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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.



So. Space Marines will be a 'class', rather than a race.

Exactly as I predicted...
   
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Plaguelord Titan Princeps of Nurgle




Alabama

Kanluwen wrote:

So. Space Marines will be a 'class', rather than a race.

Exactly as I predicted...


Wonder if "Tech-Priest" is a machine-controlling support class. Maybe pets, buffs, and heals. Sounds interesting.

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Ultramarine Master with Gauntlets of Macragge





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Pretty cool. I especially like the reused footage from DoW2 of the battle barges going into the wormhole.

I like that Imperium is a faction, and Space Marines are just a class therein. Means that there won't be a million Marines for every Ork or whatever.

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Perhaps, but it almost certaintly means that Imperial Guard is just another class. Which blows the fluff out of the water and then pulverizes it with AA guns.
   
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Nasty Nob on Warbike with Klaw





Buzzard's Knob

Awesome. I want more shots of battles with titans walking around, like the rest of the battle is a mere irritation to their daily stroll. This game can't come out soon enough.

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Shas'la with Pulse Carbine





Norfolk, Va

I like almost everything i've seen so far.
I am hoping that they somehow balance the imperial classes. because its gonna be a hard sell to get people to be a guardsman when they can be a space marine.
also i dread the thought of orks having to work with chaos.
I'm hoping they go the dark age of camelot route and make more than two factions.
   
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Automated Rubric Marine of Tzeentch





Nova Scotia

Soo... why does it look like the DoW2 engine?

...it's going to take them 3 years to make this... and it's using the DoW2 engine?! Someone please correct me.
   
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Springfield Plaza GW Store

Brother SRM wrote:Pretty cool. I especially like the reused footage from DoW2 of the battle barges going into the wormhole.

I like that Imperium is a faction, and Space Marines are just a class therein. Means that there won't be a million Marines for every Ork or whatever.


If the Imperium is but a faction... which factions are left? Cause I am pretty sure all the xenos hate each other... sides, how would raiding work?

Besides that love the vid and only this came to mind.


This message was edited 1 time. Last update was at 2010/08/21 08:07:37


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heres hoping that you play as 1 marine while if your a guardsman you play as a guardsman sergeant and his squad.

hoping anyway

The Imperium of Man is able to traverse the Warp with difficulty when their Emperor concentrates from his golden life support machine and lights the way. Unfortunately, because the Emperor has the attention span of the average 5-year-old Pokemon fanboy, this means that many an unfortunate Imperial ship has had the WTF WHERE'D THE LIGHTS GO experience, which in the Warp is invariably fatal.  
   
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Sgt.Roadkill wrote:heres hoping that you play as 1 marine while if your a guardsman you play as a guardsman sergeant and his squad.

hoping anyway


Seconded. I imagine something similar to the mastermind class in City of Villains!
   
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Kamloops, B.C.

Leonus wrote:
Sgt.Roadkill wrote:heres hoping that you play as 1 marine while if your a guardsman you play as a guardsman sergeant and his squad.

hoping anyway


Seconded. I imagine something similar to the mastermind class in City of Villains!



Looks that way in the video. The way THQ and Relic were explaining it in past interviews, each class will be set up with an RTS Tech-Tree style skill system (Kinda like WoW). From the look of it, two of those are Guard Spec-Ops and Guard Line Infantry. If you want a squad, I'd imagine Line Infantry would be the way to go. The video and stills of the Spec Ops Guardsman all show him acting alone.

Makes more sense to have each Imperial race as a class. Prevents overpopulation of that unit, stops the immense server imbalance that would come about from having 2 or 3 Imperial factions, and it would work better with the skill-tree thing they're talking about.

This message was edited 1 time. Last update was at 2010/08/21 16:03:02


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Warsaw, Poland

Leonus wrote:
Sgt.Roadkill wrote:heres hoping that you play as 1 marine while if your a guardsman you play as a guardsman sergeant and his squad.

hoping anyway


Seconded. I imagine something similar to the mastermind class in City of Villains!


The same thing was used in the SEA MMORPG Granado Espada, and while the game itself wasnt very good, the squad system worked.
   
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arkayne819 wrote:Hope you can be a Dreadnought

while that would be kinda awesome, I don't see how that would be balanced or you'd fit through doors.

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FlammingGaunt wrote:
arkayne819 wrote:Hope you can be a Dreadnought

while that would be kinda awesome, I don't see how that would be balanced or you'd fit through doors.


I think you just answered your own question.

"Look sir, a dreadnought! We'll never put enough firepower into it before it gets here!"
"Right you are, soldier! We'll be much safer on the other side of that door frame!"
   
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Arctik_Firangi wrote:
FlammingGaunt wrote:
arkayne819 wrote:Hope you can be a Dreadnought

while that would be kinda awesome, I don't see how that would be balanced or you'd fit through doors.


I think you just answered your own question.

"Look sir, a dreadnought! We'll never put enough firepower into it before it gets here!"
"Right you are, soldier! We'll be much safer on the other side of that door frame!"


Hah!


So what do we think our guess are for other factions?

Orks have to be one, with classes like "Big Mek", maybe "Runt Herder", your basic Choppa->Warboss

Eldar, maybe? They'll give the requisite caster class." I think making the Bonesinger a class could be kind of cool, as a kind of "Engineer" type class. Maybe one or two of the Aspect warriors as well.

Chaos has to be in there. Chaos Marines are easy, maybe some LatD for an IG type run, mutant or sorcerer maybe...

That gives us two "good" factions and two "evil" factions.

What are the chances I get to pilot an XV-88?
   
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Kamloops, B.C.

Considering Tau haven't been in any of the videos as of yet, I'm guessing 'not great'. Probably going to come out in an expansion.

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Somehow I'm not sold... looks like it's gonna be another warhammer online or a sandbox MMO


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Plaguelord Titan Princeps of Nurgle




Alabama

Prophecy07 wrote:

Chaos has to be in there. Chaos Marines are easy, maybe some LatD for an IG type run, mutant or sorcerer maybe...



That's not necessarily true. While I agree they should be in there, they may just be an enemy race of mobs. Sort of like Skaven were in WAR. I would think Chaos would be a playable faction, but you also need to have a central enemy-NPC faction that you're striving to fight against. PvP is awesome, but PvE is what keeps the game grounded. I would believe it if it was the Imperium of Man, Eldar and Orks (player factions) versus Chaos, Tyranids and Daemons (NPC factions).

Not saying it'll be like that at all, but I could see the game working that way.

Edit: Although in the video, it ldoes ook like someone is controlling that Chaos marine.

This message was edited 2 times. Last update was at 2010/08/21 17:21:23


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The enemy race of mobs NPC faction should be Tyranids.

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They're like kidnapping someone, and forcefeeding them heroin until they're hooked.
 
   
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Nah, I'm fairly certain I read somewhere that Nids and Necrons were the NPC bad guys.
   
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Shadowy Grot Kommittee Memba




The Great State of New Jersey

Yeah, some of the quick seens they showed seemed to imply that you will (at times anyway) be in control of a squad rather than an individual. I'm curious what the gameplay style is like. Some of the things (like riding bikes) seems to imply its more action oriented, while some other scenes looked more traditional RPG style, and some looked like they were taken directly from DoW...

Also,for races in the video I saw daemons (or a GUO anyway), some chaos marines (looked like word bearers I think), and I think there may have been an ork in there.

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I hope that they have ways of keeping SM under control.

Ideas:

Very little inventory space: they are awesome, but can carry very little loot.

Badass but boring to play, very repetitive tactics.


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Acardia wrote:boring to play, very repetitive tactics.



WoW?

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Acardia wrote:Badass but boring to play, very repetitive tactics.

Right, because making your game boring to play is good design.

If you're worried about balance it would be better to make all PCs elite troops of one type or another (Space Marines, Sepharim, Flash Gitz...) and leave the cannon fodder as NPCs.

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puma713 wrote:
Acardia wrote:boring to play, very repetitive tactics.



WoW?


Got Told.

Honestly it looks good but I'm not interested. More so if it's pay to play (which it will be)
If it were essentially Star wars battlefront 2 just with the races swapped then it would be sold already with me.

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Pensacola, Florida

Arctik_Firangi wrote:
FlammingGaunt wrote:
arkayne819 wrote:Hope you can be a Dreadnought

while that would be kinda awesome, I don't see how that would be balanced or you'd fit through doors.


I think you just answered your own question.

"Look sir, a dreadnought! We'll never put enough firepower into it before it gets here!"
"Right you are, soldier! We'll be much safer on the other side of that door frame!"



And that is why the God Emperor invented Holy Promethium fueled Flame Throwers.

I for one will play this game even if it sucks - so long as orks are in it.

This message was edited 1 time. Last update was at 2010/08/21 19:04:53


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Kamloops, B.C.

JoeyFox wrote:I for one will play this game even if it sucks - so long as orks are in it.


Hear hear!

I'm very set on rocking out a Guard Sergeant, even if the game ends up being complete trash. Though being a THQ/Relic title, that would involve a whole lot of broken mirrors

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VikingScott wrote:
If it were essentially Star wars battlefront 2 just with the races swapped then it would be sold already with me.


Yeah, that would be awesome, but I'm sure that is something we can probably expect with Space Marine multiplayer, at least I hope so.

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