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Made in us
Revenant Pirate Crew






 Jidmah wrote:
 buddha wrote:
 AduroT wrote:
 Hybrid Son Of Oxayotl wrote:
So Salamander warlord can be S6 T6? This is ridiculous.


Make him Gravis for T7, and take the relic for -1 to wound him.


Geeze, he has the literal stat-line of a tank.


Dreadnought. Salamander Dreadnought Captain. Didn't they have something like that in the past?


Not a Captain I don’t think, but there is a Forgeworld character dread for Salamanders. It’s on my list of things to convert, but I need to modify a Redemptor fist to be right handed.

 
   
Made in us
Fresh-Faced New User




Those leaks look pretty heavily edited to my, albeit untrained, eye. Like point costs are missing for some reason and no primaris character unless I missed something. Also the big old clickbait watermark on the images makes me somewhat suspicious.
   
Made in us
Ollanius Pius - Savior of the Emperor






Right behind you.

Dracarys wrote:
Those leaks look pretty heavily edited to my, albeit untrained, eye. Like point costs are missing for some reason and no primaris character unless I missed something. Also the big old clickbait watermark on the images makes me somewhat suspicious.

Bob, the guy from War of Sigmar who posted them, said he was sent the images and that he personally removed the point costs.
   
Made in us
Fresh-Faced New User




That doesn't make me less suspicious. Why include those calculations and scrub the point costs from the images?
   
Made in us
Awesome Autarch





Dallas area, TX

Dracarys wrote:
That doesn't make me less suspicious. Why include those calculations and scrub the point costs from the images?
I'm with you there. The biggest red flag for me is that lack of Primaris Character. It wouldn't fit the pattern. Iron Hands got an all new Character just to fit the bill.
While I'd like it to be Vulkan He'stan, I guess it would be ok to be some rando-Captain, but the photo mysterious cuts off before seeing if Ardax has the Primaris keyword (though he likely does considering his increased W & A)

-

This message was edited 1 time. Last update was at 2019/09/16 18:07:59


   
Made in us
Regular Dakkanaut




Because This is most likely a playtest version and GW could trace it back to the leaker if they knew that this was playtest version 3 when the pets of such and such were x.

GW also puts things in their playtest versions that allow them to see if a specific set get leaked. Could be a deliberate typo, etc
   
Made in us
Esteemed Veteran Space Marine




San Jose, CA

Bra'yarth Ashmantle is a FW Dred HQ. not sure if you could make him S8T9 tho.
   
Made in pl
Regular Dakkanaut





First leaked Salamander character got 6W - je must be primaris imo

This message was edited 1 time. Last update was at 2019/09/16 18:15:58


 
   
Made in ca
Courageous Space Marine Captain





 Mr.T wrote:
First leaked Salamander character got 6W - je must be primaris imo


he's a new character he'll be primaris for sure.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in fr
Hallowed Canoness





 AduroT wrote:
 Hybrid Son Of Oxayotl wrote:
So Salamander warlord can be S6 T6? This is ridiculous.


Make him Gravis for T7, and take the relic for -1 to wound him.

That's beyond ridiculous, this is stupid GW!

Feminism is good. Racism is bad.
Sabbat-pattern helmets best helmets.
If you believe that marines aren't powerful enough on the tabletop to match the fluff, remember that Custodes got rules but Planetary Defense Force don't.
Not buying a product does not work against Marxists. They cite "white males are bad, and are just sexist women haters that live in the basement and move on with their day." They do not care about profits only to acquire more vehicles to infect their politics into.”, ThatMG on Karl Marx's influence on the Russian revolution, 2019 
   
Made in us
Awesome Autarch





Dallas area, TX

BrianDavion wrote:
 Mr.T wrote:
First leaked Salamander character got 6W - je must be primaris imo


he's a new character he'll be primaris for sure.
But why? Iron Hands got a new primaris character because they had no named character before. Salamanders only have Vulkan, so he should have been Primarized. Just like Shrike and Khan.

-

   
Made in au
[MOD]
Cutting stuff up and bunging it back together in new and interesting ways.






Under the couch

Sometimes they update existing characters, sometimes they introduce new ones. That's always been GW's way.

   
Made in ca
Courageous Space Marine Captain





It may well be as simple as GW looking at Vulkan and saying "ya know the minis aged so well I don't think we can really improve him much by making him Primaris"

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

That, or He'stan that he would stay a 'relic' so long as he is hunting for them!

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in au
[MOD]
Cutting stuff up and bunging it back together in new and interesting ways.






Under the couch

BrianDavion wrote:
It may well be as simple as GW looking at Vulkan and saying "ya know the minis aged so well I don't think we can really improve him much by making him Primaris"

However good the model is, it's 'Fine'cast, so sooner or later it will either be replaced with plastic or quietly go away.

   
Made in us
Esteemed Veteran Space Marine




San Jose, CA

 insaniak wrote:
BrianDavion wrote:
It may well be as simple as GW looking at Vulkan and saying "ya know the minis aged so well I don't think we can really improve him much by making him Primaris"

However good the model is, it's 'Fine'cast, so sooner or later it will either be replaced with plastic or quietly go away.


maybe they are upgrading him to plastic?
   
Made in fi
Chaplain with Hate to Spare






Racerguy180 wrote:


maybe they are upgrading him to plastic?

No, because then he would have become a primaris.

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in us
Esteemed Veteran Space Marine




San Jose, CA

not necessarily
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm surprised they aren't making him Primaris. Him and Kantor.

   
Made in fi
Chaplain with Hate to Spare






Racerguy180 wrote:
not necessarily

Yes necessarily.


Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in us
Decrepit Dakkanaut




 Hybrid Son Of Oxayotl wrote:
 AduroT wrote:
 Hybrid Son Of Oxayotl wrote:
So Salamander warlord can be S6 T6? This is ridiculous.


Make him Gravis for T7, and take the relic for -1 to wound him.

That's beyond ridiculous, this is stupid GW!

Yeah a 5" moving character like that is sooooooo stupid?

Who cares he's not going to do anything.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in de
Longtime Dakkanaut




 H.B.M.C. wrote:
I'm surprised they aren't making him Primaris. Him and Kantor.


Because sculptors just made a different mini. Simples.

Sculptors at GW do their thing. Making the rules and background match isn't their job. And people who do those jobs are quite a bit further down the foodchain at GW.
   
Made in us
Longtime Dakkanaut





A t7 gravis captain has 7 wounds and a 4+ invul. At -1 to wound, anything s8 or better will wound him on 4's.

While tough, he only has a power fist and a power sword with slightly more damage. That's it, and you're spending your relic and warlord trait to make him more survivable, but not more killy.

A smash captain will destroy him the same way a smash captain destroys anything, and will probably be cheaper in points, more mobile, and more flexible. A smash captain taking those relics or warlord traits will be wasted because you want relics and warlord traits that increase his damage, not his defense.

While it makes for some amazing fluffy units and super tough stuff, I don't see it changing the meta at all.
   
Made in de
Waaagh! Ork Warboss on Warbike





Slayer-Fan123 wrote:
 Hybrid Son Of Oxayotl wrote:
 AduroT wrote:
 Hybrid Son Of Oxayotl wrote:
So Salamander warlord can be S6 T6? This is ridiculous.


Make him Gravis for T7, and take the relic for -1 to wound him.

That's beyond ridiculous, this is stupid GW!

Yeah a 5" moving character like that is sooooooo stupid?

Who cares he's not going to do anything.


Did you know orks can have a 4+/5++/T8 warlord that can move 20" and then charge?

Though so. That's how awesome addition toughness traits on characters with less than 10 wounds are

 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in us
Revenant Pirate Crew






drbored wrote:
A t7 gravis captain has 7 wounds and a 4+ invul. At -1 to wound, anything s8 or better will wound him on 4's.

While tough, he only has a power fist and a power sword with slightly more damage. That's it, and you're spending your relic and warlord trait to make him more survivable, but not more killy.

A smash captain will destroy him the same way a smash captain destroys anything, and will probably be cheaper in points, more mobile, and more flexible. A smash captain taking those relics or warlord traits will be wasted because you want relics and warlord traits that increase his damage, not his defense.

While it makes for some amazing fluffy units and super tough stuff, I don't see it changing the meta at all.


That’s why you also use the Stratagem that lets him have two Warlord Traits so he can also be Strength 6, swinging around a Strength 12 Powerfist!

 
   
Made in ch
Anointed Dark Priest of Chaos





Because S12 helps in any way?
Wait, it doesn't.
Only if you're getting 14, then we could talk about it.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
(Not Online in regards to the new Red Corsair battalion CP boost.) 
   
Made in de
Waaagh! Ork Warboss on Warbike





Let the codex marine players experiment with all the traits that everyone else already isn't using

 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in ch
Anointed Dark Priest of Chaos





 Jidmah wrote:
Let the codex marine players experiment with all the traits that everyone else already isn't using


He, i would be happy to have traits, like, at all for my main army, like i used to have.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
(Not Online in regards to the new Red Corsair battalion CP boost.) 
   
Made in de
Waaagh! Ork Warboss on Warbike





Not Online!!! wrote:
 Jidmah wrote:
Let the codex marine players experiment with all the traits that everyone else already isn't using


He, i would be happy to have traits, like, at all for my main army, like i used to have.


Before the ork codex was released, marine players used to tell me "BRB traits aren't terrible".

 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in ch
Anointed Dark Priest of Chaos





 Jidmah wrote:
Not Online!!! wrote:
 Jidmah wrote:
Let the codex marine players experiment with all the traits that everyone else already isn't using


He, i would be happy to have traits, like, at all for my main army, like i used to have.


Before the ork codex was released, marine players used to tell me "BRB traits aren't terrible".


I hope you replied by asking them why they wouldn't use them then

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
(Not Online in regards to the new Red Corsair battalion CP boost.) 
   
 
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