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Neconilis wrote:
Charge!: Tactical Marines are deadly at close range, as they can rapid fire their boltguns twice up to 12", but they aren't slouches in assault either. Their Sergeant can be armed with a variety of nasty close combat weaponry, including power fists, allowing the unit to tackle any foe no matter how big. And, if a unit of Tactical Marines finds itself afflicted by the Red Thirst, this is doubly true - with Furious Charge the unit will have Strength and Initiative 5, and two attacks when they charge.

Automatically Appended Next Post:


Well, this answers the question "will BA tactical squads have a bolter, bolt pistol, and close combat weapon like the SW brethren" and the answer appears to be: no.

The Tantalus, however, is making me wait in anticipation.
   
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Rinkydink wrote:
Neconilis wrote:


— Article by Andrew Kenrick & Nick Bayton

Tactical Marines are often mechanised, riding to war in fast-moving Rhinos or accompanied by heavily armed Razorbacks. Unlike other Space Marine Chapters, the Blood Angels often employ Land Raiders to transport their Tactical Marines to battle, providing these mainline warriors with an unparalleled level of protection and firepower.


^^Thanks for posting this; well it looks like Razors are in, but surely this can't mean that LR's can be dedicated tac transports can it?


Ok I thought that BT had the corner on sticking tac squads in Land Raiders and driving across the table open up and say hi while hitting you in the face. Now BA not only can the fly and say hi but can drive too. I can't say it any better so QFT.

JohnHwangDD wrote:Talk about overkill on the Assault Transports...
   
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Absolon wrote:
GitSmack wrote:It's so blurry/fuzzy that it could just as easily be a tau barracuda.

...of course, if you squint hard enough, you can see the unbridled wrath of Sanguinius...

Either way, neat bit of rumor fuel.


Or could it be an image of something like this



Where is that pic from? It looks a lot like the silhouette pic that was linked from Warseer.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
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mrsako wrote:
Neconilis wrote:
Charge!: Tactical Marines are deadly at close range, as they can rapid fire their boltguns twice up to 12", but they aren't slouches in assault either. Their Sergeant can be armed with a variety of nasty close combat weaponry, including power fists, allowing the unit to tackle any foe no matter how big. And, if a unit of Tactical Marines finds itself afflicted by the Red Thirst, this is doubly true - with Furious Charge the unit will have Strength and Initiative 5, and two attacks when they charge.

Automatically Appended Next Post:


Well, this answers the question "will BA tactical squads have a bolter, bolt pistol, and close combat weapon like the SW brethren" and the answer appears to be: no.

The Tantalus, however, is making me wait in anticipation.


So you're saying that it is rather tantalizing then?

Sarigar wrote:
Absolon wrote:
GitSmack wrote:It's so blurry/fuzzy that it could just as easily be a tau barracuda.

...of course, if you squint hard enough, you can see the unbridled wrath of Sanguinius...

Either way, neat bit of rumor fuel.


Or could it be an image of something like this



Where is that pic from? It looks a lot like the silhouette pic that was linked from Warseer.


The upcoming White Scars/Raven Guard Black Library book "The Hunt for Voldorius".


   
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Maybe this Tantalus thing will be a dropship for a Landraider, kind of like the dropship in Aliens. That's my random thought of the day...

   
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Now I'm kinda surprised that this hasn't caused more debate..

"And, if a unit of Tactical Marines finds itself afflicted by the Red Thirst, this is doubly true - with Furious Charge the unit will have Strength and Initiative 5, and two attacks when they charge. "

Soooo.... does this mean that Furious Charge is linked to the Red Thirst, meaning that the BA's will only get Furious Charge when failing their leadership test within 12 of an enemy unit ? thus gaining Rage and having to charge it ?

It kinda makes sense, when viewed with the whole Faustian and Sanguinian stuff..

Those on the Sanguinian side restraining themselves, therefore not going benefitting from the Red Thirst rules all the time, while the Faustians actively encourage it, harnessing the power that it brings.. but with the added lack of control, choosing where the assaults go.. (i.e. not straight into the dread with no means to harm it)

Would make sense as to why Faustians have the opposite effect of Sanguinary High priests, and don't calm the effect..

Still, given the special rules that the SW enjoy, it could be that Furious Charge is enabled across the board, and it's just the Rage element of Red Thirst that has to be restrained.. a nice middle ground from the old d6 roll per unit, fail and move forward d6.. but with no real benefit to the Faustians..

As to the Infernus Pistol, if it were based on Dante's, that'd be a melta with an 8inch range, 4inch for double dice penetration roll.. poor old Salamanders, masters of all that's hot and burny, yet haven't cottoned onto the idea of a melta pistol ! heck.. even sisters have them...
   
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Flashman wrote:Maybe this Tantalus thing will be a dropship for a Landraider, kind of like the dropship in Aliens. That's my random thought of the day...


I drought that there is already a lander for Land Raiders and it is big, Supper Heavy and made by FW, just FYI. BTW I am not naming any names or saying anything about plastic.

Spoiler:
If you did not know it is the Thunder Hawk Lander http://www.forgeworld.co.uk/acatalog/SPACE_MARINE_AIRCRAFT.html



This message was edited 1 time. Last update was at 2010/01/27 13:55:21


 
   
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Vindicare101 wrote:As to the Infernus Pistol, if it were based on Dante's, that'd be a melta with an 8inch range, 4inch for double dice penetration roll..


Dante's Perdition Pistol is just a Meltagun with the Pistol rule, there's no 8 inches or anything.
   
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Absolon wrote:Or could it be an image of something like this



I really hope there's more to it than just being a deformed smaller T-Hawk.

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In the February WD Phil Kelly mentioned in his Planet Strike article that he playtested something whilst playing planet strike using nine dreadnoughts, along with the line "Take a guess how I did that"



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BrookM wrote:In the February WD Phil Kelly mentioned in his Planet Strike article that he playtested something whilst playing planet strike using nine dreadnoughts, along with the line "Take a guess how I did that"


Vanilla Codex? With a Master of the Forge, you can field 9 Dreads in Planet Strike (6 Elite + 3 Heavy Support as Attacker, or 3 Elite + 6 Heavy Support as Defender).

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UltraPrime wrote:I'm lost somewhere.... Agreed, the releases have (so far) been MEQ-Non-MEQ. So, if BA is next, surely next is Non-MEQ? I wouldn't expect another Marine Codex this year, as getting 3 Codexes will be a bonus.


I wouldn't be surprised by a third release this year. . . April to January is a long stretch w/o a 40k codex. Last year we had May and October, a 5 month stretch. But the year before THAT (2008) we had January, May, and October releases. You're right though, a fourth might be too much to ask for. Ah well, I have my Guard to tide me over until BT get revamped.

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Meh, close enough  
   
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apwill4765 wrote:
UltraPrime wrote:I'm lost somewhere.... Agreed, the releases have (so far) been MEQ-Non-MEQ. So, if BA is next, surely next is Non-MEQ? I wouldn't expect another Marine Codex this year, as getting 3 Codexes will be a bonus.


I wouldn't be surprised by a third release this year. . . April to January is a long stretch w/o a 40k codex. Last year we had May and October, a 5 month stretch. But the year before THAT (2008) we had January, May, and October releases. You're right though, a fourth might be too much to ask for. Ah well, I have my Guard to tide me over until BT get revamped.


Here's hoping it's a long-postponed xeno race, like Necrons or Dark Eldar. I heard something a while back about Matt Ward writing the Necron codex, but I also remember that this was supposed to be a winter 2009 (and now an august 2010) release.

I wish GW had releases like WotC were, such that you knew what they were at least a year in advance.

In any case, Blood Angels are looking pretty awesome, I can't wait to field some. I just gotta find a color scheme I like, since the everything-red kinda bugs me. At the very least I'll make the shoulder armor ridges black.

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I'm hoping for Necrons 2H '10. They need a rules update and army expansion more than any other army.

   
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In any case, Blood Angels are looking pretty awesome, I can't wait to field some. I just gotta find a color scheme I like, since the everything-red kinda bugs me

My Blood Angels are black and bone. Wonderful magic of being a 'successor chapter'.
   
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Therion wrote:
In any case, Blood Angels are looking pretty awesome, I can't wait to field some. I just gotta find a color scheme I like, since the everything-red kinda bugs me

My Blood Angels are black and bone. Wonderful magic of being a 'successor chapter'.


Mine actually reverse the normal scheme. the regular guys are death company colors (black with white/red details) and the death co are mostly red. +1 for successor chapters!
   
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I always liked the all red army look, like powered armoured Royal Marines...

Red coats FTW!

Jack


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Therion wrote:
In any case, Blood Angels are looking pretty awesome, I can't wait to field some. I just gotta find a color scheme I like, since the everything-red kinda bugs me

My Blood Angels are black and bone. Wonderful magic of being a 'successor chapter'.


Sweet, "Crimson Seraphs," here I come! In all seriousness, it's just the fact that the 'default' look looks lazy, because it's all red. At the very least the shoulder armor ridge should be a different color. There's an older article on GW that does it this way and they look much better.

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Ostrakon wrote:Sweet, "Crimson Seraphs," here I come! In all seriousness, it's just the fact that the 'default' look looks lazy, because it's all red. At the very least the shoulder armor ridge should be a different color. There's an older article on GW that does it this way and they look much better.


Yeah, but then it depends on the ridge color if it looks good. I think the problem with Codex marines is that there will inevitably be a company color that looks lame with the overall base color scheme. I think that's why the blood angels have gone away from that in GWs mind.

Green? Grey? blech


Although now that I think of it, maybe that was for third company BA only?
   
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pot debris wrote:At the very least I'll make the shoulder armor ridges black


+1

I played Blood Angels in 2ed and 3ed, and they will for me always be red armour, black shoulder trim and one black kneepad with company ensignia (a yellow tear looks good). Sergeants would have black shoulder pads with red trim and yellow chapter insignia.

Check out Masteroftheforge's BAs, they look seriously righteous: http://masteroftheforge.com/tag/bloodangels/

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Yeah those are awesome! I love the look of the terminator gauntlets on the hands instead of the flex tube wrists.
   
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I always liked the black worked into the red myself. I also play a successor called the angels of the damned that have black shoulder pad insides, black hands, and the right leg from the knee down is all black.

I'm just hoping the BA return to being the kick ass assault army that got me playing them in 3rd.

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I like what I am hearing regarding the whole Faustian/Sanguinarian conflict. It gives them more depth and I'm all for that. As someone who put helmets on every marine in my successor chapter, the Angels Invictus, I think it's pretty clear they are fighting the red thirst.
The assault lander I'm intrigued by, but it will greatly depend on what the model looks like and how many points/how much cash it costs. Same goes for some of the elite assault options, they could be amazing, if they have nicely sculpted wings and armor sculpted like Dante's I'm in, even if just to paint them and use them occasionally.
Not so much worried about tac squads getting land raiders, not sure it would be cost effective points wise to do that too much anyway if it becomes true, but it may be a sign they are trying to make tac squads seem interesting in comparison to standard assault marines being available as troops.


   
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Slight update and clarification :

The forthcoming Venerable dreadnought plastic kit does NOT have the options to make a Furiouso/2 DCCW build in it.

Does give you a nice plasma cannon option though.

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Absolon wrote:Or could it be an image of something like this



Not bad, how likley is it that this is what the BA lander thing will look like?

Aside from being red of course.
   
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Here is hoping the Upgrade sprue comes with plenty of Inferno Pistols. I know i'll need at least 12 of the buggers..

   
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Gargskull wrote:
Absolon wrote:Or could it be an image of something like this



Not bad, how likley is it that this is what the BA lander thing will look like?

Aside from being red of course.


Since this seems to match the mystery profile from the Portuguese link, I'd say odds are pretty good?

And NO 2nd Dread CCW in the new plastic dread kit is lame.

It should have had, in plastic, all the options the regular kit does NOT contain!
   
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reds8n wrote: The forthcoming Venerable dreadnought plastic kit does NOT have the options to make a Furiouso/2 DCCW build in it.

Does give you a nice plasma cannon option though.

So no plastic Fury? Or a separate plastic Fury? Not a difficult kit to make with MM & 2nd DNCCW!

Plasma Cannon is nice I guess. Hope it's not cartoony like the FW bit.

   
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Isn't the Plasma Cannon one of the more useless weapons to take on a dread though?
   
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dereksatkinson wrote:Here is hoping the Upgrade sprue comes with plenty of Inferno Pistols. I know i'll need at least 12 of the buggers..



I've already begun chopping up melta guns and gluing the barrels and tanks to bolt pistols....
   
 
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