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Somewhere in south-central England.

If anyone wants an alternative to GW's SMs they should look into the Zvezda range.

http://www.zv-desant.ru/?set=7

There are also some rather Nyratid looking monster kits.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

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Fixture of Dakka






WarOne wrote:
I'm relatively ignorant to the entire backlash of the Transformers movies, so can you tell me what did the fanbase do exactly to tell Hasbro about what they thought about the movies beside using the internet forums to vent their frustration?

It went something like "Michael bay Raped my Childhood!"

Basically 'The fandom' didn't like the quality of the movies, the director of the movies or the toy athstetics and considering the core franchise for the next 5-7 years starting in 2006 was going to be the movies, people have been bitching ever since about how they won't buy the new toys, how HASBRO forgot who made them great and how they are destroying Transformers forever. Are they right? Well the main thing is, people can say what they hate, but people like to put thier opinions out there as "I hate this and because of this, the company is stupid and will fail. They should listen to me". It is disturbingly similar to the GW fandom even down to when peopel got all pissy when Hasbro sued KO makers and got them thrown off eBay. "If Hasbro released every reissue at all times available at retail, I wouldn't be forced to buy KO reissues! Hasbro has no one to blame but themselves for leaving holes in their toyline."

I think Hasbro was vindicated in the direction they took the franchise and despite some of the major fandom wars and complaints, they are doing just fine.

While GW seems to be doing 'ok' not great, everyone wants to claim credit that every financial problem is a direct result of thier personal gripe with no experience or evidence that it is related to that. 'Fandom knows best' is a disturbing trend on the internet and even if they are right once or twice, usually that is not the case overall. People want whatever benifits them personally even if it doesn't have a valid buisness case that can be supported without damaging the company.


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Burtucky, Michigan

n0t_u wrote:
Those local Australian and New Zealand accounts have worked hard over the years to build up their customer base by word of mouth and running events. As have our Hobby Centres which have recruited tens of thousands of customers through introductory activities, painting lessons and beginners programmes. It’s because we want to have a vibrant customer base in Australia in twenty years time, that we are taking legitimate action now to support local accounts and Hobby Centres.



Way it's going I'll be surprised if they have this customer base at all in 10-15 years. If the prices weren't stupid people wouldn't bother with the two week wait to ship it from across the world and go to these FLGS which seem to be quite uncommon and work by providing more than just GW as they have to keep to the crazy GW prices here which are probably pretty detrimental to these independent stores. They don't need to be lowered to the point where they are really cheap, just balanced more with their overall global pricing. One step at a time really.

The main reason they were probably able to reach those numbers were that they had a monopoly here for a fair while, but now that they don't the market may slip away from them.

But sure keep doing this.



I just wanted to chime in and say I laughed at the picture. I do that to everyone I know for many reasons.
   
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Longtime Dakkanaut



Beaver Dam, WI

iproxtaco wrote:These "Interweb Mooks" are also GW customers, that should at least garner some respect.

It doesn't take a business expert to see what GW are doing. Sure, you're going to respond by saying that I'm not one hence why I'm uninformed, which isn't exactly true. I'm informed by the posts of people with experience in economics, and I understand and agree with what they say.

Exactly, we don't like the response because we don't agree with the reasons behind GW's moves regardless of who or where it comes from or how it's worded.

I agree to an extent, he should have done what you said, perhaps they would have taken a little more thought about what he said. However, if they just see a wall of criticism they aren't going to take it seriously anyway. GW is of the mind that a few customers writing in represent only those few customers. What Calvin did was give them statistics, however inaccurate and novel they may seem, coming from an internet forum. It should have given them at least an over-view of how people are reacting.


1. Price your product so that it is a painful decision to buy the product. (@ $500 USD per army or more)
2. Promote instability in your gaming system so that your investment is at risk in 6 - 12 months of being outdated/underachieving.
3. Remove metal and go to resin, tell your customers it is an improvement and oh by the way it has added 50% to the cost.

This sound like a non-winning formula to me. The problem is not complaining customers it is the silent customer who walks away never to come back. Frankly GW miniatures are not earth shattering awesome compared to competitors. It is the sheer fact that GW games Warhammer and 40k have a universal nature much like McDonalds. I can go anywhere in the world darn near and find some group that plays one of those games. It is the one GW advantage. Long term though the 3 downsides listed above will drive people away so you will sell units and GW perhaps will pocket 20% per unit sold but the unit sales will be one tenth of what a properly marketed model could be.

I mean 1000 units at 5$ profit or 10000 units at 2$ profit. It seems that GW is going for the immediate payout and thumbing its nose at the potential for a higher volume profit.

This message was edited 1 time. Last update was at 2011/06/22 14:08:36


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On an Express Elevator to Hell!!

Although I don't think you can compare the scale of those two companies. The transformers movies cost hundreds of millions of dollars to make, and probably made many more times that at the box office. They exist on a different level to GW, and while I would argue that the 'niche' of internet interest does not constitute the majority of the player base in GW's case, they would certainly make up a far bigger majority than was the case with Hasbro.

I think that the average young teenager who comes into the game now is quite internet savvy. They are most likely are in to computer games, and other specialist interests that have communities on the web. I wouldn't be surprised if those new players took a look at the forums, and if they do so then there is no way they could have avoided some of the overwhelming negativity which has been flung about recently. One of the old sayings of customer service relations was that if you gave a customer a bad experience, they would tell ten of their friends about it. Thanks to the internet, a few bad experiences can travel far further, and when you piss of an entire area of the globe (as has happened over recent weeks) the outcry can reach monolithic proportions. It doesn't help that GW seems intent on not engaging with the internet at all, and pretending it doesn't exist, instead letting a few poor guys running the facebook page bare the brunt of the vitriol aimed at the company. Sadly in this day and age, when fans of this sort of niche hobby demand and expect feedback and dialogue with the companies they invest their time with, it gives the impression of GW telling their customers to f*** off and not caring at all, even though of course this is not the case.

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Miri, Sarawak, Malaysia

The Chinese have an old saying, "Don't make your business to big very fast, or else it will scare away your customers."

This saying means many things but GW is doing this literally.
   
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Why are some people talking about this 'silent majority'? It's not as if they don't have an opinion, and are immune to what's happening. When a non-forum person sees prices go up, they're going to consider whether they want to buy something at that price. When they see that Finecast prices have increased, despite resin being cheaper, they're going to think why that is, and probably be generally annoyed because of it. This 'silent majority' phrase presumes that they aren't aware of the things around them. The Voice of the un-washed masses has spoken!
   
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Miri, Sarawak, Malaysia

The silent majority have immense power. The let their actions speak for themselves.

They choose not to buy. There is nothing more to be said. How scary is that to a company? Very scary. Imagine your actions are your own undoing and you would never know because they silently walk away from your products.
   
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Biloxi, MS USA

WarOne wrote:
Beast Wars was the start. At first people were skeptical about animal transformations. Little did they know that those would be the glory days of the new Transformers once that series ended and became Beast Machines, followed by the Transformers Armada (got worse at time went on) series trilogy and Transformers Animated (ugh..).


I think you're basing a lot on your own bias. The Unicron trilogy was a big hit with more TF fans than you think(even springing a sub-fandom based around minicon/micron collecting) and that's even more true of Animated(in fact this year's Animated themed Botcon set sold out faster than any year previous). As well, you're ignoring how well Robots in Disguise/Car Robots did.

I know I've posted this before in threads regarding this issue with GW, but I think now that it's been brought up(several times), everyone needs to have a read through this entry:

Ruined FOREVER

It's a bit relevant.

This message was edited 1 time. Last update was at 2011/06/22 14:26:02


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Overall, I think Mark Well's response is a positive thing. Really, did you actually expect you'd get a response at all, let alone a personal one?
You're annoyed at him for the generic company-speak, for copy-pasting answers. Can you imagine the uproar on here if even a single different word could be construed with an alternate meaning?
Mark Wells cannot very well admit that their company is doing something wrong. They need to be confident in their business decisions when they make them.
Really, you've got an amazing outcome here; very senior management has responded in a reasonably personalised manner to each of the points you make, acknowledging that there is at least a difference of opinion. Perhaps the seeds of change have been planted.

I'm not saying I agree with what MWells is saying. But, as others have said above, we on the forums seem to think we are much more important than we really are, and all of our 'fixes' would really be changes to a company that has managed to become extremely successful in order to cater to our own needs. GW might be in a slight decline, but they still managed to make decent profit, which means that it will be many years and with many opportunities for drastic restructuring before GW actually 'dies'.
   
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Silver Spring, MD

Dang, cant believe I actually just read that entire thing...like the thread though and both sides have things that are correct. But the silent majority walking away thing was a cool point. I dont claim to be an expert, i am not claiming i can run a company. I am currently taking economics at University of Wisconsin-Madison. In which I learned about elasticity...models are a very elastic product, they are by no means necessary for survival(techinically). So with higher prices, less are sold, I am not saying that GW should make each model 1 penny because that would also be hard to turn a profit, but there is an equilibrium point on the supply and demand curve, and (i very well could be wrong) i dont believe that they are currently there. Profits are MAXIMIZED at that point. And if GW is currently there, kudos, keep up the good work, and we are wrong. But i am not inclined to believe that if they have been in a decline for the last 5(maybe 10) years

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In my view GW are in decline because they have been forced to price their core ranges above market clearing price to support the expense of their retail chain.

They need the retail chain because it is their only real marketing channel. However, they aren't getting best value out of their retail space because they have a very limited range of products (basically, three products).

I think GW should be publishing and selling a greater variety of games than just WH/40K and LoTR. Give more people more reasons to walk into the shop. Give the staff more products to sell.

The other thing they should do is not piss off veterans. Veterans are a potentially huge source of word-of-mouth promotion and transferral of expertise to new customers.

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Beaver Dam, WI

dajobe wrote:Dang, cant believe I actually just read that entire thing...like the thread though and both sides have things that are correct. But the silent majority walking away thing was a cool point. I dont claim to be an expert, i am not claiming i can run a company. I am currently taking economics at University of Wisconsin-Madison. In which I learned about elasticity...models are a very elastic product, they are by no means necessary for survival(techinically). So with higher prices, less are sold, I am not saying that GW should make each model 1 penny because that would also be hard to turn a profit, but there is an equilibrium point on the supply and demand curve, and (i very well could be wrong) i dont believe that they are currently there. Profits are MAXIMIZED at that point. And if GW is currently there, kudos, keep up the good work, and we are wrong. But i am not inclined to believe that if they have been in a decline for the last 5(maybe 10) years


I agree for their target audience. If you figure that building a playable army has gone from @ $200 to @ $500. And the life expectancy of that $500 dollar investment has gone from about 2 years to 1 year due to the codex creep oneupsmanship that seems to be the norm now. You can be talking the investment has gone up 500% to play the game. Now in my case that may be fine but I know from experience that other than a core of hard core players, we have lost about 75% of the community that used to play 40k in our area. We also see newbies that start and are enthusiastic until they find that their army can no longer compete and then most drop not reinvest in the flavor of the moment.

Hopefully the finecast "enhancement" where we see a 50% to 80% cost increase will not be the straw that broke the camel's back but it is scary to think that your fully outfitted army with "finecast" adds is going to take your cost up to $600 to field the army of choice.

As I said the problem is not those who complain. They/we still have a passion for the game. It is the silent - in our part - 75% that look at their disposable income and decide that they will be happier spending their $500 on something else. Whether it is the sheer cost or the known frustration of having spent $500 only to see the newest codex totally invalidate your investment.

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Brunius wrote:I'm sorry, if you people have to take into account the price of tin/plastic, then why do competitors such as privateer press still price their products lower?


As far as I can tell, speaking as someone picking up Legion for my first Warmahordes army, the only thing that really keeps PP games cheaper than GW is the much lower model count. The price tags on some of these things are pretty eye-popping ($85 battle engines? $100 for 5 cavalry models?)
   
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Chibi Bodge-Battle wrote:"GW ARE RUBBISH, SERIOUSLY DO THEY EVEN KNOW WHAT THEY ARE DOING!"

Personally I would like to see some evidence that they actually do know.
They show little evidence of being able to do so, other than "they are a niche market who can charge what they want because a loyal fanbase keeps begging for more."

They take a loyal fanbase for granted and show nothing but disrespect bordering on contempt.
GW management display a mindset that is exploitative. It is simply not good enough to say that that is the nature of business.

It is part of the fault of the long term customers that has brought this about for putting up with it but if any other company behaved like this towards its customers, would you keep buying their products/services?

Apologies if that is emotive, but as I have said elsewhere, I have never known another company behave like GW, so I have nothing else to base the experience on.


From a business standpoint, I think they know exactly what they are doing. They are playing ratio games with the financials so they can continue to appear to be healthy to the capital and investment markets by improving or holding their ratios at an even point. How they are doing it is irrelevant to that goal. Ratios and cash positions are king for what they are doing which reflects that all their decisions are geared toward maintaining sales levels or cutting cost. Declining sales volume does not appear on those reports, only revenue and profit. Ratios good, dividend paid, investors happy, management happy.
   
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Essex

Kilkrazy wrote:In my view GW are in decline because they have been forced to price their core ranges above market clearing price to support the expense of their retail chain.

They need the retail chain because it is their only real marketing channel. However, they aren't getting best value out of their retail space because they have a very limited range of products (basically, three products).

I think GW should be publishing and selling a greater variety of games than just WH/40K and LoTR. Give more people more reasons to walk into the shop. Give the staff more products to sell.

The other thing they should do is not piss off veterans. Veterans are a potentially huge source of word-of-mouth promotion and transferral of expertise to new customers.


The problem with their retail chain is now they have to pay their stay minimum wage, in the UK that must have nearly trippled their store running costs, I believe before it was low wages for a brilliant staff discount.

   
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Somewhere in south-central England.

Then their business plan is screwed, because it's entirely based on retail shops selling two basic products.

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We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
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Southampton

Kilkrazy wrote:Then their business plan is screwed, because it's entirely based on retail shops selling two basic products.


Two basic products at a super high markup.

It's not unlike cinemas really. I was a manager for Odeon once and the business plan actually has nothing to do with selling tickets for films. The box office is really money for the distributor. Although the cinema gets a share, it's only enough to break even, once you factor in staff costs and rental of the premises etc. Where the cinema actually makes money is from selling popcorn and postmix at an 80% mark up. The day customers stop buying it, is the day that cinemas disappear from this country.

For GW, the game (or the film) is incidental. It's just the reason to get people through the door. The business is selling paper, plastic and resin (popcorn and postmix) at an inflated price. As KK suggests, the business might therefore benefit from producing more games (or showing a greater variety of films) like they did in the old days.

   
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carmachu wrote:

Do you REALLY want to get into the arguement of how Disney treats its customers, release information, and accessability to its products vs how GW does the same? Because GW will LOSE that arguement hands down.


Not really sure what you are getting at here, the comparison was that they both sell very specific IP items for a premium price and don't allow other 3rd parties to infringe their own IP. It wasn't a comparison of the companies themselves or their methods, just an example of companies charging a premium for access to a certain IP.

nkelsch wrote:While GW seems to be doing 'ok' not great, everyone wants to claim credit that every financial problem is a direct result of thier personal gripe with no experience or evidence that it is related to that. 'Fandom knows best' is a disturbing trend on the internet and even if they are right once or twice, usually that is not the case overall. People want whatever benifits them personally even if it doesn't have a valid buisness case that can be supported without damaging the company.


QFT and very eloquently put i might add.

The HASBRO example is an interesting case study but doesn't compare in scale or scope with GW, with HASBRO's huge sales figures. My argument about Irrational Fans comes to the fore when I read the sublimly ridiculous "Michael Bay Raped my Childhood" arguement.

I 100% Agree with KILLKRAZY the Retail arm is disabling GW, it is an enormous expensive operation and it is the only Gaming System/ Game creator that followed this line. Once the Internet took off with Broadband, well the rest is history, Ebay, discount retails, bits stores are hurting GW and benefiting us.

I think we need to identify more precisely why GW was doing so well in the Late 90's before the Advent of the LOTR. Any Ideas?

This message was edited 1 time. Last update was at 2011/06/22 18:25:23


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Essex

Kilkrazy wrote:Then their business plan is screwed, because it's entirely based on retail shops selling two basic products.


I don't think it was so screwed before min wage, its actually pretty cleaver, if you can gets someone to work for peanuts then real its a win for the company, low wages = more profit, just s shame that damn evil goverment stepped in

mwnciboo wrote:I think we need to identify more precisely why GW was doing so well in the Late 90's before the Advent of the LOTR. Any Ideas?


Well this is what I remember from the 90s

Mail Order - You used to be able to call up and say "hey I want to spend x on y, what deal can you do", it wasn't massive deals but you felt like a valued customer
White Dwarf - You know what I see that stands out the most, deals, you look through old ones and they had deals like "buy and a landraider and termies and save £5-10", buy a command squad and razorback save X"

Aside from the deals you had one offer you actually had some good articles, chapter approved, any one remember the flesh tearers list? I actually bought a flesh tearers army because this, I also remember they would have a Q&A over rules, anyone remember when they changed the command squad so it could split up, apoth joining units, tech marines going off on by himself.

Specialist games - I know not everyone will agree but I think they helped alot, Necromunda was great, I seem to recall it had rules for using models from you armies (stealers, arbites, marines), gorka morka which had great models for expanding your Ork army, space hulk, blood bowl, mordheim, as a kid I actually renmember playing talisman in the store with the, I don't know but I think the company just had a different feel about it.

Rules/models - While the old rules and models may not be as nice as what we have today (or streamlined) I think they had a lot more character, look of the realm of chaos book, daenomic animoisty, when I look back at 40k will ap system for tanks was silly I do remember a lot of quirky things, amusing grenade types, shot guns that actually moved you backwards, back of the book armylist (genestealer cult I seem to recall being one), as for the models they just seem so much more serious, I actually miss the old goffy orks!

Cutsomer reward scheme - who remember the silver skulls? but x amount and get stuff free?



Problem with GW now is they have just cut everything from that list, maybe some was needed all those things are what made me want to go into the store and spend money, now they have lost the friendly face and the image of for gamers by gamers, its just some guys in suits trying to improve the share prices.

This message was edited 2 times. Last update was at 2011/06/22 18:37:05


   
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Sheffield / Oxford

Chimera_Calvin wrote:As you may know, GW has recieved a bit of criticism over the last few weeks [/understatement]

Some of that was from me! Hence, I sent a letter to Mark Wells (GW CEO) which I have copied here:

Spoiler:
Dear Sir,
It is with regret that after 23 years of loyal custom I feel compelled to cease purchasing Games Workshop product and look for alternatives elsewhere. Despite the abiding appeal of your games and the settings thereof, I can no longer support a company whose business decisions are so flagrantly to the detriment of their customers.

I appreciate that Games Workshop is a business and must make a profit. I further understand that as a publicly traded company, you have an obligation to your shareholders – but if your decisions (designed it seems purely to prop up short term profit margins) lead to the alienation of your customers and a continuation of the falling sales volume you have experienced for many years, then I see no long term future for the company.

It is a fact – and one that you and your colleagues have stated publicly – that you rely on the goodwill of your customers to advertise your product through word-of-mouth recommendation, yet your actions often indicate nothing but contempt for the hopes and expectations of those customers, as examples:

1. Your ‘Specialist Games’ range has clearly become a dumping ground for games that you no longer wish to support yet are unwilling to remove from sale in spite of repeated claims to the contrary.
2. An inability (or simple refusal) to write balanced and tightly-worded rules to reduce disagreements between players and to facilitate better tournament play, justified by the tired trope that players can create house rules for anything they don’t like – despite the fact that having better rules in no way prevents the creation of house rules by those inclined to do so.
3. A release schedule which consistently leaves some factions without an update for entire editions of their associated game and many units having rules but no representing models.
4. Spates of ‘Cease and Desist’ orders issued by your legal department to companies who are in many cases filling in the blanks left by your release schedule. A classic case of trying to deal with symptoms rather than cause.
5. Paranoid levels of secrecy regarding new releases and increasingly heavy-handed attempts to thwart the release of information, as if having people excited about forthcoming releases and spreading the word about them is somehow detrimental to sales.

Your most damaging decisions, however, have come with price. Like-for-like prices have risen almost 600% over the last 25 years, despite the UK inflation rate running at 160% over the same period. The growth of your company should have led to economies of scale, particularly when associated with a move to cheaper casting materials – first with plastic and most recently with ‘finecast’ resin. However, whilst your plastic kits are cheaper than the metal equivalent of those models, they remain twice (if not more) as expensive as comparable multi-part 28mm plastic kits made by your competitors. In contrast your ‘finecast’ kits are more expensive than their metal equivalents and are receiving worryingly bad reviews from independent sources with regards to their casting quality.

Your latest round of price increases, coupled with the change to ‘finecast’ has led some products to receive an effective 30% price rise – in the current economic climate people simply cannot afford these kinds of increases.

Finally, the embargo on independent retailers shipping outside of the EU has made the hobby prohibitively expensive for many in the affected territories, particularly in Australia and New Zealand. Your public statements regarding independent retailers are frankly offensive – surely all avenues that allow people to participate in Games Workshop’s games and other hobby activities are of benefit as this will grow your customer base? The notion that somehow buying from an online retailer is damaging to ‘the hobby’ is absurd. If it is not economically viable to run Games Workshop stores in certain territories, why not work with local independents or gaming clubs to raise the profile of your games? Simply trying to force people to pay prices they cannot afford will lead to fewer customers and hence less of the ‘local support’ you claim to cherish.

The culmination of all these decisions has reached a head in the last fortnight and has given rise to an outpouring of feeling I have never experienced before. To try and get a measure of the mood of the gaming community I conducted an online poll through the ‘dakkadakka.com’ website (one of the leading online forums for discussion of Games Workshop products) which garnered 565 responses over a 5 day period with the following results:

106 people (18.76%) stated that they had already ceased buying Games Workshop products before the latest price rises, with a further 94 people (16.64%) saying that they would no longer buy in the future.
66 people (11.68%) stated that they would make one last purchase to complete existing projects but would make no further purchases whilst 167 people (29.56%) said they would remain as customers but would spend less in the future than they presently do.
116 people (20.53%) stated that there buying habits would remain unaffected with just 16 people (2.83%) planning to increase their future spending.

In summary 35.40% of customers who responded to this survey will no longer spend money with you, 41.24% will spend less than they had otherwise planned with only 23.36% spending as much or more than before. Whilst an individual letter can be ignored, surely these figures should make you aware of the depth of feeling against your decisions?

In closing, I wish to extend an olive branch. It remains my firm belief that Games Workshop can regain the custom of those like myself who have decided that we can no longer support the company and are looking instead at wargaming pastures new, but only if it is willing to change and truly willing to address the needs and concerns of its customers. I and many others would be happy to engage with you and work with you to overcome these problems, but you must open the door for us to walk through.

Regards,


To which I recieved the following response:

Spoiler:
Thank you for your letter in which you described your concerns regarding Games Workshop’s strategy. You raised a number of issues and I will do my best to address them.

First, as for our product releases and rules, the last thing we are trying to do is treat our customers with contempt. Quite the reverse. Come down to Nottingham and talk to us if you have any doubts on that score. When Jervis says he will speak to anyone regarding their concerns, he is serious about that. I see him most weeks in Bugmans having coffee with experienced customers like yourself to learn what your suggestions are.

The simple fact is that we cannot possibly make everything that every customer wants as there is a limit to how much our Studio can design or our factory make. We have to make choices about what products we release and when. Specialist games is a good example. We would love to have another go at one of these, but there are other exciting projects that we have to deliver first.

That’s not to say they will never be revisited, as we showed with Space Hulk, it’s simply a case of priorities. That’s why we keep them in the range, so that at some time in the future we have the option to come back to them. We are not trying to be disrespectful to fans of these games, many of whom will love the other new stuff we do as well. It’s just that they are not top of the list right now.

As for the legal action we take against infringers, I don’t think we have any choice. They have taken, without our permission, intellectual property which our design teams have taken years to develop and have used it for their own commercial purposes. That is clearly morally and legally wrong. If companies want to make product using our intellectual property then they should approach us for a licence, like Fantasy Flight Games have. Provided they meet our quality standards and our minimum royalty requirements, then we will consider them. But they can’t simply steal from us and expect us to ignore them.

As for secrecy about new releases, what we have found is that the more secret we keep things, the more excitement there is about a launch. Space Hulk was a great example of this, as was Finecast. Some people love to know in advance what is going to happen, of course. But as you point out in your letter, we are a commercial organisation. And what we have learnt is that the more information that is leaked in advance, the weaker the launch. The more secret we keep it, the bigger the launch. We are not being paranoid, it just makes sense for us to do it that way, nothing more than that.

Next let me deal with price increases. We review our pricing each year. In doing so we take into account the costs of designing and making the product, raw material costs, support costs such as staff salaries and rent for our Hobby Centres and of course any quality improvements we have designed into the products.

All of these costs have increased in recent years, particularly raw material costs such as tin and plastic which have increased far faster than our retail prices. The reason that we have been able to absorb much of this cost pressure is that we are constantly investing in technology and training to deliver greater efficiency in our manufacturing and design processes. We have also worked hard to keep our staffing to a minimum in all areas, from hobby centres to production lines to offices.

However, the one area where we will not compromise is quality. Every miniature we have released since you started in the hobby has delivered an improvement in quality. Our plastic sets, paints, scenery and hobby products are incomparable compared to then. I’d argue that our product quality has improved at a far faster rate in recent years than our prices.

Finally, I’m not seeking to offend anyone when I say that European trade accounts have not invested in growing the customer base outside Europe. I’m simply stating the facts. If we had not taken action to enforce our European trade terms, they would have continued to undermine the very accounts you suggest we work with to support clubs in places like Australia and New Zealand.

Those local Australian and New Zealand accounts have worked hard over the years to build up their customer base by word of mouth and running events. As have our Hobby Centres which have recruited tens of thousands of customers through introductory activities, painting lessons and beginners programmes. It’s because we want to have a vibrant customer base in Australia in twenty years time, that we are taking legitimate action now to support local accounts and Hobby Centres.

Hopefully that helps to explain the reasons for each of the decisions we’ve made. I’m sorry that at the moment you are unhappy with us. It certainly wasn’t our intention to upset you. What I hope comes across is that whenever we are faced with difficult choices at Games Workshop, we always seek to do the right thing for the long term. That may make us unpopular with customers from time to time.

However, we believe that the choices we have made will enable us to keep making fantastic miniatures and games with outstanding service from local accounts and Hobby Centres. And, if we keep doing that consistently well over time, in the long term there will continue to be a great Games Workshop for current and future customers to enjoy.

Yours sincerely

Mark Wells


First, apologies for the wall of text but I thought I would be doing a disservice to those interested by paraphrasing what he had to say. As to my feelings?

Well, I have to say I am impressed to have a personal reply - certainly not something I expected, but it is clearly not a standard letter as it addressed everything I said point-by-point. I think I was misinterpreted slightly with regards to copyright infringement - I was pointing out that if GW had done its job properly to start with then aftermarket bits companies would not have arisen in the first place but reading back I don't know if I made that clear enough.

As for the biggies:
All price rises are justified because the quality is universally better...
Secrecy works - it made the release of Space Hulk and Failcost the successes they were... oh wait
Specialist Games are not being ditched 'in case we go back to them later, like Space Hulk'... err, SH was never a Specialist Game and had been officially out of print for years before the splash 3rd edition.
Australia and New Zealand need protecting from those evil European traders or the hobby will disappear down under... what the ?
Games Workshop always takes decisions for the 'long term'...

Back to the drawing board, methinks.


Your letter absolutely hit the nail in the head, congratulations on a well written letter and your extensive economic knowledge.

On the subject of pointing us in the direction of Jervis in Bugmans bar, I wonder what would happen if a large number of disgruntled gamers wandered down to Nottingham and started asking a lot of questions?

-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in gb
Lieutenant Colonel







Well, I would recommend that as direct action. Go there with £100 of beer tokens a polite manner and some bridled passion (don't let your emotions get the better of you and your language) and make a good/solid arguement. Consider it from every angles, know and freely admit the weaker parts of your arguement and see where it gets you.

My personal idealogy is that Mass production = Good. Drive down unit cost, Gamers should be given generic models we can adapt. TACTICAL MARINES are a perfect example, why do we need specific GREY HUNTERS et al, just sell an upgrade sprue for £10 (One for DA, BA, SW, BT IF etc etc). Use the generic Marine pack for all of them as bodies and legs, with specific upgrades from the Sprue packs. Unit Cost in the 1,000,000 and drive the cost of 10 Marines down to £15 and an Upgrade sprue £5 - £10 depending. Do this for every race and you are laughing.

Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest! 
   
Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

On the subject of pointing us in the direction of Jervis in Bugmans bar, I wonder what would happen if a large number of disgruntled gamers wandered down to Nottingham and started asking a lot of questions?

Probably the same thing that would happen anywhere else: If you were polite and felt like discussing things over a beer, you'd have a good time and get some good conversation, and maybe some answers. And you'd have a chance to give him some feedback.

If you all walked in angry and the entire tone was accusatory, he'd answer a couple of questions and leave.

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in gb
Mighty Chosen Warrior of Chaos




Essex

mwnciboo wrote:My personal idealogy is that Mass production = Good. Drive down unit cost, Gamers should be given generic models we can adapt. TACTICAL MARINES are a perfect example, why do we need specific GREY HUNTERS et al, just sell an upgrade sprue for £10 (One for DA, BA, SW, BT IF etc etc). Use the generic Marine pack for all of them as bodies and legs, with specific upgrades from the Sprue packs. Unit Cost in the 1,000,000 and drive the cost of 10 Marines down to £15 and an Upgrade sprue £5 - £10 depending. Do this for every race and you are laughing.


Do you honestly think price is the only reason people are buying less, GW have basically removed everything from the equation that won them a lot of customer loyalty.

This message was edited 1 time. Last update was at 2011/06/22 18:41:41


   
Made in gb
Longtime Dakkanaut






Sheffield / Oxford

mikhaila wrote:On the subject of pointing us in the direction of Jervis in Bugmans bar, I wonder what would happen if a large number of disgruntled gamers wandered down to Nottingham and started asking a lot of questions?

Probably the same thing that would happen anywhere else: If you were polite and felt like discussing things over a beer, you'd have a good time and get some good conversation, and maybe some answers. And you'd have a chance to give him some feedback.

If you all walked in angry and the entire tone was accusatory, he'd answer a couple of questions and leave.


Well yeah of course, anger would just make you look like an upset person who doesn't really know what you're talking about. Although this may not be the case (the doesn't really know what they are talking about bit anyway), it would be because of the anger. Anger rarely accomplishes as much as calm.

This message was edited 1 time. Last update was at 2011/06/22 18:53:32


-Tom Leighton
- Ireland ETC - Eldar - 2016

-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 
   
Made in us
Longtime Dakkanaut





Silver Spring, MD

I dont think that it is the only reason, but i do feel that it is a large percentage of the reason why. I currently need more standard tactical marines in my army, just because i am expanding my list, however, with the cost of marines at what is now, I am putting that on hold because i dont want to spend $100 just to make my army a little more competitive while i have other units that I can use. If prices just dropped $5 per major item i'd probably go apeS**T crazy. Buy about 3 tac squads, and then "OH WOW! a razorback at $25, GOTTA HAVE IT! then i start thinking, this is a great deal, I need to expand my guardsmen! by the time i walk out of the store ive dropped $500+ dollars 1)because im pretty impulsive 2)because I thought i was getting a better deal. My point is even if GW drops prices just a little bit, noobs like me are gonna go crazy, and as long as they make even some profit off of each unit, thats more than they were making before off me...

Frigian 582nd "the regulars" with thousand sons detachment
5th Edition
W : L : D
23 : 20 : 7

6th Edition
W : L : D
Don't Know...alot of each
Bretonnians
W : L : D
4 : 2 : 0
"Those are Regulars! By God!" -Major General Phineas Riall
 
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

Kilkrazy wrote:Then their business plan is screwed, because it's entirely based on retail shops selling two basic products.


How is this different than the business plan of most non-big-box retail shops? When I go to the local mall, nearly every shop there is predicated on the idea of selling one or two basic products.

There's Bath&Bodyworks - they sell scented soaps and lotions.
There's the White Barn Candle shop - they sell candles.
There's Victoria's Secret - they sell lingerie.
There's Godiva chocolatiers - they sell chocolate.
There's Game Stop - they sell video games.
There's the Disney Store - they sell Disney themed toys
There's the Build-a-bear store - they sell stuffed bears.

Selling one type of product is not an automatic failure as a business plan.

GWs main problem, as I see it now, is that they're selling a luxury item during a global recession combined with price increases on the raw materials that they use in production. These factors, none of which are anything they can control, lead to the unpleasant choices of either raising prices, losing some sales but maintaining profitability, or not raising prices, losing fewer sales (some loss of sales has to be attributed to the state of the global economy), but losing profitability.

In my mind, they chose the lesser of two evils. Some customers are going to be lost during a recession, that's the nature of a luxury good. When people struggle to buy food, they don't buy toy soldiers. As a company, they need to survive through the economic downturn, in order to be able to grow again once the economy recovers. Trying to retain customers by lowering prices in the face of rising costs isn't likely to make a huge difference to the number of customers, but failing to remain in business is going to have a huge impact. It's not a pleasant choice, but it's one that has to be made.

   
Made in gb
Lieutenant Colonel







itsonlyme wrote:
mwnciboo wrote:My personal idealogy is that Mass production = Good. Drive down unit cost, Gamers should be given generic models we can adapt. TACTICAL MARINES are a perfect example, why do we need specific GREY HUNTERS et al, just sell an upgrade sprue for £10 (One for DA, BA, SW, BT IF etc etc). Use the generic Marine pack for all of them as bodies and legs, with specific upgrades from the Sprue packs. Unit Cost in the 1,000,000 and drive the cost of 10 Marines down to £15 and an Upgrade sprue £5 - £10 depending. Do this for every race and you are laughing.


Do you honestly think price is the only reason people are buying less, GW have basically removed everything from the equation that won them a lot of customer loyalty.


ERRR YES, YES I DO. In fact i would go as far as saying that if a Space Marine tactical box cost £15 i wouldn't care if GW had them made in backstreet sweat shops.

Capitalism my friend, money makes the world go round. If you want Idealogy well your welcome to it, price is the ultimate fixation because it is the ultimate fixation. If you think I am wrong then look at the bad will that has been generated by the Price Hike, we are having this current debate because of the Price. If you think otherwise I think you might be over stating the other elements.

This message was edited 2 times. Last update was at 2011/06/22 19:08:18


Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest! 
   
Made in us
Longtime Dakkanaut





Silver Spring, MD

my point, if they lowered just a little bit, id go crazy

Frigian 582nd "the regulars" with thousand sons detachment
5th Edition
W : L : D
23 : 20 : 7

6th Edition
W : L : D
Don't Know...alot of each
Bretonnians
W : L : D
4 : 2 : 0
"Those are Regulars! By God!" -Major General Phineas Riall
 
   
Made in gb
Mighty Chosen Warrior of Chaos




Essex

mwnciboo wrote:ERRR YES, YES I DO. In fact i would go as far as saying that if a Space Marine tactical box cost £15 i wouldn't care if GW had them made in backstreet sweat shops.

Capitalism my friend, money makes the world go round. If you want Idealogy well your welcome to it, price is the ultimate fixation because it is the ultimate fixation.


Price isn't the ultimate fixation for a lot of people, thats not saying it isn't a factor but like I listed above they need to do a hell of a lot more, 40k isn't the game it once was, its streamlined to deal and void of a lot of former charm, what used a box of marines if the rules required to use them are just average (core rule mechanic's) with seriousl balance issues within the game, you asked before what they did right in the 90's look above a few posts, take all that away, knock a few quid off and suddenly its all rosey?

   
 
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