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Made in us
Fireknife Shas'el




So I am guessing that these anti boarding fire warriors are pathfinders with pulse carbines and photon grenades. They lie in wait outside of a room then when the SMs enter, they shoot in some grenades and go in shooting. Maybe they use rail rifles combined with ship board camera to shoot at boarders through walls. That might make them halfway effective at boarding actions.
   
Made in gb
Longtime Dakkanaut





I should point out that that was an Imperial Photon Flash Flare, as far as I could see there was no additional info on Tau ones. They could well be more effective, someone may have additional information from the rpgs.

Fire Warriors, not pathfinders (if there is a difference). Pulse Carbines will be the weapon of choice, but shooting through your own ship with a Railrifle? LOL. The Tau are not stupid.

This message was edited 1 time. Last update was at 2011/05/16 21:54:52


 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

iproxtaco wrote:That's a variable we have absolutely no knowledge of (please correct me if I'm wrong). And Fire Warriors are Fire Warriors. They are not Kroot or Stealth Suits. They DEFINITELY use some sort of ranged weapon, being pitiful in CC.


Might be some sort of shotgun like impliment, the fighting would be cramped and close range.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

iproxtaco wrote:I should point out that that was an Imperial Photon Flash Flare, as far as I could see there was no additional info on Tau ones. They could well be more effective, someone may have additional information from the rpgs.


The RPGs are what I was referring to. The power armor's helmet grants immunity to Photon Flash grenades, but they only emit a bright, single spectra of light. Tau grenades are mulit-spectrum, and would probably overload the helmet and blind the marine inside.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in us
Fireknife Shas'el




BaronIveagh wrote:
iproxtaco wrote:That's a variable we have absolutely no knowledge of (please correct me if I'm wrong). And Fire Warriors are Fire Warriors. They are not Kroot or Stealth Suits. They DEFINITELY use some sort of ranged weapon, being pitiful in CC.


Might be some sort of shotgun like impliment, the fighting would be cramped and close range.


Shotguns would actually be bad Vs SM. You need something like a rifle to punch through their armor.

I don't have my codex on me, but I think tau grenades affect the nerves as well as the eyes.
   
Made in gb
Longtime Dakkanaut





BaronIveagh wrote:
iproxtaco wrote:That's a variable we have absolutely no knowledge of (please correct me if I'm wrong). And Fire Warriors are Fire Warriors. They are not Kroot or Stealth Suits. They DEFINITELY use some sort of ranged weapon, being pitiful in CC.


Might be some sort of shotgun like impliment, the fighting would be cramped and close range.


Kroot Hounds. I imagine they'd be useful sniffing out Boarding Parties and engaging them in CC.
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

nomotog wrote:
BaronIveagh wrote:
iproxtaco wrote:That's a variable we have absolutely no knowledge of (please correct me if I'm wrong). And Fire Warriors are Fire Warriors. They are not Kroot or Stealth Suits. They DEFINITELY use some sort of ranged weapon, being pitiful in CC.


Might be some sort of shotgun like impliment, the fighting would be cramped and close range.


Shotguns would actually be bad Vs SM. You need something like a rifle to punch through their armor.

I don't have my codex on me, but I think tau grenades affect the nerves as well as the eyes.


Maybe a modified pulse carbine? Stronger shot with lower range and less ammo?

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in gb
Longtime Dakkanaut





Nerivant wrote:
iproxtaco wrote:I should point out that that was an Imperial Photon Flash Flare, as far as I could see there was no additional info on Tau ones. They could well be more effective, someone may have additional information from the rpgs.


The RPGs are what I was referring to. The power armor's helmet grants immunity to Photon Flash grenades, but they only emit a bright, single spectra of light. Tau grenades are mulit-spectrum, and would probably overload the helmet and blind the marine inside.


It depends upon how much of the Spectrum the helmet shields against. Plus the Astartes themselves have implants to help further. In Horus Rising, Loken looked straight at a VERY bright light with his helmet off, I think it was a teleport flare, and was largely unaffected although he did avert his eyes.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Or you could be overlooking the easiest explanation of all.

The photon grenades might 'overload' the tech in Astartes helmets that compensates for flashbangs/disorientation grenades.
   
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Karthu'ul, the Heart of the Universe

Kanluwen wrote:Or you could be overlooking the easiest explanation of all.

The photon grenades might 'overload' the tech in Astartes helmets that compensates for flashbangs/disorientation grenades.


That's the only it could work. We're just discussing why.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

nomotog wrote:So I am guessing that these anti boarding fire warriors are pathfinders with pulse carbines and photon grenades. They lie in wait outside of a room then when the SMs enter, they shoot in some grenades and go in shooting. Maybe they use rail rifles combined with ship board camera to shoot at boarders through walls. That might make them halfway effective at boarding actions.

Yes because using a gun that can blow a hole in the hull when you're not wearing an atmospheric pressurized suit while your opponent is?

Genius!

Nerivant--Why? Probably because the Tau designed it that way.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Melissia wrote:Notice how they arrive at the start of this video:




I see


well then, its all good except the very short delay between charge ups.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Fireknife Shas'el




Kanluwen wrote:
nomotog wrote:So I am guessing that these anti boarding fire warriors are pathfinders with pulse carbines and photon grenades. They lie in wait outside of a room then when the SMs enter, they shoot in some grenades and go in shooting. Maybe they use rail rifles combined with ship board camera to shoot at boarders through walls. That might make them halfway effective at boarding actions.

Yes because using a gun that can blow a hole in the hull when you're not wearing an atmospheric pressurized suit while your opponent is?

Genius!

Nerivant--Why? Probably because the Tau designed it that way.


I didn't think I would have to mention that these sections are depressurized. I thought it would be a given. They probably depressurize there ships before they even get into combat. It's just common space sense.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Nerivant wrote:
Kanluwen wrote:Or you could be overlooking the easiest explanation of all.

The photon grenades might 'overload' the tech in Astartes helmets that compensates for flashbangs/disorientation grenades.


That's the only it could work. We're just discussing why.



I think an EMP grenade would be better.

the Photon grenade might overload the helmets sensors, but i doubt it would overload the SM's superior physical implants at the same time. the auto-senses would be useless for a period, but the marine himself would be fine.

the EMP grenade would positively shut down the suit(and any augmetics the marine has ) and could blind the marine as he is sensitive to Infrared and Ultraviolent light.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Longtime Dakkanaut





We aren't discussing the whys, but the effect a Tau photon grenade would have on an Astartes performing boarding actions. If the helmet is designed to largely protect against bright flashes, automatically dimming, and the Space Marine himself is biologically engineered to tolerate them, Tau weapons would have to over-load the sensors.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

they would have to overload the sensors and protective systems and then overload his biological systems.

I doubt that would happen.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

Grey Templar wrote:they would have to overload the sensors and protective systems and then overload his biological systems.

I doubt that would happen.


Meh, it's a non-damaging weapon; we know nothing about it.

It might blind a SM, it might annoy him.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in gb
Longtime Dakkanaut





nomotog wrote:
Kanluwen wrote:
nomotog wrote:So I am guessing that these anti boarding fire warriors are pathfinders with pulse carbines and photon grenades. They lie in wait outside of a room then when the SMs enter, they shoot in some grenades and go in shooting. Maybe they use rail rifles combined with ship board camera to shoot at boarders through walls. That might make them halfway effective at boarding actions.

Yes because using a gun that can blow a hole in the hull when you're not wearing an atmospheric pressurized suit while your opponent is?

Genius!

Nerivant--Why? Probably because the Tau designed it that way.


I didn't think I would have to mention that these sections are depressurized. I thought it would be a given. They probably depressurize there ships before they even get into combat. It's just common space sense.



Oh yeah, much better, your still shooting holes in your own fething ship, through WALLS, meaning all sections where the shot penetrates become connected. What if they breach the hull? Mass de-pressurisation of inhabited sections, resulting in the death of a lot of the crew.

This message was edited 1 time. Last update was at 2011/05/16 22:25:58


 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

I like the idea that it overloads the helmet, since the space marine would have to spend a second taking his helmet off to use his eyes. IIRC one of the White Scars has this problem at one point in the first two Gulf Crusade novels and takes off his helmet to see again.


Automatically Appended Next Post:
iproxtaco wrote:
Oh yeah, much better, your still shooting holes in your own fething ship, through WALLS, meaning all sections where the shot penetrates become de-pressurised if you shoot into areas where the Marines board, and the crew would die. Only small uninhabited sections will be de-pressurised, definitely not sections where large numbers of Tau are operating. Sections on fire will have the air take out to quench the flames or if the hull is melting.


Never mind that the Astartes are cutting holes in the walls anyway.

This message was edited 1 time. Last update was at 2011/05/16 22:26:22



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

BaronIveagh wrote:I like the idea that it overloads the helmet, since the space marine would have to spend a second taking his helmet off to use his eyes. IIRC one of the White Scars has this problem at one point in the first two Gulf Crusade novels and takes off his helmet to see again.


Which is dangerous or nearly impossible to do in the middle of a firefight at close range. I give the Tau a good (but not great) chance during a boarding action against the BT's.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

the marine can still see out of the Eye Lenses, but is just deprived of his HUD.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

Grey Templar wrote:the marine can still see out of the Eye Lenses, but is just deprived of his HUD.


Well, no. Remember, the lenses automatically darken. If they're overloaded, they would be too dark to see through.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Grey Templar wrote:the marine can still see out of the Eye Lenses, but is just deprived of his HUD.

The lenses actually 'tint' and 'lighten' as necessary.

So it would feasibly be possible to overload that ability.
   
Made in gb
Longtime Dakkanaut





Then the system would overload, but he'll still take his helmet off. Not too much danger unless he gets shot by a Railrifle through 5 walls.

This message was edited 1 time. Last update was at 2011/05/16 22:33:48


 
   
Made in us
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Karthu'ul, the Heart of the Universe

Heh, the mental image of a bunch of marines with overloaded visual system staggering into each other and falling over is quite entertaining.

iproxtaco wrote:Then the system would overload, but he'll still take his helmet off. Not too much danger unless he gets shot by a Railrifle through 5 walls.


If he's trading fire with Fire Warrior at close range, I don't think he could afford it; there isn't much cover in a space ship.

This message was edited 3 times. Last update was at 2011/05/16 22:35:42


There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in gb
Longtime Dakkanaut





I can imagine them running through the walls leaving an exact outline behind them, like a cartoon.
   
Made in gb
Death-Dealing Devastator





DEVON UK

Kanluwen wrote:The Grey Knight Omnibus is terrible. Ben Counter is a bad writer and should feel bad for what he's written.


I couldnt agree more, that was one of the hardest books ive ever had to read, it was a releif when i finished it.

King's of war-Elves 2000pts
Dystopian wars-Prussians 2500pts
GK 1750pts

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Fireknife Shas'el




iproxtaco wrote:
nomotog wrote:
Kanluwen wrote:
nomotog wrote:So I am guessing that these anti boarding fire warriors are pathfinders with pulse carbines and photon grenades. They lie in wait outside of a room then when the SMs enter, they shoot in some grenades and go in shooting. Maybe they use rail rifles combined with ship board camera to shoot at boarders through walls. That might make them halfway effective at boarding actions.

Yes because using a gun that can blow a hole in the hull when you're not wearing an atmospheric pressurized suit while your opponent is?

Genius!

Nerivant--Why? Probably because the Tau designed it that way.


I didn't think I would have to mention that these sections are depressurized. I thought it would be a given. They probably depressurize there ships before they even get into combat. It's just common space sense.



Oh yeah, much better, your still shooting holes in your own fething ship, through WALLS, meaning all sections where the shot penetrates become connected. What if they breach the hull? Mass de-pressurisation of inhabited sections, resulting in the death of a lot of the crew.


Maybe I am not explaining this right. You depressurize the ship. You do this before you even start combat. The oxygen probably gets mixed in with some kind of viscus fluid and stored in tanks.The people inside the ship are all wearing space suits, or they are siting in small pressurized cubbyholes. You don't shoot through the cubbyholes. They have maps of these things.

You do this to avoid the violent depressurization that comes from ship to ship fire, or boarding actions. First thing you do when boarding a ship, you open the windows and let all the air out. I don't know how smart SMs are about this, but I imagine that the boarding craft is capable of punching some kind of venting holes in a ship.
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

iproxtaco wrote:Then the system would overload, but he'll still take his helmet off. Not too much danger unless he gets shot by a Railrifle through 5 walls.


Yes, in the hard vacuum he created carving through a bulkhead with his chainsword. Good idea.


Automatically Appended Next Post:
nomotog wrote:

Maybe I am not explaining this right. You depressurize the ship. You do this before you even start combat. The oxygen probably gets mixed in with some kind of viscus fluid and stored in tanks.The people inside the ship are all wearing space suits, or they are siting in small pressurized cubbyholes. You don't shoot through the cubbyholes. They have maps of these things.

You do this to avoid the violent depressurization that comes from ship to ship fire, or boarding actions. First thing you do when boarding a ship, you open the windows and let all the air out. I don't know how smart SMs are about this, but I imagine that the boarding craft is capable of punching some kind of venting holes in a ship.


Shhh... that's using logic and the laws of reality. This is 40k. Space ships can't depressurize areas that are not used in combat and have the living quarters and star ship bridges at the center of the ship, that would be unsporting.

This message was edited 1 time. Last update was at 2011/05/16 22:54:10



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Fireknife Shas'el




BaronIveagh wrote:
iproxtaco wrote:Then the system would overload, but he'll still take his helmet off. Not too much danger unless he gets shot by a Railrifle through 5 walls.


Yes, in the hard vacuum he created carving through a bulkhead with his chainsword. Good idea.


SMs can actually survive in the vacuum. They hold their breath. No really. That is what they do.
   
 
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