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![[Post New]](/s/i/i.gif) 2018/04/15 21:26:16
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Poxed Plague Monk
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pinecone77 wrote: _Ness wrote:Hey Guys! I am thinking about starting a new army. Atm im playing necrons, tau and admech and want to play a melee setup with 2-3 big things at about 1000pts. What can you recommend me and how should i start collecting?
Furthermore, which hive swam should i focus on?
cheers and thanks in advance!
If you want to use CC as your main attack, Krakon is hard to beat. Hydra can do well with Hormagaunt swarms as a base. It kind of varies, Jormangandr is a strong choice because of its features let you tank shots, and tunnel taxi units.
weeeeellll thanks! so what should i buy?
what should i get when im facing psyker heavy aemies? (like my local meta)
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This message was edited 1 time. Last update was at 2018/04/15 21:33:36
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![[Post New]](/s/i/i.gif) 2018/04/15 22:05:16
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Dakka Veteran
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You should play Kronos. It is the best anti psyker army in the game.
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![[Post New]](/s/i/i.gif) 2018/04/16 00:17:04
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Tunneling Trygon
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pinecone77 wrote: _Ness wrote:Hey Guys! I am thinking about starting a new army. Atm im playing necrons, tau and admech and want to play a melee setup with 2-3 big things at about 1000pts. What can you recommend me and how should i start collecting?
Furthermore, which hive swam should i focus on?
cheers and thanks in advance!
If you want to use CC as your main attack, Krakon is hard to beat. Hydra can do well with Hormagaunt swarms as a base. It kind of varies, Jormangandr is a strong choice because of its features let you tank shots, and tunnel taxi units.
Kraken is too good to pass up IMO. And not just because you can yell "RELEASE THE KRAKEN!!!" every game. The fall back and charge (and added mobility) cannot be overstated in terms of their importance.
I like to bring a second battalion of Kronos to counteract the psykers that are prevalent in the game today. They are perhaps the strongest anti-psyker faction in the game. Also, for units that like to sit back and shoot, giving them re-rolls of 1 to hit when they are stationary (which for many of our big gun beasts/hive guard, they will be for much of the game) is super clutch.
So my recipe:
Kraken Batallion
Kronos Batallion
If extra units, do whatever you want (maybe some Jormungandr for tunneling)
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![[Post New]](/s/i/i.gif) 2018/04/16 08:13:32
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Poxed Plague Monk
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Okay thanks a lot for your feedback! So aiming at 1000 points, what should my army list look like? Shall i go for a Kraken bat + Kronos aux? (ive got 0.00 clue about tyranids)
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This message was edited 1 time. Last update was at 2018/04/16 08:53:58
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![[Post New]](/s/i/i.gif) 2018/04/16 12:53:52
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Huge Hierodule
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The ability of Genestealers to charge after advancing makes them incredible assets for a faction that has a super advance and a Stratagem to double it. The second move afforded by Swarmlord makes it a viable asset in a Kraken force, but don’t assume it will survive every game long enough to kill as many points as you spend on it. It’s the disruption of twenty genestealers charging on the first turn that it delivers. Have means to shoot a corridor through a screen and dinner is served on turn one.
In 1K, it’s not easy to build a two battalion list. Especially if you want your Troops to be numerous enough to really leverage the abilities of Tyranids. There’s arguments for the Kronos detachment to be a Neurothrope or two (including Warlord), and three units of cheap chaff with disruption ability. Rippers, Spore Mines and Meiotic Spores are strong candidates for filler units. (The latter have unique distinction at screening deep strikes and infiltration.)
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This message was edited 1 time. Last update was at 2018/04/16 12:55:05
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![[Post New]](/s/i/i.gif) 2018/04/16 17:22:35
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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So the big FAQ.
'BATTLE BROTHERS
All of the units in each Detachment in your Battle-forged army must have at least one Faction keyword in common. In addition, this keyword cannot
be Chaos, Imperium, Aeldari, Ynnari or Tyranids, unless the Detachment in question is a Fortification Network. This has no effect on your
Army Faction.'
Does this mean the GSC cultist I have been painting the last 2 months cannot support my tyranids?
Also:
Biovores 1-3 50
Hive Tyrant with Wings 1 190
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This message was edited 1 time. Last update was at 2018/04/16 17:32:34
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![[Post New]](/s/i/i.gif) 2018/04/16 17:36:36
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Longtime Dakkanaut
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Niiai wrote:So the big FAQ.
'BATTLE BROTHERS
All of the units in each Detachment in your Battle-forged army must have at least one Faction keyword in common. In addition, this keyword cannot
be Chaos, Imperium, Aeldari, Ynnari or Tyranids, unless the Detachment in question is a Fortification Network. This has no effect on your
Army Faction.'
Does this mean the GSC cultist I have been painting the last 2 months cannot support my tyranids?
Also:
Biovores 1-3 50
Hive Tyrant with Wings 1 190
It means that they need a detachment of GSC.
Also, welcome back walkrants.
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![[Post New]](/s/i/i.gif) 2018/04/16 17:46:23
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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All the units in each detachmnet. Do they mean within each detachment or within your battle-forged army?
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![[Post New]](/s/i/i.gif) 2018/04/16 17:53:51
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Regular Dakkanaut
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You can still have a detachment of Tyranids, and a detachment of GSC, but you can no longer for example put a Magus in a Tyranid brigade to fill out slots. Its per detachment.
For example, your whole army must have the Tyranid keyword to be legal.
Within that army you could have 1 detachment Tyranids, 1 of GSC and i assume 1 of Brood brothers (should be cleared up when the book hits.
Simply means that aside from the few exceptions (ynnari characters, assassins etc, all units in any given detachment must now be from the same book.
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This message was edited 1 time. Last update was at 2018/04/16 17:57:46
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![[Post New]](/s/i/i.gif) 2018/04/16 17:54:32
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Lone Wolf Sentinel Pilot
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Niiai wrote:All the units in each detachmnet. Do they mean within each detachment or within your battle-forged army?
Basically the word we are looking for is Hive Fleet.
Sucks about point increase on biovores. The Flyrnats was expected.
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*I'm on Bartertown as Dynas |
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![[Post New]](/s/i/i.gif) 2018/04/16 18:00:37
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Regular Dakkanaut
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Yeah, we all knew the flyrant was gonna get hit, But I reckon its the max 3 of any given non troop, non transport that hits it worse. No more 7= flyrant lists.
Still, Time to get painting my Walkrants again as the points difference now makes them a valid alternative.
Gonna have a walkrant with guard as my warlord, Flyrant as support. Automatically Appended Next Post: On ano0ther note, im really happy with the cp changes as i run a pure kraken brigade list wooo!!!
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This message was edited 1 time. Last update was at 2018/04/16 18:01:34
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![[Post New]](/s/i/i.gif) 2018/04/16 18:04:32
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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'Q: If a unit is under the effects of the Paroxysm psychic power,
can the Counter-Offensive Stratagem be used on it?
A: No, because it is not ‘eligible’ to Fight until every
other unit has done so.'
With good argumentsb on both sides and abgius language in the wording it is good to see this get an awnser. And boys and girls and sexles nids, we got a good psykick power!
Automatically Appended Next Post:
Also from the nid FAQ:
Page 119 – Sporefield
Change the first sentence of rules text to read:
‘Use this Stratagem after both armies have deployed but
before the first battle round begins.’
How does that work with scouts?
Also:
Related Errata
Warhammer 40,000 rulebook Page 243 – Battalion Detachment, Command Benefits
Change this Detachment’s command benefits to read ‘+5 Command Points.’
Warhammer 40,000 rulebook Page 243 – Brigade Detachment, Command Benefits
Change this Detachment’s command benefits to read ‘+12 Command Points.’
Does this mean we have points left for the spore stratagem?
Edit, never mind. Found this:
Q: If both players have units with abilities that allow them to be
set up during deployment ‘after both armies are fully deployed’
(e.g. Ratlings’ Find the Best Spot), which player deploys their
units first?
A: The players should roll off and, starting with the
winner, they should alternate setting up such units
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This message was edited 2 times. Last update was at 2018/04/16 18:19:42
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![[Post New]](/s/i/i.gif) 2018/04/16 18:26:28
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Regular Dakkanaut
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Eh, ok.
I noticed that i cannot find the pts change for the Malanthrope anymore in the FAQ.
Have they reversed it???!?
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/imperial_armour_index_xenos-1.pdf
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This message was edited 1 time. Last update was at 2018/04/16 18:26:39
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![[Post New]](/s/i/i.gif) 2018/04/16 18:29:07
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Longtime Dakkanaut
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Didn't that change come from CA?
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![[Post New]](/s/i/i.gif) 2018/04/16 18:30:21
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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The malanthrope point increase is in the book. Not in the FAQ.
You have bought chapter aproved? :-)
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This message was edited 1 time. Last update was at 2018/04/16 18:30:42
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![[Post New]](/s/i/i.gif) 2018/04/16 18:30:41
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Rampaging Carnifex
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The point change to Malanthropes is in Chapter Approved.
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![[Post New]](/s/i/i.gif) 2018/04/16 18:30:59
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Regular Dakkanaut
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Yes. Mine says 90pts Automatically Appended Next Post: Ah, so it was. Damn.
Automatically Appended Next Post: So whats peoples thoughts?
I have suddenly found my Biovores relatively pointless. Irony intended.
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This message was edited 2 times. Last update was at 2018/04/16 18:34:03
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![[Post New]](/s/i/i.gif) 2018/04/16 18:45:34
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Longtime Dakkanaut
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I'm on the fence about these changes.
There are really a lot of them, i have no idea how the game will be after all of those.
If the game moves away from turn 1 alpha strikes, then i will love these changes since it opens even more lists possiblities for us, but if it doesn't we got even more dependant on Kraken.
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![[Post New]](/s/i/i.gif) 2018/04/16 18:47:39
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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There are stil some T1 alpha strike. Khorne berserkers come to mind.
All the changes seem to benefit gunlines quite a lot. I would like to see some -1 to hit during the first turn.
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![[Post New]](/s/i/i.gif) 2018/04/16 18:57:10
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Longtime Dakkanaut
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Niiai wrote:There are stil some T1 alpha strike. Khorne berserkers come to mind.
All the changes seem to benefit gunlines quite a lot. I would like to see some -1 to hit during the first turn.
Not as much as you think, the limit to 3 heavy weapon squads and the nerf to Aeldari make the top shooting lists quite worse.
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![[Post New]](/s/i/i.gif) 2018/04/16 19:05:37
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Infiltrating Broodlord
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Big nerf to swarmlord;- you can no longer move again after deepstriking using the hive commander ability. Main rulebook FAQ.
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![[Post New]](/s/i/i.gif) 2018/04/16 19:07:58
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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Spesific rule overites general rule?
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![[Post New]](/s/i/i.gif) 2018/04/16 19:09:54
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Infiltrating Broodlord
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Afraid not in this case.
"The rules for reinforcements say that when a unit is set up on
the battlefield as reinforcements, it cannot move or Advance
further that turn, but can otherwise act normally (shoot,
charge, etc.).
Q: Can such a unit move or Advance for any other reason
e.g. because of an ability such as The Swarmlord’s Hive
Commander ability, or because of a psychic power such as
Warptime from the Dark Hereticus discipline, or because
of a Stratagem like Metabolic Overdrive from Codex:
Tyranids, etc.?
A: No."
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![[Post New]](/s/i/i.gif) 2018/04/16 19:34:51
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Mutilatin' Mad Dok
Norway, Tønsberg
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I'm so bummed out right now. I'm gonna have to change up my list and play style completely. No round 1 DS, thats some BS, if you know what i mean.
"oh hi IG, I got first turn? Yea, I'll come in next round, have fun shooting at whatever I have on the board this round, there'll be more next round. Have fun!"
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![[Post New]](/s/i/i.gif) 2018/04/16 19:35:37
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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You can probably stil charge with kraken stealers and swearmlord if you konga line.
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![[Post New]](/s/i/i.gif) 2018/04/16 19:36:45
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Rampaging Carnifex
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Swarmie can still deliver Genestealers easy. However, you will have to risk the alpha strike on your stealers as they won't be hidden in reserves.
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![[Post New]](/s/i/i.gif) 2018/04/16 19:46:31
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Regular Dakkanaut
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So the Swarmy/'stealer drop is dead. Mass Flyrants are dead.
Outside of Flyrant spam the 3 per isn't going to hurt much.
Looks like Kraken/Kronos are going to be the staple. Maybe a Jormg. splash for devilgaunts.
Maybe drop Swarmy as part of a Kraken list to lock in a 'stealer charge? With walking 'stealers Mal/venomthropes seem essential. WIth how expensive the Malenthrope is i guess hope for good LOS blockers to hid the venoms in?
Anyone notice that interceptor style rules like Early Warning Overide resolve before guys get out of deep striking transports? Protects Swarmy when he comes in from a pod, but less important now that drop lists are discouraged. Based on how it's worded, I _think_ that units coming out of tunnels would still be vulnerable, but I could see them going the other direction with it.
Multiple uses of before the battle stratigiums specifically allowed. With the extra CP floating around Jormg. would be golden, except for the Swarmy change.
Automatically Appended Next Post: killerpenguin wrote:I'm so bummed out right now. I'm gonna have to change up my list and play style completely. No round 1 DS, thats some BS, if you know what i mean.
"oh hi IG, I got first turn? Yea, I'll come in next round, have fun shooting at whatever I have on the board this round, there'll be more next round. Have fun!"
The 50% power level on the table is going to hurt more than the turn 1 deployment zone.
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This message was edited 1 time. Last update was at 2018/04/16 19:47:54
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![[Post New]](/s/i/i.gif) 2018/04/16 19:49:40
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Dakka Veteran
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Might Hydra mass Genestealer lists be an idea now with the Endless swarm strat?
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![[Post New]](/s/i/i.gif) 2018/04/16 19:55:27
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Mutilatin' Mad Dok
Norway, Tønsberg
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killerpenguin wrote:I'm so bummed out right now. I'm gonna have to change up my list and play style completely. No round 1 DS, thats some BS, if you know what i mean.
"oh hi IG, I got first turn? Yea, I'll come in next round, have fun shooting at whatever I have on the board this round, there'll be more next round. Have fun!"
The 50% power level on the table is going to hurt more than the turn 1 deployment zone.
Both is gonna hurt like crazy. We are gonna struggle against gunlines. If we didn't struggle before, we are really gonna feel it now.
How do they justify nerfing alpha strike like this?
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![[Post New]](/s/i/i.gif) 2018/04/16 19:57:20
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
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Liche Priest Hierophant
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All that nerfring is just fine.
The problem as I see it is that they do not do anything to hurt gunlines. Probably in the next FAQ. ^_^
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