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Made in us
Mindless Spore Mine



U.S.

Oh no I feel the need to add my 2 cents.

First of all its silly to see people get miffed at Melissa's posts because its mentioned that
they are Melissa's opinions on the matter.

Next classic Chaos Space Marines had amazing fluff and depth and I understand why
the new one ticks people off. But hey I was a Chaos Marine, once upon a time, and I
will gladly say their newer codex is vastly superior to the previous ones. Honestly most
of the rankings have some good opinions on the nature of the army.

Enjoy for what it is. Heck I play a Ultra successor chapter using the Dark Angels Codex. This way
I can use all Terminators. It will be interesting to see where mine fall on the list.
   
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Consigned to the Grim Darkness





USA

Goddamnit SaintHazard, stop predicting me already.

But yes, DA is next, I'm working on their post which will explain why they are where they are.

This message was edited 1 time. Last update was at 2010/10/12 16:23:06


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Louisville, KY



Score one for me.

I'm totally going to see if I can predict the rest of the codices in order.

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Norfolk

Interesting thread thus far. I look forward to seeing where it goes. I do disagree with the placing of the CSM and BT but I can completely understand why others wouldn't like them, after all 40k would be terribly boring if we all liked the same armies.

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Somewhere in south-central England.

That's why I don't want the Tau made Grimdark™. There are already 13 Grimdark™ factions, and we don't need a 14th.

The rules and fluff comments are bang on.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
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USA

I don't necessarily want them grimdark, I just want them to not be made out to be "OMG FLAWLESS GOOD GUYS!"

Nothing is flawless in 40k. There needs to be some more cracks in the Tau Empire's facade.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Southeastern PA, USA

I dunno that I ever read Tau as being flawless. They always reminded me of true believers in a cult.

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The Midlands

I have to agree with Necron post, I beleive they are cool to have such immense technology and being unable to replicate it etc, but they need names or at least communication to make them worthy, I hate the idea of soundless Aliens. However I think the C'tan and Necrontyr are cool.

The worst part is the rules though, phase out is crap, so is the lack of HQ and Troop choices.

BTW, my 600th measly post for me!!

 
   
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Louisville, KY

Personally, I like the whole "soundless undying robots" thing.

The fact that they bear down on you, with single-minded purpose, without making so much as a sound is actually extremely creepy and cool.

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Vallejo, CA

Yeah, tau is in its place.

My biggest beef with tau is that they are really poorly defined as a race to me. It's like, their fluff is a confusing mishmash of communism and Vedic traditions, but without the rich history and color of the latter or the passion of the former.

In the end, you get a race of petty warlords with a modern art style (I mean that literally), that winds up being bland and soulless compared to most of the rest of the races.

They sort of feel like characters in a sitcom that represent "normal" to make the other characters look more dynamic and interesting.

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Good read so far.

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RVA

So the factions models figure into this rating of the codices? Shouldn't it be "M rates the armies" then?

   
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Louisville, KY

Manchu wrote:So the factions models figure into this rating of the codices? Shouldn't it be "M rates the armies" then?

Who cares?

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Solahma






RVA

Yeah, I just saw the "/factions." My b.

   
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Somewhere in south-central England.

gorgon wrote:I dunno that I ever read Tau as being flawless. They always reminded me of true believers in a cult.


Me too.

They'll do everything they can to get you to convert to their side peacefully, or by force of arms if necessary.

Once you are inside, you get the protection of the Federation.

If you are incorrigible, though, they will try to wipe you out. E.g. the Orks. Tau don't bother to negotiate with Orks any more, they just dust Mycota on their planets.


Automatically Appended Next Post:
However this is off topic. Let's move swiftly on to the next Codex.

This message was edited 2 times. Last update was at 2010/10/12 19:41:57


I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
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SaintHazard wrote:Personally, I like the whole "soundless undying robots" thing.

The fact that they bear down on you, with single-minded purpose, without making so much as a sound is actually extremely creepy and cool.


But from a narrative respect that is really boring and when space bugs have more character...essentialy to me you are just playing the creepy and aloof enemy instead of what you get with other armies where characters on the battlefield add to the narative experience. As mentioned unit selection and competitive builds just are not there either.

800 brethren and 2,000 other personnel were expected to reach Crows World within no more than 12 hours. They never arrived.

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Melissia wrote:I should note that I don't really dislike any of the low ranking factions/codices, the reason they're low ranking is a combination of competitiveness, appeal, how much they fit into my view of 40k. Personally I think that, outside of Chaos Space Marines, all of the factions have concepts that greatly appeal to me. It's just a matter of their execution-- some of them were done far better than others. Which of course brings me to:


I know I'm biased, but when you rank them on competitiveness and appeal I don't know how you keep the Space Wolves from being on top. IMO, their fluff is probably some of the best in the Warhammer 40,000 world. Their differences from the traditional Astarties and character deapth make them a very appealing army. Not to mention that their codex is one of the most competitive in the game today.


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Louisville, KY

Wolflord Patrick wrote:I know I'm biased, but when you rank them on competitiveness and appeal I don't know how you keep the Space Wolves from being on top. IMO, their fluff is probably some of the best in the Warhammer 40,000 world. Their differences from the traditional Astarties and character deapth make them a very appealing army. Not to mention that their codex is one of the most competitive in the game today.


Their fluff is awful. When it gets more imaginative than Wolf Wolfborn wielding the Wolfish Sword of WolfWolf, riding a Thunderwolf, wearing a Wolftooth Wolflace, with the Wolf Claw of Wolf on his other hand, I'll give it a second look.

For now, it's about as bad as fluff can possibly get.

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Wow, sounds like a lot of hate there...

Obviously I disagree, as the Ragnar books are some of the best reads I've had in the Black Library.

While I do agree that the newer characters don't have the deapth of the older ones. Characters like Logan, Ragnar, Ulrik, and Bjorn have been around the game for a long time and have some great history.

Simply put, the 5th edition book certanily makes them competitive. The only other army I would think has as much appeal would be the Orks.


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3000 point Imperial Fists army
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3500 point Bretonnian army
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Louisville, KY

Oh, I like most of the rules in the Space Wolf codex. I only hate one faction more (Blood Angels) because I hate their fluff and rules.

So, my hate is not as intense as it could be.

Not quite.

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Sweden

Kilkrazy wrote:
gorgon wrote:I dunno that I ever read Tau as being flawless. They always reminded me of true believers in a cult.


Me too.

They'll do everything they can to get you to convert to their side peacefully, or by force of arms if necessary.


Not to mention what was brought up in Xenology (if you are one of those that don't ingore everything released outside of codexes):

Spoiler:
That the crystal in the Tau Ethereal's forehead works as a mind-link to those who stay too long in their presense (or something like that) creating a hive mind like state in those that "convert" to The Greater Good. It would certainly explain how peace was brought to the warring factions essentially over night by the Ethereals and why Farsight created his conclave after his army's Ethereal was killed.


It's a conspiracy!



Which make them alot more sinister than most would think. See what interesting fluff you miss when you don't read anything outside the codices?

I won't bother. 
   
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Personally SW are the only kind of marines I would ever play, as much as I dislike them as a whole. They are different and funny. The viking pagan background is refreshing between all those dull christian-like, stuck up bald supersoldiers who are the rest of astartes, and the feral feel of the chapter offers a wide range of crazy conversion possibilities .

Lack of imagination in GW writters doesn´t represent a problem since we have loads of nordic mythological stuff to pick up all the names and simbology we need to build our own fluff.

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The Tau could really use a kick in the ass in terms of fluff; i love their faith in technology as opposed to the Imperiums blind mysticism, they just need far more depth

And they're not friggin space communists, i hate that argument

This message was edited 2 times. Last update was at 2010/10/12 21:41:27


 
   
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Freaky Flayed One






Thornton, CO

SaintHazard wrote:
Wolflord Patrick wrote:I know I'm biased, but when you rank them on competitiveness and appeal I don't know how you keep the Space Wolves from being on top. IMO, their fluff is probably some of the best in the Warhammer 40,000 world. Their differences from the traditional Astarties and character deapth make them a very appealing army. Not to mention that their codex is one of the most competitive in the game today.


Their fluff is awful. When it gets more imaginative than Wolf Wolfborn wielding the Wolfish Sword of WolfWolf, riding a Thunderwolf, wearing a Wolftooth Wolflace, with the Wolf Claw of Wolf on his other hand, I'll give it a second look.

For now, it's about as bad as fluff can possibly get.


Made me lol so hard I coughed water all over my keyboard. I do agree with you though, Space Wolves are terrible... Especially where they attack the Thousand Sons for no good reason.

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...urrrr... I dunno

SaintHazard wrote:
Wolflord Patrick wrote:I know I'm biased, but when you rank them on competitiveness and appeal I don't know how you keep the Space Wolves from being on top. IMO, their fluff is probably some of the best in the Warhammer 40,000 world. Their differences from the traditional Astarties and character deapth make them a very appealing army. Not to mention that their codex is one of the most competitive in the game today.


Their fluff is awful. When it gets more imaginative than Wolf Wolfborn wielding the Wolfish Sword of WolfWolf, riding a Thunderwolf, wearing a Wolftooth Wolflace, with the Wolf Claw of Wolf on his other hand, I'll give it a second look.

For now, it's about as bad as fluff can possibly get.



I spot a mistake!

Canis is actually not, as people commonly believe, Latin for "wolf." It actually means "Dog." His name is Dog Wolfborn, people!...





Actually, now he sounds like a Starfox character.

Anyway, I'm afraid it really isn't as bad as all that in the SW codex. Arguably, there is only a few references of that fashion to wolves in the SW dex, disregarding Dog Wolfborn. I mean, most other characters are armed with Norse-referencing names, and the items such as Wolf Claws have been called that since the last codex. Even the psychic powers are named more for weather occurrences than anything else. I can understand the annoyance with the Wardian writing in new codexes, but let's not blow it out of proportion.

Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

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USA

Wolflord Patrick wrote:I know I'm biased, but when you rank them on competitiveness and appeal I don't know how you keep the Space Wolves from being on top.
Because I don't like their fluff as much as you do?

Also, the competitiveness of every army is over/underrated.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
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Chicago, Illinois

Melissia wrote:
Wolflord Patrick wrote:I know I'm biased, but when you rank them on competitiveness and appeal I don't know how you keep the Space Wolves from being on top.
Because I don't like their fluff as much as you do?

Also, the competitiveness of every army is over/underrated.

I can see that.

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Columbus, Ohio

Melissia wrote:
Because I don't like their fluff as much as you do?

Also, the competitiveness of every army is over/underrated.


Not saying how much you do (or don't) like their fluff. Just throwing it out there that I'm a SW nut which would influence my ranking them close to the top.

Also, and while I agree that the competitiveness of every army is over/underrated based largly on who is playing them and what is in his/her list.

All things being equal and understanding that this is your thread and you are giving us your opinion, I felt like sharing mine...

Now, I'll shut-up and wait anxiously to see the rest of your list.

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Adepticon Team Arrogant Bastards
6000 point Space Wolves army
2500 point 13th Company Space Wolves army
3000 point Imperial Fists army
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Kent, U.K

subbed, agree p much with everything, though Im sad my beloved nids didnt get too much love, however I will grudgingly admit that they are made out to be slightly too OP fluffwise.
Interested to see where codex marines is placed.

and  
   
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Trilobite wrote:subbed, agree p much with everything, though Im sad my beloved nids didnt get too much love, however I will grudgingly admit that they are made out to be slightly too OP fluffwise.
Interested to see where codex marines is placed.


Scared to see where my beloved Eldar end up, I am assuming that they will be close to the bottom here.

While I enjoy my fluff for my army I often wonder how long it takes a dieing race to die and how long GW can just let them die...

800 brethren and 2,000 other personnel were expected to reach Crows World within no more than 12 hours. They never arrived.

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