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Made in ca
Member of the Malleus






New codex, new toys, new power builds, new flavour of the month... but sometimes we loose our favorite toys.

I am a old(er) BA player, and while the new codex is pretty competitive (and spawned lots of flavour of the month players... *sigh*) it did move forward without three of my favorite units from the old codex.

- Old DC... you had to take them... and they where awesome. With rending, fearless and fnp (anything else, its been a little) built in, you could control them with a chaplin and they where a amazing assault unit that never failed to please.
- Old Lemartes - dude was a beast, and had -LD to opponents in combat... I miss the days of this bad boy tabling all my opponents forces on his table edge by himself.
- Old Dante - prefered enemy for all units around you, was a solid beatstick and leader.

What units/options from the past do you miss? Successor chapter traits? Wargear? Old school Ork madness?

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Mutilatin' Mad Dok






The choppa rule.

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Made in gb
Servoarm Flailing Magos





My army having a codex.

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Azarath Metrion Zinthos

Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.

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Made in au
Been Around the Block



Kwinana, Western Australia

Iyanna Arienal from the 3rd Ed eldar codex. Harlequin jetbikes. Veteran Sergeant Centurius of LotD.



Iyanden 2500 pts
Necrons 2500 pts

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Made in us
Road-Raging Blood Angel Biker




United States of America

I miss the Old Grey Knight Codex.

Honestly I miss all the old Codex's. They were written so well and had a lot of fluff and fun things to work with. The competitive builds in most of them were pretty cool too and they all had a lot of neat units with cool special rules. The new Codex's are overpowered and are made purely for competitive play. The rules don't even match the fluff half the time. Draigo carving his predecessors name into Demon-Mortarians heart and then only being a 275pt model that can barely beat Swarmlord in combat?

Anyway here's some things I miss about the old Grey Knight Codex,

1. Nemesis Force Weapons adding +2 Strength, and for Terminators counting as Power Weapons, and for Grand Masters counting as Force Weapons.
2. The Callidus Assassin being able to appear anywhere and then assault, and the fact that her C'tan phase sword worked just like the C'tan from the old Necron Codex and ignoring Invulnerable saves.
3. The Eversor and his Neuro Gauntlet which was basically an Agonizer except he would get +D6 attacks on the charge.
4. The Anti-Demon wargear the Grey Knights used to have. Me and my cousin would always pit a Grand Master with 100pts of Wargear up against a Bloodthirster to see who would win. Half the time he would, half the time the Bloodthirster would.
5. The fact that all Grey Knights were Fearless.
6. The old Psychic Hoods.
7. The fact that you could give Justicars Invulnerable Saves with Icon's of the Just.

Sure was their some screwy things about the Codex and was it maybe not as competitive even 4th? Yes, but the fact of the matter was it was a fun Codex and using Grey Knights with other armies was pretty cool too. I understand that GW was trying to get away from Allies with the new Codex's, but the old one had a lot of fluff with that mechanic.

The God Emperor Guides my blade! 
   
Made in us
Dogged Kum






Chaos master race reporting in!

How about when we were unique legions and not all space pirates? When we were more than less effective Ultramarines that cost more?

Let's not forget removing half of our army. How I'd love to field legitimate horrors with my army.

This message was edited 1 time. Last update was at 2011/10/31 16:53:57


 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

old CSM book

Legion rules
Vet skills
Mutation/Daemonic Gift upgrades
Marks as opposed to merely Icons (the Troops sections wonderfully shows off the difference between a Plague Marine of the death guard who survived and was enhanced by the Destroyer virus, as opposed to merely a nurgle dedicated marine for example, but no other FoC slot does this).



IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
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Mighty Brass Scorpion of Khorne






Dorset, UK

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Blood-Drenched Death Company Marine






Old salamanders - 2 flamers in a tac squad.. th/ss termies with a heavy flamer..
   
Made in ru
Shrieking Guardian Jetbiker







For me new Imperial Guard Codex is much better and detailes but the thing I really miss is regimental doctrines - you could make specialized regiments using them.
I miss especially xeno fighters doctrine - it would work on my Veterans carrying Eldar trophies.
As for the Eldar Codex, I've seen only the 4th edition and wait for 5th or 6th...

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Made in za
Raw SDF-1 Recruit




Durban-South Africa. Like schwow man!

Chaos - All the Tzeentch stuff we had , Sorcerer Chosen etc . And personality . The current Codex feels like a hospital ward , sterile and bland .

Eldar - The Craftworld Codex . All of it .

Yes , these 2 Codices were easily abused and caused many bitter tears of impotent nerdrage to stream down Marine players cheeks everywhere . But compared to most 5th Codices , they would be rather outmatched now .
   
Made in us
Bounding Black Templar Assault Marine




columbus ohio

I miss being able to field something besides a parking lot of vehicles. I miss my black templar blob of angry marines running across the field....

The Emperor extends His will to us when we destroy the wicked and impure to reconquer the galaxy in His name. The Emperor leads the galaxy to righteousness, and thus we must petition for His judgement on the wicked... for it is judgement without mercy..
 
   
Made in us
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On moon miranda.

theman99808 wrote:I miss being able to field something besides a parking lot of vehicles. I miss my black templar blob of angry marines running across the field....
What's stopping you?

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Fixture of Dakka





Eldar having superior wargear.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
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This was before my time, but I wish Space Wolves could still take Leman Russ tanks.
   
Made in gb
Regular Dakkanaut





Sanguinis wrote:I miss the Old Grey Knight Codex.

Honestly I miss all the old Codex's. They were written so well and had a lot of fluff and fun things to work with. The competitive builds in most of them were pretty cool too and they all had a lot of neat units with cool special rules. The new Codex's are overpowered and are made purely for competitive play. The rules don't even match the fluff half the time. Draigo carving his predecessors name into Demon-Mortarians heart and then only being a 275pt model that can barely beat Swarmlord in combat?

Anyway here's some things I miss about the old Grey Knight Codex,

1. Nemesis Force Weapons adding +2 Strength, and for Terminators counting as Power Weapons, and for Grand Masters counting as Force Weapons.
2. The Callidus Assassin being able to appear anywhere and then assault, and the fact that her C'tan phase sword worked just like the C'tan from the old Necron Codex and ignoring Invulnerable saves.
3. The Eversor and his Neuro Gauntlet which was basically an Agonizer except he would get +D6 attacks on the charge.
4. The Anti-Demon wargear the Grey Knights used to have. Me and my cousin would always pit a Grand Master with 100pts of Wargear up against a Bloodthirster to see who would win. Half the time he would, half the time the Bloodthirster would.
5. The fact that all Grey Knights were Fearless.
6. The old Psychic Hoods.
7. The fact that you could give Justicars Invulnerable Saves with Icon's of the Just.

Sure was their some screwy things about the Codex and was it maybe not as competitive even 4th? Yes, but the fact of the matter was it was a fun Codex and using Grey Knights with other armies was pretty cool too. I understand that GW was trying to get away from Allies with the new Codex's, but the old one had a lot of fluff with that mechanic.

Good list, though I'd add the universal WS5 profile and possibly 'True Grit' to it too. It may sound petty, but one of major drawing factors that got me into C: DH was that they just represented a better warrior in combat compared to other SMs. Now they're just Grey Marines with fancypants weapons and psychic powers. It also means that the new codex places a lot more emphasis on short-range firepower and getting the charge, rather than being reactive all-rounders. Not something I'm more fond of. Oh well...

This message was edited 6 times. Last update was at 2011/10/31 18:10:31


 
   
Made in gb
Longtime Dakkanaut






The ruins of the Palace of Thorns

Does Slaves to Darkness count as a Codex? Probably not, but it did have army lists in it, so if it does count then it was my first ever Codex. Everything about it. Especially random Chaos Mutations.

My second Codex, going by that logic, would then be Waaaargh! The Orks! Again, everything. Especially Madboyz.

Those two books may be the two bext publications GW ever released.

This message was edited 1 time. Last update was at 2011/10/31 18:01:56


Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.

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My blog - almost 40 pages of Badab War, Eldar, undead and other assorted projects 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

I miss my horribly broken army of Wolfguard Terminators with one-time rerollable armor saves. Honestly, I just miss the old Space Wolves codex. The new one is really good, but the old one had a lot of charm.

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One Canoptek Scarab in a Swarm





I miss the C'tan being full gods in the fluff. I know it made no sense on the table-top, but it added a nice Materium counter to the Immaterium Chaos gods.

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Made in gb
Longtime Dakkanaut





The old Chaos Codex. God I miss that thing. I was stoked for 4th ed, and then had all my hopes and dreams mushed by that fool of an author, Gav Thorpe, and that fool of a co-author, Alessio Cavatore. I just miss nearly everything about it. At least it was a true Chaos Codex, warband rules, mutations, and now all we have is Codex: When Marines go bad!

This message was edited 1 time. Last update was at 2011/10/31 18:59:31


 
   
Made in us
Repentia Mistress





I miss the following from my WH codex

1) Blessed Weapons (Thanks Mat for stealing them and giving them to Ultramarines and Necrons)
2) A 2+ armor save for my Canoness and some ID protection
3) Initiative 4 for my "CC" units
4) Eviscerators for my Veteran Superiors
5) Books of St Lucius for Veteran Superiors

While the Book was a little too cheap for what it did I think Sisters deserved to be Stubborn even if it meant being 1 point more per model. <Sigh> Such is life.
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Brother SRM wrote:I miss my horribly broken army of Wolfguard Terminators with one-time rerollable armor saves. Honestly, I just miss the old Space Wolves codex. The new one is really good, but the old one had a lot of charm.
And horribly broken long fangs, rune priests and grey hunters just don't do it for ya? /jest.


iproxtaco wrote:The old Chaos Codex. God I miss that thing. I was stoked for 4th ed, and then had all my hopes and dreams mushed by that fool of an author, Gav Thorpe, and that fool of a co-author, Alessio Cavatore. I just miss nearly everything about it. At least it was a true Chaos Codex, warband rules, mutations, and now all we have is Codex: When Marines go bad!
To be fair, most of that is more Alessio's fault than Gav's by his own admission.

This message was edited 1 time. Last update was at 2011/10/31 19:18:50


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
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Esteemed Veteran Space Marine




My secret fortress at the base of the volcano!

Space Marines: I want my Chapter Traits back, dammit! I don't want to buy a special character who lets me play the Chapter I want, I want to just be able to build the list from the ground up.

IG: Regimental Doctrines. Kinda the Chapter Traits for the guys in flak armor.

Chaos Marines: EVERYTHING. Unique daemons, Legion lists, Cultists, Cultists, Cultists! Give me something I can work with, GW!

Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
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Barpharanges







The entire old Chaos Codex, I've seen enough of it to know how badly the 4th was ROFL Stomped.

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Wicked Warp Spider






Ios

DarknessEternal wrote:Eldar having superior wargear.

But we've always had that, and still have (except for the small section which describes the tabletop rules, when suddenly all weapons and psychic powers become worse than the Imperial counterparts)

Considering that the current codex is more or less the same as the old one... I miss 2nd edition.

I really need to stay away from the 40K forums. 
   
Made in us
Mutated Chosen Chaos Marine







I miss the customization of the old codex. For the new one all the had to do was adjust some point costs and maybe some minor rule changes to keep it working smoothly with 4th/5th, but no. Alas poor CSM.
   
Made in us
Fixture of Dakka





Mahtamori wrote:
DarknessEternal wrote:Eldar having superior wargear.

But we've always had that, and still have (except for the small section which describes the tabletop rules, when suddenly all weapons and psychic powers become worse than the Imperial counterparts)

Considering that the current codex is more or less the same as the old one... I miss 2nd edition.

2nd edition and previous is the era I'm referring to.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
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Irked Necron Immortal





NoVa

I'm gonna +1 all the CSM, why the hell can't I take my named daemons, and not have my Dark Apostle.
   
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Stormin' Stompa






Ottawa, ON

Old carnifex rules, I miss wiping out half an army with one.

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Member of a Lodge? I Can't Say



Australia

I really miss the old CSM 3.5 book as it had a lot of character and was a fun book (as long as you didn’t abuse the daemonic/veteran upgrades section). There are two things that I miss the most from the book:

1. The old CSM mark rules which allowed the player to upgrade any unit into an elite cult MEQ unit (Khonrnate Terminators, Noise Marine Bikers etc).
2. Ability to summon a variety of daemonic units (bloodletters, fleshhounds, nurglings etc).

Hopefully both these things make their way back into the CSM Legions dex but I doubt it given GW’s inability nowadays to write quality rules, removal of daemons from CSM and pro IoM fanboyism amongst GW dev team.

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