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Updated my previous post with all the info from those pages.
Edit: since we're on a new page...
Spoiler:
Stalker:
Monstrous Beast
M7 WS3 BS3 S4 T4 W3 I3 A2 Ld8
Animated Construct, Entombed Beneath the Sands, Nehekharan Undead
Transmogrifying Gaze
Range 8" S1
A Transmogrifying Gaze is a magical attack, and does not require a roll To Hit. Instead, when the unit shoots roll and artillery dice for each Sepulchral Stalker in the unit and add the results together. The target suffers a number of automatic hits equal to the result. When rolling To Wound with these hits (S1), substitute the target's Toughness with its Initiative value. If the target has several Initiative values, always use the highest. Targets with no Initiative value are immune to this attack. No armour saves are allowed against a Transmogrifying Gaze. Finally, for each Misfire result rolled, the Sepulchral Stalkers suffer D3 automatic Wounds with no armour saves allowed, as they catch glimpses of their own reflection in their foe's sword blades or polished shields.
Stone Hides: Necropolis Knights have a total armour save of 3+. Theis takes into account the combined effects of the mount's Animated Construct special rule, and the rider's armour and high vantage point.
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This message was edited 5 times. Last update was at 2011/04/06 16:41:25
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That's more than a little "meh." 99% of enemy units (I3 or better, and it almost certainly goes off of the statline I value, so no wounding great weapons on 4+) would be wounded only on 6s...I guess it has value against greatswords and such, due to the disallowance of armor saves? But, seriously, needing 6s to wound, you're not getting more than 2 wounds per stalker, and that at a significant chance of crumping yourself instead? I only see this being useful against monsters. 3-5 artillery dice worth of "need a 6 to wound" could put some pain on a bloodthirster, for example, but against virtually anything else in the game, you're better off charging!
And is it really "transmogrifying," not "transfixing?" Transmogrification is a total ripoff of "Calvin and Hobbes"
This message was edited 1 time. Last update was at 2011/04/06 16:42:36
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And is it really "transmogrifying," not "transfixing?" Transmogrification is a total ripoff of "Calvin and Hobbes"
Only if Calvin and Hobbes also originates from the 1600s.
trans·mog·ri·fy /trænsˈmɒgrəˌfaɪ, trænz-/ [trans-mog-ruh-fahy, tranz-] –verb (used with object), -fied, -fy·ing. to change in appearance or form, especially strangely or grotesquely; transform.
Origin: 1650–60; earlier also transmigrify, transmography; apparently a pseudo-Latinism with trans-, -ify
—Related forms trans·mog·ri·fi·ca·tion, noun
This message was edited 2 times. Last update was at 2011/04/06 16:46:28
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Yeah that attack is seriously meh, their stat line is not impressive in the least either. They would have to be extremely cheap to ever be worthwhile or if you knew for 100% that you'd be playing Dwarves or Lizardmen.
The Necropolis Knights look like they might be decent, will totally depend on their points value.
And is it just me or is the only item that seems reasonably priced the Sphinx kit? Everything else seems insanely over priced, hell even the army book but I guess it is probably hard cover.
That's more than a little "meh." 99% of enemy units (I3 or better, and it almost certainly goes off of the statline I value, so no wounding great weapons on 4+) would be wounded only on 6s...I guess it has value against greatswords and such, due to the disallowance of armor saves? But, seriously, needing 6s to wound, you're not getting more than 2 wounds per stalker, and that at a significant chance of crumping yourself instead? I only see this being useful against monsters. 3-5 artillery dice worth of "need a 6 to wound" could put some pain on a bloodthirster, for example, but against virtually anything else in the game, you're better off charging!
And is it really "transmogrifying," not "transfixing?" Transmogrification is a total ripoff of "Calvin and Hobbes"
I dunno about that. The Stalkers themselves aren't really fantastic in CC (although I guess they do get Stomp as MBs...) Sure, you have a ~16% chance per Stalker to do D3 wounds to your unit, but enh. There are a variety of low I targets to use it on, like Trolls, Dragon/Ogres, almost anything Orcs n Goblins, Hellcannons, etc. etc.
Sure, against Elves you're not pretty much done, but Dwarves?
I just hope they don't get a TK version of Miasma!
And as it's turning them to stone/sand (hence why they take damage if they "see themselves reflected") then it would be Transmogrifying, not Transfixing (which is about more along the lines of hypnosis.)
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That big cool thing in the pic may be the Colossus on the Bone Giant description...
It sounds like, if you read the bone giant page in the rare section, there is another new rare choice for the army.
here is the text:
"The Bone Giant is a great model to represent a Tomb Kings Necrolith Colossus."
Now whether that is just an upgrade to a giant OR something totally new, I can see Forgeworld making one of those with the next book; the TK vs Bret one
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of." - Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now." - Magnus the Red, to a statue of Leman Russ
The Bone Giant/Colossus thing on the left appears to stand a lot more to the front than the Sphinxes, so it's size may be a bit misleading in that picture. It will probably be higher, but not that much bigger than the Sphinxes if we ever get a miniature for it.
Aye, but Calvin and Hobbes comics are the only place the term's been used in hundreds of years. I'd lay a dollar against your pastry of choice that the author's more familar with comic books than he is with 17th century English!
streamdragon wrote:
And as it's turning them to stone/sand (hence why they take damage if they "see themselves reflected") then it would be Transmogrifying, not Transfixing (which is about more along the lines of hypnosis.)
Hmm...I see what you mean, but I was thinking in terms of that one woman in the bible looking back at the city she'd been commanded to abandon and being turned to a pillar of salt...and transfixion to me just means to be rooted/pinned to the spot...which would certainly fit here.
Anyway, I think the gaze attack is best used against single models, where piling up several artillery dice in hits that wound on 6s has merit. Against a ranked unit, even a low-I one, I just don't see it doing anything dramatic...just too many wounds on the unit for the gaze to have an impact.
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Ah, I assumed that since there's a dude on its head casting some sort of lightning that it was simply a Liche Priest riding on a Warsphinx (which is apparently one of their mount options). It seemed that perspective is what made it look bigger than the other one.
What's going on with the winged creatures on the right side of that pic? It looks like a High Elf Griffon getting ready to fix a flock of something. Any ideas?
Sageheart wrote:I was amazed at how expensive the tomb guard were, 41 dollars is quite a bit for 10 guys.
Weren't the older ones more expensive (by a fair margin) for 10 of them?
Is this sentiment because the new ones are plastic? Or am I mis-remembering?
Whether anyone is mis-remembering or not, it is irrelevant how much the old metal ones cost.
What matters is how the price tag compares to the content of the kit, and clearly this one is overpriced compared to the content of other similar plastic kits just like the Greatswords & Bestigor are overpriced.
It would be like GW producing a new $75 plastic kit for five VC Blood Knights, and someone saying "hey but the metal ones cost $90!". That would be quite rediculous now wouldn't it.
TBD wrote:It would be like GW producing a new $75 plastic kit for five VC Blood Knights, and someone saying "hey but the metal ones cost $90!". That would be quite rediculous now wouldn't it.
Oh I don't know - everything is relative. I think that would be good.
TBD wrote:It would be like GW producing a new $75 plastic kit for five VC Blood Knights, and someone saying "hey but the metal ones cost $90!". That would be quite rediculous now wouldn't it.
Yes. But they'd still sell. It's the same thing with all armies. Stuff that works well costs a lot. Look at IG. Hellhounds, in spite of being chimeras with one sprue swopped out, cost six arms and three legs. Each. Because you'll buy them if you want to compete. What's a 45 point sentinel cost? The better part of a dollar a point! Same reason.... In-game utility is a VERY big part of how GW prices models. No use crying over it.
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TBD wrote:What matters is how the price tag compares to the content of the kit, and clearly this one is overpriced compared to the content of other similar plastic kits just like the Greatswords & Bestigor are overpriced.
It would be like GW producing a new $75 plastic kit for five VC Blood Knights, and someone saying "hey but the metal ones cost $90!". That would be quite rediculous now wouldn't it.
If you say so. . . .But I daresay if they released plastic Tyranid Hive Guard @$50 for three of them they would be snapped up and not whined about.
If there are more options and more models for less money, I do not see that as a bad thing.
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
Since GW wrote the note asking what that big thing is, I don't think it's a sphinx. THey state in their own words, the sphinx is in the middle, sowhat is that thing on the side.
Yes, there is a caster on it's head, so whatever it is..it's big enough to be a stable platform and tower over the rest of the army.
My guess - the colossus, so a Warhammer Forge release. Notice, it's also holding a giant blade similar to what Ushabti hold...
Sanjay
This message was edited 1 time. Last update was at 2011/04/06 17:44:47
TBD wrote:It would be like GW producing a new $75 plastic kit for five VC Blood Knights, and someone saying "hey but the metal ones cost $90!". That would be quite rediculous now wouldn't it.
Oh I don't know - everything is relative. I think that would be good.
Ah yes, that one again. By that logic anything goes when it is convenient doesn't it.
Maybe next year GW will require customers to let the local Redshirt take them up the arse 3 times in addition to the price of the kit. Some people would still think it's a good deal while others wouldn't. After all everything is relative.
Lord Scythican wrote:What's going on with the winged creatures on the right side of that pic? It looks like a High Elf Griffon getting ready to fix a flock of something. Any ideas?
If you look closelt, and below - it's actually bretonnians fighting the tk, not high elves.
It's probably carrion attacking the poor pegasus knight.
TBD wrote:It would be like GW producing a new $75 plastic kit for five VC Blood Knights, and someone saying "hey but the metal ones cost $90!". That would be quite rediculous now wouldn't it.
Oh I don't know - everything is relative. I think that would be good.
Ah yes, that one again. By that logic anything goes when it is convenient doesn't it.
Maybe next year GW will require customers to let the local Redshirt take them up the arse 3 times in addition to the price of the kit. Some people would still think it's a good deal while others wouldn't. After all everything is relative.
I dare say some people would take that, although they'd be in the minority.
It's simple though:
Is $90 cheap for five knights? No.
Is $75 cheap for a plastic kit of five knights? No, but it's cheap relative to the only alternative, so it's relatively cheap.
Lord Scythican wrote:What's going on with the winged creatures on the right side of that pic? It looks like a High Elf Griffon getting ready to fix a flock of something. Any ideas?
If you look closelt, and below - it's actually bretonnians fighting the tk, not high elves.
It's probably carrion attacking the poor pegasus knight.
GO FOR HIS EYES, GO FOR HIS EYES!
Ok thanks! How big are the carrions? I wonder if I could convert some Island of Blood griffons into some, (or at least that awesome flaming chariot conversion I saw the other day!)
Lord Scythican wrote:Ok the big thing on the left is one of those sphinxes. It is called Perspective people. He is the same size as the other two.
No, I don't think so. The article on the GW website says "If the small things in the middle of the picture are Warsphinxes, what in the name of Settra are the huge things on either side?" which to me is a hint that the things on the side are something bigger and different then the Warshpinxes. Plus, the one in the forefront appears to be similar to the one in the background, which is huge compared to the stuff in the middle. So, by way of Perspective, if it's further away and still much larger, it must be significantly bigger then the Warsphinxes. Right?
A unit of 10 and you can lose a few models with that artillery dice being unfriendly :(
However, A unit of ten can inflict up to 100 automatic hits if your dice goes crazy. That is broken!
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