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2018/07/04 17:29:16
Subject: Warhammer 40K - The Return of Killteam : July 2018
Insane Ivan wrote: The Skitarii counterpart pic to yesterday’s genestealer hybrids, from FB.
Anyone know which forgeworld that colour scheme is? I like it a lot.
Stygies VIII.
Black robes with red armor, and they sometimes ditch their robes to pretend they're Martians.
If this box contains Stygies decals, I'm buying three. At least.
Or begging/buying decals off people.
Thanks! I’m really curious to know what the box will contain exactly. One box worth of Skitarii and one box of Genestealer Neophytes seems a given, but apart from that... I assume we’ll know later this week, with the daily teasers.
Insane Ivan wrote: The Skitarii counterpart pic to yesterday’s genestealer hybrids, from FB.
Anyone know which forgeworld that colour scheme is? I like it a lot.
Stygies VIII.
Black robes with red armor, and they sometimes ditch their robes to pretend they're Martians.
If this box contains Stygies decals, I'm buying three. At least.
Or begging/buying decals off people.
Thanks! I’m really curious to know what the box will contain exactly. One box worth of Skitarii and one box of Genestealer Neophytes seems a given, but apart from that... I assume we’ll know later this week, with the daily teasers.
It will depend on the size of the box and how they organize the rules I'd say.
I'm going to hazard a guess and say the following contents:
1 HQ for each side(both new)
1 box of 'basic' infantry(Skitarii and Neophytes in this case)
1 box of 'elite' infantry(Sicarians and Aberrants)
With 3 new kits and 3 old, it balances out what you'd get for people splitting sets.
2018/07/04 17:41:00
Subject: Warhammer 40K - The Return of Killteam : July 2018
BrookM wrote: I think it'll be the bare basics, a squad of each, plus the new terrain and a mat to play on.
See, I was thinking that too--but then I remembered that they don't really have an 'entry' game like AOS does. AOS has Skirmish and Path to Glory both.
Kill Team could be 40k's answer to those, depending on whether or not an HQ is required.
2018/07/04 17:47:04
Subject: Warhammer 40K - The Return of Killteam : July 2018
Isn't that what the Imperium does to it's citizens? I thought it was humorous. How could it be taken any other way? Legit question so I know not to try it and be funny and offend anyone.
Automatically Appended Next Post: So the Kill Team game is not released. Now to think of it, wasn't there a Kill Team box set? Or was that for 7th edition and when 8th edition came out people stopped playing it and GW stopped supporting it?
This message was edited 1 time. Last update was at 2018/07/04 17:55:26
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
2018/07/04 18:01:17
Subject: Warhammer 40K - The Return of Killteam : July 2018
BrookM wrote: I think it'll be the bare basics, a squad of each, plus the new terrain and a mat to play on.
See, I was thinking that too--but then I remembered that they don't really have an 'entry' game like AOS does. AOS has Skirmish and Path to Glory both.
Kill Team could be 40k's answer to those, depending on whether or not an HQ is required.
IIRC they said that the rules would be different from regular 8th edition, unlike Skirmish, which is the same, but with one or two extra rules tacked on top?
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2018/07/04 18:12:45
Subject: Warhammer 40K - The Return of Killteam : July 2018
BrookM wrote: I think it'll be the bare basics, a squad of each, plus the new terrain and a mat to play on.
See, I was thinking that too--but then I remembered that they don't really have an 'entry' game like AOS does. AOS has Skirmish and Path to Glory both.
Kill Team could be 40k's answer to those, depending on whether or not an HQ is required.
IIRC they said that the rules would be different from regular 8th edition, unlike Skirmish, which is the same, but with one or two extra rules tacked on top?
Both of them are the same with a few differences, mainly dealing with organizing the army.
Path to Glory, your army at the start is restricted to a list of Heroes that give you a certain number of units as part of your force. To give an example of my Idoneth, the Akhelian King grants you 3 rolls/picks from the start while the Tidecaster and Soulscryer give you 4. You then have access to basically the entirety of the army list broken up into "Followers", "Elite Followers", "Hero Followers", and "Monster Followers". Units act as normal, but you can never take higher than the starting size or the size listed on the table(except when it's something like the Poxwalkers where they can add models as part of the game itself).
Skirmish everyone acts as an individual, morale tests are taken as a bit for the army as a whole, and you have weird caps on saves, Wounds, etc(notably that the units just won't be listed for it rather than Kill Team giving you the formula).
I always felt like it was a bit strange with regards to Kill Team that stuff that we commonly had floated as part of them(Terminators most notably...) couldn't be added while things like Thunderwolf Cavalry could be. Them going to a "Path to Glory" styled system, where you have options of HQs and then get units via a table roll/pick would open things up a bit more and make it so people can try out units that Kill Team normally doesn't allow for.
That said, this is all wild speculation on my part with regards to the contents. Just a bit of a gut feeling that we might see Kill Team become the "Path to Glory" of 40k and something else added later on as a Skirmish-y deal.
This message was edited 1 time. Last update was at 2018/07/04 18:23:31
2018/07/04 22:33:28
Subject: Warhammer 40K - The Return of Killteam : July 2018
Looks like a pretty big chunk of terrain. And indeed, just two basic teams, no "special" models - I guess Clint Genestealer and his Aberrant buddies are for the Genestealer Codex after all.
2018/07/05 13:31:12
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
Terrain's gorgeous and all but I'm so less than impressed by Kill Team in years past. If this were Path to Glory styled rather than Skirmish? Hell yeah, I'd be in right off the bat.
This message was edited 1 time. Last update was at 2018/07/05 13:35:05
2018/07/05 13:36:22
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
Apart from all the other marvellous info in that post, I note this:
This is just the beginning for Kill Team. This is a fully fledged Warhammer system that we’ll be supporting for years to come with rules, models, expansions and more – not to mention organised play, store tourneys and independent events. You can get started with Kill Team in confidence that we’ll be providing continuing support for your hobby.
We already know about Rogue Trader, very curious to see what else they'll come up with.
2018/07/05 13:38:37
Subject: Warhammer 40K - The Return of Killteam : July 2018
Terrain's gorgeous and all but I'm so less than impressed by Kill Team in years past. If this were Path to Glory styled rather than Skirmish? Hell yeah, I'd be in right off the bat.
Just curious, do you not like skirmish in general or just previous kill team games?
2018/07/05 13:44:18
Subject: Warhammer 40K - The Return of Killteam : July 2018
Well, I will probably get the Starter Set. More Skitarii! Sad no new models. I was hoping for a new Skitarii HQ. Oh well. The new terrain looks amazing. I need more buildings anyway (though my terrain is Ad Mech oriented, so I don't know if the new stuff will fit).
Good news for those who think that there are too many Space Marine factions: apart from Death Watch (who fit better in kill team than in Regular 40K, IMHO) and Grey Knights, all Space Marine chapters appear to be covered by "Adeptus Astartes". While on the Chaos side, there's Heretic Astartes, Death Guard, and Thousand Sons.
Notably absent from the list of factions are Daemons, Custodes, Inquisition, and Sisters of Battle. The first two make sense to me as they don't really fit thematically, but I'm guessing the other two will be waiting for an new release of their own (like the Rogue Trader team).
2018/07/05 13:50:52
Subject: Warhammer 40K - The Return of Killteam : July 2018