did mention there aren't any early birds so you don't have to worry about missing out on a discounted price or anything.
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Post by: DaHedd
Loving the terrain detailing stuff. Great to see home made scenery again. Good chance i'll buy some of those sprunes.
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Post by: Ozymandias
malfred wrote:People have used junction boxes for necromancy since time immemorial
Automatically Appended Next Post:
Necromunda....stupid ipad
*heads back from the graveyard to return a bunch of junction boxes*
Thanks for bursting my bubble, malf!
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Post by: highlord tamburlaine
The earlier the better.
I don't want to actually have to pay attention at work tomorrow.
3 hour conferences on how to use a computer program I've used all year does not sound enjoyable.
I need me my kickstarter fix!
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Post by: scarletsquig
Terrain is interesting, would be good to have some tutorials about how to combine it with plasticard to make certain buildings.
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Post by: legoburner
There are some terrain tutorials planned but I cant speak to timescales just yet. We have all the photos but need to type a lot of stuff up without making any mistakes!
The kickstarter will launch in the morning as we are setting up for Salute in the afternoon. I imagine it will launch between 09.00-10.00 BST (GMT+1). Thanks everyone
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Post by: BobtheInquisitor
Does this mean there will be no one manning the helm during part of the first day?
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Post by: malfred
Lego is also initiating DakkaNet, the moderation AI at that time.
Tomorrow is Judgement Day.
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Post by: legoburner
Not while I'm pooping, but otherwise we'll have access on our phones all day. Long, drawn out responses will be limited to how arthritic our thumbs become.
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Post by: GrimDork
What, can't take the phone to the bathroom with you?
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Post by: agnosto
Don't answer that. Please.
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Post by: legoburner
I dont want to drag the thread off topic, but when (in the server logs) I see 4-6 minute Dakka sessions with mobile browser headers during the middle of the day, I know what you are all doing and I wish I didnt!
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Post by: Paradigm
I asked a while back but it got buried amidst the terrain talk; will any upgrades added to the box set during the KS be in the retail box as well?
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Post by: scarletsquig
Glad to hear about terrain tutorials!
Also happy to hear that there won't be any KS exclusives, never liked those and feel like they get in the way of the entire point of Kickstarter, since it's using funds to produce a product which will never be sold... the only point is to to drive backers in a campaign.. and then consequently annoy any retail buyers who come along later and realise they can't get the exclusives.
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Post by: legoburner
Paradigm wrote:I asked a while back but it got buried amidst the terrain talk; will any upgrades added to the box set during the KS be in the retail box as well?
Yes that's certainly the intention - the kickstarter is designed to underpin our retail focused, long term game, not be a one-shot wonder. I dont want to give an explicit yes/no answer until we have the absolute final costs in place (based on the volumes we get from the kickstarter), but it is our aim to mirror the two.
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Post by: insaniak
RiTides wrote:
MasterSlowPoke, I think the box insaniak used was one of those container boxes that you hang on a pegboard (also cheap and readily available).
Yup. You can find them in the storage sections at most hardware stores, and there's a few different ones floating around cheap on Amazon as well. After doing that blue one, I picked up a box that included a rack and 15 bright orange tubs in a slightly different design for $25 from Bunnings (big chain hardware store here in Oz) ... so under $2 per building.
The one I used is around a 1L box, but you could as easily use smaller or larger ones for different building types. And despite the shape always giving you that awning-style front, it's easy enough to turn them into different types of buildings by putting different front walls in under the awning. The white one Lego showed was intended as a food kiosk. I have another in progress that just has the big garage door from the sprue.
The junction boxes d-usa showed do look perfect as well for more square-front buildings, though.
Alex C wrote:Bear in mind the plastic is quite tough on those boxes, you may need a saw to get through it. Especially if you get the hard shell kind.
I don't know if the junction boxes and the storage trays are different plastics (it's possible that the junction boxes would need to be more heavy-duty) but I found the trays fairly easy to cut with an exacto-knife. It takes a little patience to keep it neat, but it's definitely do-able without too many tears.
The doors and windows are designed to be inset, but if you want to avoid cutting plastic, you can easily make a little boxwork around the doorframe that would remove that need... An example of that is one of the things still on my to-do list
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Post by: Bolognesus
I'm guessing you're the sort of high-falutin' folk who actually change out blades in their x-acto knife every once in a while though - alledgedly, that seems to matter
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Post by: Nostromodamus
I work with junction boxes every day. They are tougher to cut than you think. It's certainly possible, but be prepared to work at it. I wouldn't want someone slipping and hurting themselves because they thought it would be easy.
Thankfully the terrain sprues make even standard ones look cool for terrain!
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Post by: ProtoClone
Not sure if this has been asked, and might be a bit of putting the cart before the horse, but...
Any plans on having anything similar PP's press gangers? I know it's early but the program seems to work well.
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Post by: Flying Pooo
Just want to say the terrain looks incredible! The concept behind it is amazing, you can spruce up anything rather than having a set kit, this way there are less limitations Also, did I say just how awesome they look? I will be wanting to get my hands on as many of these as possible, hopefully they are included extensively in the kickstarter. I would like to get a whole lot of these separately, so like people have said before if there is a pledge for just these (and a whole lot of them) I'll be adding that to everything else I already want. Or if there is a whole lot of them to come with others, even better. We'll see soon enough I guess, can't wait to see the kickstarter.
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Post by: DrRansom
Quick question before the KIckstarter Campaign, will you do a massive media blitz, reaching all available miniature and even non-miniature game media?
One thing which has surprised me is the unwillingness of kickstarters to do the media push.
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Post by: Cyporiean
DrRansom wrote:Quick question before the KIckstarter Campaign, will you do a massive media blitz, reaching all available miniature and even non-miniature game media?
One thing which has surprised me is the unwillingness of kickstarters to do the media push.
'Massive' and 'all' don't feel the same to me in the miniatures gaming media... Where do you normally go looking for news that your not seeing things posted?
TTGN will cover it as long as someone tosses Jason a link, which should get it reblogged by a number of sites, likely including BOLS if Lego & Crew don't have a Gamewire Account. TMP has hoops to jump through if they didn't just happen to be interested in your news to post it themselves. And unless Lego has told them to go feth themselves, BOW will probably cover it too. BoardgameGeek doesn't care if its not a boardgame, and their advertising costs are rarely made back by pledges. Other gaming sites pretty much only care about Video Games.
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Post by: Mathieu Raymond
I'm very late to this party, but those building sprues are going to be perfect to spruce up my already built foamcore city. I didn't even realize I had a problem, and you guys/gals solved it! Great success!
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Post by: AlexHolker
malfred wrote:People have used junction boxes for necromancy since time immemorial
Automatically Appended Next Post:
Necromunda....stupid ipad
Please add this to the rotation for the forum headers. It's such a great line.
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Post by: Kid_Kyoto
legoburner wrote:I dont want to drag the thread off topic, but when (in the server logs) I see 4-6 minute Dakka sessions with mobile browser headers during the middle of the day, I know what you are all doing and I wish I didnt!
Big Brother is watching...
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Post by: d-usa
Is it morning in the UK yet?
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Post by: Thanatos73
Well I work the night shift so I'll be awake for the morning in the UK. So anytime you guys wake up and reveal the kickstarter is good by me! And it'll give me something to look at to keep me awake!
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Post by: Nithoggr
I'm doing the same thing. Only it's Friday in Japan.
Maybe tonight I can see it on Kickstarter.
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Post by: Pacific
Haha.. yes it is !
Did anyone know about this website by the way? Just noticed it!
http://www.maelstromsedge.com/medge/
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Post by: Thanatos73
I did not notice that, thanks for pointing it ou!
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Post by: Necro
Guys it is now live
Begin funding
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Post by: Lost Egg
And...pledged
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Post by: Akragth
Me too. Good luck guys.
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Post by: d-usa
Managed to be one of the first 10 backers. Everyone after me is a bandwagon fan!
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Post by: filbert
Pledged - my first Kickstarter too, I broke my cherry!
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Post by: Nithoggr
Is it bad I pledged before I even looked at the stretch goals or even what comes in the box?
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Post by: the shrouded lord
Someone tell me, by default is this "kickstarter" set to america money or does it auto-lock onto location? If the former, I'm sorry I'm not gonna be abl to back, if the latter, I may just have to go for the 90 pledge.
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Post by: ergotoxin
Hmm.. Wish there would be a smaller pledge level than 90 USD with some miniatures inside.
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Post by: Thanatos73
Excellent! Now to decide if I go for the $90 or $180 level. Just wondering if double everything will be a good idea down the road for list building.
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Post by: endtransmission
Kickstarter campaigns are either Dollars, Pounds or Euro, depending where the campaign is being run from. This one is being run from the US, so it is in dollars.
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Post by: the shrouded lord
damn it. That's me out then. Sorry dakka. I'll be waiting for retail though.
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Post by: legoburner
Thanks to everyone who has backed us so far. Please spread the word to anyone you think might be interested as well as it will help us immeasurably*
* well technically measurably since we'll see a direct dollar figure as a result of increased promotion, but immeasurably sounds better!
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Post by: endtransmission
ergotoxin wrote:Hmm.. Wish there would be a smaller pledge level than 90 USD with some miniatures inside.
There's the $70 level that has some of the plastics, but for the extra $20 you're getting a lot more, so I'm a little curious as to what the $70 level is for.
Automatically Appended Next Post:
I've not seen them here, so here are the Epirian handler and the Karist Shadow Walker concepts from the kickstarter page. That handler looks super menacing. I'm really interested to see how these two character concepts translate into the plastics
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Post by: Nithoggr
Will there be plans for a named Epirian character as a stretch goal? Seems odd to have one for Karist but not the other faction.
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Post by: MongooseMatt
I'm in! Went with the 'double' pledge...
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Post by: Darnok
Congrats for the KS going online. I'll follow it with interest.
One suggestion though: you should give the pledge levels a visual representation. "Text only" is really not that smart. In my opinion eye-candy is essential. A version I really liked was done with the first WWX KS (scroll a bit down to "Pledge Levels"). I guess that should be easy to do, and could be updated once stretchgoals get added.
Anyway, good luck for this.
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Post by: Kilkrazy
Alex C wrote:I work with junction boxes every day. They are tougher to cut than you think. It's certainly possible, but be prepared to work at it. I wouldn't want someone slipping and hurting themselves because they thought it would be easy.
Thankfully the terrain sprues make even standard ones look cool for terrain!
The way to cut thick plastic is to mark out the path of the cut, drill pin holes in the corners, and thread the blade of a jeweller's saw through one on the holes. You can then easily saw the shape out, turning in the holes at the corners.
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Post by: darrkespur
Nithoggr wrote:Will there be plans for a named Epirian character as a stretch goal? Seems odd to have one for Karist but not the other faction.
'Kaddar Nova' is a rank, rather than a name. The Karists use the word 'Kaddar' as the title of members of their priesthood, and Nova is the specific role - Kaddar priests who have established their relationship with na-cybel communion enough to be deemed worth to carry a cybel reactor on their backs in battle. Other ranks include the Kaddar Alessi (seen in the books), who is the priest or priestess in charge of a Karist mission to a world.
In the Kickstarter forces, the Epirian Handler is the equivalent character model to the Kaddar Nova - you can use the Handler both to lead squads of bots and as an overall force commander. We do intend to have named characters in the future, but in the Kickstarter we wanted to stick with multipart, multipose character models so you can customise your own.
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Post by: Riquende
I like the Shadow Walker, as he doesn't have the stupid shoulder pads of the rest of the faction. I assume at some point there will be separate add ons available, might check back then.
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Post by: legoburner
Riquende wrote:I like the Shadow Walker, as he doesn't have the stupid shoulder pads of the rest of the faction. I assume at some point there will be separate add ons available, might check back then.
If you dont like the shoulder pads on the Karists, the upper arms do have sculpted cloth on them so they can be left off.
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Post by: Nithoggr
Got it, I'm slowly sifting through the background.
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Post by: HiveFleetPlastic
Wow, for just $2500 we can get a (future) female character model!
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Post by: overtyrant
legoburner wrote: Riquende wrote:I like the Shadow Walker, as he doesn't have the stupid shoulder pads of the rest of the faction. I assume at some point there will be separate add ons available, might check back then.
If you dont like the shoulder pads on the Karists, the upper arms do have sculpted cloth on them so they can be left off.
Is there any pictures of said models, built and painted without the shoulder pads?
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Post by: legoburner
overtyrant wrote: legoburner wrote: Riquende wrote:I like the Shadow Walker, as he doesn't have the stupid shoulder pads of the rest of the faction. I assume at some point there will be separate add ons available, might check back then.
If you dont like the shoulder pads on the Karists, the upper arms do have sculpted cloth on them so they can be left off.
Is there any pictures of said models, built and painted without the shoulder pads?
Not yet as it is not something we wanted to spend time and money on, as we want our models to match our artwork. I'm sure some hobbyists will get round to it at some point though!
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Post by: angelofvengeance
Guys- will you be doing stuff like Mantic, where you can just buy various models on their own? If so I'd really be interested in those Karist flying beasties. I've been looking for some Razorwing flock substitutes and those things look suitably gribbly for my Dark Eldar!
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Post by: bbb
You have my dice. Pledged!
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Post by: Riquende
legoburner wrote: Riquende wrote:I like the Shadow Walker, as he doesn't have the stupid shoulder pads of the rest of the faction. I assume at some point there will be separate add ons available, might check back then.
If you dont like the shoulder pads on the Karists, the upper arms do have sculpted cloth on them so they can be left off.
Yeah, I can see that on the sprue pics now. I'd be interested in a small pledge to get some of them and a shadow walker then if possible (and maybe some of the terrain sprues). No interest in the other guys or the game, sorry.
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Post by: Malika2
The terrain looks sweet! Can't wait to see you go further with that!
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Post by: Zatsuku
Sweet! Nice to see it's up. I am not sure yet if I'll pledge double or single, but for now I'll just put it at $90. Looking forward to this campaign developing.
Any chance the final starter will have multicoloured dice for different weapon types instead of all white? Just a little thing I think it would be nice to encourage out of the gate.
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Post by: OrlandotheTechnicoloured
well I've pledged, let's see where this one goes
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Post by: d-usa
It's been a solid couple hours there.
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Post by: Gragga Da Krumpa
Not really impressed with the stretch goals. I guess more will be added later on...?
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Post by: endtransmission
Riquende wrote:
Yeah, I can see that on the sprue pics now. I'd be interested in a small pledge to get some of them and a shadow walker then if possible (and maybe some of the terrain sprues). No interest in the other guys or the game, sorry.
It has been mentioned on the KS comments that selling separate sprues is not on the cards right now due to postage. They will see how the campaign goes and possibly add these as options later.
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Post by: liquidjoshi
So backing this when I have the money.
Gotta have dat plastic crack
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Post by: OrlandotheTechnicoloured
under the current 2 stretch goals it says
Additional stretch goals will be revealed if and when these two are met. We will be pacing the reveal of stretch goals over the life of the campaign to keep things exciting. In total we have thirteen stretch goals lined up!
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Post by: darrkespur
We will be adding more stretch goals as we (hopefully!) hit the ones that are up. We have plenty in mind for later depending on how the campaign goes.
Thanks for all the support so far!
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Post by: Egregious
Pledged. Good luck guys.
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Post by: OrlandotheTechnicoloured
From the comments
Lord GreyWolf - 'what is the possibility of getting just add ons?' - The logistical overhead for this would mean much higher shipping costs and much more complex quality control, meaning delays and expenses for everyone. We'll continually revisit this as an option throughout the kickstarter but there is no intention to offer individual unit purchases at this time I'm afraid. We've tried to ensure the sweet spot pledge is such a good value, that it would make more sense to go for multiple boxes of them instead.
which is understandable but a bit of a shame
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Post by: endtransmission
What's not to like about a new character type and bits to help build terrain? I think these are pretty solid stretch goals that add nicely to the existing box.
One thing that would be pretty neat is to have instructions on how to use the terrain sprue to turn the MEdge box into a large building... possibly using some of the leftover cardboard elements from the template sheets too. Challenge for Insaniak?
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Post by: Nostromodamus
Of course now the project has launched I've tossed aside any concerns and followed the voice in my head telling me to buy moar plasticrack
My willpower stat is abysmally low...
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Post by: Vanguard-13
Pledged, 90th backer! Wooo!
Where do we request a Copy of the Beta Rules?
"Jun - Kickstarter ends, Beta rules go out to backers who requested them."
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Post by: RiTides
Alex C wrote:Of course now the project has launched I've tossed aside any concerns and followed the voice in my head telling me to buy moar plasticrack
My willpower stat is abysmally low...
Haha  that's awesome, Alex!
I did, too! In surprised more people haven't selected the double option (most are at single) but they're likely waiting to see where the box contents end up. I already know I'm going to want to go double, though, and likely trade my Karists away so I can field ALL THE DRONES
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Post by: streamdragon
Backed for $90 for now.
The terrain sprue is listed as a stretch goal, will it still get created post kickstarter even if that goal is somehow not met?
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Post by: Vanguard-13
Officially 100 backers now,
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Post by: GrimDork
So 30 minis and game aids for 90 bucks? It'll look better with that extra character and scenery locked in too, I suppose.
Not sure I want double everything, so 90 bucks it is.
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Post by: Snrub
Only a 20k goal? That seems... low. I realise all the sprues and what nots have been paid for and such but I was expecting a 50k goal or something at least.
We're almost half way there already!
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Post by: Accolade
Snrub wrote:Only a 20k goal? That seems... low. I realise all the sprues and what nots have been paid for and such but I was expecting a 50k goal or something at least.
We're almost half way there already!
Hopefully they just blow this out of the water then.
Come on, $1 million!
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Post by: GrimDork
Feels like this is moving a lot slower than I expected, but then again most of the mantic kickstarters get crazy funding up front from return customers and I haven't backed much else lately.
I guess I was expecting a large flood of dakka-folk to be on it instantly too, but 9k is particularly slow either.
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Post by: Accolade
GrimDork wrote:Feels like this is moving a lot slower than I expected, but then again most of the mantic kickstarters get crazy funding up front from return customers and I haven't backed much else lately.
I guess I was expecting a large flood of dakka-folk to be on it instantly too, but 9k is particularly slow either.
Well, it's only 8:30am for me and I'm in lecture, so I'll be joining in as the day progresses.
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Post by: RFHolloway
Accolade wrote: Snrub wrote:Only a 20k goal? That seems... low. I realise all the sprues and what nots have been paid for and such but I was expecting a 50k goal or something at least.
We're almost half way there already!
Hopefully they just blow this out of the water then.
Come on, $1 million!
Not a million
Kicktrak is projecting $330k and they aren't even no 1 on that yet! ( no 2 behind posthuman)
http://www.kicktraq.com/projects/medge/maelstroms-edge-a-next-gen-sci-fi-miniatures-warga/
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Post by: Accolade
Oh I know, I was just joking. Though I do hope this is quite successful nonetheless!
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Post by: Mymearan
Isn't kicktraq just a linear projection?
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Post by: Nomeny
So what's the hook?
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Post by: yakface
GrimDork wrote:Feels like this is moving a lot slower than I expected, but then again most of the mantic kickstarters get crazy funding up front from return customers and I haven't backed much else lately.
I guess I was expecting a large flood of dakka-folk to be on it instantly too, but 9k is particularly slow either.
I know what you're saying, but do keep in mind:
1) It is early still!
2) Although Dakka is a big community, not even everyone that uses this site will have noticed this thread. We have a lot of tricks up our sleeves to help get the word out over the course of the campaign, such as the MEdge banner at the top of the page here. But many of these things are scheduled to happen throughout the campaign to keep the momentum going. So even if we don't hit blockbuster numbers on the first day, we should still see some nice growth throughout.
3) Unlike many KS, we are not looking to have the biggest total ever at the cost of damaging our ability to function effectively as a company for the long term. Other companies have allowed all kinds of options and add-ons in their campaigns and behind the scenes what many people don't realize is that the difficulties involved in fulfilling all those different options have made many the KS campaign a net loss for the company.
The goal of our KS is to put us on great standing to move forward into the future, and that does mean it likely won't be the biggest total you've ever seen, but that's okay as long as we hit our goal and a bunch of people get the models they want for a good deal.
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Post by: Talking Banana
I pledged as promised, and am excited to see where this goes.
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Post by: RFHolloway
I think so but some of the forecasts aren't. At this stage though it is much too early to tell
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Post by: RiTides
Over 10K already just a few hours into the morning (US East coast time). A nice start
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Post by: usernamesareannoying
whoops... I misread something. the terrain sprue is cool. any idea on a price point?
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Post by: Riquende
OrlandotheTechnicoloured wrote:From the comments
Lord GreyWolf - 'what is the possibility of getting just add ons?' - The logistical overhead for this would mean much higher shipping costs and much more complex quality control, meaning delays and expenses for everyone. We'll continually revisit this as an option throughout the kickstarter but there is no intention to offer individual unit purchases at this time I'm afraid. We've tried to ensure the sweet spot pledge is such a good value, that it would make more sense to go for multiple boxes of them instead.
which is understandable but a bit of a shame
Oh well, throw this one onto the 'wait for retail' pile then.
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Post by: Vanguard-13
I know it's a long shot;
But what would happen if the kickstarter did raise the "trending" $438,659?
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Post by: Nostromodamus
Vanguard-13 wrote:I know it's a long shot;
But what would happen if the kickstarter did raise the "trending" $438,659?
There would be much rejoicing!
I've never used Kicktraq for its predictions, they're almost always wrong. Its only value to me is to view daily numbers.
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Post by: BrookM
We shoot guns wildly in the air while whooping and hollering that this is a great victory for Dakka Dakka?
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Post by: cincydooley
yakface wrote:.
!
2) Although Dakka is a big community, not even everyone that uses this site will have noticed this thread. We have a lot of tricks up our sleeves to help get the word out over the course of the campaign, such as the MEdge banner at the top of the page here. But many of these things are scheduled to happen throughout the campaign to keep the momentum going. So even if we don't hit blockbuster numbers on the first day, we should still see some nice growth throughout.
Perhaps not, but they would have presumably received the unsolicited marketing email and noticed the large banners on the site, no?
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Post by: Snrub
cincydooley wrote:Perhaps not, but they would have presumably received the unsolicited marketing email and noticed the large banners on the site, no?
The banner can be disabled by clicking the big 'x' in the top left corner. And you can select on to have emails/newsletters sent to you by going into your profile and unchecking the relevant box.
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Post by: OrlandotheTechnicoloured
GrimDork wrote:Feels like this is moving a lot slower than I expected, but then again most of the mantic kickstarters get crazy funding up front from return customers and I haven't backed much else lately.
I guess I was expecting a large flood of dakka-folk to be on it instantly too, but 9k is particularly slow either.
Another significant factor is there are no early bird slots
much as some people don't like them they are (even at $5 or 10 off) a real factor in getting people to pledge NOW rather later
they also encourage backing even if the preceved "value" a potential backer wants is not there yet as it makes sense to back (and get the discount) and pull out iat the end if things still aren't good enough, otherwise they'll just hit remind me and wait till the end
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Post by: primalexile
I feel it may struggle due to design elements the owners chose.
I really hope new sculpts and factions don't suffer from some of the same design flaws.
The game components and rules look and sound great! I am in for the starter box, likely going to use the robots with my 30k silliest as Emps.
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Post by: d-usa
By the way, the KS intro video was pretty ace.
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Post by: pretre
Pledged and spammed some posts on a variety of media.
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Post by: Snrub
Yeah, you aren't wrong.
As far as intro videos go, that was really nice.
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Post by: Vanguard-13
So when will we see the Hunters and Scarecrows?
Obviously after the KS. But I'd love to know if it's something we will see next year, or maybe this year?
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Post by: darrkespur
Vanguard-13 wrote:So when will we see the Hunters and Scarecrows?
Obviously after the KS. But I'd love to know if it's something we will see next year, or maybe this year?
Why do you think they will be after the kickstarter?
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Post by: Cyporiean
So Lego, what's the pricing for that massive banner ad spot?
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Post by: durecellrabbit
I'll budget out $90 for the start of June.
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Post by: cincydooley
Snrub wrote: cincydooley wrote:Perhaps not, but they would have presumably received the unsolicited marketing email and noticed the large banners on the site, no?
The banner can be disabled by clicking the big 'x' in the top left corner. And you can select on to have emails/newsletters sent to you by going into your profile and unchecking the relevant box.
And? Doesn't change the banner being there initially, right?
It's a tough pill to swallow when the starter box is only $20 less than the markedly superior Dark Vengence box that includes 19 more models.....
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Post by: pretre
Man, I think that's the first e-mail I've ever gotten from Dakka that wasn't PMÂ notifications. I think we can chill a bit and let it go.
How many years of free entertainment have you gotten out of dakka in exchange for nothing? Least you can do is click off the banner and ignore the e-mail if you aren't interested.
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Post by: Nomeny
cincydooley wrote: Snrub wrote: cincydooley wrote:Perhaps not, but they would have presumably received the unsolicited marketing email and noticed the large banners on the site, no?
The banner can be disabled by clicking the big 'x' in the top left corner. And you can select on to have emails/newsletters sent to you by going into your profile and unchecking the relevant box.
And? Doesn't change the banner being there initially, right?
It's a tough pill to swallow when the starter box is only $20 less than the markedly superior Dark Vengence box that includes 19 more models.....
Are you including shipping?
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Post by: pretre
DVÂ is generally free shipping. Or are you talking about ME?
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Post by: highlord tamburlaine
Eh. Did my part to feed in to the great Dakka hive mind.
I should probably try to escape to work now before the kids wake up and expect to be entertained.
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Post by: Nostromodamus
cincydooley wrote: Snrub wrote: cincydooley wrote:Perhaps not, but they would have presumably received the unsolicited marketing email and noticed the large banners on the site, no?
The banner can be disabled by clicking the big 'x' in the top left corner. And you can select on to have emails/newsletters sent to you by going into your profile and unchecking the relevant box.
And? Doesn't change the banner being there initially, right?
It's a tough pill to swallow when the starter box is only $20 less than the markedly superior Dark Vengence box that includes 19 more models.....
On the other hand, with MEdge you get to play a better game
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Post by: odinsgrandson
Alex C wrote: Vanguard-13 wrote:I know it's a long shot;
But what would happen if the kickstarter did raise the "trending" $438,659?
There would be much rejoicing!
I've never used Kicktraq for its predictions, they're almost always wrong. Its only value to me is to view daily numbers.
Come on, the Kicktraq predictions are pretty funny. Towards the start of the campaign, the predictions are WAY high, and at the end of the campaign, the predictions start getting super low.
Some time in the middle, the prediction is going to be actually right, but there's no way to say exactly where.
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Post by: pretre
Wow. I just watched the video. Class act.
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Post by: cincydooley
pretre wrote:Man, I think that's the first e-mail I've ever gotten from Dakka that wasn't PMÂ notifications. I think we can chill a bit and let it go.
I'm not a huge fan of unsolicited emails in general, so my complaint isn't unique to this. But you're right.
How many years of free entertainment have you gotten out of dakka in exchange for nothing? Least you can do is click off the banner and ignore the e-mail if you aren't interested.
How long has HSM been here?
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Post by: Medium of Death
I just wanted to point out that John Lewis, a large British department store chain, was taken to task over opt out email system in the UK and was successfully sued.
Not sure if the ramifications may affect you in the future but it may be wise to make everything opt in.
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Post by: pretre
So here's my question: If the game requires about 20-30 models per side to use, what options are there for expanding? The box set only has about 15 models per side.
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Post by: luky7dayz
This looks great. The models look fantastic. I don't think I'm going to opt into the kickstarter for 2 reasons though. 1. I'm piss broke and 2. I like aliens, and since it seems like there are 3 more factions planned I'm going to wait, generate some interest in my community, and get some others to try it with me too!
Best of luck to you guys Dakka crew
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Post by: RiTides
I agree, the video is ace!
Also, just like any big box campaign the contents of the box set will only get better as the campaign progresses - much better, in fact, I think
The first two stretch goals are free additions, after all (a new character for the Karists, and a free terrain sprue). I know there won't be THAT many new sculpts to show since this is all in already-underway hard plastic tooling, but the value per box is only going to improve as things go (and likely make that two-box pledge much more enticing as a result).
pretre wrote:So here's my question: If the game requires about 20-30 models per side to use, what options are there for expanding? The box set only has about 15 models per side.
Yeah, that's why I'm in for two boxes  although another option is, if you only want one faction, just trade halves with someone (like many people do / did with Dark Vengenace, too).
I don't think there's going to be individual add-ons due to logistics, but hopefully the box contents are such a good deal by the end that it's reasonable for folks who want a "full" army to do one of the above (trade half of the box, or pledge for two boxes for two full armies).
I hope there will be a gameplay video with just the box contents, though - I think it will be much closer to a "normal" game of MEdge (20 - 30 models) than a 40k or the like starter box is (with a much smaller fraction of a playable force in them).
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Post by: Nostromodamus
pretre wrote:So here's my question: If the game requires about 20-30 models per side to use, what options are there for expanding? The box set only has about 15 models per side.
It doesn't "require" that many, it just plays best at that level.
I'm sure expansion options will become available as we unlock SG.
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Post by: pretre
luky7dayz wrote:This looks great. The models look fantastic. I don't think I'm going to opt into the kickstarter for 2 reasons though. 1. I'm piss broke and 2. I like aliens, and since it seems like there are 3 more factions planned I'm going to wait, generate some interest in my community, and get some others to try it with me too!
Best of luck to you guys Dakka crew 
Keep in mind you have quite a bit of time to get in on this, even if you are broke right now.
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Post by: cincydooley
Alex C wrote:
On the other hand, with MEdge you get to play a better game 
With 100 people so far. Sweet  . That's actually the problem I have supporting new game systems that don't have superior models: I have enough games no one plays sitting at my house. With arena Rex, or infamy, or darklands, I have beautiful resin models to paint even if I never roll a dice. Automatically Appended Next Post: Alex C wrote: pretre wrote:So here's my question: If the game requires about 20-30 models per side to use, what options are there for expanding? The box set only has about 15 models per side.
It doesn't "require" that many, it just plays best at that level.
I'm sure expansion options will become available as we unlock SG.
You seem to have played this a lot already, Alex. Do the game sizes scale as well as Wrath of Kings?
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Post by: malfred
If I had 5k I could troll the entire maelstrom verse :(
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Post by: Nostromodamus
Side effect of CMONitis, right?
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Post by: RiTides
150 backers just a few hours into the first morning is looking good, and I think we'll see many more as people see this throughout the day, plus the exposure at Salute.
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Post by: Snrub
Phew. So glad I don't have to enact my DCM veto power.
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Post by: malfred
Snrub wrote:Phew. So glad I don't have to enact my DCM veto power.
It's about as strong as my ability to blow 5k on a digitalis cult, least me tell ya.
I do intend to pledge. I'm just stuck at work right now.
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Post by: Snrub
Ah. So basically what you're saying is... I don't have DCM veto power? Is that it?
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Post by: cincydooley
Nope. The only CMoN KS that I've backed that doesn't see regular table time is Guilds of Cadwallon and Sedition Wars. We have a kaosball league night. My brother and I play rivet wars about once or twice a month. Zombicide and Arcadia Quest see regular table time at the end of the night when we are drinking. And Wrath of Kings has a slow grow league starting at my LGS, thanks in no small part to WHFBs in flux situation.
I meant, specifically, WWX, Arena Rex, Warmahordes, and the various Spartan games, though planetfall has also been seeing time.
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Post by: Grey Templar
Man, way to be over achievers guys. Basic goal of $20,000, and you're already at $13,000 within the first few hours.
Way to go
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Post by: Asherian Command
Grey Templar wrote:Man, way to be over achievers guys. Basic goal of $20,000, and you're already at $13,000 within the first few hours.
Way to go
I posted it on my facebook. I have a few friend who love board games and have been hungry for a science fiction tabletop game.
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Post by: pretre
Yeah, I think this will be a lower key KS. The lack of a la carte items and a focus on a quick delivery of a boxed set will probably keep the dollars low and the backers high.
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Post by: warboss
I was really hoping to see some pics of the Hunter model or render today but no luck so far. There is still lot of time obviously in the KS since it's day 1 for that reveal to happen but the lack of an ala carte option (for good reasons stated above) means I wouldn't be able to get multiples without models I'm less keen on anyways.
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Post by: Vanguard-13
darrkespur wrote: Vanguard-13 wrote:So when will we see the Hunters and Scarecrows?
Obviously after the KS. But I'd love to know if it's something we will see next year, or maybe this year?
Why do you think they will be after the kickstarter?
Our schedule of development is fairly straightforward:
Jun - Kickstarter ends, Beta rules go out to backers who requested them. Playtesting and final tweaks to ruleset, final plastics are completed and production ready.
Jul - Rules go to design stage, Plastics produced in volume and shipped to us.
Aug - Rules put in to print, final components ordered and shipped to us.
Sep - Rules shipped to us
Oct - Packaging of product
Nov - Product shipped out to our distribution centers and then sent from the US and UK to all of the world.
Unless I miss-read this, We won't see the kits in stores until Nov/Dec. So I assume we won't see new units in stores until then either?
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Post by: Desubot
Welp i pledged
this be me first KS.
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Post by: Gallahad
Why the super long campaign? I think that was a big misstep. There is no way you can sustain momentum that long. I've backed, but there are a lot of other ks campaigns starting between now and then which could steal your thunder.
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Post by: Grey Templar
They wanted the pledge period to cover 2 paychecks so everyone has a chance to pledge at the sweet spot level.
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Post by: RiTides
Vanguard-13 wrote:Unless I miss-read this, We won't see the kits in stores until Nov/Dec. So I assume we won't see new units in stores until then either?
Like most Kickstarters, I'm sure this will deliver to backers first, then stores right after. But that doesn't mean we won't see new units during the campaign  just that there won't be any units that are still at the concept stage - everything will be either already tooled, in-process, or about to be tooled. That is the only viable way to deliver a hard plastic campaign in the same year it is launched!
I agree the campaign is long, and that's probably why lego has been a bit cagey with info on some of those other units (to reveal over the course of the campaign). But maybe we can at least get some testimonials from people who are able to snag a peak of things at Salute this weekend
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Post by: Vanguard-13
RiTides wrote: Vanguard-13 wrote:Unless I miss-read this, We won't see the kits in stores until Nov/Dec. So I assume we won't see new units in stores until then either?
Like most Kickstarters, I'm sure this will deliver to backers first, then stores right after. But that doesn't mean we won't see new units during the campaign  just that there won't be any units that are still at the concept stage - everything will be either already tooled, in-process, or about to be tooled. That is the only viable way to deliver a hard plastic campaign in the same year it is launched!
I agree the campaign is long, and that's probably why lego has been a bit cagey with info on some of those other units (to reveal over the course of the campaign). But maybe we can at least get some testimonials from people who are able to snag a peak of things at Salute this weekend 
That would be awesome. Thank you RiTides!
I just can't wait to see those mecha available. I would gladly give up the Karists for a Hunter or Scarecrow.
But maybe those will come out as add-ons at some point. Here's hoping! Automatically Appended Next Post: Just as a side note:
The entire arm blade that this Shadow Walker has is an amazing design. From the blade on the gun, down the forearm to the blade off the elbow. I love the design and whomever made it should get an award! (and I kind of want to make a gauntlet like that now.)
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Post by: Banesword
Backed! Hope to see an all terrain pledge-level before the end.
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Post by: Phyrekzhogos
This is exciting to watch! Sadly, I'm waiting on a paycheck before I can pledge =( Stoopid job.
So I'm sorta surprised though about the modeling terrain sprue from the other day. I know it's set up as a stretch goal thingy according to the KS page, but would that have been a good low end pay range item for people who wanted to wait on other future armies, or weren't interested in the main game? Or is a stretch goal something added in for all levels if they hit it? I don't know how that works, I've never KSed before.
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Post by: pretre
Well, the money doesn't come out until June, so you can pledge away and worry about it later.
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Post by: Nostromodamus
KS only takes payment when the funding period ends, so feel free to pledge now!
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Post by: Vanguard-13
I would imagine the Terrain Sprue will become an "Optional Buy" later on.
Meaning, after you pledge, before they send out your pledge level, you can pay $X to have Y amounts of Terrain Sprue's sent to you.
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Post by: Zygrot24
Wow, I can tell you guys have been studying dakka discussions about kickstarters, because this one is very tight. The final note about communication etc after the KS is closed is evidence you've learned from others mistakes.
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Post by: pretre
Alex C wrote:KS only takes payment when the funding period ends, so feel free to pledge now!
And you can always back out if catastrophe happens between now and then.
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Post by: Vanguard-13
pretre wrote:Well, the money doesn't come out until June, so you can pledge away and worry about it later. 
 And someone trusts you with a credit card?  (Joking around)
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Post by: clively
Do they accept 40k miniatures on trade?
Really looking forward to a gaming Christmas.
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Post by: Pacific
Pledged for $90 for now.
Great to see this get so much so quickly!
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Post by: BobtheInquisitor
GrimDork wrote:Feels like this is moving a lot slower than I expected, but then again most of the mantic kickstarters get crazy funding up front from return customers and I haven't backed much else lately.
I guess I was expecting a large flood of dakka-folk to be on it instantly too, but 9k is particularly slow either.
When they allow for adding on terrain sprues and drones, I expect the numbers to move more quickly.
Still, it does seem much slower than I had anticipated. I expected it to fund at CMON speed.
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Post by: bbb
Really looking forward to pics of the booth at Salute!
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Post by: Nostromodamus
Remember this is still a first time project after a glut of popular projects.
I expect a slow burn.
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Post by: Smacks
This is quite an exciting development. It isn't something I would typically back, but I'm in for $10 right now, because I love the idea of Dakka having its own homegrown game. I'd really like to see this succeed and grow into something great.
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Post by: pretre
bbb wrote:Really looking forward to pics of the booth at Salute!
Good call! Someone get us some live pics.
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Post by: RiTides
Phyrekzhogos wrote:This is exciting to watch! Sadly, I'm waiting on a paycheck before I can pledge =( Stoopid job.
So I'm sorta surprised though about the modeling terrain sprue from the other day. I know it's set up as a stretch goal thingy according to the KS page, but would that have been a good low end pay range item for people who wanted to wait on other future armies, or weren't interested in the main game? Or is a stretch goal something added in for all levels if they hit it? I don't know how that works, I've never KSed before.
Yes, the terrain sprue gets added to the boxed game when that stretch goal gets hit
Re: Pace of funding compared to CMON properties, it's worth looking at the first day of CMON's first 3 projects, I think.
Zombicide, $4,461 and 51 backers on Day 1. Ended at $781,472 and 5257 backers.
Sedition Wars, $32,728 and 230 backers on Day 1. Ended at $951,129 and 4277 backers.
Relic Knights, $46,940 and 272 backers on Day 1. Ended at $909,537 and 3459 backers.
It's also interesting how the average $ per backer went up in each of those campaigns, but the total number of backers dropped, as CMON began to master the ways of the add-on
I expect MEdge to fund by the end of today, and then have a steady trickle throughout the campaign (punctuated with the reveals of some of the things lego is holding out on us with, like an adult angel and the hunter, assuming they're done!!). But the focus is really on getting the boxed game out, and then offering more options to buy individual units and the like at retail. For a game to really get traction, it needs a strong retail release, so focusing this campaign on the boxed set makes sense. I hope that the value gets enticing enough by the end that people who just want larger armies feel it's worth it to get two of the boxed sets. That's where I'm at right now, as I think it will be  but I understand that for most it will make sense to pledge for a single set and see where the value ends up before deciding if any more would be worth getting up front.
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Post by: Ozymandias
Start a kickstarter to raise the $5k to troll MEdge!
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Post by: MLaw
It's interesting but the pieces don't feel like anything special.. it feels very mass infantry to me. For multipart plastics that don't really create anything that gets me excited I can't back this for $90. The setting seems like it might be cool but I can't shake the feeling that the whole thing feels like it's missing a strong narrative. It feels like things that are just put together so that they can make a semi-symmetrical game.
I think that's a slippery slope too.. it pushes wargames/miniatures towards the same trends we see with music.. over-produced stuff that is designed to sell records instead of make great music. I don't mean this to bash Dakka or this project.. if I had loads of cash laying around I'd back it in a second but after Deadzone and Sedition Wars I've learned to be more cautious and observant with this type of project.
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Post by: SteveGaskell
t's interesting but the pieces don't feel like anything special.. it feels very mass infantry to me. For multipart plastics that don't really create anything that gets me excited I can't back this for $90. The setting seems like it might be cool but I can't shake the feeling that the whole thing feels like it's missing a strong narrative. It feels like things that are just put together so that they can make a semi-symmetrical game.
I think that's a slippery slope too.. it pushes wargames/miniatures towards the same trends we see with music.. over-produced stuff that is designed to sell records instead of make great music. I don't mean this to bash Dakka or this project.. if I had loads of cash laying around I'd back it in a second but after Deadzone and Sedition Wars I've learned to be more cautious and observant with this type of project.
Hey, thanks for sharing your thoughts! Regarding the setting we've tried to get across the "big canvas" picture, and give people an idea of the scope of the kind of conflicts that this setting can handle. Naturally that places the personal narrative a little on the backburner, but rest assured that the fiction we've written explores the effect of such a huge calamity at the personal level. Our first novels, Faith and Sacrifice, show how two characters from both sides of the Epirian/Karist divide, deal very differently with the coming apocalypse, and that might be more of the strong narrative you are looking for. You can download free samples of both from the Kindle store. Link to the first novel in my sig. below.
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Post by: medikant
Pledged at the $90 level.
If the terrain gets funded the one option I would like is the ability to buy it as an add on as I would like to get a second sprue without having to buy a second boxed set...though if the rules look good I'll be picking up a second box set anywho.
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Post by: Hordini
medikant wrote:Pledged at the $90 level.
If the terrain gets funded the one option I would like is the ability to buy it as an add on as I would like to get a second sprue without having to buy a second boxed set...though if the rules look good I'll be picking up a second box set anywho.
This is a great suggestion. I'm planning on pledging at the $90 level as well, and although I probably won't buy another boxed set, it would be nice to have the option of getting a second terrain sprue if we reach the stretch goal.
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Post by: Accolade
I'll be pledging at the $90 mark. I'm guessing there will be ample opportunities to pick up a couple of other things along the way (i.e. the terrain sprue).
I think what I'm most excited about is how quickly the turn-around on all of this is- it's only going to be a few months! I'm hoping what this Kickstarter may lack in all sorts of craziness in stretch goals it will make up for by not violating its original claims over the following year!
Looking forward to a nice, continuous, well thought-out campaign.
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Post by: MLaw
SteveGaskell wrote:t's interesting but the pieces don't feel like anything special.. it feels very mass infantry to me. For multipart plastics that don't really create anything that gets me excited I can't back this for $90. The setting seems like it might be cool but I can't shake the feeling that the whole thing feels like it's missing a strong narrative. It feels like things that are just put together so that they can make a semi-symmetrical game.
I think that's a slippery slope too.. it pushes wargames/miniatures towards the same trends we see with music.. over-produced stuff that is designed to sell records instead of make great music. I don't mean this to bash Dakka or this project.. if I had loads of cash laying around I'd back it in a second but after Deadzone and Sedition Wars I've learned to be more cautious and observant with this type of project.
Hey, thanks for sharing your thoughts! Regarding the setting we've tried to get across the "big canvas" picture, and give people an idea of the scope of the kind of conflicts that this setting can handle. Naturally that places the personal narrative a little on the backburner, but rest assured that the fiction we've written explores the effect of such a huge calamity at the personal level. Our first novels, Faith and Sacrifice, show how two characters from both sides of the Epirian/Karist divide, deal very differently with the coming apocalypse, and that might be more of the strong narrative you are looking for. You can download free samples of both from the Kindle store. Link to the first novel in my sig. below.
Cool, I have the 48h reminder on too. I'll have a read when I get a little more free time.
The other aspect of my concern was the symmetrical feel. Side A brings guys with assault rifles and drones so side B brings the same. Not particularly exciting at face value. Same with the nature of the sprues. They look very much like rank and file dudesmen. They look good as RnF but perhaps they could stand some more personalization or whatever. If you already have the sprues (which it kinda seems that way), then you probably can't do anything about that but in almost every other skirmish game out there, the guys have a bit more individual character.
I'll look over the KS page again too but is there anywhere we can get a feel for the game mechanics? I mentioned Deadzone earlier and it's largest disappointment for me was the game play (and the restic but whatever). I hope to see this succeed though and I will likely pledge even if just to show a bit of support, you guys rock!
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Post by: bbb
It's kind of interesting seeing the decentralized nature of the company. The Kickstarter page lists the location as Los Angels, CA (I'm guessing yakface's home area), the Kickstarter page for Spiral Arm Studios USA lists the location as Wilmington, DE (I'm guessing that's where they're legally incorporated) and the privacy policy lists an address in the UK for contact info (guessing that's due to legoburner).
I'm excited about the project, but slightly worried about there being no central location where they team is located.
Also, will the MEdge webpage be updated so the various page URLs aren't gibberish?
Getting Started: http://www.maelstromsedge.com/31/jgmvfslisqvagvjv/
Rules: http://www.maelstromsedge.com/35/betrsoqduhvnadjo/
Community: http://www.maelstromsedge.com/36/iaonynnxpaeiyhab/
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Post by: OrlandotheTechnicoloured
centralised teams don't necessarily make things go faster (just ask Raging Heroes!)...
more sensibly since they've been running like this for 2-3 years I'm sure they have worked out how to get the best out of everybody involved at a distance
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Post by: SteveGaskell
Cool, I have the 48h reminder on too. I'll have a read when I get a little more free time.
The other aspect of my concern was the symmetrical feel. Side A brings guys with assault rifles and drones so side B brings the same. Not particularly exciting at face value. Same with the nature of the sprues. They look very much like rank and file dudesmen. They look good as RnF but perhaps they could stand some more personalization or whatever. If you already have the sprues (which it kinda seems that way), then you probably can't do anything about that but in almost every other skirmish game out there, the guys have a bit more individual character.
I'll look over the KS page again too but is there anywhere we can get a feel for the game mechanics? I mentioned Deadzone earlier and it's largest disappointment for me was the game play (and the restic but whatever). I hope to see this succeed though and I will likely pledge even if just to show a bit of support, you guys rock!
By symmetrical feel do you mean the two factions, the Epirians and the Karists, have a symmetrical feel for you? If that's the case I can assure you they definitely have their own distinct identities, and that feeling only grows as you get to know more about their modes of operation, the way they interact with their "charges" (minnows and drones), and, most importantly, the more specialized units that are coming down the pike later. e.g. shadow walkers!
Best place for a good overview of the game mechanics is in the interview yakface had with the D6 crew: http://www.thed6generation.com//d6g-ep-165-maelstroms-edge-preview-star-wars-armada-detailed-review
Thanks for the support!
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Post by: RiTides
If you want to see them centralized (and are in the UK) talk to them at Salute - yakface flew out for it
Legoburner frequently attends conventions in the US (he was not at AdeptiCon due to prepping for this launch, but was at AdeptiCon and GenCon the previous year, and I think a few others). I think it also works for them since they basically are working on different parts of the project - yakface the rules, legoburner the project management and models.
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Post by: bbb
OrlandotheTechnicoloured wrote:centralised teams don't necessarily make things go faster (just ask Raging Heroes!)...
more sensibly since they've been running like this for 2-3 years I'm sure they have worked out how to get the best out of everybody involved at a distance
I just hope things run smoothly once there is physical product that has to move from one location to another. These guys are no slouches, so I'm hoping they'll do well.
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Post by: Tibbsy
As an almost exclusively 15mm historicals gamer I have no interest in a 28mm sci-fi game.
But Dakka is one of my favourite places on the internet, and I'm going to back the crap out of this project based entirely on that alone. Hell, I'm going to take the plunge and get the novels too!
That and, well, the contractor models look cool as feth, which certainly helps.
Looks like I'm going to need to brush up on my 28mm painting skills... It's been a while since I've worked in that scale...
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Post by: Hyglar's Hellraiser
Now backed. Very excited guys regardless of end product. It's obvious your putting effort and time into something you craft and im excited to try it out!
Cheers
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Post by: Nostromodamus
Seems like there's folks accociated with the project answering questions on here while questions on the KS comments are going ignored...
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Post by: Hordini
Tibbsy wrote:As an almost exclusively 15mm historicals gamer I have no interest in a 28mm sci-fi game.
But Dakka is one of my favourite places on the internet, and I'm going to back the crap out of this project based entirely on that alone. Hell, I'm going to take the plunge and get the novels too!
That and, well, the contractor models look cool as feth, which certainly helps.
Looks like I'm going to need to brush up on my 28mm painting skills... It's been a while since I've worked in that scale...
I feel the same way. With the exception of Battletech, I haven't played a sci-fi miniatures game in years and have stuck primarily with historicals. But my interest is piqued, and I love Dakka.
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Post by: RiTides
I think the main folks behind the project are busy prepping for Salute, so aren't answering either place in a continuous manner - the fiction writers have been chiming in here, though.
I know there should be an update coming today and hopefully some more answers to comments (as the creator account was on answering comments this morning, but hasn't been in the middle of the day US-time here).
Edit: That's awesome Tibbsy, Hyglar's Hellraiser, and Hordini!
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Post by: Eilif
Read this in the comments.
'what is the possibility of getting just add ons?'
- The logistical overhead for this would mean much higher shipping costs and much more complex quality control, meaning delays and expenses for everyone. We'll continually revisit this as an option throughout the kickstarter but there is no intention to offer individual unit purchases at this time I'm afraid. We've tried to ensure the sweet spot pledge is such a good value, that it would make more sense to go for multiple boxes of them instead.
I'll be curious to see if this extends to terrain sprues. I'd love to buy some terrain sprues (assuming they're reasonable priced) but I won't be bidding for stuff I don't want/need just to get some.
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Post by: Dorrand
I can't pledge for much at the moment but I've pledged what I can. I really want to see this succeed.
EDIT: I was pretty indifferent about the suppression markers until I saw them next to that Karist unit in the video. Those look awesome!
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Post by: Melissia
This thread certainly ballooned fast! I am low on funds (plus a little disappointed that they're all male, but money is the main issue), so I can't really justify this. But I'm looking forward to seeing what people do with these. Could definitely see Karists as stormtroopers...
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Post by: pretre
Melissia wrote: But I'm looking forward to seeing what people do with these.
I'm guessing they'll use them for MEdge.
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Post by: Melissia
I have no idea what that means
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Post by: pretre
MEdge = Maelstrom's Edge. I.e. Maybe people will just use them for the game they come with.
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Post by: Melissia
Yeah but even within that, there's still paintjobs and conversions.
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Post by: RiTides
Yeah, I took that to mean "how people will convert / paint them". I'll be going for rusted out Epirians drones stranded on a planet cutoff by the Maelstrom... always wanted to do a rust themed army
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Post by: Dark Severance
Eilif wrote:I'll be curious to see if this extends to terrain sprues. I'd love to buy some terrain sprues (assuming they're reasonable priced) but I won't be bidding for stuff I don't want/need just to get some.
I'm hoping they do some sort of terrain add-on or pledge when they unlock. I suspect that will boost things, so possibly something to do in the lulls of the mid-campaign. At least that is what I'm hoping for.
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Post by: pretre
RiTides wrote:Yeah, I took that to mean "how people will convert / paint them".
I did too until I saw the next sentence after it saying they would be good stormtroopers.
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Post by: Melissia
RiTides wrote:Yeah, I took that to mean "how people will convert / paint them". I'll be going for rusted out Epirians drones stranded on a planet cutoff by the Maelstrom... always wanted to do a rust themed army 
Oooh, I can definitely see them as a rustbucket army. Automatically Appended Next Post: pretre wrote: RiTides wrote:Yeah, I took that to mean "how people will convert / paint them".
I did too until I saw the next sentence after it saying they would be good stormtroopers.
Does that sentence offend you?
I don't care either way, but I might be most amused if it does
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Post by: Hordini
Melissia wrote:This thread certainly ballooned fast!
I am low on funds (plus a little disappointed that they're all male, but money is the main issue), so I can't really justify this. But I'm looking forward to seeing what people do with these. Could definitely see Karists as stormtroopers...
It wouldn't be hard to do some female conversions (with some of the models, all it would take would be a headswap). Yakface and Lego have both said there will be no boobplate miniatures though (thankfully), so you don't have to worry about that. Unless you're into that, in which case there are a bazillion options out there that could be used for conversion fodder when combined with the Maelstrom's Edge sprues.
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Post by: Melissia
Are the heads separate from the models?
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Post by: malfred
There are sprue pics in the op (on my mobile atm)
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Post by: Hordini
Yes, they are all multipart plastic sprues so conversion should be pretty straightforward.
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Post by: Melissia
Hordini wrote:
Yes, they are all multipart plastic sprues so conversion should be pretty straightforward.
WEll that's something, at least. Would take a bit of work to make the shoulders and waists not look masculine, but at least a headswap would be easy.
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Post by: Hordini
Melissia wrote: Hordini wrote:
Yes, they are all multipart plastic sprues so conversion should be pretty straightforward.
WEll that's something, at least. Would take a bit of work to make the shoulders and waists not look masculine, but at least a headswap would be easy.
Yes, and with the ones in plate armor (I'm thinking the Karists, primarily) you might be able to get away with not changing the shoulders and waists too much. The Epirians would take some more work, particularly because their arms are all pretty big.
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Post by: yakface
MLaw wrote:Cool, I have the 48h reminder on too. I'll have a read when I get a little more free time.
The other aspect of my concern was the symmetrical feel. Side A brings guys with assault rifles and drones so side B brings the same. Not particularly exciting at face value. Same with the nature of the sprues. They look very much like rank and file dudesmen. They look good as RnF but perhaps they could stand some more personalization or whatever. If you already have the sprues (which it kinda seems that way), then you probably can't do anything about that but in almost every other skirmish game out there, the guys have a bit more individual character.
I'll look over the KS page again too but is there anywhere we can get a feel for the game mechanics? I mentioned Deadzone earlier and it's largest disappointment for me was the game play (and the restic but whatever). I hope to see this succeed though and I will likely pledge even if just to show a bit of support, you guys rock!
Hopefully you've seen the rules preview PDF available on the Kickstarter page, but that doesn't cover at all the faction special rules to any degree. Some of that will be revealed as Kickstarter updates as the campaign progresses, but I can assure you that each faction does play differently from each other. The Epirians rely on longer ranged shooting and use their Bot Handlers to jack into their bot units and activate their special rules. The Karists tend to have shorter ranged shooting and need to get closer to do their damage. They also have Commune Reactors that allow them to remain calm under fire in the short term at the cost of putting extra suppression on themselves later...not to mention the Angels and Kaddar Nova that each have all kinds of interesting gameplay options.
However, ultimately it is a game about infantry fighting infantry. But it is a game about smaller squads with more options fighting other small squads, something that isn't a focus of very many games in Sci-Fi, but still, if you're tired of infantry fighting infantry and looking for something radically different, this isn't it on that front.
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Post by: zreef
I might be way of base here, but on first glance the core mechanics seem very similar to Beyond the Gates of Antares (or however you spell that), or at least the draft rules I had looked at awhile back.
From a rules stand point what makes it different? I think maybe a play through or mini demo might be useful as just the english text sometimes hides big difference in how things play out on the board.
full disclaimer, I have not gotten a chance to run through some sample scenarios yet to play with the rules yet. Also my memory might be bad on this one, so if that is the case be accept my apologies.
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Post by: Gimgamgoo
Apologies if I've missed this...
What size board do you expect it to be played on for a 20-30 figure game? 6'x4' or more like 4'x4'or less?
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Post by: JoshInJapan
I want to say thanks for making the Game Only pledge level. Buying more minis could end in divorce, but I can probably get away with a new rulebook and accessories.
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Post by: BobtheInquisitor
pretre wrote:
MEdge = Maelstrom's Edge. I.e. Maybe people will just use them for the game they come with.
That seems wildly optimistic.
I plan to use mine the way an eight year old uses green army men.
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Post by: Hordini
BobtheInquisitor wrote: pretre wrote:
MEdge = Maelstrom's Edge. I.e. Maybe people will just use them for the game they come with.
That seems wildly optimistic.
I plan to use mine the way an eight year old uses green army men.
Well, at the end of the day, miniatures are basically just green army men for older kids and adults.
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Post by: Ozymandias
BobtheInquisitor wrote: pretre wrote:
MEdge = Maelstrom's Edge. I.e. Maybe people will just use them for the game they come with.
That seems wildly optimistic.
I plan to use mine the way an eight year old uses green army men.
Set em up and make "pew pew" noises? That's what I use most of my models for.
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Post by: devilution
I love dakka but I am a bit disappointed by the generic look of the models. :-( But i will pledge anyway =)
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Post by: Zond
I like the religious guys. The standard marine trooper guys look a bit basic and blocky, as do the walking robots. Drones are great. Not too thrilled by the background just yet, more interested in the rules and terrain or any other factons that are unlocked in the middle of the campaign.
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Post by: Grey Templar
Question on the stretch goals.
If the terrain is unlocked, how many sprues will backers receive?
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Post by: insaniak
cincydooley wrote:It's a tough pill to swallow when the starter box is only $20 less than the markedly superior Dark Vengence box that includes 19 more models.....
The value of a game is based on far more than just the number of models in it.
bbb wrote:I'm excited about the project, but slightly worried about there being no central location where they team is located.
In this day and age of interweb sorcery, it's not that hard to set up a business that functions without everyone needing to be sitting in the same room.
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Post by: malfred
Find a lighter and melt them all into one ginormous army man?
Um. No, I never did that, either.
But yeah, this is pretty much all toys, and I mean that in the best possible
way. Fancy cars are toys, cell phones are toys, and all kinds of models are
toys. I imagine that people who use them the most will play MEdge. Others
will kitbash for guardsmen, and still others will just kind of tool around with
them for various projects. I think the drones will get the most use outside of
the odd Imperial Guard army.
But we haven't seen it all yet as far as I can tell.
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Post by: BobtheInquisitor
Ozymandias wrote: BobtheInquisitor wrote: pretre wrote:
MEdge = Maelstrom's Edge. I.e. Maybe people will just use them for the game they come with.
That seems wildly optimistic.
I plan to use mine the way an eight year old uses green army men.
Set em up and make "pew pew" noises? That's what I use most of my models for.
You are a kindred spirit. That is pretty much all I use models for these days.
Are we supposed to pretend we're actually going to play the game? Automatically Appended Next Post: devilution wrote:I love dakka but I am a bit disappointed by the generic look of the models. :-( But i will pledge anyway =)
Build an army of drones and baby Angels. Not generic at all. Automatically Appended Next Post: insaniak wrote: cincydooley wrote:It's a tough pill to swallow when the starter box is only $20 less than the markedly superior Dark Vengence box that includes 19 more models.....
The value of a game is based on far more than just the number of models in it.
m.
Are we supposed to pretend that's true on kickstarter?
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Post by: insaniak
Why wouldn't you? You're not buying a box of miniatures (well, unless you're going for the 'minis only' pledge)... you're buying a game that has miniatures in it. But it also has a bunch of other stuff... and if the kickstarter goes well (which is looking pretty likely at this point), it will also have more miniatures than it does now, and the terrain sprue.
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Post by: Fraggle
Does anyone know how much the paperbacks are at salute tomorrow?
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Post by: malfred
Ideally kickstarter is "not a store", though I understand how and why
the community has treated it as such. People have ideas and business
models that other people want to see launched. Maybe I'm naive to
not have treated kickstarters as stores but as business models I'd be
interested in seeing existing in the world.
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Post by: OrlandotheTechnicoloured
Fraggle wrote:Does anyone know how much the paperbacks are at salute tomorrow?
I've not seen it mentioned, but the kindle versions are around £4 so I'd guess a bit more than that since they've had to do a limited print run which tends to be expensive
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Post by: cincydooley
insaniak wrote:
Why wouldn't you? You're not buying a box of miniatures (well, unless you're going for the 'minis only' pledge)... you're buying a game that has miniatures in it. But it also has a bunch of other stuff... and if the kickstarter goes well (which is looking pretty likely at this point), it will also have more miniatures than it does now, and the terrain sprue.
Well....reads blood rage thread.... Are you sure?
Does the "other stuff" matter that much when comparing to the value found in dark Vengence? I mean, DV comes with all that other "stuff" too, so I think comparing the count and quality of the models is entirely reasonable.
Additionally, I hate this notion that people should be okay with a KS not being worth it initially but "building value" through stretch goals that may not come. KSes, to me, should be "worth it" immediately and should only get better. They shouldn't have to rely on stretch goals to be "worth it."
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Post by: Talking Banana
A question for the makers, when they're not too busy to answer:
Why is it that the Karists seem to be more technologically advanced than the Epirians? Is there some story background explaining their mastery of cybel technologies like teleporting, advanced laser weaponry, power armor, etc?
The Epirians have a corporate background, and the wealth usually associated with that will most likely show up in the form of the hunters and scarecrows. But so far the drones are retro-fitted cropdusters etc., and the guns they use seem to be more traditional projectile-based. Why doesn't a corporate-descended foundation have the money to train elite soldiers and / or hire mercenaries rather than just draft engineers, and why can't they outfit them with the latest tech? How do the Karists have better R&D and weapons / armor production than the people who (presumably) ran the factories, invested in new tech, and paid the scientists?
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Post by: medikant
I don't see this said often enough.
This is the third item I've pledged to support (One was canceled. I backed out of one due to sudden financial situation. Third is this current one) and I've viewed it as "investing in an idea" with the physical items being the "thank you for helping make this happen". It's great to see so many independent companies getting financial funding from their supporters, but I think the amount of Big Name developers using it has helped move the view from "investing in an idea" to "pre-ordering a product".
Haven't read every page here, but can anyone give some insight on the two novels? I'm not a huge fan of reading on electronic devices, but if someone can give me a thumbs up or thumbs down on them I'll be purchasing.
Thanks.
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Post by: BobtheInquisitor
insaniak wrote:
Why wouldn't you? You're not buying a box of miniatures (well, unless you're going for the 'minis only' pledge)... you're buying a game that has miniatures in it. But it also has a bunch of other stuff... and if the kickstarter goes well (which is looking pretty likely at this point), it will also have more miniatures than it does now, and the terrain sprue.
I thought that was just the little white lie we tell all the poor saps who spend hours writing and testing rule sets that won't last 5 years..?
I'm buying the game for the miniatures and/or the background. That's it. That's all I'll buy into any kickstarter for. And that's only because I have a personality flaw where I like to read background supplements.
I think it;s a pretty big assumption that the miniatures are not the big draw here. There's certainly been some ambivalent feelings towards the rules. I'd wager a mantic $1 pledge that most people are planning to use these minis in other games if they use them for games at all.
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Post by: insaniak
cincydooley wrote:Does the "other stuff" matter that much when comparing to the value found in dark Vengence? I mean, DV comes with all that other "stuff" too, so I think comparing the count and quality of the models is entirely reasonable.
Dark Vengeance comes with miniatures, a sprue of 3 plastic templates, and a rulebook which (even comments about the standard of the rules aside) doesn't actually give you all of the rules you need to play the game.
MEdge comes with miniatures, a set of 3 full-colour printed cardboard templates, a whole slew of full-colour printed markers and suppression markers, and a complete set of the games rules.
And if the Kickstarter does well enough, will also include the terrain.
That, and it's a game... so a certain amount of value determination comes from the quality of the game rules themselves. A game could have more miniatures than you can poke a stick, of a quality that makes you weep tears of blood from their sheer beauty... and it would still be let down by a ruleset that is incomplete and/or not properly functional.
Comparing the count and quality of the miniatures is most certainly reasonable... but it's a bit odd to use it as the sole criteria for determining the value of the box.
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Post by: RiTides
Over 200 backers and about 18K now! Let's get this funded so I can stop checking the page for a bit at least
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Post by: BobtheInquisitor
I'll be happy to swap all of the tiles, templates, boards, markers, cards and chits that come with the game for 2 sprues of drones.
Any takers?
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Post by: RiTides
Not here Bob, but I'm going to run Epirians so I'll be looking to swap my Karists (i.e. I'm also after more drones  )
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Post by: BobtheInquisitor
insaniak wrote:
That, and it's a game... so a certain amount of value determination comes from the quality of the game rules themselves. A game could have more miniatures than you can pole a stick, of a quality that makes you weep tears of blood from their sheer beauty... and it would still be let down by a ruleset that is incomplete and/or not properly functional.
Don't be silly; Kingdom Death made two million dollars. Automatically Appended Next Post: RiTides wrote:Not here Bob, but I'm going to run Epirians so I'll be looking to swap my Karists (i.e. I'm also after more drones  )
I'm hoping the other stuff in the box is worth something, too.
Heck, I'll even swap all my tiles, boards, templates, cards and chits for some Karists.
How about for Minnows?
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Post by: OrlandotheTechnicoloured
You keep your sticky fingers off my Minnows, I need them to use as snazzy hats for my Kingdom Death survivors!
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Post by: BobtheInquisitor
That's...that's brilliant!
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Post by: RiTides
Haha that's pure genius Orlando
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Post by: Dakkamite
Dunno what I think about the background, models etc, but I do like the look of the rules.
In particular, using area terrain as LoS blocking terrain should be a fething industry standard
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Post by: d-usa
insaniak wrote: cincydooley wrote:Does the "other stuff" matter that much when comparing to the value found in dark Vengence? I mean, DV comes with all that other "stuff" too, so I think comparing the count and quality of the models is entirely reasonable.
Dark Vengeance comes with miniatures, a sprue of 3 plastic templates, and a rulebook which (even comments about the standard of the rules aside) doesn't actually give you all of the rules you need to play the game.
MEdge comes with miniatures, a set of 3 full-colour printed cardboard templates, a whole slew of full-colour printed markers and suppression markers, and a complete set of the games rules.
And if the Kickstarter does well enough, will also include the terrain.
That, and it's a game... so a certain amount of value determination comes from the quality of the game rules themselves. A game could have more miniatures than you can poke a stick, of a quality that makes you weep tears of blood from their sheer beauty... and it would still be let down by a ruleset that is incomplete and/or not properly functional.
Comparing the count and quality of the miniatures is most certainly reasonable... but it's a bit odd to use it as the sole criteria for determining the value of the box.
I think it's also worth to mention that DV comes with monopose plastics instead of multipose plastics, which may be a factor in how people interpret value as well.
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Post by: keltikhoa
Vermonter wrote:A question for the makers, when they're not too busy to answer: Why is it that the Karists seem to be more technologically advanced than the Epirians? Is there some story background explaining their mastery of cybel technologies like teleporting, advanced laser weaponry, power armor, etc? The Epirians have a corporate background, and the wealth usually associated with that will most likely show up in the form of the hunters and scarecrows. But so far the drones are retro-fitted cropdusters etc., and the guns they use seem to be more traditional projectile-based. Why doesn't a corporate-descended foundation have the money to train elite soldiers and / or hire mercenaries rather than just draft engineers, and why can't they outfit them with the latest tech? How do the Karists have better R&D and weapons / armor production than the people who (presumably) ran the factories, invested in new tech, and paid the scientists? I am not a creator but I may be able to offer incite on a few of these things based on real world practices. The Epirians are corporate. They most likely DO have the money to hire elite soldiers and use latest tech. The problem with doing that is it cuts into their own profits to do so. I have personal experience with this. I work for a company that is global, and we have a saying here "We have been asked to do so much with so little for so long, we are now expected to do anything with nothing." I feel that this should be the Eperians motto.
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Post by: carlos13th
insaniak wrote: cincydooley wrote:Does the "other stuff" matter that much when comparing to the value found in dark Vengence? I mean, DV comes with all that other "stuff" too, so I think comparing the count and quality of the models is entirely reasonable.
Comparing the count and quality of the miniatures is most certainly reasonable... but it's a bit odd to use it as the sole criteria for determining the value of the box.
It entirely depends on what the person wants it for really. If someone isn't fussed on what they have seen in the rules or have a rule set they already play they want the models for then the value to them will be in the models alone.
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Post by: BobtheInquisitor
DV has a lot more inherent value due to the name brand. The Terminator Genysis game would be a better comparison to DV. For Maelstrom's Edge, I feel like Deadzone is the best comparison, and MEdge wins by default for having real plastic.
Although if GW ever released a Slaanesh army, I suppose we could compare them with the Epirians based on the use of chaps.
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Post by: filbert
Well, I plan to play the game at any rate. I have played an early version of it at Adepticon last year and it was an absolute blast - it scratches my 40K itch in all the right places.
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Post by: Stormphoenix
Fraggle wrote:Does anyone know how much the paperbacks are at salute tomorrow?
I believe they are £6.99 or £10 for both together. Automatically Appended Next Post: Vermonter wrote:A question for the makers, when they're not too busy to answer:
Why is it that the Karists seem to be more technologically advanced than the Epirians? Is there some story background explaining their mastery of cybel technologies like teleporting, advanced laser weaponry, power armor, etc?
The Epirians have a corporate background, and the wealth usually associated with that will most likely show up in the form of the hunters and scarecrows. But so far the drones are retro-fitted cropdusters etc., and the guns they use seem to be more traditional projectile-based. Why doesn't a corporate-descended foundation have the money to train elite soldiers and / or hire mercenaries rather than just draft engineers, and why can't they outfit them with the latest tech? How do the Karists have better R&D and weapons / armor production than the people who (presumably) ran the factories, invested in new tech, and paid the scientists?
Hi,
It's not that they are more advanced, they just focus on different tech than the Eprians. Karists play with cybel based technology that other factions view as crazy to mess with. Epirians are masters of drone and conciousness transfer technology which the Karists view as blasphemous, and won't touch.
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Post by: Grey Templar
Officially pledged.
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Post by: Asherian Command
Cybel technology whats that? Sorry I read that and found that interesting.
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Post by: MrMoustaffa
BobtheInquisitor wrote:DV has a lot more inherent value due to the name brand. The Terminator Genysis game would be a better comparison to DV. For Maelstrom's Edge, I feel like Deadzone is the best comparison, and MEdge wins by default for having real plastic.
Although if GW ever released a Slaanesh army, I suppose we could compare them with the Epirians based on the use of chaps.
Laugh all you want, I have to wear chaps just like that almost every single day at work. I'd actually rather have the Empirans kind (aka pants with the ass/crotch gone, perhaps not as extreme though) the buckles and straps mine require aren't as comfy as the Empirans "assless pants would be.
If you don't believe me, type "stihl chainsaw chaps" into your search engine of choice and see. I've heard welding chaps are similar as well
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Post by: GrimDork
The mechanism in MEdge that allows for FTL travel (as well as an energy source) is the Cybel network. Its like a spiderweb of dark matter(energy? i forget) strands that proliferate the known galaxy. Humanity used the network to expand outwards but its blown up from the center of known space out as the maelstrom so anyway... Cybel energy is a kind of fuel, but the Karists use the crap out of it, for guns and everything. Kind of like plasma guns I guess, they shoot blobs of burning energy instead of bullets. Most people think doing stuff like that is crazy since Cybel energy is highly energetic and i'm assuming explosive. But I'm assuming as the maelstrom/cybel network are key to the Karist beliefs they take a bit more of an open approach to using it. Automatically Appended Next Post: I've got some chainsaw chaps I occasionally wear for work, probably are Stihl even, though mine tend to cover the fronts of my legs and not so much on the back, bit of the sides. The straps are sort of triangular or Y shaped if that makes any sense, there's one around the back of the knee and one down at the ankle. The chaps the contractors are wearing almost make more sense as horse chaps with additional side protection from thorn bushes and limbs etc, but I'm not sure if it makes a large degree of sense that they'd have that design on foot
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Post by: TP^DC Deputy Manager
Pledged - can't (currently) justify two boxes, but may be swayed later
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Post by: Dakkamite
Has there been any details on the Broken as a faction? Also, will melee combat play a meaningful part of the game, or just as a last ditch niche thing?
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Post by: d-usa
Pretty close to being funded, impressive.
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Post by: GrimDork
I think I remember hearing that melee/shooting within 6" was basically how you finished off a unit that you had heavily suppressed. I don't think you would have a fast melee unit run up a flank and charge an enemy fire support team and expect to win, like you might do with fast assault elements in 40k or whatever.
I think it may be better to consider the CC like that of Infinity, it's there, but this seems to be a shooting game.
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Post by: Grey Templar
Only 10 more at $90 needed
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Post by: ced1106
You guys need to make more prominent the $20 shipping cap. Pretty much EVERY KS I've been on have had internationals unhappy with the cost of shipping. While I doubt a $20 cap *alone* would get someone to back, this cap plus the Dakka "brand name" should generate some clicks.
I don't pay attention to sf miniature skirmish games on KS, but I'd also like to get a better idea on the Home page of how this game differentiates itself from the umpteen other sf miniature skirmish games out there.
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Post by: darrkespur
Asherian Command wrote:Cybel technology whats that? Sorry I read that and found that interesting.
GrimDork wrote:The mechanism in MEdge that allows for FTL travel (as well as an energy source) is the Cybel network. Its like a spiderweb of dark matter(energy? i forget) strands that proliferate the known galaxy. Humanity used the network to expand outwards but its blown up from the center of known space out as the maelstrom so anyway...
Cybel energy is a kind of fuel, but the Karists use the crap out of it, for guns and everything. Kind of like plasma guns I guess, they shoot blobs of burning energy instead of bullets. Most people think doing stuff like that is crazy since Cybel energy is highly energetic and i'm assuming explosive.
But I'm assuming as the maelstrom/cybel network are key to the Karist beliefs they take a bit more of an open approach to using it.
Yes, as GrimDork said (it's so awesome that the people who read the books are replying to these kind of questions!), cybel energy is a kind of dark energy substance that is attracted to mass. Around stars and other large objects, enough cybel energy collects that you can create an opening into the dimension in which the energy exists. Between stars, the energy is stretched into filaments or tunnels, with the size of the tunnel decreasing the further away the two stars are, and the smaller mass they are. Given enough power a ship can pass down these tunnels, and because the dimension the cybel tunnels inhabit is different to realspace, the time it takes to travel down the tunnels between stars is much shorter than in realspace, cutting the travel time down to a few days or weeks (although travelling from the gate into the tunnel to a nearby planet is still limited by the speed of light, so this can take longer than the interstellar journey!)
The cybel energy itself is a hugely potent power source, and by harnessing it you can generate power both on planets and in ships. This is very tightly regulated as cybel energy in its base state is hugely volatile and incredibly destructive on contact with matter. It was also create radiation on contact with organic material, which can quickly give you bad cancers if you come near it. In most cases when it's used for power purposes the cybel energy harvested from the tunnels is processed in an orbital cybel refinery, which uses electromagnetic waves to remove some of the disorder from the energy and make it safer for civilian use, but even then it's very restricted, the equivalent to uranium or plutonium in our modern world.
The Karists have a lot less qualms over using it both in weaponry and in their commune rituals, where they use a type of energy they call na-cybel, which has been digested by the alien Angels, who strip it of most of its intense power as food, leaving behind the much more benign na-cybel energy. The Karists use na-cybel energy as a proxy for the energy at the edge of the Maelstrom, as exposing yourself to na-cybel causes visions and euphoric out of body experiences they say are similar to that which you feel during ascension. Others disagree on that interpretation, of course, and say they are crazy, but I will leave that for you all to decide as you read more of the fiction and background.
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Post by: yakface
Dakkamite wrote:Has there been any details on the Broken as a faction? Also, will melee combat play a meaningful part of the game, or just as a last ditch niche thing?
As the KS campaign rolls on (and I get back from the UK), one of the things we'll be doing is releasing updates that talk about some of the finer points of the rules that weren't discussed in the rules intro PDF, and how exactly close quarters attacks work is near the top of that list since it is a basic action that units can perform but wasn't covered (due to its relative complexity) in the rules intro PDF.
So keep an eye out on the KS page for that update coming (farily) soon.
And the Broken are essentially the outcasts of every society that have been left to die on planets near the Maelstrom's Edge who have banded together to figure out a way to escape (typically involving violence and taking over a bunch of ships through sheer weight of numbers). A collaboration of a variety of races. Relatively low tech. High model count/low point values. Grubby revolutionaries, junkers, anarchists, etc. The guys from Umungus' warband in Road Warrior (but in space and with aliens). You get the picture.
But as with any other faction besides the first two, they are both dependent upon the success of the Kickstarter and also a ways off.
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Post by: d-usa
I am starting to wonder if the Maelstrom is some sort of sentient energy being itself, similar to the Angels. In the books it seems that the Maelstrom is attracted to real space concentrations of cybel in a similar way that the Angels are utilized during combat. I'm almost getting a slight "spice" vibe from the cybel with the Angels almost feeling a bit Shai-Hulud.
Using the cybel energy may have propelled the advances in the universe, but it may also have created their downfall.
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Post by: Torga_DW
Okay, now that i've seen the kickstarter some things that come to mind (with the hope that they may be useful to you).
1 - a5 rulebook. How many pages? Even a rough guestimate would be nice.
2 - i'm not seeing any mention of the other factions, perhaps they should be mentioned (even in passing) so that potential customers are aware there's (going to be) more than 2 factions?
3 - will the rulebook contain army lists and/or explain the process on how to collect an army for play?
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Post by: Byte
Can we get some sig banners? I like the purple one!
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Post by: Andarus
And FUNDED!!
Congrats to Lego and Team
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Post by: d-usa
Congrats!
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Post by: bocatt
20,001! we met the goal! Project is funded
also this is my mandatory "I pledged" post
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Post by: RiTides
Fantastic! Always exciting to see campaigns fund on the first day
Report back from Salute tomorrow, those of you who can go!
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Post by: NickOnwezen
Welp, those karist look genuinely amazing. I just signed up to kickstarter and applied for a credit card just to back you guys and get some of those miniatures into my hands. truly awesome stuff.
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Post by: crazyfoxdemon
I saw that this is EU friendly, but will you be able to ship to Asia? I ask because I plan on moving in a week.
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Post by: RiTides
On the Kickstarter page under the shipping section, it says shipping to anywhere in the world will not be more than $20 (and it will be shipping from either the UK or US depending on your location). Shipping will also be charged later, so you shouldn't add for it now (and the exact rate is not yet determined, anyway).
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Post by: Swastakowey
I was wondering... before pledging I would love to see you guys do a quick demo game on you tube or something? Just so I can see what kind of game it is before getting into it. I like the ideas in the setting and I like some of the models...
Sorry if its already been asked.
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Post by: Brunius
Anyone interested in splitting a $70 pack? I'm only really interested in the Epirian guys. Obviously it's gonna be cheaper to split if you're somewhere near Australia.
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Post by: Slayer-Fan123
Count me in, because why not?
It'll help make more use of my more useless 40k models I'm sure.
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Post by: Necro
legoburner could you tell me what size board the game will be played on?
Also i am thinking of getting the double up level, will it be useful having two squads?
Going to pledge after i hear back, just dont want to paint extra models i wont use much.
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Post by: insaniak
The ' normal ' sized game is best on a 4x6 board.
And from what I remember, yes, two sets is a good sized force.
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Post by: Olgerth Istaarn
Looks interesting, I might even be tempted to pledge (which I never do).
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Post by: Grey Templar
insaniak wrote:The ' normal ' sized game is best on a 4x6 board.
And from what I remember, yes, two sets is a good sized force.
Interesting.
Definitely going to be a game heavily dependent on terrain. Lets hope we unlock that terrain stretch goal.
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Post by: insaniak
Terrain is important, yes. Although models also move much faster than 40k players will be used to.
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Post by: Grey Templar
How fast are we talking?
I imagine movement is hampered by terrain in some way.
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Post by: Mannahnin
Grey Templar wrote:How fast are we talking?
I imagine movement is hampered by terrain in some way.
As Jon described it in the discussion on the D6 Generation, units move at a fixed reliable speed. If a unit ends its move in cover, the guys in the unit automatically make use of that cover and hunker down a bit at the end of their move. If you choose not to end a unit's move in cover, they can rush to cover more ground. But that extra movement is random. So kind of the opposite of 40k, where open ground movement is fixed, and movement through cover random.
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Post by: keltikhoa
Grey Templar wrote:How fast are we talking?
I imagine movement is hampered by terrain in some way.
The example in the rules pdf (contractors MOV 7)
Move on open ground - MV(7) value +D3 = 8-10"
Move end in cover - MV(7) value = 7"
Dash on open ground - MV(7) value double +2D3 = 16-20"
Dash end in cover - MV(7) value double = 14"
At least that was my understanding. If I am incorrect gentlemen please say so
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Post by: insaniak
keltikhoa wrote: Grey Templar wrote:How fast are we talking?
I imagine movement is hampered by terrain in some way.
The example in the rules pdf (contractors MOV 7)
Move on open ground - MV(7) value +D3 = 8-10"
Move end in cover - MV(7) value = 7"
Dash on open ground - MV(7) value double +2D3 = 16-20"
Dash end in cover - MV(7) value double = 14"
At least that was my understanding. If I am incorrect gentlemen please say so
That looks about right.
Movement rates do vary from unit to unit, with the Karists mostly being slightly slower than the Epirians, but they still get about at a reasonable rate.
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Post by: Necro
Thank insaniak. I will be in for the double set then.
Really excited about this game and also the 4 other factions.
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Post by: legoburner
Thanks everyone! Amazing to see we've made it already
Just off to go finish setting up at Salute now, so while we'll be checking this thread on our phones, answers will be sporadic until quite late tonight UK time!
Looking forward to meeting lots of people today
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Post by: Jimsolo
Am I the only one who feels...uneasy about this game?
I'd be very interested in a more in-depth explanation of the game world. The synopsis made it seem very familiar.
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Post by: Lukez
Jimsolo wrote:Am I the only one who feels...uneasy about this game?
I'd be very interested in a more in-depth explanation of the game world. The synopsis made it seem very familiar.
What about it feels familiar to you( and to what I should ask)? If you are looking for more info the writers have made several posts in this thread which give us good amount of detail on things! They also have 2 books out (I'm currently reading the first one and it's very good!)
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Post by: d-usa
The backround certainly has a number of familiar sci-fi tropes, but it doesn't feel like a rip-off of any particular game or setting.
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Post by: Vertrucio
It is a little weird to hear them talking about being hard scifi, but then talk about space cults and a magical space vortex eating the galaxy. But that's the same for all scifi with fantastical elements.
I see this game as a direct fallout of the many years of GW's excess.
So it's trying to appeal to that and doing a pretty good job of combining the feel and look of that post-GW style, with a new setting that still feels grim, outlandish, and full of conflict.
The only reason why things feel familiar to some, and not to others, is that most scifi, fantastical or hard scifi, pulls from the same sources and inspirations.
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Post by: TP^DC Deputy Manager
Byte wrote:Can we get some sig banners? I like the purple one!
Yeah, that would be cool!
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Post by: the shrouded lord
courtesy of snrub : {url=http://www.maelstromsedge.com/ks]{img]http://images.dakkadakka.com/gallery/2015/4/24/707626_md-.jpg[/img][/url] Just replace the the two { with two [ for the banner in my sig.
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Post by: Shieldwolf Miniatures
Congrats on funding guys, seems like a great game and very good looking minis! :-)
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Post by: Elmodiddly
Jimsolo wrote:Am I the only one who feels...uneasy about this game?
I'd be very interested in a more in-depth explanation of the game world. The synopsis made it seem very familiar.
I must admit it all feels very samey too, but, and this is what is bugging me at the moment - it is mentioned, several times, that it is next generation. How?
I was excitedly looking through the bumpf and even admitted to going onto kickstarter with an excited, apprehensive set of emotions - a bit like waking up on Christmas Day but it would seem it is exactly the same as every single tabletop game ever devised. You move and attack based on written rules and dice.
So how, exactly, is it "Next Generation" when there is nothing new here?
Don't get me wrong - I am absolutely loving the idea that esteemed folk from this website has gone into business to bring a complete game system to compete alongside GW, Mantic etc but the claim that it is "Next Generation" is kinda bugging me.
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Post by: highlord tamburlaine
I like the suppression tokens.
I'd like to see more of them in the box in fact.
They will be useful as my reptile hoards burn and pillage the human villages on my dining room table.
They also give me even more of an excuse to make big explosion sounds.
I eagerly await seeing more alien races, at which point all the blue collar soldiers become conversion fodder and replaced with more interesting races.
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Post by: Snrub
the shrouded lord wrote:courtesy of snrub : {url=http://www.maelstromsedge.com/ ks]{img]http://images.dakkadakka.com/gallery/2015/4/24/707626_md-.jpg[/img][/url] Just replace the the two { with two [ for the banner in my sig.
Well.... Actually courtesy of Yakface.
I made one for myself, he vastly improved on it. As he is want to do.
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Post by: the shrouded lord
Snrub wrote: the shrouded lord wrote:courtesy of snrub : {url=http://www.maelstromsedge.com/ ks]{img]http://images.dakkadakka.com/gallery/2015/4/24/707626_md-.jpg[/img][/url] Just replace the the two { with two [ for the banner in my sig.
Well.... Actually courtesy of Yakface.
I made one for myself, he vastly improved on it. As he is want to do.
*hisses loudly and tosses glitter in the air*
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Post by: DrRansom
It might be a good idea to film some gameplay from Salute, gives the game a bit of hype?
Also, I'd like to see a gameplay video.
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Post by: TP^DC Deputy Manager
the shrouded lord wrote: Snrub wrote: the shrouded lord wrote:courtesy of snrub : {url=http://www.maelstromsedge.com/ ks]{img]http://images.dakkadakka.com/gallery/2015/4/24/707626_md-.jpg[/img][/url] Just replace the the two { with two [ for the banner in my sig.
Well.... Actually courtesy of Yakface.
I made one for myself, he vastly improved on it. As he is want to do.
*hisses loudly and tosses glitter in the air*
*pop* *pop* as champagne corks fly
DrRansom wrote:It might be a good idea to film some gameplay from Salute, gives the game a bit of hype?
Also, I'd like to see a gameplay video.
Would love to see the game in play too
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Post by: insaniak
Vertrucio wrote:It is a little weird to hear them talking about being hard scifi, but then talk about space cults and a magical space vortex eating the galaxy. But that's the same for all scifi with fantastical elements.
The maelstrom isn't magic... Just unexplained.
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Post by: darrkespur
insaniak wrote: Vertrucio wrote:It is a little weird to hear them talking about being hard scifi, but then talk about space cults and a magical space vortex eating the galaxy. But that's the same for all scifi with fantastical elements.
The maelstrom isn't magic... Just unexplained.
We have an explanation for the Maelstrom, we just don't want to reveal all the mystery just yet...
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Post by: SteveGaskell
Final preparations before they open the doors at Salute:
1
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Post by: d-usa
*tries to zoom in on the models in the picture*
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Post by: TP^DC Deputy Manager
Want those books so bad
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Post by: SteveGaskell
These books?
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Post by: Slaanesh-Devotee
Have you contributed to the sequel to this movie on indiegogo? Everyone should!
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Post by: the shrouded lord
I wanna know who is who i the photo?
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Post by: AlexHolker
Well, the guy sitting down looks the most like Sean Connery of the bunch, so he must be Yakface.
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Post by: Snrub
If the one on the left isn't Legoburner, I'll go Oi!.
He looks like a computer programmer if ever there was one.
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Post by: Azazelx
cincydooley wrote:
Does the "other stuff" matter that much when comparing to the value found in dark Vengence? I mean, DV comes with all that other "stuff" too, so I think comparing the count and quality of the models is entirely reasonable.
Additionally, I hate this notion that people should be okay with a KS not being worth it initially but "building value" through stretch goals that may not come. KSes, to me, should be "worth it" immediately and should only get better. They shouldn't have to rely on stretch goals to be "worth it."
I'm with you there. The value of the box certainly isn't there for me at this point in time, and may not arrive at all. (Especially since I'm not at all taken with most of the models.) I certainly won't back it "just to support Dakka." - That's what my years of DCM have been for (and hasn't required anything to be mailed out to me either). Still, I won't be doing the usual KS thing that I do and criticising the campaign in this thread. I'll mostly be lurking and simply making the occasional comment.
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Post by: Medium of Death
So if this is "hard sci-fi" we aren't going to see Lovecraftian horrors from beyond the dark edge of the Maelstrom?
The terrain looks excellent btw.
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Post by: Vertrucio
darrkespur wrote: insaniak wrote: Vertrucio wrote:It is a little weird to hear them talking about being hard scifi, but then talk about space cults and a magical space vortex eating the galaxy. But that's the same for all scifi with fantastical elements.
The maelstrom isn't magic... Just unexplained.
We have an explanation for the Maelstrom, we just don't want to reveal all the mystery just yet...
While I said it's weird, it wasn't really a serious criticism.
Whether it's cybel, mass effect, reapers, or maelstrom (or star baby, monolith, etc), that sort of stuff I consider space magic in fiction. It's the fun thing that splits the setting off from really limited hard scifi, leaving room for more creative flexibility. I don't really care about definitions of hard scifi, just that using "hard" scifi as a marketing line, while still having this level of space magic is a bit silly and usually gets on the nerves of other types.
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Post by: TP^DC Deputy Manager
Yeah those ones. If I PayPal you the money for the books and postage could I get copies?
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Post by: OrlandotheTechnicoloured
PM legoburner, he's said that any unsold copies may be available to dakka-ites who want to buy them so the sooner you're on the 'list' the better our chances there'll be one for you
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Post by: RiTides
Lego's on the left, yak in the middle, and I'm guessing Steve Gaskell is either sitting down or behind the camera? Those books look really attractive, nicely done!
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Post by: Ratius
Realy liking the terrain pieces for this.
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Post by: warboss
Trying to see if there are any previously unknown models in the display case *hunter*cough*hunter*. Don't see any mechs but the bottom middle one seems new. I don't know if it's terrain or a spacecraft or what.
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Post by: Nostromodamus
Hang on, if terrain is so important in this game, why is the display table an open desert?
Great job on it, but is it really representative of a typical game setup?
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Post by: OrlandotheTechnicoloured
Because they want to show what you'll be able to do with the box as it is?
(it's all very well putting together a fancy board but I've seen plenty of new gamers very disappointed when they've bought Dark Vengeance or one of the PP boxes and realised there is none of the flash terrain they've seen games 'in store' played on. They feel cheated and don't come back)
or perhaps it's still being set up when the photo was taken
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Post by: Vanguard-13
Alex C wrote:Hang on, if terrain is so important in this game, why is the display table an open desert?
Great job on it, but is it really representative of a typical game setup?
I would imagine it is to make the gameplay easier to explain. I'm sure, without cover, the game would be over in a turn or two with massive slaughters on both sides.
It would be far less tactical and less fun. But having no cover shows exactly how to shoot stuff, run form stuff, and otherwise show of the game's ruleset.
But that's just this MechWarrior's opinion
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Post by: darrkespur
Alex C wrote:Hang on, if terrain is so important in this game, why is the display table an open desert?
Great job on it, but is it really representative of a typical game setup?
It's definitely more of a display to show off the models, it's difficult to play a full game with thousands of people coming by to chat about it!
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Post by: malfred
Lego, yakface, seated is test photo guy (I'm kidding, darkespurr maybe?)
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Post by: darrkespur
Seated guy is stormphoenix!
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Post by: insaniak
Vertrucio wrote:Whether it's cybel, mass effect, reapers, or maelstrom (or star baby, monolith, etc), that sort of stuff I consider space magic in fiction. It's the fun thing that splits the setting off from really limited hard scifi, leaving room for more creative flexibility. I don't really care about definitions of hard scifi, just that using "hard" scifi as a marketing line, while still having this level of space magic is a bit silly and usually gets on the nerves of other types.
It's a little hard for writers to plan to not annoy people who choose to apply their own definitions to things before actually waiting to hear the full story,
Labeling something as 'Hard' scifi doesn't actually mean that every aspect of the story needs to be verifiable by current (or any) science, just that the setting is largely grounded in real world science.
And it seems somewhat of a stretch to make the call that the Maelstrom is not based on 'hard' science before they explain what it actually is.
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Post by: Vanguard-13
Damnit Jim, I'm an engineer, not a theorist. But here's my shot at it. If you believe the big bang theory created the universe, then what's to say the Maelstrom isn't a natural part of it. I know when a Nuke goes off you have the initial radiation and shockwave. What if that created planets and life? And now, the Maelstrom is simply the mushroom cloud of fire following the shockwave? Whatever the reasoning behind it, I hated it at first. but as I listen to the stories, and read more about it. I am starting to like the idea of this "inescapable Death". Fluff wise, it gives a reason for every faction to fight every faction. Including themselves.
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Post by: usernamesareannoying
im a little surprised that the minis aren't painted...
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Post by: Stormphoenix
The display ones are. The ones people are handling aren't.
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Post by: ProtoClone
Medium of Death wrote:So if this is "hard sci-fi" we aren't going to see Lovecraftian horrors from beyond the dark edge of the Maelstrom?.
In a way I think they have shown some Lovecraftian elements with the Angels. Yeah, maybe not from beyond the edge of the maelstrom, but they still have that cosmic nightmare look.
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