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Made in ca
Longtime Dakkanaut





Guard make the best pie.

Fun and Fluff for the Win! 
   
Made in gb
Regular Dakkanaut




Leeds, England

Retribution wrote:
Deceiver wrote:
Tau are the better skilled marksman...

I don't see how, even Tau veterans can't attain a BS of 4 without wargear, whereas IG veterans come with BS/WS4 by default


I meant more in terms of distance. The extra few inch can give tau those extra shots before guard can open up with their own fire. Not in all cases but it is in the infantry.

Statistically, you will almost certainly die when assaulting a well-maintained fortress with a competent commander. You must strive to make your death useful.

Your foe is well equipped, well-trained, battle-hardened. He believes his gods are on his side. Let him believe what he will. We have the tanks on ours.

I hate last stands, there's never time to practise them - Major Rawne - Tanith First  
   
Made in au
Tough-as-Nails Ork Boy




Some Tau World

poontangler wrote:You can also force a pinning test with Tau Marker lights. Example. Two squads of Tau Pathfinders(Full squads, eight troops in each, and this is a hypothetical scenario) fire on to a squad with a leader ship of ten. Five marker lights from each squad hit, then you hit that squad with a pinning weapon from a different troop, you can use those ten Marker Light counters to actually force them to go to ground. They would get no chance to pass a pinning test. (I looked that up in the most frequently asked questions on Games Workshop's gaming articles)

Honestly, The IG are more blasty then shooty, which I consider two distinct differences.

I quote my friend remarking on this topic as I told him about it.

"Leave shooting to the Tau, but the big blast is all IG."


10 out of 16 hey, thats can happen about 37.5% of the time. Sound battle tactics there.
Pathfinders cost over 170pts a unit so you want me and everyone here to belive that any tau player would spend 340pts + on pinning a unit.
what are you shooting at? a 10 man unit of terminators wait they would combat squad into 5 man teams
or you could spend the 340pts on 4-5 broadsides and just kill the terminator like every other tau player.

all ur base are belong to da

all the armies i used to beat b4 6ed




 
   
Made in us
Tail-spinning Tomb Blade Pilot






2 squads of pathfinders will cost more than they will make up
plus if you fail the termies or watever they are will eat you in cc and then you'll either be dead or running like hell...

Gibbsey wrote:ALL HAIL OLLANIUS PIUS! THE PATRON SAINT OF MEATSHIELDS!

1000 pt Angels of Damnation 1-0-0 2,500 pt Vulkan's Fist 0-0-3 1,850 pt Krazykan's Junkyard Strike Force 5-1-5 650pt Tanksgiving Turkey Cookers 1-0-0 Starting Necrons Soon  
   
Made in us
Sybarite Swinging an Agonizer





New Orleans, LA

yorkskargrimironklaw wrote:
poontangler wrote:You can also force a pinning test with Tau Marker lights. Example. Two squads of Tau Pathfinders(Full squads, eight troops in each, and this is a hypothetical scenario) fire on to a squad with a leader ship of ten. Five marker lights from each squad hit, then you hit that squad with a pinning weapon from a different troop, you can use those ten Marker Light counters to actually force them to go to ground. They would get no chance to pass a pinning test. (I looked that up in the most frequently asked questions on Games Workshop's gaming articles)

Honestly, The IG are more blasty then shooty, which I consider two distinct differences.

I quote my friend remarking on this topic as I told him about it.

"Leave shooting to the Tau, but the big blast is all IG."


10 out of 16 hey, thats can happen about 37.5% of the time. Sound battle tactics there.
Pathfinders cost over 170pts a unit so you want me and everyone here to belive that any tau player would spend 340pts + on pinning a unit.
what are you shooting at? a 10 man unit of terminators wait they would combat squad into 5 man teams
or you could spend the 340pts on 4-5 broadsides and just kill the terminator like every other tau player.


Man you really over thought your response. Your math-hammer is good, but it relies on the flawed usage of statistics. Any statistic professor will tell you that statistics are unreliable in the field.

It comes down to dice rolls, and those dice have made stranger stuff happen

Armies:
4000+
2000
125 Khador
1500 Beastmen


W/L/D
14/11/10
4/1/3
 
   
 
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