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Made in au
Pestilent Plague Marine with Blight Grenade





tneva82 wrote:
 NurglesR0T wrote:

Perhaps. It's possible nothing will come of it, but for them to rehash this just before a codex release it is plausible that they might release some new units


Right. With steady pace of fluff pieces to release obviously everything has to be preview of an upcoming model right? No sense in doing something as silly as exploring the fluff of the race...No sir. Absolutely waste of time.


And all the new models in Speed Freakz is what? Nothing new?

I said it's plausible that they might release some new units. Orks haven't had a proper release in a long time so they're due.

You'd think people would be happy with the prospect of new models instead of doom and gloom




"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Mekboy on Kustom Deth Kopta






Chukk wrote:
I’m new to Warhammer and went all in on orkz before I knew how bad they are presently. I was talked into hanging on for Orktober and I have to say GW looks really really inept from my point of view. I know many of you have endured your rocky relationship with them over the years and this is probably another bump in the road but from my newbie perspective they do more to alienate their fan base than anything else. A look at their website and the Orktober references are falling farther and farther away from the main page. A little more transparency would do more for me than any shocking reveal at this point.

Absolutely.

This is feedback that GW probably needs, particularly from a relatively new player than a jaded, old git such as myself!

GW are alienating their fan base then you have fans of other factions trolling and making things worse. Its a real mess at he moment and I really hope GW are scrambling to put something decent together, as they said they would.

 NurglesR0T wrote:

And all the new models in Speed Freakz is what? Nothing new?

I said it's plausible that they might release some new units. Orks haven't had a proper release in a long time so they're due.

You'd think people would be happy with the prospect of new models instead of doom and gloom

Don't take it personally, I think we're just being realistic. So far 'Orktober' has been a damp squig and has fallen flat of expectations generated by GW. We aren't about to assume new models when we aren't even the focus of pur so called month.

This message was edited 1 time. Last update was at 2018/10/11 07:24:29


 
   
Made in fi
Locked in the Tower of Amareo





 NurglesR0T wrote:
tneva82 wrote:
 NurglesR0T wrote:

Perhaps. It's possible nothing will come of it, but for them to rehash this just before a codex release it is plausible that they might release some new units


Right. With steady pace of fluff pieces to release obviously everything has to be preview of an upcoming model right? No sense in doing something as silly as exploring the fluff of the race...No sir. Absolutely waste of time.


And all the new models in Speed Freakz is what? Nothing new?

I said it's plausible that they might release some new units. Orks haven't had a proper release in a long time so they're due.

You'd think people would be happy with the prospect of new models instead of doom and gloom





They are giving orks one of the biggest xenos releases in years that's rivaling what Imperium has got...And not enough? Sheesh. People need to pull down their expectations. GW doesn't release 20+ kits at once. Eldars had to wait decade for their jetbikes as the eldars were already getting more kits than GW releases at once for faction. Those jetbikes were 100% done and ready to release but STILL weren't released due to exceeding kit count to be released...Orks aren't any more special than eldar.

Don't start coming up with ideas and think every single fluff piece is instant new kit. That could end up with dozens of kits and you just get yourself major dissapointment assuming GW releases that many kits.

This message was edited 1 time. Last update was at 2018/10/11 07:44:11


2024 painted/bought: 109/109 
   
Made in us
Battlewagon Driver with Charged Engine




tneva82 wrote:
They are giving orks one of the biggest xenos releases in years that's rivaling what Imperium has got...And not enough? Sheesh. People need to pull down their expectations. GW doesn't release 20+ kits at once. Eldars had to wait decade for their jetbikes as the eldars were already getting more kits than GW releases at once for faction. Those jetbikes were 100% done and ready to release but STILL weren't released due to exceeding kit count to be released...Orks aren't any more special than eldar.

Don't start coming up with ideas and think every single fluff piece is instant new kit. That could end up with dozens of kits and you just get yourself major dissapointment assuming GW releases that many kits.

I don't see why anyone would be upset with the size of this release. Granted, I'm an Evil Sunz player and it's clearly catered towards players like me moreso than most Ork players. But it's still a substantial release of what most people would agree are great looking units. Am I upset we're probably not going to get a proper Ork tank, grot snipers, plastic kommandos/tankbustas etc? Yeah sure, a little bit. But when all the codices are released I think we're going to get more campaigns that have a new unit or two for the factions involved. Maybe we'll get more fleshed out there? Maybe we won't, but at least Orks have the luxury of doing kitbashes..

The only thing I'm sort of upset about is the lack of transparancy from GW. If they just told us to start looking for the units to drop at the end of Orktober I don't think we'd see any real complaining, or at least to a much smaller degree
   
Made in gb
Longtime Dakkanaut




PiñaColada wrote:
tneva82 wrote:
They are giving orks one of the biggest xenos releases in years that's rivaling what Imperium has got...And not enough? Sheesh. People need to pull down their expectations. GW doesn't release 20+ kits at once. Eldars had to wait decade for their jetbikes as the eldars were already getting more kits than GW releases at once for faction. Those jetbikes were 100% done and ready to release but STILL weren't released due to exceeding kit count to be released...Orks aren't any more special than eldar.

Don't start coming up with ideas and think every single fluff piece is instant new kit. That could end up with dozens of kits and you just get yourself major dissapointment assuming GW releases that many kits.

I don't see why anyone would be upset with the size of this release. Granted, I'm an Evil Sunz player and it's clearly catered towards players like me moreso than most Ork players. But it's still a substantial release of what most people would agree are great looking units. Am I upset we're probably not going to get a proper Ork tank, grot snipers, plastic kommandos/tankbustas etc? Yeah sure, a little bit. But when all the codices are released I think we're going to get more campaigns that have a new unit or two for the factions involved. Maybe we'll get more fleshed out there? Maybe we won't, but at least Orks have the luxury of doing kitbashes..

The only thing I'm sort of upset about is the lack of transparancy from GW. If they just told us to start looking for the units to drop at the end of Orktober I don't think we'd see any real complaining, or at least to a much smaller degree


I agree, and I don’t think anyone is complaining about the scale of this release (except in bitter tones of “Why hasn’t my army had this kind of release?” etc). At the end of the day, these projects are only every a good thing for the future of the currently “unloved” factions.

The main issue everyone has right now is GW massively overhyped the cheesie “Orktober” concept and so far, all they have delivered is –
Introducing the Orks article.
An Orktober hype article.
A Black Library article on the new Beast Arisies omnibuses and a couple of other releases.
2 “regimental standard” Ork articles (but aren’t they done independently? And hardly what I’d call “releases”)
A hype silhouette article.
An old lore article on “brainboyz”.

I’m not including Kill Team (as it’s Kill Team and even though one Commander is an Ork, it’s not… Orks).
Nor am I including the Grots Shadespire/Nightvault/whatever it’s called now release.

So, there has been 35 articles released on WC this month so far. 7 of which are related to 40k Orks (if you count the Bosspole thing), then an additional 2 are contain Ork related material for different systems (if you count a kill team model as worthy).

So, you could argue that there has been a fair amount of Ork related articles released so far this month… The only problem is that they amount to having absolutely 0 information in any of them that relate to anything to do with the Codex or Speedfreaks (bar the Silhouette – which they haven’t gone back and done the reveal on…)

Oh, there is the video reveal as well… But, as it doesn’t seem to be visible anywhere on the “news” or “40k news” section of the website (because they seem to be GOD AWFUL at organising their website into the correct subsections) I’ve not included it – as any new player looking at the site for information won’t know it even exists. Hell, if you do a search on the WC site for “Orks” it only brings up the “Introducing the Orks” article from all the latest releases.

We know we are getting more info over time, and we know we are getting the release of Speedfreaks and the codex, over time. We (Ork and non-Ork players) just had expectations based on GWs own created hype train, that we’d have something a bit more substantial for the entire month, rather than (what I’d personally consider) a whole lot of pointless, waste of time articles, that don’t really add anything other than to fill the long gap between the start date of the hype and the actual release ~20-25 days later.
   
Made in is
Angered Reaver Arena Champion





Considering the fact that Orks don't get much page space in the October issue of White Dwarf I believe that November is more likely release date. Morkvember if you will(Gorktober and Morkvember do sound catchy).

Now, if they are doing a large release(like AoS 2.0 or 40k 8th) then preorders will be up last week of October with November getting the Ork focus.
   
Made in gb
Longtime Dakkanaut




did they say which October?
   
Made in fi
Locked in the Tower of Amareo





 Eldarsif wrote:
Considering the fact that Orks don't get much page space in the October issue of White Dwarf I believe that November is more likely release date. Morkvember if you will(Gorktober and Morkvember do sound catchy).

Now, if they are doing a large release(like AoS 2.0 or 40k 8th) then preorders will be up last week of October with November getting the Ork focus.


Orks not being in october WD means first half of october does not contain orks. October WD never goes past further than first half of october. October WD ended up with warhounds and after that contents will be detailed in november.

This is why it was known that orks would not be coming first half of october already in september when WD was leaked up.

2024 painted/bought: 109/109 
   
Made in us
Lead-Footed Trukkboy Driver





The newest vehicle has been posted on Warhammer Community.


Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love 
   
Made in us
Stabbin' Skarboy






Codex and grot snipers and I’m happy for the rest of the millennium.
I already know I’m getting the first wish and I can sculpt/kitbash/convert/homebrew the second.

This message was edited 1 time. Last update was at 2018/10/11 14:43:35


All Orks, All Da Zoggin' TIme. 'Cause Da Rest of You Gitz is Just Muckin' About, Waitin' ta Get Krumped.
My Painting Blog: https://www.dakkadakka.com/dakkaforum/posts/list/689629.page  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Well, if the Deff Skulls warlord trait is real, you could have at least one grot sniper HQ and use the SAG datasheet to represent him

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Regular Dakkanaut




Spoiler:


NEW SQUIG BUGGY!!!
   
Made in us
Longtime Dakkanaut




Potentially the first "miss" for me.

It looks like an incredibly busy model and the paint job (while incredibly skilled) is only serving to exaggerate that.

The angle might be contributing to the effect though. I am hoping we will be able to spin it 360 in a couple of weeks.
   
Made in pl
Longtime Dakkanaut





You know, now that vehicles are in one place, I realized all of them have wheel on right side. Maybe someone should fund the model designer EU trip before he/she needs a travel visa?

Kdash wrote:
The main issue everyone has right now is GW massively overhyped the cheesie “Orktober” concept and so far, all they have delivered


Except they probably counted the grot band as orktober too. That was fair few more articles, and I can see GW thinking "what do you want? both are greenskins so they totally count...".
   
Made in gb
Battlefortress Driver with Krusha Wheel






 Irbis wrote:
You know, now that vehicles are in one place, I realized all of them have wheel on right side. Maybe someone should fund the model designer EU trip before he/she needs a travel visa?

Kdash wrote:
The main issue everyone has right now is GW massively overhyped the cheesie “Orktober” concept and so far, all they have delivered


Except they probably counted the grot band as orktober too. That was fair few more articles, and I can see GW thinking "what do you want? both are greenskins so they totally count...".


Orks are British so it makes sense.
   
Made in us
Oozing Plague Marine Terminator





NovembOrk works just as well.
   
Made in fi
Courageous Space Marine Captain






 Irbis wrote:
You know, now that vehicles are in one place, I realized all of them have wheel on right side.

GW vehicles always do. When I converted some model cars to be used as 40K scenery I made sure to relocate the steering wheel on the right side to be consistent.

   
Made in us
Bonkers Buggy Driver with Rockets






you can tell which buggy follows wich clan (though i dont think they will be set up with clan keywords, it looks like a style choice)
snazzwagon (deathskulls, molotovs are perfect for killing the crew of a vehicle without damaging da loot)
boosta blasta (evilsunz, the ignited exhaust is best for going fasta)
wartrike (goth, of course the goths have da biggest and choppiest on their trike)
shockjump dragsta (badmoons, with all the high tech equipment that only a posh badmoon can afford)
scrapjet (bloodaxe, with bomber jacket and and foregoing a flashy paint job makes this git seem like he used to be a stormboy before he became a flyboy before he became the new buggy boy)
squigbuggy (snakebites)
not only does the new buggy have a brown paint job that matches snakebites but it also has the largest variety of squigs (one of the best pets/export of any snakbite clan).
now i would've preferred a less advanced vehicle for snakebites, but its not like our favorite feral orks shun technology completely. they are known for making steam powered stompas. also, this thing looks more "salvaged: then the other buggies to me. it looks like they took some other boyz buggy and made it their own. also, that front spiked gob and that behind the wheel buzzsaw look like they were torn off kilakanz for this machine, heck, even the t shirt squig cannons look like the same tech for grotzookas (the fluff i have for this is they salvaged a buggy and a killakan and made a somewhat functional vehicle and stuffed it with both boys and squigs).
i also love the very fact that it has all da squigs. any motorcade would want this in their speedwaaagh because its "meels on wheeels". i can see as the whole mob is speeding along and da boss yells over his mega speekah "SQUIG ME!" and in response the squigbuggy gunner loads up a rather juicy squig and launches it into the motorcade, a skorcha buggy nearby roasts it midflight, the boss snatches it out of the air. and the he feasts on roasted meaty goodness.
[Thumb - IMG_4266.jpg]


"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Sure Space Wolves Land Raider Pilot




Somerdale, NJ, USA

leopard wrote:
did they say which October?


Doh...does sound like GW though =)

"The only problem with your genepool is that there wasn't a lifeguard on duty to prevent you from swimming."

"You either die a Morty, or you live long enough to see yourself become a Rick."

- 8k /// - 5k /// - 5k /// - 6k /// - 6k /// - 4k /// - 4k /// Cust - 3k 
   
Made in us
Fixture of Dakka





Denison, Iowa

 Crimson wrote:
 Irbis wrote:
You know, now that vehicles are in one place, I realized all of them have wheel on right side.

GW vehicles always do. When I converted some model cars to be used as 40K scenery I made sure to relocate the steering wheel on the right side to be consistent.


Actually, all the older ork vehicles had the driver on the left. Land speeders have the Driver on the left too.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 adamsouza wrote:
I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?

I think it's a 50/50 shot given D^3, which seems like it's meant to bolster up Ork shooting a bit.
   
Made in gb
Nasty Nob






 adamsouza wrote:
I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?
Did you mean big shootas? Burnas are currently 0 points and can't be taken by boyz.

The weapons are overpriced, but with GW points values in general and ork ones in particular I have no hope that they will change things for the better. Just as likely to cost more in order to pay for Dakka, Dakka, Dakka!

   
Made in us
Battlewagon Driver with Charged Engine




 Kanluwen wrote:
 adamsouza wrote:
I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?

I think it's a 50/50 shot given D^3, which seems like it's meant to bolster up Ork shooting a bit.

I mean, that might an argument for rokkit launchas but dakkadakkadakka doesn't affect burnas at all so they really should become a fair bit cheaper or gain a stat boost. Rokkit launchas probably deserve a points drop as well but at least there's an argument that they're improved


Automatically Appended Next Post:
 Perfect Organism wrote:
 adamsouza wrote:
I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?
Did you mean big shootas? Burnas are currently 0 points and can't be taken by boyz.

The weapons are overpriced, but with GW points values in general and ork ones in particular I have no hope that they will change things for the better. Just as likely to cost more in order to pay for Dakka, Dakka, Dakka!

The worst offender is the kustom shoota IMO. It's two shootas for 4 points. A storm bolter is two bolters for 2 points, on a more durable model with BS3+ instead of BS5+

This message was edited 1 time. Last update was at 2018/10/13 13:49:14


 
   
Made in us
Longtime Dakkanaut




PiñaColada wrote:
 Kanluwen wrote:
 adamsouza wrote:
I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?

I think it's a 50/50 shot given D^3, which seems like it's meant to bolster up Ork shooting a bit.

I mean, that might an argument for rokkit launchas but dakkadakkadakka doesn't affect burnas at all so they really should become a fair bit cheaper or gain a stat boost. Rokkit launchas probably deserve a points drop as well but at least there's an argument that they're improved


Automatically Appended Next Post:
 Perfect Organism wrote:
 adamsouza wrote:
I'm anticipating points drops for the rokkit launchas and burnas carried by the basic boyz units. Does anyone think they are worth it at their current point values?
Did you mean big shootas? Burnas are currently 0 points and can't be taken by boyz.

The weapons are overpriced, but with GW points values in general and ork ones in particular I have no hope that they will change things for the better. Just as likely to cost more in order to pay for Dakka, Dakka, Dakka!

The worst offender is the kustom shoota IMO. It's two shootas for 4 points. A storm bolter is two bolters for 2 points, on a more durable model with BS3+ instead of BS5+


Burna's are literally slightly better then a shoota maybe, half the range, D3 shots which equals 2 hits on average, but since its half range you are going to have a hard time utilizing it, especially on a unit that wants to get into CC. I forgo shooting phases against my target because I don't want to increase my charge range, and if they are in range of a flamer then I am probably multi-charging.

As for Rokkit Launchas deserving a price drop....YUP! I would say making them 4-5pts would be good, a weapon that statically hits 1 time in 3 turns isn't worth a hell of a lot. The Big Shoota is currently a 2pt upgrade in my opinion, it has more in common with a Stormbolter then a Heavy Bolter. Trade off the increased range and the S5 for the fact that its BS5+ and doesn't increase in fire rate at half range like the Stormbolter.

A Kustom Shoota is fairly unique. I would say maybe increase its shot out put to 6shots and make it a 1pt weapon. 6 shots at 18' is 2 hits and against a Space Marine that is 1 wound with a 33% chance to kill 1 marine. So to guarantee one kill you will need 3 of them which is 3 nobz with 3 Kustom shootas for a total of 54pts being able to kill 13pts worth of Marine in 1 turn. Factor in DDD and the klan traits and I think that is right about the 1/3rd ratio I generally use for shooting. (A unit should be able to kill 1/3rd its points cost in a shooting phase to have good shooting abilities) Conversely you could leave it as is and just make it free.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Yes, I was meant Rokkti Launcha and Big Shoota. Burnas were just wishful thinking on my part.

While we are talking burnas, how about we get a d6 hits instead of a d3, just like every other flamer in the game?

Did I miss the battle reports where Burna Boyz were taring up the competition?

   
Made in us
Longtime Dakkanaut




 adamsouza wrote:
Yes, I was meant Rokkti Launcha and Big Shoota. Burnas were just wishful thinking on my part.

While we are talking burnas, how about we get a d6 hits instead of a d3, just like every other flamer in the game?

Did I miss the battle reports where Burna Boyz were taring up the competition?


I don't think ive seen burna's in any semi-competitive lists so far this edition. They are just too expensive and the weapon itself just doesn't do enough to justify its existence. They are 14pts a model so the Burna is an 8pt upgrade....let that sink in. Yeah technically the weapon is free but a Burna boy and a regular boy are the exact same except for weapons. Those 8pts get you a flamer that is half as good as everyone elses and 2 attacks at -2AP in close combat....which we don't really need. If t was 3 or more then it might be nice but since its only 2 I can't justify spending any points on them. I have 3 boxes of unopened burnaboyz that I was making for my Kommandos but then I found out that a regular pistol is more useful then a Burna for deep striking Kommandos.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Heroic Senior Officer





Western Kentucky

Kind of like the sound of the rumored blood axe rules. Won't be able to start a new army anytime soon but a proper blood axe mob has always been something I wanted to do

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in gb
Longtime Dakkanaut




IIRC there is a strategem in Kill Team that lets a Burna fire at d6, could see one in the book for a unit to fire as D6, not D3 for a turn, seems to be how such stuff gets handled - make it a Strategem.

Blood Axe all the way here, third mob just completed, looking at the 4th (old fantasy models that need rebasing and wrist swaps)
   
Made in us
Dakka Veteran





We still have most of the month left for surprises. I'm not an ork player, but for their sake I hope GW has more in store for them this Orktober. They are a dedicated bunch & have been through a lot over the years. Here is hoping they get some new boyz & HQ models.
   
 
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