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Made in us
Calculating Commissar




pontiac, michigan; usa

 Lynata wrote:
ClockworkZion wrote:
Psienesis wrote:Awkward.... or epic?
I don't know. I never thought a story in 40k could end with "and that's how my breasts stopped the invasion of Terra."


Troike wrote:I understand where you're coming from. Yeah, I know that they really should look crazy and over the top, I guess I'm just slighly worried about people getting certain impressions of them based on those models, But then, maybe that's not something we should really care about anyway.
It's not something we can do anything about, anyways, apart from repeating the usual explanations and hoping they're not just immature trolls.
The SoB miniature line, or the art style in general, certainly offers potential for cheap jokes or sexist remarks, but only for small, juvenile minds who are unable to cope with what "space opera" and 40k are all about.

Honestly. Next thing we know someone complains about all the skulls.


Well I am immature so I dunno. I enjoyed 40k till they over-loaded the grimdark-mobile and dumped it all over the universe. Well that and the space marines (and everybody plays them whereas in fantasy it's always a new faction with different flavor) and the fact it's like most humor comes to die in 40k and it doesn't matter what you do in 40k even if you're some master general that masterminded a thousand battles and won 100 worlds. I know i'm throwing it out there too much but at least in fantasy it's one world and multiple empires have gotten close to falling multiple times and they were all popular and powerful. The empire alone has almost fallen at least 3 or more times. Also I feel like even though each battle can take place over a longer period of time you can still have a bigger effect on things. You can help take a province of the empire in a big campaign probably or at least a major city. It's not huge but it's a lot bigger of a deal to all the other factions I bet.

As far as skulls go I do find it humorous how overboard it is. I just feel like the cod-piece skull is not needed. It's just awkward because you're technically skull-f*cking the cod-piece .

One constant of GW is the inflating prices. I think that's something we know won't change. Sometimes i'm scared to want new models. Some of the new dark elf models are 10 models for 50 USD. This is getting insane.

-------------

God I keep side-tracking things.

Umm jeez I dunno more special characters? I still think there should be martyrdom. Possibly more holy and blessed artifacts? Possibly a sort of psychic barrier for sisters just like the 'shadow in the warp' for tyranids.

Ugh! I dunno I've kind of run dry with ideas for sisters at this point. Maybe I should focus on a different topic in another thread? I am de-railing things quite a bit now.

This message was edited 2 times. Last update was at 2013/10/03 00:42:49


Join skavenblight today!

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Made in jp
Cosmic Joe





If fantasy is more humorous, why try to change 40k to be like that? Maybe some people like a darker setting. Leave one lighter and one darker. If you get tired of one, go to the other but don't try to change it. I prefer the darker aspect of 40k, its the reason I fell in love with the universe in the first place. Every story needs humor, true. That's why we have the Orks. They're the comic relief. Making SM or SOB funny I just find annoying at best.

I endorse the attack buggy idea. Put a mounted TL heavy bolter on that thing and call it good. I also like the super tank/APC church idea. A large robot Sister, though really cool, would just be called "Mega Maid" and would never taken seriously.

And I want a storm shield for my cannoness, for you know, when they get around to making a plastic figure of her, because they will. Sure.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Hallowed Canoness





Between

Heh. Top of my wishlist?

A contract to write the Age of Apostasy trilogy.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in ie
Hallowed Canoness




Ireland

flamingkillamajig wrote:Well I am immature so I dunno.
We're all immature somewhere and there's nothing wrong with it (my office desk is guarded by a rather expensive array of figurines of Motoko Kusanagi, Canaan, Ahsoka Tano, Femshep and Liara!), but I think there's a line that does not need to be crossed in terms of class and standards when discussing settings and stories on a public forum.

And I think it's perfectly possible to be a bit humorous without actually losing the grimdark. Just take a look at the Kal Jerico or Redeemer comics! The important thing is that the creators of those comics managed to tell cool stories without feeling a need to force notable changes on the setting in order to push their vision, as certain other novel authors did. The Imperium of Man is a big place, and there's certainly sufficient places where the grimdark meets the crazy without looking out of place. That's what I like most about the setting as described by GW. That it can manage to look odd and (on occasion) silly without looking contradictory.

Spoiler:

(how's that for a militia truck? )

Okay, here's one more:
Spoiler:

This comic series is so over the top it is rather amazing.

"If it doesn't hurt it doesn't count!"
- The Redeemer's catchphrase

flamingkillamajig wrote:Possibly more holy and blessed artifacts? Possibly a sort of psychic barrier for sisters just like the 'shadow in the warp' for tyranids.
Well, the anti-psychic barrier was the old Shield of Faith. I still want it back. Or, well, at least give us Adamantium Will.

"The Adepta Sororitas represent the epitome of faith and purity - witchcraft, heresy and mutation are anathema to them. Force weapons lose their ability to kill their target outright, simply count them as power weapons. Psychic powers targeted against any unit or character with the Adepta Sororitas special rule, or including them in its area of effect, are nullified and will not work on a d6 roll of 5+.
Minor psychic powers have no effect on Adepta Sororitas units or characters at all, even those used by friendly psykers that would have a beneficial effect on them."

- 3E C:WH, Shield of Faith

I was pondering about the idea of "random relics" where you roll a d6 before the game and get an item from a list, but then considered it might suck if you wish to base your Order around one such relic. And then there's the matter of WYSIWYG... We would have a cool selection of relics, though. The Blade of Admonition, the Flail of Chastisement, the Axe of Retribution, the Sword of St. Joachim, the Figurine of Divine Justice, or ... ->

MWHistorian wrote:And I want a storm shield for my cannoness
Two words:

Praesidium Protectiva

Furyou Miko wrote:A contract to write the Age of Apostasy trilogy.
Ooh. That could be interesting. Lots of potential left to explore in that era.



[edit]Okay, two more pages from the Redeemer.
Spoiler:

dat song!

Spoiler:

Oh wow.

This message was edited 3 times. Last update was at 2013/10/03 02:47:27


 
   
Made in us
Preacher of the Emperor






Exalted. So hard. Especially the truck full of flaming crazies.

I have proposed rules for that truck and a slightly less competent version of the Frateris in this thread -- I'd love you to take a look.

And if anyone knows where to find the Redemptionist rules from Chapter Approved, please tell me where to find them so I can update them for 6th and for my own perverse vision of the army.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Lynata wrote:
Praesidium Protectiva


You mean our 4++ that only worked in close combat and prevented us from gaining extra attacks for having a second CCW (like the old Storm Shield)?

Yeah...I see it coming back and saying "Follows all rules for a Storm Shield" much like the Eviscerator points people towards Chainfists.

</grumble>
   
Made in us
Fresh-Faced New User




I think sister repentias would be better with fleet and feel no pain than a vehicle, Think that'll fit the aesthetic a little bit better.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Also a Rosarius should be cheaper dang it! It's less effective than a Stormshield, and those only run 15 points. That's TEN POINTS less than what we have to pay for a 4++!

Yes I'm a little annoyed by that.

Well that and the Accounting Homework I'm doing. FECK I do not want to do this for a living. T_T


Automatically Appended Next Post:
WingEnvy wrote:
I think sister repentias would be better with fleet and feel no pain than a vehicle, Think that'll fit the aesthetic a little bit better.


They already have Fleet and Feel No Pain, they lack a delivery method to get them and their no-armor-save, 6++ Invul save selves to the enemy effectively.


Automatically Appended Next Post:
I propose a Droppod they can assault out of when it hits, but they all have to take a dangerous terrain test, and on a 1 the Repentia dies (Mistress gets her normal save because she's in power armor and used to making the drops).

This message was edited 2 times. Last update was at 2013/10/03 03:34:02


 
   
Made in ie
Hallowed Canoness




Ireland

I'll take a look at the other thread.

SisterSydney wrote:And if anyone knows where to find the Redemptionist rules from Chapter Approved, please tell me where to find them so I can update them for 6th and for my own perverse vision of the army.
You may or may not have a PM!

Also, since a lot of people here really seem to like bikes - I present: Cardinal Crimson of the Red Redemption



ClockworkZion wrote:They already have Fleet and Feel No Pain, they lack a delivery method to get them and their no-armor-save, 6++ Invul save selves to the enemy effectively.
I vote for a wall of cheap Frateris Militia bodies.

As efficient as it may be ... providing a transport to protect the kamikaze squad from being martyred just feels a bit odd for me, given their background.

I wonder if the Rosarius was included in the points tweak they mentioned for the upcoming 6E Digidex...?
   
Made in us
Veteran Inquisitor with Xenos Alliances






I think instead of Frateris Militia, making it a generalized unit representing devote Imperial Cult followers with the ability to upgrade to a variety of sub-cults or orders or groups like redeemers or Frateris militia or some of the other interesting groups that have been invented.

   
Made in us
Consigned to the Grim Darkness





USA

 Lynata wrote:
Femshep and Liara!
Oh? Can you PM me some screenshots? Haven't paid any attention to Mass Effect based minis.

Paragon Shepard (whom I consider defaulting to female because Jennifer Hale utterly owned the role) and LIara were by far my favorite characters.

This message was edited 1 time. Last update was at 2013/10/03 04:49:44


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ie
Hallowed Canoness




Ireland

aka_mythos wrote:I think instead of Frateris Militia, making it a generalized unit representing devote Imperial Cult followers with the ability to upgrade to a variety of sub-cults or orders or groups like redeemers or Frateris militia or some of the other interesting groups that have been invented.
Well, Frateris Militia is the catchall-term for any of them. I do like the idea of sub-cult upgrades, though!

Melissia wrote:Oh? Can you PM me some screenshots? Haven't paid any attention to Mass Effect based minis.
Sent!

And +1 for Jennifer Hale's powerful voice acting
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

I'm not sure, with the rather generalized way the tablet-top rules work in most cases, that there's enough difference between a sub-cult and the Frateris Militia that could be represented on the table without it becoming a horrid mess of near-identical mobs of models but each mob having a different SR.

Fluff-wise, I like the idea, I'm just not sure there's a practical way to represent it on the table.

Jennifer Hale, incidentally, does a lot of voice work in the Star Wars: The Old Republic MMO. She is as cool there as she was in Mass Effect.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Veteran Inquisitor with Xenos Alliances






Look at the rule distinction between chaos cults... Obviously imperial cultists wouldn't be the same, but it shows how much diversity you could have amongst a fodder unit.
   
Made in gb
Hallowed Canoness





Between

Hmm.

Redemptionists reroll with flamers.

Worker Rabble get a one-use-only lascutter attack?



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in eu
Hallowed Canoness




Ireland

Well, there could certainly be ways to make them more different. The gangs of Necromunda might serve as inspiration, maybe. It could be differences in points cost, or limits on certain types of weapons. One cult might like flamers a lot, so they get a discount on them but suffer elsewhere, etc. Perhaps the SM Chapter traits or the CSM Marks could provide further inspiration for special rules?

On the other hand I guess I agree that they shouldn't become too different from one another, and that it is easier/more elegant to display the differences that do exist via unique squads rather than upgrades. But that would only serve to needlessly clutter up the army list.

Maybe the CA version was already the best of both worlds. It gave you the option to field a huge mob of rabble, with the option to upgrade some of them to members of at least one popular sect.

Hale also voiced Ayyla Secura in the Clone Wars CGI series. Splendid performance.
I know she speaks the female Trooper in TOR, but I admit: since they opted to make her sound very much alike Shepard (which I would've found confusing) my Trooper character was actually a male.
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

If they limited you to one mob, and then allowed you to choose what kind of mob it was, with whatever SRs apply to that type of mob, I think that'd be fine.

The problem I see is having what, ostensibly, is going to be masses of 20-50 models on the table (each), all looking *pretty much* the same.... but this mob over here is packed with flamers while this mob over here has las-cutters... and that mob over there is all CCW... I think it would just get bogged down with paperwork and confusion on the part of the other player ("Wait... which mob is this again?").

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Psienesis wrote:
If they limited you to one mob, and then allowed you to choose what kind of mob it was, with whatever SRs apply to that type of mob, I think that'd be fine.

The problem I see is having what, ostensibly, is going to be masses of 20-50 models on the table (each), all looking *pretty much* the same.... but this mob over here is packed with flamers while this mob over here has las-cutters... and that mob over there is all CCW... I think it would just get bogged down with paperwork and confusion on the part of the other player ("Wait... which mob is this again?").


This is why paints come in different colors and we have WYSIWYG for weapons.

Plus it's really easy to sculpt fire for the flamers, that always adds a little to them.
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

When you've got a mob of 50 and only 5 of them are allowed to take flamers (or plasma cannons or whatever), I think they tend to get lost in the mix. Especially from a distance of three or four feet away.

And, given that this is a hypothetical situation, we would probably end up having to create five or six different kinds of mobs from one single range of miniatures, which is going to be "fun" buying them in boxes of 10. (Ah, who am I kidding? This is the SOB Army. They'll come in boxes of 5 with a minimum unit size of 23.)

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in gb
Preacher of the Emperor






Would zealot mobs really be so challenging to implement? Just make them similar to Chaos cultists and give them their own unique quirks. Easy enough.

And this sort of unit lends itself massively to conversions anyway. They're disorganized rabble, you can really get creative with them. You could easily get yourself a diverse looking unit.

This message was edited 1 time. Last update was at 2013/10/04 00:05:01


Order of the Righteous Armour - 542 points so far. 
   
Made in us
Sure Space Wolves Land Raider Pilot





i just noticed on the games workshop site, the sisters of battle tab has been renamed adepta sororita. i wonder if that means anything, or has it always been that way and i am remembering it wrong

This message was edited 1 time. Last update was at 2013/10/03 20:59:51


 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

It was called Sisters of Battle previously. They're preparing to release the digital download updated Codex, which is the WD Codex with some updates and a Warlord Traits table.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Lynata wrote:
Also, since a lot of people here really seem to like bikes - I present: Cardinal Crimson of the Red Redemption





Right now I imagine several things spawning from this comic strip.

Beltane comes to a stop in the middle of nowhere and just sits there.

Beltane is alternatively set on fire by the driver and then launched side-car seat and all into the baddies.

Finally my favorite they're driving around in a downward spiral and Beltane comes around from the other side. "Brother Beltane! Quickly, intercept them!" 'Yes, your eminence!' *Beltane crashes into them* "Brother your sacrifice is not in vain." 'But i'm still alive your eminence!' "Oh I see."

--------------

Anyway that comic is hilarious. What's it all from? I'm sorry I know so little of these comics and black library books. Usually I tend to only care about the factions I choose and I hardly have enough money even for them.

Perhaps I should start writing some humorous stuff for comics? Sadly my humor mostly works off of things so I can't really come up with events themselves too easily without being inspired by what i'm currently seeing. Would anybody possibly like to do the artwork for me? I suppose though that's lazy to ask but I am lazy .

--------------

As far as unit and model ideas I still think a rocket powered fist is a good idea for something in 40k. Orks maybe?

So far our ideas have the lobotomized babies, new seraphim possibly, more angelic units, more wargear for the leaders, plenty of buffers, probably some hexes for enemy psykers, sisters on bikes, more melee intensive units or repentia with more wargear options.

I also mentioned the fiery brimstone comet thing that's like an orbital bombardment.

So what else is left. Suicide bombing sisters (it goes well with 'martyrdom')? Call them 'Suicide Sisters'. They sound like a heavy metal band of sisters of battle.

This message was edited 4 times. Last update was at 2013/10/03 21:21:43


Join skavenblight today!

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Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

 Troike wrote:
Would zealot mons really be so challenging to implement? Just make them similar to Chaos cultists and give them their own unique quirks. Easy enough.

And this sort of unit lends itself massively to conversions anyway. They're disorganized rabble, you can really get creative with them. You could easily get yourself a diverse looking unit.


I dunno. Maybe?

I mean, fluff-wise, I like the idea. Table-top-wise, though... I dunno. Would depend on how effective as a horde they are, I guess, rules and playability-wise. If they ended up being a functional horde-style army in their own right, I think I would worry that the Sisters of Battle themselves become incidental to bringing hordes of these guys to the game. Would really depend, I think, on what SRs they get, min and max unit sizes, and whether or not you can feature more than 1 horde of Militia in the army at all.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Consigned to the Grim Darkness





USA

I'd prefer the codex to focus on Sisters as professional Soldiers of God(-Emperor of Mankind), professionally competent Paladins as it were, with Ecclesiarchal units to be a side-show that gives more options to players who want to add a bit of that mob-of-fanatics feel.

This message was edited 1 time. Last update was at 2013/10/03 22:11:34


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Yeah, that is where I'm at. I'd prefer the book focus on making the Sisters a badass stand-alone army that, sure, can benefit from taking other Imperial armies as allies, or even horde-type Militia units... but doesn't *need* to in order to remain viable.

Sure, they might have some crazy pipe-organ tanks, flame-shooting flyers and bikes with aquila-studded tires and a side-car for a Novitiate with a Melta... but I'd really just want to see the Sisters allowed to be Sisters and as good-or-better than any C:SM army without allies or add-on gimmicks.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in gb
Preacher of the Emperor






 Melissia wrote:
I'd prefer the codex to focus on Sisters as professional Soldiers of God(-Emperor of Mankind), professionally competent Paladins as it were, with Ecclesiarchal units to be a side-show that gives more options to players who want to add a bit of that mob-of-fanatics feel.

Yep. Both their faith and status as elite soldiers should be emphasised. This isn't even that hard to do, really. It's just a matter of having the regular Sisters not being blinded by their zeal into incompetence. So nobody charging into any Tyranid swarms by themselves and getting themselves killed, or anything like that. (I really should lay off of Mitchell. )

Though Repentia are an excellent way for people to explore that route, if they choose. As would a zealot mob, if they're added.

Order of the Righteous Armour - 542 points so far. 
   
Made in gb
Hallowed Canoness





Between

Or, even better, Repentia leading zealot mobs!



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Consigned to the Grim Darkness





USA

Sounds legit to me.

They'd totally do that.

Who better to inspire fanatic zeal than those whom have given themselves over to fanatic zeal completely and utterly-- to the point of apparently being blessed by the Emperor with luck and prowess?

This message was edited 2 times. Last update was at 2013/10/04 00:02:36


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Sister Vastly Superior






 Psienesis wrote:

Jennifer Hale, incidentally, does a lot of voice work in the Star Wars: The Old Republic MMO. She is as cool there as she was in Mass Effect.


And Bastilla from Knights of the Old Republic.

She's pretty much been in everything. I'm a bit of a fan.

Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers

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