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Made in gb
Long-Range Land Speeder Pilot





Birmingham UK

Brilliant pose Gits, really looking forward to seeing it painted, it's the details that bring a model like that to life, and with your attention to detail... I'm very excited

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Current Projects:
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Made in gb
Rampaging Reaver Titan Princeps






Bristol

Wicked! Is the base model from the Sevrin Loth & Co.??

Nearly there now!! Keep going!
   
Made in us
Decrepit Dakkanaut






Madison, WI

CommissarKhaine wrote:After Dok Ok: Doc Mantis? Cool model, I love how dynamic he is. Will you be filng flat the admech symmbol on his greave?

I *put* the AdMech symbol on his greave! It was one of the features of the tech marine figure I was originally going to use for him that I liked the best. (and here I was all proud of myself for my little bit of GS work).

Yggdrasil wrote:The dynamism of the pose is the striking feature to me, something we don't usually see with Techmarines. It certainly shows he's not only a master in technical skills, but also a warrior, fit for leading his brethren!

That basic concept is central to his back-story. The reason he's mostly bionic is that he constantly puts himself in harms way to keep the chapters machines rolling. Manning the Thunderfires, emergency field repairs, dashing from one broken vehicle to another... that's his life. As a result he pays the price for all that exposure to hostile fire.

About the plasma cutter, what is that small plasticard half-rod you glued on the pistol? Is it going to be the frame for the future cutter?

I have a cut section of necron gauss rod that fits nicely in that channel, then I'm going to cut the tip off of one of the Forge World plasma pistols to go on the end of that. So you have the origial plasma coil (which is larger than a modern pistol's coil) feeding into the gauss rod, then out of the cutter tip. Should look sufficiently unique and it's bulk would explain why it can't be used in CC.

Arakasi wrote:Hey Gitsplitta! Nice conversion you've got going there. As other have already said - the basing, the sense of motion, even the backdrop all look excellent. Now for the critique...

Thanks my friend! Have at me!! :-)

I can see what you are trying to do with the eye limb (look where he is going), but it's not working for me - it conflicts with the flow of the model - though it may simply be too long/large.

I'm not married to the direction of the scoping limb... it can be easily re-positioned... could also be shortened.

The top gun seems to large/bulky and/or is at too extreme a point of the model (remember visual balance?). I'd look at how it looks on his left (plasma pistol) shoulder...

I'll consider it, thought there is a fundamental issue of putting a large flame thrower right next to your face that might be a stretch. Granted, over you head might not be all that brilliant either. It was just a natural point to mount the gun given the pack design and this gets the gun out of the way of the marine, either for working on machines or for fighting. I'd think a shoulder mount would be a prohibitive obstruction. I guess I don't feel it's a visual balance problem, but it is relatively simple to move... perhaps when I get some paint on the model I'll see it differently.


Obviously it's a bit hard to judge the Doc Ock arms without their appendages. It looks like you are using three to help support him in his high stance - but I'm not sure what the fourth is doing. Again, they look a bit long. I'd suggest using only the bottom two for support. Have the bottom right one end where the top right one does currently (shortening it) and the bottom left one curve back holding or supporting against a beam of the window. The top two could then follow the lines of his actual arms maybe.

Problem is that having some limbs longer and others shorter doesn't really make any sense. In true "Doc Oc" fashion the limbs should be interchangeable and each limb should be able to full the role of any other limb, so uniform design would be important. I don't imagine these would telescope, so their size is static. I can however, hold him up with just two arms, his foot serving as the third attachment point, and the other two arms could be repositioned to be reacting to whatever is on his left.

Food for thought. Fell free to spit it out (or not touch it at all)

Indeed. I would never discount your comments Arakasi.

Automatically Appended Next Post:
Vitruvian XVII wrote:Wicked! Is the base model from the Sevrin Loth & Co.??!

Ninja'd....

The torso is one of the FW Red Scorpion bodies, I just carefully scraped out the scorpions symbol on the belt. Right leg, head and Arms are FW, left leg (bionic) is MaxMini. No idea where the backpack came from but I'm guessing it's a modern Tech Marine pack? Pads are GW... one mech, one with a roundel and scroll. Flamer and bolt pistol are Mk IV FW, plasma pistol is... second edition I think.

This message was edited 3 times. Last update was at 2011/03/28 12:36:30


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Long-Range Land Speeder Pilot





Birmingham UK

Gitsplitta wrote:
CommissarKhaine wrote:After Dok Ok: Doc Mantis? Cool model, I love how dynamic he is. Will you be filng flat the admech symmbol on his greave?

I *put* the AdMech symbol on his greave! It was one of the features of the tech marine figure I was originally going to use for him that I liked the best. (and here I was all proud of myself for my little bit of GS work).


I'm pretty sure he means it needs a little sanding to remove the slight amount of roundness the GS has. It's a fantastic piece of work, with a little sanding it will be perfect.

I actually prefer the 3 metal arms down, leaving his feet free to land on firmer ground on the other side of the rubble. Claw hands would make much better time over ruined ground than his feet.

I can sort of see Arakasi's point about the flamer, maybe you could attach it to one of the metal arms? It would stop them all being the same, but being able to put a flamer into an enemy's face from 6 feet away would be rather fun

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Made in us
Decrepit Dakkanaut






Madison, WI

OH, got it... yes I'll clean it up once it's cured. GS doesn't file very well but I'll do what I can.

I thought about that, but then you run into the issue of the arms not being useful for anything except carrying the guns. I think it's much more dynamic (and realistic) to have the limbs unencumbered so they can help with mobility, or vehicle construction & repair.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

The flamer could be wrist mounted on one of the arms - solving both issues?


Automatically Appended Next Post:
I wasn't suggesting the arms should be different lengths or not interchangeable - just overall shorter (and some suggestions on how to accomplish that given the pose)

I suggested the shoulder mount over the hand or wrist mount because it seemed closer to your original idea. Also - it's a rather large gun for a hand/wrist mount too... (at the moment anyway - and makes you wonder why the other three don't have something on them...)

On more thought, I think a shorter and thinner eye-stem would probably do it.

It is very impressive as is though. And we are at a disadvantage not being able to see into your mind's eye (though, maybe that is an *advantage* )



This message was edited 1 time. Last update was at 2011/03/28 13:31:14


   
Made in us
Decrepit Dakkanaut






Madison, WI

Here are the better pictures of the two tactical squads I promised. Top squad is all WM builds, bottom squad is mostly mine.



Have made some adjustments to the MoTF. Considerably shortened the optic limb and re-posed 3 limbs to respond to action to the left. I'm considering moving flamer to left shoulder, but no promises. Main limbs will stay current size. I appreciate everyone's input (especially Arakasi's), but I have like... 2 days to paint this figure and my objective... so my time for tweaking is running out.


Question: How much red?? Do I go green with a few red bits? Or really make him red with a MW shoulder pad to accentuate his mechanicus status?? Might be a nice counter-point to the rest of the army (all green and yellow).

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Red as red can be, with a little red on the side. And maybe a spot of green/yellow; an inverse of your drop pod, as it were.

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Made in ca
Willing Inquisitorial Excruciator






Awsome conversion Gits~!

What kind of wire did you use for the doc-oc arms?


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Made in us
Decrepit Dakkanaut






Madison, WI

Originally I'd gotten some actual doc oc arms from Blackhand, but they were way too big and made of a type of pot metal that didn't bend without risk of breaking. These are just cast sections of cabling I picked up off the web... can't even remember who makes them now... but they're pliable (though if you bend them enough they will break) and easy to work with & came in 3 different sizes.


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Phanobi





Gosport. UK

Red with green pads and right leg

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Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Gitsplitta wrote:Have made some adjustments to the MoTF. Considerably shortened the optic limb and re-posed 3 limbs to respond to action to the left. I'm considering moving flamer to left shoulder, but no promises. Main limbs will stay current size. I appreciate everyone's input (especially Arakasi's), but I have like... 2 days to paint this figure and my objective... so my time for tweaking is running out.
2 days? Just go with it - he's awesome I forget you're on a deadline...
Gitsplitta wrote:Question: How much red?? Do I go green with a few red bits? Or really make him red with a MW shoulder pad to accentuate his mechanicus status?? Might be a nice counter-point to the rest of the army (all green and yellow).
All red! Well, except for the inside of the - is it right? - shoulderpad I know a good recipe for red... doh - caught by the 2 days again! (Though you could probably do it in time with just one mini...)


Automatically Appended Next Post:
Oh - and nice close ups!

This message was edited 1 time. Last update was at 2011/03/28 15:29:40


   
Made in gb
Rampaging Furioso Blood Angel Dreadnought




Potters Bar, UK

Holy hell Gits, i get on one fairly short train ride and look what happens while im away!!
MoTF looks wicked, really like the Doc Oc arms and that hes really using them to move through and over the terrain, really brilliant work
also intrigued as to how the plasma cutter will look when its finished, think uve definitely got one ultra-unique, cool looking model right there, well done!
i quite like the flamer where it is, almost like a kinda remote turret if that makes sense?
and definitely red, in true techmarine fashion, with just the shoulderpad in MW colours.

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Made in gb
Sword-Bearing Inquisitorial Crusader







The Techmarine looks awesome Gits. I'm really looking forward to seeing it painted.

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Made in ca
Hardened Veteran Guardsman





Ootheca

('nuff said)

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Made in us
Decrepit Dakkanaut






Madison, WI

Moved the flamer to the shoulder, put an icon thingie on top. Not sure how that's going to work but it'll be easy to lop off if it doesn't work out. Began painting the base as getting the stained glass done will take a while (not too complicated, just requires some time to pass in-between steps).

I think for expediency's sake I'll have to spray on the red... damn this air brush... it's so easy to fall back on. Expect more updates as the day progresses.

This message was edited 1 time. Last update was at 2011/03/28 16:49:15


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Phanobi





Gosport. UK

How about Green with yellow pads?

http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)

DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST

We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...

It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.

"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

No, that wouldn't fit the role of a tech marine very well. Red should display prominently.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in ca
Focused Fire Warrior





Montreal, Quebec

I wish I had as much skill as you do man, great job on the chainsaw bayonnet! love the whole feel of the army

This message was edited 1 time. Last update was at 2011/03/28 17:02:47


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Never Forget Isstvan!





Green Bay, Wisconson

Red. Too much green with red and the X-Mass jokes start flying.

This message was edited 1 time. Last update was at 2011/03/28 17:02:47


 
   
Made in nz
Sure Space Wolves Land Raider Pilot





Awesome mate! It looks really cool, I would of seconded moving the flamer but since you've done it I'll shut me gob...

Also I agree with you're red call, you've gotta have red Techmarines, it's just the way it should be.

 
   
Made in be
Liberated Grot Land Raida






Belgium

BishopGore wrote:
Gitsplitta wrote:
CommissarKhaine wrote:After Dok Ok: Doc Mantis? Cool model, I love how dynamic he is. Will you be filng flat the admech symmbol on his greave?

I *put* the AdMech symbol on his greave! It was one of the features of the tech marine figure I was originally going to use for him that I liked the best. (and here I was all proud of myself for my little bit of GS work).


I'm pretty sure he means it needs a little sanding to remove the slight amount of roundness the GS has. It's a fantastic piece of work, with a little sanding it will be perfect.


Yeah, this .

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Made in gb
Fixture of Dakka





6 foot underwater

Nice

Definitely go with the red, red, a bit more red and just a dash of green

Eagerly awaiting the tips of the doc-ock arms.

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Made in us
[DCM]
Illustrator






North Carolina

The model looks cool I've seen this style of techmarine before on From the Warp. The pipes you used are from Dragonforge right? They look more refined than what Ron used on FTW and I dig it.

As for colors a deep red without a ton of saturation is where I would go to keep it muted in relation to your Green marines. Sort of the same direction I went with my own Master of the Forge. The green shoulder is more than enough to tie him back into the army.

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Call For Fire

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Made in us
Decrepit Dakkanaut






Madison, WI

Hey g_d, thanks for those links... they help. I just made the prettyest deep red base coat you've ever seen. I want to bring it up a bit with the aribrush but not too much. You're right... want to keep him looking more earthy than the rest. I hadn't seen that other doc-oc tech marine / MoTF before. Nice to know someone else had the same idea and carried it off so nicely. I really like the way yours came out... thanks, it's good to have a reference point as I'm going through this.

I'm none to sure about the tips of the arms... I made some little grabby things like doc oc has out of GS sheet cut to shape, but they're nothing to write home about. I might be able to scavenge a couple of clamps, but probably not 4 of them. I'm kind of plowing ahead with the painting anyway figuring the clamps will work themselves out as I get to them.

I decided not to give him an "axe of state"... with all the limbs it just felt redundant and I wasn't too sure how I was going to make it fit with the model. Not with this little time to fiddle with it anyway.

I suppose I could put clamps on the top two cables only, and leave the bottom two set up as "bracing" (i.e. when he was working, they would dig into the ground sit rigid against the concrete in order to form a solid structure so that large, heavy objects could be lifted by the other two arms. Sort of like the extra braces you often see on construction machinery...

Thoughts?

This message was edited 2 times. Last update was at 2011/03/28 18:50:13


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Fixture of Dakka





6 foot underwater

Interesting idea. Not sure if you've got the time but how about some sort of 'pad' type affair with retractable clamp? So the bracing limbs could have foot-pad type affairs (I realise I'm not explaining this too clearly), whilst any free limbs would have a pad with a 'clamp' extended from the centre of the pad?

Time and size constraints might be an issue there though.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
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Made in gb
Rampaging Furioso Blood Angel Dreadnought




Potters Bar, UK

Gitsplitta wrote:Hey g_d, thanks for those links... they help. I just made the prettyest deep red base coat you've ever seen. I want to bring it up a bit with the aribrush but not too much. You're right... want to keep him looking more earthy than the rest. I hadn't seen that other doc-oc tech marine / MoTF before. Nice to know someone else had the same idea and carried it off so nicely. I really like the way yours came out... thanks, it's good to have a reference point as I'm going through this.

I'm none to sure about the tips of the arms... I made some little grabby things like doc oc has out of GS sheet cut to shape, but they're nothing to write home about. I might be able to scavenge a couple of clamps, but probably not 4 of them. I'm kind of plowing ahead with the painting anyway figuring the clamps will work themselves out as I get to them.

I decided not to give him an "axe of state"... with all the limbs it just felt redundant and I wasn't too sure how I was going to make it fit with the model. Not with this little time to fiddle with it anyway.

I suppose I could put clamps on the top two cables only, and leave the bottom two set up as "bracing" (i.e. when he was working, they would dig into the ground sit rigid against the concrete in order to form a solid structure so that large, heavy objects could be lifted by the other two arms. Sort of like the extra braces you often see on construction machinery...

Thoughts?



Those other MoTF's look very good too, but i have a special soft spot for yours Gits
personally, ive never really liked the giant techmarine clamps, too over sized even for the Grimdark. I think the Doc Oc style 'claws' are far more versatile, they are small enough for delicate work but hefty enough that when needed, they are perfectly capable of larger tasks as well.
I do like the bracing idea though, that would be cool, so they are set up to give him a steady base to operate from yes?
And for the Axe, i have this image in my head from one of the BL books, where a Magos' mechandrites open out into a spinning blade... but it still wouldnt fit on the model properly the way i see it. Is your MoTF armed with a power weapon?

inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it.
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

monkeytroll wrote:Interesting idea. Not sure if you've got the time but how about some sort of 'pad' type affair with retractable clamp? So the bracing limbs could have foot-pad type affairs (I realise I'm not explaining this too clearly), whilst any free limbs would have a pad with a 'clamp' extended from the centre of the pad?

Time and size constraints might be an issue there though.

True, but I might be able to mock something up... the pads might be electromagnetic... so they could adhere to a metal surface for another type of lifting (to contrast with the clamps).

Revenent Reiko wrote:Those other MoTF's look very good too, but i have a special soft spot for yours Gits
personally, ive never really liked the giant techmarine clamps, too over sized even for the Grimdark. I think the Doc Oc style 'claws' are far more versatile, they are small enough for delicate work but hefty enough that when needed, they are perfectly capable of larger tasks as well.
I do like the bracing idea though, that would be cool, so they are set up to give him a steady base to operate from yes?
And for the Axe, i have this image in my head from one of the BL books, where a Magos' mechandrites open out into a spinning blade... but it still wouldnt fit on the model properly the way i see it. Is your MoTF armed with a power weapon?


Not this version, he's bare bones. I like the axes... just doesn't fit with this particular build.... though I suppose I could replace the heads of one of the limbs with the axe (which looks like it would also function as a clamp, or at least a spanner). Not sure... let me think on it. Everyone's welcome to chime in an opinion. My doc oc claws are pretty crappy and I don't see them improving before tomorrow... so keep that in mind as you consider. I'm not BLACKHAND... NOT a great sculptor.


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Rampaging Furioso Blood Angel Dreadnought




Potters Bar, UK

hmmm then maybe leave the axe till you are sure, it would be a shame to ruin such a wicked model this close to Adepticon. I have faith in your sculpting, have you got a photo of your Doc Oc claws?maybe someone (probably not me ill admit) will be able to give you some quick tips?

This message was edited 1 time. Last update was at 2011/03/28 20:20:47


inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it.
 
   
Made in us
Stalwart Veteran Guard Sergeant





Boston, MA

I am very pleased with how your MoTF turned out. It seems that I have missed the time to give feedback, but I agree with all the decisions you have made.

I hope you find a good fit for his claws soon.

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