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![[Post New]](/s/i/i.gif) 2009/03/24 16:58:46
Subject: IG codex
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Hardened Veteran Guardsman
The vast open plains of North America
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strange_eric wrote:
Fire on my target! (I have to apologize here, I think I mixed up Pask's +1ap/re-roll wounding MC's with the HQ orders. ) Same again, Pick an enemy unit to fire at with the unit being ordered. The enemy unit must re-roll successful cover saves from the ordered unit.
And this single handedly put IG above Orks and a few other armies. I can see now why they're going to be a tourney army. Ugh, gonna be a painful year.
It's only one squad getting the order, maximum two, if you can give the same order twice. It's good, but it won't apply to most of the big pie plates, just the SWS's demo charge. I think it will be nicest used by heavy weapon squads trying to bring down vehicles in cover. If you can get your plasma vets close to an enemy in cover, however, I could definitely see this order being issued at that time.
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![[Post New]](/s/i/i.gif) 2009/03/24 17:04:57
Subject: IG codex
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Yellin' Yoof
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the [duck & cover] order is actually called Incoming!
and if you roll a double 6 for leadership when trying to carry out an order, not only does it fail, but no more orders can be given (by any officer) this shooting phase.
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![[Post New]](/s/i/i.gif) 2009/03/24 17:05:06
Subject: IG codex
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Decrepit Dakkanaut
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strange_eric wrote:And this single handedly put IG above Orks and a few other armies. I can see now why they're going to be a tourney army. Ugh, gonna be a painful year.
You wouldn't happen to be the same Strange E from Galactic Games in Metairie? If so, what are they thinking of these rumours?
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![[Post New]](/s/i/i.gif) 2009/03/24 17:09:39
Subject: IG codex
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Dominating Dominatrix
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The Fire on my Target rule only applies to cover saves, doesn't it? Considering that roughly 80% of every IG army run around with AP- weapons I don't see the problem.
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![[Post New]](/s/i/i.gif) 2009/03/24 17:12:04
Subject: IG codex
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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a 75% chance to fail is still better than the 84% chance most orks and tyrannids have against lasguns  But really they'll be the main armies affected though I can see the use w/lascannon HWS on nob bikers
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2009/03/24 17:14:17
Subject: IG codex
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Yellin' Yoof
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yeah, but at least you won't have to worry about giving low-armoured opponents cover saves!
and most of the heavy/special weapon squads aren't going to have AP- weapons!
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![[Post New]](/s/i/i.gif) 2009/03/24 17:16:19
Subject: IG codex
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Regular Dakkanaut
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Platuan4th wrote:strange_eric wrote:And this single handedly put IG above Orks and a few other armies. I can see now why they're going to be a tourney army. Ugh, gonna be a painful year.
You wouldn't happen to be the same Strange E from Galactic Games in Metairie? If so, what are they thinking of these rumours?
They love em. We have a couple of Guard players who really need a new book. lol.
I think you guys are completely forgetting the fact that Heavy Weapon Platoons can join up with the Main squad. Heavy Weapon Platoon + Re-Roll your cover save = some dead orks. So yes they have _plenty_ of weapons that can ignore Armor. I wasn't talking about Lasguns obviously. I would even concede that if you need to shove some lascannons in a squad that 3 heavy weapon squads + the 1 lascannon in the squad already can help punch out most things, especially if the Re-Roll cover save applies to Vehicles, since that can pretty much screw any vehicle from living in 5th edition.
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![[Post New]](/s/i/i.gif) 2009/03/24 17:19:13
Subject: IG codex
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Longtime Dakkanaut
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Rumor is that HWS can NOT join up with anything. Only basic Infantry squads can join up.
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![[Post New]](/s/i/i.gif) 2009/03/24 17:19:32
Subject: IG codex
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Yellin' Yoof
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actually, only infantry squads can be combined, not conscripts, special/heavy weapon squads, or veterans.
EDIT: you beat me to it! btw, I can confirm this.
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This message was edited 1 time. Last update was at 2009/03/24 17:20:28
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![[Post New]](/s/i/i.gif) 2009/03/24 17:19:57
Subject: Re:IG codex
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Crafty Bray Shaman
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Middle, were you able to get the information down about the Catachan special character(or characters)? ( I'm ditching cadians for Catachans! yes...no joke)
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Jean-luke Pee-card, of thee YOU ES ES Enter-prize
Make it so!
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![[Post New]](/s/i/i.gif) 2009/03/24 17:22:10
Subject: IG codex
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Hardened Veteran Guardsman
Denton Tx
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We want more middle!! Thank you for doing this!
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![[Post New]](/s/i/i.gif) 2009/03/24 17:52:40
Subject: Re:IG codex
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Regular Dakkanaut
Odessa, TX
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middle wrote:
In all cases, orders may be given to friendly non-vehicle units that are not embarked in vehicles ( so no chimera TL fire points ).
Well that's convenient. Prior to this I had been on the fence about buying a vox for my squads but since my basic battle plan is going to be to have all of my squads bunkered up in Chimeras (12+ at 1750 points will not be hard at all) I can just save the points.
In fact, 11 Voxs that I don't have to buy is another Chimera.
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![[Post New]](/s/i/i.gif) 2009/03/24 17:53:37
Subject: IG codex
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Yellin' Yoof
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There's a special character upgrade to the veteran squad (replaces the sergeant) called Gunnery Sergeant "Stonetooth" Harker, and he has FNP and relentless. Also, his special rule 'Catachan Devils' gives him and his squad squad infiltrate, stealth and move through cover.
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![[Post New]](/s/i/i.gif) 2009/03/24 18:01:33
Subject: IG codex
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Regular Dakkanaut
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Quistis84 wrote:actually, only infantry squads can be combined, not conscripts, special/heavy weapon squads, or veterans.
EDIT: you beat me to it! btw, I can confirm this.
Hurrah, internet went down before my stupid @$$ could confirm this bit. Regardless I believe you can give the order to the HWS, no?
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![[Post New]](/s/i/i.gif) 2009/03/24 18:03:33
Subject: IG codex
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Longtime Dakkanaut
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If you are within command range.
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![[Post New]](/s/i/i.gif) 2009/03/24 18:05:10
Subject: IG codex
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Yellin' Yoof
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Yes, an officer can give orders to any friendly non-vehicle unit within his command radius
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![[Post New]](/s/i/i.gif) 2009/03/24 18:10:00
Subject: IG codex
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Battleship Captain
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And what are the command radii of officers? Are platoon commanders different from company commanders? And does Creed get the 12" radius we've heard about?
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2009/03/24 18:10:34
Subject: IG codex
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Longtime Dakkanaut
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12" for CHQ, 6" for PHQ
Creed is 24" RADIUS.
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This message was edited 1 time. Last update was at 2009/03/24 18:11:16
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![[Post New]](/s/i/i.gif) 2009/03/24 18:11:16
Subject: IG codex
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Yellin' Yoof
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and 24" for Creed
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![[Post New]](/s/i/i.gif) 2009/03/24 18:14:50
Subject: Re:IG codex
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Been Around the Block
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HQ: CHQ is now Company Command Squad. 50pts. NOT MANDATORY. PF 15pts amongst others, nothing new. Four vets with lasguns. Can swap to laspistols for free. The wording is important throughout the book ' One other '. One may have Regimental banner ( re-roll morale / pinning and +1 combat res ). 'One other' may have medic 30 ( FNP ). 'One other' may have vox 5. 'One other' Heavy flamer 20 Two form a heavy team. Mortar5. Auto/HB 10. Missile 15. Las 20. Upto four without anything already: Flamer/Grenadelauncher/Sniper 5pts. Melta 10. Plasma 15. HW/SW costs are same for anyone that can take them ( vets, inf, platoon command, SW. NOT HW SQUADS ) No Commissar allowed in CCS. Entire squad: Krak 5. Carapace 20. Camo cloaks 20. Chimera. No shotguns. Commissar Lord 70. IC. PW 10. PF 15. Carapace 10. Camo cloak 10. MBombs 5. Chimera. Yarrick 185. IC. Friendly's in 12" Stubborn. Yarrick and his unit on the charge re-roll to hit in cc. Force field=you wound him you re-roll. Hotshot laspistol in his eye. Eternal warrior. When dead, lie him on his side. next turn on a 3+ stand him back up, 1-2 =dead. Chimera. Primaris. 70. Forceweapon. Straken. Friendly's in 12" counter attack and furious charge. S6 initiative order power weapon, Rolls an extra d6 for armour pen. shotgun. Priests. 45. No force org. IC. Can have chainfist 15 and shotgun free. Unit he is with re-roll to hit on the charge. NO EFFECT on Ratlings / Ogryns. Techpriests. No force org. Carapace! Power armour is for wimps. Can have upto 5 servitors +15 each. Two can have HB 20 or MM/PC for 30 ( possible to have 2 PC ). Servitors are mindlocked if techpriest is dead. Fixes on 5+ with +1 for each tech servitor. No chimera ( seems like it's everyone but them and the ratlings got one ). EDIT: AAAARRGH. I missed out Creed and Kell. Creed. 90. TL hotshot pistols. 4 orders! 24". For the honour of Cadia! Fearless and Furious charge. Kell. 85. Laspistol. PF. Listen up maggots! Unit Kell is in listen intently to their officer so can use the officers Ld for orders not their own. Creed replaces your Company Commander. Kell Replaces one of your CCS vets. Do not have to be taken together, but will both be in the same CCS unless you take two CCS. EDIT: AAAAARGHH. Advisors! 30 each. Astropath +1 to your reserves and you can re-roll your outflank dice. Fleet officer -1 to enemys reserve rolls and you can make them re-roll their outflank dice ( harrassing thier reinforcements ). Master of ordnance. If he stays still he gets an Earthshaker round with unlimited range EACH TURN! 3d6 scatter ( -Bs if he can see the target.)
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This message was edited 2 times. Last update was at 2009/03/24 18:29:33
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![[Post New]](/s/i/i.gif) 2009/03/24 18:20:46
Subject: IG codex
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Longtime Dakkanaut
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Yes... Yes.... It all starts pouring in....
SO psyched for Yarrick. Did you not cover Creed because he's been done?
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![[Post New]](/s/i/i.gif) 2009/03/24 18:27:21
Subject: IG codex
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Battleship Captain
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Interesting. So if you want to, you can have your Commissar Lord, ala Gaunt, leading your army without a CHQ/CCS. Hell, by the looks of this, you could have a Primaris Psyker leading your army!
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2009/03/24 18:29:58
Subject: IG codex
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Yellin' Yoof
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Yeah! don't need to have the CHQ. I quite like the idea of having a Lord Commissar lead my army, with 2 squads of veterans in chimeras, and 6 Leman Russ punishers with hull mounted lascannons (1500 points)
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![[Post New]](/s/i/i.gif) 2009/03/24 18:30:12
Subject: Re:IG codex
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Hurr! Ogryn Bone 'Ead!
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middle wrote:HQ:
' One other '. One may have Regimental banner ( re-roll morale / pinning and +1 combat res ).
Is that just the CCS or does that apply to his Radius? I can't see it ever mattering, otherwise.
middle wrote:No Commissar allowed in CCS.
 ¿POR QUE?
middle wrote:
Entire squad: Krak 5. Carapace 20. Camo cloaks 20. Chimera. No shotguns.
Cheap Krak kinda makes me happy.
middle wrote:
Commissar Lord 70. IC. PW 10. PF 15. Carapace 10. Camo cloak 10. MBombs 5. Chimera.
Is it just me, or are his upgrades kinda stupid/expensive? Also, does he not have options for guns? PPistol, Bolt Pistol, etc?
middle wrote:
Priests. 45. No force org. IC. Can have chainfist 15 and shotgun free. Unit he is with re-roll to hit on the charge. NO EFFECT on Ratlings / Ogryns.
Hooray for changing fluff to affect game balance
middle wrote:[Techpriests. Carapace! Power armour is for wimps. No chimera
Duuuuuude, WTF? They have Power Armor in the French Summary! DAMN YOU!
Also, no Chimera? What the H? I know alot of cool Mars Pattern Chimera conversions that are gonna be very sad.
Let us pave the way for Mars Pattern Valkyries! Flying Cog-Boys!!
Creed makes me happy. Mix him, a large block of Conscripts with a priest, and angry ol' Chenkov. For some reason I feel like saying "om nom nom nom" when I charge now...
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Iorek on Zombie Dong wrote:I know you'll all keep thinking about it. Admit it. Some of you may even make it your avatar
Yup. |
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![[Post New]](/s/i/i.gif) 2009/03/24 18:31:57
Subject: IG codex
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Hardened Veteran Guardsman
The vast open plains of North America
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Are the statlines for Priests the same as rumored before? A 1 wound, T3 model seems extremely expensive at 45 points. The only conceivable use I can see for him is an attachment to a blobbed infantry platoon that you want to use to take an objective, but even then as he's an independent character he won't live too long in combat. That's really pricey.
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![[Post New]](/s/i/i.gif) 2009/03/24 18:32:35
Subject: IG codex
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Rough Rider with Boomstick
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Awesome Middle!
So the CCS is all Vets? As in all have BS4? Wow that's pretty nice.
Any more clarifications on Penal Legions & Conscripts? Squad size, points, rules ect?
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The Happy Guardsman
Red Templars
Radical Inquisitor
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![[Post New]](/s/i/i.gif) 2009/03/24 18:33:15
Subject: IG codex
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Possessed Khorne Marine Covered in Spikes
NY
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bad double post, bad!
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This message was edited 1 time. Last update was at 2009/03/24 18:34:41
Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2009/03/24 18:33:18
Subject: IG codex
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Yellin' Yoof
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I read that the Techpriest gets Power armour and the Servitors get carapace armour
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![[Post New]](/s/i/i.gif) 2009/03/24 18:34:03
Subject: IG codex
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Possessed Khorne Marine Covered in Spikes
NY
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are the CCS vets actual vets now with BS 4? might make giving them plasma guns and/or heavies worth it. Especially if they can fire out of their chimera.
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Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2009/03/24 18:35:39
Subject: IG codex
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Yellin' Yoof
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Company Command Squads are Vets, with BS4
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