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Made in ca
Roarin' Runtherd





Canada

It appears my plans to redo my Warboss may take second place to something else. I've learned that the Tournament I planned on entering has reduced the points from 1750 to 1250 and has game rounds of only 1 hr 15 min. I may not have the points to field a heavy duty boss. But then again, I need to get as much power in play as quickly as possible in a 1 hr 15 min game.

I've started a thread over in the 40K Lists Forum. If you are interested, head over, see what I have to work with and give my your thoughts on a 1250 point list.

Here's the link:

http://www.dakkadakka.com/dakkaforum/posts/list/454404.page

This message was edited 1 time. Last update was at 2012/06/08 22:02:51


   
Made in gb
Nasty Nob






london (all of it)

Im really not a fan of posting comments in the list bits as people there can be quite, erm, serious about there opinions. But i play a 1000 point battle wagon list that works pretty well. Ive changed it a bit to take into account what you have.

2 BattleWagons, bigshoota, Deff Rolla

unit of 19 shooter boyz in one and 19 slugga boyz in the other both with nobs with powerclaws and boss poles.
maybe with bigshooters if you have the points

then one kff mek attached to both units, this said i tend to have mine with burnas to get the power wepon option but its up to you (ive seen the way you modelled your last mek so you could use it as a burna one if you wanted, you'd have a power weapon and a power claw in the same unit both with 4 attacks on the charge (If my memorie is correct)

Big Mek - EavyArmor, Cybork Body, Shoota/Scorcha, KFF
Big Mek - Slugga, KFF

Here though I think I would get rid of cybork body until you’ve finished adding everything else just because it can be a bit hit and miss.

with my list I have the basic structure above with something else fast to go with them, in the past i have used a looted wagon with boom gun but tbh it only works like half the time, so maybe one of these? (I use 5 deffkopters with variations in what they have for the wound allocation thing)

Shoota ard Boyz X 12 in truck
Slugga Boyz X 12 in truck (or a variation on boyz in truck)
A large unit of foot sloggers? (maybe ard if you have the points?)
StormBoyz X 15, Plus Nob with Power Klaw, to reinforce the attack once you get there? can't remember of the top of my head weather you need that guy with robot legs to do the whole attacking from deepstriking thing so look into it if thinking about them.
Warbikes x 9, Plus Nobz Biker (if the nob has a power claw or big choppa then this is what I would do, but if not I would be aiming to play a smaller unit and have them maybe com in from outflanking.

Ork Bommer (any variety), I have’nt managed to get the rules for this anywhere yet or its points as I have been in the dark with warhammer for a while, but if this is erm good it could suit your needs but you would need to evaluate which one to work in the list.

The basic tactic of this would be everything is covered by the shields to save your boys and wagons from shooting (giving the vehicles a 4+ cover and infantry a 5+) which will help you get to the front lines to drop off the payloads of boys. The wagons then wonder around tank shocking things with the meks still inside of them, (depending on where you drop you boyz, i.e if you drop them on an objective a mek with kff will make them a lot harder to move). Whilst the fast unit mops up anything, in this case though as you’ll be getting objectives you might want to go with boys in a truck so you can just get more guys to the front faster.

Anyway hope this give you some idea's

Matt.Kingsley wrote:'Bigfish, Dakka's official Plastic-Fu master'

My ORK project Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/361076.page#2675998
Nova Marines project blog: http://www.dakkadakka.com/dakkaforum/posts/list/411472.page
tyranid project blog: http://www.dakkadakka.com/dakkaforum/posts/list/30/360228.page#7461387 
   
Made in us
Decrepit Dakkanaut






Madison, WI

I ran this list last night and it turned out pretty well (tabled my opponent in turn 4 or 5).

Big Mek Iron Maw's Battlewagon Rush

HQ: Big Mek Iron Maw - KFF, PK, Eavy Armor, BP
HQ: Old Zogwort - extra waaaagh, poisoned weapon, warphead psycher, Zoggy's curse (turn opposing IC into a squig 50% of the time) *major entertainment value*
EL: 2 meganobs, mixed weapons + PKs in battlewagon - rolla, eavy armor, boarding plank
TP: 15 boys, Nob w/ PK & BP in battlewagon - rolla, eavy armor, boarding plank
TP: 15 boys, Nob w/ PK & BP in battlewagon - rolla, eavy armor, boarding plank
TP: 11 grots + herder in battlewagon (along with Zoggy) - zap gun, 2 RL, aard case, armor plates
FA: none
Hvy: 3 wagons detailed above
Total: 1250 pts

Ran the 3 deaf rolla wagons in a tight line in front, Mek in the middle wagon with the nobs. Gun/Grot/Zogwagon bringing up the rear. Worked like a charm though my opponent got very unlucky in being unable to stop any of the wagons in two turns of shooting (including 5 close-range fire dragon shots). Still... even with "normal" casualties... it's a tough list at 1250.

I realize you may not have 4 battlewagons to play with, but at least it's an example of what can be done. I'd beef this up by adding bikes and deff kopta's, which come with their own invul saves & tricks but are in keeping with the general theme (fast + invul) and add some shooting punch... also perhaps switch out the grots for boyz which are more functional.

This message was edited 3 times. Last update was at 2012/06/09 10:34:22


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in ca
Roarin' Runtherd





Canada

@bigfish - Not to worry man, I'm pretty casual when it comes to lists. Nothing really I am particularly tied to in my opinions, other than perhaps the use of at least one Mek with a KFF. In this case, I'd like to make use of my new Mek for sure, if only because he is recently completed and would like the chance to field him. All your comments are welcome indeed.

@Gitsplitta - Thanks as well for the feedback. Between you and bigfish, it seems a BattleWagon list would be the way to go. I can probably squeeze a third one out of the vehicle marked as a Looted Wagon with BoomGun. It's currently in parts, so would be easy enough to assemble as a BattleWagon instead.

So, here's a list I came up with this morning. Completely mobile in 4 transports.

HQ: Big Mek - KFF, EavyArmor, Cybork, Burna
HQ: Big Mek - KFF, Slugga
TP: Choppa Boyz x 11, RokkitL; Nob - Slugga, PowerKlaw, Bosspole; Trukk - Big Shoota, Reinforced Ram, Boarding Plank
TP: Shoota Boyz X 18, Big Shoota; Nob - Slugga, PowerKlaw, Bosspole
Hvy: BattleWagon - Deff Rolla, Borading Plank
TP: Shoota Boyz X 18, Big Shoota; Nob - Slugga, PowerKlaw, Bosspole;
Hvy: BattleWagon - Deff Rolla, Boarding Plank
EL: Burna Boyz X 12; Mek X 2, MegaBlasta
Hvy: BattleWagon - Deff Rolla, Boarding Plank

As an alternate flavor on the first Big Mek, I could play hom so the burna counts as Mek's tools (cutting torch) and the huge powered wrench counts as PowerKlaw. If I did that, I'd have to either drop theCybork Body, or drop the Boarding Plank on the Trukk.

Thoughts?

   
Made in us
Decrepit Dakkanaut






Madison, WI

I'm not sure you need the second KFF. Guess it gives you more flexibility so you can wander in multiple groups across the battle field. Having no eavy armor on the assault wagons might bite you... but I'm not sure where the points would come from.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in ca
Roarin' Runtherd





Canada

Thanks Gits. I guess if I dropped the second KFF, then I'd have plenty of points for the Armor and could likely get a couple Rokkit Buggies in there too.


Automatically Appended Next Post:
Have any feedback on Sluggas vs. Shootas in the Wagons?

Moving cruising speed to bring the Deff Rollas into play, I won't be shooting much anyway. On the other hand, with shootas once I get near the targets, I have more options to stay embarked and shoot instead of assualting, depending on the target.

This message was edited 1 time. Last update was at 2012/06/09 22:04:27


   
Made in gb
Nasty Nob






london (all of it)

if you don't have a weapon on a vehicle and it gets a wep destoyed does'nt it become imobilised or something allong those lines? therefor if you have no guns on your BW then the first wep destroy is going to seriously slow you down, and considering with no ard case or armour plates this is probs going to happen. And too justify the 2nd kff. the cover save from it is going to save your wagons half the time depending on your luck, if you have two then you are not compleatly stuck if one of the wagons goes down and if you place them well your covering at least 18” of board in lenth from side to side. I do like the list though, are you going to play test it?


Automatically Appended Next Post:
you don't have to move at crusing speed to ram so you'll be fine on that front ( i think, someone correct me if i am wrong).
and imo shooter boys, points for points a unit of shooter boys is surpost to be better in the shooting phase the a unit of marines of equal size.

This message was edited 1 time. Last update was at 2012/06/09 22:09:15


Matt.Kingsley wrote:'Bigfish, Dakka's official Plastic-Fu master'

My ORK project Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/361076.page#2675998
Nova Marines project blog: http://www.dakkadakka.com/dakkaforum/posts/list/411472.page
tyranid project blog: http://www.dakkadakka.com/dakkaforum/posts/list/30/360228.page#7461387 
   
Made in ca
Roarin' Runtherd





Canada

Yes, weapon destroyed with no weapon = immobilized. Just coming to that realization myself. Contemplating Grot riggers instead of a weapon though because it gives recovery options from both a true immobilized and one caused by not having a weapon. However, the weapon destroyed will still slow me down for at least 1 turn, maybe more.

Hmmm ...

I wasn't meaning I had to move cruising speed to use the rollas, just that I may need to move 24" across the board to reach my target. Hence, 2 rounds of cruising speed or 4 rounds of combat speed. I'd likely opt for 2 rounds of cruising speed, so no shooting.

If I take the 'ard case, I think that would also decide shootas vs sluggas for me. With the 'ard case I'd have fire points to deal with that would seriously limit the shoota boyz while anyway.

Choices, ... choices, ... choices, ...


Automatically Appended Next Post:
Odd thought here. I've never played with two KFFs before. If I have two overlapping KFFs covering the same wagon, would it get two obscured saves? Or is that just silly?

It wouldn't count as a reroll for the first failed one, it would be caused by a second effect.

I don't think this is covered in the FAQ.

This message was edited 1 time. Last update was at 2012/06/09 22:47:43


   
Made in us
Decrepit Dakkanaut






Madison, WI

Standard tactic is to put a big shoota on the wagon. At only 5 points... it's the best insurance you can get (plus it's a decent gun). Much more reliable than a rigger.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

No benefit to overlapping KFF fields - other than the size of the combined area of effect - you are either obscured with one save or not.

   
Made in gb
Nasty Nob






london (all of it)

Gitsplitta wrote:Standard tactic is to put a big shoota on the wagon. At only 5 points... it's the best insurance you can get (plus it's a decent gun). Much more reliable than a rigger.


Agreed

Matt.Kingsley wrote:'Bigfish, Dakka's official Plastic-Fu master'

My ORK project Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/361076.page#2675998
Nova Marines project blog: http://www.dakkadakka.com/dakkaforum/posts/list/411472.page
tyranid project blog: http://www.dakkadakka.com/dakkaforum/posts/list/30/360228.page#7461387 
   
Made in ca
Roarin' Runtherd





Canada

Thanks everyone. Based on all the feedback, here's a new list:

HQ: Big Mek - KFF, Choppa
TP: Choppa Boyz x 11, RokkitL; Nob - Slugga, PowerKlaw, Bosspole; Trukk - Big Shoota, Reinforced Ram, Boarding Plank
TP: Shoota Boyz X 18, Big Shoota; Nob - Slugga, PowerKlaw, Bosspole
Hvy: BattleWagon - Deff Rolla, Borading Plank, Armour Plates, Big Shoota
TP: Shoota Boyz X 18, Big Shoota; Nob - Slugga, PowerKlaw, Bosspole;
Hvy: BattleWagon - Deff Rolla, Boarding Plank, Armour Plates, Big Shoota
EL: Burna Boyz X 12; Mek X 2, MegaBlasta
Hvy: BattleWagon - Deff Rolla, Boarding Plank, Armour Plates, Big Shoota
Fast: RokkitBuggy X 1
Fast: RokkitBuggy X 1

I'm still debating whether I should drop the Trukk Boyz in favor or either more Buggies, Lootas, or something else. At this point, I think it will need to be play tested.

At the very least, I seem to have settled on including the Burna Boyz. That means a new WIP series

I haven't played my Burna Boyz since the previous Codex. In that version, you could only field up to 3 Burnas if I recall, so most of the squad were standard slugga boyz. Now that the whole squad takes burnas, I have some updates/conversions to make. Fortunately, I recently added a squad of Lootas to my force and that has given me all the burnas I need to make up my squad of 12. So, ... off with the arms of the old boyz and new burnas to be painted up. I've sort of been waiting for an excuse to do this anyway, but other stuff always had priority.

WIP pics to come




Automatically Appended Next Post:
Here's the first pic for my Burna Boyz WIP Series. 8 Burnas to add to the starting 4.



This message was edited 1 time. Last update was at 2012/06/10 20:34:18


   
Made in us
Decrepit Dakkanaut






Madison, WI

If anyone lets you get close enough to fire your burnas at the infantry unit... no matter what the infantry unit is... even probably paladins... that unit is toast... literally. You put one template from the hull of the battle wagon over the infantry unit and count how many guys you get, then you multiply that number by the number of burnas in the squad. Result could be over 100 hits. Usually, people just pull the squad if it's been hit by a burna wagon to save time.

That being said... I've never had a burna wagon survive long enough to get a shot off.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in ca
Roarin' Runtherd





Canada



Yeah, we'll see how that goes. My hope is to run some screening with the other Wagons on the way in.

I survived a burna wagon attack once with a Nobz squad. But he only had a relatively small squad and for some reason he decided to unload, fire only 2 or 3 and use the rest in close combat. It didn't work out well for him.

There's a couple of stores locally that play on Thursday nights. As the squads are completed, I'll set about playtests.

Thanks again for all the feedback. 5th Ed. still seems very new to me. I've actually only played about 13 games in 5th Ed. and all but 1 has been at this local tournament. Most of the people I have gamed with over the years have either left the hobby, left the area, or switched to historicals.

Oh well, Orks are too much fun to paint to set them aside.

   
Made in us
Decrepit Dakkanaut






Madison, WI

You got that right mate. Stick to your gubbins and guns! Waaaagh!!!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Smokin' Skorcha Driver





York, Yorkshire, England, UK

[quote=Gutsplitta



Whats the copper wire at the back that you used mate, where did you get it or is it just getar wire ???

My Blog http://www.dakkadakka.com/dakkaforum/posts/list/426770.page
All the Plastic card I use in all my models comes from my Local Model Train shop in (www.collectable-models.co.uk), UK, you can also buy it on-line, please asking me where i get it from or you go on the list. and also from here http://myworld.ebay.co.uk/treadhead2004/&_trksid=p3984.m1423.l2754
 
   
Made in ca
Roarin' Runtherd





Canada

Just regular guitar wire. A full guitar set of 6 strings includes 3 different thicknesses of this wrapped wire and 3 non-wrapped wires.

The guy at the music store where I bought it asked some question about my playing a guitar and I had to explain that I don't play guitar and I'll be using it for models. Funny thing was that this wasn't the first time he'd sold strings for models. He used to be in the Armored Core so thought it was pretty cool to build military style models using guitar stings.

   
Made in us
Decrepit Dakkanaut







You should ask him if he has any used, junk strings..He probably just throws them away! ..Anyways..The Mek is absolutely Stunning! But I have to ask, how did you drill all the holes in the styrene tube? Do you have some sort of a vice or round part holder?

"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
 
   
Made in us
Battleship Captain






your orks look great.
   
Made in ca
Roarin' Runtherd





Canada

@dsteingass - Yeah, I should have asked him alright, any broken guitar string would do. As for drilling the little holes, nothing so complicated as you suggest. I just hold the tube in my hand. However, I'm not using a dremel or anything powered to drill the holes . They are drilled by hand using a 'pin vice' the same as this one:

http://shop.hobbylobby.com/store/item.aspx?ItemId=174665

Reasonably safe, but I still manage to jab my finger now and then

@cormadepanda - Thanks!

   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I love me some good Ork buildin. Great work on this so far, keep it up
   
Made in ca
Roarin' Runtherd





Canada

Thank KingCracker! I should have some Burna update soon.

   
Made in gb
Faithful Squig Companion





Your meks are some of the best meks I've seen and are much better then th ones at GW
   
Made in ca
Roarin' Runtherd





Canada

Thanks, much appreciated.

Unfortunately, not much time this last week to work on my Burnas. Summer outdoor season is here. Hope to have something to post soon.

   
 
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