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Made in au
Lone Wolf Sentinel Pilot







pm713 wrote:
Kayback wrote:
 Dysartes wrote:


No, it's 1d4chan meme bull-pucky.


I always thought the Fallen were something more sinister than just some wayward warriors. Maybe it was my own headcannon that drummed them up into something bigger. There was that one novel about finding a Fallen and torturing him until he confessed which shed some doubt on the loyalty of the whole DA, and the HH novels (I thought) were also more ambiguous with their overall loyalty.

I'm usually pretty good with random esoteric information, if I'm slipping in my dotage my brushing off the BL as "space mind candy" must be true. Like I said earlier, time to reread the HH.

Are the Fallen exclusively 30k characters or do more DA fall all the time?


Fallen are exclusively the DA who were on Caliban and went traitor with Luther. There's so many because Luther was making far more Marines than he should have.

Although modern DA can still go traitor but they wouldn't be Fallen.

Not even if they fall in with a Fallen, do a training montage, cut some wood and catch a chicken(go all the way so to speak)?

This message was edited 1 time. Last update was at 2020/06/25 13:00:30


   
Made in gb
Fixture of Dakka




 OldMate wrote:
pm713 wrote:
Kayback wrote:
 Dysartes wrote:


No, it's 1d4chan meme bull-pucky.


I always thought the Fallen were something more sinister than just some wayward warriors. Maybe it was my own headcannon that drummed them up into something bigger. There was that one novel about finding a Fallen and torturing him until he confessed which shed some doubt on the loyalty of the whole DA, and the HH novels (I thought) were also more ambiguous with their overall loyalty.

I'm usually pretty good with random esoteric information, if I'm slipping in my dotage my brushing off the BL as "space mind candy" must be true. Like I said earlier, time to reread the HH.

Are the Fallen exclusively 30k characters or do more DA fall all the time?


Fallen are exclusively the DA who were on Caliban and went traitor with Luther. There's so many because Luther was making far more Marines than he should have.

Although modern DA can still go traitor but they wouldn't be Fallen.

Not even if they fall in with a Fallen, do a training montage, cut some wood and catch a chicken(go all the way so to speak)?

I think then technically they aren't Fallen still but it's much of a muchness. Like if I shoot someone and claim I didn't kill them the bullet did, it's technically true but nobody is really going to care.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Stalwart Veteran Guard Sergeant





England

Fictional wrote:
 DalekCheese wrote:
 Kid_Kyoto wrote:
 DalekCheese wrote:
The “more guardsmen than atoms” thing is true.


Isn't it more graves than stars in the sky?


Possibly- I remember a /tg/ thread where somebody quoted a number of guardsmen that was given in a book.... and it was significantly larger than the estimated number of atoms in the universe.


It could never be true anyway, each guardsman is made up of more atoms than there ever could be guardsmen, with all their atoms too.


It was something of a jokey response anyway- but what if the atoms making up the guardsmen... were just really tiny guardsmen themselves...

EDIT: Here’s the thread: http://suptg.thisisnotatrueending.com/archive/39758713/ (warning: 4chan)

This message was edited 1 time. Last update was at 2020/06/25 18:22:38


See that stuff above? Completely true. All of it, every single word. Stands to reason. 
   
Made in us
Pestilent Plague Marine with Blight Grenade





People gaining the gifts of Chaos are not so much due to active decisions by the gods, but more of an alignment with what the gods want. There are of course exceptions like when Mortarion and the Death Guard submitted to Nurgle. But when it comes to both the subtle and grandiose changes that Chaos renders onto people, it's more like supernatural evolution than anything else. For example, as we know, certain weapons that Chaos followers use can often become fused through their users. This isn't because some god decreed this, but because that weapon and its owner's use of it synced them in line with Chaos' intent, causing them to become more 'streamlined' to adapt to the greater influence of Chaos on them. The more one becomes with Chaos, the more mutated they become not because of some's god's beneficence, but because they are simply merging more and more with the warp via whichever Chaos path they choose. A concious decision to follow Chaos also goes a long way in speeding these changes along. Moreover, some mutations might not come from the Chaos gods at all. For example, someone who is possessive might gain tentacle arms since the warp decided to manifest that personality in some kind of physical form. A CSM who is angry and confused at these changes might have subtly instigated them themselves simply due to how their own subconscious works, not the conscious decision of a Chaos entity.

This can also be seen with the creation of daemon princes. Lorgar's ritual that transformed Angron was not due to Khorne actively deciding to make Angron a prince, but that Lorgar took the rage and bloodshed that Angron and funneled it into a ritual that forced Angron to have to become a prince or be destroyed entirely due to the unstable colliding of his body with all of his flaws physically manifesting inside of him, like a star about to go supernova. Perturabo's butchering of the Imperial Fists in an eight-pointed fortress then his sacrifice of the gene-seed could be seen as both the ultimate blasphemy against the sanctity of loyalist Space Marines and the peak manifestation of the IW's hatred of the IF. Perturabo had become the perfect icon of vengeance and heresy, and thus, in the warp-saturated world of 40k, he had to ascend. Magnus had to become a daemon prince to be able to be consumed by the warp that he was so obsessed by. When it comes to someone like Abaddon who has rejected becoming a prince, his conscious rejection of being transformed plus his tendency goals that are purely worldly and based in ancient Space Marine grudges keeps him from becoming a prince.

Continuing with this theory, just as 'regular' Chaos mutations can seem random and fickle, so can the process of becoming a prince. In the book Storm of Iron, it is hinted at that for some time, the warsmith is balancing between becoming either a prince or a Chaos spawn. What keeps him from becoming a spawn are rituals within his tent and his ultimate success at capturing the Marine gene-seed. Given how chaotic Chaos actually is and how the gods are in constant flux due to the constant, unlimited bombardment of actions, thoughts and motivations of mortals upon the warp, to stay on the path to becoming a prince might be exceedingly difficult simply due to how often things shift in the warp, like trying to drive somewhere while the roads keep squirming and merging with each other like liquid spaghetti. It is said that Tzeentch sometimes tortures his followers by having them think that they are becoming a prince but that they instead become a spawn. While this might be true some of the time, more often than not, I tend to believe that the incessant shifts in the warp, especially when it comes to Tzeentch, can mess things up for seemingly no apparent reason.
   
Made in us
Unbalanced Fanatic






 OldMate wrote:
 Eipi10 wrote:

On a slightly related note, I would also imagine custodes can regrow limbs. I suspect lost limbs are pretty common in 40k, what with power weapons and all that. Would that common an injury be such an immediate handicap to one of the ten thousand? I doubt it. But while marines have a physiology that is quite amenable to bionic limbs, no active custodian is described as having a bionic limb. So I believe the only remaining possibility is that they can regrow their limbs... somehow. That or a lost limb is responsible for 80+% of all EoE.
I'd imagine if there was any place with the technology to grow back limbs/organs it'd be earth and if any warriors had access to it, they'd be the custodes, I'd not take much notice of the EoE being crippled Custodes, because literally everyone else just gets a prosthetic limb or two and is told to get back out there, I can't imagine the Custodes being so precious as to not want to fight after losing a limb. It's kind of a weak excuse. Unless they just wear their prosthesis under their armour. That's what I'd do, and that's how I imagine the Iron hands to do, because it might be a robotic limb, and not a weak fleshy one, but it's going to benefit from armour plating and further servo enhancement for extra power.

In one of the recent short stories or maybe the codex itself, Custodes are said to be so finely tuned on a biological level that every prosthetic they could possibly get would be a downgrade compared to their normal limbs. That makes sense given what we know about them and their refusal to fight with anything less than the best (i.e. their own), especially in the context of the GC when they were at their prime. But it's just such a pathetic weakness, lose your forearm in a duel and suddenly you may as well be dead.

The thing is, regrowing lost limbs is lower on the science fiction tree than genetically engineered super-soldiers or all kinds of "common" stuff in 40k. I know why; spending a few months in bed hooked up to a tank of amniotic fluid isn't sufficiently grimdark and would exceed the imperium's sick leave policy. But if any group used it, it would be the custodes.
   
Made in gb
Fixture of Dakka




 Eipi10 wrote:
 OldMate wrote:
 Eipi10 wrote:

On a slightly related note, I would also imagine custodes can regrow limbs. I suspect lost limbs are pretty common in 40k, what with power weapons and all that. Would that common an injury be such an immediate handicap to one of the ten thousand? I doubt it. But while marines have a physiology that is quite amenable to bionic limbs, no active custodian is described as having a bionic limb. So I believe the only remaining possibility is that they can regrow their limbs... somehow. That or a lost limb is responsible for 80+% of all EoE.
I'd imagine if there was any place with the technology to grow back limbs/organs it'd be earth and if any warriors had access to it, they'd be the custodes, I'd not take much notice of the EoE being crippled Custodes, because literally everyone else just gets a prosthetic limb or two and is told to get back out there, I can't imagine the Custodes being so precious as to not want to fight after losing a limb. It's kind of a weak excuse. Unless they just wear their prosthesis under their armour. That's what I'd do, and that's how I imagine the Iron hands to do, because it might be a robotic limb, and not a weak fleshy one, but it's going to benefit from armour plating and further servo enhancement for extra power.

In one of the recent short stories or maybe the codex itself, Custodes are said to be so finely tuned on a biological level that every prosthetic they could possibly get would be a downgrade compared to their normal limbs. That makes sense given what we know about them and their refusal to fight with anything less than the best (i.e. their own), especially in the context of the GC when they were at their prime. But it's just such a pathetic weakness, lose your forearm in a duel and suddenly you may as well be dead.

The thing is, regrowing lost limbs is lower on the science fiction tree than genetically engineered super-soldiers or all kinds of "common" stuff in 40k. I know why; spending a few months in bed hooked up to a tank of amniotic fluid isn't sufficiently grimdark and would exceed the imperium's sick leave policy. But if any group used it, it would be the custodes.

According to lexicanum custodes change their armour colour by altering it on the molecular level rather than painting. So they could definitely get regrown limbs.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in au
Lone Wolf Sentinel Pilot







Automatically Appended Next Post:
pm713 wrote:
 Eipi10 wrote:

The thing is, regrowing lost limbs is lower on the science fiction tree than genetically engineered super-soldiers or all kinds of "common" stuff in 40k. I know why; spending a few months in bed hooked up to a tank of amniotic fluid isn't sufficiently grimdark and would exceed the imperium's sick leave policy. But if any group used it, it would be the custodes.

According to lexicanum custodes change their armour colour by altering it on the molecular level rather than painting. So they could definitely get regrown limbs.

So chamelonic paints would be more suitable than just the standard oversaturation of gold?

This message was edited 2 times. Last update was at 2020/06/26 13:50:17


   
Made in gb
Executing Exarch





that 'Eldrad' is a title rather a name and the staff/helm/armour is akin to a phoneix lord suit, as 10000 and change is pushing it even for a space elf wizard

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
[DCM]
Strangely Beautiful Daemonette of Slaanesh





New Orleans

"that 'Eldrad' is a title rather a name and the staff/helm/armour is akin to a phoneix lord suit, as 10000 and change is pushing it even for a space elf wizard"

I feel this way about most "named" characters!

I like each Craftworld having a Phoenix Lord of each type as well...
   
Made in us
Unbalanced Fanatic






 NOLA Chris wrote:
"that 'Eldrad' is a title rather a name and the staff/helm/armour is akin to a phoneix lord suit, as 10000 and change is pushing it even for a space elf wizard"
I feel this way about most "named" characters!


Especially guard ones.
   
Made in au
Longtime Dakkanaut





 OldMate wrote:
Automatically Appended Next Post:
pm713 wrote:
 Eipi10 wrote:

The thing is, regrowing lost limbs is lower on the science fiction tree than genetically engineered super-soldiers or all kinds of "common" stuff in 40k. I know why; spending a few months in bed hooked up to a tank of amniotic fluid isn't sufficiently grimdark and would exceed the imperium's sick leave policy. But if any group used it, it would be the custodes.

According to lexicanum custodes change their armour colour by altering it on the molecular level rather than painting. So they could definitely get regrown limbs.

So chamelonic paints would be more suitable than just the standard oversaturation of gold?


In this vein, i go down the psychomorphic route with Eldar armour..it already reshapes itself based on the wearer's moments, I like to think it's colour changes depending on mental commands.

This way they can march in their craftworld colours but shift to now sensible colours on the battle field. They mentally morph the colours. They can even shift and change in real time.

   
Made in us
Preacher of the Emperor






Love this thread. My favorite headcanon is that the Sisters of Battle are totally psykers and the Living Saints are totally Daemons of the Emperor, they just use a different frequency or plane of the Warp that Chaos can’t access, one that’s as mysterious to Daemons as the Daemon world is to normal humans, one that responds to disciplined faith rather than raw emotion. The Sisters only came into being around M36 because that’s how long it took for the Imperial Cult to generate a critical mass of faith energy and for the Emperor to manipulate human evolution to create this new kind of psyker. Unfortunately for Big E’s plan to create a new psychic race of humanity, the gene for this trait is only found on the X chromosome and the ability only manifests if you have two of them, so guys are out of luck....

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Been Around the Block




Eldar technology is way superior to what we see, they ruled the galaxy for a million years and yet mankind in a backward state can pretty much match their tech....extremely unlikely. Most of the Eldar advantages come from superior bodies and the web way...which is old ones tech. They would be much more advanced than anything we can probably imagine...which is probably why they are in the state they are.
   
Made in gb
Executing Exarch





Rebel4ever85 wrote:
Eldar technology is way superior to what we see, they ruled the galaxy for a million years and yet mankind in a backward state can pretty much match their tech....extremely unlikely. Most of the Eldar advantages come from superior bodies and the web way...which is old ones tech. They would be much more advanced than anything we can probably imagine...which is probably why they are in the state they are.


pre-fall I suspect a lot of their tech was unavoidably linked to the warp and as thats now a very risky idea for them whats left is whatever can be used without drawing unwanted attention from Slaanesh

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in au
Lone Wolf Sentinel Pilot







I thought that all Eldar tech was basically given to them by the old ones, therefore, at once being one of the most advanced and sophisticated races in the universe, while being incapable of true innovation or adaption, therefore they are the complete anti-thesis of the Orks. Who are highly adaptive and capable of making new weapons and vehicles from scrap.

The Eldar have all the tools and tech they need, and can rediscover old tech, but like their population issues they're not getting any new blood.

   
Made in au
Longtime Dakkanaut





 OldMate wrote:
I thought that all Eldar tech was basically given to them by the old ones, therefore, at once being one of the most advanced and sophisticated races in the universe, while being incapable of true innovation or adaption, therefore they are the complete anti-thesis of the Orks. Who are highly adaptive and capable of making new weapons and vehicles from scrap.

The Eldar have all the tools and tech they need, and can rediscover old tech, but like their population issues they're not getting any new blood.



The only technology given to them by the old ones was the webway, which they later expanded using their understanding of the technology. All Ork technical capacity comes from the genetic memory encoded into them by the old ones, so arguably the opposite is more accurate - the orks can only create stuff within the capacity engineered into them.



   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

For the Eldar it could be overall fear.

And in a universe with Godzilla sized demons looking to tear reality inside out, it is a well-founded fear.

My headcannon for Eldar is most guardians are empty suits powered by soul stones and psychic energy. A dying race does not conscript its flower arrangers and poets and send them into battle.

 
   
Made in us
Dakka Veteran





The origins of the God-Emperor of Mankind can be traced back to a top secret government project from the 1980s known as AKIRA.

--- 
   
Made in ca
Decrepit Dakkanaut





My favourite head-canon is that the Tyranids are a eusocial race of flesh-crafters and social-darwinists that drive their larvae, the 'rippers' to war in their billions, with the survivors getting weapon-grafts to turn them into termagants, warriors, primes, and finally tyrants. Other stuff like hormagaunts, raveners, carnifexen, and so on are Tyranids that lacked sufficient strength of will and cunning to dominate, but still had a use.
   
Made in us
Legendary Master of the Chapter





SoCal

My headcanon is that the oldcron codex basically stands. Did Szeras really believe that the command protocols designed by The Deceiver terminated at his Triarch authority? The Deceiver was the weakest of C’Tan, yet found a way to defeat most of the rest by turning them against each other until they were sundered and weak enough for him to eat...until there were four left and a bunch of bite sized shards? The Deceiver was the first “Necron lord” to awaken, according to Deus Ex Mechanicus.

All these Newcrons think they’re rebuilding their empires. They’re building the greatest farm the galaxy has known in 60 million years.

   
Made in gb
Been Around the Block




I also like to think the Emperors text to speech is how the characters actually are.
   
Made in au
Lone Wolf Sentinel Pilot







That it's possible to have a schism in the hivemind, and tyrannids can have rogue hive fleets, it's a world changing mechianic and makes the world needlessly complex but you know, when you see 2 godzilla sized bugs you just want to watch them fight...


Automatically Appended Next Post:
Certain guard units have highly prized (and very contraband) feral tyrannid rippers from some hivefleet they have fought(or brought/won/stolen them from another unit that was fighting nids) and they bet on them in fights.






Let them fight.

This message was edited 2 times. Last update was at 2020/06/29 13:35:24


   
Made in us
Regular Dakkanaut





I will never be convinced that Belisarius Cawl is not a particularly eccentric and kunnin' Big Mek, who is supplying da beekies with Even Bigga Beekies, this ensuring centuries of continued opportunities for big fights and good loot.
   
Made in gb
Battleship Captain




pm713 wrote:
 OldMate wrote:
pm713 wrote:
Kayback wrote:
 Dysartes wrote:


No, it's 1d4chan meme bull-pucky.


I always thought the Fallen were something more sinister than just some wayward warriors. Maybe it was my own headcannon that drummed them up into something bigger. There was that one novel about finding a Fallen and torturing him until he confessed which shed some doubt on the loyalty of the whole DA, and the HH novels (I thought) were also more ambiguous with their overall loyalty.

I'm usually pretty good with random esoteric information, if I'm slipping in my dotage my brushing off the BL as "space mind candy" must be true. Like I said earlier, time to reread the HH.

Are the Fallen exclusively 30k characters or do more DA fall all the time?


Fallen are exclusively the DA who were on Caliban and went traitor with Luther. There's so many because Luther was making far more Marines than he should have.

Although modern DA can still go traitor but they wouldn't be Fallen.

Not even if they fall in with a Fallen, do a training montage, cut some wood and catch a chicken(go all the way so to speak)?

I think then technically they aren't Fallen still but it's much of a muchness. Like if I shoot someone and claim I didn't kill them the bullet did, it's technically true but nobody is really going to care.


Well, the Dark Angels themselves have a view.

In thePandorax novel, one of the major villains is a renegade Consecrators Space Marine, who refers to himself as Fallen and has even had contact with Cypher.

Once he was caught, he refused to be broken and repent in the dungeons of the Rock and claimed that he would escape if they did not kill him. To which Azrael & Asmodai laughed in his face. (Yes, Asmodai laughs. It's as scary as it sounds - it's like Batman laughing)

They tell him that the "true Fallen" were led unknowingly by Luther into rebellion and can still be saved if they repent, while his descent into heresy was his own fault and he was not led astray, finding Chaos because of his own selfish desires whatever they may have been. So Dark Angels simply consider other more recent renegades as traitors worthy of only death.

They then decapitate him.


Termagants expended for the Hive Mind: ~2835
 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 SisterSydney wrote:
Love this thread. My favorite headcanon is that the Sisters of Battle are totally psykers and the Living Saints are totally Daemons of the Emperor, they just use a different frequency or plane of the Warp that Chaos can’t access, one that’s as mysterious to Daemons as the Daemon world is to normal humans, one that responds to disciplined faith rather than raw emotion. The Sisters only came into being around M36 because that’s how long it took for the Imperial Cult to generate a critical mass of faith energy and for the Emperor to manipulate human evolution to create this new kind of psyker. Unfortunately for Big E’s plan to create a new psychic race of humanity, the gene for this trait is only found on the X chromosome and the ability only manifests if you have two of them, so guys are out of luck....
Good one.

My headcannon is that the Imperium of the 41st Millennium is not a perversion of the Emperor's Grand Plan, it's the backup plan. His first plan was to move humanity to the Webway until they could ascend as a psychic race that would be able to resist the lure of Chaos. The backup plan is for Humanity to serve as the fuel for his Ascension to godhood so that he can then protect humanity from the forces of Chaos. The early manifestations of his coming godhood are the tangible Act of Faith of the Sororitas, the manifestation of the the Living Saints, the appearances of the Legion of the Damned, and other saintly figures like the Sanginor and Kaldor Drago. They are all infused with the power of his godhood. When his power reaches the proper level, he will die, leave the Golden Thrown, and become a true god in the same sense as the great Chaos powers.
   
Made in gb
Battleship Captain




My personal headcanon - the Animus Malorem is Ferrus Manus' skull.

This message was edited 1 time. Last update was at 2020/07/01 07:04:49


Termagants expended for the Hive Mind: ~2835
 
   
Made in au
Lone Wolf Sentinel Pilot







 alextroy wrote:
 SisterSydney wrote:
Love this thread. My favorite headcanon is that the Sisters of Battle are totally psykers and the Living Saints are totally Daemons of the Emperor, they just use a different frequency or plane of the Warp that Chaos can’t access, one that’s as mysterious to Daemons as the Daemon world is to normal humans, one that responds to disciplined faith rather than raw emotion. The Sisters only came into being around M36 because that’s how long it took for the Imperial Cult to generate a critical mass of faith energy and for the Emperor to manipulate human evolution to create this new kind of psyker. Unfortunately for Big E’s plan to create a new psychic race of humanity, the gene for this trait is only found on the X chromosome and the ability only manifests if you have two of them, so guys are out of luck....
Good one.

My headcannon is that the Imperium of the 41st Millennium is not a perversion of the Emperor's Grand Plan, it's the backup plan. His first plan was to move humanity to the Webway until they could ascend as a psychic race that would be able to resist the lure of Chaos. The backup plan is for Humanity to serve as the fuel for his Ascension to godhood so that he can then protect humanity from the forces of Chaos. The early manifestations of his coming godhood are the tangible Act of Faith of the Sororitas, the manifestation of the the Living Saints, the appearances of the Legion of the Damned, and other saintly figures like the Sanginor and Kaldor Drago. They are all infused with the power of his godhood. When his power reaches the proper level, he will die, leave the Golden Thrown, and become a true god in the same sense as the great Chaos powers.


I like this explanation, becasue why should chaos and xenos have a monopoly on the demons? I think if the Emperor can become a god in his own right and Eldar can re-build their pantheon(or at least a small part of it) it'd level the field against chaos a bit. I guess the imperium's ability to contain chaos and banish taint with holy objects is an important thing to also mention when talking of the Emperor's godhood. It means there's a residual sanctified effect like you get in tainted objects.

I suspect the ork equivalent of a god would be the 'super warboss' someone who is waging a massive waaaagh and basically is strengthened by that power. I like the idea of this manifesting on a mech/weird-boss or someone more specialised, as it'd presumably have a much greater effect than just their own martial prowess. In any case one has to wonder if an ork (maybe a weirdboy,) can reach such levels of power to effectively become a god in their own right, and what scale of waaagh that would entail.

Although, as the warboss/horde grow in strength and size with this waaagh power, if an ork/horde was starved of large scale warfare/profitable warfare(no use waaaghing if they're incinerating your bodies before the spores disperse and you don't have a supply of scrap to build with) would they waaagh starve and physically weaken/shrink?


Automatically Appended Next Post:
 SisterSydney wrote:
Love this thread. My favorite headcanon is that the Sisters of Battle are totally psykers and the Living Saints are totally Daemons of the Emperor, they just use a different frequency or plane of the Warp that Chaos can’t access, one that’s as mysterious to Daemons as the Daemon world is to normal humans, one that responds to disciplined faith rather than raw emotion. The Sisters only came into being around M36 because that’s how long it took for the Imperial Cult to generate a critical mass of faith energy and for the Emperor to manipulate human evolution to create this new kind of psyker. Unfortunately for Big E’s plan to create a new psychic race of humanity, the gene for this trait is only found on the X chromosome and the ability only manifests if you have two of them, so guys are out of luck....


Personally I'm not sure I'd call the sister psychers, don't get me wrong it's an interesting idea, and I guess it'd have to speed the process up a bit having so many devoted psychers all worshiping him. Personally I think they, are zealous in their devotion and can manifest power through their faith, so it'd be more like sorcerers/chaos champions, that draw/borrow/conduct power from their gods by worshiping their own gods in different ways(or are augmented by it), rather than from their own psychic power, or in a much nicer and more suiting sense if this was DND: Paladins, not mages.
Anyone can become a paladin if they are devoted enough, a mage is born with a special power, I believe the difference same with sisters and psychers.
I think this fits very well with how the chaos gods work as well if you consider the Emperor already a god, (probably from the point more overt things like living saints and the legion of the damned started to appear...) Perhaps he's weaker than the chaos gods, but I'd consider him ascended already.
They draw/borrow/conduct power directly from their god, for their 'magic' or miracles, and the more worthy they become the more the power of their god runs through them, they might start to take on angelic changes(much like the angelic analogue to a possessed marine I'd guess, although angels tend to possess people less than demons in common culture is all...).

This message was edited 3 times. Last update was at 2020/07/01 12:25:58


   
Made in gb
Fixture of Dakka




Regarding Eldar gods I like the idea that they're still alive and self aware but trapped as part of being Slaanesh as are the other Eldar consumed. So if Slaanesh were to die without another god pinching their powers then all the Eldar gods and dead would be free.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in se
Hardened Veteran Guardsman




Sweden

The reason to Commissar Yarricks inability to die is that the Orks believe that he can´t die. And every battle and passing year makes this belief stronger and more widespread in the ork populations. That in combination with orkish kultur regarding authority, size and strength makes people that have known Yarrick for a while claim that he was alot shorter before...

And Malal is 40k canon

This message was edited 1 time. Last update was at 2020/07/01 13:36:40


7002 points. Rozth 9th/9th Siege Infantry. CO: Fältöverste Karl Hagan
4000 points. Order of the true Voice. Cult Leader: Sorcerer Ziyad Un-Nefer #AvengeProspero
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Well, having just finished reading Manflayer, one of mine was just confirmed.

Spoiler:
The Fabius Bile we see today is a clone (obviously), but unlike in the past there is more than one clone active at any one time, thus explaining Bile's somewhat... inconsistent characterization throughout the years. One day he's pontificating about the future and denying the sentience of Chaos gods and how Astartes are not the future of the galaxy, his New Men are; and the next he is at the behest of them building legions of monsters for clients and himself and only focused on the here and now.

At the end of the novel we discover Bile Prime (as I will refer to him now) was spirited away at the end of the battle with the Haemonculi on the brink of death and put in a bio casket (sound familiar? ) where he has, in effect a sort of hive mind with a dozen or so clones that are active in the galaxy at any one time. These clones have their own free will and in theory should act like Bile Prime (except they don't) as his dreams and thoughts are fed directly to them.


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