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6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.3)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

What about biker armies and their hammer attacks? Seems viable to me, anti-tank remains annoying though

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

matphat wrote:Based on what I have seen they are exactly like Power Fists.
Unless something happens in the FAQ.



IIRC the ork codex describes them as being Powerfists, so if the rules for Powerfists change, so will they.

This of course pre-supposes rationality at GW, which isn't always the case..

I'm curious about Burnas, personally. If they count as powerswords it could be interesting..

'I parry you...with my 2'' cutting flame! '

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in gb
Smokin' Skorcha Driver






Cambridge, UK

If you look here you can see they know give a seperate entry for them for I expect some difference and the less sophisticated part is what is worrying me
http://3.bp.blogspot.com/-20gh91Ba8J4/T-nRIJxrvWI/AAAAAAAAGRo/wTQOz4g-Kyk/s1600/werwer.jpg

2000pts in refurbishment

> with allies 1850pts finished
You can see the finished army here

Also started a tutorial in how to paint blood angels 
   
Made in us
Krazed Killa Kan






South NJ/Philly

Squadron rules are actually a huge boon I think.

Immobilized members can be "left behind" and form their own unit.

Also, hits are resolved against the closest model - so lets say you shoot at a Squadron of Kanz - you do two glances after cover, so it loses 2HP, the closest Kan, then backs off a bit, so another Kan is now the closest, so future hits have to go through THAT Kan'z HP before going to the other one.

Pretty sick.

Also, it looks like Bikes toughness increase is a straight up T increase, which means it would affect instant death. This means Nob Bikers can only be instant killed with S10, not as great as diversifying, but it's something!
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Voodoo Boyz wrote:
Immobilized members can be "left behind" and form their own unit.


Can you verify this, or are you getting it second hand? This would be an incredible buff.
   
Made in us
Arch Magos w/ 4 Meg of RAM






matphat wrote:
Voodoo Boyz wrote:
Immobilized members can be "left behind" and form their own unit.


Can you verify this, or are you getting it second hand? This would be an incredible buff.


I can verify it

but there is this:
you do a 3" pile in move by step in CC, so marines go, kill some orks, you can pile in 3" to make up the room lost

but when a model with different armor or special character reaches the front line, all in a sudden you have to resolve EVERY attack individually, basically slowing combat to a crawl.
When this gets released entirely and people weigh in, i'll be able to see it, but it looks like in a tourney setting you either have to risk getting your squads gutted by snipers, or have the game seize to a halt once you reach close combat.

HOWEVER, since you do a 3" pile in move by combat-step, nobs should never reach base to base, since boys go first, nobs go at I1, there shouldn't really be any room for the nob to move up when the boys behind him pile in, this is perhaps moot.

This message was edited 1 time. Last update was at 2012/06/29 17:39:23


Godforge custom 3d printing / professional level casting masters and design:
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Made in us
Krazed Killa Kan






South NJ/Philly

matphat wrote:
Voodoo Boyz wrote:
Immobilized members can be "left behind" and form their own unit.


Can you verify this, or are you getting it second hand? This would be an incredible buff.


Yes I can verify it.

Also, for 50 Points the Aegis Defense line is a pretty good buy for the Orks looking to always have Loota cover.
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Here is another good one.
Look out sir.
Essentially, since you can pass off unsaved wounds using "Look Out Sir,". You can take a remarkably durable IC, such as Ghazzy, pop him in front of any unit, and effectively pass his save on to every other model in the unit. This would make Gaz, at the head of a mob of 30 boyz, absolutely insane on the front arc.



Automatically Appended Next Post:
Voodoo Boyz wrote:
Also, for 50 Points the Aegis Defense line is a pretty good buy for the Orks looking to always have Loota cover.


I was also thinking this.

This message was edited 1 time. Last update was at 2012/06/29 17:42:10


 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

I think I just broke 6th ed with that one, actually.

Play objective game.
Put objective in bottleneck.
Take unit of Boyz and Ghazzy, place within the bottleneck.
Put Ghazzy up front.
Free objective.

This message was edited 1 time. Last update was at 2012/06/29 17:53:27


 
   
Made in us
Arch Magos w/ 4 Meg of RAM






ghaz would still have to pass a 4+ to pass on the wound, so he could eventually die, I'm probably more aiming to have a warboss in mega armor lead a unit of nobs with painboy, basically letting you do wound allocation as long as that warboss is still kicking, and sharing his 2+ with the whole unit.

Godforge custom 3d printing / professional level casting masters and design:
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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Independent characters pass the wound on a 2+.
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

As he said, ICs get a 2+ on Look out sir.
This will also work with a Nob with heavy army, on the 4+, though not nearly as well.
Of course this is all pre-FAQ too.
There is also some debate over when the Look out sir is taken, so I'll hold off on adding this to the list for now.


Automatically Appended Next Post:
Also, if anyone is interested in taking a look at the first post, and seeing if I have any mistakes in the list?
Thanks!

This message was edited 2 times. Last update was at 2012/06/29 18:28:18


 
   
Made in us
Pyro Pilot of a Triach Stalker




New York

matphat wrote:
Also, if anyone is interested in taking a look at the first post, and seeing if I have any mistakes in the list?
Thanks!


Pro:

Ork flyers are capable of dealing with enemy fliers as well as anything on the ground with a 4+ save or worth with ease.


Orky Barricades = Ork version of Aegis defense lines?
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Fafnir wrote:I think I just broke 6th ed with that one, actually.

Play objective game.
Put objective in bottleneck.
Take unit of Boyz and Ghazzy, place within the bottleneck.
Put Ghazzy up front.
Free objective.



Sit 3 disintegrator ravagers off a ways. Shoot ghazzy and his boyz for a turn or two. Freed objective... Do the same with a couple of vindicators...

They would be a hell of a roadblock to assaults, but not unbeatable, especially if you get bous points for killing of fthe enemy overlord

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in gb
Legendary Dogfighter




Apparently you can only assault out of open topped vehicles if it has gone 6" or less .......find out in the morning lol

Hope Not

   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Lovepug13 wrote:Apparently you can only assault out of open topped vehicles if it has gone 6" or less .......find out in the morning lol

Hope Not



You can move 6" when you disembark, however. That mitigates the issue, you ultimately end up losing only 2" of potential charge range from 5th.
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

So,
Kans good
BW good
ghaz with boyz good
bikers good
loota cover good
planes great
Fearless wounds gone -awesome
auto 12 charge on ghazzy's waagh! (not confirmed) -amazing
Klaws still being powerfist -good
Burnas could be powerswords? great

So pretty much the only things that lost most if not all of their effectiveness are koptas and snikrot's boyz



15 successful trades !! 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Gharron wrote:So,
Kans good
BW good
ghaz with boyz good
bikers good
loota cover good
planes great
Fearless wounds gone -awesome
auto 12 charge on ghazzy's waagh! (not confirmed) -amazing
Klaws still being powerfist -good
Burnas could be powerswords? great

So pretty much the only things that lost most if not all of their effectiveness are koptas and snikrot's boyz

Don't forget that Burnas get 5++ in CC...
Nob biker's T4(5) can only be ID by S10 (unconfirmed, but awesome if true).

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

whembly wrote:
Gharron wrote:So,
Kans good
BW good
ghaz with boyz good
bikers good
loota cover good
planes great
Fearless wounds gone -awesome
auto 12 charge on ghazzy's waagh! (not confirmed) -amazing
Klaws still being powerfist -good
Burnas could be powerswords? great

So pretty much the only things that lost most if not all of their effectiveness are koptas and snikrot's boyz

Don't forget that Burnas get 5++ in CC...
Nob biker's T4(5) can only be ID by S10 (unconfirmed, but awesome if true).

what does the 5++ do for them? (I'm sorry to ask lol)



15 successful trades !! 
   
Made in us
Pyro Pilot of a Triach Stalker




New York

Just confirmed that Power Klaws are still like Power Fists!

Source:
http://www.dakkadakka.com/dakkaforum/posts/list/0/458281.page#4463067
   
Made in us
Arch Magos w/ 4 Meg of RAM






whembly wrote:
Don't forget that Burnas get 5++ in CC...


Where's that, because I'm not seeing it anywhere

Godforge custom 3d printing / professional level casting masters and design:
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Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Grundz wrote:
whembly wrote:
Don't forget that Burnas get 5++ in CC...


Where's that, because I'm not seeing it anywhere

In the News and Roumour section, (early in that thread) there was a line that all pw gets 5++ in CC... lemme go check to see if its still there....

EDIT:
Found it... first page...
Power weapons are ap3 but give a 5++ parry save in combat.

Remeber, burnas count as pw if they didn't broil anyone... (still counts as pw if they're assualted in opponent's turn, but, you REALLY don't want to assault burnas, bad, BAD idea!)

This message was edited 1 time. Last update was at 2012/06/29 20:57:05


Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Pretty sure that has been debunked.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

whembly wrote:
Don't forget that Burnas get 5++ in CC...


Untrue. Power weapons do not give you a 5++

Nob biker's T4(5) can only be ID by S10 (unconfirmed, but awesome if true).


Confirmed.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Fafnir wrote:
whembly wrote:
Don't forget that Burnas get 5++ in CC...


Untrue. Power weapons do not give you a 5++

Nob biker's T4(5) can only be ID by S10 (unconfirmed, but awesome if true).


Confirmed.

May bad on PW...


WHOOOOOOOOOOOOOOOO on the ID one!

Nob bikers now worth it?

Live Ork, Be Ork. or D'Ork!


 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Any idea about the AP of big choppas?
I'd love to use my big choppa armed Warboss again, but the powerfist just had to many advantages...
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

I think a lot of Ork players are holding their breath for the FAQ to clear up big choppas. Generally everyone is hoping the same thing.
Wont know till tomorrow. (hopefully)
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

grendel083 wrote:Any idea about the AP of big choppas?
I'd love to use my big choppa armed Warboss again, but the powerfist just had to many advantages...

???
You hoping that's it's AP3?

That'd be broken for 5pts...

psst: Hey GW... PLEASE, OH PLEASE give is AP3 Big Choppas!!!!

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Lord of the Fleet





Texas

Voodoo Boyz wrote:
matphat wrote:
Voodoo Boyz wrote:
Immobilized members can be "left behind" and form their own unit.


Can you verify this, or are you getting it second hand? This would be an incredible buff.


Yes I can verify it.


Finally, there is a point to grot riggers on squads

 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

whembly wrote:
grendel083 wrote:Any idea about the AP of big choppas?
I'd love to use my big choppa armed Warboss again, but the powerfist just had to many advantages...

???
You hoping that's it's AP3?

That'd be broken for 5pts...

psst: Hey GW... PLEASE, OH PLEASE give is AP3 Big Choppas!!!!

As it stands, AP6 would be an improvement.
I can't see it being AP3 (one can hope..), something like AP4 would be nice for a Warboss.
   
 
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