Here's a truckload more rumours
OctoberLaunch (Confirmed [7/9])
- 2+ New Special Characters (probably Njal and Bjorn again. I think those were the 2 removed) (Bjorn Confirmed.
- 2+ New Units. One is possibly the 13th Company Wulfen Guard as an Elite.
- Long Fang's may get Slow and Purposeful Special Rule
- Full sized Codex (Confirmed)
- Possible removal of True Grit Army Special Rule.
- Possible removal of Leman Russ "Exterminator" (Confirmed)
- Blood Claws lose Berserk Charge (+2 charging attacks instead of +1) but gain Furious Charge (+1 I and S) [1/6/09]
- Rune Priest gains psychic powers but not the same as Librarian [1/6/09] (Apparently they get Storm Caller and Librarian powers)
- Fenris Wolf Packs count as Fast Attack Choice[1/6/09] (Confirmed. Conditions apply)
- Minor reduction to Long Fang points [1/6/09]
- Frost Blade unchanged [1/6/09] {False. According to sources its now the same as the Relic Blade. EDIT: unknown now due that its said Runic Weapons are the Relic Blade equal}
- Iron Priest may get Full-Servo Option [1/6/09]
- Grey Hunters may get Heavy Weapons added to squad [1/26/09]
- Get Ironclad option but Venerable is going to be cheaper like currently [1/26/09]
- Standard Space Marine Wargear: Frag and Krak Nades, Bolt Pistol, Bolter
Standard Chaos Wargear: Bolt Pistol, Bolter,
CCW
Standard Space Wolves Wargear:
CCW, Bolt Pistol, Frag and Krak Nades [1/26/09]
- Gain Land Raider Crusader and Redeemer but do not get Thunderfire Cannon [2/9/09]
- Removal of Wolf Guard Battle Leader [2/9/09]
- Wulfen Rune Priest may be available but can only have The Gate power. [2/9/09]
- If drop pods are taken, the whole army must take them.[4/29/09]
- Bjorn the Fellhanded has AV14 on all sides, better stats.[4/29/09]
- There is some mad Wulfen Character, who has his own personal drop pod. Can choose who he fights in combat. like a challenge in WFB. No-one else can fight him apart from the person hes attacking, unless said model is killed, in which case his squad can then attack him.[4/29/09]
- All rules for
SC have been rebuffed - all of them can take terminator armour for +50 points.[4/29/09]
- All
SC models are getting re-done, if not for the actual release then in subsequent releases.[4/29/09]
- Any character can take terminator for 50pts, which includes weapons.[4/29/09]
- Runic weapons believed to function as relic blades, but with something else quite snazzy.[4/29/09]
- Wolf Guard (in terminator armour) with lightning claws rack up 6 attacks on the charge each. A very broken thing to do (think this will be omitted from the final codex) is put them with Ragnar Blackmane, who gives them Fleet of foot and rending, though rending is unknown.[4/29/09]
- Individual wolf guard can replace squad leaders - all should look individual.[4/29/09]
- No model in the
SW codex at all has the option to take a thunderhammer and storm shield.[4/29/09]
- Wolf Scouts won't be troops like in the current dex. Will for the most part be the same and have the option for the Land Speeder Storm [4/29/09]{Edit on 7/12/09}
All of the Following were added on 7/12/2009 based on the weekend of that.
-
LC's are called Wolf Claws in the new codex, you can choose to either re-roll to hit or to wound.
- Canis Wolfborn is the new
SW SC; He's riding a very big wolf in a not so weird way as that sounds. Let just say those bloodcrushers look like grots!!! Also Canis is power armoured and has 2 wolf claws. The wolf has some cybernetic bits on it.
-
IIRC taking Canis also allows you to take two cav choices, 1 can be
SW mounted on wolves, the other is just wolves.
- Njal Stormcaller returns to the Codex with a new model, holding a gnarled staff out before him.
- All special characters have been resculpted.
- There will be 2 main plastic kits, however 1 of them can be used to make pretty much every
SW troop choice by combining the oooodles of spares on the sprues with normal vanilla marines kits (e.g. a box of devastators plus the extra from the sprues will make your Longfangs.
IIRC there are around 30+ heads on the sprue!!! there may also be a special vehicle, but I'm not sure if it's a complete kit or if there will be an upgrade sprue to add to the existing kit.
- There's also a funky new way of kitting out your characters called Sagas, it is similar to the Vampiric Powers used by WFB
VC, but
IMO much more fitting for
SW, and very fluffy, in fact it is
IMO one of the best ideas
GW have had in ages. You choose "sagas" for your characters, perhaps someone with Saga of the monster killer (I made that name up by the way) may be better at killing monsters (high strength things) in some way, although there could be drawbacks to this as he may need to kill so many of such things per game to continue his saga......
- Space Wolves gain access to an Assault Cannon Land Raider variant to replace the Leman Russ Exterminator. Redeemer may not be possible after all.
- The current options for jump packs are going to change.
BTW Jump Pack marines are called "Skyriders" in
SW Codex.
- Plastic Wolfguard Terminators; they are ambidextrous, ie they will have right and left handed weapons options like Stormbolters.
- All the army will maintain the rule of countercharge and all but Bloodclaws will get the rule of shooting one-handed "but with something more special."
- At first it seemed that they wanted to give full equipment like they did with other Codex (Bolter, Bolt Pistol and Close combat weapon) but at the end it seemed that they might opted because "any miniature with this rule, equipped with a bolter (disregarding Plasma rifles) could Rapid-fire and assault the same turno. So a big no.
- Bloodclaws go with Weapons Skill 4 (it seems they keep Ballistic Skill at 3) and change their actual rule for furious charge.
- Long fangs might seem pretty good. According to recent comments
GW does not sell well nor devastorts nor Long fangs, so it seems logical thaty they would boost them incredibly. In addition of keeping their actual rule (able to divide fire into two units) the leader of the pack will give them, as well, the rule of stubborn. Of all the rumors available this is the one that I believe less.
- Wolf Guard will also be boosted greatly, but we only have at the moment one page with equipment configurations.
- It seems that Ragnar will be someone to regard with care. In addition to his neat profile, his inclusion in an army will give it fleet and the unit in which he is joined will be granted with Rending claws and one extra attack. Considering the dates certainly the Codex will be released in October, it will be presented in the English Games Day, which will be available by that time.
Oh and special thanx to the
MW Union for bringing us these rumours