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![[Post New]](/s/i/i.gif) 2010/09/13 21:04:13
Subject: Re:Better terminators?
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Longtime Dakkanaut
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I don't think anyone who's proposing new rules for Terminators here is suggesting the cost remain the same. That's kind of a no-brainer...
But I'm still in the "Terminators are just fine as they are" camp.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/13 21:10:15
Subject: Better terminators?
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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Yep
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-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
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![[Post New]](/s/i/i.gif) 2010/09/13 21:22:16
Subject: Better terminators?
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Towering Hierophant Bio-Titan
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Alph: In fluff, a bloodthirster should be a towering beast capable of laying waste to an entire army on its own.
In game turns he dieswhen flooded by 30 basic ork boyz.
In order to alter termies, you would then have to alter alot more units to bring them up to standards.
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![[Post New]](/s/i/i.gif) 2010/09/13 21:23:07
Subject: Re:Better terminators?
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Longtime Dakkanaut
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That was entirely my point, earlier.
But nobody listened.
Par for the course!
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/14 14:19:03
Subject: Better terminators?
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[DCM]
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There may be a reason for that...
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![[Post New]](/s/i/i.gif) 2010/09/14 19:07:14
Subject: Re:Better terminators?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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in my Fluffy marine codex i made Terminators immune to Weapons that were Str3 or less. weapons that always wound on a certain roll are uneffected.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/09/14 19:09:38
Subject: Better terminators?
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Sadistic Inquisitorial Excruciator
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Melissia wrote:Why the hell would they be T5? They're still Marines, not some super-entity. Increased WS and BS, I might be able to understand (I disagree with it, but I understand where you're coming from), even increased Initiative I suppose (Though again I disagree, as Terminator armor is not exactly easy to move around in) but increased toughness? No.
Why are people like this (no offence to you) saying that Terminator Armour is harder to move around in and so should not have the initiative gain. Chaplains, Captains etc can have it and they don't have lower I so why not Terminators? I'm not saying they should but am saying that there is no reason they shouldn't.
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![[Post New]](/s/i/i.gif) 2010/09/15 01:00:11
Subject: Better terminators?
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Stealthy Dark Angels Scout with Shotgun
Ohio
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If veterans in general gained I across the board, I wouldent see a problem with it. I think the fact that terminator armor stops you from advancing or whatever after winning a combat is good enough to reprisent the bulkyness.
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![[Post New]](/s/i/i.gif) 2010/09/15 02:24:46
Subject: Better terminators?
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Decrepit Dakkanaut
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Actually there is a good reason why Terminator squaddies don't have I5 and heroic senior officers like Captains do, because the latter are might heroes.
If you want to play "Movie-Marines" just play a squad of Terminators chosen from the Captain entry in Codex: Space Marines.
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![[Post New]](/s/i/i.gif) 2010/09/15 04:16:04
Subject: Better terminators?
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Decrepit Dakkanaut
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Nurglitch wrote:If you want to play "Movie-Marines" just play a squad of Terminators chosen from the Captain entry in Codex: Space Marines.
Actually, that might be an interesting 750-pt game. Go up against Eldar Autarch Aspects and Farseer Warlocks, or Nob Boyz and Warboss Nobz.
Guard, of course, stay as they are.
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![[Post New]](/s/i/i.gif) 2010/09/15 15:09:08
Subject: Re:Better terminators?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Might make an interesting 1k game too.
140 pts will get 1 captain with termie armor, PW and SB.
5 Captains in termi armor with SB, and PW 700 pts
1 captain with termi armor, SB and TH 160 pts
Libby with Termie armor and SS 140 pts
1k even
7 models
see how long they last against an ork horde.
i can see a deathwatch mission like this
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/09/15 15:53:09
Subject: Better terminators?
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Longtime Dakkanaut
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JohnHwangDD wrote:Nurglitch wrote:If you want to play "Movie-Marines" just play a squad of Terminators chosen from the Captain entry in Codex: Space Marines.
Actually, that might be an interesting 750-pt game. Go up against Eldar Autarch Aspects and Farseer Warlocks, or Nob Boyz and Warboss Nobz.
Guard, of course, stay as they are. 
Actually, I once considered using Nobz models as my Boyz, Warboss models as my Nobz, and a converted WHFB Dire Troll as my Warboss - just to show how much bigger and more badass my Orks are than yours!
With all the normal stats for Boyz and Nobz, of course - and the Warbosses would have to somehow fit on 25mm bases.
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This message was edited 1 time. Last update was at 2010/09/15 15:53:25
DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/15 17:37:20
Subject: Re:Better terminators?
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Decrepit Dakkanaut
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Grey Templar wrote:7 models
see how long they last against an ork horde.
i can see a deathwatch mission like this
7 Heroes against an army?
WFB did it in 6E, maybe 7E, too.
It's a classic scenario!
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![[Post New]](/s/i/i.gif) 2010/09/15 17:51:49
Subject: Better terminators?
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Consigned to the Grim Darkness
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Yes, but you forget, WFB can unfortunately become herohammer, which is stupid.
It's stupid when BL does it, too (and damnit they do it way too much).
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This message was edited 1 time. Last update was at 2010/09/15 17:52:37
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/09/15 17:54:13
Subject: Re:Better terminators?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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well, 8th has made taking more heros easier and Troops are much harder to kill.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/09/16 18:31:39
Subject: Re:Better terminators?
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Fresh-Faced New User
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If you really want them to be improved as far as within-reason buffs go, I'd add 1 to BS to further represent the more stable firing platform (they can already move and fire as if stationary, which is only helpful with assault cannons and launchers) and leave it at that. If you also want to travel back to the days when their armor save was 3+ on 2D6...they'll be all but immune to everything that isn't a power weapon or has an AP of 1 or 2 (I'd recommend treating their armor as 2+ when comparing it to AP values).
Otherwise, meh. I'm happy with them the way they are, to be honest. Although, with my Chosen Terminators, I gave their Aspiring Champion an Icon of Nurgle, if for no other reason then for the Evulz. There's a reason it costs an extra fifty points, but it usually means that (as mentioned above) little short of concentrated and heavy anti-tank fire will bring them down at range. For every uncommon and unlucky 1, most small arms need either a 5+ or a 6 to actually wound. And for high-power stuff like Battle Cannons, the armor shrugs that off with little problem.
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![[Post New]](/s/i/i.gif) 2010/09/17 11:27:55
Subject: Better terminators?
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Big Fat Gospel of Menoth
The other side of the internet
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The first problem is that EVERY marine is plagued by 4s. Everything is S4, T4 ect ect. Vets get +1 A and +1LD. A champion is the first time stats start becoming different. Captains don't get any tougher. Hell Calgar is half machine and he's the same toughness and strength. There is a lot of "coulda, shoulda" but over all the codexes work. They will never represent fluff.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2010/09/17 18:38:51
Subject: Better terminators?
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Decrepit Dakkanaut
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When you recall that ordinary civilians are 1s, and mobs are 2s, 4s are actually very good. The problem is that SMs sell too much. If IGs and Conscripts and Rabble were properly common, you'd see just how broken 4s are.
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![[Post New]](/s/i/i.gif) 2010/09/18 06:13:31
Subject: Better terminators?
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Big Fat Gospel of Menoth
The other side of the internet
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JohnHwangDD wrote:When you recall that ordinary civilians are 1s, and mobs are 2s, 4s are actually very good. The problem is that SMs sell too much. If IGs and Conscripts and Rabble were properly common, you'd see just how broken 4s are.
I understand 4s are good, but I'm saying that the entire lineup being 4s really feels disingenuous when you see a scout is as strong as the chaptermaster.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2010/09/18 06:20:07
Subject: Better terminators?
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Decrepit Dakkanaut
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Sure, and the price for that "feel" is rampant number inflation as we had in 2E. Not sure that's a good thing.
Scouts are an odd case, but the answer is that they're generally just less experienced and lacking their black carapace, not that they're physically less strong.
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![[Post New]](/s/i/i.gif) 2010/09/18 21:03:00
Subject: Better terminators?
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Napoleonics Obsesser
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I had a game today that I thought I'd share.
I was playing CSM, and I gave my terminators MOT. But instead of the invul bonus, I gave them +1 BS (I figured 40 points is about how much it's worth). I have to say, they did way better! Much more fun with 5 BS. They earned their points back in a couple turns or shooting.
Although, yes, I know twin linked basically reduces BS 5 to redundacy
The next game I play, I'll give them +1 WS with MoS or something, and I'll see how it goes. Although, I can't really say I'm happy paying +8 points per model for BS 5.....Maybe like 3 points, seriously.
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/09/18 23:03:38
Subject: Better terminators?
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Proud Phantom Titan
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Samus_aran115 wrote:I had a game today that I thought I'd share. I was playing CSM, and I gave my terminators MOT. But instead of the invul bonus, I gave them +1 BS (I figured 40 points is about how much it's worth). I have to say, they did way better! Much more fun with 5 BS. They earned their points back in a couple turns or shooting. Although, yes, I know twin linked basically reduces BS 5 to redundacy The next game I play, I'll give them +1 WS with MoS or something, and I'll see how it goes. Although, I can't really say I'm happy paying +8 points per model for BS 5.....Maybe like 3 points, seriously.
>_< BS5 is good TLBS5 is god damn unreal. I'll list in ascending order of the odds (Just so they line up neatly I've dropped BS when its a TL gun) BS1 16.6% TL1 30.3% BS2 33.3% BS3 50% TL2 55.5% BS4 66.6% TL3 75% BS5 83.3% BS6 86.1% TL4 88.8% (or BS7) BS8 91.6% BS9 94.4% TL5 97.2% (or BS10) ... I really don't think you should have TL BS5 on a model its just way too over powered.
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This message was edited 1 time. Last update was at 2010/09/18 23:08:09
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![[Post New]](/s/i/i.gif) 2010/09/18 23:30:29
Subject: Re:Better terminators?
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Longtime Dakkanaut
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I gak you not, I have put a TL Lascannon on a Ven Dread, and actually managed to roll two 1s in a row, two turns in a row.
Needless to say, I was angry.
He's toting an assault cannon now.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/18 23:37:56
Subject: Better terminators?
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Napoleonics Obsesser
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Yeah, that's what I'm saying. It's really not worth it on CSM terminators, but on Loyalists, it would still be pretty broke
I was thinking of doing something dumb...x5 terminators, all of them are champions, all of them have mark of khorne, all of them have double claws.
That's 5 TL attacks on the charge! WS 5 would be overkill, and probably wasted points.
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/09/18 23:38:22
Subject: Re:Better terminators?
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Proud Phantom Titan
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SaintHazard wrote:I ship you not, I have put a TL Lascannon on a Ven Dread, and actually managed to roll two 1s in a row, two turns in a row.
Needless to say, I was angry.
He's toting an assault cannon now. 
those dice ... they should be put to one side for making Leadership tests.
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![[Post New]](/s/i/i.gif) 2010/09/18 23:55:52
Subject: Better terminators?
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Decrepit Dakkanaut
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They're Venerable Dreadnoughts, not Infallible Dreadnoughts.
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![[Post New]](/s/i/i.gif) 2010/09/21 10:12:30
Subject: Better terminators?
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Death-Dealing Dark Angels Devastator
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i agree with the plus 1 wound on the terminators. possibly the plus 1 Toughness.
but everything else would be a bit too much to give them considering the equipement that they can take.
i only agree with the +1W because im tired of taking 5 Deathwing terminators at 215 points to have them die from one failed save from shooting. i think alot of people would agree thet the armour they are wearing should provide at least a nulified impact from the shot even if it penetrates there armour.
Regards
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Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts
 Sammael would happy slap Belial |
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![[Post New]](/s/i/i.gif) 2010/09/21 10:16:22
Subject: Better terminators?
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Daring Dark Eldar Raider Rider
leeds
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I dont think they should get +T or +W because that would be silly, if your saying that terminators should be T5 because they are elite warriors, then what should a spacemarine captain be? or calgar? or any other tough space marine character that are all still t4, at the end of the say.. they are just space marines.
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I wonder if there is another word for "thesaurus"
2000 points
- 2000 points
- daemons 2000 points
In the making
Warriors of chaos (in the making)
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![[Post New]](/s/i/i.gif) 2010/09/21 10:38:52
Subject: Better terminators?
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Proud Phantom Titan
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How about we don't have a 2+ save?..
W4 B4 S4 T4 W2 I4 A2 Ld9 3+/5++
...Sure that means that Krak missiles can instant death them with only a 5++ but some how that seems fair.
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![[Post New]](/s/i/i.gif) 2010/09/21 10:48:26
Subject: Better terminators?
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Eternally-Stimulated Slaanesh Dreadnought
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Or why don't you have a 3+ save that's invulnerable.
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