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![[Post New]](/s/i/i.gif) 2013/03/05 08:56:38
Subject: [X-Wing] Miniatures Game
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Big Fat Gospel of Menoth
The other side of the internet
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filbert wrote:Is this game any good? Got an Amazon voucher for my birthday and took a punt on this just on a whim.
The game is solid, fun, simple, varied and tactically interesting. There's a few niggles in balance, but they're hardly extreme. It's good for casual or competitive play.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/03/05 11:16:40
Subject: [X-Wing] Miniatures Game
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Longtime Dakkanaut
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yeah, filbert wrote:Is this game any good? Got an Amazon voucher for my birthday and took a punt on this just on a whim.
Did you get just the core game or a few boosters too? While there are alot of differnt pilots in the core set there is only three ships. You really need a a few extra ships to get a full experience of the game. I'd suggest increasing to three rebels and four imperials at a minimum. Panic...
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This message was edited 1 time. Last update was at 2013/03/05 11:18:02
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![[Post New]](/s/i/i.gif) 2013/03/05 11:42:58
Subject: [X-Wing] Miniatures Game
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[SWAP SHOP MOD]
Yvan eht nioj
In my Austin Ambassador Y Reg
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Just the core game at the moment but I had a poke around Wayland and looked at the additional stuff that they have. Will have a flick through the rules and then order a bit more, I have no doubt!
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![[Post New]](/s/i/i.gif) 2013/03/05 12:58:03
Subject: [X-Wing] Miniatures Game
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Longtime Dakkanaut
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yeah,
Cool, a cost effective way to bump up ship numbers is to buy a second core set, for the Extra range rulers and dice too.
(you actually need more attack dice for some attacks and only get three in the box)
Panic...
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![[Post New]](/s/i/i.gif) 2013/03/05 15:23:25
Subject: [X-Wing] Miniatures Game
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[MOD]
Solahma
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It is FANTASTIC!
The question is, how do you simulate the screaming pace of starfighter combat in a turn-based game? The answer is: secret movement orders and reverse resolution sequences.
Secret movement orders: The game uses dials to represent what movement a ship will take that round. The players simultaneously and secretly adjust their dials.
Reverse resolution sequences: The players then reveal the dial faces and from the lowest to the highest skilled pilot take moves. After that, the highest to the lowest skilled pilots take actions and make attacks.
These two mechanics produce a kind of competitive tension that feels like speed.
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![[Post New]](/s/i/i.gif) 2013/03/05 19:48:20
Subject: Re:[X-Wing] Miniatures Game
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Regular Dakkanaut
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Something I picked up watching lots of YouTube vids on the game...
For a cheap cool Play Mat head to this sight...
http://www.bannersonthecheap.com/?pscid=1013&extcid=1005&kwcid=banners&gclid=CLKlytGq5rUCFQbqnAodokUAlA
insert any Hubble Telescope Image you like for the background(you can even use the image of the one they sell for $40), and boom!
3'x3' Play mat for less than $20
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![[Post New]](/s/i/i.gif) 2013/03/06 07:13:20
Subject: [X-Wing] Miniatures Game
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I'm wondering when/if they'll do the TIE/b and the B-Wing. It would be excessive to get a whole wing (72 fighters) of TIEs, right? warboss wrote:Anyone else been having problems with the FFG forums for the past week or so? Just the past week? It's been that way for a while. Sometimes I can't even get the forums to load.
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This message was edited 1 time. Last update was at 2013/03/06 07:17:06
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![[Post New]](/s/i/i.gif) 2013/03/06 12:09:28
Subject: [X-Wing] Miniatures Game
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Big Fat Gospel of Menoth
The other side of the internet
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H.B.M.C. wrote:I'm wondering when/if they'll do the TIE/b and the B-Wing.
It would be excessive to get a whole wing (72 fighters) of TIEs, right?
warboss wrote:Anyone else been having problems with the FFG forums for the past week or so?
Just the past week? It's been that way for a while. Sometimes I can't even get the forums to load.
Define excessive... does it mean synonymous with awesome?
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/03/06 14:02:34
Subject: [X-Wing] Miniatures Game
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[MOD]
Solahma
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If they make them? I rather think they will considering how well they've sold so far, unless Disney breaches their license or something. As to when, my guess would be summer or fall of this year.
I'd like to see a mission/campaign book in the meantime.
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![[Post New]](/s/i/i.gif) 2013/03/06 18:47:50
Subject: [X-Wing] Miniatures Game
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Big Fat Gospel of Menoth
The other side of the internet
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H.B.M.C. wrote:I'm wondering when/if they'll do the TIE/b and the B-Wing.
It would be excessive to get a whole wing (72 fighters) of TIEs, right?
warboss wrote:Anyone else been having problems with the FFG forums for the past week or so?
Just the past week? It's been that way for a while. Sometimes I can't even get the forums to load.
I want them to basically do everything from the old X-Wing/Tie Fighter computer simulator games. Gunboats ho!
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/03/06 19:36:16
Subject: [X-Wing] Miniatures Game
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Loyal Necron Lychguard
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Yes, I'd love to see a mission book and a few more upgrade cards. I was thinking that they'd do a Bounty Hunter's expansion (did some brainstorming along those lines a while ago). There are many more variants of the TIE's to do as well, but they aren't visually distinctive. B-Wings would fit nicely. So would older designs like the ARC-170's and Z-95's (which definitely saw service with the alliance); all three have had screen time in the movies. If going into the apocrypha, then W-wings and V-wings may make an appearance, but I really hope that they limit themselves to the Rebellion era.
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This message was edited 1 time. Last update was at 2013/03/06 19:36:50
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![[Post New]](/s/i/i.gif) 2013/03/06 20:56:45
Subject: [X-Wing] Miniatures Game
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Decrepit Dakkanaut
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Seriously, if they do EU and we don't get rules for Uglies, I'mma have a conniption.
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![[Post New]](/s/i/i.gif) 2013/03/06 23:17:39
Subject: [X-Wing] Miniatures Game
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Confident Marauder Chieftain
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Just had my first game with the wave two stuff. Heavy laser cannons on slave 1 are epic, a-wings are awesome, but I'm never leaving home without han solo in the falcon! On the subject of uglies and other wave fighters, studio bergstrom do an awesome range on 1" scale fighters that might sate some appetites for proxies or conversions.
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![[Post New]](/s/i/i.gif) 2013/03/07 02:49:10
Subject: [X-Wing] Miniatures Game
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Anpu-adom wrote:Yes, I'd love to see a mission book and a few more upgrade cards.
They could do a Rebel and Empire card pack that comes with a bunch more pilots, upgrades and other things.
Anpu-adom wrote:I was thinking that they'd do a Bounty Hunter's expansion (did some brainstorming along those lines a while ago). There are many more variants of the TIE's to do as well, but they aren't visually distinctive.
Too many bounty hunters and it might get a bit strange. And there are some visually distinctive TIE's - the Defender, Phantom and production model Advanced (TIE Avenger) would all be nice aditions (and it would mean you could have multiple TIE Advances without always using Vader's fighter).
Anpu-adom wrote:B-Wings would fit nicely. So would older designs like the ARC-170's and Z-95's (which definitely saw service with the alliance); all three have had screen time in the movies. If going into the apocrypha, then W-wings and V-wings may make an appearance, but I really hope that they limit themselves to the Rebellion era.
Don't forget the K-wings!
But yeah, some of the later post-Death Star II fighters would be nice (E-wing/TIE Drone) as well as a good spread of older styles (the aforementioned Z-95 and my personal fav, the R41 Starchaser!).
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![[Post New]](/s/i/i.gif) 2013/03/07 17:00:42
Subject: Re:[X-Wing] Miniatures Game
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The New Miss Macross!
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Very interesting. Uploading a very hi res hubble picture, I get a quote of $38.07 including shipping for a 4x6 vinyl banner with a nice space scene (single sided). How is the material? Does it feel like a thick poster or just like a typical gaming mat you'd get from WOTC or GF9 for role playing games?
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This message was edited 1 time. Last update was at 2013/03/07 17:01:00
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![[Post New]](/s/i/i.gif) 2013/03/07 17:35:15
Subject: [X-Wing] Miniatures Game
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[MOD]
Solahma
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Miniature Market is selling Slave 1 for $15 for the next 12 hours ...
http://www.miniaturemarket.com/ffgswx07.html
So now I will have two Firesprays for some system interdiction action.
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![[Post New]](/s/i/i.gif) 2013/03/07 17:37:44
Subject: Re:[X-Wing] Miniatures Game
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Regular Dakkanaut
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warboss wrote:Very interesting. Uploading a very hi res hubble picture, I get a quote of $38.07 including shipping for a 4x6 vinyl banner with a nice space scene (single sided). How is the material? Does it feel like a thick poster or just like a typical gaming mat you'd get from WOTC or GF9 for role playing games?
I was wondering that myself, I haven't ordered one yet. I have decided instead to go to a local sign shop and make a mat. Price is comparible and I like to keep the money local when I can.
I have went to fabric stores and felt thin vinyl like the material the sight says it is using. It is kinda like a very thin rubber floor mat but not as grippy. And it doesn't have a lot of memory so storing it rolled up doesn't make the edges super curly when you use it.
let me find the youtube vid that the guy mentioned it in and I'll throw the link up. Automatically Appended Next Post: ok here is the link...
http://www.youtube.com/watch?v=hqoaTiT0NXA
Skip to about 4:30 to get to where he is talking about his play mat. It is pretty cool looking.
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This message was edited 2 times. Last update was at 2013/03/07 17:47:56
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![[Post New]](/s/i/i.gif) 2013/03/07 17:51:28
Subject: Re:[X-Wing] Miniatures Game
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The New Miss Macross!
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x13rads wrote: warboss wrote:Very interesting. Uploading a very hi res hubble picture, I get a quote of $38.07 including shipping for a 4x6 vinyl banner with a nice space scene (single sided). How is the material? Does it feel like a thick poster or just like a typical gaming mat you'd get from WOTC or GF9 for role playing games?
I was wondering that myself, I haven't ordered one yet. I have decided instead to go to a local sign shop and make a mat. Price is comparible and I like to keep the money local when I can.
I have went to fabric stores and felt thin vinyl like the material the sight says it is using. It is kinda like a very thin rubber floor mat but not as grippy. And it doesn't have a lot of memory so storing it rolled up doesn't make the edges super curly when you use it.
let me find the youtube vid that the guy mentioned it in and I'll throw the link up.
Ah, I figured with the link you posted that you had actually gotten it from them. I tried Kinko's (which is now Fed Ex apparently) and the cheapest banner they had was $89.99 (their minimum price... I didn't bother to try and exactly price it out when that was the "starting from" posted price).
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![[Post New]](/s/i/i.gif) 2013/03/07 20:51:26
Subject: [X-Wing] Miniatures Game
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[MOD]
Solahma
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My idea for campaign books: Manchu wrote:There is no doubt that this game is very strong in terms of 1v1 competitive play. But there are a lot of SW fans interested in the narrative aspects of the game, too. As a separate matter, I've been concerned as a customer about the lifespan of this product line considering the extremely limited ship selection. I'm a proponent of this game staying OT-only but I'm also ready and willing to buy and play with more ships, both competitively and casually. In fact, I'm so excited about this game that I'd like to be spending more money on it than FFG seems able to support regarding the manufacture of plastic ships. You can see the market space on this booming with a variety of third party companies offering everything from plastic movement templates to custom-printed ship models.
I think one answer to all these issues lies is the campaign book. Talking with a friend about this over email, I came up with these basic ideas: It's the apogee of the New Order. The Alliance is on the run in the Outer Rim, trying to shore up support in systems like Mon Calamari. Meanwhile, Imperial leaders are only beginning to understand the conflict as a war rather than a police action. The book would consist of 20 or so linked missions such that the outcome of the preceding missions would affect the successive ones. This could be two-pronged. One prong could be branching narrative: If the Rebels win Mission 1, then play Mission 1A next; if the Imperials win, then play Mission 1B next. The other prong could be set-up focused: if the Rebels win Mission 8, successfully rescuing General Dodonna, then the Alliance player may use A-Wings in his lists for subsequent missions.
That would be the first campaign book, something very war-focused. Then I would have a second fringe-focused campaign where the two players take the role of a smuggler with a price on his head and a ruthless bounty hunter looking to bring him in. And of course, just like in the movies, this game of cat and mouse gets tangled up in larger issues of galactic politics. To me, these are the two iconic uses of space ships in the OT: (1) fighter planes in the war for freedom and (2) hot rods piloted by mercenaries and scoundrels. In fact, I would write the second campaign book so that it could optionally interweave with the first one. And of course I would sell repaints and/or POD cards to support these epic storylines!
So there you go, campaign books could (1) provide more mission concepts generally, for casual or competitive play, (2) shore up narrative-focused play for the many SW fans in it for the story, (3) support the existing model line, (4) create opportunity for campaign-specific repaint models, (5) create opportunity for new pilots and upgrades which could in turn be supported by the POD channel, and (6) generate product that minimizes the uncertainties of overseas miniatures production to sustain the line between model waves. The beauty about points (4) and (5) is that these would be totally optional from a consumer stand-point. If you want to play the mission with red X-Wings and A-Wings, you can do it. But if you're like me and you want three of everything then a green X-Wing and a blue A-Wing are awesome. And for those who don't want to buy repaints just to get cards, FFG could do them POD.
What do you guys think?
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=254&efcid=6&efidt=794469
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![[Post New]](/s/i/i.gif) 2013/03/08 18:26:26
Subject: [X-Wing] Miniatures Game
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Longtime Dakkanaut
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Those are some good ideas Manchu, let me know if you ever get any of them down. We've been kicking around the idea of making a map of some systems and having fleet markers and infrastructure, or maybe playing a planetary empires-style campaign.
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2013/03/11 19:35:41
Subject: Re:[X-Wing] Miniatures Game
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The New Miss Macross!
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Definitely some good ideas there, Manchu. I'm still working on getting enough people interested in local pickup games myself but will take a closer look when and if the group here stabilizes. On an unrelated note, it appears that the Star Trek and Star Wars series will be sharing more than just a director in common for the near future... http://heroclix.com/announcements/neca-wizkids-announce-star-trek-attack-wing-heroclix-board-game/#axzz2NEbdSLTC That card on the base and movement dial look mighty familiar... Automatically Appended Next Post: x13rads wrote:let me find the youtube vid that the guy mentioned it in and I'll throw the link up. Automatically Appended Next Post: ok here is the link... http://www.youtube.com/watch?v=hqoaTiT0NXA Skip to about 4:30 to get to where he is talking about his play mat. It is pretty cool looking. Thanks, listening to the video now. On your suggestion, I tried two local print shops and they quoted prices at roughly $10 per square foot so unfortunately that won't be happening for my 6x4 mat.
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This message was edited 2 times. Last update was at 2013/03/11 19:43:44
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![[Post New]](/s/i/i.gif) 2013/03/11 23:26:11
Subject: [X-Wing] Miniatures Game
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Longtime Dakkanaut
Las Vegas
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H.B.M.C. wrote:
It would be excessive to get a whole wing (72 fighters) of TIEs, right?
I'm up to a full squadron of TIEs, at this point. Plus assorted other ships. I'd like to fill out all of my various ship types to full squadrons, no matter how much my 20 years of experience in fighter maintenance screams at me that there's no way they should ever be able to launch every ship in a given squadron.
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![[Post New]](/s/i/i.gif) 2013/03/12 13:18:34
Subject: [X-Wing] Miniatures Game
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[MOD]
Solahma
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That Star Trek thing is bizarre. I wonder what kind of changes they will make to give it a more capital ship-appropriate feel.
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![[Post New]](/s/i/i.gif) 2013/03/12 15:27:25
Subject: [X-Wing] Miniatures Game
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Dakka Veteran
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Manchu wrote:I wonder what kind of changes they will make to give it a more capital ship-appropriate feel.
And how will they simulate vectored movement
KHAAAAAAAAAAAAANNNN!
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![[Post New]](/s/i/i.gif) 2013/03/12 16:22:25
Subject: [X-Wing] Miniatures Game
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Decrepit Dakkanaut
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Manchu wrote:That Star Trek thing is bizarre. I wonder what kind of changes they will make to give it a more capital ship-appropriate feel.
Not sure they really need to change much, considering how few weapons Star Trek ships actually carry. Their capital ships aren't exactly like capital ships in Star Wars(and don't even come close to the size).
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![[Post New]](/s/i/i.gif) 2013/03/12 23:58:55
Subject: [X-Wing] Miniatures Game
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Big Fat Gospel of Menoth
The other side of the internet
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I particularly like how poorly photoshopped the heroclix picture is. Picard defies your perspective!
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/03/14 02:09:08
Subject: Re:[X-Wing] Miniatures Game
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Loyal Necron Lychguard
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Possible second wave picture.
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![[Post New]](/s/i/i.gif) 2013/03/14 02:44:38
Subject: [X-Wing] Miniatures Game
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Sniping Reverend Moira
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Oh. My. God. Do you have a custom card for it?
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![[Post New]](/s/i/i.gif) 2013/03/14 05:18:41
Subject: [X-Wing] Miniatures Game
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Big Fat Gospel of Menoth
The other side of the internet
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/03/14 05:20:52
Subject: [X-Wing] Miniatures Game
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[MOD]
Solahma
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Counts as Y-Wing, I'd think.
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