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May is.... soon, and backers get their even sooner. This is now 'just around the corner'. However I have seen the very last hurdles become the largest delays, Gamezone are used to making miniatures, not boardgames. This project will require some outsourcing and I have no idea if that is going ok. We have yet to see any content other than miniatures so far, excepting the dice. Is the packaging done? I doubt it, why do I doubt, because we were supposed to have customised labels on the backers copies, adn wev have yet to be canvassed as to what we want on them.
"With the Level 1 pledge you will receive a copy of the HEROQUEST 25th ANNIVERSARY commemorative edition. All these copies will be numbered and the name you choose will be printed inside. These copies will also have a special FUNDER logo printed on the box cover; this logo will be exclusive to the copies purchased through this crowdfunding."
Outsourced production could cause delays. Then there comes shipping.
One of my kickstarter purchases, Game & Gears battleboards were ready in December and has been 'shipping' ever since. Customs delays were a major timedrag. The product is now in the UK, but it still wont reach me for two more weeks. Internal distribution is also time consuming for a small company.
Gamezone said December, its now March and they are saying May. May? Maybe.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
Orlanth wrote: we were supposed to have customised labels on the backers copies, adn wev have yet to be canvassed as to what we want on them.
I hate to break it to you, but they have, and I'm pretty sure that ship has sailed now. The video on the official site that explained how to complete your order said to enter the name/personalised message you wanted into the comments when finalising the form. Assuming youve already put your order through for the first batch of deliveries, you'll have missed your chance.
Orlanth wrote: we were supposed to have customised labels on the backers copies, adn wev have yet to be canvassed as to what we want on them.
I hate to break it to you, but they have, and I'm pretty sure that ship has sailed now. The video on the official site that explained how to complete your order said to enter the name/personalised message you wanted into the comments when finalising the form. Assuming youve already put your order through for the first batch of deliveries, you'll have missed your chance.
I didn't see this, this option was poorly documented, if at all.
My orders went through. I also contacted Gamezone to ask about the names, at the time, never got a reply.
Not happy with that, but its not a big deal really, my purchase wasn't a gift.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
DaveC posted the video and there was a discussion about it back in September (page 11 of this thread).
I've just had a look and it is still possible to add comments onto my order on the Gamezone site. Obviously anything you add now may get missed if they've already taken a copy of the full list of orders, but it might be worth trying? If you've missed it already then it won't change anything, but if you try you may have half a chance if you really wanted a personalised box.
Müller wrote: How could I have missed this completely?
Well... Looks like I'll buy this one off the shelves later then..
I missed the Wild West vs Cthulhu game posted a while back and am kicking myself that I didn't see it in time.
Automatically Appended Next Post:
Gorechild wrote: DaveC posted the video and there was a discussion about it back in September (page 11 of this thread).
I've just had a look and it is still possible to add comments onto my order on the Gamezone site. Obviously anything you add now may get missed if they've already taken a copy of the full list of orders, but it might be worth trying? If you've missed it already then it won't change anything, but if you try you may have half a chance if you really wanted a personalised box.
I got a PM advising me to put a note on my order using my existing order number, and did so.
The personalised box is not a big deal, allowing for the fact that I bought in for RPG miniatures, but on the offchance the game is worth playing (I didnt like the original Heroquest) a personalised box would be a nice touch. If it happens it happens.
This message was edited 1 time. Last update was at 2015/03/19 20:08:03
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
Not anything new exactly, but they've posted some size comparisons to help give an idea of scale.
Spoiler:
I wasn't going to bother with this one, but it does give you an idea about the level of assembly that is going to be required straight from the box. Skip to 51 seconds.
Spoiler:
This message was edited 1 time. Last update was at 2015/03/20 16:50:00
Good news, so you can base them as you like. I am liking the idea of clear plastic.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
Mymearan wrote: Are there pictures of the models? I don't know why they're releasing everything as video, but I don't really have time to watch 70 of them...
Its easy to get the best of both worlds, see a picture link, click it and then move the timer bar to halfway through the video and you will see the mini rotating in 3d.
I couldnt suffer to sit through three minutes of that constant guitar noise to get to the info I want, why would I want to, each video is in fact about 5 seconds long repeated, with a long intro and outro. Excepting the chat videos, which are in Spanish.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
Well probably FyD will do an international video, but there are some news that I think you would like to know.
Seems that GZ is starting the production of the cardboards. They are going to use three diferents print companies that are specialiced in production of diferent components, cards, boardgames, etc.
They said that they are trying to have a level of components better quality than those ones that we see in general boardgames that we know.
There will be sleeves to the cards that we can use to change some of the stats of the cards, change efects in the cards, etc. The cards are from a non standard size and they are going to produce the sleeves for them.
About the box they speculate but GZ said nothing about it but they said thay maybe will be about 50x40x26 cm. A big box will be for sure.
The miniatures will be multicomponents. The plastic components are almost finished.
I'm new here.
I usually stick to boardgamegeek, and even there I don't actually write that much, and mostly just read on whatever subject I'm interested at the moment.
But I have been following this Heroquest25 since before it was on Kickstarter (and Verkami and Lanzanos ...) and since I can understand spanish, I occasionally try to help clarify what I can in all this mess.
It is plain to see that the communication part of this whole project has been so mismanaged by Gamezone that it's hard, even for spanish speaking backers, to make sense of what is happening. I've seen some of those two hour videos and most of the time they are discussing rumors and unconfirmed possibilities.
I'll try to resume this last batch of (unconfirmed) information:
The miniature production is still not finished. Gamezone was not happy with some models and so they have redone them, it was said that the elf was currently being produced after having been corrected several times. They currently have two consecutive 8 hour shifts producing miniatures as well as sorting between faulty and good minis.
There are rumors that all the final files were sent last week to the printers, and that they selected 3 different printing companies based on what each does better (cards, boards, rulebook, etc..)
This is consistent with the french translator having said that all his work on Heroquest25 was finished and delivered to Gamezone, including two translated updates for heroquestclassic.com that are still not published yet. But on the other hand it is totally contradictory to what the italians are saying. They claim that they have not even received the final rulebook to start the italian translation.
I have also heard this talk about the special sleeves, but I wouldn't bet on it.
Gamezone as a strange habit of talking too much of things that look like a good idea before actually trying to make them real.
When the time comes, and hard reality catches up with them, they have to make changes or back out entirely on given promises.
I has happened quite some times in this past year, so if what GZ is saying sounds too far out, it will probably not actually turn out that way.
I've given up on trying to make sense it all.
Hopefully it will all turn out for the best sometime in the future.
There is an interview by a spanish blog called FanHammer planned latter today with the owner of Gamezone, Dionisio.
I'll keep an eye out to see if there is anything new worthy of note.
1. If the French translator has finished then the rules are complete and finalised.
2. Italian sales may indeed be small, and may require a separate print run. Italian backers may get their product late. This makes some sense, Italy is not a large market for gaming compared to France, Germany and the English speaking world. Providing Italian language service is a natural extension for a Spanish company but it could be batched later.
Having the printing underway while not having the Italian translation done is not a contradiction of itself.
3. What are special sleeves? If these are card sleeves they are available commercially already. GameZone need not provide them.
4. The amount of times they redo the elf is a good sign not a bad IMHO, its means GameZone want to get it right. We have seen two barbarians so far, the first was an decent miniature, the second had a sterner expression.
Most companies would have gone with the first as a high quality miniature, however that quite servicable barbarian model was somehow not good enough. The more I see the sculpting delays the more convinced I am we are in for a superlative quality product.
5. Communications have indeed been mismanaged, but GameZone are talking, they are clearly on the job and getting it done. While progress is haphazard there is progress, and as the rules are apparently done the emphasis on the progress is artistic. the cerebral issues, which heroes, which monsters and how they play is already done apparently. Though if needed stats could end up being tweaked for balance without effecting the translated rules.
The long talks on what to do with this or that model is just artists talking through a collective art project. To me its a good sign. If there was 'squabbling' over the rules I would be more concerned.
All in all your batch of rumours are encouraging rather than worrying. Thank you.
This message was edited 1 time. Last update was at 2015/03/25 17:30:51
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
First time I have seen the torture rack and its much better than the pendulum, it looks like it would work.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
Nice to see that after 25 years they've finally come up with a door the models could actually fit through!
Spoiler:
As everyone else as said, welcome gpires!
Its ludicrous that a project like this is so dependant on fans to pass on second hand rumoured information to the backers that have financed the project, but that's where we stand, so I am grateful for any information you're able to send our way!
This message was edited 1 time. Last update was at 2015/03/26 12:34:04
It looks right, however it looks right with the clear plastic bases,
I don't think it will look right with the extra thick scenic bases.
IMHO the scenic bases we have seen seeing should be no thicker than the flagstones on top, and should consist only of that.
This message was edited 1 time. Last update was at 2015/03/26 12:36:43
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
One of the additional heroes, 'the exterminator' apparently.
Spoiler:
I don't really know what its meant to be. Like a dwarf assassin with a weird metal mask on? It looks okay I guess, but it doesn't seem to have anywhere near the same level of detail as the barb/wizard/huntress/female dwarf we've seen.
A dwarf rogue miniature, not many of those done properly.
Useful and much needed RPG material.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
It's an, let's call it amateurish, one hour long interview and the sound quality far far from ideal.
But it's straight from the horse's mouth so I will try to resume some of what was said.
Please forgive any possible mistake, mistranslation or rephrasing that I might do.
Also please be aware that Gamezone has a history of not doing exactly what has been said before, so don't hold your breath about any promises made.
FanHammer: Since I posted on my blog that I was doing this interview, there is all this people asking incessantly about it. I think you didn't really know what you were getting into when you started with this Heroquest project.
Dionisio: It's inevitable. There was a joke that we used to make that if this was not done for so many years than it must have some sort of curse attached to it. And it was true, when we opened the Heroquest tomb all hell broke loose. But it's ok.
Then they talk about the dice, and that they have 8 sides, two of them being critical hit and critical failure and those two are less likely to come out that the other six sides. The dice work and are already being produced (I'm not sure if he means "are already being produced" or "are already produced").
The cards will have a special size, that is not in used by anyone else on the market. Dionisio confirms that he is working with the printing companies for several months now, but he will not confirm nor deny if everything is already sent to be printed. His words are something like "I will not say that until everything is all finished and we are happy with it". What he did say is that they are not as advanced as they would like to be at this time.
The plastic counters and doors are all manufactured and ready to put in the final boxes.
After that they talk about the 15 additional heroes, and Dionisio says that they tried to make different heroes than the ones that are always in this kind of games. Forget about the usual rpg classes, we will have an ex-nightclub bouncer that always dreamed of being a wizard and bought a big and heavy spellbook that he uses to club down his foes with when he cannot make some of the spells work. We also have a dwarf assassin that uses poisoned weapons, and an Elf that as been convicted and as to wear a mask and serve as mercenary for hire, as long as the sentence lasts.
About the rules and the testing. Dionisio says that he made the rules himself but there were obviously other people helping him revise it and giving opinions about them. The rules are finished and have been tested, but there is always room for small improvements right up to the time that they will be sent to the printers. Then they talk about the advanced rules, called Heroic rules. These Heroic rules are optional and can be used from the very start by more experienced players.
About the official updates on their website Dionisio says that they will try to do it more, and that the reason that they don't do it more often is because every time they say something everybody gets all worked up with it (he said "Hyped up, and too much hype is not a good thing"). They want to start to make regular updates when they are positively sure about the shipping date, but this weekend they will update the green bars on the november chart to show the project’s current status.
This was their first crowdfunding, and if they do anything similar in the future they will have to have everything much more advance even before beginning.
Dionisio does not want to announce a shipping date until he is 100% sure he can fulfill it, or it will cause even more anger from the backers. He assures that they are working as fast as they can to make it happen, but that they tried to rush the project before to get it done by christmas 2014 and it costed them lots of mistakes, setbacks and even more delays. So now they try to pace themselves and not make any more mistakes.
They are still manufacturing miniatures, but all of them are already designed in 3D and awaiting in queue to be produced.
The miniatures will come in parts in the box and will have to be assembled at home before starting to play the game, but it will be very easy to assemble.
This last week they were producing Chaos Warriors. The Drrakks will be the last ones to be produced and they will be orange.
The first 50 missions are finished but the other 50 are still being written and tested. There will be random events, like ambushes and others, between missions.
Every miniature, and miniature part, that comes in the box will be for sale later in the online store.
The pdf of the rules will be available to download from their website only after they ship the boxes to the backers.
The last question was from a very emotional fan that said that 25 years ago he was delighted with the old Heroquest and completely overjoyed with what he found in he box, and asks if Dionisio thinks that this new Heroquest will be able to replicate that feeling today?
Dionisio reply's that he thinks so, and that all the waiting will be rewarded with an unforgettable game when they finally open the box.
It's an, let's call it amateurish, one hour long interview and the sound quality far far from ideal.
But it's straight from the horse's mouth so I will try to resume some of what was said.
Please forgive any possible mistake, mistranslation or rephrasing that I might do.
Thanks again gpires. An error margin is noted.
the fact that the video is amateurish is not a problem. They aren't sending us a packaged managed corporate propoganda release, we are getting chats from the studio office. The video might be more dodgy but I think we will see the real product and Gamezones vision behind it this way. Furthermore these chats are fairly frequent which is a good thing.
Also please be aware that Gamezone has a history of not doing exactly what has been said before, so don't hold your breath about any promises made.
This is an artistic project first of all. It is clearly artistic over corporate and that actually is a good sign. A corporation would haver been thinking of deadlines and targets an artist is thinking about expressing theri vision.
Heroquest will take longer to get to us, but it will be worth it.
I do think Gamezone are going the wrong way about it, an overly artistic approach will hurt them, but as backers we should see good stuff.
Gamezone rejected a perfectly decent barbarian mini because his facial expression wasn't mean enough, now we one that has a mean look. A corporate manager would have gone with what he has got, we will get the best Gamezone can do.
FanHammer: Since I posted on my blog that I was doing this interview, there is all this people asking incessantly about it. I think you didn't really know what you were getting into when you started with this Heroquest project.
Dionisio: It's inevitable. There was a joke that we used to make that if this was not done for so many years than it must have some sort of curse attached to it. And it was true, when we opened the Heroquest tomb all hell broke loose. But it's ok.
Then they talk about the dice, and that they have 8 sides, two of them being critical hit and critical failure and those two are less likely to come out that the other six sides. The dice work and are already being produced (I'm not sure if he means "are already being produced" or "are already produced").
Dice already seen they are a hexagonal section cylinder, six even sides and two low odds end caps. I think rolling technique will effect chances of criticals, a low side roll is unlikely to have many a top down roll possibly more. However that effects both critical hit and miss.
All in all I like these dice and will think hard about trying to include them into gaming. I hope the six sides are 1-6 rather than icons. I would allow a player to roll one of these instead of a regular d6 for damage if they like, as personal choice in my D&D and Runequest games.
The cards will have a special size, that is not in used by anyone else on the market. Dionisio confirms that he is working with the printing companies for several months now, but he will not confirm nor deny if everything is already sent to be printed. His words are something like "I will not say that until everything is all finished and we are happy with it". What he did say is that they are not as advanced as they would like to be at this time.
That explains the card sleeves. That Dionisio is a very bad idea. This is where an overly artistic approach hurts. If you have a great idea for game cards make sure it fits regular playing cards, problem solved.
Now games do have irregular cards but most are some sort of scorecard or mini playmat, those are different. I think they are talking here about deck cards.
Now there is a standard and a standard large playing card size, even Magic now uses standard large for some decks. If they wanted chunkier that would be a better option. Also Tarot is popular in France and Spain, tarot card size would be cool and you should be able to source sleeves for them somewhere.
Perhaps this is what they are doing.
After that they talk about the 15 additional heroes, and Dionisio says that they tried to make different heroes than the ones that are always in this kind of games. Forget about the usual rpg classes, we will have an ex-nightclub bouncer that always dreamed of being a wizard and bought a big and heavy spellbook that he uses to club down his foes with when he cannot make some of the spells work. We also have a dwarf assassin that uses poisoned weapons, and an Elf that as been convicted and as to wear a mask and serve as mercenary for hire, as long as the sentence lasts.
Now this is most interesting, thank you.
Forget about the usual rpg classes - actually no. a lot of roleplayers do have odd twists to the fantassy sterotype. This is good very good.
ex-nightclub bouncer that always dreamed of being a wizard and bought a big and heavy spellbook that he uses to club down his foes - Nice variant of the multiclass mage for Heroquest. So thats what the 'ex bouncer' is. I would not have expected robes and heavy book in a million years. Most mage minis are weedy, however there is nothing wrong with having a wizard with a high strength stat, high roller players might get one anyway. This will be very useful. I still remember the tower wizard in Hommlet who was one of the strongest men in the village.
a dwarf assassin that uses poisoned weapons - seen him on this page and was most impressed.
an Elf that as been convicted and as to wear a mask and serve as mercenary for hire, as long as the sentence lasts - an elf in the iron mask. Neat.
All in all you have some out of the box character there and four generics for which we are given both genders. Hats off to gamezone for an excellent selection of characters. There were 24 characters in Descent 1st edition, and they were all generic fantasy tropes with no personality. I am happy with this news. Heroquest will be fun, and those who bought in for the minis are getting some 1st rate RPG character fuel.
So much so I am thinking most of these are too good for the PC's. That elf is on his way to being a recurring antagonist methinks.
About the rules and the testing. Dionisio says that he made the rules himself but there were obviously other people helping him revise it and giving opinions about them. The rules are finished and have been tested, but there is always room for small improvements right up to the time that they will be sent to the printers. Then they talk about the advanced rules, called Heroic rules. These Heroic rules are optional and can be used from the very start by more experienced players.
Two levels of game rules complexity, good, but expected. However I do see a problem, if the rules are not final but the French translation is complete either Gamezone will have to go through further rounds of translation or will have to call a halt to rules changes soon. This is always a problem when you design rather game while doing the localisation. Localisation normally happens afterwards. Having done localisation it can be time consuming.
About the official updates on their website Dionisio says that they will try to do it more, and that the reason that they don't do it more often is because every time they say something everybody gets all worked up with it (he said "Hyped up, and too much hype is not a good thing").
Too many alpha artists, disagreeing over colours etc. I forgive them it must be fun even the asrguments, but it looks like they needed a detached business figure in studio with the proverbial cold water bucket. Still their loss is our gain.
They want to start to make regular updates when they are positively sure about the shipping date, but this weekend they will update the green bars on the november chart to show the project’s current status.
Just continue making the game Dionisio, and give more unpolished interviews and factory shots. We can see for ourselves.
This was their first crowdfunding, and if they do anything similar in the future they will have to have everything much more advance even before beginning.
Dionisio does not want to announce a shipping date until he is 100% sure he can fulfill it, or it will cause even more anger from the backers. He assures that they are working as fast as they can to make it happen, but that they tried to rush the project before to get it done by christmas 2014 and it costed them lots of mistakes, setbacks and even more delays. So now they try to pace themselves and not make any more mistakes.
I ask backers here to be patient, the reasons for the delays are because of the studio over management design philosophy. You know how we all complain that corporate games ruin gaming and like more studio led mgames design. This is what happens when that happens. When the artiste is ready it is ready, and artiste here is not one of my usual myriad typos.
They are still manufacturing miniatures, but all of them are already designed in 3D and awaiting in queue to be produced.
Worked that our a few pages back, but nice to see a confirmation. If I was right about that maybe I am right about the delays being to ensure studio vision and a superlative quality thing. Which is enheartening yes?
The miniatures will come in parts in the box and will have to be assembled at home before starting to play the game, but it will be very easy to assemble.
I am thinking Super Dungeon Explore easy to put together, and don't mind. Anyone buying this is not after throw together miniatures, or shouldn't be.
If there are they are after the wrong product IMHO.
This is perhaps my only beef with Heroquest, the game was cheap and Gamezone are producing this. Heroquest never needed a connoisseurs edition, they should have done their own game.
This last week they were producing Chaos Warriors. The Drrakks will be the last ones to be produced and they will be orange.
quote=gpires 569616 7706151 b54c26bfb4e8aa08c1171319d67c01d9.jpg]
The first 50 missions are finished but the other 50 are still being written and tested. There will be random events, like ambushes and others, between missions.
Wtite and test and include 100 missions. With most sets you are lucky to get a dozen. This is great news.
Every miniature, and miniature part, that comes in the box will be for sale later in the online store.
The pdf of the rules will be available to download from their website only after they ship the boxes to the backers.
Makes sense that is the stage at which Hasbro will act if they intend to do so. Reading between the lines here I think it means backers should get their copies before any legal moves that are made are actioned.
Hasbro can go to court and get a rules release for infringement review purposes, but that costs time and money.
The last question was from a very emotional fan that said that 25 years ago he was delighted with the old Heroquest and completely overjoyed with what he found in he box, and asks if Dionisio thinks that this new Heroquest will be able to replicate that feeling today?
Dionisio replies that he thinks so, and that all the waiting will be rewarded with an unforgettable game when they finally open the box.
Fair enough. I was never a Heroquest fan and am being perhaps too harsh. Still I stand by my words. Heroquest is a cheap game. You dont make gold plated tiddlywinks for millionaires you make gold plated chess sets; if you get the analogy.
Again I am biased and must admit that, I am in in it for the miniatures and was from the start, but will give the game a whirl, and am more likely to do so the less it resembles Heroquest.
This message was edited 1 time. Last update was at 2015/03/28 13:53:09
More size comparion videos:
Most dont show anything really new and are just filler.
Interesting the secret door is in fact very small, this was unexpected and the first time the size comparions have actually been useful IMHO
And a new miniature:
Part of the shelving unit, showing off detail Nice detail but not what I am waiting for. Need to see the Chaos warriors and more heroes.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
This message was edited 1 time. Last update was at 2015/03/31 18:00:06
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
New video of what seems to be the normal pit trap, this seems to confirm our suspicion that the one we had previously seen was the special stretch goal piece.
This one looks just as good though
Spoiler:
[youtbe]https://youtu.be/qmsp_2UCQts[/youtube]
Automatically Appended Next Post: What I assume is the spear trap, the large fallen rocks, some small fallen rocks and the veteran barbarian :p
Spoiler:
This message was edited 2 times. Last update was at 2015/04/01 15:36:54
I rather like it, and yes you get six of these in the core set. I hope some pit traps are double sized or 2x2.
The veteran barbarian got me.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.