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Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

A 4th zombie, again its a 3d print.

Spoiler:



The detail on the prototype is a little lacking, and the overall design of this one seems a little underwhelming. I know they're trying to provide a different twist on what could be a generic class of models, I'm just not fond of them. I have a feeling the zombies will stick out like a sore thumb when lined up alongside the other monsters, especially the skellies and mummies, that seem to have a more traditional 'scary' vibe.

   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

The first of the two teenage characters, the girl mage...

Spoiler:


   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

The teenager is ok, not sure on the zombies. Zombie clown ok, but as one of only four zombies having several woerd ones as repeatable characters is a bad idea.
Thankfully they are only fething zombies, I will get Mantic ones, and Mantic mummies also and use the Gamezone ones fro character undead.

The housekeeper zombie and the jester zombie would actually be better off not as undead. They would make for good refugees and/or victims. Also why is the militia zombie still got his halberd, zeds dont use tools.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

They've just uploaded a video called 'cards and more news', it's all in Spanish so I don't really think theres any point copying it here though. But if you're interested in seeing some pictures of a handful of cards (and/or can understand Spanish), it's here:

https://youtu.be/pWu3sRGNVvQ

   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Drakks at 5:40 of above video.

They look like longer heavier built Saurus. Though that may depend on scale, they are lower to the ground and not upright like saurus are so their tails are likely to stick out behind, or they may be smaller to fit on a square. They might even take up two squares, we don't know, scale ins not implied, but it would make sense for them to be larger tougher monsters like the fimir were.
Akll inn all they are promising.


I didnt bother with the cards, these are textless blanks, which makes senss as you split the artwork from the localisation for best results. Still the art is good. I really now hope the game itself doesn't suck (IMHO the more Heroquest it is, the more this is likely) as the production looks excellent.

If not the three drakks would make excellent d&d lizardfolk,, and dependent on scale could make for an excellent saurus old blood. Damn, I don't have a lizardman army anymore.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

The new alternative board, all set up with a selection of models. There's also a new video of the original board, so it would seem that one design is complete, and the other isn't. Assuming that FyD have all of the most up to date stuff...


Spoiler:





   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

It's getting there, and the major monsters have yet to be added. No chaos warriors, drakks, sorcerer, boss monsters or troll. Also that board setup didn't use the rather nice bookshelves, which I must be honest were the tipping point which made me back to begin with.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Numerous miniatures:




They cant all be for Heroquest.

0:45 Elf
1:40 Elf (alternate)
2:40 Elf (alternate)
3:10 Elf (alternate, metal)
7:40 All the elves
Gamezone did say they made eight elf models because they weren't sure what they wanted. They might have made more since. The weaponmaster is also an elf so two of these miniatures might be our ones.


3:52 Chaos Sorcerer
7:00 Chaos Warrior (metal)
These are very nice.

4:25 Some sort of druidic manbeast.
It might not be for HQ but it is based similarly to and compared to the barbarian.

5:21 Mage figure for Heroquest

6:01 Female mage (metal)
Is this the renegada?

6:25 Mage (metal)
Might these be the boss wizards? Might these not be for HQ but general releases.

7:58 Succubus
There isnt a succubus in Heroquest, now I wish there was. Gamezone don't overly sexualise most miniatures unlike many sculptors, but this Succubus is modelled in full naked detail, which is kind of appropriate for the demon.

8:31++
From here on I wonder if we are seeing production bases.

These are all 'companions', and are reduced detail, lower level miniatures. Possibly dungeon henchmen to hire. All metal.

8:50 Archer
9:05 Blacksmith (I doubt its the character blacksmith)
9:20 Peasant with axe
9:32 Peasant with mattock


9:45 Dark elf (metal)

10:20 A dwarf (metal)

10:30 A dwarf (metal) with a gunblade?

10:55 Third dwarf

Translations welcome. I would be grateful if someone highlighted which are Heroquest miniatures.



n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Not to say that the elf at 0:45 is bad, its actually quite a good model, but I hate it. Of course, this is assuming it is supposed to be the main elf hero and not one of the additional 15. It is completely different from the original concept and the design on the box art (the second point is what makes me think it is not the main model). The first alternative is closer, but its just a really dull and uninteresting model, the second is more interesting, but I'm equally unenthusiastic towards. Again, the metal one is a reasonable sculpt, it just feels wrong. All in all, if any one of these actually is the final elf model, its the first time I'm completely dissapointed by anything they've produced for this game. That said, if the first one is one of the additional heroes, I really like it

The Chaos sorcerer is really dynamic, I like it. The 'druidic man beast' as you so wonderfully name him, is okay I guess, I don't know if its the corpse on the base, but something makes it feel like it doesn't fit with the rest of the models we've seen.

The Mage is incredible, really happy with her. I think the model at 6:00 is just an alternative sculpt.

The Chaos warrior is really good, hopefully the end product won't be in metal though. I can understand for one or two small parts on the additional heroes, but a whole model from the core set should not be cast in metal in my eyes.

The succubus/harpy thing is great, even if I'll have to suspend disbelief as to why she will drag that poor dying body around the board with her as she fights That's assuming it is in the game, it doesn't seem to match any of the descriptions, unless it is an 'active' gargoyle? they're the only winged things I can remember being mentioned.

The human models around the 9 minute mark may be the 'servants' that were unlocked as stretch goals perhaps?

I think he said 'Vamipra' in regards to the model at 9:45, so maybe another alternative for the under-the-sheet model we have already seen?


I agree that a translation would be extremely helpful. A lot of the pieces don't seem like they belong with the game, and if they do, there is going to be much more metal than we were originally led to believe (assuming these aren't rough mock-ups). But I just really hope we haven't seen the main Elf yet, it's normally my hero of choice when playing and all of the models shown here are simply miles away from what I was hoping for.

This message was edited 1 time. Last update was at 2015/06/08 11:10:33


   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 Gorechild wrote:
Not to say that the elf at 0:45 is bad, its actually quite a good model, but I hate it. Of course, this is assuming it is supposed to be the main elf hero and not one of the additional 15. It is completely different from the original concept and the design on the box art (the second point is what makes me think it is not the main model). The first alternative is closer, but its just a really dull and uninteresting model, the second is more interesting, but I'm equally unenthusiastic towards. Again, the metal one is a reasonable sculpt, it just feels wrong. All in all, if any one of these actually is the final elf model, its the first time I'm completely dissapointed by anything they've produced for this game. That said, if the first one is one of the additional heroes, I really like it



The metal one with the long spear is going to get in the way in a boardgame. I really like the elf lord with eagle, but think he fits as an HE general, not a Heroquest hero.

 Gorechild wrote:

The succubus/harpy thing is great, even if I'll have to suspend disbelief as to why she will drag that poor dying body around the board with her as she fights That's assuming it is in the game, it doesn't seem to match any of the descriptions, unless it is an 'active' gargoyle? they're the only winged things I can remember being mentioned.


Same model, perched on clambering over pillar would be nice. Yes I prefer her without a victim too, but its a great Succubus miniature, pose is perfect, detail is perfect and the head especially is perfect, it combines demonic, sleekness and a falsely 'fragile' female beauty. The model most of all sculpts the parts most sculptors don't reach, which I normally don't want but is perfect for a sex demon. A back view of a fully exposed female strongly emphasises a natural vulnerability, yet for a succubus the more sexually vulnerable she appears the less she actually is and the more danger one is in.
This model would look best just landed on a rock, more of less the same pose but with the head turned around. Falsely vulnerable intensely dangerous, as if she is saying 'come closer foolish boy'.
They should do an Incubus also with a seductive ripped pose and no lack of emphasis on man parts.

Thing is, Heroquest deosnt need those miniatures at all. It's essentially a kids game, and while this connoseurs edition is anything but some lip service to non adult content is appropriate.The female vampire ok, but I think naked sex demons is a step too far.

 Gorechild wrote:

The human models around the 9 minute mark may be the 'servants' that were unlocked as stretch goals perhaps?


Maybe. I would like to see them included, peasants are always useful.

 Gorechild wrote:

I think he said 'Vamipra' in regards to the model at 9:45, so maybe another alternative for the under-the-sheet model we have already seen?


The first words were elfa obscura (female dark elf) could still be vampiric.



 Gorechild wrote:

I agree that a translation would be extremely helpful. A lot of the pieces don't seem like they belong with the game, and if they do, there is going to be much more metal than we were originally led to believe (assuming these aren't rough mock-ups). But I just really hope we haven't seen the main Elf yet, it's normally my hero of choice when playing and all of the models shown here are simply miles away from what I was hoping for.


Gamezone expressed dissatisfaction with the elf on several occasions. I would prefer yet another Legolas clone for the role. Mantic have gone with female wood elf archer. I can see the reasoning in doing things differently.
Still both the first two miniatures are worth having in their own right, even if not as "elf".

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Wow, some fantastic (nee incredible!) looking miniatures in amongst that bunch.

I love the Succubus mini, almost a mini diorama.

I wonder if these will just be part of GZ's fantasy line, or if they might be some kind of add-on for HQ25?

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

After translating the title Arpia means harpy. The entire video is titled as heroquest related, though there is no harpy.

As Gamezone has added freebies and likely wants to sell additional content the 'harpy' may well be for the game.

This message was edited 1 time. Last update was at 2015/06/09 21:35:46


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Fresh-Faced New User




Does anyone have any idea if/when this will finally ship? Or where to find info regarding the project?

Thanks
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Hi leppardf, welcome to Dakka!

As you probably know, Gamezone have been pretty awful at keeping backers up to date, no official correspondence has been sent out regarding the shipping date since they confirmed that they were going to miss the original December 14 target date.

However, their German website (http://gamezoneminiatures.de/startseite/heroquest-25-anniversary-english-with-free-morcar.html) currently says 15th July, but there's no confirmation. None of their English, French or Spanish websites, or the main heroquestclassic site mention any date at all though. It also doesn't specify if that date (assuming its correct) would be the shipping date for backers, the shipping date for preorders or the on-the-shelves retail date.

So basically, nobody has any clue but fingers crossed it might be sometime in the next month. I'm extremely sceptical of that though.

   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

leppardf wrote:
Does anyone have any idea if/when this will finally ship? Or where to find info regarding the project?

Thanks


July is the rumoured release time, not entirely implausible, but I am thinking autumn release is more likely.

As you are in the US your hold on your product is more shaky than in the EU sad to say. If I were you I would be happy shipping hasn't been announced, it would be better if your pledge arrived at your door unannounced as it would thus be more likely to arrive.

Welcome to Dakka.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Need some help from a Spanish speaker about this video:

https://www.youtube.com/watch?v=9gGxaQYPUW0

The board is very different in design, it is vinyl. The board shape is also different and there is no double side.

I am happy to see a vinyl board, and also to see add on sections that build larger rooms, but this is different to what was expected and more documentation is due.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in ie
Fixture of Dakka






I saw this video but got the impression it was just something he had made up himself, the artwork doesn't match what we've been shown for the boards to date - http://www.heroquestclassic.com/final-board-and-a-surprise/.

He has posted several videos in the past of his own HQ related projects often mixing them with HQ25 parts.

This message was edited 1 time. Last update was at 2015/06/12 18:02:44


 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

As everything seemed to have gone quiet I decided to do some digging on Spanish forums. Sorry for the wall of text and awful google translations!

From: http://www.heroquest.es/index.php?topic=10963.15

Summary of what was said not to have to watch the video every time they want to remember something . As Alpha-Warrior says, Dionisio was a little scattered and difficult to draw conclusions from a few questions. I put in red some things that have gone unanswered, without elaborating, etc. I recommend watching the video, because there are things that cost to unravel its meaning, and perhaps the concept has stayed with me is not the same for everyone. Whatever has misunderstood comentármela not hesitate to edit

What additional mechanisms have the evil sorcerer to make it more fun to play with him?
-antagonists: not only has its monsters generic thugs but also antagonists (antiheroes) with its record as if they were heroes: points of life, mind, special skills, own spells, etc. They are not great enemies of the final phase, they can go apariciendo for adventure. -Cards dire (in contrast to the heroic cards), (going to explain they do, but goes off on a tangent and to nothing) Later one of them there are: it can be used only when the heroes make a blunder or a combination of miscues, and allows sound an alarm or attract monsters, etc. Maybe locate the monsters in his opinion for the dungeon, traps, etc. ( some may be random). Not clear whether they are all monsters and traps, or if some are fixed and others put your. Nor is it clear whether the enemies are in packs (put two goblins / two orcs / a mummy and two zombies. In the rooms A, B, or C) or if the missions are empty rooms, with a list of monsters to put will. 'The campaign has different results "choose your own adventure" so it depends on what you do the heroes or over, straps on a path or another. The evil sorcerer has the grace to try to go down the path that you are interested in history.

How is meant replayability?
Some missions, if you fail, you can return them to try. They change things around, there will be additional notes or additional difficulty, but you can repeat them. Others, if you the skip, or if you go by a different route, or if you fail, you will not have a chance to repeat but the storyline changes because of your failure and leads you to other various missions How can you point where you put your monsters and traps, if you choose the MB? With mobile. It will be available an application with all the adventures (and also create them, I think it says ... you hear fatal) where you can put: look, here here here monsters and traps there. There will also be random events. Hence the thing remains. We do not know if the application will come out with the game, or later, next to the tower of dice, the picture on the back of the box, coins and pieces articulated

viscosity abyss What's this? Is it so viscous as rumored?
Is it a base, leaving the four tentacles. Not a big octopus. Four avenues of attack. A pain. Will randomly largely depends on a few things out, sometimes not. With certain amount of success-critical entangles you and grabs you it can attack two squares away ... Flooded areas hinder movement. You are more clumsy and slow, but things in the water no. Those struggling normal, so it is more difficult. Implies that expects something kind Weir Star Wars (could be that they were hidden). Mechanical be drowning

death That system has been raised? Do you stop playing? Do you begin at the same dungeon with another hero? Do you wait for the next adventure?
You're not invincible. If you get to 0 points of life you fall unconscious, seriously injured, you have chances of recovery, you can get a -1, -2, -3 ... here comes the crappy because you can die or become serious if you keep giving. Unconscious, you are recoverable and transportable, outside the cave, and then there's a table that tells you how long you must go without go adventuring, etc. For example, if you are negative, there is a series of turns until you are irrecoverable and we must try to stabilize yourself if you are unconscious, you attack any enemy makes sure success, and safe disposal. So when someone falls you should go to save if or if. No answers exactly happens. I of course so it has been said that if you fall unconscious or die ... start playing with your mobile. Nor do we know what happens if you can not go to the next adventure. Is it grabs another temporary hero, or the next day you do not come bulling?

How have raised the healing magic and potions? Report resurrection spell?
Before that, there is a rule that remove basic (? do not know if that will mean, but the draft did not go out, or no longer be ... as seems to speak if that will be): crushing. If you stay in negative as well as points of life had positive, stay crushed and irretrievable. Another thing, heroic rules: one thing I like to do but has not. See if someone can make a page where the dead heroes are made, with name, history, and how they died. There is no resurrection. There are health potions, potions to recover hit points, spells that heal health, reinforce or even increase, other ridding you of unconsciousness ... The young adventurers have the rule that when you fall, you're transported to the study Mentor or wherever. It is not traumatic for children

Is there a character who has some healing ability? Besides Wizard spell, something more mundane, another type of healing as bandages or clean wounds, etc?
humm .. I do not remember. but I think there was not, but ... esque are 180 cards and mess me. I think there is none. And that need would be none. So something will come out very rapidly, for a reason. It is not an oversight, because this is not an oversight, but a lack.

of background topic About how many pages? Are there stories of monsters, characters, background? What resources will the master if you want to expand the world, and is consistent with what you have in mind? Where do they come orcs, or characters, etc?
There is a part of the background that is coming in the future Gamezone game battle, and used to HeroQuest. There is one thing they wanted to go out in the regulations but He has not had time to do and that will after the game (next to the tower of dice and articulated minis), "but if I hear illustrator maybe it gets to it and, hehe, no, he goes. This is postponed "It's a map - the coast of the Dead Cities: There are 7 flooded cities, everyone knows it, and in these seven all the adventures take place. -The hegemony is an area called "Entrambosríos" because it is between two great rivers. From there come most heroes, it is a transit point near an empire in the distance, mountains and forests, and a swamp where the nobles bring their dead to put in a boat and sink in the swamp ¿ You will see this in the game? No. For one reason. Put yourself in the skin of someone of 10, 12 centuries ago. All you know is fragmented and by word of mouth, so the information they have is fractional, no background section in the book. It will be more enjoyable, because you can go exploring. They will appear in the adventures fragments has not been resolved if there will be background to the characters or monsters. Missing redo this part of the question

Wizard of good and evil magician What are they? How will they play?
'One is an additional hero, combat magician 'The other is an antagonist, a magician of chaos do not know why is summarized as a magician of good and evil magician PS later become the theme are unpublished for the buy in stores, they have something special characters. They are not exclusive, everybody can buy in stores ... (talk about they would like to have "bad" traitors, or so characters There is a character (the condemned), when another character is locked in combat with an enemy, it does not help. It is dedicated to something else, does not share battle. It's not necessarily bad. It comes out in your record.

What if the prisoner is locked in combat with another monster comes another hero and locks, passing ? the sentenced person is going ... or hits the hero, or he does?
That would have to see. It depends on how each one wants to take (Benevolévolamente think it means you have to stop fighting. If you are going to do something else, or gets angry with the hero ... that and as You want to take. I do not think that it refers to is not specified in the rules if he can continue fighting or not)

is said that all components will be available for store. Does that include cards, boards?
Yes. Everything. Everything can go in packs (a miniature), or parts separately if you want just a head. And with the same cards, you can buy a kicker, if it bothers one (personal note: until they leave the special cases, of course ) a die, etc?

What does the renegade?
Does the renegade? Does the elf? humm .... Well, I do not remember. His skill is not about his name, but I do not remember.

For many players the game is done? Does it matter that heroes are chosen to play, or there is any guideline, recommendation for balancing the group? For example, in the descent warriors you have red, blue healers, etc. so you can be balanced -
you are given tools to master to make it fit. There is a percentage of extra difficulty that you can adjust, more monsters or traps, for if more players If you want to play with 7 barbarians post it! But you'll have problems opening doors, as is not taking a barbarian and using ram ...

Aha! So there will be locking mechanisms?
Sure. How not going to be ...? There is even a character oriented looting. The honest archaeo-plunderer is an expert in and out of a dungeon. It's basically a thief. It is not explained how the groups are balanced, if there is any recommendation to make them balanced. We see some mechanics that only certain characters can do ...

Sometimes heroes are dedicated to go through the halls, killing some loose bug, explore all without opening the doors ... and only when everything is going explored opening doors one by one. That for the Master is very frustrating. What has been done in this game to avoid it? ¿Events that you can go jogging, timer?
Yes. That worried me a lot. In some missions there are varying time limit. Flooded cities can flood and drowned die if you do not hurry! In others, the more evenings, the more likely they come reinforcements, in an unstoppable wave of take, etc. If not all, almost all the adventures, there will be something that will prevent you just sit quietly looting. Another, the mole troll, for example, sound activated by presence. It is a tough bug to peel, a considerable threat ... and he will appear, so the characters have to go fast (Rorkror says the concept reminds the berserker Gears of War or Resident Evil Titan, which appears out there, and you say "hmm .. I look for a better alternative path") There are some enemies is not to be a hero against villains, but sometimes are predators, and your prey. So you can not go like when we go to the field monitor and flee

but wandering monsters. There were letters from wandering monsters that came to seek and to vary the mission. Is there any letter in the decks that allow out wandering monsters and monsters that leave you?
Yes, there will be (wandering monsters) Besides, you can also create your to move, depending on the blunders or so. (Mr. Style Rings Moria when they throw the bucket down the well). You can change alarms, multiplying enemies. Or it turns out waves, etc. In addition, there are letters (fatal assumed) that can be used only when a hero takes a certain result on the dice.

There are a lot of cards, spells, skills, equipment, etc. What's that There? How the characters are improved, with more life, more likely ..?
Everything. Some are that you have given wildcard, you can use when you are interested (add before the shot), and a little everything that has been said. In addition, the experience wanting Advantages, do not give extra life, but offer possibilities for the future. For example dodge. Your defense capability does not work against gunfire. You can only block elements you provide defense shields or passive elements. . To avoid if you can roll one extra die for dodge Werty strikes: then the different types of stop, blocking, dodging, it's all a defense roll, this adds dice (no bonuses).

Then .. the more given strips, more possibilities to take blunder How's it going?
An example: I attack with 5 dice, and pulled two numerical results, a critical two blunders There are critics who could void blunders. Your experience sometimes allows you to cancel the first miscue If you are a veteran, without doubling dice defense and life, you can for example cancel the first critical, etc. But not always. The lot is just Werty impact: for example in the roll we have said, not always, but it could be that critical blunder leaves with, and we would 2 Numeric with a blunder or two numeric if we have the ability to cancel The first blunder. If we do not, we would need a repeat of roll or something to change it. On defense, if you roll critic, also can not use it to stop, but to counterattack. Your munching damage (or not, if you already had sufficient defense), but contraatacas. 've received a lot of new possibilities since there is critical and pineapple. The idea is this, there is much variety of things to do

Can you give us an example of how the traps work in the game? Search, disable, etc.
Not only will traps in boxes, also vertical wall are activated when passing through the intersection between a cell and another. Some detectable, sometimes not. Some can go over them and not activated, others will. They depend on each game and each rule, so that they are not boring. Traps may jump pit with a chance of falling. A box is easy two even three ... hill and you have to be very agile. You can turn off some, others not so, few are activated once every other time you pass. There are physical laws, but there is also magic.

Possibilities. ¿5% critical 5% the blunder? As if 1d20. And the remaining 90% divided among the other 6 possibilities.
If. Moreover since the end is stiffer and lighter than the prototype, so we are jumping, and tend to throw more.

One of the concerns is the difference between lvl1 and lvl3. 50 missions for each level. The new elements are very succulent, it's a shame they do not appear in the level 1 will be the possibility that they may be on an optional basis or so on level 1 so they can be used more? if you can pull lever
I'm still doubtful, and I'll tell you why ... The basic box is sold, and it is intended that all playable with that. See, it is clear that everything is customizable although the rules do not come in. Just as leaves in the rules that you can put more monsters more enemies, can also put out: If you have levers, put it. But of course, then it seems that you are forced to buy things "aah, but you lose it." So I had this dilemma and I do not remember that I have done in the end. At the end it seems that no, they do not come in the first 50 adventures. But I really like the house rules and everyone expected the do 's

meet within two weeks?
lol, lol. Alomejor, lol, within two weeks are beginning to emerge heroquestclassic updates and needless. But otherwise, yes.



And even more importantly......

After three weeks without updating the view or reply to interview we have news for accurate again. Lánzanos the user response Pablit0Sama (please put) "Hello Paul, This week we heard from Heroquest, so we have completed the entire process of printing and want to stop all shipments packaged before they begin the holidays, ie in a month at most. We do not know exact date of shipment but all that is the production and packaging process is practically ready. A greeting "

This message was edited 3 times. Last update was at 2015/06/19 12:18:38


   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

While the last bit is in translatese, but it could either mean the game is ready to ship in a month, or the 3d print masters are done and will all be in for production molding in a month.

Either way its a hope, and from a third party.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

So it's either good, or great, news.. either way good !

Thanks so much for posting this stuff over here Gorechild, it's really, really appreciated

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Yes, it's glass half full time.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Longtime Dakkanaut






UK

Would be nice to get more "official" info on this from GZ.

   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Just when things were starting to look up:


http://www.heroquest.es/index.php?topic=10963.30
delivery Game anniversary edition of the classic HeroQuest 25 is delayed again. The preparation, decoration and box production takes longer than expected to complete. A realistic date for delivery we had calculated It was September. We would like to formally apologize and assure you receive your order. We very much regret this delay and appreciate your understanding.

   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Well that is disappointing news, although not entirely unexpected.

What might be the issue for them now is that they're going to be going up against Mantic's own Dungeon crawler which is sure to eat into some of their sales, especially if Dungeon Saga is more readily available.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Dungeon Saga is for August release, it will now leapfrog Heroquest.
I am not surprised by this, an Autumn release was my personal estimate allowing for how much we are seeing done.

September is a doable plausible deadline, it should have been the one mentioned earlier in the year, I didn't buy the June deadline at all, and said so at the time. I remember you werent happy Pacific at my negativity. My concern is that its now three months away, and as the estimated completion date was three months ahead four months ago, there are fears it could be perpetually just over the horizon.
It all depends on whether Gamezone have realised or not how big a project they made for themselves and now have a rational grip on they task ahead.

Personally, and being a little selfish here, so long as I get my miniatures I am happy, the game can suck I wont care. Though if its good I am up for a pleasant surprise. Dungeon Sage is looking to have a really decent ruleset, better than Descent, and will be the fantasy bash of choice. Heroquest is a box of high quality RPG miniatures with a board and some cards with blurb written on, and some weird dice which I might turn into prayer wheel terrain.
I will still be happy, the Heroquest stuff looks so nice, we are in for such a treat when we get it, and it won't be long now.

This message was edited 2 times. Last update was at 2015/06/26 21:49:37


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Well assuming all of this information is correct, it sounds like everything else is basically done and it's just the manufacture of the boxes that's holding things up. I guess there's nothing we can do but wait and see (or hope naively that Gamezone will actually give us an official update ).

   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Ah sorry if I came across as a sour-puss Orlanth, I didn't intend to!

Really grateful for all of the news and info you guys bring here, it's pretty difficult to find out any info about the game otherwise.

It will certainly be interesting to see what the rules turn out like. I've also heard from those that tried it that Dungeon Saga plays pretty well so will be interesting to see how the two games match up.


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 Pacific wrote:
Ah sorry if I came across as a sour-puss Orlanth, I didn't intend to!


Woah, no critique of you here, not a single word.
It was just notable that the cynical outlook was the accurate one.

I am still very positive about this project. as are you. I have seen Heroquest negativity first hand, and this is not it.

 Pacific wrote:

Really grateful for all of the news and info you guys bring here, it's pretty difficult to find out any info about the game otherwise.


We do so also for ourselves, I post what I can to keep the topic updated, to plod commentary and most of all to encourage others to find stuff, particularly those who speak other languages.
Posting You Tube stuff is just drawing out the real sources, almost all of which are on French German or Spanish forums.
Allowing that the surprisingly vicious trolling is being restricted to the English language forums, it makes sense for Gamezone to talk in Spanish, French or German, and we rely on Euro sites to give us the real info.

 Pacific wrote:

It will certainly be interesting to see what the rules turn out like. I've also heard from those that tried it that Dungeon Saga plays pretty well so will be interesting to see how the two games match up.


I am pessimistic after seeing what little I have seen. But then I never rated Heroquest, its a kids game with simplistic rules and little depth. Gamezone has added more cards and deep characterisation, which is promising, and new design features. It might work, but it looks to me to be too close to the banal original.
Dungeon boardgames have moved on from Heroquest and Darkworld, more modern titles from Descent 1st edition onwards have far more depth.


Did you pledge for both? Many of us had, dungeon bashes are a favourite genre so both were must buy ins for crowdfunding, and I normally don't bother with crowdfunding.
I spent more on these two games than all the rest put together for the last two years, including 40K.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Another video that shows some new bits. It's just a collection of photos, but shows a reasonable amount of detail...

Spoiler:



0:48 - Chaos Warriors (front)
1:55 - Chaos Warriors (back)
2:51 - Male & Female wizard
3:49 - Female zombie (not the 3d printed concept)
4:35 - Female Zombie (back)
5:18 - Not too sure, possibly a zombie?
6:09 - Chaos Sorcerer and another hero? (back)
6:12 - Chaos Sorcerer and another hero? (front)
6:44 - Card artwork (spells?)
7:07 - Card artwork (equipment)

This message was edited 1 time. Last update was at 2015/06/30 12:02:39


   
Made in gb
Longtime Dakkanaut






UK

All looking promising, thanks for sharing!

   
 
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