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![[Post New]](/s/i/i.gif) 2018/07/05 13:51:53
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Shadowy Grot Kommittee Memba
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"And in case you play small, skirmish-focused factions with limited model support like Sisters of Battle, Inquisition, Assassins, Sisters of Silence or even Underhive Gangers, have no fear, we at GW have decided that you can all feth RIGHT OFF! That's right, no rules support for you at all.
Also Custodes. Because screw those banana boiz."
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/07/05 13:52:48
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Funny thing is that I was about to go to bed, content that the community update for tonight was the Hobbit article.
Refreshed Facebook one last time... and there it all is!
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![[Post New]](/s/i/i.gif) 2018/07/05 13:53:01
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Death-Dealing Dark Angels Devastator
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H.B.M.C. wrote:I love the idea of the Killzones.
The squads with the terrain inside though? They're going to be expensive.
Honestly the only thing I don't like is the table size. The mats seem very small.
I had the same thought about the price.
Disagree on table sizes though, I suspect they are aiming for small fast paced games. If I can get a game done in an hour, I'll have a set at work.
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![[Post New]](/s/i/i.gif) 2018/07/05 13:54:01
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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the_scotsman wrote:"And in case you play small, skirmish-focused factions with limited model support like Sisters of Battle, Inquisition, Assassins, Sisters of Silence or even Underhive Gangers, have no fear, we at GW have decided that you can all feth RIGHT OFF! That's right, no rules support for you at all."
This is a 40K Skirmish game, not Necromunda. Why would gangs be involved?
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![[Post New]](/s/i/i.gif) 2018/07/05 13:54:43
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Insane Ivan wrote:Good news for those who think that there are too many Space Marine factions: apart from Death Watch (who fit better in kill team than in Regular 40K, IMHO) and Grey Knights, all Space Marine chapters appear to be covered by "Adeptus Astartes". While on the Chaos side, there's Heretic Astartes, Death Guard, and Thousand Sons.
Notably absent from the list of factions are Daemons, Custodes, Inquisition, and Sisters of Battle. The first two make sense to me as they don't really fit thematically, but I'm guessing the other two will be waiting for an new release of their own (like the Rogue Trader team).
If it's anything like AoS Skirmish's most recent booklet, they've left out things because of strange metrics like material on the models(Wood Elves, for example, are limited to a single Hero for Skirmish--the only one available in plastic), points of the models(the Lord-Aquilor on Gryph Charger for the Stormcast Eternals seemingly got left out for this reason), and statlines of the model(certain saves/wound values were left out understandably).
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![[Post New]](/s/i/i.gif) 2018/07/05 13:54:50
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Humorless Arbite
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When I watched the video I thought. "Did you see what's in the box? I didn't see what's in the box!" Then I looked at the Facebook post. Holy Terra that's a lot of support. Faction teams right out the gate! Orks with as yet unorkified vehicle terrain thingys! Re boxed terrain! New terrain! Stand alone rule book!?! Feth I need to win the lottery.....
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Voxed from Salamander 84-24020
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![[Post New]](/s/i/i.gif) 2018/07/05 13:55:01
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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Look like they have a terrain set up layout in the mission now.
Also Burna/Loota for the Ork box is kinda disappointing. Flash Gitz would be much better imo.
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![[Post New]](/s/i/i.gif) 2018/07/05 13:57:04
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Shadowy Grot Kommittee Memba
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Chopstick wrote:Look like they have a terrain set up layout in the mission now.
Also Burna/Loota for the Ork box is kinda disappointing. Flash Gitz would be much better imo.
A squad with absolutely no weapon options for a kill team release?
I'm surprised its not a nob box. That at least has a good mix of gear. Automatically Appended Next Post: H.B.M.C. wrote:the_scotsman wrote:"And in case you play small, skirmish-focused factions with limited model support like Sisters of Battle, Inquisition, Assassins, Sisters of Silence or even Underhive Gangers, have no fear, we at GW have decided that you can all feth RIGHT OFF! That's right, no rules support for you at all."
This is a 40K Skirmish game, not Necromunda. Why would gangs be involved?
What is the first expansion kit we know to be coming for kill team?
is it something purely focused on the militaries involved in full scale 40k?
Or is it an unrelated skirmish set between a rogue trader crew and a minor xenos race?
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This message was edited 1 time. Last update was at 2018/07/05 13:57:53
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/07/05 13:57:57
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Herbington wrote:
I had the same thought about the price.
Disagree on table sizes though, I suspect they are aiming for small fast paced games. If I can get a game done in an hour, I'll have a set at work.
I'd suspect something $40 for these things. $40 on the high side, maybe $35 or $30 on the low side.
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![[Post New]](/s/i/i.gif) 2018/07/05 13:58:46
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Humorless Arbite
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H.B.M.C. wrote:the_scotsman wrote:"And in case you play small, skirmish-focused factions with limited model support like Sisters of Battle, Inquisition, Assassins, Sisters of Silence or even Underhive Gangers, have no fear, we at GW have decided that you can all feth RIGHT OFF! That's right, no rules support for you at all."
This is a 40K Skirmish game, not Necromunda. Why would gangs be involved?
And as I have pointed out in the past for your underhive gang one of the AM factions should suffice PLUS rogue traders! This is way more evolved than how Necromunda dropped.
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Voxed from Salamander 84-24020
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![[Post New]](/s/i/i.gif) 2018/07/05 14:00:18
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Nothing involving gangs, that's for sure.
And that's because we already have a gang-skirmish game. It's called Necromunda.
the_scotsman wrote:is it something purely focused on the militaries involved in full scale 40k?
Or is it an unrelated skirmish set between a rogue trader crew and a minor xenos race?
It appears to take place inside a ship, and again, has nothing to do with gangs, because we already have that game.
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![[Post New]](/s/i/i.gif) 2018/02/07 16:13:45
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Death-Dealing Dark Angels Devastator
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Kanluwen wrote:Herbington wrote:
I had the same thought about the price.
Disagree on table sizes though, I suspect they are aiming for small fast paced games. If I can get a game done in an hour, I'll have a set at work.
I'd suspect something $40 for these things. $40 on the high side, maybe $35 or $30 on the low side.
Hopefully, but I think that might be too low.
$40 would be £25 for us in GB, so £20 from my FLGS - I'd be very happy with that.
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![[Post New]](/s/i/i.gif) 2018/07/05 14:05:17
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Humorless Arbite
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H.B.M.C. wrote:Nothing involving gangs, that's for sure.
And that's because we already have a gang-skirmish game. It's called Necromunda.
the_scotsman wrote:is it something purely focused on the militaries involved in full scale 40k?
Or is it an unrelated skirmish set between a rogue trader crew and a minor xenos race?
It appears to take place inside a ship, and again, has nothing to do with gangs, because we already have that game.
Looks like KT rogue trader would have the minis and unique terrain of the ship as a faction and terrain rules as per the description of the basic unit box sets.
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Voxed from Salamander 84-24020
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![[Post New]](/s/i/i.gif) 2018/07/05 14:05:19
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Shadowy Grot Kommittee Memba
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H.B.M.C. wrote:Nothing involving gangs, that's for sure.
And that's because we already have a gang-skirmish game. It's called Necromunda.
the_scotsman wrote:is it something purely focused on the militaries involved in full scale 40k?
Or is it an unrelated skirmish set between a rogue trader crew and a minor xenos race?
It appears to take place inside a ship, and again, has nothing to do with gangs, because we already have that game.
This is a 40k skirmish game, why would it involve rogue traders?
All I'm asking is, if GW is going to cannibalize the playerbase for 40k related skirmish games AGAIN before giving full support to yet another game, they could at least provide a little backwards-compatibility between the systems.
I buy the shadow war set, build the terrain, scrounge together a playerbase, start playing a little campaign, and bam, GW releases Necromunda, everyone wants to get into that. Ok, I buy that box set, scrounge together a playerbase, start playing a little campaign, and bam, here's this crap, now everyone who was waiting around for one gang or another to release for Nec is just going to play this.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/07/05 14:06:02
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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H.B.M.C. wrote:I love the idea of the Killzones.
The squads with the terrain inside though? They're going to be expensive.
Honestly the only thing I don't like is the table size. The mats seem very small.
The size is one of my favourite things about it. I will be able to play it on the coffee table in my tiny Japanese house.
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This whole release looks very promising. It will be interesting to see if Dave 'shadespire' Sanders can strike gold twice. Also what a massive release. 14 products at launch is as much as they released for aos2 or 8th edition at launch.
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![[Post New]](/s/i/i.gif) 2018/07/05 14:07:11
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Ridin' on a Snotling Pump Wagon
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Or play both on account they’re far cheaper to get into than GW’s main games.
And seeing as each would seem to offer different things, not a bad way to have alternating campaigns.
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![[Post New]](/s/i/i.gif) 2018/07/05 14:07:32
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Humorless Arbite
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I see no reason at some point they couldn't do a KT Necromunda given that is would be another way to use Necromunda minis
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Voxed from Salamander 84-24020
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![[Post New]](/s/i/i.gif) 2018/07/05 14:08:58
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Stalwart Veteran Guard Sergeant
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Just noticed that the Ork and Reiver boxes both have terrain included specifically themed for the Sector Mechanicus Killzone, and both their models are actually on the Killzone box art. Seems then that if we'll have more faction starters, they'll each have terrain for a specific killzone? Catachans with jungle terrain?
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![[Post New]](/s/i/i.gif) 2018/07/05 14:10:19
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Herbington wrote: Kanluwen wrote:Herbington wrote:
I had the same thought about the price.
Disagree on table sizes though, I suspect they are aiming for small fast paced games. If I can get a game done in an hour, I'll have a set at work.
I'd suspect something $40 for these things. $40 on the high side, maybe $35 or $30 on the low side.
Hopefully, but I think that might be too low.
$40 would be £25 for us in GB, so £20 from my FLGS - I'd be very happy with that.
Cast in coloured plastic suggests that it's a special sprue just for this box--and given that Burna Boyz are already cheap as heck to start with, I'm feeling pretty good about that price point.
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![[Post New]](/s/i/i.gif) 2018/07/05 14:14:03
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Shadowy Grot Kommittee Memba
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The whole paragraph about ongoing support still just reads to me like an invitation to spend 200$ on a suit rental, hotel and plane ticket to go to your trashy cousin's third wedding.
"The theme for our wedding is FOREVER! Come join us on this once in a lifetime day!!!"
"we won't drop this game like an unwanted stepchild in two months, honest!"
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/07/05 14:23:40
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Stubborn Prosecutor
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Insane Ivan wrote:Just noticed that the Ork and Reiver boxes both have terrain included specifically themed for the Sector Mechanicus Killzone, and both their models are actually on the Killzone box art. Seems then that if we'll have more faction starters, they'll each have terrain for a specific killzone? Catachans with jungle terrain?
It'll be true catachan terrain. All the plants, barricades, and animals are just Sly Marbo wearing different costumes.
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Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
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![[Post New]](/s/i/i.gif) 2018/07/05 14:30:13
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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No template in the core box, look like this one will stick to the DX hit for template in 8th.
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![[Post New]](/s/i/i.gif) 2018/07/05 14:38:58
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Hmm. Will have to wait and see how it turns out, but at first blush nothing makes me want to jump up & down in joy. A lot of folk evidently consider Shadespire "gold", but it really was not my kind of game and while this seems to have a wider scope for individualisation than it did, those wee three-tier "pick one or the other" upgrade paths are a far cry from the detail of Mordheim or Necromunda. I suppose that's the point though - it's not a bad game per se, just not the one I was hoping for.
Ah well, the new terrain is stunning, there's still the models from Rogue Trader and future potential expansions to look forward to, and maybe the unit & equipment selection will be wide enough that I can counts-as one or two of my INQ28 bands until the new Inquisimunda takes shape.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/07/05 14:47:27
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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Looks alright, but im a bit worried that it will take some wind out of necromunda
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2018/07/05 14:52:53
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Stalwart Veteran Guard Sergeant
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One thing that does worry me a bit, is what's mentioned here under point 4:
12 Orks tactics Cards, including 6 new Tactics unique to this set.
That both implies that we'll have separate Tactics decks for each faction available separately, but also that there'll be Tactics that can only be found in the Starter boxes. Not enough to put me off this (I still like the look of nearly all of this), but that would be a shame if you already had enought models for a Kill Team, but then still needed to buy a full starter box to get all of the Tactics Cards.
Of course all depends on pricing and on that, apart from the "cheaper than buying all components separately!", we have no word whatsoever. Do we?
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![[Post New]](/s/i/i.gif) 2018/07/05 14:54:57
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Knight of the Inner Circle
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I was very excited about this .. until I read, "has been designed from the ground up as a brand new gaming experience. "
What I loved about SWA was the solid, proven rules set that I know how to use.. Sounds like someone in the design studio
decided to "hold my beer" moment and now we are going to get something no body wants..
Will I get the rules...yes.. but something I also noticed is all the additional rules that comes with "expansion sets"
So someone that buys the starter set and the kill zone terrain set, that means they are getting access to new rules (tactic cards etc) that
someone not buying it because they already own that stuff will not. Sounds like GW is going down the MTG route of more you buy,
the better odds of winning.
Now if the rules are in the core rule book and all the starter set is doing is giving them separate printed version.. I am okay with that
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![[Post New]](/s/i/i.gif) 2018/07/05 14:57:05
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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-snip-
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This message was edited 1 time. Last update was at 2018/07/05 14:58:07
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![[Post New]](/s/i/i.gif) 2018/07/05 14:57:16
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Long-Range Black Templar Land Speeder Pilot
Beijing,China
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Can't wait to see some new Shadespire-ish 40K etb plastic models!
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![[Post New]](/s/i/i.gif) 2018/07/05 14:59:39
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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tokugawa wrote:Can't wait to see some new Shadespire-ish 40K etb plastic models!
You're better off thinking of these as the Necromunda boxed sets than Shadespire.
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![[Post New]](/s/i/i.gif) 2018/07/05 15:05:27
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Courageous Space Marine Captain
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It mostly looks good, but lack of Inquisition is a real bummer. It also seems that you can't mix and match factions. I'm waiting to see whether there is at least some creativity allowed in the weapon selection.
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