Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/01/14 20:38:00
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
BlackTalos wrote:Yeah, i hope you face an army with Grav-Centurions spam.
Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol
OK, translate this for someone who's not familar with grav-cents...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/14 21:15:52
Subject: New Sisters of Battle Codex Tactica
|
 |
Missionary On A Mission
|
ncshooter426 wrote: BlackTalos wrote:Yeah, i hope you face an army with Grav-Centurions spam.
Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol
OK, translate this for someone who's not familar with grav-cents...
Grav weapons wound on their targets armour save. So if you shoot a Space Marine you wound on a 3+ no matter what.
Repentia have the advantage of not wearing armour so they only get wounded on a 6+
|
Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/14 21:57:10
Subject: New Sisters of Battle Codex Tactica
|
 |
Sadistic Inquisitorial Excruciator
|
Grav cents also have a second gun and grav amps which let them reroll to wound on their 5 shots with a grav cannon.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/14 23:25:51
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
MrFlutterPie wrote: ncshooter426 wrote: BlackTalos wrote:Yeah, i hope you face an army with Grav-Centurions spam.
Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol
OK, translate this for someone who's not familar with grav-cents...
Grav weapons wound on their targets armour save. So if you shoot a Space Marine you wound on a 3+ no matter what.
Repentia have the advantage of not wearing armour so they only get wounded on a 6+
 That is awesome!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/14 23:33:40
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Preacher of the Emperor
|
And duct tape. Millennia of accumulated duct tape, layer upon layer, to the point the original structure has long since decayed and only duct tape remains.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 00:11:03
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
SisterSydney wrote:
And duct tape. Millennia of accumulated duct tape, layer upon layer, to the point the original structure has long since decayed and only duct tape remains.
So....the Fed.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 11:19:01
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
Mavnas wrote:He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately. Sorry, Missile-launcher equipped Grav-Cents on Overwatch is the scenario i was looking at Yeah, Green is Best!, those Repentia really need a Rhino....
|
This message was edited 1 time. Last update was at 2015/01/15 11:22:28
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 12:12:51
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
I agree. I would love to mech these girls up. But, I am not sure where to squeeze the points from. I think I am going to run this list as is to see how it fares. My expectations are fairly low, so if I get clubbed like a baby seal, I won't lose too much sleep over it.
I spent most of yesterday evening getting my unfinished repentia to a passable table top standard. (I am honest with myself, I will never win a golden daemon, I doubt I could win a golden nurgling.... get it? codex daemon humor? OK, nevermind) Tonight, I need to finish off 3 melta gun girls and 3 sisters of repentance. Once they are done, I will base them up and actually have a fully (but not very good) painted army going into this weekend. Automatically Appended Next Post: Mavnas wrote:He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.
So, you're telling me my toughness 3 girls with a only a 6+ save are going to have a hard time surviving being shot at?
This changes everything.
|
This message was edited 1 time. Last update was at 2015/01/15 12:35:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 12:40:50
Subject: New Sisters of Battle Codex Tactica
|
 |
Missionary On A Mission
|
BlackTalos wrote:Mavnas wrote:He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.
Sorry, Missile-launcher equipped Grav-Cents on Overwatch is the scenario i was looking at
Yeah, Green is Best!, those Repentia really need a Rhino....
Just remember everybody Centurions are slow and purposeful so they can't over watch. It sometimes get missed so be ever vigilant when facing these heretics. So in the case of Repentia when you assault in you can't be shot
|
Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 13:22:57
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
MrFlutterPie wrote: BlackTalos wrote:Mavnas wrote:He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.
Sorry, Missile-launcher equipped Grav-Cents on Overwatch is the scenario i was looking at
Yeah, Green is Best!, those Repentia really need a Rhino....
Just remember everybody Centurions are slow and purposeful so they can't over watch. It sometimes get missed so be ever vigilant when facing these heretics. So in the case of Repentia when you assault in you can't be shot
Was told so before too, and keep forgetting it lol Automatically Appended Next Post: Green is Best! wrote:
I agree. I would love to mech these girls up. But, I am not sure where to squeeze the points from. I think I am going to run this list as is to see how it fares. My expectations are fairly low, so if I get clubbed like a baby seal, I won't lose too much sleep over it.
Drop Specials on the BSS and give them Rhinos? Does that give enough?
As you said no formation allowed, dropping the 2 Repentia to fit Priest and Jacobus in the Rhino might also pay for itself (almost).
All in All you'd probably only need 2 Rhinos for the 2 Repentia Squads. The 3rd with Jacobus and priest could do pretty well Foot-slogging with their 4++ and 5++, especially if they entire rest of the army is driving Up-board....
Some opponents might even Deep Strike Close to them
|
This message was edited 1 time. Last update was at 2015/01/15 13:30:29
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 15:14:46
Subject: New Sisters of Battle Codex Tactica
|
 |
Hooded Inquisitorial Interrogator
|
Green is Best! wrote:
(I am honest with myself, I will never win a golden daemon, I doubt I could win a golden nurgling.... get it? codex daemon humor? OK, nevermind)
HERESY!!!!! Your love of daemons has now been brought to the light and you shall be PURGED!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 15:58:29
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
war wrote:
HERESY!!!!! Your love of daemons has now been brought to the light and you shall be PURGED!
And I tend to run daemonettes when I play daemons.... Maybe I just like girls?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 16:13:06
Subject: New Sisters of Battle Codex Tactica
|
 |
Badass "Sister Sin"
|
I don't really see the point of a repentia rhino. Seems like a waste of points.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 16:15:12
Subject: New Sisters of Battle Codex Tactica
|
 |
Fresh-Faced New User
|
/praying for new sisters !
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 17:13:56
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
pretre wrote:I don't really see the point of a repentia rhino. Seems like a waste of points.
That was the conclusion my friend and I came to. Yes, it keeps them alive for a bit, but it means you are not assaulting until at least turn 3.
Thought process was that it was just better to saturate the board with more pressing targets and hope the repentia get there in time to clean up the remainders.
Either way, I will let you all know how things play out this weekend.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 17:27:18
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
Oh, i guess... If it limits you to turn 3, you can pretty much do that distance by foot...
I just though foot-slogging them would be a bit slow... Not for the "live longer" at all.
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 17:35:44
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
BlackTalos wrote:Oh, i guess... If it limits you to turn 3, you can pretty much do that distance by foot...
I just though foot-slogging them would be a bit slow... Not for the "live longer" at all.
Well, you have to figure it would go like this:
Turn 1: Move 12" and flat out 6"
Turn 2" Move 6" and disembark
**Wait and hope they aren't shot to pieces**
Turn 3: Hope that whatever you wanted to charge is still in range. CHARGE!!!!!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 17:43:29
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
Yeah, i realised that when you said Turn 3.
It is still a 97" Charge bubble (counting a 7" Charge), compared to the 37" you get on foot.
Turn 1: Move 12" and flat out 6"
Turn 2" Move 6" and disembark 6"
**Wait and hope they aren't shot to pieces**
Turn 3: Move 6" and Hope that whatever you wanted to charge is still in range. CHARGE!!!!!! (7")
or
Turn 1: Move 6" and run 6"
**hope they aren't shot to pieces**
Turn 2" Move 6" and run 6"
**hope they aren't shot to pieces**
Turn 3: Move 6" and Hope that whatever you wanted to charge is still in range. CHARGE!!!!!! (7")
Dunno, i guess it turns out about the same. In both cases you need to make sure the Penitent E and Dominions are saturating things enough...
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 17:45:38
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
Yeah. There really is no good solution for Repentia, short of allying in a Storm Raven or a Land Raider. I may give the latter a go with some Inquisition allies to try that out at a later time.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 17:55:26
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
Well a local player of ours actually has 3 PE in his standard list, and they can do much better than the current views seem to think. I've used Repentia rather successfully a few times. Sure they're not Grey Knight Terminators type of effectiveness, but i think they can be surprising. Especially with an army comp like you have. Go there expecting to loose, but make the best effort and i'm sure there will be some surprises Possibly even 1st place. And that is actually semi-serious.
|
This message was edited 1 time. Last update was at 2015/01/15 17:55:35
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 18:01:51
Subject: New Sisters of Battle Codex Tactica
|
 |
Sadistic Inquisitorial Excruciator
|
You could ally in GK and add Brother Captain Stern and Uriah to the squad to give them a 4++ rerollable and S8 attacks. Of course for that many points...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 18:08:46
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
Q: Celestine is classified as a "living saint" due to her unkillable nature.
In DoW:SS, she's an avatar-sized entity.
On TT, she's just another trooper with creepy cherubs and special effects.
How do you think of her when mentioned? I
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 18:12:12
Subject: New Sisters of Battle Codex Tactica
|
 |
Badass "Sister Sin"
|
I think of her as a human-sized entity with magical powers. I like SS but thought the gigantic Living Saint was silly.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 18:13:24
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
I used four PEs before and they did better than I thought they would. I think part of their problem is they are competing against Exorcists and Retributor Squads. One could make a strong case that the exorcist is the best battle tank in the game right now. So, it only makes sense that they see table time while the Penitent Engines sit on the shelf, gathering dust whilst sobbing gently "Forever Alone."
Repentia on the other hand, are a new one for me. I have never run them before, so I am not sure what to expect. I just look at them as 14 point chainfists walking up the board. While they die quickly, you don't need that many to make it to a vehicle to make it go boom.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 19:03:22
Subject: New Sisters of Battle Codex Tactica
|
 |
Implacable Black Templar Initiate
|
I've tried running 3 PE's in my sisters list quite a few times and my results are always the same:
Pre game: Carefully try to place the PE's so that they can run straight at my opponent's closest unit.
Turns 1 - 3: Run across the middle of the board while everything else zips past in tanks. Maybe lose one or two PE's if my opponent bothers with them (which they usually don't)
Turns 4 - 5: Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away.
Turns 6 - 7 (if necessary): Run around in circles while my PE's try to find any other target in range, usually ending the game about 10" from any other unit.
Post game: Pick up 240 points of metal that killed maybe 200 points of models and silently question why I didn't bring another exorcist and a unit of seraphim / dominions instead.
Obviously this isn't always the case, but in a majority of the games I'm played with them PE's just aren't worth the size of the hole they eat in your list. The best you can hope for is an opponent who gets spooked by them and spends AA attacks on them that you don't want focused on your immolators or exorcists. Which is too bad because I've been wanting PE's to work as a unit for like three editions now.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/15 19:14:57
Subject: New Sisters of Battle Codex Tactica
|
 |
Badass "Sister Sin"
|
confoo22 wrote:silently question why I didn't bring another exorcist and a unit of seraphim / dominions instead.
Yep. This is the problem.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/16 10:48:15
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
confoo22 wrote:I've tried running 3 PE's in my sisters list quite a few times and my results are always the same:
Pre game: Carefully try to place the PE's so that they can run straight at my opponent's closest unit.
Turns 1 - 3: Run across the middle of the board while everything else zips past in tanks. Maybe lose one or two PE's if my opponent bothers with them (which they usually don't)
Turns 4 - 5: Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away.
Turns 6 - 7 (if necessary): Run around in circles while my PE's try to find any other target in range, usually ending the game about 10" from any other unit.
Post game: Pick up 240 points of metal that killed maybe 200 points of models and silently question why I didn't bring another exorcist and a unit of seraphim / dominions instead.
Obviously this isn't always the case, but in a majority of the games I'm played with them PE's just aren't worth the size of the hole they eat in your list. The best you can hope for is an opponent who gets spooked by them and spends AA attacks on them that you don't want focused on your immolators or exorcists. Which is too bad because I've been wanting PE's to work as a unit for like three editions now.
From the sounds of it though, that sounds like pretty amazing board denial... I mean if the enemy "my opponent's closest unit" if on the very far left flank, i can see them not being too effective.
But "Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away"
If that's a 20" denial zone in the middle of the board, i can see purpose for it.
With 2 Units of PE (Or 3 like Green Tide), that's pretty much the whole board covered.. can't run from that Automatically Appended Next Post: ncshooter426 wrote:Q: Celestine is classified as a "living saint" due to her unkillable nature.
In DoW: SS, she's an avatar-sized entity.
On TT, she's just another trooper with creepy cherubs and special effects.
How do you think of her when mentioned? I
Yeah, in DoW Marines have building that act as Drop Pod landing pads....... so i would not base much on that.
Same for the saint, she's a lot more like the Legion of the Damned. Probably uses the same powers....
It's the "Arrive in time of need" Psychic power. It requires a lot of training and tenfold that of Zeal. Emperor-sanctioned of course.
|
This message was edited 1 time. Last update was at 2015/01/16 10:51:28
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/16 12:18:28
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
Yay! My sisters arrived and my new army has begun! Total infantry model count stands at 92 (woooooh!!!!)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/16 12:42:21
Subject: New Sisters of Battle Codex Tactica
|
 |
Noise Marine Terminator with Sonic Blaster
|
ncshooter426 wrote:Yay! My sisters arrived and my new army has begun! Total infantry model count stands at 92 (woooooh!!!!)
Welcome to the fold.
Now you too can know what it is like to feel the love of the Emperor..... AAAAAAAND the complete ignorance of Games Workshop. Automatically Appended Next Post: On a different note, I have lost 3 of the clear canopies for the immolators turret. I figured I would ask here first if anyone has some they are willing to part with. If you have some, PM me and we can work out a deal. I have a pretty large selection of 40K stuff, so I am sure we can come to an arrangement that makes us both happy.
|
This message was edited 1 time. Last update was at 2015/01/16 13:47:53
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/16 14:16:04
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
On the Tactica side of things, i'm curious as to how most of you play the Repressor?
For those who have some/play some. Usually BSS? Dominions? Drive-by shootings? 4 meltas through ports+ hatch?
Also, looking at the latest version (IA2 2nd Edition), it seems Repressors can only carry 10, but i keep thinking 12 spaces, why?
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
|