1. I didn't say anything about the Cursed City models having rules in the Soulblight book *before* the expac released. Quite the opposite, I made a point about how, had things followed the intended release schedule, there would have conceivably been three expacs released for Cursed City *before* the Soulblight Gravelords book dropped.
2. "Thats never been how it worked" is a horrible argument. GW has never been consistent about anything and constantly changes its approach to releases and cross-title tie-ins.
chaos0xomega wrote: 1. I didn't say anything about the Cursed City models having rules in the Soulblight book *before* the expac released. Quite the opposite, I made a point about how, had things followed the intended release schedule, there would have conceivably been three expacs released for Cursed City *before* the Soulblight Gravelords book dropped.
Here's your sticking point. They still wouldn't have been. If the release schedules weren't F'd with delays, the Soulblight book would be out(or at least on preorder) already.
Yeah, it's not clear if any AoS releases here are scrapped CC expansions, but arguments to precedent or timing proving they aren't don't have much validity. There is no precedent, and it's quite easy to see how the timing would work just fine.
Someone noted that a dead giveaway would be anything that was push-fit. A precedent which would work is that BSF kept the push-fit model designs into the expansions, and it would seem likely that so would Cursed City.
yukishiro1 wrote: For example, just off the top of my head, instead of a tacticool Predator clone, why not an armored pulpit on wheels with a preacher on top who calls down the Emperor's wrath on the enemy, then blasts them to kingdom come with holy hand grenade launchers?
Because it existed for 20 years already? It's called the Exorcist. You'd retread more than GW did, you know...
Sabotage! wrote: How lean into the Ecclesiarchy angle a bit and do some Frateris Milita? A bunch of crazy zealots with garbage equipment that are absolutely fanatical (something like the new Cawdor miniatures would be awesome).
Or lean into the association with Ordo Hereticus and do some Inquisitorial Stormtroopers and options for a Hereticus Witch hunter or something.
Ally IG conscripts + priest or tempestus + inquisitor in, use Cawdor or Palatine models, there, problem solved. Was it so hard?
And seeing we had whole edition of SM and CSM armies without any actual SM/CSM because both used their trash troops instead, no thanks.
The only good thing, imo, is the terrain box. UNLESS, it comes without any potential savings and maybe even more expensive than buying everything separately, because hurrr, cardboard, hurrr.
chaos0xomega wrote: 1. I didn't say anything about the Cursed City models having rules in the Soulblight book *before* the expac released. Quite the opposite, I made a point about how, had things followed the intended release schedule, there would have conceivably been three expacs released for Cursed City *before* the Soulblight Gravelords book dropped.
If the release schedules weren't F'd with delays, the Soulblight book would be out(or at least on preorder) already.
You don't know that - whereas I know for a fact, courtesy of insider contacts, that Cursed City was meant to be out in the September-November 2020 timeframe.
I'm actually on board with most of the new sisters models, although not sure that I will add them. The Castigator is disappointing because it just needed a more outrageous turret, it's too bland. The Exorcist and Immolator both go overboard above the hull, the Castigator didn't. It should also have had options for hvy flamers or MMs as side sponsons.
The nundam suits are OK, but I would like more grimdark (but I can also see why many find them abhorrent). May get a trio just to act as a bodyguard for the main girl if I pick her up.
The minor characters are mostly misses for me, and I'll convert if necessary rather than paying current character prices. My sister amelia is already now a palatine, super easy.
The bodyguard celestants are actually quite decent, so will likely get a box of those.
Not sure if this codex should have been so early in the release schedule though, it was one of the few books that was holding it's own in the 9th environment.
bullyboy wrote: I'm actually on board with most of the new sisters models, although not sure that I will add them. The Castigator is disappointing because it just needed a more outrageous turret, it's too bland. The Exorcist and Immolator both go overboard above the hull, the Castigator didn't. It should also have had options for hvy flamers or MMs as side sponsons.
The nundam suits are OK, but I would like more grimdark (but I can also see why many find them abhorrent). May get a trio just to act as a bodyguard for the main girl if I pick her up.
The minor characters are mostly misses for me, and I'll convert if necessary rather than paying current character prices. My sister amelia is already now a palatine, super easy.
The bodyguard celestants are actually quite decent, so will likely get a box of those.
Not sure if this codex should have been so early in the release schedule though, it was one of the few books that was holding it's own in the 9th environment.
The book is early because GW wants to release the next wave of SoB models.
Nothing to do with how old the current book is or how well they are doing in the meta.
yukishiro1 wrote: I think it's a futile effort to get mad about turning the High Lords of Terra into the Avengers. GW clearly is taking a lot of inspiration from super hero stuff recently, and there is very little chance that GW IPs aren't going to become more and more about super heroes punching other super heroes.
It's been part of GW games forever. Back in WHFB days Emperor Karl Franz and the whole court of Elector Counts all had minis and rules.
Just think of the Imperium as running on D&D rules, you only get to be a High Lord if you're already a 36th level Battle Sister/Priest/Soldier/Scribe so you're a pretty good ass kicker.
Alternately think of the Roman Empire, Prefects like Julius Cesear and Pompei Magnus were running around leading armies, not sitting in offices doing paper work.
Also didn't Guileman purge the High Lords? So you'd expect he'd replace the old guard with folks who are more proactive.
Overread wrote: One bonus that the interview for the SoB is that they've clearly built the army up from a one-trick-pony into a diverse army capable of different builds. So chances are if you don't want/like the armoured suits you don't have to take them. You can likely build a functional and viable list without taking them by focusing on other elements.
Fingers crossed it has good internal balance that allows you to build varied army options up letting you go for a style that suits what you want from the army.
I mean, kinda? Shield Celestians aside (as the first attempt at a real anvil unit), everything duplicates the capability of existing units. It's the same problem the necron update had. Most everything is doing something the army already does. They may be slightly more better in certain aspects and interact better with miracle dice, but hybrid gun/melee suit? Got that. (And that was already an upgrade of the existing walker). Shooty tank? More shooty tank. Banner bearer? Other banner bearer. With sidekick because...um. Reasons, I guess?
Now, from an army appearance point of view, yeah, there's more diversity. But from an army capability point of view, it's pretty much a min/max problem. Is the new or old version more better at the same schtick? And that looks like it will have very binary answers once the book is in hand.
yukishiro1 wrote: I think it's a futile effort to get mad about turning the High Lords of Terra into the Avengers. GW clearly is taking a lot of inspiration from super hero stuff recently, and there is very little chance that GW IPs aren't going to become more and more about super heroes punching other super heroes.
It's been part of GW games forever. Back in WHFB days Emperor Karl Franz and the whole court of Elector Counts all had minis and rules.
Just think of the Imperium as running on D&D rules, you only get to be a High Lord if you're already a 36th level Battle Sister/Priest/Soldier/Scribe so you're a pretty good ass kicker.
Alternately think of the Roman Empire, Prefects like Julius Cesear and Pompei Magnus were running around leading armies, not sitting in offices doing paper work.
Also didn't Guileman purge the High Lords? So you'd expect he'd replace the old guard with folks who are more proactive.
I think the problem, for me at least, is that a lot of things in 40k are more interesting if they're left "off screen." The High Lords are one of them.
In the context of the Indomitus age, and the Abbess being one of the temporary, rotating positions of the High Lords, it's fungible and somewhat makes sense. But still.
Well, for Black Library I hope they do a reveal of more Carcharodon stuff. I liked the Tithe novels alright but didn't read the last one made with the Chap
yukishiro1 wrote: I think it's a futile effort to get mad about turning the High Lords of Terra into the Avengers. GW clearly is taking a lot of inspiration from super hero stuff recently, and there is very little chance that GW IPs aren't going to become more and more about super heroes punching other super heroes.
It's been part of GW games forever. Back in WHFB days Emperor Karl Franz and the whole court of Elector Counts all had minis and rules.
Just think of the Imperium as running on D&D rules, you only get to be a High Lord if you're already a 36th level Battle Sister/Priest/Soldier/Scribe so you're a pretty good ass kicker.
Alternately think of the Roman Empire, Prefects like Julius Cesear and Pompei Magnus were running around leading armies, not sitting in offices doing paper work.
Good point as were many of the Emperors, Kings, Queens, Pontifs, etc up till what the later 19th century? And of course the Primarchs in 40k, Farseers, Necron Lords, Warmasters all take the field.
Its actually quite strange we have not had models before.
Sabotage! wrote: How lean into the Ecclesiarchy angle a bit and do some Frateris Milita? A bunch of crazy zealots with garbage equipment that are absolutely fanatical (something like the new Cawdor miniatures would be awesome).
Or lean into the association with Ordo Hereticus and do some Inquisitorial Stormtroopers and options for a Hereticus Witch hunter or something.
Ally IG conscripts + priest or tempestus + inquisitor in, use Cawdor or Palatine models, there, problem solved. Was it so hard?
And seeing we had whole edition of SM and CSM armies without any actual SM/CSM because both used their trash troops instead, no thanks.
Yep, nothing speaks fanatical zealots like a huge blob of IG conscripts. And why would Inquisitorial Stormtroopers have the same rules as Tempestus? They operate entirely differently in the fluff.
And then there is the whole issue of handcapping yourself by bring allies to build a fluffy army. As well as making armies that are actually based on the fluff and are both interesting visually and to play.
But you know, Space Marines had goofy powered suits, Grey Knights did, why not Sisters too? I mean if you think they are cool than by all means use them, but I like to keep Avatar crossovers out of things I play in 40k universe.
yukishiro1 wrote: For example, just off the top of my head, instead of a tacticool Predator clone, why not an armored pulpit on wheels with a preacher on top who calls down the Emperor's wrath on the enemy, then blasts them to kingdom come with holy hand grenade launchers?
Because it existed for 20 years already? It's called the Exorcist. You'd retread more than GW did, you know...
That's not the same thing at all. The exorcist is an organist that plays inspirational hymns and destroys the enemy with musical missile volleys, not a pulpit with a preacher who calls down divine judgment on the emperor's enemies. To say they are the same is to say that the church organist is the same as the priest, which displays a marked ignorance of religious services. It's also disappointing to see someone who evidently hasn't seen Monty Python and the Holy Grail - I chose the holy hand grenade precisely because that's just the sort of satirical, tongue-in-cheek homage that GW used to love.
But if you had read the rest of the post, you'd see these were explicitly ideas I came up off the top of my head in 30 seconds to illustrate a general theme. You criticizing them is totally and completely besides the point, even if the criticism was accurate.
lord_blackfang wrote: Am I the only one who appreciates the SoB Predator? It's like the only vestige of STC continuity we've seen in like a decade.
I love it as well. If it weren't for my complete inability to paint models more filigrane than orks, I would start a SoB army just to run some of those.
I think Irbis point is that functionally (or maybe a better word is mechanically) theres no real difference between them, neither one of them is a front-line brawler/main battle tank, they are both effectively artillery pieces.
lord_blackfang wrote: Am I the only one who appreciates the SoB Predator? It's like the only vestige of STC continuity we've seen in like a decade.
I love it as well. If it weren't for my complete inability to paint models more filigrane than orks, I would start a SoB army just to run some of those.
Same, I think its a much better design than the new exorcist or immolator. Their designs are stupidly busy and IMO very silly, they are over the top (which is the norm for 40k), but in a bad way. I loved the old school immolators "ball turret" style, it would have been great if GW had updated that look and made the windows more ornate and emphasized it as a stained glass design, as opposed to making it a *literal* stained glass window. I think GW/40k is at its best at the intersection between "tacticool" and "gothic", as opposed to just being full-on gothic. Likewise, I never really cared much for Exorcist as a mobile pipe-organ. Would have preferred if they went with a more forgeworld-style design approach, there are plenty of ways to gothify/religify that design without making it look silly and keeping it appreciably tacticool.
lord_blackfang wrote: Am I the only one who appreciates the SoB Predator? It's like the only vestige of STC continuity we've seen in like a decade.
There's nothing wrong with it, it's just by definition unoriginal and derivative, which adds to the general theme in this release. If they had released a bunch of weird gothic "Sister-y" stuff and then one derivative Predator clone with some bling stuck on, I doubt people would be criticizing it. It's more how it's a symbol of the pivot away from the wacky and weird and toward Space Marines But With Different Symbols that is represented in this release generally.
yukishiro1 wrote: ...I chose the holy hand grenade precisely because that's just the sort of satirical, tongue-in-cheek homage that GW used to love. ..
You probably already know this but on the off-chance you don't. Just to reassure you that GW still do love that type of reference. A BT relic from Vigilus Defiant (which is a callback to the 4th Ed? codex):
chaos0xomega wrote: I think Irbis point is that functionally (or maybe a better word is mechanically) theres no real difference between them, neither one of them is a front-line brawler/main battle tank, they are both effectively artillery pieces.
Why would that be the case? Priest abilities in 40k are universally short-ranged, why would this one be any different? And grenade launchers aren't artillery in this game, they're typically 18-30" range, i.e. prime main battle tank territory. You could totally have a rolling pulpit that charges right into the thickest of the fighting and then blows the crap out of stuff with blessed explosives from close to medium range. That's not remotely how an exorcist functions.
But again, the point isn't the specific mechanics, the point is the flavor. Reading your above post, you don't seem to be a fan of the over-the-top gothic horror aspect of Sisters, so it's understandable you think Tacticool With Bling is cool. And that's fine. Different strokes for different folks. There's just a lot of us who liked Sisters because of that weird wacky gothic element to them, who don't like to see them turned into just marines with boobs and fleur-de-lys.
Good point as were many of the Emperors, Kings, Queens, Pontifs, etc up till what the later 19th century? And of course the Primarchs in 40k, Farseers, Necron Lords, Warmasters all take the field.
Its actually quite strange we have not had models before.
But back to the game the 40k universe is the sort of place where an assassin/demon/dark eldar/necron might jump out of the shadows of your palace any time so I have no issue with the High Lords being cybered and 'roided up and able to kick an appropriate amount of ass.
lord_blackfang wrote: Am I the only one who appreciates the SoB Predator? It's like the only vestige of STC continuity we've seen in like a decade.
It's by no mean bad, but it comes across as quite unimaginative. There are so, so many things that could have done with the design to make it stand out and come across something more than a Space Marine Predator with a different turret and front heavy holter - even something that was a combination of the classic Predator Kit and the new would have been good, like large side-mounted casemate sponsons and perhaps a rounded turret that was more like a Cathedral dome filled with stained glass. The Immolator, Repressor and Exorcist are all based on the Rhino but have significant changes that make them feel unique, this needed to be more along those lines too.
chaos0xomega wrote: So aside from Gaunts Ghosts, what else was shown? Help out the workblocked dangit!
There's a special edition novella coming for Gaunt's Ghosts, set as a kind of prequel called "The Vincula Insurgency" and a new Sabbat Worlds anthology "The Sabbat War".
Even though the shows say 6pm BST/1pm EST--they're taking around 5-6 minutes to kind of "lead in" to everything.
Love those models. I came in right at the end of that, they said something about not panicking because they'll return - take it that means limited initial run?
Billicus wrote: Love those models. I came in right at the end of that, they said something about not panicking because they'll return - take it that means limited initial run?
It's likely they'll release them with Vincula Insurgency or whatever, then have them as a direct only item. They did it with similar BL models as well.
Billicus wrote: Love those models. I came in right at the end of that, they said something about not panicking because they'll return - take it that means limited initial run?
Or limited like cc. They said same thing about that.
Dear GW - please remind Black Library that Age of Sigmar is a thing
Seriously every BL big event tends to focus on 40K books and authors and AoS is left out to dry. Which is odd, its fresh and new and should be ripe pickings for loads of established authors and new ones. BLAoS must survive the loss of Josh Reynolds!
Overread wrote: Dear GW - please remind Black Library that Age of Sigmar is a thing
Seriously every BL big event tends to focus on 40K books and authors and AoS is left out to dry. Which is odd, its fresh and new and should be ripe pickings for loads of established authors and new ones. BLAoS must survive the loss of Josh Reynolds!
True no tie-in novels to the Broken Realms? weould have be good?
Overread wrote: Dear GW - please remind Black Library that Age of Sigmar is a thing
Seriously every BL big event tends to focus on 40K books and authors and AoS is left out to dry. Which is odd, its fresh and new and should be ripe pickings for loads of established authors and new ones. BLAoS must survive the loss of Josh Reynolds!
infinite_array wrote: These seem to be models for Tanith pre-destruction, so I'm guessing Bragg uses an autocannon in the prequel.
Dan Abnett’s new novel takes us back to the earliest days of Ibram Gaunt and the Tanith First, where you’ll learn about a dark secret that’s haunted them ever since.
This mega limited edition includes a beautifully bound copy of the book itself, plus a whole host of extras. You’ll find a pair of maps, a cap pin, coins, art, a metal memory box, and loads more. Also included is a datasheet with rules to use Gaunt’s Ghosts in your games of Warhammer 40,000.
Tanith's gone at that point, it's just something that Bragg did a few times with autocannons rather than Heavy Bolters.
infinite_array wrote: These seem to be models for Tanith pre-destruction, so I'm guessing Bragg uses an autocannon in the prequel.
Pre-destruction? Of what? Homeworld? Before that only action tanith has was training. The planet was destroyed when they were getting ready to leave for first mission.
Bragg has used various heavy weapons including missile launchers in the books.
Like they show every alternative weapon when they show new models? Oh wait they don't.
It's a trivial conversion in any case, so really nothing to worry about.
it is not about how easy the conversion is but how many models we should expect, as if this is only 1 option there won't come more to make it a full unit for 40k (but I think I will still get them as it makes a nice Strike Team for Deadzone)
it is not about how easy the conversion is but how many models we should expect, as if this is only 1 option there won't come more to make it a full unit for 40k (but I think I will still get them as it makes a nice Strike Team for Deadzone)
We should expect exactly what was shown, why would you assume there is more coming? Didn't they also mention they would get rules for 40k?
it is not about how easy the conversion is but how many models we should expect, as if this is only 1 option there won't come more to make it a full unit for 40k (but I think I will still get them as it makes a nice Strike Team for Deadzone)
We should expect exactly what was shown, why would you assume there is more coming? Didn't they also mention they would get rules for 40k?
Because there were more named characters for the unit and also the original metal ones had more different models
so it is more about which timeframe the box is set if we can expect characters form other books or not
if there are no options for other weapons, than no there won't be more (if there are options, there might be an expansion coming soon)
Because there were more named characters for the unit and also the original metal ones had more different models
so it is more about which timeframe the box is set if we can expect characters form other books or not
if there are no options for other weapons, than no there won't be more (if there are options, there might be an expansion coming soon)
I appreciate your enthusiasm, but I'm not seeing it. BL related miniature releases are usually one-offs, but it would be nice if this one turns out to be an exception.
BertBert wrote: BL related miniature releases are usually one-offs, but it would be nice if this one turns out to be an exception.
Not really - the last few (Sly Marbo, Eisenhorn, Severina Raine, etc.) are still in stock and orderable from third-parties. The "Commemorative Series" releases have been one-offs.
I'm disappointed they didn't get an infantry kit, I miss my Tanith army from 3rd ed. Didn't play it much as people DESPISED playing against it. Every single model infiltrated, an entire infantry gun-line that set up after the opponent (back in the days of alternating unit deployment) and +1 cover saves in a time where such a thing was unheard of.
That army literally put food on my table when the economy tanked and I lost my job 10 years ago, sold it piece-by-piece for a crazy amount over the course of a year or so, those female Tanith models were going for $25 to $30 each on ebay.
I've thought about rebuilding it with Victoria Miniatures, but I know I'd never paint it. 6 plastic models tho, I can paint 6 plastic models. Maybe turn it into a Kill Team. Going to need to sculpt some berets on them again
People that expect more Tanith should take into account that those are BL collectibles, essentially GW's own funko pops (they got the proportions!) not a 40k release.
it is not about how easy the conversion is but how many models we should expect, as if this is only 1 option there won't come more to make it a full unit for 40k (but I think I will still get them as it makes a nice Strike Team for Deadzone)
We should expect exactly what was shown, why would you assume there is more coming? Didn't they also mention they would get rules for 40k?
Because there were more named characters for the unit and also the original metal ones had more different models
so it is more about which timeframe the box is set if we can expect characters form other books or not
if there are no options for other weapons, than no there won't be more (if there are options, there might be an expansion coming soon)
Whether they do more or not, I don’t see why this kit having options would make it likely for further kits? What difference would that make?
Either way yeah I’d love more.
They are definitely about buying and having as opposed to being useful game pieces.
I saw mention of not having female characters like the old kit.
But this isn’t a redo. It’s just 6 characters specifically.
(Though yeah I’d have liked Criid, we could easily get another box of 6 or 20, with all the great characters in the books..
I won’t expect more but quietly hope..
Anyone else notice the Volpone on the book cover and the model of Corbec have distinctly Cadian-style armour? Makes me hope that this is a prelude to new plastic guard, base box Cadian-style, with multiple heads and then Space Marine/Necromunda-style upgrade sprues to make other regiments. Becomes a lot easier if the basic armour and uniform of most worlds is a (modernized version of) the Cadian uniform, and it’s mostly hats and smaller decorations that make the difference between units.
Would certainly work for most classic regiments (Tallarn, Mordian, Tanith, even Steel Legion) except those in greatcoats (Valhallans, DKOK, Vostroyans) and Catachans.
Insane Ivan wrote: Anyone else notice the Volpone on the book cover and the model of Corbec have distinctly Cadian-style armour? Makes me hope that this is a prelude to new plastic guard, base box Cadian-style, with multiple heads and then Space Marine/Necromunda-style upgrade sprues to make other regiments. Becomes a lot easier if the basic armour and uniform of most worlds is a (modernized version of) the Cadian uniform, and it’s mostly hats and smaller decorations that make the difference between units.
Would certainly work for most classic regiments (Tallarn, Mordian, Tanith, even Steel Legion) except those in greatcoats (Valhallans, DKOK, Vostroyans) and Catachans.
Insane Ivan wrote: Anyone else notice the Volpone on the book cover and the model of Corbec have distinctly Cadian-style armour? Makes me hope that this is a prelude to new plastic guard, base box Cadian-style, with multiple heads and then Space Marine/Necromunda-style upgrade sprues to make other regiments. Becomes a lot easier if the basic armour and uniform of most worlds is a (modernized version of) the Cadian uniform, and it’s mostly hats and smaller decorations that make the difference between units.
Would certainly work for most classic regiments (Tallarn, Mordian, Tanith, even Steel Legion) except those in greatcoats (Valhallans, DKOK, Vostroyans) and Catachans.
Danny76 wrote:We should expect exactly what was shown, why would you assume there is more coming?
Digital sculpts make design elements reusable. I wouldn't assume or expect anything, but the existence of modern Tanith designs makes a conventional release significantly more likely.
Danny76 wrote:Eisenhorn has nothing to lead.
Technically Severina doesn’t either as Cadians aren’t her lot.
Eisenhorn isn't a leader and Severina follows the generic Commissar design which is effectively regiment-agnostic.
Looking at the cover of the Urdesh book - is it just me, or is the featured marine wearing armour with Primaris kneepads, during the Sabbat World Crusade?
Dysartes wrote: Looking at the cover of the Urdesh book - is it just me, or is the featured marine wearing armour with Primaris kneepads, during the Sabbat World Crusade?
That I do not know.
But heaven forbid literally anything in 40K be apocryphal
Dysartes wrote: Looking at the cover of the Urdesh book - is it just me, or is the featured marine wearing armour with Primaris kneepads, during the Sabbat World Crusade?
He does seem to have a kneepad, at least, that looks vaguely like the Tacitus gear...but that might just be thanks to there not really being a whole lot of ways to make special looking kneepads without making them goofy.
I will note that Cawl was producing the stuff, in secret, somewhere and somehow.
Dysartes wrote: Looking at the cover of the Urdesh book - is it just me, or is the featured marine wearing armour with Primaris kneepads, during the Sabbat World Crusade?
He does seem to have a kneepad, at least, that looks vaguely like the Tacitus gear...but that might just be thanks to there not really being a whole lot of ways to make special looking kneepads without making them goofy.
I will note that Cawl was producing the stuff, in secret, somewhere and somehow.
Semi off-topic: Honestly, I'd love it if they just retconned it all to have happened at the beginning of M41. Having two marine variants annoys me. We also then don't have to go through whatever rigamarole is planned to explain chaos primaris marines. Just treat it as an upscale.
I must admit, I'm really tempted by Gaunt's Ghosts. I just need to see the size they come out as. The Underworlds vampire box I bought was not useable because they were all primaris sized.
I'm also rather bugged that the tree branches are smooth rather than having any kind of woody texture. Seems lazy for the 'Ferrari' of plastic model makers.
Today's going a long way to proving the "nostalgia brain" smear that certain people get very defensive/touchy over.
Everybody seems happy, because the (six, monopose, limited-use) toy soldiers that are coming out are from a lowbrow book they read when they were 14 (and a half!).
I'll consider buying the kit for Necromunda conversions (although I wish the sniper didn't have his weapon swaddled in a winter scarf, and one of the two "holding my tiny knife" guys was doing something else).
Is gaunt meant to have a Chainsword, or a power sword?
The previous miniature and older cover art show him with a power sword, but the new miniature and a few pieces of updated cover art have him with a chainsword, while some of the new stuff has a power sword. It's been a while since I read any of the series so I'm not sure which is accurate.
I’d like him to tell me again how much admech players need to pay for all of their rules. Just once or twice more...
Automatically Appended Next Post: In his early career he uses a chain sword. He swaps over to the power sword in book 2
Or 3 or something when he is presented it for being super amazing and saving all the peeps.
The previous miniature and older cover art show him with a power sword, but the new miniature and a few pieces of updated cover art have him with a chainsword, while some of the new stuff has a power sword. It's been a while since I read any of the series so I'm not sure which is accurate.
Gaunt originally had a chainsword. It was near the end of the siege of Verunhive (book 3 Necropolis) that he was given a power sword.
I think these models are based on the first few books. So no females yet and Milo is still an underage non-com.
IG are almost definitely getting lots of updates in the near future. Between this fething gorgeous masterpiece and the amazing Catachan special characters, I might play 40K with Guard again.
Altruizine wrote: Today's going a long way to proving the "nostalgia brain" smear that certain people get very defensive/touchy over.
I didn't want to go there, but, yeah. A half-dozen special characters that don't mesh with an existing army that really wants troops is a weird thing to get excited by. Painters/collectors, sure. Knock off their socks (though really.. these aren't particularly sock worthy).
But this really isn't the herald of a guard sub-faction production line. There's a pile of book-related and event-related guard (and other imperial) characters from the last few years. They're primarily shelf models, not game models.
They even say so:
Whether you’re an avid fan of the series or a painter looking for your next challenge, Gaunt’s Ghosts will be the perfect addition to your collection.
Not that 'budding or experienced Imperial commander' (ie, gaming) isn't in there.
Its another FOMO (with promised return!) sales product.
Voss wrote: A half-dozen special characters that don't mesh with an existing army that really wants troops is a weird thing to get excited by. Painters/collectors, sure. Knock off their socks (though really.. these aren't particularly sock worthy).
And what if someone is just a fan of Gaunts Ghosts and wants minis for them? Does it matter that they don't mesh with an existing army? They're a BL novel tie-in release. Do they even need to mesh with an existing army?
Voss wrote: But this really isn't the herald of a guard sub-faction production line. There's a pile of book-related and event-related guard (and other imperial) characters from the last few years. They're primarily shelf models, not game models.
No, but it's important to spell out clearly in order to set people's expectations straight. Couple of posts prior some were already dreaming up a full-fledged Tanith Guard release.
IG are almost definitely getting lots of updates in the near future. Between this fething gorgeous masterpiece and the amazing Catachan special characters, I might play 40K with Guard again.
Why are you assuming they are going to get a bunch of updates in the near future? I’m genuinely curious because I haven’t seen anything to indicate it and I love Guard. I might actually play 40k again if they get some decent plastic infantry. Since 2013 all they have gotten are a few (admittedly nice looking) special release characters and this special release squad. I haven’t seen or heard any rumors pointing to them getting anything that is actually a normal release though.
BertBert wrote: No, but it's important to spell out clearly in order to set people's expectations straight. Couple of posts prior some were already dreaming up a full-fledged Tanith Guard release.
People's imaginations are always going to run away like that. Some of those people then get it into their heads that what they think should happen is what's actually going to happen, and then they get mad when it doesn't.
The sane, rational people know that this is a BL release, and thus is tied to a novel/novel series and isn't related to some grand plan for 40k proper. To expect, infer or otherwise believe that this release points to anything more than that is just silly.
Sabotage! wrote: Why are you assuming they are going to get a bunch of updates in the near future?
Honestly? The rumour engine. There have been a number of things that could easily be Guard-related in there. Now, they could just as easily be GSC or perhaps even Ork related, but that alone isn't reason to doubt that the Guard could be in line for a big release in the future.
The Gaunts Ghosts box is no indication of that however, as they're a BL tie-in release. People need to realise that.
H.B.M.C. wrote: The Ghosts are very cool. Do these confirm any rumour engine bits?
Also, as much as I don't like Spiky Bits, the man has a point.
Yes. Oan solves two of them. The hand with the dagger and the hand holding a branch:
Spoiler:
Spoiler:
Pretty excited for these. Hopefully it won't be some silly limited run. The whole squad has a lot of conversion potential even if you don't want to use them as the Tanith.
lord_blackfang wrote: Am I the only one who appreciates the SoB Predator? It's like the only vestige of STC continuity we've seen in like a decade.
Nope, I'm ok with it as well.
Way back in the day, the rhino was described as the workhorse of the Imperium, and was widely used by everybody. That was in large part due to the fact that it was the first vehicle GW made, and they wanted to sell as many of them as possible so made them available to every army... But for my money, they should have stuck with it, at least for the imperial factions. Instead of the Chimera, Guard should have just had a Guard-ified rhino variant. And any other Imperial factions should have their own rhino variants, and associated heavier versions where appropriate.
By all means give each faction some unique gear as well, but more rhinos for everyone, I say!
I really liked those Ghosts 'n' Stuff. Tempted to grab more than one for the actual unit and another for generic heroes/leaders, but I still need an actual Catachan starter set; the current Defence Force is just a "one click list" box, with no actual savings. I wouldn't mind updated Catachan miniatures.
Sorry for you Cadian Regiments out there, but Catachan is were I want to be if I were to be a Guard.
Now, let's wait for the inevitable Cursed City expansion reveal tomorrow.
The sane, rational people know that this is a BL release, and thus is tied to a novel/novel series and isn't related to some grand plan for 40k proper. To expect, infer or otherwise believe that this release points to anything more than that is just silly.
Still really funny how many of the boilerplate criticisms & complaints -- many of which have been levied on earlier pages of this very thread -- go out the window when peoples' dormant teen-dorphins are released.
"niche release very few can make use of"
"waste of a production slot"
"monopose figs"
"diorama poses and integrated weapons, you can't even convert them"
The sane, rational people know that this is a BL release, and thus is tied to a novel/novel series and isn't related to some grand plan for 40k proper. To expect, infer or otherwise believe that this release points to anything more than that is just silly.
Still really funny how many of the boilerplate criticisms & complaints -- many of which have been levied on earlier pages of this very thread -- go out the window when peoples' dormant teen-dorphins are released.
"niche release very few can make use of"
"waste of a production slot"
"monopose figs"
"diorama poses and integrated weapons, you can't even convert them"
"too many special characters, no generics"
"guy has his foot on a tactical rock"
The detractors will always be louder than the benefactors. These kits are going to sell like hotcakes.
Complainers like these feel a need to voice their complaints, but people that like the kits wont bother adding their voice here. They'll just go and buy the models.
Same with the Sisters of Battle Castigator tank. I love it. But I know if I say that out loud in some of these forums, I'll just get a couple replies of people talking about why they *dont* like it.
Same again with the mutant vampire-taur, mother of nightmares. I love it. Most people I see commenting just talk about how they think it was a rushed kitbash.
At the end of the day, complainers are going to always be louder. Even if the complainers are in the extreme minority, they will make sure their opinion is heard/read by someone.
Heck, I've complained pretty loudly here and there myself, and once in a while I gotta check myself and remember that this is a hobby that I'm supposed to actually, y'know, enjoy.
"diorama poses and integrated weapons, you can't even convert them"
"too many special characters, no generics"
"guy has his foot on a tactical rock"
The error you are making is that assuming that all these complaints are all being made by the same person, or that if one complaint isn't valid therefore all complaints are invalid. If you lump everything together and just generalise in an attempt to rebut the points, then you're essentially doing a variation of reductio ad absurdum mixed with a good ol' fashioned strawman.
I like the Gaunts Ghost models not because of nostalgia (as you have attempted to imply - I've never read a Gaunts Ghost book, and have no emotional attachment to that story or the characters) but because they're unique moodels, and, with most unique minis, my mind immediately turns to how I can use them for the 40KRPGs (I also love collecting unique one-off minis, as I have dozens of Ltd. Ed. 40k models, like old army box models and the Skullz AdMech unit, and so on).
The fact that these are mono-pose miniatures that I like doesn't invalidate the unhappiness many of us feel towards GW's shift towards fewer options (both from a weapons and posing perspective). Liking a miniature that's mono-pose doesn't mean that criticisms of other mono-pose minis are suddenly invalidated. In fact, if this wasn't a box of named characters and was just a generic 'Tanith 1st & Only Infantry Set', then you'd find a lot of people annoyed at the fact that they're all mono-posed and optionless.
And tactical rocks are stupid when everything has one.
Danny76 wrote:We should expect exactly what was shown, why would you assume there is more coming?
Digital sculpts make design elements reusable. I wouldn't assume or expect anything, but the existence of modern Tanith designs makes a conventional release significantly more likely.
Danny76 wrote:Eisenhorn has nothing to lead.
Technically Severina doesn’t either as Cadians aren’t her lot.
Eisenhorn isn't a leader and Severina follows the generic Commissar design which is effectively regiment-agnostic.
This group fits leading a Tanith army.
What I mean is, Raine leads the Antari Rifles, and there are no models for them, she’s just to be used as a display piece, or thrown into regular IG.
Ghosts, the same.
5he fact they’ve done early years Ghosts, means we could see another batch (in a year or two), maybe with the more advanced Gaunt too.
Even the Poxwalkers for instance, too similar after 16 you get repeats.
And stuff like that doesn’t have huge diorama bases, it’s even harder when they do like these.
But to me, these are meant to sit in front of the books on your Gaunts Ghosts shelf, nothing else.
They get rules, so GW can sell even more. But main target is BL/Display types..
My guess for Siege is ADB book 7, then finish it all off with Abnett.
Altruizine wrote: Today's going a long way to proving the "nostalgia brain" smear that certain people get very defensive/touchy over.
Everybody seems happy, because the (six, monopose, limited-use) toy soldiers that are coming out are from a lowbrow book they read when they were 14 (and a half!).
I'll consider buying the kit for Necromunda conversions (although I wish the sniper didn't have his weapon swaddled in a winter scarf, and one of the two "holding my tiny knife" guys was doing something else).
Yeesh, you seem kind of bitter. There was about 10 of those "lowbrow books". Dan Abnett is widely regarded as one of the best BL writers, from Gaunt, to Eisenhorn and Ravenor, and some of the "best" of the Heresy books.
I'm cringing at what the cost is going to be, as I want them to use with several skirmish rulesets. At least they are new 40K figures that also aren't Necrons or Primaris.
Altruizine wrote: Today's going a long way to proving the "nostalgia brain" smear that certain people get very defensive/touchy over.
Everybody seems happy, because the (six, monopose, limited-use) toy soldiers that are coming out are from a lowbrow book they read when they were 14 (and a half!).
I'll consider buying the kit for Necromunda conversions (although I wish the sniper didn't have his weapon swaddled in a winter scarf, and one of the two "holding my tiny knife" guys was doing something else).
Yeesh, you seem kind of bitter. There was about 10 of those "lowbrow books". Dan Abnett is widely regarded as one of the best BL writers, from Gaunt, to Eisenhorn and Ravenor, and some of the "best" of the Heresy books.
I'm cringing at what the cost is going to be, as I want them to use with several skirmish rulesets. At least they are new 40K figures that also aren't Necrons or Primaris.
Doooes kinda make me salty that we havn't gotten a Cain and Jurgen model yet. His series was always my sorta flavour over Gaunt.
I know you all love Gaunt's Ghosts, but a part of me is totally disappointed that they chose this over an updated Last Chancers. I would KILL to have the 12-man army (plus optional transport) back as some kind of usable list. 12 independent Characters would be cool.
Voss wrote: A half-dozen special characters that don't mesh with an existing army that really wants troops is a weird thing to get excited by. Painters/collectors, sure. Knock off their socks (though really.. these aren't particularly sock worthy).
And what if someone is just a fan of Gaunts Ghosts and wants minis for them?
Then they're collectors. That... seems obvious.
And fine, before you go off in a new direction (and missed what I said about models for painter/collectors there).
HBMC wrote:
Voss wrote: But this really isn't the herald of a guard sub-faction production line. There's a pile of book-related and event-related guard (and other imperial) characters from the last few years. They're primarily shelf models, not game models.
Is that a problem?
That really wasn't where I was going with that (which was simply that they aren't the harbinger of more guard models), but to answer your question:
Five years ago? Nope, not at all.
Now, when GW has spent more than a year struggling to maintain stock of even basic kits? And completely fluffing the release of a new boxed game? And still has basic models for multiple factions to bring into plastic? Yeah, a bit.
I'll trade vampire-dragons and gaunts ghosts for a new basic guard infantry & heavy weapon team box, or a pair of eldar aspects in a heartbeat. [Feel free to insert any two resin kits from any faction instead of guard or eldar]
Sabotage! wrote: Why are you assuming they are going to get a bunch of updates in the near future?
Honestly? The rumour engine. There have been a number of things that could easily be Guard-related in there. Now, they could just as easily be GSC or perhaps even Ork related, but that alone isn't reason to doubt that the Guard could be in line for a big release in the future.
The Gaunts Ghosts box is no indication of that however, as they're a BL tie-in release. People need to realise that.
I really hope so. I have been assuming they are GSC or Ork related, because other than Black Library, GW has pretty much forgotten about Guard for nearly a decade. And those plastic Cadians and Catachans (not the command squads mind you) looked bad a decade ago. I’m still kind of confused as to why they haven’t updated the range. It would literally take 1 kit (or two if they redo HW squads) to make the whole army look pretty darn good.
The previous miniature and older cover art show him with a power sword, but the new miniature and a few pieces of updated cover art have him with a chainsword, while some of the new stuff has a power sword. It's been a while since I read any of the series so I'm not sure which is accurate.
Gaunt got power sword in the end of book 3 for saving hive city and with his beloved chainsword having been destroyed in the process.
So represents earlier gaunt. Likely tie-in to new book thats on unspecified date from earlier mission. Possibly alternative weapon on sprue. Not mentioned but not denied either.
Automatically Appended Next Post:
cuda1179 wrote: I know you all love Gaunt's Ghosts, but a part of me is totally disappointed that they chose this over an updated Last Chancers. I would KILL to have the 12-man army (plus optional transport) back as some kind of usable list. 12 independent Characters would be cool.
Well that would be barely above kill team. And mostly due to transport.
Altruizine wrote: Today's going a long way to proving the "nostalgia brain" smear that certain people get very defensive/touchy over.
I didn't want to go there, but, yeah. A half-dozen special characters that don't mesh with an existing army that really wants troops is a weird thing to get excited by. Painters/collectors, sure. Knock off their socks (though really.. these aren't particularly sock worthy).
But this really isn't the herald of a guard sub-faction production line. There's a pile of book-related and event-related guard (and other imperial) characters from the last few years. They're primarily shelf models, not game models.
At this point most of what GW puts out I'd classify more as shelf models rather than game models
Automatically Appended Next Post:
H.B.M.C. wrote: And tactical rocks are stupid when everything has one.
You must be so glad that GW introduced tactical swirly stuff
Automatically Appended Next Post: And for some actual content?
Who knew the BL reveals would be more impressive than the 40K reveals? Lots of GG gubbins, some nice limited edition tat, and a fair number of books shown off.
Sadly none for Warhammer Horror or AoS, but hey ho,
Hipster Mkoll looks awesome. I can totally see him fixing up some burgers.
Pinhead Rawn, not so much.
Whats with all the super bulky arms?
Its a good thing they dont ad up to a full squad since the unit loadout would be a total waste of points in a game. It would just be humiliating to put them on a tabletop.
Fayric wrote: Hipster Mkoll looks awesome. I can totally see him fixing up some burgers.
Pinhead Rawn, not so much.
Whats with all the super bulky arms?
Its a good thing they dont ad up to a full squad since the unit loadout would be a total waste of points in a game. It would just be humiliating to put them on a tabletop.
Fayric wrote: Hipster Mkoll looks awesome. I can totally see him fixing up some burgers.
Pinhead Rawn, not so much.
Whats with all the super bulky arms?
Its a good thing they dont ad up to a full squad since the unit loadout would be a total waste of points in a game. It would just be humiliating to put them on a tabletop.
Edit: those Ghosts models looks huge, by the way.
I was worried at first that they are moving Guard to 32mm bases too but that doesn't seem to be case. Yet.
On Friday, I expect the announcement of a new Ork Codex. Given the GW policy of releasing Codizes as double features, this would leave an additional codex that should be about to be announced.
Space Marines + Necrons
Space Wolves + Deathwatch
Blood Angels + Death Guard
Dark Eldar + Dark Angels
Ad Mech + Sisters (presumably)
Orks + ???
Fayric wrote: Hipster Mkoll looks awesome. I can totally see him fixing up some burgers.
Pinhead Rawn, not so much.
Whats with all the super bulky arms?
Its a good thing they dont ad up to a full squad since the unit loadout would be a total waste of points in a game. It would just be humiliating to put them on a tabletop.
Edit: those Ghosts models looks huge, by the way.
I was worried at first that they are moving Guard to 32mm bases too but that doesn't seem to be case. Yet.
On Friday, I expect the announcement of a new Ork Codex. Given the GW policy of releasing Codizes as double features, this would leave an additional codex that should be about to be announced.
Space Marines + Necrons
Space Wolves + Deathwatch
Blood Angels + Death Guard
Dark Eldar + Dark Angels
Ad Mech + Sisters (presumably)
Orks + ???
With the new Be'lakor, I'd guess Daemons.
Or I would if anyone played them
Maybe Guard will get their day, GW has been making an awful lot of character models for them
A squad of two Colonels, one Major, a Sergeant and two squaddies.
IG are almost definitely getting lots of updates in the near future. Between this fething gorgeous masterpiece and the amazing Catachan special characters, I might play 40K with Guard again.
Esmer wrote: On Friday, I expect the announcement of a new Ork Codex. Given the GW policy of releasing Codizes as double features, this would leave an additional codex that should be about to be announced.
There's no policy like that though. The Admech codex was announced by itself in the March preview.
We've generally seen two codexes at a time because preview events happen every 6-8 weeks and they've been aiming for 1 new codex per month. But with the release schedule disruption in April all bets are off. Seeing a third codex confirmed this week will depend on how confident GW are in their supply chain and when their next preview event will be.
Yeah. I think Orks is still a bit away (as are Sisters tbh, AdMech isn't even on pre-order yet).
The first Paragon Warsuit preview (not counting the Palatine) we've seen was January 23rd, and the Codex probably wont be here before June (5 months?)
The first Beast-Snagga pic was from March 20th. Solid 2 months later.
Confirmation of the AdMech Codex was also March 20th, easily 2 months before it hits stores, so it might well also take as much time for the Sisters book to be actually in people's hands.
Fayric wrote: Hipster Mkoll looks awesome. I can totally see him fixing up some burgers.
Pinhead Rawn, not so much.
Whats with all the super bulky arms?
Its a good thing they dont ad up to a full squad since the unit loadout would be a total waste of points in a game. It would just be humiliating to put them on a tabletop.
Edit: those Ghosts models looks huge, by the way.
I was worried at first that they are moving Guard to 32mm bases too but that doesn't seem to be case. Yet.
On Friday, I expect the announcement of a new Ork Codex. Given the GW policy of releasing Codizes as double features, this would leave an additional codex that should be about to be announced.
Space Marines + Necrons
Space Wolves + Deathwatch
Blood Angels + Death Guard
Dark Eldar + Dark Angels
Ad Mech + Sisters (presumably)
Orks + ???
With the new Be'lakor, I'd guess Daemons.
Or I would if anyone played them
Maybe Guard will get their day, GW has been making an awful lot of character models for them
Be'lakor is going to be covered in Chardon pt 2, so I don't think he points to a new Deamon dex to be honest.
I wouldn't be shocked if it were Genestealer Cults, given the rumour engine points towards them getting a model soon and the perception their rules are a bit off.
Sunny Side Up wrote: Yeah. I think Orks is still a bit away (as are Sisters tbh, AdMech isn't even on pre-order yet).
The first Paragon Warsuit preview (not counting the Palatine) we've seen was January 23rd, and the Codex probably wont be here before June (5 months?)
The first Beast-Snagga pic was from March 20th. Solid 2 months later.
Confirmation of the AdMech Codex was also March 20th, easily 2 months before it hits stores, so it might well also take as much time for the Sisters book to be actually in people's hands.
If Ad Mech comes for the next pre order reveal, I could see sisters being maybe the last week in May perhaps.
But it’s cutting close to fit them in May. So yeah June is a good shout.
However, by then if we are back in full swing. Orks could easily be June also.
Particularly if they’re wanting July for AoS or whatever.
Sunny Side Up wrote: Yeah. I think Orks is still a bit away (as are Sisters tbh, AdMech isn't even on pre-order yet).
The first Paragon Warsuit preview (not counting the Palatine) we've seen was January 23rd, and the Codex probably wont be here before June (5 months?)
The first Beast-Snagga pic was from March 20th. Solid 2 months later.
Confirmation of the AdMech Codex was also March 20th, easily 2 months before it hits stores, so it might well also take as much time for the Sisters book to be actually in people's hands.
Remember GW's release schedule has slipped and things are being released later then they were planned to.
Admech was supposed to be April and now likely will be in June.
Sunny Side Up wrote: Yeah. I think Orks is still a bit away (as are Sisters tbh, AdMech isn't even on pre-order yet).
The first Paragon Warsuit preview (not counting the Palatine) we've seen was January 23rd, and the Codex probably wont be here before June (5 months?)
The first Beast-Snagga pic was from March 20th. Solid 2 months later.
Confirmation of the AdMech Codex was also March 20th, easily 2 months before it hits stores, so it might well also take as much time for the Sisters book to be actually in people's hands.
If Ad Mech comes for the next pre order reveal, I could see sisters being maybe the last week in May perhaps.
But it’s cutting close to fit them in May. So yeah June is a good shout.
However, by then if we are back in full swing. Orks could easily be June also.
Particularly if they’re wanting July for AoS or whatever.
Isn't there a pre-order stop until the end of May?
So the first upcoming release window is June.
If you recall from the 40k preview they specifically called out that there would be no admech stuff in warhammer fest because the new codex is iminent, like so close there's nothing left but the weeks notice for pre-order most codexes get.
I'm hopeful the admech codex will be announced as going on preorder this Sunday in the 'coming this week' so pre-order from Saturday 15th, release on the 22nd. At the latest a weeks lag from those dates (pre-order 22nd, release 29th) It depends on what factors are involved.
With charadon part 2 announced to have sisters (and for some reason admech/knights again) the ideal would be to release their codex before part 2 hits to avoid the part 2 connundrum where codex supplements were released before their actual codex.
Octovol wrote: If you recall from the 40k preview they specifically called out that there would be no admech stuff in warhammer fest because the new codex is iminent, like so close there's nothing left but the weeks notice for pre-order most codexes get.
I'm hopeful the admech codex will be announced as going on preorder this Sunday in the 'coming this week' so pre-order from Saturday 15th, release on the 22nd. At the latest a weeks lag from those dates (pre-order 22nd, release 29th) It depends on what factors are involved.
With charadon part 2 announced to have sisters (and for some reason admech/knights again) the ideal would be to release their codex before part 2 hits to avoid the part 2 connundrum where codex supplements were released before their actual codex.
I think the reason we didn't see AdMech last Sunday was so that it can be released alongside Charadon and the new Mechanicus terrain box. Charadon must be overdue as well, as it's odd for Belakor to lack official rules for this long and they didn't have a plan B lined up to publish downloadable rules. Hopefully they'll all be up this Sunday.
Sunny Side Up wrote: Yeah. I think Orks is still a bit away (as are Sisters tbh, AdMech isn't even on pre-order yet).
The first Paragon Warsuit preview (not counting the Palatine) we've seen was January 23rd, and the Codex probably wont be here before June (5 months?)
The first Beast-Snagga pic was from March 20th. Solid 2 months later.
Confirmation of the AdMech Codex was also March 20th, easily 2 months before it hits stores, so it might well also take as much time for the Sisters book to be actually in people's hands.
If Ad Mech comes for the next pre order reveal, I could see sisters being maybe the last week in May perhaps.
But it’s cutting close to fit them in May. So yeah June is a good shout.
However, by then if we are back in full swing. Orks could easily be June also.
Particularly if they’re wanting July for AoS or whatever.
Isn't there a pre-order stop until the end of May?
So the first upcoming release window is June.
No. Stop was for one week. It's already going on. New necromunda box was first one up for preorders this saturday. Next one's to be announced.
Sunny Side Up wrote: Yeah. I think Orks is still a bit away (as are Sisters tbh, AdMech isn't even on pre-order yet).
The first Paragon Warsuit preview (not counting the Palatine) we've seen was January 23rd, and the Codex probably wont be here before June (5 months?)
The first Beast-Snagga pic was from March 20th. Solid 2 months later.
Confirmation of the AdMech Codex was also March 20th, easily 2 months before it hits stores, so it might well also take as much time for the Sisters book to be actually in people's hands.
If Ad Mech comes for the next pre order reveal, I could see sisters being maybe the last week in May perhaps.
But it’s cutting close to fit them in May. So yeah June is a good shout.
However, by then if we are back in full swing. Orks could easily be June also.
Particularly if they’re wanting July for AoS or whatever.
Isn't there a pre-order stop until the end of May?
So the first upcoming release window is June.
No. Stop was for one week. It's already going on. New necromunda box was first one up for preorders this saturday. Next one's to be announced.
Altruizine wrote: Today's going a long way to proving the "nostalgia brain" smear that certain people get very defensive/touchy over.
I didn't want to go there, but, yeah. A half-dozen special characters that don't mesh with an existing army that really wants troops is a weird thing to get excited by. Painters/collectors, sure. Knock off their socks (though really.. these aren't particularly sock worthy).
But this really isn't the herald of a guard sub-faction production line. There's a pile of book-related and event-related guard (and other imperial) characters from the last few years. They're primarily shelf models, not game models.
GWs sculptors have told us that the studio doesn't sculpt "one-off" models, and all sculpting is done in batches so that they can ensure stylistic consistency between models in the range. Even though they may only release one model at a time from that batch, there are always more sculpts that we haven't seen.
In short, Gaunts Ghosts do herald a revamped Astra Militarum/Guard miniatures line - just probably not an entire army of gaunts ghosts/models that look like Gaunts Ghosts. In reality I anticipate the revamped guard line is going to look like a hybrid of Catachans and Cadians (in the sense that the new minis will look a bit more ragtag than cadians but more standardized than catachans), playing into the Alien quadrilogy "colonial marine" aesthetic or rough men and women with burly unsleeved forearms. You can already see this at work comparing the Gaunts Ghosts to the Catachan Colonel and Sgt. Ripper Jackson, the design commonalities are easy to identify. I believe (though I could be making it up) there was recently a piece of Cadian artwork in/on a book that likewise alluded to this, featuring one (or more) Cadians looking rough and ready with rolled/cut sleeves on their fatigues and having a bit of a non-uniformed appearance thing going on - might have also just been Catachans but wearing armor instead of t-shirts and bandanas.
Edit: those Ghosts models looks huge, by the way.
As are all of GWs recent sculpts, GWs newest minis really seem to be more 32mm scale than they are 28mm scale. I expect guard to follow suit in averaging about a full head taller than legacy models.
Scale creep strikes again
.
Is it really scale creep if its intentional to limit commonality with competitors 28mm kits and bits?
I was worried at first that they are moving Guard to 32mm bases too but that doesn't seem to be case. Yet.
You sure? Those look like 32mm bases to me, especially after accounting for the likely scale creep/growth in size.
chaos0xomega wrote: GWs sculptors have told us that the studio doesn't sculpt "one-off" models, and all sculpting is done in batches so that they can ensure stylistic consistency between models in the range. Even though they may only release one model at a time from that batch, there are always more sculpts that we haven't seen.
In short, Gaunts Ghosts do herald a revamped Astra Militarum/Guard miniatures line - just probably not an entire army of gaunts ghosts/models that look like Gaunts Ghosts.
At worst, what you've just described above is a non sequitur.
GW does not make one-offs. Ok, if we go with that premise, we can see that they didn't. They made 6.
chaos0xomega wrote: GWs sculptors have told us that the studio doesn't sculpt "one-off" models, and all sculpting is done in batches so that they can ensure stylistic consistency between models in the range. Even though they may only release one model at a time from that batch, there are always more sculpts that we haven't seen.
In short, Gaunts Ghosts do herald a revamped Astra Militarum/Guard miniatures line - just probably not an entire army of gaunts ghosts/models that look like Gaunts Ghosts.
At worst, what you've just described above is a non sequitur.
GW does not make one-offs. Ok, if we go with that premise, we can see that they didn't. They made 6.
So... how that mean Tanith Guard are coming?
They were probably sculpted around the same time the other 2 one-off release Guard were, too. That's 8. That's a fairly decent batch for someone to do. I agree that these no more herald a new Guard revamp anymore than the other 2 did.
cuda1179 wrote: I know you all love Gaunt's Ghosts, but a part of me is totally disappointed that they chose this over an updated Last Chancers. I would KILL to have the 12-man army (plus optional transport) back as some kind of usable list. 12 independent Characters would be cool.
Well that would be barely above kill team. And mostly due to transport.
I could see the last chancers getting a power boost. Every one of them is a character. Perhaps 2 wounds each (4 for Schaeffer and OX), 2 attacks for most of them (More for Schaeffer, Ox, Warrior Woman, Shiv) and a boatload of special rules that would allow them a fighting chance against 500 points of Space Marines (always getting the first turn would be good, and maybe they always hold an objective if near it, regardless of enemy models).
chaos0xomega wrote: GWs sculptors have told us that the studio doesn't sculpt "one-off" models, and all sculpting is done in batches so that they can ensure stylistic consistency between models in the range. Even though they may only release one model at a time from that batch, there are always more sculpts that we haven't seen.
In short, Gaunts Ghosts do herald a revamped Astra Militarum/Guard miniatures line - just probably not an entire army of gaunts ghosts/models that look like Gaunts Ghosts.
At worst, what you've just described above is a non sequitur.
GW does not make one-offs. Ok, if we go with that premise, we can see that they didn't. They made 6.
So... how that mean Tanith Guard are coming?
Do you have a reading comprehension issue? I didn't say there was Tanith Guard incoming, in fact I explicitly said that they would not be an army of Gaunts Ghosts, but rather new Guard minis in general.
You're being overly literal here. GWs sculptors have been pretty damned clear, they don't just sculpt one model or one squad of guard or eldar or what-have-you, they always sculpt several units for the same faction at the same time. Theres more to the guard than a batch of 6 Gaunts Ghosts.
They were probably sculpted around the same time the other 2 one-off release Guard were, too. That's 8. That's a fairly decent batch for someone to do. I agree that these no more herald a new Guard revamp anymore than the other 2 did.
This would a very small batch relative to what we were told by actual GW employees who explicitly stated that they typically sculpt several dozen miniatures for a given faction at a time.
BSF had Lost & Damned units but there's nothing in sight on that front, nor Gellarpox Mutants or the Rogue Trader.
Nobody ever said that one model from a faction meant that the rest of the models would be released in short order. In fact, GWs sculptors also said that a lot of models are sculpted several years in advance of them being released, and there can be years between releases of models that were sculpted at the same time.
They've done a great job of lowering expectations each day. I don't expect much from today, either. We'll probably hear about the Necromunda box and a few releases, maybe the fish boys and some other Underworlds stuff, and maybe a bone for the other existing games. Not expecting anything earth-shaking, that's for sure.
chaos0xomega wrote: GWs sculptors have told us that the studio doesn't sculpt "one-off" models, and all sculpting is done in batches so that they can ensure stylistic consistency between models in the range. Even though they may only release one model at a time from that batch, there are always more sculpts that we haven't seen.
In short, Gaunts Ghosts do herald a revamped Astra Militarum/Guard miniatures line - just probably not an entire army of gaunts ghosts/models that look like Gaunts Ghosts.
At worst, what you've just described above is a non sequitur.
GW does not make one-offs. Ok, if we go with that premise, we can see that they didn't. They made 6.
So... how that mean Tanith Guard are coming?
Do you have a reading comprehension issue? I didn't say there was Tanith Guard incoming, in fact I explicitly said that they would not be an army of Gaunts Ghosts, but rather new Guard minis in general.
You're being overly literal here. GWs sculptors have been pretty damned clear, they don't just sculpt one model or one squad of guard or eldar or what-have-you, they always sculpt several units for the same faction at the same time. Theres more to the guard than a batch of 6 Gaunts Ghosts.
At previous warhammer fests and similar events. Its information thats been out there for several years now, I'd provide exact sources but that would require a lot more googling than I can do while I'm supposed to be working.
EDIT - Also might have been covered in Voxcast or whatever its called.
chaos0xomega wrote: At previous warhammer fests and similar events. Its information thats been out there for several years now, I'd provide exact sources but that would require a lot more googling than I can do while I'm supposed to be working.
EDIT - Also might have been covered in Voxcast or whatever its called.
I remember something similar being said! However, I think was ambiguous as to how far along the sculpting process actually goes. Sure they could have a set of 10 Elucidian star striders ready to go, but then they might have mocked up 10, started on the strongest 5 poses but then finished up with what they thought were the best 3 for example.
I'm not saying I know that's the case - but its an example of how things could go in a creative based processed like sculpting.
My guess for today is Fish Elves for Underworlds (which would be previewed tomorrow anyways with the new model of Underworlds previews), the new Delaque specialist box. Maybe a closer look at the upcoming Necromunda starter. And my stretch guess is something for Blood Bowl.....maybe a Chaos Dwarf team?
Nothing for Warcry, Kill Team, Aeronautica, or AT.
If BB gets chorfs, norse, amazons, or vampires i'll be thrilled. Gotta temper my expectations though, it's more likely we'll just get a look at Delaque and resin stuff.
I'm sure noting for warcry is gonna show, but that's what I REALLY want to see.
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Thargrim wrote: If BB gets chorfs, norse, amazons, or vampires i'll be thrilled. Gotta temper my expectations though, it's more likely we'll just get a look at Delaque and resin stuff.
Oh goodness. Either Norse or Amazons would make me thrilled.
These look fantastic, totally exceeded my expectations. This was the faction I was most looking forward to in Underworlds (after Chaos Warriors), and they do not disappoint. Great mix of minis, definitely looking forward to playing these guys.
Well, I’ll get them. Been hoping they would be cool.
Will have to check the three characters up close and in detail, but a quick shot of them and I’m sold.
SamusDrake wrote: Come to think of it, why isn't there a giant crab in Warhammer?
Back in the early 2000's my brother an i were always dreaming of an atlantian themed army off the coast of the old world that was all lobster and crab men like the Homarid magic card race, with the cephalid octopus head class as rulers. Obviously it never happened but that was always our dream faction ha ha.
So Eldar are new to the game?
And marines are getting new options but we’re in it before? Or was it just Guard, Tau, Orks and something?
Yes, no, yes.
We had Navy vs. Orks for the first release wave, Guard vs. Tau for the second. Now Eldar vs. Marines for the third, because we couldn't possibly sell a starter kit without *something* Imperial in it.
chaos0xomega wrote: Why does everyone think that they killed Aeronautica??? They've been continuing to support the game at a rate roughly comparable to Adeptus Titanicus.
Because things like the ground assets, cards & boards are no longer available.
Pretty dull, as expected, except GW GAVE ME CRABS! And they keep flogging Aeronautica. It must be popular. Somewhere. Not anywhere I’ve been, though. Overall, stuff shown was fine. But not exciting at all.
Arbitrator wrote: Surprised, I thought they'd given up on Aeronautica.
They got funded for a whole season, this is the last release for the season. This game release come with more kit this than the usual Specialist Game, and the pacing of the release was much faster than Titanicus.
Slightly bummed about no Blood Bowl, but I do like what was shown today. Is that thunderhawk in that scale plastic or resin though? If it's resin that defeats my excitement for it.
Thargrim wrote: Slightly bummed about no Blood Bowl, but I do like what was shown today. Is that thunderhawk in that scale plastic or resin though? If it's resin that defeats my excitement for it.
Well, assuming the design based approach for AT is the same for Auronautica. They basically have all the design files ready to go (with some tweaking) for a 40k scale thunderhawk now, it's pretty much just the physical production side of it that needs to be sorted.
It won't happen mind, not in the near future anyway but I'm saying there's a chance!
Thargrim wrote: Slightly bummed about no Blood Bowl, but I do like what was shown today. Is that thunderhawk in that scale plastic or resin though? If it's resin that defeats my excitement for it.
endlesswaltz123 wrote: Well, assuming the design based approach for AT is the same for Auronautica. They basically have all the design files ready to go (with some tweaking) for a 40k scale thunderhawk now, it's pretty much just the physical production side of it that needs to be sorted.
It won't happen mind, not in the near future anyway but I'm saying there's a chance!
Well it's not just push button and it's resized. At Warlord was pretty much design from scratch to make it work in small scale
Mothman wrote: I am starting to believe the theory that Saturday wont have any tabletop stuff and is just the Eisenhorn Tv series trailer.
They haven't even cast anyone or finished writing any scripts yet so that would be fairly impressive.
It's not outside the realms of possibility that it's Warhammer Animation stuff, but I think it's more likely it's Horus Heresy 2.0 still since that was conspicuous by it's absence otherwise.
Arbitrator wrote: Surprised, I thought they'd given up on Aeronautica.
They got funded for a whole season, this is the last release for the season. This game release come with more kit this than the usual Specialist Game, and the pacing of the release was much faster than Titanicus.
Where is tat info from?
That it’s funded for a season, and what a season entails?
Yep. I have a feeling that Saturday is going to be Age of Sigmar 3rd edition and that we won't see any kind of Horus Heresy preview this round after all. I'll happily eat my words if I'm wrong, but I'm tired of hearing vague promises of "great things are coming for 30K! Honest! Just wait, cause we're not showing you anything anytime soon!". Won't keep me from enjoying the game and the setting, but geez, just give us something concrete. (And yes, the recent Maloghurst preview was cool, but that's one upcoming release, and no word at all on anything else that might be coming this year.)
As much as I love Aeronautica, the play spaces are very limited. All they have on offer are deserts, and grey industrial / volcanic. I was very much looking forward to a more arable board, but that just isn't happening.
Otherwise this reveal was exactly what I expected.
endlesswaltz123 wrote: Well, assuming the design based approach for AT is the same for Auronautica. They basically have all the design files ready to go (with some tweaking) for a 40k scale thunderhawk now, it's pretty much just the physical production side of it that needs to be sorted.
It won't happen mind, not in the near future anyway but I'm saying there's a chance!
Well it's not just push button and it's resized. At Warlord was pretty much design from scratch to make it work in small scale
I know it's not push the button, but the warlord as you said was specifically designed to up or down scale, which leads back into the statement in the first line, ASSUMING they follow the same process as they did for AT....
Horus Heresy is ultimately a pointless game. You can already fight space marines with space marines in 40K. It is crazy to have a whole another game dedicated to that.
chaos0xomega wrote: Why does everyone think that they killed Aeronautica??? They've been continuing to support the game at a rate roughly comparable to Adeptus Titanicus.
Because things like the ground assets, cards & boards are no longer available.
All of which was announced as limited releases up-front? Its no different than the cards and various other accoutrements that were similarly one-and-done for Adeptus Titanicus, Necromunda, etc.
They basically have all the design files ready to go (with some tweaking) for a 40k scale thunderhawk now, it's pretty much just the physical production side of it that needs to be sorted.
Thats not how it works. GW sculptors also confirmed that they have to resculpt like 90% of each mini when porting it from one scale to the other, the only things they can re-use are the undetailed basic geometry (which is the easiest/quickest part of a sculpt in my experience).
I know it's not push the button, but the warlord as you said was specifically designed to up or down scale, which leads back into the statement in the first line, ASSUMING they follow the same process as they did for AT....
You misread his post. It was *not* specifically designed to scale up or scale down, they entirely resculpted it from its 40k scale version for its Adeptus Titanicus version *from scratch*.
Well even if they would follow same line it would still involve designer designing the kit from scratch. Not much different to before. To be frank existing 28mm kit is better model to use than 6mm for visual cue.
Crimson wrote: Horus Heresy is ultimately a pointless game. You can already fight space marines with space marines in 40K. It is crazy to have a whole another game dedicated to that.
Aeronautica Imperialis is ultimately a pointless game. You can already play aircraft vs aircraft in 40k. Seems crazy to have a whole different game dedicated to that.
Adeptus Titanicus is ultimately a pointless game. You can already play Titans vs Titans in 40k. Seems crazy to have a whole different game dedicated to that.
Crimson wrote: Horus Heresy is ultimately a pointless game. You can already fight space marines with space marines in 40K. It is crazy to have a whole another game dedicated to that.
Aeronautica Imperialis is ultimately a pointless game. You can already play aircraft vs aircraft in 40k. Seems crazy to have a whole different game dedicated to that.
Adeptus Titanicus is ultimately a pointless game. You can already play Titans vs Titans in 40k. Seems crazy to have a whole different game dedicated to that.
I think those new Delaque kits really emphasize the problems I have with their direction. They don't give off a feel of...anything, really.
The Nacht-Ghul are meant to be super sneaky assassins or saboteurs yet there's nothing about their design, beyond their weapons, that evokes that concept when compared to the basic Delaque. The Psy-Gheists come across as just bulky and complicated for the sake of it, rather than something more strange and exotic like the Navigator miniature was for example. The Nacht-Ghul should have been a bit more sleek and without the same coat, while the Psy-Gheists would have been interesting with a bit more of a retro sci-fi vibe, maybe something like a large bubble-helmet instead of the hood.
Both just seem like the typical Delauqe made even more busy by sticking random things on them. Their designs don't really mesh well or suggest much about them in the first place.
Crimson wrote: Horus Heresy is ultimately a pointless game. You can already fight space marines with space marines in 40K. It is crazy to have a whole another game dedicated to that.
Aeronautica Imperialis is ultimately a pointless game. You can already play aircraft vs aircraft in 40k. Seems crazy to have a whole different game dedicated to that.
Adeptus Titanicus is ultimately a pointless game. You can already play Titans vs Titans in 40k. Seems crazy to have a whole different game dedicated to that.
Both true.
Time throw out the whole GW hobby and buy a chessboard.
Crimson wrote: Horus Heresy is ultimately a pointless game. You can already fight space marines with space marines in 40K. It is crazy to have a whole another game dedicated to that.
Aeronautica Imperialis is ultimately a pointless game. You can already play aircraft vs aircraft in 40k. Seems crazy to have a whole different game dedicated to that.
Adeptus Titanicus is ultimately a pointless game. You can already play Titans vs Titans in 40k. Seems crazy to have a whole different game dedicated to that.
I mean, both 40k and 30k aim to recreate battles of their respective time lines in 28mm. They have essentially the same goal, but go about the execution differently in the rules. You could easily argue that 30k armies should just be rules added onto the 40k ruleset and are not necessary as their own stand alone game.
The scale of AT and AI literally make the kind of play in their respective settings and scales affordable and just as importantly, able to fit on a reasonably sized board. You can't reasonably expect people to be able to afford multiple Titans from forge world, then drag those to a game store and then find multiple pieces of 3 foot tall terrain and play.
As much as I agree with you, 30k is a lot of work for a company for little reward over all.