Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Damn, I love using Jokaero and would definitely buy a new sculpt if it fit in stylistically with the existing model. I use two in my Inquisition detachment for 40K. I would add a third but three of the same pose doesn't appeal to me. Ifalna painted both of mine. One is black/grey and the other is more orangutan orange. The sculpts were nice in metal. Not sure if Finecast is as good. Hopefully GW will add a new model in BSF, 40K, or Kill Team.
The other minis were painted by me so they are not quite as pretty as the space apes.
This message was edited 1 time. Last update was at 2020/03/07 03:20:49
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
GaroRobe wrote: Jokaero is being added next, according to the White Dwarf. Sadly, it's using his current model, which means he probably won't get a new one in BSF. Which is a shame, since this game seems like the perfect chance to make a plastic monkey
If you don't play in GW shops there's always this guy!
You could always use Judge Dredd Monkeys or Pulp City.
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
Looking back at the original description of Zoats in Rogue Trader, they might be willing to be friendly if they are independent of Tyranid control. They might also be psychic.
Spoiler:
This message was edited 2 times. Last update was at 2020/03/13 12:39:46
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
Bummed that the Zoat's rules for Kill Team make it a wandering monster. I have 7 of them. I wanted to make a Kill Team of all Zoats.
Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?
Veteran Sergeant wrote: Bummed that the Zoat's rules for Kill Team make it a wandering monster. I have 7 of them. I wanted to make a Kill Team of all Zoats.
No reason this still can't happen - takes a bit more writing effort this way though!
Veteran Sergeant wrote: Bummed that the Zoat's rules for Kill Team make it a wandering monster. I have 7 of them. I wanted to make a Kill Team of all Zoats.
As another owner of several Zoats I expected something like this, even though they wrote:
Some other highlights include adding, get this, ZOATS to Kill Team
And of course the 40k rules will limit them to one model....
Veteran Sergeant wrote: Bummed that the Zoat's rules for Kill Team make it a wandering monster. I have 7 of them. I wanted to make a Kill Team of all Zoats.
No reason this still can't happen - takes a bit more writing effort this way though!
I honestly don't play 40K much anymore. I'd bring my All Zoats Kill Team the same reason I wanted to make an All Squats Kill Team.
I imagine Zoats can proxy for Tyranid Warriors. Can I make a Kill Team of all Warriors? I don't care if it wins. Having a kill team of all Zoat models is an automatic win anyway.
Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?
Veteran Sergeant wrote: Bummed that the Zoat's rules for Kill Team make it a wandering monster. I have 7 of them. I wanted to make a Kill Team of all Zoats.
No reason this still can't happen - takes a bit more writing effort this way though!
I honestly don't play 40K much anymore. I'd bring my All Zoats Kill Team the same reason I wanted to make an All Squats Kill Team.
I imagine Zoats can proxy for Tyranid Warriors. Can I make a Kill Team of all Warriors? I don't care if it wins. Having a kill team of all Zoat models is an automatic win anyway.
That’s how I use mine. I think when you consider all the crucial characteristics it’s the only real choice. I keep hoping GW makes them another full Nid allied faction in 40k
My gaming group is thinking of getting an expansion for BSF (we've already got the Ambull one and the card-only ones). Do any of them add anything interesting to the discovery deck (as far as I can tell, only Traitor Command even has new discovery cards) or introduce interesting new gameplay mechanics?
So the Zoats were likely never tyranid creatures at all. Wooo!
Um. I kind of like that, to be honest (it makes the universe bigger, in the same way that genestealers being tyranids made it smaller), but... stomping this hard on the nostalgia button to sell a single model while decreeing that the nostalgia is factually wrong is some serious cognitive dissonance territory.
This message was edited 1 time. Last update was at 2020/03/25 02:23:54
JB wrote: Looking back at the original description of Zoats in Rogue Trader, they might be willing to be friendly if they are independent of Tyranid control. They might also be psychic.
So the Zoats were likely never tyranid creatures at all. Wooo!
Um. I kind of like that, to be honest (it makes the universe bigger, in the same way that genestealers being tyranids made it smaller), but... stomping this hard on the nostalgia button to sell a single model while decreeing that the nostalgia is factually wrong is some serious cognitive dissonance territory.
To be honest given that the information was Zoats were Hive Mind diplomats sent out to find and incorporate smart creatures peacefully into the Tyranid hive mind to expand and grow.. Yeah that fluff wasn't going to last.
The most recent Zoat lore was courtesy of Regimental Standard, where the Imperium claimed to have bravely fought off the Zoats, who tried to deceive them that "Something bad was coming and we're only fleeing" aka the Tyranids are coming, but the Imperium was too smart for them, and bravely killed the xenos before they could invade the Imperium.
"Come on men, their white flag is no use against our muskets!"
But it also ties into the older Zoat lore about some fleeting from the Nids, so it could still work for Rogue Trade era purist.
Hmm... what size base is he on. I'm planning on using the secretly.weapon base kickstarter to do all the heroes and need to update my backing total.now
Automatically Appended Next Post: Also, tyranids used to have access to squigs, and from my recall, zoats were never fully integrated tyranid creatures. The exact detail of how they weren't fully integrated can be flexed as much as required to tell a.good story.
This message was edited 1 time. Last update was at 2020/03/25 10:39:55
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
So the Zoats were likely never tyranid creatures at all. Wooo!
Um. I kind of like that, to be honest (it makes the universe bigger, in the same way that genestealers being tyranids made it smaller), but... stomping this hard on the nostalgia button to sell a single model while decreeing that the nostalgia is factually wrong is some serious cognitive dissonance territory.
I’m not seeing any retcon there.
I’m seeing a huge part that states they are mysterious and unknown, but nothing that changed their old fluff.
Visually yes, it’s changed a fair bit in design, most notably its weapons.