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Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

can i post pictures of the codex up? I snapped one of the LRC entry but I'm not sticking it up if its not allowed

   
Made in us
RogueSangre






It probably won't be allowed.

I promise I'll update the original post today. What are the major points that should be summarized?

   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

http://i252.photobucket.com/albums/hh36/ulhorse/return4078-1.jpg - the Land Raider Crusader Entry
http://i252.photobucket.com/albums/hh36/ulhorse/return4077-1.jpg - Me proving I have a solid copy in my grubby paws

Remove these if they break any rules


Automatically Appended Next Post:
heres what I had dug up that was different

I'll pop up the things I find here

1. Mephiston does NOT have Independant Character. He CANNOT join units. he IS Fleet

2. Land Raiders can ONLY be taken as dedicated transports......BUT THEY HAVE THE DEEP STRIKE RULE......

3. All vehicles with a Rhino chassis are FAST (Rhino, Razorback, Vindicator, Predator (both Baal and normal) and Whirlwind) - the Vindicator IS fast, move 12" and fire the cannon people!

4. Furioso and Death Company Dreads can take Blood Talons, which allow them to make another attack for each unsaved attack, and this is successive, it continues until you fail to wound.

5. Stormraven is 50 points cheaper than a Land Raider and is 12 on ALL sides, even rear, and carries 12 models and/or 1 Dreadnought. and jumptroops that disembarked if it went flatout do NOT take dangerous. so it can carry 10 marines + 2 characters and a dread Cheesy

6. Vanguards are 10 points cheaper base than Codex SM, but still no attached Jumpacks

7. Death Company are Black Rage, Fearless, Feel No Pain, Furious Charge and Relentless and can be in a squad of 3-30.

8. Sanguinary Guard are Elites with 2+ saves and seperate from the Honour Guard, Dante makes them Troops.

9. Dante has 4 wounds, but no EW.

10 Blood Angels have the Reclusiarch, the old GOOD Chaplain. I5, W3 etc.

11. Astorath the Grim removes the limit of Death Company, so theoretically you could have six 30 man squads.

12. Descent of Angels, Blood Angels with this rule reroll failed Deep Strike reserve rolls and only scatter 1 D6.

13. Death Company dreads ignore shaken and stunned.

15. Furiosos are WS6 and Front armour 13.

16. TYCHO - Normal Tycho has Rites of Battle, Preferred Enemy: Orks. he ignores armour in CC and rolls 2d6 against armour and rerolls one failed to wound. Death Company Tycho loses RoB but gains all Death Company traits.

17. Lemartes is ok, if he gets wounded he becomes ST and Tgh 5. and has a master crafted PW, he and his squad also rerolls to hit AND wound on the charge (as do all chaplains if they are in a Death Company, normal squads just reroll to hit.)

18. Astorath, if hes in, all units suffer Red Thirst on a 1-3. has the Liturgies of Blood (reroll to hit(and wd if DC) he has a St 6 PW that forces rerolls of successful invuls.

19. Anyone within 6" of Sanguinary Priests are Furious charge and Feel no Pain

20. Corbulo is st5 in CC and rending.

21 The Sanguinator! WS 8, BS 5, ST 5 I6. Can choose to reroll hits and wds vs one enemy HQ. Choose one Sgt in your army to get +1 WS, Wound, I, and attack for the battle. He has been bleesed by Sanguinius. he has a 3+ invul. Everybody within 6" is +1 attack. is fearless, has eternal warrior. furious charge. Glaive encarmine.

22. Sanguinary Guards can have Death Masks, enemy must make leadership or be reduced to WS1 for the assault.

23.DANTE: Choose one enemy IC, it now has - 1 WS, Wound, I, and attack for the rest of the game. That sucks for everybody. He's only St4 and tgh 4 though. He does not scatter if he deepstrikes though and he has Hit and Run.

24. Gabriel Seth: has a two handed chainsword that is ST 8 and rending (not a power weapon though). Can choose to forgo his attacks to make one AUTO HIT on every model in base contact. If you roll a 1 to hit seth, you suffer an automatic st 4 hit as Seth kicks you in the jubblies.

This message was edited 4 times. Last update was at 2010/03/09 18:55:45


   
Made in us
Fell Caller - Child of Bragg







So what's the difference between Rage and Black Rage? Do we get some kind of benefit in there somewhere?

Over 350 points of painted Trolls and Cyriss 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

Black Rage is just normal rage with a fancy name, though it has the added addition that Death Company are NOT scoring



Red Thirst does not have rage in it, just FC and Fearless

   
Made in fi
Jervis Johnson






Me proving I have a solid copy in my grubby paws

Nice one. Now, could you please tell us what the Tactical Squad and Assault Squad entries look like? How many models per squad and at what cost, and what are the weapon options like?

This message was edited 1 time. Last update was at 2010/03/09 19:04:51


 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

Tacs and assaults are the exact same as in the SM codex except that Assaults can get hand flamers and infernus pistols, and can buy any dedicated at a discount of 35 points (not just get a free rhino), so your dedicated crusader is 35 points cheaper. other than that, costs as per Codex SM

   
Made in us
Wraith






Milton, WI

What are the weapon loadouts for a 10-man assault squad?

Same as Codex:SM, plus handflamers, or completely different?

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

almost same as, 1 in every 5 can take a hand flamer, flamer, melta, infernus or plasma gun/pistol (jeez, actually now that i look at it, addition of meltas and plasma guns make them nasty too. Sarge can also take hand flamer, infernus pistol plus standard loadouts.




Automatically Appended Next Post:
almost same as, 1 in every 5 can take a hand flamer, flamer, melta, infernus or plasma gun/pistol (jeez, actually now that i look at it, addition of meltas and plasma guns make them nasty too. Sarge can also take hand flamer, infernus pistol plus standard loadouts.

This message was edited 1 time. Last update was at 2010/03/09 19:15:11


   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Massachusetts

Sergeant Horse wrote:almost same as, 1 in every 5 can take a hand flamer, flamer, melta, infernus or plasma gun/pistol (jeez, actually now that i look at it, addition of meltas and plasma guns make them nasty too. Sarge can also take hand flamer, infernus pistol plus standard loadouts.




Automatically Appended Next Post:
almost same as, 1 in every 5 can take a hand flamer, flamer, melta, infernus or plasma gun/pistol (jeez, actually now that i look at it, addition of meltas and plasma guns make them nasty too. Sarge can also take hand flamer, infernus pistol plus standard loadouts.


Thank you for finally answering this. I asked this about 3 or 4 times already throughout the thread.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

I've got everything figured out how to justify bringing it except Sanguinary Priests and Baals in my revamped Black Dragons...

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

Sanguinarys give everybody nearby furious charge, and the baal is a fast flamestorm cannon, how can you NOT justify it

   
Made in us
Possessed Khorne Marine Covered in Spikes



NY

so a 10 man assault squad can drop pod in with 2 meltaguns and a sarge infernus pistol + a SP infernus pistol for maximum melta fun.

i think the FC + FNP benefit of the SP makes them a worthy addition just as corbulo was in the pdf, but better.

This message was edited 1 time. Last update was at 2010/03/09 19:23:10


Where is your saviour now?

"War is an act of force, and there are no limitations to the application of that force" - Clausewitz 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Sergeant Horse wrote:Sanguinarys give everybody nearby furious charge, and the baal is a fast flamestorm cannon, how can you NOT justify it


I meant fluff wise. :p

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

btw, i cant find where it says a Death Company Dread is not scoring, its listing states it has RAGE, not Black Rage


Automatically Appended Next Post:
Platuan4th wrote:
Sergeant Horse wrote:Sanguinarys give everybody nearby furious charge, and the baal is a fast flamestorm cannon, how can you NOT justify it


I meant fluff wise. :p



ah ok

This message was edited 1 time. Last update was at 2010/03/09 19:25:23


   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

Sergeant Horse wrote:btw, i cant find where it says a Death Company Dread is not scoring, its listing states it has RAGE, not Black Rage



Vehicles are never scoring according to the Main rulebook.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

jbunny wrote:
Sergeant Horse wrote:btw, i cant find where it says a Death Company Dread is not scoring, its listing states it has RAGE, not Black Rage



Vehicles are never scoring according to the Main rulebook.


maybe thats it then

   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

do the blood angels have access to teleport homers/locator beacons on bikes and/or drop pods like regular marines or do they not get them like the wolves? also, which units get the descent of angels special rule? thanks in advance!
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

yup, all the normal units that would have locators have them..

only Sanguinary guard and assault marines have descent of angels, vanguard don't, which is a bit lame, but they still have heroic intervention

   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

sweet. i can already see a YMTC forum question forming... do HQ's get it also or does a unit lose it if an HQ jumps with them?

if regular assault marines have it then that pretty much clinches my non-deathco troops choices! thanks!
   
Made in it
Fresh-Faced New User





tactical and assault squads pay the same point cost for upgrades like C:SM??

differences? (meltaguns same cost as flamers/plasma pistols..?)

This message was edited 1 time. Last update was at 2010/03/09 21:16:26


 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

no different. flamers and missiles still free if you have 10, need ten to get them etc

   
Made in ro
Regular Dakkanaut



Romania

do you have some point costs or something>I was thinking to make me a all angel wing army,but since I have just pre-ordered the codex I have no idea how many assault marines,sanguinor etc. I should order

BRINGG BACK THE SQUATS!!!! WARHAMMER 40K - SPACE DWARFSSS 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Massachusetts

So just to confirm there's no way at all to control the Rage rule of Death Company units now?
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

usa_supersonic wrote:do you have some point costs or something>I was thinking to make me a all angel wing army,but since I have just pre-ordered the codex I have no idea how many assault marines,sanguinor etc. I should order


I'm afraid I'm pretty sure GW frowns excessively upon quoting points of units, so I can't do that I'm afraid

   
Made in ro
Regular Dakkanaut



Romania

Yes but you can say that they have the same point cost like the SM or higher lower..etc. and argue from there

BRINGG BACK THE SQUATS!!!! WARHAMMER 40K - SPACE DWARFSSS 
   
Made in fi
Jervis Johnson






I'm afraid I'm pretty sure GW frowns excessively upon quoting points of units, so I can't do that I'm afraid

I can't help but laugh. Seriously, you can tell people what the points cost of a unit or an upgrade is. What you shouldn't do is scan the entire codex, make a pdf out of it and start distributing it online.

My local GW shop doesn't have the codex untill next Friday. If you people are being paranoid by then too, I can post the points costs of most of the stuff here for your convenience. Uncle GW can then frown at me all day.

This message was edited 2 times. Last update was at 2010/03/09 20:36:11


 
   
Made in si
Foxy Wildborne







Or you could... accidentally... drop the codex... onto a scanner... 96 times...

I'm probably not allowed to say that, huh.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in ca
Been Around the Block




lord_blackfang wrote:Or you could... accidentally... drop the codex... onto a scanner... 96 times...

I'm probably not allowed to say that, huh.


Weirder things have happened...
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Why do Land Raiders Deep Strike?

That just seems... absurd.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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