Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2010/08/24 18:07:06
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Thunderfrog wrote:The graphics.. well, I still play FF Tactics. I dont particularly care about those, but if it were important to me, I certainly wouldnt be impressed, especially considering how far behind standards it will be in the said 3 ZOMG YEARS.
SERIOUSLY! SHUT THE HELL UP ABOUT THE GODDAMN GRAPHICS BECAUSE YOUR SO WRONG! have you seen ALL POINTS BULLETIN?!?!?!?!?!?!?!?!?!!?! it was an ABSOLLUTE EPIC FAILURE because... get this(you'll laugh)...
...THE GRAPHICS WERE TO HIGH!
idiot....
Check out my Youtube channel!
2010/08/24 22:11:59
Subject: Re:[Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Otherwise, as of right now they have my curiosity peaked with the announcement of no dedicated healer classes. All classes will have the ability to dish out lots of damage with no one being only for the purpose of healing.
Really? Something of interest I suppose. Where did you see that?
While I may have not quoted it directly...they said "no non combat classes"
I think they'll try the same thing that they did with Warhammer online, so healers aren't just healing but actually get to fight.
Ex. An Ork painboy ain't gonna sit there stitching thurks wound while there's 'eads to crump.
I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm
Level up Adoptable!
2010/08/25 01:13:56
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Evreyone seems to be using WoW as an example of bad graphics. I'd just like to note that they are actually improving the graphics all the time. The golden part of WoW is that it can change the requirements DRASTICALLY between top tier and bottom tier graphics settings.
This message was edited 1 time. Last update was at 2010/08/25 01:14:19
2010/08/25 01:22:11
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Well so far from interviews and such the 4 races that are a for sure will be...
Imperium of man
Eldar
Orks
Chaos
And so far for posible classes for Imerium of man in the trailer they have said...
Imperium of man
IG , SM , Adeptus Mechanus, and what looked like phyker, and a rouge trader like guy. It seams like it covers most of the IoM (Imperium of Man) exept for no real hint at an Inquisitor, or SoB type class but I do hope that they will be in there. Also I read in another interview that unfortunately the SM chapter we see in the trailers will be the only chapter we can play (Black Templars), but it is said that we will be seeing the other SM chapters like BA, DA, SW, ect as npc's.
Eldar
I would Imagine for the eldar we could see a farseer/warlock like class, eldar rangers and probably a very strong possibility the the most if not all of the eldar Aspects (7) might be playable classes along with the possibility of harlequins and wraithguard.
Orks
Hmm...possibly Warboss, Kommando, Nob, tankbuster, stormboy, and possibly some of in between.
Chaos
Well there's the Cultist and CSM which could potentaly break down into a CSM sorcerer, different cultist ranks, and several different variations of CSM ranging from Possessed CSM to rapters (CSM assault marines) to minor daemon entities.
just speculating here because for the classes they would have to make the player feel special so to speak like for IG the player wouldn't be a lowly gardsman but rather a Sargent, Vet Gardsman or a Stormtrooper not a "cannon fodder" type unit in the races. I'm just hoping that they release a SoB class for the IoM orther wise i'm gonna be a SM scout.
Other wise the game looks good and I'm looking forward to it.
del'Vhar wrote:So people say the graphics suck based on Alpha (or pre-Alpha) footage of a game three(ish) years away...
High-five internet!
I'd like to add to this...
So people think that just because a game won't look photorealistic, it's going to suck...
+ 1 High-five internet!
No, really. Fallout 2 is way better than Fallout 3, Mass Effect 1 & 2, Dragon Age, Fable... Hell, Baldur's Gate series beats the crap out of most of the stuff on the market today. Sure, these aren't MMOs, but they're examples of game quality > graphics
Like I always say, don't bash it till you try it.
This message was edited 1 time. Last update was at 2010/08/25 04:01:30
metallifan wrote:
No, really. Fallout 2 is way better than Fallout 3, Mass Effect 1 & 2, Dragon Age, Fable...
Hell, Baldur's Gate series beats the crap out of most of the stuff on the market today. Sure, these aren't MMOs, but they're examples of game quality > graphics
Like I always say, don't bash it till you try it.
Well, that's all very subjective - I'm perfectly happy to love the old Fallouts and the new Fallout as they're not really comparable. That's apples and oranges. Sure they're both fruit, but only share a similar aesthetic.
I'm curious why they're putting so much effort into promoting this game this early on. The game is two and a half years out and promoting it won't make it come any sooner. Hell, most people will probably forget this stuff by the time it comes out. Then again, two and a half years is a long time in game development, and this could change in a dozen big ways by then. I mean, it's cool stuff to see, but it's so far out that it probably won't apply come launch time.
Check out my Youtube channel!
2010/08/25 06:09:59
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Brother SRM wrote:Well, that's all very subjective - I'm perfectly happy to love the old Fallouts and the new Fallout as they're not really comparable. That's apples and oranges. Sure they're both fruit, but only share a similar aesthetic.
I think you're missing the point I made though. It's not the graphics that make a great game. Sure, Fallout 3 was a great game. But Fallout 2 did a better job at being an RPG. Meanwhile, it's all 2D environments and sprites. Yet it's still an awesome game. Reason I'm saying this is because looking through this thread, there seems to be a bountiful amount of stupidity in the form of "Gr8 grafix or dis gaem sux!!!1!111!two!". The point I'm making is that a game doesn't need top-notch visuals to be a good title. It's all in the gameplay and the ability to immerse yourself in it.
I'm curious why they're putting so much effort into promoting this game this early on. The game is two and a half years out and promoting it won't make it come any sooner. Hell, most people will probably forget this stuff by the time it comes out. Then again, two and a half years is a long time in game development, and this could change in a dozen big ways by then. I mean, it's cool stuff to see, but it's so far out that it probably won't apply come launch time.
Simple answer to this one. Basically, if you've been flipping through The Google over the past couple years, you've seen the pages upon pages of "Where's our 40K MMO!?" search results from nearly every gaming and fan site. People were starting to believe it wasn't going to happen, or that the project was dropped. Couple this with Vigil's seeming inability to update their own company webpage during development of both Darksiders -and- the 40K MMO, and that guess wasn't far off for the time. There was literally no word on it, save for Interviews and FAQs done 2 years before -that-. It was all so hush-hush that even GW was put to shame on the secrecy. So, out of fear of a complete consumer loss of faith in the release of their promised title, THQ started putting out the stills we saw late 2009/early 2010. Then they followed up with a few more stills and renders, and then the trailers. Basically, they're trying to win back lost consumer support after leaving everyone in complete darkness for about 4 years after the initial announcement.
This message was edited 1 time. Last update was at 2010/08/25 06:23:12
Brother SRM wrote:Well, that's all very subjective - I'm perfectly happy to love the old Fallouts and the new Fallout as they're not really comparable. That's apples and oranges. Sure they're both fruit, but only share a similar aesthetic.
I think you're missing the point I made though. It's not the graphics that make a great game. Sure, Fallout 3 was a great game. But Fallout 2 did a better job at being an RPG. Meanwhile, it's all 2D environments and sprites. Yet it's still an awesome game. Reason I'm saying this is because looking through this thread, there seems to be a bountiful amount of stupidity in the form of "Gr8 grafix or dis gaem sux!!!1!111!two!". The point I'm making is that a game doesn't need top-notch visuals to be a good title. It's all in the gameplay and the ability to immerse yourself in it.
I'm curious why they're putting so much effort into promoting this game this early on. The game is two and a half years out and promoting it won't make it come any sooner. Hell, most people will probably forget this stuff by the time it comes out. Then again, two and a half years is a long time in game development, and this could change in a dozen big ways by then. I mean, it's cool stuff to see, but it's so far out that it probably won't apply come launch time.
Simple answer to this one. Basically, if you've been flipping through The Google over the past couple years, you've seen the pages upon pages of "Where's our 40K MMO!?" search results from nearly every gaming and fan site. People were starting to believe it wasn't going to happen, or that the project was dropped. Couple this with Vigil's seeming inability to update their own company webpage during development of both Darksiders -and- the 40K MMO, and that guess wasn't far off for the time. There was literally no word on it, save for Interviews and FAQs done 2 years before -that-. It was all so hush-hush that even GW was put to shame on the secrecy. So, out of fear of a complete consumer loss of faith in the release of their promised title, THQ started putting out the stills we saw late 2009/early 2010. Then they followed up with a few more stills and renders, and then the trailers. Basically, they're trying to win back lost consumer support after leaving everyone in complete darkness for about 4 years after the initial announcement.
All points agreed on. I like your posting.
Check out my Youtube channel!
2010/08/25 07:08:43
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Inquisitors have been seen, as have Guard. I'm guessing there will be female options for both. That comic isn't great, but illustrates the point well enough.
Check out my Youtube channel!
2010/08/25 09:15:41
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Oh good. First the utterly idiotic "Female Marine" conversations infest the Deathwatch RPG discussions, and now they're here to feth up Dark Millennium.
This message was edited 2 times. Last update was at 2010/08/25 09:17:54
Pffff really did the cries of BAAAAW I WANT FEMALE ORCS/GOBLINS/CHOSEN/MARAUDERS bother Mythic? (but O ONE wanted male witch elves for obvious reasons!)
Granted WAR is a pile of fail but they still had gender locked classes
(except for frigging DE sorcerers)
2010/08/25 14:47:27
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
The Sisters of Battle might not be included as a true race, but do you think adding a "Sister of Battle" sprite that plays as a female space marine will upset the masses?
Then again, as someone else pointed out, WAR used some gender-locked stuff.
You know why not start recruiting females as space marines, there you go Imperium I just double the amount of space marines. Also technically orks have no gender.
I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm
Level up Adoptable!
2010/08/25 15:54:09
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Thunderfrog wrote:The Sisters of Battle might not be included as a true race, but do you think adding a "Sister of Battle" sprite that plays as a female space marine will upset the masses?
Yes. Because Sisters of Battle != Space Marines. They have Power Armor and Bolters, that's where the similarities end.
kenshin620 wrote:Pffff really did the cries of BAAAAW I WANT FEMALE ORCS/GOBLINS/CHOSEN/MARAUDERS bother Mythic? (but NO ONE wanted male witch elves for obvious reasons!)
Granted WAR is a pile of fail but they still had gender locked classes
(except for frigging DE sorcerers)
Completely different story. Female Orcs/Goblins don't exist in the setting, just like female Space Marines don't in 40k. Female Chosen/Marauders is feasible, as the Northern Tribes do have womenfolk who fight.
"Male Witch Elves" also don't exist, as they would be the "Khainite Assassins" that accompany Dark Elf armies.
Dark Elf Sorcerers do exist, however. They even have a semi-secret Cabal of them that Nobles can employ whenever they don't want to owe a debt to Morathi's Coven. Malekith looks the other way, so long as the Sorcerers don't get any ideas about overthrowing him.
2010/08/25 15:59:35
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
FlammingGaunt wrote:You know why not start recruiting females as space marines, there you go Imperium I just double the amount of space marines. Also technically orks have no gender.
Because according to the fluff, the procedures required to make a space marine would kill a female. So no... you didn't double the number or marines.
Brother SRM wrote:Inquisitors have been seen, as have Guard. I'm guessing there will be female options for both. That comic isn't great, but illustrates the point well enough.
I haven't seen Inquisitors, I've seen tech priest but not Inquisitors. Inquisitors would be cool so can you show me where it says Inquisitors are in as a playable faction?
2010/08/25 19:00:46
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Brother SRM wrote:Inquisitors have been seen, as have Guard. I'm guessing there will be female options for both. That comic isn't great, but illustrates the point well enough.
I haven't seen Inquisitors, I've seen tech priest but not Inquisitors. Inquisitors would be cool so can you show me where it says Inquisitors are in as a playable faction?
They're not a playable faction, per se, but they're one of the many classes in the Imperium faction.
There's one in a white robe a minute into the original trailer:
The same Inquisitor is seen quite a bit in the new trailer that's in the OP:
Check out my Youtube channel!
2010/08/25 19:02:20
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Brother SRM wrote:Inquisitors have been seen, as have Guard. I'm guessing there will be female options for both. That comic isn't great, but illustrates the point well enough.
I haven't seen Inquisitors, I've seen tech priest but not Inquisitors. Inquisitors would be cool so can you show me where it says Inquisitors are in as a playable faction?
They're not a playable faction, per se, but they're one of the many classes in the Imperium faction.
There's one in a white robe a minute into the original trailer:
The same Inquisitor is seen quite a bit in the new trailer that's in the OP:
It's not actually an Inquisitor.
It's a Tech-Priest. At least that's what the voiceover would have you be.
2010/08/25 20:15:16
Subject: [Dark Millenium]First Gameplay Video Introducing the Races up [Dark Millenium]
Thunderfrog wrote:The Sisters of Battle might not be included as a true race, but do you think adding a "Sister of Battle" sprite that plays as a female space marine will upset the masses?
The SoB would be part of the "Impirium of Man" race and not a race of its own but rather as a class much like the SM, IG, and Tech Preist would be very likely classes.
Kanluwen wrote:
It's not actually an Inquisitor.
It's a Tech-Priest. At least that's what the voiceover would have you be.