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Made in gb
Longtime Dakkanaut





 Albertorius wrote:
ListenToMeWarriors wrote:
 Togusa wrote:


On top of that, I had some amazingly fun things happen in game, including getting shot with a Lascannon


Which faction has access to Lascannons?

GSCs, technically. The mining laser is a las cannon with less range (which won't exactly amount to match in this game. Apart from that, the eldars have bright/dark lances, which are their version of a lascannon (still though, not really the same).


Forgot about the strength 9 nastiness of the mining laser.

In other news the individual Moon base Klasius boards (the gaming surface is made up of 4 boards) are ideal for kill team being just a few cm bigger than the board included in the Kill Team starter set so half the total board would be great for a four team showdown.

Painting Warhammer 40,000 Conquest a P and M blog : https://www.dakkadakka.com/dakkaforum/posts/list/0/763491.page 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.
   
Made in us
Hooded Inquisitorial Interrogator





Played two games. Grey Knights versus CSM that was extremely close, and then Grey Knights versus Death Guard nd I got crushed. Death Guard are extremely resilient and they can take a large number of models. I had 5 models in my team, and I am definitely gonna change them around a bit. Grey Knights are nice with their storm bolters, and the incinerator is extremely good. I'm excited to try my harlequin kill team and my eldar kill team. I feel rangers will be really good.

Edit- Guardsmen have a really neat trick they can do, is take a special weapon guardsmen with a sniper rifle, and the demolition specialism. You deal mortal wounds on 5-6 against enemies in cover. With a CP you can deal MWs on 4-6 against enemies in cover. This is in addition to regular damage. Couple that with a comms guardsmen that gives him +1 to hit to counter cover penalties and that's a pretty effective camper killer.

Edit again - space marine scouts can also do this. Probably more I haven't seen yet.














This message was edited 3 times. Last update was at 2018/07/30 16:42:00


There is no such thing as a plea of innocence in my court. A plea of innocence is guilty of wasting my time. Guilty. - Lord Inquisitor Fyodor Karamazov

In an Imperium of a million worlds, what is the death of one world in the cause of purity?~Inquisition credo

He who allows the alien to live, shares its crime of existence. ~Inquisitor Apollyon
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

It almost feels dirty maxing out on Poxwalkers in this game.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Hooded Inquisitorial Interrogator





 BrookM wrote:
It almost feels dirty maxing out on Poxwalkers in this game.


My opponent didn't max them but they had 6-7 I think. And they had to be killed before the plague marines because they were deployed in a way that the pox walkers provided cover for the marines. Toughness 5 was also really hard for me to deal with.

There is no such thing as a plea of innocence in my court. A plea of innocence is guilty of wasting my time. Guilty. - Lord Inquisitor Fyodor Karamazov

In an Imperium of a million worlds, what is the death of one world in the cause of purity?~Inquisition credo

He who allows the alien to live, shares its crime of existence. ~Inquisitor Apollyon
 
   
Made in us
Longtime Dakkanaut





Connecticut

I'm a fan of the Guardsman sniper, but I'm really struggling to find a Guard build I'm happy with.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I'm itching to have a go at someone with a Scion Gunner with a volleygun and the heavy specialisation. Plasma sniper is also a no-brainer, but other other than that, both a medic and comms specialist are tempting choices for the more global buffs they give.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Longtime Dakkanaut





Connecticut

I've been fiddling with a Sniper Volley Gun, tbh.

2+ BS Rerolling 1s with a Comms specialist, even after moving, seems like good fun.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Cultist of Nurgle with Open Sores




Birmingham, UK

I'm gonna have to playtest the 8 plasma Guard list and see if it's actually any good...
I have a feeling that fast teams will lock it in combat and make the plasma worthless, or the abundance of -to hit modifiers will make it completely ineffective.
   
Made in us
Longtime Dakkanaut





Connecticut

The negative modifiers are my concern. If you're further than 12, enemy is obscured, and god forbid smoke in the air, you're looking at 6+ BS Plasma on Guardsmen. That's a big no thanks from me.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Probably why you're better off with Scions, at least on turn one massive chances are that you'll have -2 to hit, with Scion you'll at least get twice the hits.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Longtime Dakkanaut





Connecticut

Contrary point, with 3-4 Guardsmen for the price of a Scion, you'd likely have scored more total hits over time, as well.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

2 Guardsmen are more expensive than a Scion, I think, or the same price if hotshots are still 1 point.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Longtime Dakkanaut





Connecticut

Depends on the loadout.

A naked Scion Gunner is 10pts, a Guardsman Gunner is 5pts.

A Scion w/ Hot Shot Volley is 13, 3 normal Guardsmen is 15.

So, yes, it's closer to 2:1, but you get my meaning.

This message was edited 1 time. Last update was at 2018/07/30 18:49:49


Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Lieutenant General





Florence, KY

From Facebook...

Spoiler:

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Fresh-Faced New User




 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?
   
Made in us
Parachuting Bashi Bazouk




Bowie, MD

I ran a scion with a volley gun and no specialization. It did okay. Plasma sniper scion was largely ineffective.

The real MVP was a plain lasgun guardsman. Skirmish games are nuts.

Also being able to charge without LOS thus preventing overwatch is kind of BS. It was a lot of the reason my gunners did so poorly. Wyches that had no LOS moving stupid fast.
   
Made in us
Lone Wolf Sentinel Pilot






Iowa

Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


Fortis Killteam rules allow Deathwatch to do the same thing with Primaris as Tyranids can lend genestealers to GSC.

If the truth can destroy it, then it deserves to be destroyed. 
   
Made in us
Shadowy Grot Kommittee Memba






Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


Just like genestealers running purestrains, DW can run Reviers and Intercessors. However they pay exorbitant prices for the stupid bolt pistols they have, making everything but the pistol/knife reivers kind of ass.

And even then...you can either have a pistol/knife reiver or a vet with a power sword/combi-melta.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

the_scotsman wrote:
Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


Just like genestealers running purestrains, DW can run Reviers and Intercessors. However they pay exorbitant prices for the stupid bolt pistols they have, making everything but the pistol/knife reivers kind of ass.

And even then...you can either have a pistol/knife reiver or a vet with a power sword/combi-melta.

DW Reivers can take Bolt Carbines and get Special Issue Ammunition for 'em.

It just costs you 2 pts instead of 0.
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


Look under the Fortis kill team entry in the Deathwatch rules. It allows you to add Reivers and Intercessors to Deathwatch lists. It doesn't specify whether that refers to the model or unit entry but they answered my question on facebook to say its the unit entry (so you can add Intercessor and Reiver Gunners and Sergeants to Deathwatch). I've submitted it as well to the FAQ email address above.


Automatically Appended Next Post:
the_scotsman wrote:
Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


Just like genestealers running purestrains, DW can run Reviers and Intercessors. However they pay exorbitant prices for the stupid bolt pistols they have, making everything but the pistol/knife reivers kind of ass.

And even then...you can either have a pistol/knife reiver or a vet with a power sword/combi-melta.


Should have scrolled down before answering... was ninja'd. In any case I was a bit surprised that they charged two points for the pistols as well for deathwatch but then I realized you could fire them in the shooting phase even while in close combat (unless I read that wrong). Being able to blast your base to base (or 1") opponent in the face with a str 4 ap -3 shot before he swings on subsequent rounds seems like it should cost something extra (although I have yet to play so take it with ).

This message was edited 2 times. Last update was at 2018/07/30 20:15:05


 
   
Made in us
Longtime Dakkanaut





Connecticut

 Dr_Keenbean wrote:
I ran a scion with a volley gun and no specialization. It did okay. Plasma sniper scion was largely ineffective.

The real MVP was a plain lasgun guardsman. Skirmish games are nuts.

Also being able to charge without LOS thus preventing overwatch is kind of BS. It was a lot of the reason my gunners did so poorly. Wyches that had no LOS moving stupid fast.


Don't need LOS to charge in normal 40k, either.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


As has been covered by others above, if you read the entry for Fortis Kill teams you're allowed to take them as long as you pay the Deathwatch Prices for the Boltcarbine and/ or Heavy Bolt Pistol and Combat Knife.
   
Made in us
Longtime Dakkanaut





I don't have my copy of Kill Team yet, but does the core set also function as a Killzone Sector Imperialis or is that something that could still appear as its own product? I'm thinking about maybe getting a second core set, but might hold off if I'd have to get a killzone later to get SI tactics and environment tables.
   
Made in us
Parachuting Bashi Bazouk




Bowie, MD

 Cephalobeard wrote:
 Dr_Keenbean wrote:
I ran a scion with a volley gun and no specialization. It did okay. Plasma sniper scion was largely ineffective.

The real MVP was a plain lasgun guardsman. Skirmish games are nuts.

Also being able to charge without LOS thus preventing overwatch is kind of BS. It was a lot of the reason my gunners did so poorly. Wyches that had no LOS moving stupid fast.


Don't need LOS to charge in normal 40k, either.


Well, yeah. But it's a lot less of an issue with 40k's terrain density.

It's just jarring after playing so much Infinity where you can react at any point in the attacker's movement.
   
Made in us
Shadowy Grot Kommittee Memba






 Kanluwen wrote:
the_scotsman wrote:
Invul wrote:
 VictorVonTzeentch wrote:
Got a game in yesterday running a team of just Deathwatch Reivers vs Space Marines. Had a load of fun, Comms and Demo Specialists seem pretty good.


How were you using DW Reivers? DW only get vets. Or was it just a friendly game?


Just like genestealers running purestrains, DW can run Reviers and Intercessors. However they pay exorbitant prices for the stupid bolt pistols they have, making everything but the pistol/knife reivers kind of ass.

And even then...you can either have a pistol/knife reiver or a vet with a power sword/combi-melta.

DW Reivers can take Bolt Carbines and get Special Issue Ammunition for 'em.

It just costs you 2 pts instead of 0.


Yeah, which costs another 2pts.

Hmm should I take the glorified bolter vet or so the extra 1 point fir a frag cannon...

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Lord of the Fleet






 Sqorgar wrote:
I don't have my copy of Kill Team yet, but does the core set also function as a Killzone Sector Imperialis or is that something that could still appear as its own product? I'm thinking about maybe getting a second core set, but might hold off if I'd have to get a killzone later to get SI tactics and environment tables.

You get the KZSI environment table but there aren't any KZSI tactics.
   
Made in no
Longtime Dakkanaut





 Ghaz wrote:
From Facebook...

Spoiler:

Looks like a great way for support. Too bad they didn't offer the same for Necromunda, cause that one faq/errata pdf that came out months ago made things more confusing.
   
Made in gb
Mighty Vampire Count






UK

Its a good move and will be sending them my feedback after first game on Thursday

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





 Mr Morden wrote:
Its a good move and will be sending them my feedback after first game on Thursday
Please play more than 1 game before submitting your feedback to game developers, people.

Not to be rude but to moan on and on about GW not playtesting their games enough then feel like you can bash out one 1hr game and have anything relevant to contribute at all is arrogant AF.

TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
 
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