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Made in sg
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Lost in the Warp

 gameandwatch wrote:
Eventually I might drop either a dunecrawler, or the third vanguard squad to throw in an eversor assassin. Really because this is my first imperium army in 10 years (not a fan of imperium) and the eversor assassin is like one of my favorite things... Frenzon crazed berserker that explodes after death is just...so great, even if he is not that good.

Probably hurts the list a bunch, but what can you do, when you want something you want something.

Also, I plan on using the extra skitarii parts to convert a custom eversor, so that should be fun! (Im looking at you russtalker bitz)


If you have the points to toss in a Culexus, they're the perfect psyker-counter. Although you'll need to also ally in something to give you warp charges to harness for the Culexus' weapon.

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Los Angeles, CA

 Enigwolf wrote:
 gameandwatch wrote:
Eventually I might drop either a dunecrawler, or the third vanguard squad to throw in an eversor assassin. Really because this is my first imperium army in 10 years (not a fan of imperium) and the eversor assassin is like one of my favorite things... Frenzon crazed berserker that explodes after death is just...so great, even if he is not that good.

Probably hurts the list a bunch, but what can you do, when you want something you want something.

Also, I plan on using the extra skitarii parts to convert a custom eversor, so that should be fun! (Im looking at you russtalker bitz)


If you have the points to toss in a Culexus, they're the perfect psyker-counter. Although you'll need to also ally in something to give you warp charges to harness for the Culexus' weapon.


Oh I like the celexus, and understand how crazy good he is, and would probably have him in my competitive list...but the eversor holds a special place in my heart.

Armies I play:
-5000 pts
-2500 pts
Mechanicus -1850 pts 
   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

 gameandwatch wrote:
 Enigwolf wrote:
 gameandwatch wrote:
Eventually I might drop either a dunecrawler, or the third vanguard squad to throw in an eversor assassin. Really because this is my first imperium army in 10 years (not a fan of imperium) and the eversor assassin is like one of my favorite things... Frenzon crazed berserker that explodes after death is just...so great, even if he is not that good.

Probably hurts the list a bunch, but what can you do, when you want something you want something.

Also, I plan on using the extra skitarii parts to convert a custom eversor, so that should be fun! (Im looking at you russtalker bitz)


If you have the points to toss in a Culexus, they're the perfect psyker-counter. Although you'll need to also ally in something to give you warp charges to harness for the Culexus' weapon.


Oh I like the celexus, and understand how crazy good he is, and would probably have him in my competitive list...but the eversor holds a special place in my heart.


Oh I completely understand. The Vindicare is the one close to my heart... pity about him taking such a nerf in the Assassins update though. That said, I'm trying to see if I can squeeze the new SM 'dex as allies for a War Convocation, and then take a Culexus. Likely won't fit in at 1850, but 2000 it would. It would mean no Kastelans, though :(

This message was edited 3 times. Last update was at 2015/06/09 21:49:50


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So, after a car accident, this weekend, forced me to miss my 40k Team Tournament, and left me in a horrid mood, I felt the need to do something cathartic.

I splurged a little, and bought a box of Skitarii Infiltrators and Rust-stalkers... meaning I now own the "one of everything" required to run the God-formation Battle Cohort... thing.... in 40k.

So, I haven't followed, but it looks like Reece at Frontline just fit everything in at 1850pts... Can the formation be effective at 1500pts?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
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Its 1330 minimum. If you take a Gallant, 2 units of brachers and a dragoon.

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4000 
   
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 WrentheFaceless wrote:
Its 1330 minimum. If you take a Gallant, 2 units of brachers and a dragoon.


So, two things...

1. Can I still find the White Dwarf? What issue is it? Our venue likes you having a physical copy of rules.
2. Where are the rest of points best spent? My inclination would be to get Fleshtearers and a few pods in there, but it looks unattainable, at that size of game. So, fill out Vanguards instead?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
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NewTruthNeomaxim wrote:
 WrentheFaceless wrote:
Its 1330 minimum. If you take a Gallant, 2 units of brachers and a dragoon.


So, two things...

1. Can I still find the White Dwarf? What issue is it? Our venue likes you having a physical copy of rules.
2. Where are the rest of points best spent? My inclination would be to get Fleshtearers and a few pods in there, but it looks unattainable, at that size of game. So, fill out Vanguards instead?


1. White Dwarf 69, looks like its still being sold online.
2: Filling out squads, adding another dunecrawler. Probably not enough for another detatchment.

This message was edited 1 time. Last update was at 2015/06/09 22:51:24


3000
4000 
   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

Get the e-book. It'll last you a while. Plus you can always just print it out too, in case your battery dies.

1330 to 1500 gives you 170 points for pods, plus troops and HQ tax. Not enough.

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So I wanted to run this list by you guys that I have developed for Competitive play as there are a few local tournaments upcoming in my area and FLGS. Basically I have dubbed this the "Bloodtari" since it is as you can guess taking advantage of the Blood Angels Flesh Tearers Formation. Let me know what you guys think and thanks for the advice, learned so much on this thread!

BLOOD-TARI:

Spoiler:
C.A.D & Formations:

-Skitarii Maniple
-Cult Mechanics
-x2 Flesh Tearers Strike Force

HQ:

-Tech Priest Dominus

-Sanguinary Priest

-Sanguinary Priest

TROOPS:

-x5 Scouts
*w/ Bolters

-x5 Scouts
*w/ Bolters

-x4 Squads of Skitarii Vanguard
*w/ x5 Vanguard, x2 Arc Rifles, x1 Arc Pistol, Omnispex
-Drop Pod

-x3 Squads of Skitarii Vanguard
*w/ x10 Vanguard, x3 Plasma Calivers, Omnispex
-Drop Pod

-x3 Kataphron Destroyers *Sanguinary Priest Here* *Dominus Here*
*w/ x3 Heavy Grav Cannons, x3 Phosphor Blasters
-Drop Pod

-x3 Kataphron Destroyers *Sanguinary Priest Here*
*w/ x3 Heavy Grav Cannons, x3 Phosphor Blasters
-Drop Pod

TOTAL ARMY: 2000 POINTS

Model Count:

-x63 Infantry
-x6 Heavy Infantry
-x9 Drop Pods


This message was edited 1 time. Last update was at 2015/06/10 03:11:35


19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
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Hyperspace

Could you please format that list properly? It burns my eyes.

In my eyes you have far too many Vanguard and no AA. I recommend taking a Icarus Onager or two.

This message was edited 1 time. Last update was at 2015/06/10 03:02:15




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I fail to see how it is improperly formatted when everything is in its designed slot based on the FOC? I can tone it down but it is by no means improper format. And in regards to dealing with Anti-Air basically I would ignore it and focus on lighting up my opponent on the ground.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in sg
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Lost in the Warp

 gmaleron wrote:
I fail to see how it is improperly formatted when everything is in its designed slot based on the FOC? I can tone it down but it is by no means improper format. And in regards to dealing with Anti-Air basically I would ignore it and focus on lighting up my opponent on the ground.


Like any alpha-strike drop pod list, the one army you'll struggle against is a full air-mobile Elysian drop troops force. (I still find it humorous that my "joke" glass cannon army is actually impressively good against drop pod armies...)

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 Enigwolf wrote:
 gmaleron wrote:
I fail to see how it is improperly formatted when everything is in its designed slot based on the FOC? I can tone it down but it is by no means improper format. And in regards to dealing with Anti-Air basically I would ignore it and focus on lighting up my opponent on the ground.


Like any alpha-strike drop pod list, the one army you'll struggle against is a full air-mobile Elysian drop troops force. (I still find it humorous that my "joke" glass cannon army is actually impressively good against drop pod armies...)


If you look at my Signature you can see I ALSO run an Elysian Air Cav army so I know exactly what you mean!

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in us
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Hyperspace

Format like this:

CAD (Tau Empire)
HQ:
Commander

Troops:
6x Fire Warriors

6x Fire Warriors

Allied Detachment (Cult Mechanicus
HQ
Techpriest Dominus

Troops
3x Kataphron Destroyers

3x Kataphron Destroyers

Not like this:

Tau Empire CAD
Cult Mechanicus Allied Detachment

HQ
Techpriest Dominus
Commander

Troops
6x FW
6x FW
3x KD
3x KD

The proper method takes up more room, but is less confusing as to which detachments which units belong to.

This message was edited 1 time. Last update was at 2015/06/10 03:34:55




Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

 gmaleron wrote:
 Enigwolf wrote:
 gmaleron wrote:
I fail to see how it is improperly formatted when everything is in its designed slot based on the FOC? I can tone it down but it is by no means improper format. And in regards to dealing with Anti-Air basically I would ignore it and focus on lighting up my opponent on the ground.


Like any alpha-strike drop pod list, the one army you'll struggle against is a full air-mobile Elysian drop troops force. (I still find it humorous that my "joke" glass cannon army is actually impressively good against drop pod armies...)


If you look at my Signature you can see I ALSO run an Elysian Air Cav army so I know exactly what you mean!


Drop pod armies rely too much on tabling their opponents... Oops.

Click here for my Swap Shop post - I'm buying stuff!
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We'll find out soon enough eh.

 Enigwolf wrote:
 gameandwatch wrote:
 Enigwolf wrote:
 gameandwatch wrote:
Eventually I might drop either a dunecrawler, or the third vanguard squad to throw in an eversor assassin. Really because this is my first imperium army in 10 years (not a fan of imperium) and the eversor assassin is like one of my favorite things... Frenzon crazed berserker that explodes after death is just...so great, even if he is not that good.

Probably hurts the list a bunch, but what can you do, when you want something you want something.

Also, I plan on using the extra skitarii parts to convert a custom eversor, so that should be fun! (Im looking at you russtalker bitz)


If you have the points to toss in a Culexus, they're the perfect psyker-counter. Although you'll need to also ally in something to give you warp charges to harness for the Culexus' weapon.


Oh I like the celexus, and understand how crazy good he is, and would probably have him in my competitive list...but the eversor holds a special place in my heart.


Oh I completely understand. The Vindicare is the one close to my heart... pity about him taking such a nerf in the Assassins update though. That said, I'm trying to see if I can squeeze the new SM 'dex as allies for a War Convocation, and then take a Culexus. Likely won't fit in at 1850, but 2000 it would. It would mean no Kastelans, though :(


You could take the SM Librarius formation with 3 libbies, that should give you loads of WCs for the Culexus without having to pay a Troop tax.

I need to acquire plastic Skavenslaves, can you help?
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Georgia

^ I was looking at that myself. Admech with libbies seems just like It could really be nasty.

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Lost in the Warp

 Yodhrin wrote:
 Enigwolf wrote:
 gameandwatch wrote:
 Enigwolf wrote:
 gameandwatch wrote:
Eventually I might drop either a dunecrawler, or the third vanguard squad to throw in an eversor assassin. Really because this is my first imperium army in 10 years (not a fan of imperium) and the eversor assassin is like one of my favorite things... Frenzon crazed berserker that explodes after death is just...so great, even if he is not that good.

Probably hurts the list a bunch, but what can you do, when you want something you want something.

Also, I plan on using the extra skitarii parts to convert a custom eversor, so that should be fun! (Im looking at you russtalker bitz)


If you have the points to toss in a Culexus, they're the perfect psyker-counter. Although you'll need to also ally in something to give you warp charges to harness for the Culexus' weapon.


Oh I like the celexus, and understand how crazy good he is, and would probably have him in my competitive list...but the eversor holds a special place in my heart.


Oh I completely understand. The Vindicare is the one close to my heart... pity about him taking such a nerf in the Assassins update though. That said, I'm trying to see if I can squeeze the new SM 'dex as allies for a War Convocation, and then take a Culexus. Likely won't fit in at 1850, but 2000 it would. It would mean no Kastelans, though :(


You could take the SM Librarius formation with 3 libbies, that should give you loads of WCs for the Culexus without having to pay a Troop tax.


Just looked it up. Holy crap. That is perfect. No FA slots for drop pods though... Hmmm.

Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius

 
   
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Green Bay, Wisconson

Pardon my ignorance.. but can someone point me to the rule that allows DP to be used by allies... always more to learn.

Thanks.

 
   
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Madison, WI

At the moment it's just BA and Space Wolves I think (pods are FA slots rather than dedicated transports)... but it's expected to become SM-wide with the new dex.

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Its confirmed. Rent a pods are a go.

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The House that Peterbilt

 gmaleron wrote:
So I wanted to run this list by you guys that I have developed for Competitive play as there are a few local tournaments upcoming in my area and FLGS. Basically I have dubbed this the "Bloodtari" since it is as you can guess taking advantage of the Blood Angels Flesh Tearers Formation. Let me know what you guys think and thanks for the advice, learned so much on this thread!

BLOOD-TARI:

Spoiler:
C.A.D & Formations:

-Skitarii Maniple
-Cult Mechanics
-x2 Flesh Tearers Strike Force

HQ:

-Tech Priest Dominus

-Sanguinary Priest

-Sanguinary Priest

TROOPS:

-x5 Scouts
*w/ Bolters

-x5 Scouts
*w/ Bolters

-x4 Squads of Skitarii Vanguard
*w/ x5 Vanguard, x2 Arc Rifles, x1 Arc Pistol, Omnispex
-Drop Pod

-x3 Squads of Skitarii Vanguard
*w/ x10 Vanguard, x3 Plasma Calivers, Omnispex
-Drop Pod

-x3 Kataphron Destroyers *Sanguinary Priest Here* *Dominus Here*
*w/ x3 Heavy Grav Cannons, x3 Phosphor Blasters
-Drop Pod

-x3 Kataphron Destroyers *Sanguinary Priest Here*
*w/ x3 Heavy Grav Cannons, x3 Phosphor Blasters
-Drop Pod

TOTAL ARMY: 2000 POINTS

Model Count:

-x63 Infantry
-x6 Heavy Infantry
-x9 Drop Pods



Are the tournaments using major event formats? Would be illegal at all of them due to 4 detachments and duplicate flesh tearers.
Also your plan for 3x kataphrons + sang priest + Dominus in a pod is illegal (kataphrons take up 3 slots)

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 winterman wrote:
 gmaleron wrote:
So I wanted to run this list by you guys that I have developed for Competitive play as there are a few local tournaments upcoming in my area and FLGS. Basically I have dubbed this the "Bloodtari" since it is as you can guess taking advantage of the Blood Angels Flesh Tearers Formation. Let me know what you guys think and thanks for the advice, learned so much on this thread!

BLOOD-TARI:

Spoiler:
C.A.D & Formations:

-Skitarii Maniple
-Cult Mechanics
-x2 Flesh Tearers Strike Force

HQ:

-Tech Priest Dominus

-Sanguinary Priest

-Sanguinary Priest

TROOPS:

-x5 Scouts
*w/ Bolters

-x5 Scouts
*w/ Bolters

-x4 Squads of Skitarii Vanguard
*w/ x5 Vanguard, x2 Arc Rifles, x1 Arc Pistol, Omnispex
-Drop Pod

-x3 Squads of Skitarii Vanguard
*w/ x10 Vanguard, x3 Plasma Calivers, Omnispex
-Drop Pod

-x3 Kataphron Destroyers *Sanguinary Priest Here* *Dominus Here*
*w/ x3 Heavy Grav Cannons, x3 Phosphor Blasters
-Drop Pod

-x3 Kataphron Destroyers *Sanguinary Priest Here*
*w/ x3 Heavy Grav Cannons, x3 Phosphor Blasters
-Drop Pod

TOTAL ARMY: 2000 POINTS

Model Count:

-x63 Infantry
-x6 Heavy Infantry
-x9 Drop Pods



Are the tournaments using major event formats? Would be illegal at all of them due to 4 detachments and duplicate flesh tearers.
Also your plan for 3x kataphrons + sang priest + Dominus in a pod is illegal (kataphrons take up 3 slots)



Also don't kataphrons have FnP anyway so the priest is redundant?



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November 2010 
   
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 Dalymiddleboro wrote:



Also don't kataphrons have FnP anyway so the priest is redundant?


They do not, Kataphrons are one of the few Ad Mech units that dont.

With the base Space Marine book having rentapod in FA slots, are Blood angels still the best army to do it?

 Verviedi wrote:

The proper method takes up more room, but is less confusing as to which detachments which units belong to.


His formatting is fine, knock it off

This message was edited 2 times. Last update was at 2015/06/10 19:55:31


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 WrentheFaceless wrote:

With the base Space Marine book having rentapod in FA slots, are Blood angels still the best army to do it?

Depends on army build restrictions and what you want to pod. But even with unlimited duplicates allowed detachments, getting 6 pods with only a sang priest and 5 scouts as the entry fee makes it worth considering over SM with Lib, 2x scouts for only 3 pods.

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So its that specific Flesh Tearers strike force that alows the 1 hq 1 troop and 6 FA?

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 WrentheFaceless wrote:
So its that specific Flesh Tearers strike force that alows the 1 hq 1 troop and 6 FA?


Correct. Found in the the BA/Tyranid campaign book. Shield of Baal, iirc.

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Has anyone figured out a use for Electro-Priests yet? I love the models and the fluff, but the crunch just seems terrible. I think the melee variant (Fulgurites?) would be pretty decent if you could just get them into melee alive, but the short-ranged shooters (Corpuscari?) seem to have no possible purpose: 12" range, no AP, and don't really benefit from most of the Canticles because they're already Twin-Linked Zealots with a 5++. Anyone actually run these and can talk about their uses?

This message was edited 1 time. Last update was at 2015/06/10 21:15:20


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
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 SisterSydney wrote:
Has anyone figured out a use for Electro-Priests yet? I love the models and the fluff, but the crunch just seems terrible. I think the melee variant (Fulgurites?) would be pretty decent if you could just get them into melee alive, but the short-ranged shooters (Corpuscari?) seem to have no possible purpose: 12" range, no AP, and don't really benefit from most of the Canticles because they're already Twin-Linked Zealots with a 5++. Anyone actually run these and can talk about their uses?

There's a new Space Marines formation that can help them. It's 3 Land Raiders, and if they're close to one another they ignore every roll on the Vehicle Damage chart other than Explodes!

So, expensive (Land Raiders are ~200 a pop), but you can just slot 3 heavy transports into your Cult Mechanicus army and give nice Assault Vehicles to your Priests that can't be immobilized or stunned. Unfortunately, it doesn't do much for the whole "Expensive T3 models with only 5++ and FNP" thing. Maybe give them someone with Invisibility or other buffing powers.
   
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Hyperspace

16 of them in a Land Raider Crusader? Problem is I can't see a delivery system which is worth the points. I just don't see the point in putting an objectively overpriced and ineffective unit in a overcosted, ineffective vehicle with dies to Meltaguns.

Are there any other open-topped or assault transports in the IoM list?

This message was edited 1 time. Last update was at 2015/06/10 21:26:36




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