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![[Post New]](/s/i/i.gif) 2012/05/27 15:07:16
Subject: So... Dakkajets huh?
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Rough Rider with Boomstick
Places
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Personally i like the idea of the Dakka Jets because IMHO orks are slighlty out classed in some areas ( coming from a Guard Player ) But looking At the Stats from the Dakka Jet it seems as if it's a little....Strength 6 Heavy , considering this i think that Hydras would have little problems punching holes in it ( Yes it's a Quad- AA cannon ) but what i might ask is Why did GW not allow Squadrens of them ? Fluff wise orks are to disorganized but What the hell , Nice to see some none IG/Blood Raven Flyers at games.................. actually going to have to put funding into a Hydra now .....
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Motto of the Imperial Guard " If its worth bringing one its worth bringing three"
y
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![[Post New]](/s/i/i.gif) 2012/05/27 16:45:16
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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It's because the orks have because of the combination of lots of guns and high speed. If the guns were any stronger than Str6 fluff wise the plane would shake itself to bits.
It's a breath of fresh air.
I'm running one at 500P and three at 1000p.
Going for reserves then speeding in 12' on a Waaagh at 500p.
At 1000p I'm going to turbo-boost right into the enemy and waaagh on turn 2. Got a weirdboy as aforementioned so even more dakka.
It's going to be fun.
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![[Post New]](/s/i/i.gif) 2012/05/27 16:52:02
Subject: So... Dakkajets huh?
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Hardened Veteran Guardsman
Hiding in a ruined Chimera
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Well i would think that 6th edition will make flyers a lot more common. As well as that at the moment i can see the bommers as being something that the enmey will spend all shooting phase trying to destroy.
But any way dakka jets look so cool
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![[Post New]](/s/i/i.gif) 2012/05/27 17:24:40
Subject: So... Dakkajets huh?
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Beast of Nurgle
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That will all change in 6th my friend...
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Armies:
tau 3000 points
sisters of battle 1750 points
nurgle/slaanesh daemons 1400 points
nurgle chaos space marines 600 points
Check out my game, Dark era:
http://www.scribd.com/doc/91662864/Dark-era-need-playtesters-Alpha-0-2
And check out my blog about Dark era!!
http://darkerablog.blogspot.co.uk/ |
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![[Post New]](/s/i/i.gif) 2012/05/27 17:31:01
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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For the better no doubt.
I would be suprised if they made it so only certain things can shoot down flyers, would make sense of the Ace rule.
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![[Post New]](/s/i/i.gif) 2012/05/27 17:37:38
Subject: So... Dakkajets huh?
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Heroic Senior Officer
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Yeah, I just don't want to see this game turn into "whoever can kill the other guy's fliers first wins." Yeah they add a new level of flexibility to the game and all, but I'm worried what they're up to.
Just remember, anything that buffs the dakkajet will also be buffing the vendetta as well...
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/05/27 17:42:43
Subject: So... Dakkajets huh?
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Ladies Love the Vibro-Cannon Operator
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flashkid123 wrote:That will all change in 6th my friend...
What are the secrets of the 6th edition that we don't know?
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/05/27 18:53:46
Subject: So... Dakkajets huh?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
Sig'd!
Also, i'm gunna have to start scratch building a few of these bad boyz. Just too awesome to go without. I'm thinking a pair of dakka jets, and later a blitza-bomma or three. After i finish my super heavy of course...
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This message was edited 2 times. Last update was at 2012/05/27 19:00:13
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/27 21:46:17
Subject: So... Dakkajets huh?
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Longtime Dakkanaut
Indiana
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I am gonna wait for the 6th edition before I decide how I am going to make both of mine. Hate to make a kit and then a month later find it doesnt work. I also want to see how the Ork FAQ will change things for the new edition.
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![[Post New]](/s/i/i.gif) 2012/05/27 22:16:16
Subject: So... Dakkajets huh?
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Irked Necron Immortal
On the train headin down to delicious town
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loota boy wrote:grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
Sig'd!
Also, i'm gunna have to start scratch building a few of these bad boyz. Just too awesome to go without. I'm thinking a pair of dakka jets, and later a blitza-bomma or three. After i finish my super heavy of course...
Sig'd as well!
Figured this was good enough to go under the quote i sig'd off you ages ago loota!
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loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/27 22:27:56
Subject: So... Dakkajets huh?
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Arch Magos w/ 4 Meg of RAM
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loota boy wrote:grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
Sig'd!
Also, i'm gunna have to start scratch building a few of these bad boyz. Just too awesome to go without. I'm thinking a pair of dakka jets, and later a blitza-bomma or three. After i finish my super heavy of course...
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2012/05/28 01:33:11
Subject: Re:So... Dakkajets huh?
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Regular Dakkanaut
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Probably gonna see how difficult the kit would be to magnetize, would love to be able to swap between the blitz bommer and the dakkajet. If the warseer rules are accurate, the bommer would be a barrel of laughs in friendly games. Dakkajets definetly for more competitive games.
Either way, super geeked about these. Got some escorts for the blasta bommer from IA8 that I'm building. Look to be the same size as the FW fighter/bommer, and more detailed, so I'd be using them with the flyer rules for apoc games.
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![[Post New]](/s/i/i.gif) 2012/05/28 13:18:56
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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I'm thinking that the best things are to reserve and Waaagh or to turbo boost right into the enemy lines claim the save then Waaagh!
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![[Post New]](/s/i/i.gif) 2012/05/28 13:50:04
Subject: Re:So... Dakkajets huh?
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Smokin' Skorcha Driver
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I have to agree the dakkajet seems to be the best option.
Burna bomber it is pretty much useless at the moment and the bomber as a more restricted use in my opinion special since you pay the same for the same survivability.
I agree with Jidmah in them being more useful than buggies.
I can see them going very well with a 4BW list since everything will be a in your face threat from turn 2. I can also seem them working with a kan wall type list although I am still not convinced that in game they will perform better than Buzzkoptas, they are nonetheless a bit less suicidal so it might work but have to try them in games first.
Another problem is that you always need more than 1 for sure and because of this they can get expensive really quickly. Still in a codex where anti tank is hard to come bye they fit rather well at the moment in IMHO
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![[Post New]](/s/i/i.gif) 2012/05/28 16:02:29
Subject: So... Dakkajets huh?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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This will be great for reserves for me, because often times, I find that I have very little need for a waaagh! (shocking, i know!) because i generally can get that turn two charge without the extra d6. I usually save it for later to run into units my opponant thought were safe. Now, reserving my Waaagh! will be even more useful.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/28 17:24:04
Subject: So... Dakkajets huh?
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Hardened Veteran Guardsman
Hiding in a ruined Chimera
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flashkid123 wrote:That will all change in 6th my friend...
Yeah i guessed it would, also hopefully they will make it so that you cant attack a plane in close combat
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![[Post New]](/s/i/i.gif) 2012/05/28 17:27:44
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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Hopefully? Almost certainly. Negates some armies really badly though *cough* Orks *cough* but we'd do fine
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![[Post New]](/s/i/i.gif) 2012/05/28 17:43:12
Subject: Re:So... Dakkajets huh?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Another thing to consider is that with their mobility these vehicles will be able to get rear shots alot of the time. Fairly accurate Str6 in high quantity will make anything that isn't a Land Raider/Monolith nervous.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/05/28 17:59:48
Subject: So... Dakkajets huh?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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I hope that jump infantry and similar will be able to assault aircraft though. Lots of jump infantry out there need a buff.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/28 18:20:13
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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Could you jump up to a plane attack it for any length of time enough to do damage then land safely?
Bullets are the only thing that works, or fliers hitting into things. I think they should add a wreckage rule for it landing onto the ground from the air.
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![[Post New]](/s/i/i.gif) 2012/05/28 18:23:31
Subject: So... Dakkajets huh?
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Resentful Grot With a Plan
USA: Blacksburg, VA
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There has been a lot of talk in this thread about the new jets being flyers instead of skimmers (which they are listed as right now). Is flyers in 6th edition all just speculation at this point or is there any concrete evidence of it (obviously these releases of vehicles that don't really seem to fit under skimmer rules seems to point to more such releases). Also, when is it thought that 6th will come out?
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WAAAGH Squigeye: 3500 and counting |
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![[Post New]](/s/i/i.gif) 2012/05/28 18:24:34
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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I think it's this year or the next. Not sure though, probably in the news and rumours section.
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![[Post New]](/s/i/i.gif) 2012/05/28 18:53:04
Subject: Re:So... Dakkajets huh?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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This July is the rumored release of 6th edition, along with the Chaos Legions codex.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/05/28 19:43:52
Subject: So... Dakkajets huh?
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Ferocious Black Templar Castellan
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InquisitorVaron wrote:Could you jump up to a plane attack it for any length of time enough to do damage then land safely?
Bullets are the only thing that works, or fliers hitting into things. I think they should add a wreckage rule for it landing onto the ground from the air.
Look at the Stormboyz in Space Marine for an idea of how it'd look.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/05/28 20:00:42
Subject: So... Dakkajets huh?
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Beautiful and Deadly Keeper of Secrets
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AlmightyWalrus wrote:InquisitorVaron wrote:Could you jump up to a plane attack it for any length of time enough to do damage then land safely?
Bullets are the only thing that works, or fliers hitting into things. I think they should add a wreckage rule for it landing onto the ground from the air.
Look at the Stormboyz in Space Marine for an idea of how it'd look. 
Clogging up the engine with your bodies is still a valid tactic!
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![[Post New]](/s/i/i.gif) 2012001/03/28 20:53:51
Subject: So... Dakkajets huh?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Does anyone know about how big these things are? Like, say, in comparison to a battlewagon?
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/28 22:03:55
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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1.5 I would say, going off the scale in WD.
About 4-6 Nobz high.
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![[Post New]](/s/i/i.gif) 2012/05/28 23:46:31
Subject: So... Dakkajets huh?
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Smokin' Skorcha Driver
Canada
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InquisitorVaron wrote:Hopefully? Almost certainly. Negates some armies really badly though *cough* Orks *cough* but we'd do fine 
Well, maybe boarding planks will still work.
I was looking at the burna bommer again, and it doesn't seem like it will even have a chance to drop it's bombs. It can only move 13" (and still drop), has to pass over a squad to drop the bomm, It has a 4" long base, and it can't tank-shock. This means that you have to be very close and perfectly lined up to actually be able to drop the bomm. Is dropping the bomm with any effect realistically possible against an opponent that knows the rules?
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tgjensen wrote:labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.
Christ, where do you buy your turnips? |
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![[Post New]](/s/i/i.gif) 2012/05/29 07:39:09
Subject: So... Dakkajets huh?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Nothing prevents you from flying sideways though. You also don't need to fly over the unit, you stop 1" from the unit and drop the bomb, then you can continue to move wherever you want, as long as you are not going flat-out.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/05/29 12:01:36
Subject: So... Dakkajets huh?
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Stealthy Grot Snipa
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But we're still all in agreement about the Dakkajet with extra shoota is the way forward?
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