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Are you fine with the Forge World armies?
Sure, I'm game for anything.
So long as you don't bring [turrets, flyers, etc].
No, you've got to use the real codex.
How dare you even bring that to this store!

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Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

...and he mentions its an Armored Battlegroup. He's not a friend of yours, just a random guy at the store. How do you react? This applies for any of the Forgeworld armies, like the Red Scorpions or Death Korp of Krieg. Personally, I'm fine with it so long as the flyers or larger super-heavies are exluded.

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Stabbin' Skarboy






Anything that's not super cheesy or flyers/superheavies I'm fine with. When you start introducing flyers and superheavies into regular 40k you reall screw with the balance.

   
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Veteran ORC







As long as he is just using the standard list, or asks me about using the apocolypse rules before hand, I'm game for anything.

but if he expects to just walk out with a baneblade..... yeah, no

I've never feared Death or Dying. I've only feared never Trying. 
   
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Speedy Swiftclaw Biker





Eagle River, Alaska

Hell I'll fight anything you throw at me. It just gives me a chance to learn how to destroy them.

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Twisting Tzeentch Horror




New Jersey

Smile, since I play Dark Eldar.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Well, considering Superheavies exist in no list other than "A superheavy vehicle is part of a separate Force Organization Chart that is taken with opponent's permission, provided the main FOC is over 2000 points and meets all the necessary requirements"...you don't really have to worry about superheavies to begin with.
   
Made in us
Veteran ORC







Kanluwen wrote:Well, considering Superheavies exist in no list other than "A superheavy vehicle is part of a separate Force Organization Chart that is taken with opponent's permission, provided the main FOC is over 2000 points and meets all the necessary requirements"...you don't really have to worry about superheavies to begin with.


my bro once took a baneblade in a 1000pt game..... i slapped him for it, but still

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

I'll agree as long as there are no flyers./super-heavies. I've played my standard all-comers IG against the old Armoured Company on several occasions in turnies. No biggie. Game on!

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Slarg232 wrote:
Kanluwen wrote:Well, considering Superheavies exist in no list other than "A superheavy vehicle is part of a separate Force Organization Chart that is taken with opponent's permission, provided the main FOC is over 2000 points and meets all the necessary requirements"...you don't really have to worry about superheavies to begin with.


my bro once took a baneblade in a 1000pt game..... i slapped him for it, but still

Was it an Apocalypse game? Were there special scenario rules in effect stating that one player was only to field a superheavy?

If the answer in either case is "No", then you should have just said the aforementioned "No" and gone from there.
   
Made in us
Willing Inquisitorial Excruciator




Ephrata, PA

Im game for anything really. I can kill a baneblade, probably lose as a result of focusing on it, but still, its dead. And turrets aren't all that bad. Fliers are an issue with me though, I'm not a fan.

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Made in us
Long-Range Land Speeder Pilot






i'm fine with anything, but if they bring apoc stuff I'll bring mine.


Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant, "If I Die, You are forgiven. If I Live, I will kill you." Such is the Rule of Honor.


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'll play anything within reason. Certain things like Flyers and stuff that exists outside of the regular rules, that would require some forewarning, but otherwise I'm fine. Most FW items suck anyway from a rules perspective, so it's not like they'll be getting much an advantage out of them.

Kanluwen wrote:Well, considering Superheavies exist in no list other than "A superheavy vehicle is part of a separate Force Organization Chart that is taken with opponent's permission, provided the main FOC is over 2000 points and meets all the necessary requirements"...you don't really have to worry about superheavies to begin with.


Where's that quote from?

This message was edited 1 time. Last update was at 2010/03/18 05:06:23


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Excellent Exalted Champion of Chaos






Grim Forgotten Nihilist Forest.

I'm fine with anything really.

I've fought Stompas with just 1000 points a few times.

I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos

 
   
Made in us
Fixture of Dakka






Arlington, Texas

One of my last pickup games the guy through a Baneblade in because I let him. It did jack crap the entire game. They really aren't that "broken" IMO.

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Made in gb
Lord of the Fleet






I was massively underwhelmed with the Armoured Battlegroup list.

A couple of the tank crew skills are good but I'd rather be able to take vet squads instead of armoured fist squads.

If russ's had been scoring it might have been cool but as it is the list just falls a bit flat although it would work a bit better at very high point levels.

I ended up using the regular codex to build my tank army.
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

At some point, I'll have a Stompa, so it'd give me a chance to use it. Prior to that, though, probably try to talk him out of it.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

H.B.M.C. wrote:I'll play anything within reason. Certain things like Flyers and stuff that exists outside of the regular rules, that would require some forewarning, but otherwise I'm fine. Most FW items suck anyway from a rules perspective, so it's not like they'll be getting much an advantage out of them.

Kanluwen wrote:Well, considering Superheavies exist in no list other than "A superheavy vehicle is part of a separate Force Organization Chart that is taken with opponent's permission, provided the main FOC is over 2000 points and meets all the necessary requirements"...you don't really have to worry about superheavies to begin with.


Where's that quote from?

Imperial Armour Volume I. Admittedly, I did a bad job paraphrasing it as the exact quote is:

Imperial Armour I: Imperial Guard and Imperial Navy; page 274 wrote:
Super-Heavy Tanks fight in their own 'army', fighting alongside another army as a separate detachment, as described in the 40k rules. In addition, you may only include one Super-Heavy Tank detachment for each 'normal' detachment that you field. This limits the use of Super-Heavy Tanks to large games of over 2000 points, as is appropriate for such rare and potentially devastating machines. Of course, players that wish to may ignore this restriction and use Super-Heavy Tanks in smaller games,b ut only if they get their opponent's consent first. Super-Heavy Tanks may only be used in tournament games if the tournament instructions specifically say they may be used.

Super-Heavy Tank detachments and Super-heavy Flyer detachments consist of up to three machines of (more or less) the same type. Baneblades and Shadowswords are considered similar enough to be mixed into the same detachment, as are Marauders and Marauder Destroyers.


Even if the rules are 'outdated', it's still a fairly good guideline to work from.
   
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Versteckt in den Schatten deines Geistes.

Kanluwen wrote:Admittedly, I did a bad job paraphrasing it...


You did, as you added:

"...that is taken with opponent's permission..."

Which is not present in the rule.

Super-Heavies do not require opponent's permission. Nothing in IA does. Permission is only required for the purposes of tournaments and events.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Actually, in this case it works perfectly. Read the rule I quoted.

Of course, players that wish to may ignore this restriction and use Super-Heavy Tanks in smaller games,but only if they get their opponent's consent first.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

That's the restriction to bring super-heavies in games smaller than 2000 points, not to bring them in the first place.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Not seeing a real difference there, especially taking the "separate force organization chart" bit into account.

Either way, it's still polite to inform someone you're using a non-standard list or unit choice, especially for pick-up games.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm not saying you shouldn't be polite, I'm saying that the rules do not require you to have permission to bring Super-Heavies at 2000+ points.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

*shrug* Always figured it was another typo by Forge World frankly.

But how many people do you know who'd let you just show up with multiple FOCs for a pick-up game anyways?
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Talk about having all your eggs in one basket!

I wouldn't have a problem with it. I have so much melta in my lists it wouldn't be pretty to focus it all on one tank, superheavy or not...

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Versteckt in den Schatten deines Geistes.

Can't be a typo given that my main man Warwick explains it even more clearly in IA2, saying that IA rules do not require permission (other than the usual ones for Tournaments/events/etc.) but that it is probably best to let people know.

And no one does, but if someone showed up for a 2000+ point pick up game with a Baneblade in tow, complaining about it won't help as they're doing nothing illegal.

This message was edited 1 time. Last update was at 2010/03/19 01:30:43


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Growlin' Guntrukk Driver with Killacannon





Dayton, Ohio

I'm fine with IA stuff, as long as he lets me see the book, or explains all the stuff to me.

And as long as he doesn't bring six of those stupid drill pod things...

Arctik_Firangi wrote:Spelling? Well excuse me, I thought we were discussing the rules as written.
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SoCal, USA!

DarkHound wrote:...and he mentions its an Armored Battlegroup.

If we're playing Apoc, all good.

If I've brought my IG Armor, I'll simply ask to play the same - I've got *plenty* Ordnance of my own.

If I weren't geared up for it, then I'd ask him to simply play a "normal" (Tank-heavy) Guard list. Swapping a couple tanks for 25 Guardsmen shouldn't be a big deal for any IG-based player.

Or at least, insist on an Objectives game.

This message was edited 1 time. Last update was at 2010/03/19 04:50:09


   
Made in us
Loyal Necron Lychguard





St. Louis, MO

I'd be a little miffed if he didn't ask if it was okay if he used the Armored Battlegroup setup when the offer of a game was brought up, but I'd still play him. That's also assuming that you were talking about a plain vanilla 40k game.

This message was edited 1 time. Last update was at 2010/03/19 08:53:18


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Bristol, England

I'm fine with him pulling out flyers and a Banblade as long as I can pull out my Imperator Titan

On a serious note apart from flyers which unless you have something specific to deal with them are a problem then I couldn't care less what they pull out if you want to mess with force organisation then there will be a lot of LR cheese coming your way to balance it.

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JohnHwangDD wrote:
DarkHound wrote:...and he mentions its an Armored Battlegroup.

If we're playing Apoc, all good.

If I've brought my IG Armor, I'll simply ask to play the same - I've got *plenty* Ordnance of my own.

If I weren't geared up for it, then I'd ask him to simply play a "normal" (Tank-heavy) Guard list. Swapping a couple tanks for 25 Guardsmen shouldn't be a big deal for any IG-based player.

Or at least, insist on an Objectives game.


Stick with your regular list - do you want to swap vets for armoured fist squads? With PCS's taking up elite slots? The AB list isn't great.
   
 
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